Rennala's Full Moon

rennalas full moon sorcery icon elden ring wiki guide 200px
Spell Type Full Moon Sorceries
FP Cost 47 Slots Used 2
item effects icon elden ring wiki guide 55px 18pxEffect
Incarnate a full moon and launch it at foes

attributes required elden ring wiki guide 18Requires

Rennala's Full Moon is a Sorcery in Elden Ring. Rennala's Full Moon spell creates a moon projectile that dispells sorceries it hits and temporarily reduces enemies magic damage negation. Updated to Patch 1.07.

 

Sorcery associated with the Carian queen.

Uses the caster as a vessel to incarnate a full moon, then sends it floating toward foes. The full moon dispels all sorcery that touches it, and temporarily reduces magic damage negation for those it strikes.

Queen Rennala encountered this enchanting moon when she was young, and later, it would bewitch the academy.

 renala moon

Where to find Rennala's Full Moon

Where to find Rennala's Full Moon:

 

Elden Ring Rennala's Full Moon Guide

  • Full Moon Sorcery
  • Stamina Cost: 32
  • Deals magic damage
  • The Carian Regal Scepter can boost this Sorcery
  • Players can use Rennala's Full Moon to incarnate a full moon and launch it at foes. It dispels all sorcery that touches it, and temporarily reduces magic damage negation for those it strikes. The reduced magic damage negation on struck foes lasts for one minute and reduces the target's magic negation by 10%.
    • The negation reduction is multiplicative and therefore increases all Magic damage dealt to the target by 10% regardless of the target's base negation.
  • This is a Power Shred Debuff and will not stack with other debuffs of the same type.
  • NOTE: Since Patch 1.07 FP Consumption has been Decreased from 55 to 47.

 

Best Renalla's Full Moon Buffs

Use these Buffs to maximize the performance of Renalla's Full Moon. Note that increases in attack power are multiplicative unless stated otherwise.

Rennala's Full Moon

Buff Description Notes
Carian Regal Scepter +15% Attack Power (needs confirmation) Depending on Intelligence and Sorcery Scaling other staves may be better.
Graven-Mass Talisman +8% Attack Power Can be used with Graven-School Talisman, and stacks additively with it. 
Graven-School Talisman +4% Attack Power Can be used with Graven-Mass Talisman, and stacks additively with it.
Lord of Blood's Exultation +20% Attack Power Lasts 20 seconds when a nearby player or enemy is inflicted with blood loss.
Magic Scorpion Charm +12% Attack Power Increases physical damage taken by 10%. 
Magic-Shrouding Cracked Tear +20% Attack Power (+15% PvP) Lasts 3 minutes.
Rallying Standard +20% Attack Power Lasts 30 seconds.
Ritual Sword Talisman +10% Attack Power Must be at full health.
Terra Magica +35% Attack Power Lasts 30 seconds.
White Mask +10% Attack Power Lasts 20 seconds when a nearby player or enemy is inflicted with blood loss.

 

 
 
 
 
 
 
 
 
 

 

Renalla's Full Moon Notes and Tips

  • Updated to patch 1.07. See Patch Notes for details.
  • Other notes and player tips go here.
 
Elden Ring Sorceries
Adula's Moonblade  ♦  Ambush Shard  ♦  Briars of Punishment  ♦  Briars of Sin  ♦  Cannon of Haima  ♦  Carian Greatsword  ♦  Carian Phalanx  ♦  Carian Piercer  ♦  Carian Retaliation  ♦  Carian Slicer  ♦  Collapsing Stars  ♦  Comet  ♦  Comet Azur  ♦  Crystal Barrage  ♦  Crystal Burst  ♦  Crystal Release  ♦  Crystal Torrent  ♦  Eternal Darkness  ♦  Explosive Ghostflame  ♦  Fia's Mist  ♦  Founding Rain of Stars  ♦  Freezing Mist  ♦  Frozen Armament  ♦  Gavel of Haima  ♦  Gelmir's Fury  ♦  Glintblade Phalanx  ♦  Glintstone Arc  ♦  Glintstone Cometshard  ♦  Glintstone Icecrag  ♦  Glintstone Pebble  ♦  Glintstone Stars  ♦  Gravity Well  ♦  Great Glintstone Shard  ♦  Great Oracular Bubble  ♦  Greatblade Phalanx  ♦  Loretta's Greatbow  ♦  Loretta's Mastery  ♦  Lucidity  ♦  Magic Downpour  ♦  Magic Glintblade  ♦  Magma Shot  ♦  Meteorite  ♦  Meteorite of Astel  ♦  Night Comet  ♦  Night Maiden's Mist  ♦  Night Shard  ♦  Oracle Bubbles  ♦  Rancorcall  ♦  Ranni's Dark Moon  ♦  Rock Blaster  ♦  Rock Sling  ♦  Roiling Magma  ♦  Rykard's Rancor  ♦  Scholar's Armament  ♦  Scholar's Shield  ♦  Shard Spiral  ♦  Shatter Earth  ♦  Shattering Crystal  ♦  Star Shower  ♦  Starlight  ♦  Stars of Ruin  ♦  Swift Glintstone Shard  ♦  Terra Magica  ♦  Thop's Barrier  ♦  Thops's Barrier (Spell)  ♦  Tibia's Summons  ♦  Unseen Blade  ♦  Unseen Form  ♦  Zamor Ice Storm (Spell)



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    • Anonymous

      I got a fully upgraded Carian Regal Scepter with 70 INT but when I hurl this onto some enemies it only deals like 90 damage. wtf.

      • Anonymous

        People say this spell does more damage than Ranni’s, but I can’t find any specific sorcery scaling numbers for either one. Does anybody have them for comparison?

        • Anonymous

          Amazing fight opener spell. Drink your magic-shrouding and intelligence-knot crystal tear physique, cast Terra Magicka, cast Rennala's Full Moon to reduce enemy magic resistance and then go ham with whatever main offensive spell you favor (Comet, Star Shower, etc.). Many bosses do not even survive the initial barrage.

          • It should absorb spells as soon as the moon forms. It's also shouldn't have nerfed magic damage negation in PvP. If someone gets hit by it they deserve to have their negation reduced by 20%. I think it should dispel all buffs if it hits the enemy, too.

            • Anonymous

              Am I right in thinking that this spell has the highest stat requirements (70) of anything in the game? Giant-crusher = 60 (strength); Elden Stars = 50 (faith), etc.

              • Anonymous

                If you're not doing cold spell build and aren't wearing Snow Witch Hat, Rennala's Full Moon will be a better choice due to higher raw damage (you don't have to care about frostbite because there're so many ways to proc it). But, if you do a cold spell build and you're wearing Snow Witch Hat, just use Ranni's Dark Moon instead because it will hit as hard as Rennala's plus frostbite proc.

                • Anonymous

                  This spell does more damage than Ranni's Dark Moon. If you already have a nice frostbite build-up source (like cold weapons), it's better to use this one instead of Ranni's.

                  • Anonymous

                    Anon 27 oct 2022 22:10… sorceries in general need a lot of h6perarmor, it’s NOT FAIR THAT FAITH INCANTATIONS HAVE SO MANY GOOD ONE SHOOT PVP STUFF THAT HAVE A LOT, A LOT, A LOT OF HYPERARMOR ! ! !

                    • Anonymous

                      For anyone who's tested it, does the Full Moon have tracking, or does it only go in the direction you cast it?

                      • Anonymous

                        The one thing I don’t get about this is how the moon won’t counter any magic until it fires and how you get seemingly no hyperarmor which means you can get hit by a glintstone pebble and get knocked flat on your back even though you’re already inside the moon

                        • Anonymous

                          a pretty useful spell if you've already committed to the high int cost, good for opening up a fight. enemies seem to be debuffed by this even if they deflect it (radagon parrying ranged attacks will still get debuffed, for example). you can dodge a lot of stomps and low sweeps as this lifts your character off the ground, but requires some prediction since it is a little slow. has virtually no armor upon cast and it doesn't absorb other forms of magic until the moon is actually fired, so even if youre curled up inside the moon you can still get sniped out of it until its shot (denoted by a sound effect). the range is very very long and it speeds up over distances, and bosses that dodge magic will dodge the cast but not the projectile, making it safe at range. the damage isnt calculated until the projectile hits so you can cast -> drink flask/buff and it will benefit from the damage boost still. easily does 1k+ on targets like malenia at rl150 w/ +10 carian staff and 70 int. which is great value for a more supportive spell

                          • Anonymous

                            This spell can absorb radagon's projectile attacks. This only happens after the spell is fully cast and your descending to the ground. I accidently found this out when I absorbed a light spear he threw while I was casting.

                            • Anonymous

                              It's supposed to be an endgame spell but it's garbage. Huge fp cost and requirements, slow projectile for mediocre damage.

                              • Anonymous

                                The Moon sorceries cancel out things you wouldn't expect in PvE. For example, it stops Astel's beam and Glintstone Dragon ranged attacks. This might also apply to Eternal Darkness, but I need to test it.

                                • Anonymous

                                  this spell has no hyperarmor but a surprising number of enemies will just stand there and stare while you cast this in their face for some reason? i've cast this on accident in the middle of crowds and gotten away scot free. my guess is because it's you're in the air

                                  • Anonymous

                                    I don't know why they put that extra note about negation. A target's negation being reduced by 10% literally does mean they'll take 10% more damage. Negation buffs/debuffs are multiplicative in this game. A 10% reduction on an enemy with 50% negation means their new negation is 45%, which makes them take 10% more damage than they were taking before

                                    • Anonymous

                                      full moon will cancel out enemy spells if it hits them. kinda really situational, but good knowledge that you can win some trades against mages just because you cast this and not having to do blackhole + something else

                                      • Anonymous

                                        Just tested this compared to comet with 70 int on carian staff on the big bois in subterranean depths (outside underground roadside grace) and comet does more damage for less fp and time. Its a super cool looking spell, but for 70 int hoping itd be stronger

                                        • Anonymous

                                          They should've buffed it's raw damage, as oppose to a minor casting speed buff. Still slow, still risky, still way too high of a requirement.

                                          Still a beautiful spell and I won't stop using it. 8)

                                          • Anonymous

                                            Slow cast time, but deceptively fast projectile and hits like a truck. Good in PVP when you have some distance or when paired with the skull endure, but otherwise you will get interrupted before you finish the cast.

                                            • Anonymous

                                              Mage players launching whole moons and throwing asteroids and summoning dragons while Melee players simply bonking stuff

                                              • Anonymous

                                                I'll just say I absolutely did not expect this sorcery to hit as often in PvP as it does, people really panic and don't know how to dodge this.

                                                • Ok, this spell is great for PvE. Good damage and debuffs too.

                                                  But hear me out. I tried it out on a pure sorcerer with 75 ints on a PvP session (used this spell for memes honestly), and it does surprisingly well. I won't say it hits a lot of times, but you can free aim it when it shoots, so you can just throw the moon on the ground if the opponent is near. Slow cast time yes, but it can be fixed by "defensive" spells such as founding rain and Carian spells. This spell needs to be combined with other spells for it to work, but the trade-off is worth it IMO. If it hits it does 1000+ damage in my build (Using Carian regal scepter) It can shoot low hp players that do not invest much on vig/low magic defense. Even if it does not hit, if the opponent doesn't do a perfect roll they'll get their magic def lowered.

                                                  Finally, the best strength in using this spell for this spell is they won't expect it. Let's be honest you rarely see anyone use this spell. You can surprise your opponent, and I'm sure many PvP-ers won't expect it. You can use it to your advantage.

                                                  Overall, the damage is good, worth it for the slow cast time. This spell is fine IMO. If fromsoft wants to buff the casting time I'm okay with that, but overall I think the spell is fine.

                                                  • Anonymous

                                                    Although the start up animation of this spell is beautiful, it is also slow. This spell is therefore best used at medium to long range so that your cast does not get interrupted. This lunar projectile accelerates as it travels through the air, has decent range, good tracking, medium AOE and massive damage. It also applies a magic resistance debuff. I think you get a lot for your FP here. Great spell for the pure caster.

                                                    • Anonymous

                                                      the damage is disappointing compared to its FP Cost. It still does huge damage, just not spammable.
                                                      In my opinion this spell does not need to get damage buff since you already have other offensive spell
                                                      What this spell needs is I frame inside the moon. This makes this spell interesting to use. More playstyle and tricks to use, not just Damage/FP cost. Tricky on PVP and Useful on PVE.

                                                      • Anonymous

                                                        Post 1.03, something doesn't feel right with this spell, I think the magic negation reduction is bugged. 1347 on first cast against a Blackflame Monk, 1235 or for every subsequent cast.

                                                        • Anonymous

                                                          After testing I'm fairly sure this spell doesn't have any I-frames. The spell makes you float upwards slightly, your hitbox moves up with it. So attacks will sometimes miss.

                                                          Also there is a point into the cast where getting attacked wont stop the projectile from flying out. You have already casted but the "floating back down" animation after you cast just takes a long time.

                                                          • Anonymous

                                                            70 int + Lusat's scepter maxed + determination weapon art and Terra magickus : feels like you throwing a genkidama doing 3400 damage aoe, yeet !

                                                            • Anonymous

                                                              A little lack lustre given the bonkers high int requirement, fp cost, and animation time. But me n my fancy hat get to curl into a moon ball so it stays.

                                                              • Anonymous

                                                                I haven't been able to test this, but, while charging the spell in the air, does it deflect spells, just unlocked the spell and am too lazy to find an enemy to test it with

                                                                • Anonymous

                                                                  man i wish we got a 70 FTH lightning spear, all but the basic lightning spear deal the same damage and take loads to cast making you vulnerable and fall to the ground because poise is just a word in this game

                                                                  • Anonymous

                                                                    Warning: It's glitched/bugged. I got this from the remembrance and forgot about it till later in the game. It's not in my inventory anymore. Possible cause could be recent game updates ****ed up somehow.

                                                                    • Anonymous

                                                                      I have Rennala's full moon and the Carian Regal scepter and level 70 into, but the spell is grayed out... is this because I started with Vanguard class? Why can't I use it?

                                                                      Same goes for the dragon roar... what gives??

                                                                      • Anonymous

                                                                        I like this spell. It has long cast time, but damage from it reaches 1500-1600 with Renalla's scepter + the animation is beautiful. And indeed it applies magical defense debuff

                                                                        • Anonymous

                                                                          Am I missing something here? What kinda player even gets to 70 int in a playthrough especially at the point you would get this sorc? even with the int buffing armor

                                                                          • Anonymous

                                                                            This spell is the tits. At least for me.

                                                                            Yes, it has long casting time, but a little dexterity will improve it.

                                                                            Also, this spell is not meant to be used when you're fighting alone.

                                                                            With 70 INT and Renalla's scepter, I manage to deal 1600 damage usually. On giants, when the spell hit the lava weak spot, I saw 2500. Couldn't replicate that number tho.

                                                                            And yes, it applies a debuff. I think it reduces magic defense by 40%, but don't quote me on that. I don't do excessive testing, I'm just having fun.

                                                                            Also, animation is beautiful, and spell itself can be a meme for Avatar: Last Airbender fans

                                                                            • Anonymous

                                                                              SO wait ,when we receive her remembrance ,we have to choose whether to get the staff or the spell?We can't get both?

                                                                              • Anonymous

                                                                                It does pretty good damage, has decent range (More than Comet but less than Lorettas Greabow) it tracks surprisingly well and has decent AoE. Downside ofcourse is the long cast time but it still look great.

                                                                                • Anonymous

                                                                                  God both sorceries and incantations are glorious in this game. I just can't decide if I want to be a paladin with light, dark, dragon and fire powers, or if I want to be a sorcerer with control over gravity and the ability to throw the god damn moon at someone.

                                                                                  • Anonymous

                                                                                    This was an attack plus debuff spell.
                                                                                    It does 1000-1400 damage to enemies in the first area.

                                                                                    I haven't enhanced the wand, so I think it will do more damage.

                                                                                    • Anonymous

                                                                                      This was an attack plus debuff spell.
                                                                                      It does 1000-1400 damage to enemies in the first area.

                                                                                      I haven't enhanced the wand, so I think it will do more damage.

                                                                                      • Anonymous

                                                                                        Ah I just got the spell. It’s a little disappointing… very long cast time and underwhelming damage… but I think it’s a good way to start the fight.

                                                                                        • Anonymous

                                                                                          i don't have it yet i imagine it's the spell Rennala casts in her boss fight so that is probably what it looks like. for those who haven't seen it she summons a moon above her self that is large but not crazy and it slowly tracks the enemy before getting a sudden speed boost near the end and then makes a massive explosion for tons of damage.

                                                                                          • Anonymous

                                                                                            Looks like a debuff rather than an attack sadly. Would be sick to throw a full moon that actually hurt enemies. But what do I know? I don't have the spell. Maybe it does do damage.

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