Rennala, |
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Location | Raya Lucaria Academy | |
Drops | ||
40,000 |
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HP | Phase 1 | 3,493 |
Phase 2 | 4,097 | |
Stronger VS | Weaker to |
Rennala, Queen of the Full Moon is a Legend Boss in Elden Ring. Though not a demigod, Rennala is one of the shardbearers who resides in the Academy of Raya Lucaria. Rennala is a powerful sorceress, head of the Carian Royal family, and erstwhile leader of the Academy. Rennala is an optional boss, and doesn't need to be defeated in order to advance in Elden Ring. However, she is a shardbearer, and two of the four available shardbearers must be defeated before entering Leyndell, Royal Capital. In addition, she must be defeated to achieve a certain ending.
Once defeated, Rennala becomes a friendly NPC who can be used to reassign your character's stats.
Hush, little culver. I'll soon birth thee anew, a sweeting fresh and pure…
Elden Ring Rennala, Queen of the Full Moon Boss
- This is an optional boss, but is required to achieve a certain ending and to use Larval Tears to respec your Character.
- Closest Site of Grace: Debate Parlor
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
- In Phase 1, Rennala is usually surrounded by a bubble which will block all attacks and the arena is filled with Juvenile Scholars who attack the player. One of these scholars at a time will have a golden aura surrounding its head. Hit three of these glowing Juvenile Scholars to temporarily break Rennala's bubble, causing her to crash to the floor and become vulnerable to attacks.
Elden Ring Rennala, Queen of the Full Moon Location
Rennala, Queen of the Full Moon can be found after taking the elevator of the Raya Lucaria Academy. Map Link
Rennala, Queen of the Full Moon (Phase 1) Combat information
- Health: 3,493 HP
- Defense: 109
- Stance: 0
- Parryable: No
- Immune to critical attacks. Breaking her stance will only stun her briefly
- Damage:
Standard,
Magic,
Fire
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
Poison: 326 / 424 / 714 / 1171
Scarlet Rot: 326 / 424 / 714 / 1171
Hemorrhage: 326 / 424 / 714 / 1171
Frostbite: 326 / 424 / 714 / 1171
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 3,493 | 5,319 | 5,850 | 6,116 | 6,382 | 6,914 | 7,180 | 7,446 |
Defense | 109 | 117 | 120 | 123 | 129 | 135 | 141 | 153 |
Resistances |
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326 / 424 / 714 / 1171 | 353 / 451 / 741 / 1198 | 358 / 456 / 746 / 1203 | 363 / 461 / 751 / 1208 | 368 / 466 / 756 / 1213 | 374 / 472 / 762 / 1219 | 379 / 477 / 767 / 1224 | 384 / 482 / 772 / 1229 |
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326 / 424 / 714 / 1171 | 353 / 451 / 741 / 1198 | 358 / 456 / 746 / 1203 | 363 / 461 / 751 / 1208 | 368 / 466 / 756 / 1213 | 374 / 472 / 762 / 1219 | 379 / 477 / 767 / 1224 | 384 / 482 / 772 / 1229 |
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326 / 424 / 714 / 1171 | 353 / 451 / 741 / 1198 | 358 / 456 / 746 / 1203 | 363 / 461 / 751 / 1208 | 368 / 466 / 756 / 1213 | 374 / 472 / 762 / 1219 | 379 / 477 / 767 / 1224 | 384 / 482 / 772 / 1229 |
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326 / 424 / 714 / 1171 | 353 / 451 / 741 / 1198 | 358 / 456 / 746 / 1203 | 363 / 461 / 751 / 1208 | 368 / 466 / 756 / 1213 | 374 / 472 / 762 / 1219 | 379 / 477 / 767 / 1224 | 384 / 482 / 772 / 1229 |
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Immune | |||||||
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Immune |
Rennala, Queen of the Full Moon (Phase 2) Combat information
- Health: 4,097 HP
- Defense: 109
- Stance: 80
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
- Damage:
Magic
- Drops 30,000
Runes, Remembrance of the Full Moon Queen, Great Rune of the Unborn
Resistances
Poison: 534 / 824 / 1281
Scarlet Rot: 534 / 824 / 1281
Hemorrhage: 326 / 424 / 714 / 1171
Frostbite: 534 / 824 / 1281
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 4,097 | 6,239 | 6,862 | 7,174 | 7,486 | 8,110 | 8,422 | 8,734 |
Defense | 109 | 117 | 120 | 123 | 129 | 135 | 141 | 153 |
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40,000 | 120,000 | 132,000 | 135,000 | 144,000 | 147,000 | 150,000 | 153,000 |
Resistances |
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534 / 824 / 1281 | 578 / 868 / 1325 | 586 / 876 / 1333 | 595 / 885 / 1342 | 604 / 894 / 1351 | 612 / 902 / 1359 | 621 / 911 / 1368 | 630 / 920 / 1377 |
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534 / 824 / 1281 | 578 / 868 / 1325 | 586 / 876 / 1333 | 595 / 885 / 1342 | 604 / 894 / 1351 | 612 / 902 / 1359 | 621 / 911 / 1368 | 630 / 920 / 1377 |
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326 / 424 / 714 / 1171 | 353 / 451 / 741 / 1198 | 358 / 456 / 746 / 1203 | 363 / 461 / 751 / 1208 | 368 / 466 / 756 / 1213 | 374 / 472 / 762 / 1219 | 379 / 477 / 767 / 1224 | 384 / 482 / 772 / 1229 |
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534 / 824 / 1281 | 578 / 868 / 1325 | 586 / 876 / 1333 | 595 / 885 / 1342 | 604 / 894 / 1351 | 612 / 902 / 1359 | 621 / 911 / 1368 | 630 / 920 / 1377 |
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Immune | |||||||
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Immune |
Lone Wolf Summon Combat information
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 176 | 324 | 356 | 372 | 388 | 421 | 437 | 453 |
Defense | 107 | 117 | 120 | 123 | 129 | 135 | 141 | 153 |
Troll Knight Summon Combat information
- Health: 4,307 HP
- Defense: 107
- Stance: 65
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 4,307 | 7,946 | 8,740 | 9,137 | 9,535 | 10,329 | 10,727 | 11,124 |
Defense | 107 | 117 | 120 | 123 | 129 | 135 | 141 | 153 |
Bloodhound Knight Summon Combat information
- Health: 992 HP
- Defense: 107
- Stance: 65
- Parryable: Yes
- Is vulnerable to a critical hit after being stance broken or parried
- Damage:
Standard
- Inflicts:
Hemorrhage
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 992 | 1,830 | 2,013 | 2,104 | 2,196 | 2,379 | 2,470 | 2,562 |
Defense | 107 | 117 | 120 | 123 | 129 | 135 | 141 | 153 |
Dragon Summon Combat information
- Health: 3,713 HP
- Defense: 107
- Stance: 120
- Parryable: Yes
- Is vulnerable to a critical hit after being stance broken or parried
- Damage:
Standard,
Strike,
Fire
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 3,713 | 6,850 | 7,535 | 7,877 | 8,220 | 8,905 | 9,247 | 9,590 |
Defense | 107 | 117 | 120 | 123 | 129 | 135 | 141 | 153 |
Results of Defeat on World
- Although Ranni the Witch defends Rennala in Phase 2, defeating this boss will not fail Ranni's questline.
- Defeating this boss will give you the option to Rebirth your character in exchange for Larval Tears.
- The chest behind defeated Rennala can be opened with the Discarded Palace Key, completing Ranni's Quest.
- Enia will become available in Roundtable Hold if Rennala is the first Great Rune boss the Tarnished has defeated.
Elden Ring Rennala, Queen of the Full Moon Boss Guide
Rennala, Queen of the Full Moon Boss Video Guide
Rennala, Queen of the Full Moon Fight Strategy
The Best Tips for Rennala, Queen of the Full Moon:
- Get around her extremely high Magic negation by:
- Using Rock Sling, which deals Physical damage
- Using a melee weapon that scales with Intelligence, such as Carian Knight's Sword or Moonveil
- Summon Lone Wolf Ashes in Phase 2 to stagger her repeatedly
- Inflict status effects to get past Phase 1 quickly
- Use Throwing Daggers in Phase 1 to hit the glowing Juvenile Scholars
Melee Users
Phase 1: This phase is pretty easy as long as you stay sharp and avoid getting hit by the various hazards in the room. It's not a bad idea to switch to a weapon with a fast attack like Fists to hit the Juvenile Scholars, since they'll stop reinforcing Rennala's bubble after only one hit. Once she starts falling, switch back to your main weapon and charge up a heavy attack so it lands as soon as she's vulnerable. Keep attacking until you see her start to glow, then retreat to avoid getting hit by her powerful Light Explosion.
Phase 2: This phase is much easier for melee players than magic users, since Rennala is relatively weak to physical damage and staggers very easily. Keep hitting her as much as you can and you'll be able to disrupt most of her attacks, particularly if you use a lighter weapon that can attack repeatedly without using too much stamina. If she retreats or you need to regain stamina, make sure to roll through her magic before engaging again. The biggest risk is her summons: focus on blocking or dodging them as much as you can and wait for them to disappear before attacking her again, but keep her in view as well since she'll keep attacking you while the summons are present.
Magic and Ranged Users
Rennala has extremely high Magic negation, so the best option across both phases is to simply grab a melee weapon that scales with Intelligence or Faith and treat this as a melee fight. If you insist on casting spells, Rock Sling is the best Sorcery for the job since it mostly deals Physical damage, although you'll also want a faster option like Glintstone Pebble to deal with the Juvenile Scholars in Phase 1. Incantation users are at less of a disadvantage since Rennala's elemental negations are only moderately high, but they should still consider using Bestial Incantations for their physical damage as well.
In Phase 2, stay a good distance away from Rennala so that you can avoid most attacks by running rather than rolling. Wait for openings after her attacks to start charging spells. When she has a summon, focus on not getting hit and wait for it to dissipate before focusing again on attacking.
Rennala, Queen of the Full Moon Attacks & Counters
Attack | Description | Counter |
Phase 1 | ||
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Light Explosion | As she lies on the ground, charges light in her hand and then releases it in a small area around her before recreating her bubble and floating back into the air | Move back as soon as you see her hand filling with light |
Chandelier Drop | Small flames appear in a circle on the floor before she drops a chandelier from the ceiling, dealing lots of damage | Avoid the burning circles |
Gravestones | Levitates a few Juvenile Scholars into the air and transforms them into glowing gravestones, then sends them flying at the player. Only used once her shield has been broken at least once | Just keep moving and the attack will usually miss, or take cover behind a solid pillar (the gravestones will shoot through bookshelves) |
Juvenile Scholars | ||
Fire Breath | Raises her candles and blows a short stream of fire | Run away or dodge to the side |
Headbutt | Rams the player with her head. Only used when you're very close by | Don't spend too much time too close to a scholar without killing her |
Flying Book | Singing scholars levitate books and send them flying at the player, dealing a small amount of damage | Keep moving and these will probably miss you |
Flying Globe | Singing scholars levitate globes and send them flying slowly at the player, dealing substantial damage | These are easy to dodge if you see them, just stay aware of the room around you |
Phase 2 | ||
Comet Azur | Charges magic in her staff briefly before shooting a beam of energy directly forward | Close in while circling her at a 45° angle to avoid getting hit, then take advantage of the long recovery to attack |
Star Shower | Swings her staff in an arc, summoning magical stars which fly at the player after a short delay | Run to either side or roll forward through the stars |
Glintstone Cometshard | Pulls her staff over her left shoulder while levitating forward, then shoots a single large projectile at the player | Roll forward through the cometshard |
Shattering Crystal | Summons a large crystal in front of her, then shatters it and send the shards flying in a large area in front of her | Roll forward through the shards or block |
Glintstone Pebbles | Summons a line of crystals in front of her, then sends them flying at the player | Run to either side or roll through the pebbles |
Rennala's Full Moon | Curls up into the air and transforms into a full moon, dispelling your magic. After a pause, she leaves the moon and sends it floating towards you, after which it explodes | Run away and stay outside the ripples in the water to avoid the moon's explosion |
Twirling Toss | Throws her staff directly in front of her where it spins in place briefly before returning | Roll forward, attack, then roll to the left to avoid getting hit as the staff returns |
Twirling Spiral | Throws her staff in a wide spiral around her | Roll forward and stay in front of her to avoid getting hit and get in a few hits |
Twirling Retreat | Twirls her staff vertically in front of her as she levitates backwards | Avoid running into the twirling staff |
Summon Wolves | Kneels, blasts nearby players away without dealing damage, then summons four Lone Wolf spirits. These will vanish on their own after a few seconds, and can be resummoned even if they're killed. Only used below 60% HP | These are very weak, so just kill them and keep attacking Rennala |
Summon Knight | Kneels, blasts nearby players away without dealing damage, then summons a Bloodhound Knight spirit. This will vanish on its own after a few seconds, and will not be resummoned if it's killed. Only used below 60% HP | Kill this if you can to prevent it from being resummoned, but if you can't deal enough damage fast enough it's fine to just dodge it |
Summon Dragon | Kneels, blasts nearby players away without dealing damage, then summons a Dragon spirit. This will vanish on its own after a few seconds, and will not be resummoned if it's killed. Only used below 60% HP | This is way too tough to kill before it vanishes, so just focus on dodging its attacks. Stay to avoid its fire and run towards it when it flies up |
Summon Troll | Kneels, blasts nearby players away without dealing damage, then teleports away as she summons a Troll spirit which immediately does a slamming attack. This will vanish on its own after a few seconds, and will not be resummoned if it's killed. Only used below 60% HP | This vanishes very quickly on its own, so just focus on dodging its attacks |
Rennala, Queen of the Full Moon Lore, Notes & Other Trivia
- Voice Actress: Mali Rhys Harries
- Helping other people before defeating boss on your own may cause this boss fight to vanish with Rebirth option being locked on that NG cycle, as Rennala NPC does not spawn. (further testing required)
- The stage of the second phase of the fight is reminiscent of the one of Rom, the Vacuous Spider, one of the main story bosses in Bloodborne, another From Software title.
- The second half of the fight is not against Rennala, but against some sort of fail-safe illusion designed to protect Rennala, likely created by Ranni.
- There are currently two bugs you may encounter while fighting Rennala:
- The protective golden bubble may fail to spawn around Rennala when loading the area. If this happens you will not be able to damage Rennala and thus cannot progress past the first phase. You will need to re-load the area to correct it.
- The golden aura scholar who sustains Rennala's shield may not spawn. You will need to re-load the area to correct it.
- First phase can't be finished while Rennala is in bubble. If her health is downed to 1 HP due to Poison/Scarlet Rot, she will fall on ground with no protection and has to be finished there.
- This boss is fairly straightforward to fight for melee users, and staggers easily in either phase of the fight. It is possible to pass Phase 1 after breaking the shield a single time, and in Phase 2 it is possible to stagger her out of spellcasting or stun-lock her with a fast weapon. On defeat as a Furled Finger Cooperator the player is rewarded 10 000 runes, making this boss a reasonably efficient way for melee users to farm runes mid-game without following the Bloody Finger Invader questline.
- Spirit Ashes summoned during 2nd phase are associated with Ranni's servants:
- Troll - War Counselor Iji
- Dragon - Flying Dragon Agheel
- Knight - Likely Bloodhound Knight Darriwil
- Pack of wolves - Blaidd (or possibly more literally the three wolves that guard the front of Ranni's tower, or even the Lone Wolf Ashes she gives you.)
- This boss was likely based on cut content for Dark Souls III, relating to a boss encounter with Rosaria, Mother of Rebirth. Some similarities are shown between her and Rennala, as they both focus on rebirthing and those that become born anew often are left disfigured or grotesque, alluding to both the Juvenile Scholars and the Man-Grubs.
- Bug: Despite being resistant to sleep in her first phase, sleep seems to have no effect on her, stagger including.
Dialogue
Introduction:
Hush, little culver.
I'll soon birth thee anew, a sweeting fresh and pure...
During Fight:
Come, sweetings, time to be born, anew. (Spoken when using her Scholar Tomes attack)
Come, Oath-sworn giant/dragon! (Spoken when summoning a giant or dragon during her second phase)
Second phase transition cutscene:
Ahh, my beloved...
Have no fear, I will hold thee. Patience.
Ye will be countless born, forever and ever.
(Note: While there is more dialogue in this cutscene, it is spoken by Ranni the Witch.
Upon my name as Ranni the Witch.
Mother's rich slumber shall not be disturbed by thee.
Foul trespasser.
Send word far and wide.
Of the last Queen of Caria, Rennala of the Full Moon.
And the majesty of the night she conjureth.)
Defeating player:
Be not afeard, little culver. (Phase 1)
Thy fate lieth under my moon. (Phase 2)
After Fight:
Oh little Ranni, my dear daughter.
Weave thy night into being.
(Note: For Rennala's dialogue once she becomes an NPC, see Rennala, Queen of the Full Moon (NPC))
Rennala, Queen of the Full Moon Image Gallery
- Anonymous
Was 2nd try Last night. EZ Boss. Magic build with 31 int, moonveil +5. Running, slashing, win.
This was a tough fight. On my STR/FAI character, I tried several spirit summons to help, to this effect:
Banished Knight Engvall: He survived pretty well, and was able to do some damage and a knockdown or two.
Stormhawk Deenh: I couldn't really pay attention because I was running for my life, but he died pretty quickly.
Demi-Human Ashes: I feel like these guys could have done pretty well against a slightly less dangerous boss, but they all died too.
Lattena the Albinauric: She got blasted pretty quick. Once the boss focuses on them, if they can do big burst damage they'll kill her. Plus ideally you want her far away, but I summoned right before the phase change so she ended up right next to me in the arena.
And finally the winner...
Kaiden Sellsword Ashes: I tried twice with him. The second time he was up in her business the whole time, and was really good at knocking her down, which helps tremendously with her Blast of Death attacks.
So that's who I would recommend.
- Anonymous
Change weapons to just your fist and punch the singing dolls. They don't have to die. I know this works because I've done it.
- Anonymous
Not the best gameplay fight in my opinion, but the vibes are unbeatable
- Anonymous
*gives Ranni the ring* "I had to beat an old lady with a stick to get this."
- Anonymous
- Anonymous
So in phase 2 are we fighting her or a puppet version of her? Her whole appearing out of the mist high and might while just a second before she was whimpering on the side suggests that. I mean the whole P2 feels like some high class failsafe magic trap left by Ranni.
Heck, I wouldn't be surprised if she had gone all dum-dum because Seluvis made a puppet out of her, and they just told everyone that "Oh yeah, it's because her hunky man left her, yeah so very tragic."
- Anonymous
Only big boss i kill on first try, with the charging attack talisman and the Hammer of the Crozier, she died in 3 charge attacks, i was barely lvl 45
- Anonymous
I tried killing the Juvenile Scholars with Discus of Light but no matter how many of them I killed, her bubble didn’t pop.
- Anonymous
Honestly, it's still a bit weird for me that in order to make Ranni happy we have to beat up her depressed mom...
- Anonymous
It’s a shame they made it so difficult to find the key to get in to this place. I got bored trying to find it without searching online and got side tracked, so ended up killing Radahn before her. Then when I eventually found out how to get in (being OP) I had someone summoned and absolutely ganked her first time without me really seeing any of her spells. Feel like I’ve missed out!
- Anonymous
As a first timer on a mage build, rock sling + wolf summons pretty much cheeses P2. You also have just enough time to do your summons and dodge roll before the first comet azur at the start of the phase. Just don't get too greedy or you will get smacked by the comet azur or star shower mid cast.
- Anonymous
I finished her off fairly quickly on my latest playthrough, but the dragon summons was still active when she died. As I sat there clicking through the various rewards for killing her, imagine my surprise when the dragon breathed on me *twice* and killed me. So pay attention I guess, the fights not always over when it's over
- Anonymous
One problem with a lot of bosses in Elden Ring is the lack of attack delay. It makes the fights feel more fluid, but also more frustrating. For Rennala it's especially so, because she can just spam spells at you--most of which are homing.
My advice? Poise break or bust. Get a weapon that can shatter her stance so she can't let off spell chains.
If you don't have a build around that, try Banished Knight Engvall. He's tanky during the early game and does a lot of poise damage with his halberd, with the added bonus of getting to watch him give children the people's elbow during the 1st phase. If you can't obtain that, the Lone Wolves summon also helps thanks to their staggering effect.
Blood loss also works quite well, from what i've heard. Bloodhound's fang or a greatsword with Bloody Slash from the Fort Haight questline should do the trick.
Cheers, and happy godslaying
- Anonymous
Not sure if over leveled, but I just brute forced my way. Opaline Hardtear. Golden Vow, Magic Fortification, and Flame's Grant me Strength. Used a mace +14 and banished knight armor with a brass shield +7. I had almost 70% magic resistance and 65% or more physical. Wild Strikes melted her ridiculous fast in the first phase. Second one I just charged her and again Wild Strikes. I am level 70 currently, but a more balanced build. 25 Vigor, 20 mind, 25 endurance, 21 strength and 25 faith. I still beat her ass stupid fast.
- Anonymous
This boss single handedly ended my mage run. I put all of my flasks into FP for this fight and still barely had enough to beat her...in phase 1. Then Phase 2 started and I realized being limited to pretty much a single damage type might not be the best strategy to enjoying the game.
- Anonymous
I really like this boss. I don't know if she's as easy as people say. I find Godrick much easier. With Rennala, you can kill her really fast, but if you mess up once, you're dead just as quickly. She's a mage, so of course she's a glass cannon. Though I think they should've made her disengage moves a bit better and give her a guaranteed summon in the second phase. But I can understand why they didn't, I imagine this boss can be pretty annoying if you're new to Souls games.
- Anonymous
Walked up to this ***** on NG+ as a level 190 fire-damage-based glass cannon build with +10 Blasphemous Blade and Erdtree Seal. Won in 25 seconds by spamming the AoW. Never laughed so hard in my life.
- Anonymous
- Anonymous
"Come, Oath-sworn giant"
*Summons a troll*
Literally unplayable.
- Anonymous
Beat it in 1 attempt, i might have been ABIT overpowered fighting her with a +5 Bloodhound Fang but eh. Easiest boss so far, cant believe its a "demigod".
- Anonymous
The biggest issue with this boss for me, is the lack of a stake of Marika at the fog gate.
I find it to be a very cool fight, beautiful arena, interesting mechanics. I would love to fight her over and over with a low damage weapon and learn to dodge her patterns fully and grind the fight out.
However, the long run back to her gate, combined with having to re-do phase 1 everytime, is a big turn off for me. As a result, on every playthrough I'm just cheesing her to death as fast as possible with a heavy hitting ash of war that staggers her continuously and doesn't let her cast any spells or summons.
Such a waste of a good boss fight, just because devs thought it would be a good idea to have players do the boring walk of shame if they dare die to that boss that can one shoot you with a single spell.
Imagine if for Malenia you had to run through half of Elphael everytime in order to get back to her fog gate. A lot of people who grinded her fight hard and enjoyed it would have probably skipped the Malenia grind if that had been the case.
- Anonymous
Frankly, I don't blame her for going insane after Radagon left. He was physically allergic to wearing shirts and he canonically has an absolute bakery in the back. I'd go insane after losing that too.
- Anonymous
As a full melee character, I just sprinted around her in a spiral pattern, slowly getting closer until I could hit her a few times, then repeat. If she summoned, I just ran away, letting the summon chase me while still staying locked on to her. It was kinda anti-climatic, she just floats around spamming spells.
- Anonymous
The next time she floats away and casts before my swing can hit her I’m going to boil that damn amber egg and eat it with toast
- Anonymous
Note: there seems to be a bug where using Fire's Deadly Sin immolation damage seems to have no effect on removing the phase 1 bubble around Rennala. if you set yourself on fire with the spell and walk up to one of the juvenile scholars, they will take damage and stop glowing, but it will have no effect on the bubble itself.
- Anonymous
I don't think Radahn, Rykard, or Ranni are Rennala's biological children. We have in-game examples (Lionel, Gideon) of people claiming legal guardianship/parenthood. If Rennala is barren and had several miscarriages, it adds a lot of depth to the rebirth mechanic. Rennala is a grieving mother who has lost her children and can't provide heirs for her husband. Consequently, she becomes obsessed with rebirth. Tragic, really. This makes Radagon's gift of the amber egg look a lot more compassionate. Remember that this was a parting gift after their divorce. The Great Rune of the Unborn description says:
"Perfects those who have been born anew. Children born anew by Rennala are all frail and short-lived."
This supports the theory that Rennala can't bear children. But how then did Radagon have Radahn, Rykard, and Ranni? I'd wager that Radagon and Rennala had a private arrangement with another woman to provide Radagon heirs. This could be what the Mask of Confidence is alluding to. The Mask of Confidence description states:
"When Radagon married Rennala, he ordered the Carian magic preceptors to don these masks. To make it clear that all of their matters were to be kept strictly private."
You can make genetic arguments based on hair color to support this as well (Rennala has raven-black hair and Radagon has flame-red hair, so Radahn (and Rykard?) having red hair is quite unlikely), but hair color genetics is complex, so this line of argument is a bit dubious. But if we assume Rennala is not the mother of Radahn, Rykard, and Ranni, who was their mother, then?
Why did Marika choose Radagon as her consort after she dismissed Godfrey?
- Anonymous
Imagine if the boss fight was just her spamming comet the whole time
- Anonymous
I wonder if this counts to go though the gate to the snow field?
- Anonymous
For RL1, (and other builds that want to make the second phase trivial,) giant hunt timed properly can stun lock her. You can finish her before she gets any attacks off after her initial comet azur. Just run straight at her when she casts comet, flatten her with giant hunt, and then wait just a second or two before using giant hunt again. Her poise will break after two uses. After the critical she should be nearly dead, (with a +10 claymore.)
You can also easily kill her in one bubble pop.
For a fully detailed explanation, I used a fire katana +10 with flaming strike in the first phase. Right before you kill the third schoolkid, use your physick with strength knot and flame shrouding tears, then cast flame grant me strength. Kill the last kid and then when she drops, use flaming strike + R2 followup. A series of R1's will easily finish her. Immediately drink a cerulean tear flask and then switch to your claymore with giant hunt and two hand it. Then just do what I stated above.
I also used radagon's Soreseal and two fingers talisman.
- Anonymous
- Anonymous
Whatever was in the egg originally, it's not hers. Ranni might not be her child either since the other two empyreans are born of a single god. I'm surprised more people haven't caught on to this yet given the literal cuckoo imagery surrounding the academy. Rennala is a cuckquean, this is literally hidden in plain sight.
- Anonymous
So, someone correct me if I'm wrong... Did Renalla get buffed since release? Doing her on 2nd character, essentially same build, but this time she hits like a truck and is chaining attacks. She's been getting me with glintstone stars chained with comet azur the moment the stars end. Didn't happen last time we met, she was a pushover.
- Anonymous
If you are a mage and find this boss fight dificult remember that rocksling deals fisical damage.
- Anonymous
Wtf, I killed that witch and became 10000 runes like phantom?
- Anonymous
the ****ing chandelier smashing her little goober children never fails to make me laugh my ass off
- Anonymous
- Anonymous
Level 73 sorcerer with 10 vigor. Other than this boss and the /spoiler/ triple crystals in the hidden Sellia cave, its never been an issue. Ironically, if I could respec it wouldn't be an issue but From decided to lock a core game mechanic behind a boss so i will be taking a long hiatus from the game
- Anonymous
i get not locking a core mechanic of the game (respeccing) behind a super tough boss, but honestly rennala deserved to be harder
- Anonymous
- Anonymous
its kinda funny that she's just chilling and sitting at the top right corner of the room behind the bookcase after Sellen "took over" the Academy.
- Anonymous
So i was fighting Rennala and she had summon the dragon, i dodged the viner azur got hut by the dragon, she summon something new , then got hit and killed by the dragon… There were two summons at a time, and it was a good attempt too
This was my first time ever clearing a boss on the first attempt in a soulsborne game. On NG++ now, finally decided to look at this page. Saw 80 magic resist. Remembered how I used a pure INT sorcery build my first playthrough. Started feeling even more sorry for Renalla than I already did.
- Anonymous
I like how for phase 2 there are literally no combat tips above. Just what is going to happen. 1 to 2 hit kills. Level 50. What a joke. Not re-doing this ever. Waste of time.
- Anonymous
Since Rennala was the head of Raya Lucaria for some time and Radagon and all three of their kids use intelligence based sorcery(Rykard uses magma, Radahn uses gravity, Ranni uses ice) I wonder if all three of the kids and Radagon attended the academy as well? Just some questions, I would have liked to see a flashback of some kind to when the lands between were more normal and Radagon and Rennala were happy together
- Anonymous
- Anonymous
There's a baobab in Madagascar, said to be the biggest one and mother to all of the other oned, that is called Renala, mother of the forest
- Anonymous
Use "Aspect of the crucible: Horns" on her to launch her into the sky. Also I've glitched into her arena on accident by dying on the elevator and now the door to the library is still shut until i open it from the outside
- Anonymous
I would have loved this boss a lot more if she used the Carian sorceries as well, she being the queen of Caria and all. Would have made her so much more formidable in melee. Imagine you dodge all of the slow projectile spam to get in range and she tries to skewer you with Carian Piercer. It would be so goddamn cool and make the fight a lot more interesting, since the challenge would also include fighting her in melee and avoiding all the magical swords that she could be using. That way you can also change the fight to be more in line with what cunning mages and spellblades do- setup strategic traps for the enemy using their ability to deal damage at all ranges with projectiles that can track and magical weapons that can come out faster than a typical armament. Change her AI to not run away as often since she won't need to, make her summon only either the wolves or the bloodhound knight once per fight, and increase her health or defenses slightly.
As she currently stands, it is very difficult to believe that this mage was leading the Liurnian wars and was such a threat that she single handedly made Radagon reconsider conquering Liurnia, to the point that Radagon chose to court her.
- Anonymous
If you're having trouble finding chances to attack in the second phase, try being more aggressive. Dealing a lot of damage stops her casting spells
- Anonymous
- Anonymous
On my 3rd playthrough. Went in with an arcane build. Just simple Uchi with bloody slash and the winged sword insignia. She dropped after 3 weapon arts. Now I know why every says bleed builds are like cheating.
- Anonymous
- Anonymous
Maybe I'm overlevelled at 50 when I fought her but man, she's a cakewalk compared to Margit and Godrick...
- Anonymous
- Anonymous
I didn't know summons were available during phase 2, so I did her fair and square. Took me only a dozen times getting nuked out of existence while being distracted by her own summons.
- Anonymous
Lone Wolves' Ashes is the go-to Spirit Summon, if you want to use them. They 100% stunlock the boss and interrupt many of her spell casts and you are free to deal damage in whatever way you choose to. 100% kill, confirmed. (obviously for 2nd phase as 1st phase is already free anyway)
- Anonymous
- Anonymous
- Anonymous
This Boss is a pushover for melee builds and highly annoying for magic builds. Great balancing, lol. I never died to her in any melee build but damn did i struggle with my 2 magic builds. I guess i make melee builds and respecc right after her. Damn...maybe im the Problem. Maybe i just play bad. Bah...now im kind of down.
- Anonymous
So I defeated Rennala. Felt strong, proud of myself, went hunting some Liurnia runebears.
Died in 5 secs.
I tried several different methods after getting wiped out by her in the second phase over and over. I tried the spirits people recommended: Demi-Humans and Kaiden, and neither did much. They didn't distract or interrupt her enough. Then in desperation I brought out the old reliable, Warhawk. I think it took two tries, but I finally got her. The Warhawk is such an underrated spirit. It interrupts casting, does a bunch of slash damage, and fire damage. In the process it gets a lot of aggro. I love the bird. Bird, bird... the bird's the word.
- Anonymous
"Enia will become available in Roundtable Hold, if Rennala is the first Great Rune boss the Tarnished has defeated."
Why tho? As it's believed that the Hold is projection of Lyndell.. help lore ppl.
- Anonymous
died for sure thousend times alrdy in my playtime but never to her. as boss shes a shame.
- Anonymous
- Anonymous
Why don't we get the Homing Crystal sorcery? Because it's similar to Carian Phalanxes? Please, Miyazaki, Crystal Release sucks
- Anonymous
- Anonymous
Trust me when I tell you to use the Skeletal Militiaman Ashes. Preferably upgraded a level. The full moon attack she does kills any summon in almost a single hit, but those minions will get right back up and continue distracting her (as well as her ash summons). Killed her first try when I stopped using wolves and switched to the skeletons.
- Anonymous
It seems her first phase is the only time a shardbearer's holy absorption is lower than 40%. You're welcome for the pointless info
- Anonymous
For magic users let Rock sling save you, deals physical damage and shreds rennalla. For the second phase summon Kaiden sellsword and he can effectively stunlock rennala
- Anonymous
Magic spamming attacks check, keeps on summoning enemies check, running away simulator check, she being a ***** check. Piece of **** boss
- Anonymous
She turns her kids into tomb stones and then throws them at you
- Anonymous
- Anonymous
The article says to use spirit ashes against her, but for some reason I wasn't able to. The symbol on the screen that lets you know you can summon went away after a few steps past the fog gate.
- Anonymous
Honestly, I do not like this fight. It takes some of the worst bosses from dark souls 3 and shoves them together just more annoying. The first phase is pretty much the same as deacons of the deep. Almost exactly. Second is just the crystal sage. Running away 100 times while you're sprinting to catch up, getting pelted with spells that 2 shot you, and spawning more bosses to absolutely ruin you. Honestly, she's my least favorite boss so far. She just seathes lazy boss design energy
She literally lost everything when radagon left, it drove her insane when the hero of the golden order and part of marika left her yet she's not weak to faith??? Why?
- Anonymous
For magic users, notice how she has 80% damage reduction for magic, which is absolutly huge, that's why even if you never used a sword in the game you have to get something that hit fast and spam her.
- Anonymous
- Anonymous
Holy **** I just clowned on Rennala SOOO hard. Demi humans straight up bullied her to death and Bloodhound’s fang shredded her.
- Anonymous
I've not seen anyone talk about it (or I just didn't look well enought) but anyway, here goes a small strory of a bug (maybe) : it all happened before some of the patches, I was cooping with a friend and just before entering rennala's room, we were invaded. Not willing to fight we got in and started the fight, but something held my attention, we didn't saw the message saying that the invader went back to their world, and what do you know ? Phase 2 start and the invader just spawned behind us ! So, no worry, I took him out before going back to the fight, but, I still wonder if this happened to anyone else ?
- Anonymous
- Anonymous
I beat the game and now shes gone. i wanna rescpec but dont know where to find her.
- Anonymous
- Anonymous
ironic that the boss for the magic zone is mega annoying if youre magic
- Anonymous
- Anonymous
- Anonymous
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For pure mage class I discovered that Rock Sling dose an amazing amount of damage to her and also stuns her out of spell casting.
- Anonymous
Keep getting hit by the ****ing magic missiles after im already locked into an attack
- Anonymous
‘culver’ is the first time i’ve ever looked up a word in the oxford english dictionary and not found a definition for it
- Anonymous
I JUST ****ING LOVE boss that that spam three homing magic attacks and spawn infinite minions AT THE SAME TIME great fair boss, totally don’t get one hit every time i die
- Anonymous
- Anonymous
Yeah...she's definitely the magic foil of the boss crew. It took 5-6 damage rounds to clear her first phase with high INT carian grandeur. Meanwhile simply smacking her with a straight sword barely took two.
I've a theory that she's not the one in the driver's seat phase 2. I think Ranni is the one piloting her body during that portion, especially considering all her summons match Ranni's various companions, minus Seluvis, but he's hardly on her side. Bloodhound Knight matching Blaidd, Troll matching Iji, Dragon matching Adulla, and remember the first summon spirit obtained ingame is the Lone Wolf Ashes, which we get from 'Renna' as a gift. Might merit more research than just that, but I've not enough patience for it.
- Anonymous
- Anonymous
having headphones helps going through the (deliberately not challenging) first phase quicker since the student we need to attack is the one singing, makes it much easier to locate her almost immediately especially if she hides behind some pillar or something
- Anonymous
Fanged imps. Fanged imps all the way. They're relentless, they run around a lot, and they inflict bleed. Literally killed Rennala for me in the second phase while I dealt with her ashes
rly ez boss. 31 int, moonveil sword +5. run, slash, win
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