Ritual Sword Talisman

ritual sword talisman talisman elden ring wiki guide 200px
Weight 0.9
item effects icon elden ring wiki guide 55px 18pxEffect
status effect 63 elden ring wiki guide 44px Raises attack power by 10% when HP is at maximum

Ritual Sword Talisman is a Talisman in Elden Ring. Ritual Sword Talisman raises attack power by 10% when HP is at maximum. Players can use Talismans in Elden Ring to boost a variety of Stats.

 

A talisman patterned after swords used in ritual combat held to honor the Erdtree.

Raises attack power when HP is at maximum.

The practice had died out by the age of King Consort Radagon, but remains of the arenas where ritual combat took place can still be found in every land.

 

Ritual Sword Talisman Effect in Elden Ring

Ritual Sword Talisman raises attack power by 10% when HP is at maximum.

 

Where to find Ritual Sword Talisman in Elden Ring

Where to find Ritual Sword Talisman:

 

Builds with Ritual Sword Talisman

 

 

 

 

 

 

 

 

 

 

Elden Ring Ritual Sword Talisman Notes & Tips

  • Sell Value: runes currency elden ring wiki guide 18 500
  • Pairs well with the health regen effects.
  • Other notes & tips go here

 

Elden Ring Talismans
Ancestral Spirit's Horn  ♦  Arrow's Reach Talisman  ♦  Arrow's Sting Talisman  ♦  Arsenal Charm  ♦  Assassin's Cerulean Dagger  ♦  Assassin's Crimson Dagger  ♦  Axe Talisman  ♦  Blessed Dew Talisman  ♦  Blue Dancer Charm  ♦  Blue-Feathered Branchsword  ♦  Boltdrake Talisman  ♦  Bull-Goat's Talisman  ♦  Carian Filigreed Crest  ♦  Cerulean Amber Medallion  ♦  Cerulean Seed Talisman  ♦  Clarifying Horn Charm  ♦  Claw Talisman  ♦  Companion Jar  ♦  Concealing Veil  ♦  Crimson Amber Medallion  ♦  Crimson Seed Talisman  ♦  Crucible Knot Talisman  ♦  Crucible Scale Talisman  ♦  Curved Sword Talisman  ♦  Daedicar's Woe  ♦  Dagger Talisman  ♦  Dragoncrest Greatshield Talisman  ♦  Dragoncrest Shield Talisman  ♦  Entwining Umbilical Cord  ♦  Erdtree's Favor  ♦  Fire Scorpion Charm  ♦  Flamedrake Talisman  ♦  Flock's Canvas Talisman  ♦  Furled Finger's Trick-Mirror  ♦  Godfrey Icon  ♦  Godskin Swaddling Cloth  ♦  Golden Scarab  ♦  Graven-Mass Talisman  ♦  Graven-School Talisman  ♦  Great-Jar's Arsenal  ♦  Greatshield Talisman  ♦  Green Turtle Talisman  ♦  Haligdrake Talisman  ♦  Hammer Talisman  ♦  Hosts' Trick-Mirror  ♦  Immunizing Horn Charm  ♦  Kindred of Rot's Exultation  ♦  Lance Talisman  ♦  Lightning Scorpion Charm  ♦  Longtail Cat Talisman  ♦  Lord of Blood's Exultation  ♦  Magic Scorpion Charm  ♦  Marika's Scarseal  ♦  Marika's Soreseal  ♦  Millicent's Prosthesis  ♦  Moon of Nokstella  ♦  Mottled Necklace  ♦  Old Lord's Talisman  ♦  Pearldrake Talisman  ♦  Perfumer's Talisman  ♦  Prince of Death's Cyst  ♦  Prince of Death's Pustule  ♦  Radagon's Scarseal  ♦  Radagon's Soreseal  ♦  Radagon Icon  ♦  Red-Feathered Branchsword  ♦  Ritual Shield Talisman  ♦  Roar Medallion  ♦  Rotten Winged Sword Insignia  ♦  Sacred Scorpion Charm  ♦  Sacrificial Twig  ♦  Shabriri's Woe  ♦  Shard of Alexander  ♦  Silver Scarab  ♦  Spear Talisman  ♦  Spelldrake Talisman  ♦  Stalwart Horn Charm  ♦  Starscourge Heirloom  ♦  Taker's Cameo  ♦  Twinblade Talisman  ♦  Two Fingers Heirloom  ♦  Viridian Amber Medallion  ♦  Warrior Jar Shard  ♦  Winged Sword Insignia

 




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    • Anonymous

      pairs nicely with taker's cameo that restores HP on kills. so you dont have to chug HP restore flask to get RST talisman buff

      • Anonymous

        Love this guy. If you're knocked off of maximum HP, you can swap to the Taker's Cameo to regen the HP back as you progress through a zone.

        • Anonymous

          A must for casters. Particularly casters who stack regen with the bubble shield and shield talisman. The meta is a race to kill the fastest or one shot

          • Anonymous

            Working on a black knife build, looking for some talismans that could boost my weaponart damage. I came across this, did some testing. While it does more damage it also effectively screams HES RIGHT THERE! If i try to use concealing veil or assassins gambit, which is pretty lame. Ill pass. Maybe on my palpatine build ill find a place for this.

            • Anonymous

              Should be noted that Ritual Sword Talisman is currently interacting weirdly with spell scaling on staves and seals. It seems to be multiplying both their spell adj. Values and the spell base values, along with the damage itself. Really weird interraction, but mages are pumping out absurdly high numbers compared to what they should be with this. Honestly since it's the only real way to increase non-gravity magic output, i think it's fine as is.

              • Anonymous

                This does work for spells. If you want to stack as much damage as possible this is good, but I found that I prefered using mass-graven talisman instead. This is 10% increased damage when you are at full health. Mass-graven is 8% all the time.

                • Anonymous

                  This combined with the two things that boost jump damage makes you a ****ing menace, then equip the stat boosting talisman of your choice to top if off and you're doing like 40% more damage with jump attacks lol.

                  • Anonymous

                    bruh, it turned my full moon spell into a death ball of death. WAY more than 10% damage increased, at least for spells.

                    • Anonymous

                      bruh, it turned my full moon spell into a death ball of death. WAY more than 10% damage increased, at least for spells.

                      • Anonymous

                        I believe this talisman is bugged with some of the weapons that had bugged arcane scaling before. For example, Rivers of Blood katana seemingly gets a major damage decrease with 100% and this talisman equipped

                        • Anonymous

                          Why does this increase also the spell damage but all other "raises attack power" items doesn't? a bug that they will fix? like for example the BLUE DANCER CHARM doesn't do jack with spells at least in 1.03 patch

                          • Anonymous

                            Seemingly bugged with Sorceries and Incantations, granting the bonus 10% too early in the math. This means that the 10% is happening before Sorcery and Incantation scaling value so it's being used additively and then multiplied. Example: 550 honed bolt should be doing 605 damage, but in reality with a 300 incant scaling seal, it's doing closer to 900 damage.

                            • Anonymous

                              Increased my frostbolt damage from 706 to 777 so it's a pretty solid damage increase, the downside is that the visual effect is REALLY loud.

                              • Anonymous

                                I have no idea why but this thing makes my normally 550dmg lighting bolts do 900+ that's a lot more than 10% there has to be some bugged interaction going on here

                                • Anonymous

                                  I have no idea why but this thing makes my normally 550dmg lighting bolts do 900+ that's a lot more than 10% there has to be some bugged interaction going on here

                                  • Anonymous

                                    Can some explain why this one give dmg increase for spells while another (like Blue Dancer Charm with low equipment load) don't? I just get confused with this.

                                    They all mention "Raises attack power " but this is not always the case.

                                    • Anonymous

                                      You get a red aura AND an annoying sound effect all the time at full HP. It actually makes me not want to use it, to be honest.

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