Roiling Magma

roiling magma sorcery elden ring wiki guide 200px
Spell Type Magma Sorceries
FP Cost 32 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
Fires lump of magma that explodes after delay

attributes required elden ring wiki guide 18Requires

Roiling Magma is a Sorcery in Elden Ring. Roiling Magma spell fires a ball of magma. Upon contact with the environment, explodes in a radius after a short delay while additionally leaving patches of lava. This explosion will not occur if the ball hits an enemy, instead dealing single target damage. Can be charged to increase the explosion delay, radius and damage.

 

One of the sorceries developed from the magma of Mt. Gelmir.

Fires a lump of condensed magma that explodes a short delay after hitting the target.
Charging enhances potency and further delays the explosion.

After discovering the ancient hexes of Gelmir, Rykard, son of Queen Rennala, brought them back into practical use as new forms of sorcery.

 

Roiling Magma Location in Elden Ring

Roiling Magma can be found in the following location:

 

Elden Ring Roiling Magma Guide

  • Magma Sorcery
  • Stamina Cost: 27
  • Deals physical and fire damage
  • Sticks to surfaces such as walls and ceilings
  • Most enemies that are unaware of the player will walk towards the magma ball, drawn to the light and sound.
  • Despite magma ball being a fire projectile, hitting a target with the ball does not reset frostbite debuff; unlike other fire based damage does. The explosion however, does remove the frostbite debuff from target.
  • The projectile will disappear if it hits an enemy, or if it simply reaches its maximum travel distance.

 

 
 
 
 
 
 
 
 
 

 

 
Elden Ring Sorceries
Adula's Moonblade  ♦  Ambush Shard  ♦  Briars of Punishment  ♦  Briars of Sin  ♦  Cannon of Haima  ♦  Carian Greatsword  ♦  Carian Phalanx  ♦  Carian Piercer  ♦  Carian Retaliation  ♦  Carian Slicer  ♦  Collapsing Stars  ♦  Comet  ♦  Comet Azur  ♦  Crystal Barrage  ♦  Crystal Burst  ♦  Crystal Release  ♦  Crystal Torrent  ♦  Eternal Darkness  ♦  Explosive Ghostflame  ♦  Fia's Mist  ♦  Founding Rain of Stars  ♦  Freezing Mist  ♦  Frozen Armament  ♦  Gavel of Haima  ♦  Gelmir's Fury  ♦  Glintblade Phalanx  ♦  Glintstone Arc  ♦  Glintstone Cometshard  ♦  Glintstone Icecrag  ♦  Glintstone Pebble  ♦  Glintstone Stars  ♦  Gravity Well  ♦  Great Glintstone Shard  ♦  Great Oracular Bubble  ♦  Greatblade Phalanx  ♦  Loretta's Greatbow  ♦  Loretta's Mastery  ♦  Lucidity  ♦  Magic Downpour  ♦  Magic Glintblade  ♦  Magma Shot  ♦  Meteorite  ♦  Meteorite of Astel  ♦  Night Comet  ♦  Night Maiden's Mist  ♦  Night Shard  ♦  Oracle Bubbles  ♦  Rancorcall  ♦  Ranni's Dark Moon  ♦  Rennala's Full Moon  ♦  Rock Blaster  ♦  Rock Sling  ♦  Rykard's Rancor  ♦  Scholar's Armament  ♦  Scholar's Shield  ♦  Shard Spiral  ♦  Shatter Earth  ♦  Shattering Crystal  ♦  Star Shower  ♦  Starlight  ♦  Stars of Ruin  ♦  Swift Glintstone Shard  ♦  Terra Magica  ♦  Thop's Barrier  ♦  Thops's Barrier (Spell)  ♦  Tibia's Summons  ♦  Unseen Blade  ♦  Unseen Form  ♦  Zamor Ice Storm (Spell)

 




Register to EDIT the Wiki!
    • Anonymous

      Actually a pretty decent tech spell for Sorcerors, especially for Godfrey icon & Frost builds. It does decent damage & resets frostbite on a direct hit, but the fully charged explosion is where the real damage is at. Some bosses & enemies are too mobile to remain in its radius very long, but many can be kept near the explosion as long as you make an effort to fight near it or stagger them with another attack while they're nearby.

      Great for starting battles as well, as some enemies make no effort to avoid it or attack you while its charging up. This combined with Magic Glintblade & night Comet made for some disgusting opener combos for tough enemies like Crucible & Banished Knights.

      All in all, it's a pretty strong trap spell like Magic Glintblade but with higher risk & higher reward. The Fire damage is a neat touch for Frost builds or as a way for Mages to exploit fire vulnerability (or magic resistance, such as the Barrier of Gold buff), but realistically it'd be more powerful overall if it did magic damage so it'd benefit from all the same buffs your other spells would.

      • Anonymous

        If you cast this on the ground, it can act as a safety measure against mobs/invaders so as long as you stand within the explosion while preparing another spell or drink a fp flask. Alternatively, Rolling Magma deals boatloads of damage if you can land a charged Rolling Magma at a weak point w/o letting it fall to the ground.

        • Anonymous

          If you fully charge this, and then shoot an uncharged one after it they will explode at the same time. This spell is actually quite good and is really slept on.

          • Anonymous

            One of the worst Sorceries in the game imo. Pretty much all of the Gelmir magma sorceries are trash. A shame, considering they're so cool looking.

            • Anonymous

              Pretty decent spell, i only wish the projectile fell to the floor if it hit an enemy instead of disappearing. That would make for a perfect trap spell to combo with either melee or other spells

              • Anonymous

                This disappears mid flight if it travels for too long. I thought I couldn't be more disappointed with a spell until now.

                • Anonymous

                  Fully charged you’re looking at over 10s from beginning of cast to explosion. Don’t expect this to one shot anyone like Giant Flame. The explosion radius isn’t as large either. The persistent ground damage is incredibly underwhelming and does almost no stagger to players. Not a very good spell late game.

                  • Anonymous

                    This is a really cool spell, but the game does a poor job of explaining how it's supposed to be used. When you hit the ground with it, it creates a bomb that lures unaware enemies. So you sneak up to a group of enemies, free cast it so it hits somewhere close to them and then they wander towards it and it explodes.

                    If you hit an enemy with it, you "missed".

                    • Anonymous

                      As of 1.04, with an 80 INT build, the explosion is doing 1959 dmg on a fully charged cast with carian regal staff, Godfrey talisman, gelmir staff offhand, and graven mass talisman. Tested on the pages at caria manor.

                      • Anonymous

                        Even though its slow and clunky, when this lands in PVE it is devastating. Having some fire dmg in your back pocket as a caster takes a ton of pressure off. Pop on Godwick's Great Rune as a pure int build and just melt bosses that are weak to fire dmg. Putrid Tree Avatar gets completely stomped by this spell. Make it whiff the slam attack and plant the magma ball next to its feet and keep it distracted. Once that sucker blows up, watch 1/3rd of it's health bar get deleted. Rinse repeat 2 more times gg ez.

                        • Anonymous

                          If only it stuck to enemies... Unless a bug seems like this is good for stealth play. I would imagine it needs a rework for the effect we want. If it acts like it says it would do big damage on hit, a tick and then explode for another big damage and more ticks. When it hits an enemy it should do tick damage, not that big hit it has now, Then explode for the big damage. IF you want balance either reduce or nullify the ticks the target gets on stick and after explosion or make it so they do not take post explosion pool damage.

                          • Anonymous

                            Currently bugged. Does not explode if charged and hitting an enemy. Better used if free aim’d on the wall or floor. If you’re going to charge a spell against a single target, use magma shot

                            • Anonymous

                              No one uses this in PvP. Cast it on the ground, force them to retreat, pop a flask or roll catch them. Or combo them if they stand in it. Very underrated on a pure sorcery build, just don't expect it to be your main damage dealer.

                              • Anonymous

                                Basically sticky bombs, if you cast near a group of enemies undetected, they will walk over to it and just stare at it before magma melts their face off. 8/10 great damage and clearing but wish it stuck to enemies.

                                • Anonymous

                                  There's a bug... spam cast this charged and uncharged... eventually, the uncharged cast costs double fp.. only gotten it to happen once. Just.. watch your fp bar when using this. It'll drain it QUICK if the bug happens.

                                  • Anonymous

                                    I really dislike that this spells explosion does not trigger if the initial projectile connects with an enemy. The description says the explosion occurs "a short delay after hitting the target", but if it actually connects with anyone, the explosion gets cancelled.

                                    • Anonymous

                                      Very funny to watch enemies slowly wander towards it and then get knocked on their ass dead after it goes off.

                                      • Anonymous

                                        Pretty dang good utility on this. Arguably the best lava sorcery spell imho.

                                        Just being able to toss it into crowds and let them walk into it like moths to the. . . lava. . . works pretty well in thinning out herds. The only downside of it is the fact that it doesn't activate its time-bomb effect if it hits an enemy directly. So if you're gonna use lava sorceries; magma shot still is best for single target.

                                        • Anonymous

                                          From the Seethewater Terminus grace, head west until you reach Fort Laiedd. Head south past the lava lake, past the graves, and it'll be up the hill on a shack to your left. If you've reached the bear you've gone too far.

                                          • Anonymous

                                            If you cast this near enemies who haven’t been aggroed yet, they will walk slowly towards the flame while it powers up. They’ll even leave ballista emplacements. Good for sneak blasting groups in pve

                                            • Anonymous

                                              Wonderful for Invasions. The number of kills ive gotten after dropping 3 of these ontop of an elevator as it comes up is absurd.

                                              • Anonymous

                                                Very cool spell with very high damage and aoe when lay it on the ground or walls but disappointingly when it hits an enemy it disappears and does a bit of contact damage instead of exploding. Completely contrary to the very misleading description. If this spell stuck on an enemy and exploded it would be a top tier spell.

                                                • Anonymous

                                                  To clarify the confusion surrounding why there are sorceries that are fire and not "incantations" This is lava sorcery, which is int+faith and boosted by a staff found off the lizard-men of mt.gelmir

                                                Load more
                                                ⇈ ⇈