Stray

rotten stray 1 enemies elden ring wiki 600px
Location All across the Lands Between
Drops

Stray is a Wildlife Creature in Elden Ring. Strays are hostile and emaciated canines.

The spirit of a Rotten Stray can be summoned for aid in battle by using Rotten Stray Ashes.

 

...Stray dog.

...Though it is only a small creature, it is as violent as it is nimble. 

 

Stray Location in Elden Ring

Where to Find Stray:

 

Stray Drops in Elden Ring

Stray Subtypes

 

Enemy Type Buildup Type
Drops Notes and Locations

Stray

No buildup type.

Can be found across the Lands Between.

Rotten Stray

Inflicts Scarlet Rot buildup

Can be found in Caelid.

They are covered in the same mushrooms that make up the landscape of Caelid.

Blistered Stray

Inflicts Hemorrhage buildup

Two are near the Second Church of Marika, many are in and around the Writheblood Ruins, and many are found around and within the large, shallow pool of blood with the Blistered Giant Crows in the Mohgwyn Palace.

Like several other enemies that can inflict Hemorrhage buildup, they are covered in large red blisters.

Braided Stray

No buildup type.

Can only be found in Crumbling Farum Azula.

They wear jewelry and have braided hair (unlike other Strays, which lack most hair) that match that of theAzula Beastmen. This seems to imply they are or were pets of the Azula Beastmen, as Strays have no dexterous hands to braid with, though it is possible their relationship could have been more complex than that, due to the Beastmen's canine biology.

Elden Ring Stray Notes & Tips

  • Strays are fast and vicious; using a good shield is a good way to deal with them.
  • Deals Standard Damage. Some variants can additionally inflict Blood loss or Scarlet Rot.
  • Like most animal-type creatures, they are susceptible to Fire Damage and Status Effects (most notably Hemorrhage).
  • There are occasionally somewhat larger individual Strays that have more health and drop more Runes. They have a slightly different color than the normal-sized Strays.
  • Strays are essentially the same as Dogs in that they have the same behavior, moves, and drops, though Dogs do not have buildup subtypes. Strays are also far more common.
  • At one point of Elden Ring post-launch life, Blistered Strays, or as they were called at the time, "Bleed dogs," were the most dangerous creatures in The Lands Between. This was because of a bug related to how game registered their jump attack. Due to this glitch, one attack could easily guard-break the player and deal 1500 HP of total damage.

 

IMAGE GALLERY

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Elden Ring Creatures & Enemies
Abductor Virgin  ♦  Abnormal Stone Cluster  ♦  Albinauric  ♦  Albinauric Wolfback Archer  ♦  Anastasia Tarnished-Eater  ♦  Ancestral Follower  ♦  Ancestral Follower Shaman  ♦  Avionette Soldier  ♦  Azula Beastman  ♦  Baleful Shadow  ♦  Banished Knight  ♦  Basilisk  ♦  Battlemage  ♦  Bear  ♦  Blackflame Monk  ♦  Bloody Finger Nerijus  ♦  Boar  ♦  Broken Statue  ♦  Burning Slug  ♦  Celebrant  ♦  Chanting Winged Dame  ♦  Chariot  ♦  Chief Guardian Arghanthy  ♦  Clayman  ♦  Colossal Fingercreeper  ♦  Commoner  ♦  Construct  ♦  Crab  ♦  Crystal Snail  ♦  Crystal Sorcerer  ♦  Deer  ♦  Demi-Human  ♦  Demi-Human Queen  ♦  Depraved Perfumer  ♦  Direwolf  ♦  Dog  ♦  Duelist  ♦  Eagle  ♦  Edgar the Revenger  ♦  Errant Sorcerer Wilhelm  ♦  Exile Soldier  ♦  Fallen Hawks Soldier  ♦  Farum Azula Dragon  ♦  Festering Fingerprint Vyke  ♦  Fingercreeper  ♦  Fire Monk  ♦  Fire Prelate  ♦  Flame Guardian  ♦  Frenzied Villager  ♦  Giant Ant  ♦  Giant Bat  ♦  Giant Crab  ♦  Giant Crayfish  ♦  Giant Dog  ♦  Giant Dragonfly  ♦  Giant Land Octopus  ♦  Giant Land Squirt  ♦  Giant Miranda Sprout  ♦  Giant Rat  ♦  Giant Skeletal Slime  ♦  Glintstone Dragon  ♦  Glintstone Sorcerer  ♦  Godrick Foot Soldier  ♦  Golem  ♦  Great Horned Tragoth  ♦  Guardian  ♦  Guillemot  ♦  Haligtree Foot Soldier  ♦  Haligtree Knight  ♦  Haligtree Soldier  ♦  High Page  ♦  Highwayman  ♦  Inquisitor Ghiza  ♦  Juno Hoslow, Knight of Blood  ♦  Kaiden Sellsword  ♦  Knight of Zamor  ♦  Land Octopus  ♦  Land Squirt  ♦  Lazuli Sorcerer  ♦  Lesser Alabaster Lord  ♦  Lesser Black Knife Assassin  ♦  Lesser Bloodhound Knight  ♦  Lesser Burial Watchdog  ♦  Lesser Demi-Human Chief  ♦  Lesser Fingercreeper  ♦  Lesser Mad Pumpkin Head  ♦  Lesser Misbegotten Warrior  ♦  Lesser Red Wolf of Radagon  ♦  Lesser Runebear  ♦  Lesser Sanguine Noble  ♦  Lesser Spirit-Caller Snail  ♦  Lesser Ulcerated Tree Spirit  ♦  Lesser Wormface  ♦  Leyndell Foot Soldier  ♦  Leyndell Knight  ♦  Leyndell Soldier  ♦  Lion Guardian  ♦  Living Jar  ♦  Lone Wolf  ♦  Mad Tongue Alberich  ♦  Maleigh Marais, Shaded Castle Castellan  ♦  Malformed Star  ♦  Man-Serpent  ♦  Mausoleum Foot Soldier  ♦  Mausoleum Knight  ♦  Mausoleum Soldier  ♦  Miner  ♦  Miranda Sprout  ♦  Misbegotten  ♦  Monstrous Crow  ♦  Mounted Knight  ♦  Nameless White Mask  ♦  Night Maiden  ♦  Noble Sorcerer  ♦  Nomad  ♦  Nox Monk  ♦  Nox Swordstress  ♦  Old Knight Istvan  ♦  Omen  ♦  Oracle Envoy  ♦  Oracle Envoy Giant  ♦  Owl  ♦  Page  ♦  Preceptor Miriam  ♦  Putrid Avatar  ♦  Putrid Corpse  ♦  Radahn Foot Soldier  ♦  Radahn Soldier  ♦  Raya Lucaria Foot Soldier  ♦  Raya Lucaria Knight  ♦  Raya Lucaria Soldier  ♦  Recusant Henricus  ♦  Redmane Knight  ♦  Revenant  ♦  Rileigh the Idle  ♦  Rotten Duelist  ♦  Scarlet Rot Zombie  ♦  School of Graven Mages  ♦  Serpent Snail  ♦  Servant of Rot  ♦  Sheep  ♦  Silver Tear  ♦  Skeletal Bandit  ♦  Skeletal Militiaman  ♦  Skeletal Slime  ♦  Skeletal Snail  ♦  Skeleton Mage  ♦  Skeletons  ♦  Slug  ♦  Soldier  ♦  Spirit Jellyfish  ♦  Spirit NPC  ♦  Springhare  ♦  Starcaller  ♦  Tanith's Knight  ♦  Teardrop Scarab  ♦  Thorn Sorcerer  ♦  Troll  ♦  Troll Knight  ♦  Turtle  ♦  Twinsage Sorcerer  ♦  Vargram the Raging Wolf  ♦  Vulgar Militant  ♦  Wandering Nobles  ♦  Warhawk  ♦  Wild Mouflon  ♦  Wraith Caller

 




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    • Anonymous

      Sad that there are versions of this worthless nothing of a mob that have more health than some bosses do. Makes literally no possible sense whatsoever

      • Anonymous

        The broken dmg output has been fixed, but block counters still miss them with some weapons. animation goes through them but no hit reg. Also appens with rats and a couple other enemy types with a similar hitbox.

        • Anonymous

          The broken dmg output has been fixed, but block counters still miss them with some weapons. animation goes through them but no hit reg. Also appens with rats and a couple other enemy types with a similar hitbox.

          • Anonymous

            The ones in the Moghwyn Palace are nasty. There's a charged attack that's basically instakill. That attack chain breaks shields and drain 100% in a split second on a 80 poise tower shield, then kills you. I can imagine such a mechanic on a boss, but not on a random low hp mob.

            • Anonymous

              Hate these things. They can cancel their attacks at times, and if you're trying to defend then there's no good way to go about it; if you block, then another will just get around your shield, and if you tumble out of the way, then another will bite you just as your iframes end; then the other will have a nip at you just as you've been stunned, whereby you are stunlocked by these mangy hellions. Thank you, Fromsoft.

              • Anonymous

                They're bugged. I can hear my guard being broken multiple times in a split second when getting attacked by these. So annoying

                • Anonymous

                  1/5 stars who designed these mobs? Not only are their hit boxes and animations cartoonish… but the hurt boxes as well. Should be a 2 hit kill but if the dog is in any way moving it may or may not count the hit.

                  • Anonymous

                    I think the strays in the Consecrated Snowfield deserve their own sub-species name. I haven’t yet found any in-game description to support this, but they are visually different and proc bleed much faster than normal rotten strays.
                    I’m calling them bloody strays personally.

                    • Anonymous

                      These appear to be bugged so that they hit multiple times during a single attack with no cooldown. IE a single bite will damage constantly as long as the animation is playing for that bite. They'll hit you dozens of times in a single bite animation, and thats only one of three attacks in that combo.

                      • Anonymous

                        Dog's chainsaw bite = drains full stamina bar + breaks shield + instant bloodloss
                        *Miyazaki I sleep*
                        Me with War Cry Uchigatana + Charged Attack Blood Helice
                        *Miyazaki REAL SH!T*
                        (as of Patch 1.03)

                        • Anonymous

                          I feel like dogs are stronger than even in elden ring.
                          In others games they are just annoying, and even more so when paired with another enemy especially a mage or something like that, but they didn't do much damage and had low HP so they get one shot most of the time.

                          In this game tho, they definetly put some levels in vigor because they can tank a very heavy hit or two, AND they deal high damage, AND they hit & run way more than before.
                          If you don't play with shields, 3 of theses shits on you is probably death.

                          • Anonymous

                            Beware the "Bloody Strays" which are found in Mohgwyn Palace and writheblood ruins. These versions are covered in bloody cyst like things and seem to be intended as a middle finger to anyone who shield camps to deal with dogs. Their charged attack will almost instantly overwhelm nearly any shield and kill you very quickly if you get caught in it even at high levels. Best thing to do is take em out from a distance or before theyre able to attack.

                            • Anonymous

                              Avoid the dogs in mohgwyn's palace as much as you humanly can or take them down VERY carefully, their charge attack can straight up instantly kill you due to a (possibly? hopefully?) bug that lets them hit you 10+ times instantly. They are NOT the only dog that can do this as I had this happen elsewhere, but in here it happens most often.
                              The first time it happened I had finger stone shield and it drained 70% of my stamina bar in what sounded like a chainsaw grinding on metal. The second time I wasn't so lucky and it instantly killed me and instantly applied bloodloss.

                              • Anonymous

                                Got 2-shot by a rotten stray in Mohgwyn's Palace. NG LV187 holding +9 Visage Shield + Greatshield Talisman, full bar of stamina. Sounded like it multi-hit me in one attack; broke my shield then full bleed on the second for my entire health bar. Please tell me this is a bug.

                                • Anonymous

                                  The Rotten variety of this little shits are completely broken, they have a move that is an instant one shot. It breaks guard heavily and instatly bleed you for at least 1400HP

                                  • Anonymous

                                    Beware, these dogs as well as the dogs in the bloody areas currently have a bugged attack (their heavy wind-up bite) that will hit you once per every frame that it makes contact. This attack will always kill you instantly even with the strongest greatshield in the game blocking it.

                                    • Anonymous

                                      Hey, they don't teleport this time! I want the word 'teleport' added to messages because I wanted to put something next to dog ambush areas like 'Beware of teleport' therefor Dog.

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