Royal Revenant |
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Location | Kingsrealm Ruins |
Drops | ![]() |
HP | 3,077 |
Stronger VS |
Weaker to |
Royal Revenant is a Field Boss in Elden Ring. Royal Revenant is a grotesque amalgamation of humanoid and arachnid, with its many grafted limbs. The Revenant is extremely aggressive and quick, utilizing its poison attacks to weaken prey. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring. However, doing so yields useful Items and Runes.
Revenant is the normal enemy form of this boss.
An obscene and disturbing abomination, blend of a spider-like creature and human limbs resulting in a quite resourceful fighter at close range.
Elden Ring Royal Revenant Boss
- This is an optional boss
- Closest Site of Grace: Road to the Manor
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Elden Ring Royal Revenant Location
In a hidden room underneath Kingsrealm Ruins in northwest Liurnia of the Lakes. The stairs leading down to the room are hidden by an illusory floor in the northeast section of the ruins. Attacking or rolling on the illusory floor dispels it, revealing the stairs. [Map Link]
Royal Revenant Combat information
- Health: 3,077 HP
- Defense: 107
- Stance: 70
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
- Is damaged by healing spells:
- Heal, Great Heal, Lord's Heal, and Erdtree Heal deal 50% of its max HP + 300 HP
- Blessing's Boon and Blessing of the Erdtree deal 3% of its max HP + 10 HP per second for 30 seconds
- Damage:
Standard
- Inflicts:
Poison
- Drops
3,100
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
Poison: 324 / 422 / 712 / 1169
Scarlet Rot: 324 / 422 / 712 / 1169
Hemorrhage: 324 / 422 / 712 / 1169
Frostbite: 324 / 422 / 712 / 1169
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 3,077 | 5,677 | 6,244 | 6,528 | 6,812 | 7,380 | 7,663 | 7,947 |
Defense | 107 | 117 | 120 | 123 | 129 | 135 | 141 | 153 |
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3,100 | 12,400 | 13,640 | 13,950 | 14,880 | 15,190 | 15,500 | 15,810 |
Resistances |
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324 / 422 / 712 / 1169 | 351 / 449 / 739 / 1196 | 356 / 454 / 744 / 1201 | 361 / 459 / 749 / 1206 | 366 / 464 / 754 / 1211 | 372 / 470 / 760 / 1217 | 377 / 475 / 765 / 1222 | 382 / 480 / 770 / 1227 |
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324 / 422 / 712 / 1169 | 351 / 449 / 739 / 1196 | 356 / 454 / 744 / 1201 | 361 / 459 / 749 / 1206 | 366 / 464 / 754 / 1211 | 372 / 470 / 760 / 1217 | 377 / 475 / 765 / 1222 | 382 / 480 / 770 / 1227 |
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324 / 422 / 712 / 1169 | 351 / 449 / 739 / 1196 | 356 / 454 / 744 / 1201 | 361 / 459 / 749 / 1206 | 366 / 464 / 754 / 1211 | 372 / 470 / 760 / 1217 | 377 / 475 / 765 / 1222 | 382 / 480 / 770 / 1227 |
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324 / 422 / 712 / 1169 | 351 / 449 / 739 / 1196 | 356 / 454 / 744 / 1201 | 361 / 459 / 749 / 1206 | 366 / 464 / 754 / 1211 | 372 / 470 / 760 / 1217 | 377 / 475 / 765 / 1222 | 382 / 480 / 770 / 1227 |
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Immune | |||||||
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Immune |
Elden Ring Royal Revenant Boss Guide
Royal Revenant Boss Video Guide
Royal Revenant Fight Strategy
The Best Tips for Royal Revenant:
- Use Heal for massive damage
- Any starting class can use this spell by equipping Two Fingers Heirloom and, for the Prisoner, Commoner's Simple Garb
- Use Barricade Shield to block its attacks and get in guard counters
Melee Users
Bait and Break: Use a heavier weapon and focus on breaking its stance with jumping attacks, charged heavy attacks, or guard counters. Keep your distance from the Royal Revenant, and circle it to avoid its many lunging attacks. When it does lunge, dodge forward and to the side and use the time it takes for it to rotate to get in a substantial hit. Consider bringing a weapon with high critical damage, like Misericorde, to take full advantage of the stance breaks.
Magic and Ranged Users
The Healing Blow: Immediately cast Heal as the Royal Revenant first crawls out the ground. This will break its stance, but rather than getting a critical hit just cast Heal again to finish it off.
The Great Circle: Keep circling the revenant and backing away. It's easier to dodge its distance-closing attacks, and this should give you time to get off regular attacks.
Royal Revenant Attacks & Counters
Attack | Description | Counter |
Swing | Lunges forward a small distance and swings the arms on one side in one direction or another | Roll in the same direction as its swing to avoid getting hit by its back arms |
Jumping Swing | Pulls back its right arms, then jumps forward | Roll forward and to your left through its swinging arms, then turn and attack it |
Retreating Swing | Pivots 270° and swings its arms in the direction it's turning, then scrambles backwards | Roll backwards once you see it begin to pivot |
Quick Slam | Move forward a small distance and slams its many hands down in front of it | Roll forward and to either side, then turn and attack it |
Rearing Slam | Rears back, then lunges forward and slams its many hands down in front of it | Roll to either side once you see it begin to fall |
Twisting Leap | Jumps forward with its arms raised, then swipes them clockwise at you and it passes by, finally turning its body 180° as it lands | As it leaves the ground, roll away perpendicular to its direction of movement |
Wild Swings | Scrambles forward, swinging its arms wildly | Roll to either side, then follow it and prepare to strike once it's finished moving |
Poison Gout | Shoots a stream of poison forward that coats the floor for a time | Roll to either side |
Portal Teleport | Opens a glowing portal in the ground and crawls into it, then crawls out again elsewhere in the arena | Scan the arena to try to see where it's emerging, and stick close to walls to limit your blind spots. Once you see it climbing out, try to move to its sides to get in an attack |
Sidestep Teleport | Steps to one side or another, vanishes, then reappears a short distance further | Prepare to dodge the follow-up attack |
Royal Revenant Lore, Notes & Other Trivia
- Other Notes and Trivia Go Here
Royal Revenant Image Gallery
- Anonymous
- Anonymous
I'd like to see Miyazaki himself fighting these enemies at Elphael and justify them
- Anonymous
I would have said they were more centipede-like than spidery, which makes sense as the centipede is associated with Death and they're damaged by healing spells.
- Anonymous
has 'revenant' in this name but is resistant to holy dmg WTF???
- Anonymous
this shitass is like if all melanias moves were mini waterfowls with the occasionally scarlet aeonia
- Anonymous
Rolling towards him to his side and getting behind him works pretty consistently, the unfortunate thing is his attacks are way too sudden to react to after the windup, so you pretty much just have to memorize the attack animations. Don't feel bad about obliterating him with the healing spells
- Anonymous
I'm almost convinced this enemy was meant to have low poise, but apparently that line of code was done on Opposite Day
- Anonymous
Spent far too long fighting this guy before realising that you just need to forward roll his attacks. The iframes carry you through and you can easily hit him after he overshoots. You can even roll towards him through the poison jet and if you're close enough, you'll get past the hitbox.
- Anonymous
He's learnt the Tarnished ultimate weakness: teleport behind and then attack, faster than the camera can spin.
- Anonymous
People seem to be confused why healing miracles hurt them, while they are strong against holy.
These are what the nobles cursed by the Dung-Eater become. They are Holy Zombies, removed from the cycle of the Erdtree.
All Healing incantations that hurt these derive directly from the Erdtree itself. Bestial vitality, for example, does nothing.
Revenants are cursed to exist outside of Erdtree, so Erdtree incantations rip them apart.
- Anonymous
reminds me of the salamander enemies from ds2 that are just giant flailing hitboxes with no real counterplay outside of specific cheese
some of my least favorite enemy designs
- Anonymous
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this creature is the reason why I will never ever took off my healing incantation
- Anonymous
I always two shot these guys with healing incantations but in what world is this unholy amalgamation of limbs strongest against holy damage
- Anonymous
Definitely an enemy that FromSoft got too ambitious with. Minimal breathing room, an AoE poison attack, and two forms of teleportation all add up to a mess of a fight.
It would've been more at-home in Bloodborne of Sekiro, because its attacks are BEGGING to be parried (long initial wind-ups with tons of follow-up attacks; could you ask for a more perfect "high-risk, high-reward" parry?).
In Elden Ring, though, I can't even begin to imagine what the "proper strategy" is supposed to be--unless cheesing him with healing spells *is* the intended way. Just not a fun fight, no matter which way you slice it.
- Anonymous
imagine making an enemy so overbearing and difficult that it has its own unique built-in cheese strat
- Anonymous
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This enmy reminds me of a very specific enemy in an other fromsoftware game. Only there I had the ability to parry the attacks . . .
- Anonymous
Does this ****ing 20 armed piece of **** ****ing stop attacking ever ****.
- Anonymous
I highly recommend bloody slash. Takes ~5 to kill the miniboss, the rest is luck lol
- Anonymous
fighting these guys one on one is a massive pain in the ass but you know what riding a horse while doing it gives it a semblance of fun
- Anonymous
Awesome enemy design and very fun to fight against like a true souls experience
- Anonymous
Amazing enemy to fight against. Very cool and satisfying to learn it's patterns like a true souls experience
- Anonymous
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I just started my first NG+ playthrough, I'm at Liurnia to get a second icerind hatchet from temple quarter. I hate running into revnants as much as anyone who plays Elden Ring but I wanted to try out the one that spawns in Laskyar ruins to get an idea how bad they are on a NG+ playthrough. It didn't take anywhere near the damage I was expecting it to take from the sacred blade weapon art on the inseparable sword. That's not good seeing as I have FTH at 70. But I had the finger maiden Therolina puppet in a quick item slot and fair play she f**king destroyed it in two hits, a holy water pot then cast a healing incantation. I didn't put any upgrades into her last time but I'll be putting that right as soon as Roderika is up and running.
- Anonymous
You can jump on Torrent as soon as the battle starts, which makes the fight trivial.
- Anonymous
basically a rune bear that teleports spits acid and screams bloody murder... well im dead.
I think those are Descendants of Carian royals. Thats pretty much the only Royal Family we have and theyre in Liurnia. For the ones in the Haligtree...i think the Haligtree works as a refuge for everything cursed and unwanted.
Even so, i want their crowns.
Two things: This Enemy doesnt seem to be grafted, but their limbs look more Natural as If theyve grown them on their own. Godrick and the Scions' limbs are all wildly grafted together, while the bellringer and revenants have an order to them.
Healing doesnt affect their poise, its a mechanic that goes around poise. It breaks their stance but that has nothing to do with poise.
- Anonymous
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i wish i knew about the heal weakness the first time i fought one of these bastards. the thing killed me at least twenty times before i brought it down.
After fighting at least 50 of these dudes while rune farming in Elphael (don't ask me why), I gotta say, they don't suck as bad as I thought, but they still suck HARD lol.
I found that they have two types of teleports: The one where they vanish instantly and the one where they go through the ground. When they vanish, they will often reappear and lunge out at you, so every time I see them do that attack, I would instantly roll to the side. When they go through the ground, they'll often follow up with their poison spit attack behind you. You can also cast Heal next to them which really decimates their health with an optimized build.
I still hate them because their slam attack can true combo into another attack, and the flurry attack deals way too much damage, even with 60 vigor and high defenses (though it's also the fault of the game spiking in difficulty in the latter third). Also why does the poison spit trail deal damage when you stand in it. The poison build-up is fine as it is I guess, but then they decided that it should inflict damage too.
- Anonymous
I hate this absolute c**t of a boss and the lesser mob type more than any other boss or enemy in the game. I cheese or kill them at range if I cant avoid them ever since my first taste of getting poisoned then stun locked and slapped to death trying to get the frozen needle from kingsrealm ruins early in my playthrough. Two of them just spawned at the lunar estate ruins towards the end of Ranni's quest, they were the lesser type but from their crowns both were royal revenants. I saw something interesting I've never thought to try against them before and it worked very well on both, it might be useful for the late game revenants at brace of the haligtree.
One of them spawns near the imp statue door for the cerulean amber medallion +2 and it's the more awkward of the two because of the wraith callers that spawn in the ruins. It was worth sneaking around to make them spawn and kill them so they couldn't interfere with killing the revenant, the second spawns in the same ruins but a good distance further east, that one is alone. Everything about this boss is always holy damage, how heal or great heal wrecks those encountered earliest, but with faithful's canvas talisman, two fingers heirloom and ritual sword talisman equipped and with golden vow cast before I got too close to it a full charged cast of WoG did just over eight hundred damage and didn't make a significant difference to its target locked health bar.
When I had lost agro and I was close enough behind it, with the same talismans and golden vow cast again I hit it with ekzyke's decay, I can cast it fully charged three times with a full FP bar but I hit it with two full charged casts before using the spectral whistle for a quick getaway on torrent. Those two casts of ekzyke's decay shredded both revenants very quickly, it was much more effective than hit and run tactics with golden arrows, holy water pots or WoG.
- Anonymous
this guy is one of the reasons why elden ring combat mechanics suck ass
- Anonymous
Killed him on my 3rd try. Don't have heal so I used Rock Sling while Banished Knight Engval face tanked him. Wasn't pretty but it worked
- Anonymous
Use the faith-knot crystal tear if you lack the stat requirements for healing spells
- Anonymous
Using the skill on the Blasphemous Blade or Magma Blade (leveled up) can wreck these things in 2 hits, especially on dexterity builds.
- Anonymous
insane. no room to breathe, had to just facetank his attacks and outdps him.
- Anonymous
the ability to teleport is overkill. just completely unnecessary.
- Anonymous
I wanna see players who are adamant that all attacks are dodgeable fight the ones in the haligtree without getting hit once
- Anonymous
this one goes on the "**** the reworked stancebreaking system" list of bullshit enemies, right next to the fallingstar beast and the magma wyrms.
- Anonymous
I'm in sainted hero's grave casting poison mist at the p**ck from around the corner where it spawns. I've just had a close look at it while waiting for it to f**k off and die, does anyone know anything about the lore for these things? This one wears a crown so I assume its a royal revenant, but it has some similarities to the grafted scion and godrick the grafted. Is there any connection?
- Anonymous
one is at the bottom of selia hideaway in eastern caelid it has a small chance to drop a sacrificial twig confirmed as i just got one the time of writing this
- Anonymous
This boss/enemy is harder then most end game bosses. Why? It’s ****ing bull ****.
- Anonymous
I don't understand the hate sure they are unbalanced af but they can be two shotted with heal spells. I call this a win win.
- Anonymous
- Anonymous
So it’s resistant to holy damage but healing spells will harm it? Makes perfect sense.
For the record all Revenants including this boss version can be killed with two shots of any AoE healing Incantion. It doesn't matter which one or what level Faith or Incant scaling you have it does the same damage.
- Anonymous
The devs should've given their attacks bleed build up while they were at it. Perhaps the dlc will fix this, and you get to fight them while knee deep in scarlet rot water.
- Anonymous
I get the feeling that when they were designing this enemy, they tried to do something like Malenia, only instead of trying to make the hardest boss in their series, they were trying to create the most annoying enemy, and they succeeded with utter repugnance.
- Anonymous
Why on Earth does it resist holy, but somehow takes damage from heal spells?
- Anonymous
cold Shield Charge on the pallisade works very well then i respeced and now i wana punch my computer every time I see one these stupid things.
- Anonymous
That teleport poison attack is always ****ing 100% behind your camera no matter if you try to preemptivly try to face him. Froms, by far most garbage enemy ever designed and makes me ****ing loath the game
- Anonymous
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I'd really appreciate it if anyone who hasn't been to kingsrealm ruins at Liurnia yet, but plan on getting the frozen needle, would do a test? and try using a heal incantation that has an AoE on the royal revenant that has to be killed before you can get the sword? I don't know about the revenants at the shaded castle because I killed them with frenzied burst, I didn't go anywhere near them, But I'm 100% certain the revenant at kingsrealm ruins took zero damage from me casting a heal incantation, it wasn't too far away it was practically right on top of me when it was cast, and before anyone suggests it, I wasn't knocked out of the animation before I could finish casting. I'm curious to see what the results will be. One comment here confirms what I am saying about this particular revenant, but it seems that is not enough to convince some players. If the royal revenant at kingsrealm ruins does not in fact take any damage from a heal incantation cast near it, like I say it doesn't, then I think it should be mentioned on this page as being different.
- Anonymous
No other enemy, not even Malenia, instills in me a primal fear as deep as these guys
- Anonymous
- Anonymous
I think making them vulnerable to stance break could balance them quite a bit. You won't get a lot of openings, but when you do get one you can hit real hard.
- Anonymous
this is hands down (lmao) the worst designed enemy in the entire game, and is a perfect example of one of the biggest problems with Elden Rings boss design. Too aggressive with not nearly enough windows to react. Just use healing incantations to nuke it if you can, it's not worth fighting if you are able to cheese it.
- Anonymous
If using just melee, the only weakness to this thing appears to be is knowing where it spawns and spamming huge damage weapon arts or charged attacks. The goal is basically to kill it before it can move, because if it does, it will keep you on the defensive for a long time. If you're unlucky and one is already spawned (ehemm Haligtree) you're already in trouble lol
- Anonymous
...Why are the worst enemies always the one they reuse the most?
- Anonymous
Why would you make it EXTREMELY weak to heal (faith based spell) but only resistant to holy damage? Also you would expect the heal to destroy skeletons not a bunch of slappy arms capable of soloing gwyn and Soul of Cinder
- Anonymous
I killed the one in Shaded castle on my first encounter.. Came here to see drops. Didn't expect everyone to hate it. I'm starting to think the Rapier is underrated, because all I had was 3 estus left and enough FP to cast Bloodflame blade once. I beat it with two-handed R1s and no Ash of war lol
- Anonymous
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by the way if you use the faith tear for your physick, it gives +10 faith, its the easiest option idk why it doesnt tell you on this.
- Anonymous
i love this game but jesus from, how did you think this enemy was ok.
- Anonymous
Landing just a single cast of the "Heal" INCANTATION, from distance, not only netted 1,924 dmg (75% BOSS HP), but it also staggers the boss.
Now, I'm playing a hybrid faith build, but I have to assume even low faith builds will net around 1,000 HP...?
All that said... This boss is tough AF without it, and the reward is likely not worth it to 85% of players.
- Anonymous
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Steps to kill this creature:
1) Look up how to kill it or suffer for several hours bashing your head against it until you stumble into success;
2) Surrender your non faith build to have points in faith, or find enough items to give you the required faith amount;
3) Two shot the monster with healing spells or play super slow with a greatshield/barricade shield;
4) ???
5) Go to the comments to claim it's a perfectly fine monster and totally a good addition to the franchise.
I'd rather fight the Nameless King while naked, THAT is what a fun challenging fight is. This isn't.
And two shotting/turtling is not fun either. Even more when the "two shotting" part is a very hidden piece of information that most players are unlikely to come across unless they look it up.
These things piss me off (freak me out) as much as the Shark-Giants from Bloodborne.
- Anonymous
Could have sworn he dropped a ghost glovewort 4 in sellia hideaway.
- Anonymous
It has been shown in a recent video that it's not grafted per se. The robe was removed and showed the body has only one pair of legs. It's body is a couple of torsos connected and each torso has 1 or 2 arms that are coming out of where they normally would on the torso. Make me wonder the origin because this suggests they are more likely a mutation of something rather that something that a bunch of arm were haphazardly grafted to.
- Anonymous
As a boss it's fighting mechanics are expected to be difficult but making this enemy an elite mob was just a **** move.
- Anonymous
Taste this slightly above room temperature heal, you Dead Space reject.
- Anonymous
- Anonymous
I found this guy barely after i killed Morgott, legends say he is shitting his pants, he knows i found his wall that i found after clearing a bit of the capital, knows i have a +7 starscourge greatsword and a +18 greatsword with lions claw with my +6 mimic
- Anonymous
Whenever i fell into a pit (looking at you, caelid hideaway) with one of these abominations in it i'd just accept death. They mess you up way too fast. I slip up once when fighting it and in my head pray to whatever god is listening hard enough to become a faith build. F*** whoever made these.
- Anonymous
This enemy is not fun to fight. Spamming pounce attacks exactly like every other non human enemy in the game, one after another. Except these ones have a range of one(1) whole town, which means dodging will send your camera spinning wildly if you're locked on. Also it's tells for it's attacks are hard to read because it is, quite frankly, a mess to look at. Other features include: area denial ground poison field, lunge that lasts 10 seconds, jumping away like a cricket, teleport that breaks lock on, and constantly screaming with the sound of nails on slate. Not sure what they saw in this guy.
- Anonymous
It takes damage from a HEAL spell? You mean this entire time I was struggling to kill this thing, I could’ve just healed it to kill it?
- Anonymous
What are these things anyway? I thought they were grafting creations of Godrick at first, but there isn't a single one of them in Limgrave or Stormveil, so that seems unlikely.
- Anonymous
- Anonymous
Bruh why is it resistant to holy but takes damage from heal spells, shouldn't it be taking a ton of damage from holy weapons?
- Anonymous
Should also be noted that many of their attacks bounce off a greatshield with barricade shield. You wouldn't think do to their size and aggression, but they will bounce and be open to guard counters. More FP efficient than heal and allows pure physical builds a way to deal with them.
- Anonymous
The only thing good this enemy has done is create all of these hilarious relatable posts.
- Anonymous
this enemy has almost no attacks that can hit you from the side. then you will get your opening. literally only roll sideways versus this thing. the moment you dodge backwards, it will gib you. FS loves enemies that lunge forwards while attacking to catch people rolling away. this guy is that concept x10. runebears too, except u dodge under them and not to the side. revenants become regular enemies later on, so i didn't encounter one until the Haligtree. that was a rude awakening lmao but once you learn the trick they're not so bad, just really intimidating
- Anonymous
There's another one in the subterranean shunning grounds - deep underground beneath the pipes from the grate (from underground roadside grace). That was massive surprise. I hate fighting these things without a summon and at melee range.
Another at the lower level in the Sellia
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Just for the records: Warming Stones - albeit healing - do nothing to those abominations
- Anonymous
I'm doing a sl1 run and I wanted the freezing needle, so I faced this ***** early. Yes it's kinda bullshit but it's doable with the right setup. My first 3 hours of trying were: poison him, switch to 2 hand shield and wait. wait. wait. wait again for the crazy scratch attack, roll it and use the window to poison him again. This was too slow and risky. The problem is that he sometimes starts the scratch attack outta nowhere, as a followup to other moves, without the telegraphed animation. this is the real killer imho. with all the waiting needed it was almost impossible for him not to do this at least once.
I changed setup: regular shield with shield barricade, poison lance, freezing lance (all +3 max). When blocking an attack with shield barricade he recoils and gets staggered for a brief moment, which gives you the time to attack (with shield raised) and inflict statuses. I did it at like 3rd try with this setup. I still needed the rng for him not to do the scratch attack followup combo, but with the fight during much less it rarely happens. Btw when he does the telegraphed animation before the scratch attack, just roll forward and left/righ twice, then, if it's indeed a scratch attack run towards and behind him, this is the biggest window he gives. For other windows just watch his legs: when he finishes a combo and one of his legs is reeeeally stetched, that's a window.
Bullshit enemy but I had fun
Of course I know about heal, but I couldnt cast any of that at the time, and I don't know if it's even possible to reach like 24 faith at sl1. BUT if I had warming stones which I didn't, I'd have tried. Has anyone tested if warming stones work?
- Anonymous
I wanna see how the bosses do pitted against them in one of those boss ai vs videos ppl make
- Anonymous
I don't know if the heal spell damaging this boss was a bug but I think its been patched because using heal did absolutely not work for me with this boss a couple of days ago, he battered me good and proper half a dozen times by using his frontal attack, it stun locks you and there is only death, I got lucky on the last attempt the wolf summons killed him after he had killed me so i got the "you died" the the enemy slain or whatever. cheap bas**rd of a boss.
Why is this thing resistant to holy, but gets damaged by healing spells? Wtf?
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