Ruined Forge of Starfall Past

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One of the many forges located in the realm of shadow. The Ruined Forge of Starfall Past is situated in the region of Scadu Altus.

Ruined Forge of Starfall Past is a Location in Elden Ring, added with the Shadow of the Erdtree DLC. The Ruined Forge of Starfall Past is found in the Scadu Altus region. The forge can be found southwest of Moorth Ruins, along the main path to the Fort of Reprimand.

 

Ruined Forge of Starfall Past Map

From the Moorth Ruins Site of Grace, follow the main path until after you go past Moorth Ruins. From there, slowly navigate the western area to reach the entrance of Ruined Forge of Starfall Past. The entrance is made up of  2 buildings where one rests on top of the other with two lit braziers at the front. [See Shadow of the Erdtree Map]

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All NPCs and Merchants in Ruined Forge of Starfall Past

  • There are no NPCs or Merchants in this location.

 

All Items in Elden Ring's Ruined Forge of Starfall Past

Elden Ring Ruined Forge of Starfall Past Creatures, Enemies, and Bosses

Regular Creatures and Enemies

 

Field Bosses and Bosses

  • There are no bosses in this location.

 

Ruined Forge of Starfall Past Walkthrough

 

ER Shadow of the Erdtree Ruined Forge of Starfall Past Video Walkthrough

The Ruined Forge of Starfall is located southeast of Castle Ensis. Its entrance is a broken-down structure with a small tunnel entrance on the west side. Enter the tunnel and follow it until you reach a ladder that descends further underground. Climb down the ladder to find an abandoned shelter, where the Ruined Forge of Starfall Site of Grace [See Elden Ring Map] is located.

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After setting up the Site of Grace, head immediately to the doorway and you'll find a Smithing Stone [6], Smithing Stone [5], and x5 Smithing Stone [3] on the ground. In the first area, you'll encounter two Misbegotten enemies. One is below the small bridge that connects to the other side of the room, and the other is on the far side of the bridge. Eliminate these enemies and pull the lever on the other side of the bridge, which will open an iron door below the bridge on the left side. Near the lever, you can pick up a Smithing Stone [2]. Before heading down to the iron door, go to the opposite side of the lever to find x1 Smithing Stone [2] and a Smithscript Spear. Drop down from the bridge to take out the Misbegotten below. There's another Smithing Stone [3] and Smithing Stone [2] opposite the iron door. Just beside the iron door on the left, you'll find another Smithing Stone [2] and Smithing Stone [3]. Enter the iron door and immediately hide in a small space to the right. You'll need to take cover here for a few seconds because a Fire Blob will shoot fire projectiles from the other side of the passage.

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You can pull the lever in your hiding spot to close the iron door again. Once another projectile crosses, run toward the Fire Blob and take it out. In the next area, there are two levels and another passage to the right leading to another area. From the entrance of the iron passage, go left to grab the Smithing Stone [6] and Smithing Stone [3] on the ground. A Golem Smith is lurking behind some rubble, so be alert and take it out. To the left of the golem are x2 Smithing Stone [2].

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Once you've looted the first level of the second area, go to the other passage on the right. As before, another Fire Blob will be shooting projectiles from the far side. Run to the nearest cover on the right, but be ready to fight, as another Fire Blob will be waiting to ambush you there. Take out the hiding Fire Blob and wait in cover. Left of the Fire Blob, you can find a Smithing Stone [5] and Smithing Stone [6]. There's also a Smithing Stone [3] in the cover area. Wait for a projectile to cross, then run toward the Fire Blob and take it out. Through the second passage, you'll come across a ladder going up to the right. You can find Smithing Stone [2] and Smithing Stone [5] as you traverse through the path. Before heading up, go straight a bit to a small dead-end area and prepare to fight a Golem Smith hiding on the left. This small room contains a Somber Smithing Stone [7] by a skeleton and a Smithing Stone [3].

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Afterward, head up the ladder to reach the second level of this area. Follow the path to a room filled with three Fire Blobs and a Golem Smith. There's a Somber Smithing Stone [8] by a corpse on the ground, so pick it up. Head up the broken-down rubble to the left to reach the third level and enter the passage to the right. This will lead you back to the second area you encountered earlier, and you can drop to the second level. Before jumping to the second level, look to the left to see a small dead-end room with a corpse holding the Smithing Talisman. Enter this dead-end room, and a group of Fire Blobs will drop from the ceiling, which you need to take out.

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There's a Golem Smith on the right side of the area near the bridge and a Fire Blob on a small platform once you drop down. Once you take out the golem, you can loot the second level of the second area. There's a Smithing Stone [8] by a sitting corpse on the small platform. Crossing the bridge to the other side, you can pick up a Smithing Stone [6] and a Gas Stone. Once you've looted the second level, pull the lever to open another iron door on the left side. Enter the iron door and follow the path to a mid-sized room with two Golem Smiths ready to ambush you—one to the right and one to the left. Once you clear the room, you can loot it to find a Smithing Stone [6] and a Smithscript Cirque by a corpse next to the sewage waterfall.

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Do not drop down the sewage waterfall as it will kill you. Instead, head back to the passage that connects the second area and the room with the sewage waterfall. Pull the lever to the left to activate the iron door. Before the iron door rises to close, immediately jump above the iron door. Once it stops, go to the platform on the right to find an entrance to a small room. This room contains an altar that you can interact with to receive the Ancient Meteoric Ore Greatsword and an Ancient Dragon Smithing Stone.

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Elden Ring Ruined Forge of Starfall Past Gallery and Notes

The last door opened by lever, pull the lever and ride the door up.

[other images go here]

 

 

All Elden Ring Locations
Abandoned Cave  ♦  Academy Crystal Cave  ♦  Academy Gate Town  ♦  Aeonia Swamp  ♦  Ailing Village  ♦  Ainsel River  ♦  Ainsel River Main  ♦  Ainsel River Well  ♦  Albinauric Rise  ♦  Altus Plateau  ♦  Altus Tunnel  ♦  Apostate Derelict  ♦  Artist's Shack  ♦  Auriza Hero's Grave  ♦  Auriza Side Tomb  ♦  Bellum Church  ♦  Bellum Highway  ♦  Belurat Gaol  ♦  Bestial Sanctum  ♦  Black Knife Catacombs  ♦  Boilprawn Shack  ♦  Bridge of Sacrifice  ♦  Caelem Ruins  ♦  Caelid  ♦  Caelid Catacombs  ♦  Caelid Colosseum  ♦  Caelid Waypoint Ruins  ♦  Callu Baptismal Church  ♦  Capital Outskirts  ♦  Caria Manor  ♦  Carian Study Hall  ♦  Carriage  ♦  Castle Morne  ♦  Castle Sol  ♦  Cathedral of Manus Celes  ♦  Cathedral of the Forsaken  ♦  Cave of the Forlorn  ♦  Chapel of Anticipation  ♦  Chelona's Rise  ♦  Church of Dragon Communion  ♦  Church of Elleh  ♦  Church of Inhibition  ♦  Church of Irith  ♦  Church of Pilgrimage  ♦  Church of Repose  ♦  Church of the Plague  ♦  Church of Vows  ♦  Cliffbottom Catacombs  ♦  Colosseums  ♦  Consecrated Snowfield Catacombs  ♦  Converted Fringe Tower  ♦  Converted Tower  ♦  Corpse-Stench Shack  ♦  Craftsman's Shack  ♦  Cuckoo's Evergaol  ♦  Deathtouched Catacombs  ♦  Deep Ainsel Well  ♦  Deep Siofra Well  ♦  Deeprooth Depths  ♦  Demi-Human Forest Ruins  ♦  Divine Tower of Caelid  ♦  Divine Tower of East Altus  ♦  Divine Tower of Limgrave  ♦  Divine Tower of Liurnia  ♦  Divine Tower of West Altus  ♦  Dragon-Burnt Ruins  ♦  Dragonbarrow  ♦  Dragonbarrow Cave  ♦  East Windmill Pasture  ♦  Effigies of the Martyr  ♦  Elden Throne  ♦  Eternal City  ♦  First Church of Marika  ♦  Flame Peak  ♦  Foot of the Jagged Peak  ♦  Forbidden Lands  ♦  Forest Lookout Tower  ♦  Forge of the Giants  ♦  Forlorn Hound Evergaol  ♦  Forsaken Ruins  ♦  Fort Faroth  ♦  Fort Gael  ♦  Fort Haight  ♦  Fort Laiedd  ♦  Fourth Church of Marika  ♦  Frenzied Flame Proscription  ♦  Frenzied Flame Village  ♦  Frenzy-Flaming Tower  ♦  Fringefolk Hero's Grave  ♦  Gael Tunnel  ♦  Gaol Cave  ♦  Gatefront Ruins  ♦  Gelmir Hero's Grave  ♦  Giant-Conquering Hero's Grave  ♦  Golden Lineage Evergaol  ♦  Gowry's Shack  ♦  Grand Cloister  ♦  Grand Lift of Dectus  ♦  Grand Lift of Rold  ♦  Groveside Cave  ♦  Guardians' Garrison  ♦  Hallowhorn Grounds  ♦  Heretical Rise  ♦  Hermit's Shack  ♦  Hermit Merchant's Shack  ♦  Hermit Village  ♦  Hidden Path to the Haligtree  ♦  Highroad Cave  ♦  Highway Lookout Tower (Altus Plateau)  ♦  Highway Lookout Tower (Liurnia)  ♦  Impaler's Catacombs  ♦  Isolated Divine Tower  ♦  Isolated Merchant's Shack (Dragonbarrow)  ♦  Jarburg  ♦  Kingsrealm Ruins  ♦  Lake of Rot  ♦  Lakeside Crystal Cave  ♦  Laskyar Ruins  ♦  Lenne's Rise  ♦  Leyndell Catacombs  ♦  Leyndell Colosseum  ♦  Leyndell Royal Capital  ♦  Limgrave  ♦  Limgrave Colosseum  ♦  Limgrave Tunnels  ♦  Lord Contender's Evergaol  ♦  Lunar Estate Ruins  ♦  Lux Ruins  ♦  Malefactor's Evergaol  ♦  Minor Erdtree (Altus Plateau)  ♦  Minor Erdtree (Caelid)  ♦  Minor Erdtree (Consecrated Snowfield)  ♦  Minor Erdtree (Dragonbarrow)  ♦  Minor Erdtree (Liurnia Northeast)  ♦  Minor Erdtree (Liurnia Southwest)  ♦  Minor Erdtree (Mistwood)  ♦  Minor Erdtree (Mountaintops East)  ♦  Minor Erdtree (Mt. 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    • Anonymous

      I just kept casting Unseen Form and skipping all the Golem Smiths. You can also just run past them and ignore them most of the time. Fighting them is a waste of time.

      • Anonymous

        “Aim for their weakpoints”
        But proceed to make ever corridor or pathway as narrow as possible making it impossible to reach their weakpoint without getting stuck.

        • Anonymous

          The golems can be annoying, but for some reason I really like the music in these forge dungeons. Gives off really heavy Legend of Zelda vibes.

          • Anonymous

            found this to be an ANNOYING ass dungeon, like some others here. you can actually get stuck between the golems legs and the wall since the passages are so narrow.

            if you have good amounts of FP (or at least 4-6 fp flasks) just spam use the R2 skill of the Black Knife (blade of death) - you can hit them in the front and it will slowly eat away at their HP while you are at a distance. Ghostflame breath incantation was also VERY effective at killing them from the front, it just requires more FP than the black knife though.

            • Anonymous

              Is multi-player not active in this dungeon? My friend and I like to go through the dungeons together but I can't put my summon sign down

              • Anonymous

                The game has a uniquely shaped developer message saying attack enemies where they're weakest (it's their backs). For room where there are two golems. As long as you restrict yourself to the right half, the sitting golem will stay sitting and watch his friend die. I recommend Bloodhound's Step to circle them effectively.

                • Anonymous

                  Ran around this fricking place for an hour tryna find the boss. jumped off the waterfall and everything lol

                  • Anonymous

                    Pro tip: If you don’t feel like fighting two blacksmith golems at the same time, bring some crystal darts with you. Four crystal darts and they’ll turn on each other for 30 seconds, do this again and no more golem duo!

                    • Anonymous

                      I am the only one who jumped the river down? Otherwise i could kill most of the Golems with Glinstone Icecreg (int 80 + hat)

                      • Anonymous

                        You can sprint in by the waterfall, loot the Smithscript Cirque, sprint back out and pull the lever locking the smiths in the room and riding it up to get your final loot

                        • Anonymous

                          That sword at the end is supposed to be an arrowhead used by the "old gods". Them MFS must have been huge like the skeletons in caelid

                          • Anonymous

                            this got a ancient smithing stone, big ass magic greatsword and no bosses, when you get to the last lever where it ends with a dead end you need to use the lever and go up on the wall th boost yourself up

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