Rykard's Rancor |
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Spell Type | Magma Sorceries |
FP Cost 23 | Slots Used 2 |
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Releases searing spirits that repeatedly explode after delay
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Rykard's Rancor is a Sorcery in Elden Ring. Rykard's Rancor is a Remembrance spell gained with the Blasphemous Blade and is powered with the Remembrance of the Blasphemous. Updated to Patch 1.07.
The terrible power of Rykard, Lord of Blasphemy.
Summons searing spirits that leave a trail of delayed explosions in their wake.
These spirits manifest from the rancor of heroes who met a violent end. The lord granted them an audience, whereupon they were welcomed by the maw of the great serpent -- and within the serpent's bowels, they became the lord's kin.
Where to find Rykard's Rancor
Where to find Rykard's Rancor:
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Obtained when unlocking the Remembrance of the Blasphemous power by handing it over to Enia at Roundtable Hold.
Elden Ring Rykard's Rancor Guide
- Magma Sorcery
- Stamina Cost: 36
- Deals fire damage
- Out of the Magma Sorceries, this is easily the best, as it deals consistent damage over time and has great tracking. It's main downside is the 18 Faith investment it takes to cast this spell, as the Prisoner and Astrologer classes start with very low Faith. This can be alleviated by the Two Fingers Heirloom, Marika's Scarseal and/or Faith boosting armor pieces like the Imp Head (Corpse).
- However, if the player desires only a cost efficient way to reset the Frostbite status on enemies for an Intelligence build, Magma Shot is more straightforward an cheaper. both in requirements and FP/Stamina consumption than this spell, but deals less damage.
- As it deals fire damage, Rykard's Rancor can be used to reset an enemy's frost buildup, which can be useful for quickly proccing Frostbite multiple times. Note that multiple Frostbite procs will only result in more damage, and will not stack Frostbite's reduced damage negation.
- Note: FP cost was significantly reduced as of Patch 1.07, from 35 to 23
Elden Ring Rykard's Rancor Notes and Tips
- Updated to patch 1.07. See Patch Notes for details.
- Other notes and player tips go here.
- Anonymous
its funny how much this makes people panic roll before the spells damage aoe gets even anywhere near them
- Anonymous
just discovered in arena as an opponent cast this on me.... if you hit this spell with carian retaliation successfully, the lingering explosions can now damage the caster, do with this what you will
- Anonymous
The real power of the spell is blinding everyone, including yourself
- Anonymous
I like to cast this from medium range as an opener against trash pulls, and then run in with bastards’ stars’ nebula for maximum explosions
- Anonymous
When you hit ng+7 and are out of ideas, go 99 int and use Meteor of Astel, Rykards Rancor, Comet Azur and 3 flavor spells of your choice. With lusats staff and the corresponding boosting staffs like Gelmirs staff you will easily annihilate everything. My flavor spells of choice also make this pvp viable, but i am evil so i wont tell you my secrets :)
- Anonymous
I've found it effective at locking down Milenia, Blade of Miquella
- Anonymous
Would be kinda nice if this considered both Magma and Death Sorcery to give more variety and viability to Fth / Int Death Hex builds.
- Anonymous
Using ice breath after using Rykard's Rancor with this allows you to get multiple prokes of frostbite.
- Anonymous
I noticed when fighting against a couple of Death Rite Birds that if I simply backed away slowly from them and cast this two or three times, they wouldn't react, and would obligingly walk into the detonation lines of each trail and get stance broken and easily finished off. Helps that it's a very cheap spell for the potential damage output. Something about the AIs behaviour around spells that have a delayed damage component leads them to seemingly not even recognize that they're being attacked.
- Anonymous
pretty effective in pvp aswell, not only is the tracking outstanding, it blinds your opponent and forces them to go where the trail isnt...which should ideally be where you are standing
- Anonymous
- Anonymous
Magic Downpour, Rykard's Rancor and Elden Stars make for one of the awesome visual combos you can cast. So much starts just happening and it looks really cool.
- Anonymous
Would be nicer as an incantation where the player breathes it out of their mouths like rykard
- Anonymous
It’s actually genuinely pragmatic for intelligence builds to invest in faith for this spell alone.
The Golden Order seal will then help you get some intelligence scaling back if you want to toy with incantations damaging incantations.
Flame Grant Me Strength and Fire Cleanse Me are top tier utility spells that make a case for 12 or 15 Faith in any build.
It’s a small price to get to play with some fire.
- Anonymous
I mean, it's really nice to see some spell variations for an int caster aside than the usual blue and purple meteors.
Even if i like rhe idea of pyromancies bound to sorcerers, i wish that this spell was an incantation for faith casters since we're talking about Rykard.
- Anonymous
if you want to cast this as an astrologer with unlevelled faith, 8 +1 from commoner garb and +10 from sorseal and heirloom = 19
- Anonymous
this is a very underrated spell. it shreds large bosses in PVP, and can force players to run loops. works great when combined with Ancient death rancor and regal omen barin.
- Anonymous
I cant comprehend what this spell is doing half the time, but I can say that its very effective against large or immobile enemies on a dedicated INT/FTH build with the Gelmir staff
- Anonymous
Aside from other things mentioned below, my main gripe with this spell is that the tracking can either make or break this spell; either it'll loop correctly around an enemy and do a ton of hits OR it'll nosedive to the floor and end halfway prematurely. Never use this at an enemy near the wall because it'll end up touching something and end prematurely...
Ok this is one of my favorite spells and after extensive use of it, I think I'll share some guidelines about how this spell works:
- Launch a flaming skull projectile that leaves a trail behind. At the end of its range, a series of explosion will occur along the path it has traveled, dealing fire damage. The initial trail does not deal damage. The projectile appears to circulate half-way till the end. The entire range traveled is equivalent to that of great glintstone shard.
- Can home in locked on targets, however the projectile will always attempt to travel the full distance (including the circulation) whether it contacts with an enemy or not, or with any obstacles in general. The projectiles technically can travel through enemies and so do the following explosions.
- At 80 INT and Carian Regal Scepter +10, each explosion deals about 450~ damage, and about 60 dmg increased with Gelmir Staff off-hand
Strategy in PVE, this spell is great against enemies with large bodies like Dragons or Tree Spirits, especially the later because you will often fight them in tight area, where their size will soak up most of the explosions, melting them in a few casts. This spell is also great against mobs, technically follow the projectiles and have the enemies follow and get caught in a series of explosions.
In PVP, this spell can be used to zone out opponent offensively or defensively, cast a couple of this as you close the distance the opponent will have to respect it due to its delay activation, then engage them with a quicker weapon or spell to take the initiatives, getting caught in even a single explosion can leave them very vulnerable. Otherwise, don't trust this spell to deal damage in reliably.
I like to use Rykard's Rancor against the following large enemies that are weak against fire:
- Putrid Avatar
- Erdtree Avatar
- Putrid Tree Spirit
- Ulcerated Tree Spirit
- Giant Miranda Sprout
The circling makes it very nice to inflict multiple hits inside the enemy.
- Anonymous
I would love if this didnt circle in place as much and instead lasted much longer
- Anonymous
- Anonymous
434 damage regularly vs 499 with Gelmir Glintstone Staff in left-hand
- Anonymous
- Anonymous
Would be more useful if the skull and its tail had a hitbox, instead it only deals damage from a delayed "explosion"
- Anonymous
DON'T LOCK ON! Or do just get a feel for the situation, but I've found this absolutely demolished mobs and big enemies when not locking on and getting their attention. The Misbegotten's in the forlorn ice cave get wrecked easily by this spell, and really anything that isn't resistant to fire damage: the delayed time and "range" is super effective when at medium/short range. The only time you should lock on is if you're using an ash summon as a distraction so you can just spam the spell
- Anonymous
I always use this twice at the beginning of a pvp match and get pointed down on :(
- Anonymous
Lusat staff on left hand, gelmir staff on right, this spell destroys morgott during his transition/stationary phase of the fight
- Anonymous
Why is the int reqiurement so damn high? I wanted to use this on a fire build, but I don't think I will because of the absurd int that's necessary for it.
- Anonymous
Lets just say fighting loretta as my first time testing this spell wasn't that good for a sales pitch.
very niche spell for big slow monsters only. a goddamn shame, wish the skull had hitboxes. I was sure the skull had hitboxes on the rykard fight.
- Anonymous
Using Prince of Death or Gelmir use 2 Ancient Death Rancors first, then Rykards. Alternate them until you run out of FP, then repeat. ADR is great for the stagger chain, but if you add in damage from Rykards it becomes legend lvl cheese. Boost with fire + magik Scorp, physik, GV, FGMS. It's hilarious.
- Anonymous
why does this get to be a sorcery instead of an incantation
that aint fair man
- Anonymous
hate how much int scaling there is for so many damn items man, im happy there's such a variety function-wise and effect-wise, anything non-melee is plurality -- maybe majority -- int-scaling. far less love and flexibility for faith and many wasted opportunities on int. blue lights go nyoooom
- Anonymous
This is absolute god tier for pvp when either being aggressive or dealing with an aggressive player. Cast 2 of these and anyone who tries to commit to most attack animations(cough rivers) will get hit while you're free to run around and swing.
- Anonymous
This spell is incredibly fun. It also does heaps of damage against big targets and does tons of stagger spread over many hits against smaller targets. Great for spellblades. Cast this and then charge in for a running attack. Something will eventually hit your target
Another hybrid spell that doesn't seem to scale properly, or is so niche in it's utility (This would be amazing against a giant, immobile enemy who just sits still, right?) that the effective DPS per FP is not high enough to compete late game. Feel free to use this if you want to take longer to kill things and spend more SLs to do it.
- Anonymous
okay just when I thought guranq stone is best I got this (had to postpone rykard to complete all the entwined side quests) and it's seriously amazing. super fast cast time, homing, aoe. wow.
This spell is seriously underrated. For fights like Maliketh, stick with dark moon/adula combo, or ekzykes decay and blood swarm. But for chonky bosses... Ancestral tree spirit, Elden Beast, Tree Spirits, etc etc... This thing is king. Plz dont nerf it's niche enough to stay as is... If anything could increase the hit boxes on the spells to see more use in PVP.
- Anonymous
I think they might secretly nerfed this spell. There is a "cooldown" between enemy will take damage from explosion. So for example consecutive explosion will not both damaging the enemy. So it is harder to get that sweet damage even if it is a well placed rancor. I might be wrong, but I swear it is easier to deal damage pre patch.
Similar spell do this kind of "cooldown" is the Meteorite of Astel, in it case only two meteorite will hit the target MAX per single cast. Even thou there is four meteorite and should potentially hit all four, but they won't.
- Anonymous
Try chain casting this on ulcerated tree spirits or tree sentinels. I haven't gotten the aiming down so sometimes I get no hits from a volley, but when you get lucky you can delete 50%+ of their health in a few seconds.
- Anonymous
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- Anonymous
The cast is different depending on how you're moving. Forward, backward, or standing still the cast just goes forward. If you're strafing left or right, however, the skull will circle back to you along a horizontal plane.
Underwhelming in all but niche cases. In order for this spell to be amazing you need: 1) To be close to the target 2) For the target to have a large hitbox 3) For the target to remain relatively still
IF it didn't require 2 spell slots it might be worth keeping in your arsenal. But two spell slots is dealbreaker for me. It's going to stay un-memorized unless I find a situation I need to hard counter that meets the above three conditions.
- Anonymous
does anyone know if this counts as death magic? with the scaling of int and faith like the others i wanna say it does but im on my way to test if i can get the prince staff, if anyone has tested this let me know
- Anonymous
Can cast a few out and it annihilates large slow enemies like Erdtree Avatars
- Anonymous
Perché non posso utilizzare il Rancore di Rykard pur avendo intelligenza 58 e fede 24?
- Anonymous
Sends out a single skull that doesn't do damage on its own but leaves a trail that explodes repeatedly behind it. Really useful against things like dragons because a single cast can result in tons of damage from all the explosions. Not very reliable against smaller and faster enemies. Haven't found it of much use against packs of small enemies. Been using this spell in dragon fights to great effect (get under them, focus their head, and spam).
- Anonymous
This thing's great against large enemies. All those explosions stack up when they hit the same target. I've been using it to take down dragons and it's been doing work.
- Anonymous
This spell hits like truck on semi-large PvE bosses because it hits like 10 times. I've never staggered one of the named dragons before but this spell had one on the ground gasping for air.
- Anonymous
- Anonymous
Anyone know if this is boosted by things that increase fire damage like fire scorpion charm talisman?
- Anonymous
I chose this and it is now nowhere to be found, so dissapointing..
- Anonymous
- Anonymous
Not as reliable to deal damage in PVP, but still great for zooning in PVP. Since the cast animation is pretty fast and there is delay on the blasting trails. Shred pretty much anything in PVE. Greate spell.
Anyone can tell the difference between this one and the normal Rancorcall?
- Anonymous
If this is just an exploding version of rancorcall I'm going to be so sad
very entertaining spell to use as a co-oper. Usually i just spam 2 or 3 times and watch the invader panic rolls to death lol.
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