Savage Lion's Claw

savage lions claw
Skill of the particularly brave, even among the Redmanes. Somersault forwards, striking foes with armament. An additional strike may be performed with an additional input.

Savage Lion's Claw is a Skill in Elden Ring. It was added with the Shadow of the Erdtree DLCSavage Lion's Claw is a Redmane skill, that performs a reckless somersault forward and strike down with the equipped armament. Savage Lion's Claw uses Heavy Affinity and is usable on swords, axes, and hammers (small armaments and thrusting swords excepted).

 

How to get Savage Lion's Claw in Elden Ring

  • From the "Three-Path Cross" Site of Grace, stick to the wall on the left side, and follow the path north. You will eventually come across a small camp where you can find the Ash of War. [See Shadow of the Erdtree Map]

 

Elden Ring Savage Lion's Claw Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Savage Lion's Claw
  • FP Cost: 20 (-10)
  • Stamina Cost: 20 (-30)
  • This Skill is not Chargeable
  • Total Stance damage:
    • 63.75 (Colossal Weapon)
    • 59.5 (Great Hammer)
    • 55.25 (Hammer)
    • 51 (Colossal Sword, Flail)
    • 46.75 (Greatsword, Light Greatsword, Greataxe, Great Katana, Curved Greatsword)
    • 42.5 (Straight Sword, Axe, Twinblade, Katana, Curved Sword) 
       
  • Consists of 3 hits: 2 weaker Lion's Claw with a regular sommersault attack in between
  • Compared to regular Lion's Claw, it deals overall more damage and has faster execution, but deals less Stance Damage and first input is weaker.
  • Damage type depends of the weapon the skill was implemented into (f.e. with Rusted Anchor it will deal Pierce Damage)
  • Wielding Freyja's Greatsword will increase the damage of this Skill by 10%

NOTE: Patch 1.13: Increased attack power and poise damage of the Skill's first attack (+5% damage, +25% stance damage).

 

Builds & Videos for Savage Lion's Claw in Elden Ring

 

 

Elden Ring Skills
Ancient Lightning Spear  ♦  Angel's Wings  ♦  Aspects of the Crucible: Wings  ♦  Assassin's Gambit  ♦  Barbaric Roar  ♦  Barrage  ♦  Barricade Shield  ♦  Bear Witness!  ♦  Beast's roar  ♦  Black Flame Tornado  ♦  Blade of Death  ♦  Blade of Gold  ♦  Blind Spot  ♦  Blindfold of Happiness  ♦  Blinkbolt  ♦  Blinkbolt: Long-hafted Axe  ♦  Blinkbolt: Twinaxe  ♦  Blood Blade  ♦  Blood Tax  ♦  Bloodblade Dance  ♦  Bloodboon Ritual  ♦  Bloodfiends' Bloodboon  ♦  Bloodhound's Finesse  ♦  Bloodhound's Step  ♦  Bloody Slash  ♦  Braggart's Roar  ♦  Bubble Shower  ♦  Buckler Parry  ♦  Carian Grandeur  ♦  Carian Greatsword Skill  ♦  Carian Retaliation (Skill)  ♦  Carian Sovereignty  ♦  Charge Forth  ♦  Chilling Mist  ♦  Claw Flick  ♦  Contagious Fury  ♦  Corpse Piler  ♦  Corpse Wax Cutter  ♦  Cursed-Blood Slice  ♦  Darkness (Skill)  ♦  Deadly Dance  ♦  Deadly Poison Spray  ♦  Death Flare  ♦  Destined Death  ♦  Determination  ♦  Devonia's Vortex  ♦  Devourer of Worlds  ♦  Discus Hurl  ♦  Divine Beast 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Throw  ♦  Poison Moth Flight  ♦  Poison Spear-Hand Strike  ♦  Poisonous Mist  ♦  Prayerful Strike  ♦  Prelate's Charge  ♦  Promised Consort  ♦  Quickstep  ♦  Radahn's Rain  ♦  Raging Beast  ♦  Rain of Arrows  ♦  Rallying Standard  ♦  Rancor Shot  ♦  Rancor Slash  ♦  Raptor of the Mists  ♦  Red Bear Hunt  ♦  Reduvia Blood Blade  ♦  Regal Beastclaw  ♦  Regal Roar  ♦  Repeating Fire  ♦  Repeating Thrust  ♦  Revenge of the Night  ♦  Revenger's Blade  ♦  Roaring Bash  ♦  Rolling Sparks  ♦  Romina's Purification  ♦  Rosus's Summons  ♦  Royal Knight's Resolve  ♦  Ruinous Ghostflame  ♦  Sacred Blade  ♦  Sacred Order  ♦  Sacred Phalanx  ♦  Sacred Ring of Light  ♦  Savage Claws  ♦  Scattershot (Claws)  ♦  Scattershot Throw  ♦  Sea of Magma  ♦  Seppuku  ♦  Shadow Sunflower Headbutt  ♦  Shared Order  ♦  Shield Bash  ♦  Shield Crash  ♦  Shield Strike  ♦  Shriek of Milos  ♦  Shriek of Sorrow  ♦  Siluria's Woe  ♦  Sky Shot  ♦  Sleep Evermore  ♦  Smithing Art Spears  ♦  Solitary Moon Slash  ♦  Sorcery of the Crozier  ♦  Soul Stifler  ♦  Spearcall Ritual  ♦  Spectral Lance  ♦  Spinning Chain  ♦  Spinning Gravity Thrust  ♦  Spinning Guillotine  ♦  Spinning Slash  ♦  Spinning Strikes  ♦  Spinning Weapon  ♦  Spinning Wheel  ♦  Square Off  ♦  Stamp (Sweep)  ♦  Stamp (Upward Cut)  ♦  Starcaller Cry  ♦  Storm Assault  ♦  Storm Blade  ♦  Storm Kick  ♦  Storm Stomp  ♦  Storm Wall  ♦  Stormcaller  ♦  Surge of Faith  ♦  Swift Slash  ♦  Sword Dance  ♦  Taker's Flames  ♦  The Poison Flower Blooms Twice  ♦  The Queen's Black Flame  ♦  Thops's Barrier  ♦  Through and Through  ♦  Thunderbolt  ♦  Thundercloud Form  ♦  Thunderstorm  ♦  Tongues of Fire  ♦  Torch Attack  ♦  Transient Moonlight  ♦  Tremendous Phalanx  ♦  Troll's Roar  ♦  Unblockable Blade  ♦  Unending Dance  ♦  Unsheathe  ♦  Vacuum Slice  ♦  Viper Bite  ♦  Vow of the Indomitable  ♦  Wall of Sparks  ♦  War Cry  ♦  Waterfowl Dance  ♦  Wave of Destruction  ♦  Wave of Gold  ♦  Waves of Darkness  ♦  Weed Cutter  ♦  White Light Charge  ♦  White Shadow's Lure  ♦  Wild Strikes  ♦  Wing Stance  ♦  Witching Hour Slash  ♦  Wolf's Assault  ♦  Zamor Ice Storm

 




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    • Anonymous

      There is nothing stopping you using 2 lion claw. Which is just as fast and deal more damage in the same time frame and more stance damage.

      • Anonymous

        I see people saying it's hard to aim with. I wonder if "manual attack aiming" affects this, and if they have it turned on? I haven't had a problem aiming with it and mine is turned on, same controls as Lions claw, push in the direction of the enemy, pull back/down to flip in place etc. so I'm just wondering why some are having a hard time with it. Still, OG lions claw vs this... I'd pick OG, it's just one hard hitting, nearly guaranteed bonk. This one is more fiddly, only getting hyper poise while in the act of flipping, leaving you vulnerable when you land in between the flips. However it is good for my arcane/strength build using great stars to build up bleed (probably not an efficient build, but very fun, and it's effective on just about every boss).

        • Anonymous

          I used this on the longsword.
          Might do less damage than on a big weapon, but it definitely catches other players by surprise

          • Anonymous

            Comedically stupid on Giant crusher, after Consort Radahn does his spin attack he likes to start with; you can get in the full ash of war if you are willing to risk the chance of getting hit (it won't even knock you out of the attack because it has a stupid amount of hyper armor) and if you can get a second one in, you get a poise break.

            10/10 ash of war for PVE, stupid damage and stance damage, along with seemingly infinite hyperarmor, no idea how good it is for PVP though, seems like it could be easy to punish but I don't do much PVP

            • Anonymous

              I'm trying to do a Crit based build with the Executioner's Greataxe and is this better for that than regular Lion's Claw? Does it give hyperarmor too?

              • Anonymous

                absolutely awful ash, piss-poor tracking, you're unlikely to hit anything smaller than placidusax, damage is pretty poor too
                just stick to Lion's Claw, Michael Zaki burnt the kitchen with this one

                • Anonymous

                  Extremely bad ash. Has such piss poor tracking on it that you'll miss anything that isn't a giant stationary blob like Placidusax. Michael Zaki was not cooking with this one.

                  • Anonymous

                    This has whimsical tracking & a lengthy animation that is easy to punish. But if the first or 2nd parts of it land you can kill an opponent outright with a dedicated build. In pve however I'd say standard lion claw is better, especially in the dlc where you can get punished by mobs really easily.

                    • Anonymous

                      Colossal weapon Stance dmg on wiki can't be correct. Most dlc bosses have 120 stance so you could break them with 2 Savage lions claws. I could easily debunk that using giant crusher and even with all 6 attacks hitting Rellana would not be stance broken from 2 skill uses.
                      Some other weapons are wrong too but it's harder to test unless it's a breaking point (multiples of 30 or 40)

                      • Anonymous

                        wiffs a lot, but hitting the whole thing will make you feel like a god with damage to match
                        but for the love of god dont put it on shorter weapons like the rusted anchor tho
                        the pierce damage is great but it will miss so much it becomes fustrating
                        something like a collosal sword would fit best

                        • Anonymous

                          This a pvp ash of war original lion's claw is better for your pve needs this is too long to use against bosses without trading hits, tracking can screw you over and has less stance damage

                          • Anonymous

                            So good in PVP, people rarely expect the followup.

                            If you wanna play mega mind games get two of the same weapon, put normal lion's claw on one and this on the other. Swap to confuse them

                            • Anonymous

                              Did some initial testings to debunk misinformation like
                              "Comparing to Lion's Claw, it deals overall more damage and has faster execution, but deals less Stance Damage and first hit is weaker."
                              TLDR: Lion's Claw is actually a lot faster than a full savage lion's claw combo but deals slightly less stance damage per hit - making it overall more effective at stance breaking

                              Using Smithscript Greathammer I dealt 40 stance damage with Lion's Claw and 53 stance damage with a full 3-hit Savage Lion's Claw combo with most of the stance damage coming from the last hit.

                              So Savage Lion's Claw does more stance damage, more damage and more status buildup with the full combo.

                              HOWEVER this does not mean it's a strict upgrade as it also takes significantly longer to execute the full combo (and costs 30 FP instead of 20).
                              I could do 13 Lion's claw in 30 seconds equaling 520 stance damage but only 8 Savage Lion's Claw combos equaling 424 stance dmg.

                              So the stance damage per second (and per FP) on Lion's Claw is actually quite a bit higher than Savage Lion's Claw.

                              A reason to lean towards Savage Lion's Claw might be, that it might cause more status buildup or damage per second/FP or that you might be spending more time in the air (with hyperarmor) but this needs proper testing.

                              Just comparing the status buildup or damage from a single use of each AoW is not a meaningful comparison, as I have shown, because the execution time (and FP costs) is very different.

                              • Anonymous

                                Full combo of this really have less stance damage than a single Lion's Claw hit? That's a bit of a bummer.

                                • Anonymous

                                  Freyja's Greatsword should boost this skill by 10% right? Now I wonder if it gets 20% when you dual weild it in NG+

                                  • Anonymous

                                    i don't have an account, so if someone wants to add to the wiki, the weapon art does 3 hits. the follow up has the damage almost entirely loaded in the second hit, but they all trigger status effects. i doubt it's optimal but i've been having success with this on an arcane build with bleed infused zweihander. you'll break the stance and trigger bleed if you do the complete skill. granted you're likely to get hit between uses or between first use and follow up, but most of the time regular enemies will be staggered.

                                    • Anonymous

                                      tbh i prefer the og lion's claw, this deals much more damage in full combo of course but unlike lion's claw this one does little poise damage, can't knock down major human enemies, combo chain too long for the damage you are going to get interrupted mid animation

                                      • Anonymous

                                        tested on Giant Crusher.

                                        LION'S CLAW makes blackgaol knight fall prone on the floor.

                                        SAVAGE LION'S CLAW does not have that affect.

                                        • Anonymous

                                          I tested it out on the Black Knight right before Rellana and it seems this get boosted by consecutive-attack-buffs. Initial hit deal less damage than Lion's Claw (2k1 ish dmg), but full combo of 3 hits dish out around 4612 dmg. So Milicent's, Rotten Wing Insignia, Thorny Cracked Tear seems to stack together.

                                          Just initial unoptimzed testing though, so I'll let the build masters to com up with optimized version. Scadutree Blessing at 7 btw.

                                          • The first hit deals less damage than Lion's Claw, but I believe the full combo's DPS is superior to spamming Lion's Claw, at the cost of higher FP consumption.

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