Scepter of the All-Knowing

scepter of the all knowing hammer weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 99
Mag 64
Fire 0
Ligt 0
Holy 0
Crit 100
guarded damage negation elden ring wiki guide 18Guard
Phy 36
Mag 36
Fire 25
Ligt 25
Holy 25
Boost 27
attribute scaling elden ring wiki guide 18Scaling
Str E
Dex D
Int D
attributes required elden ring wiki guide 18Requires
Str 12
Dex 18
Int 21
Hammer Strike/Pierce
Knowledge Above All FP 35
Wgt. 4.5 passive effects elden ring wiki guide 18Passive -

Scepter of the All-Knowing is a Hammer in Elden Ring. The Scepter of the All-Knowing scales primarily with Strength, Dexterity, Intelligence and is a good Weapon for heavy attacks. 

 

Scepter in the form of a hand grasping a pearl. Signature weapon
of Sir Gideon Ofnir, the All-Knowing. The pearl stands for the
world, the heavens, and an eye, representing the many forms of
knowledge, never fully attainable. Even knowing that, the All-
Knowing's hand grasps for it.

 

Scepter of the All-Knowing Location in Elden Ring

The Scepter of the All-Knowing can be found in the following location:

 

Elden Ring Scepter of the All-Knowing Notes & Tips

  • Weapon Skill: Knowledge Above All
  • This weapon cannot be infused with Ashes of War
  • Scepter of the All-Knowing can be upgraded by using Somber Smithing Stones
  • This weapon has rare thrusting variants of the hammer moveset on its running R2, rolling R1, and backstep R1, shared with Morning Star.
  • Reduce enemy’s and your magic and holy damage negation. So basically a 10% buff to your magic attack. Lasts 30 seconds.
  • Sell Value:  er runes 13 200
  • Other notes and player tips go here

 

Moveset & Videos in Elden Ring for Scepter of the All-Knowing

  • Videos for the Scepter of the All-Knowing Coming Soon

 

Scepter of the All-Knowing Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

Requires regular reinforcement with Somber Smithing Stones

This upgrade can't be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Scepter of the All-Knowing Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 99 64 - - - 42 E D D - - - 36 36 25 25 25 27 13
Standard +1 113 73 - - - 46 E D D - - - 36 36 25 25 25 27 13
Standard +2 127 82 - - - 50 E D D - - - 36 36 25 25 25 27 13
Standard +3 142 91 - - - 54 E D D - - - 36 36 25 25 25 27 13
Standard +4 156 101 - - - 58 D D D - - - 36 36 25 25 25 28 13
Standard +5 170 110 - - - 63 D C C - - - 36 36 25 25 25 28 13
Standard +6 185 119 - - - 67 D C C - - - 36 36 25 25 25 28 13
Standard +7 199 128 - - - 71 D C C - - - 36 36 25 25 25 28 13
Standard +8 213 138 - - - 75 D C C - - - 36 36 25 25 25 29 13
Standard +9 228 147 - - - 79 D C C - - - 36 36 25 25 25 29 13
Standard +10 242 156 - - - 84 D C C - - - 36 36 25 25 25 29 13

 

 

Elden Ring Hammers
Club  ♦  Curved Club  ♦  Envoy's Horn  ♦  Hammer  ♦  Mace  ♦  Marika's Hammer  ♦  Monk's Flamemace  ♦  Morning Star  ♦  Nox Flowing Hammer  ♦  Ringed Finger  ♦  Spiked Club  ♦  Stone Club  ♦  Varre's Bouquet  ♦  Warpick

 




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    • Really underrated weapon.
      Running R2, Is practically on par with running R2 of thrusting swords. (Meaning it's really good).
      The two handed moveset on this is also really good, most notably two hand dodging/ crouching R1 is very similar to the infamous crouch poke attack with ultra greatsword.

      The ash of war on this is also underrated. Knowledge above all reduces magic and holy resistance for everyone in huge area, you can't really dodge it. While the debuff also effects you, it doesn't really matter unless your fighting another mage or holy user. Pair this Ash of War with Frostbite effect and you can have 30% magic defense shred essentially.

      Most people without buffs don't even have more than 25% or so magic resistance, and AOW + Frostbite basically nullifies that natural resistance or gives enough shred to basically completely nullify Magic Fortification buff. The debuff also stacks with Dark Moon debuff, so Knowledge above all + Rannis Dark Moon (Also builds frostbite ) + Knowledge above all = Some major defense shred.

      Last but not least, it has practically same stat requirements as Moonveil, and even on presets like Astrologer that have low starting strength, you can still use this by simply two handing it, as long as you meet dex requirements.

      • Anonymous

        It's a shame that this can't cast spells. DS2 had Blue Flames and the dlc's added more. This sword along with the Sanctum shield made spellsword build incredible. Oh well, Scepter of the All Bonk can at least cast head smash.

        • Anonymous

          Genuinely the best mace in the game. It's range is actually decent, it has forward momentum on it's running R2, crouch poking & thrust counterhit, and on a sorcerer it's weapon art is yet another source of damage boosting for spells, while also being a direct buff for itself.

          • Anonymous

            Wait, it's a hammer? I thought it was a casting staff.

            For the all-knowing's gimmick, it should be a Staff that functions as a Seal, but has an actually decent melee attack string on it's R2.
            So you can equip this in one hand and do melee, Sorcerery and Incantations.

            • Anonymous

              People keep mentioning Gideon casts with this. I'm pretty sure he doesn't. The fight usually starts off with him using Knowledge Above All, and him swapping out to what I think is some Carian Staff, maybe Glintstone (not glintblade?).
              I think this mace has a really cool gimmick, and to echo other statements here it's a shame it requires int to actually use, so a Faith build can't make proper use of it.

              Interestingly, Magic has 3 methods of decreasing enemy defence. Ranni/Ranala's Moon, Cold, and this mace right here.
              Faith has one, and that's Greyoll's Roar, which has weird range and a long cast time. Not saying that the Moon spells don't, but they also have massive range, tracking and AoE. Cold is just a debuff you apply by bonking people, and the mace has a pretty big AoE at the cost of debuffing you as well.
              I just think it's weird, is all!

              ... Also the holy negation. Not bad, but.. it's just Fire is almost always better for Faith builds. Frommm, why you gotta be weird like this!

              • So it's a weapon that strengthens magic and holy damage, dropped by the living embodiment of a hybrid caster... and it's int/dex???

                This reeks of last minute balancing decisions.

                • There's not even a weapon that takes advantage of the weapon art by default. I suppose you could try a sacred or magic infusion for some results, but why would you?

                  • Anonymous

                    Probably the best hammer in the game due to it's good range. When compared to every other hammer, none come anywhere near the length of this thing. Sad that the Ash of War is kind of a dud, but if you are committed to using a hammer for any sort of reason, this one will feel the least miserable, in a pvp sense that is.

                    • Anonymous

                      How gideon uses it: Spams all kinds of spells as if he has FP coursing through his blood

                      How we use it: Ooga Booga

                      • Anonymous

                        This weapon could get much more attention if it scaled with faith too. If you are making a faith int build you are limited to sword of night and flame if you want to use an unique(somber), this weapon could bring more variety if it scaled with faith.

                        • Anonymous

                          Reduce enemy’s and YOUR magic and holy damage negation. So basically a 10% buff to your magic attack. Lasts 30 seconds. Buff/debuff still shows up if you switch weapons and make the hammer not visible. Buff/debuff stacks with Jellyfish shield. So it could be useful for some cases, such as buff for comet azur.

                          • Anonymous

                            Watching Gideon seamlessly cast all manner of sorceries and incantations with this- :O

                            Getting it and realizing it's just a mediocre hammer and not a hybrid catalyst at all- :|

                            • Anonymous

                              A few people have suggested it, but they really did miss a trick with making this a casting aid. Having a debuff to damage or increased cost, maybe even terrible scaling to make up for the versatility would make it more balanced.

                              A terrible cane, it shouldn't be.

                              • Anonymous

                                Kinda wish you can at least cast spells with this thing, considering how late you can obtain it. I'm sure people don't really mind the low Spell buff or something else.

                                • Anonymous

                                  No fair. How come Gideon can cast from this and we can’t? Also kinda sad there’s no faith scaling despite him using both Incants and Sorceries.

                                  • Anonymous

                                    I think this should've been an all-casting unique hammer. Hammer with the ability to cast sorceries and incantations. This has been done before too. There were gear like this in DS2.

                                    • Anonymous

                                      It looks like an albinauric's hand... I think this confirms that Gideon totally did slaughter that albinauric village and not framed by Seluvis like I've heard

                                      • Anonymous

                                        Longest Hammer in the game, and has a great running r2 and rolling/crouching r1. I use it on my int/faith build in tandem with Golden Order Incantations, which is made even better after using the weapon art.

                                        • Anonymous

                                          The mark from this weapon art can be seen when used on invisible enemies, such as the assassins in Ordina, making them partially visible for the duration.

                                          • Anonymous

                                            So after some testing the debuff it applies seems to result in a flat 10% magic/holy damage increase. This is is also why it SEEMS to have less of an effect with increasing resistance percentages (that is the right decimal number on your stats chart), but that is due to the nature of percantages.

                                            • Anonymous

                                              In this world, is the destiny of mankind controlled by some transcendental entity or law? Is it like the hand of God hovering above? At least it is true that man has no control, even over his own will.

                                              • Anonymous

                                                Just make a couple coldpot throwables and chuck em at the boss. You will get alot more damage reduction on them from a frost proc than you will from this meme stick.

                                                • Anonymous

                                                  Really wish this would have been a combination of a staff and a seal, so you could cast every spell with it.

                                                  • Anonymous

                                                    Reduces negation by 10% of each element when you initially have 0% negation, but the exact number seems to get lower the more negation you start with. When I used it starting at 50% magic negation, it only lowered it to 45. Using the skill at -32% negation ended up lowering me 13%~ negation.

                                                    • Anonymous

                                                      This weapons works on bosses. Don't sleep on it. Its really, really good. Even if as a aux weapon for your main hand.

                                                      • Anonymous

                                                        Why does every weapon with FTH and INT scaling only hit like C or D at +10? LIke why even include scaling in elden ring if 40/40/40 quality is the best for 90% of the weapons in the game?

                                                        • Anonymous

                                                          I'm not even disappointed that this isn't a staff-- I was just hoping for another int/faith weapon than sword of night & flame. If the ash of war reduces both holy & magic defense, then why wouldn't it scale with both int and faith?

                                                          • Anonymous

                                                            I just sent a ticket to namco about this item. It is a catalyst but suddenly becomes a hammer when player get his hands on it. It should be fixed.

                                                            • Anonymous

                                                              is there a reason this scepter cant cast spells from any of the magic trees... like wtf? Did fromsoft just have a day at work, where they just said lets dream up the most awesome looking magic staff and making it a ****ing hammer with no use for any magic build. Sounds about right... this is a straight troll weapon from the devs. The enemy uses it as a catalyst and we get stuck with the shitty skill that cant even be removed.. shame it cant be infused and an ash of war was in the game to turn it into a catalyst for both faith and int with just a reduced damage/scaling.

                                                              • Anonymous

                                                                Formula for calculating damage resistance negation is X_new=X_old - (10 - 10*X_old). Tested with 20, 17, 13, 8, 0 and -15.

                                                                • Anonymous

                                                                  This could've been an amazing int/faith weapon, since it reduces damage negation for magic AND holy, but alas we're stuck with the sword of night and flame.

                                                                  • Anonymous

                                                                    In this world, is the destiny of mankind controlled by some transcendental entity or law? Is it like the hand if God hovering above? At least it is true that man has no control, even over his own will.

                                                                    • Anonymous

                                                                      found by killing the All-Knowing dude just before the godrick fight in Elden Ring Ano Londo in new game +

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