Shotel

shotel curved sword weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 96
Mag 0
Fire 0
Ligt 0
Holy 0
Crit 100
guarded damage negation elden ring wiki guide 18Guard
Phy 37
Mag 27
Fire 27
Ligt 27
Holy 27
Boost 22
attribute scaling elden ring wiki guide 18Scaling
Str E
Dex D
attributes required elden ring wiki guide 18Requires
Str 9
Dex 19
Curved Sword Slash
Spinning Slash FP 6 (-12)
Wgt. 2.0 passive effects elden ring wiki guide 18Passive -

Shotel is a Curved Sword in Elden Ring. The Shotel scales primarily with Strength and Dexterity and is a good Weapon for melee attacks and dealing damage with body spins by using the Spinning Slash skill.  

 

Curved sword with a severely hooked blade. Its attacks can slip through an enemy's guard. 

Made to hunt down humans, this weapon requires high dexterity to wield efficiently. 

 

Where to Find Shotel in Elden Ring

The Shotel weapon can be found at the following location:

 

Elden Ring Shotel Notes & Tips

  • Weapon SkillSpinning Slash
  • This weapon can be infused with Ashes of War
  • Shotel can be upgraded by using Smithing Stones
  • Sell Value:  er runes 13 100
  • Anti-block: ignores 40% damage negation from blocks, heavy- and charge attacks ignores more 
  • It is 2lbs (which may be the lightest non-dagger/fist) and the Heavy attacks have a higher damage level which most other curved swords do not have.
  • Due to the low AR (about 50 - 60 less than other Curved Swords) this is a status effect weapon where you should on focus on Bleed/Poison (preferably bleed).
  • NOTE: As of Patch 1.08, poise damage has been reduced, but only for PVP.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below. Additionally, the running attack speed, first attack speed of straight sword has increased. The attack recovery time has also decreased.
  • Other notes and player tips go here

The Shotel can be infused with Ashes of War. Click below for a list of all possible Ashes of War that can be applied to the curved sword.

See usable Ashes of War (click to reveal)

All Affinities

Only Standard, Heavy, Keen, Quality, Fire, and Flame Art

Only Standard, Heavy, Keen, Quality, Lightning, and Sacred

Only Standard, Heavy, Keen, Quality, Magic, and Cold

Only Standard, Heavy, Keen, Quality, Poison, Blood, and Occult

 

 

Moveset & Videos in Elden Ring for Shotel

 

Shotel PVP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5/6 Attacks): 135/67.5/67.5/67.5/67.5/135
  • 1H R2 (1/2 Attacks): 270/270
  • 1H Charged R2 (1/2 Attacks): 810/810
  • 1H R1 Jumping: 202.5
  • 1H R2 Jumping: 540

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5/6 Attacks): 175.5/87.5/87.5/87.5/87.5/175.5
  • 2H R2 (1/2 Attacks): 297/297
  • 2H Charged R2 (1/2 Attacks): 891/891
  • 2H R1 Jumping: 263.25
  • 2H R2 Jumping: 594

 

Shotel Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

 

max upgrades elden ring wiki guide 30
standard upgrades elden ring wiki guide 30
heavy upgrades elden ring wiki guide 30
keen upgrades elden ring wiki guide 30
quality upgrades elden ring wiki guide 30
fire upgrades elden ring wiki guide 30
flame weapon upgrade elden ring wiki guide 30px
lightning upgrades elden ring wiki guide 30
sacred upgrades elden ring wiki guide 30
magic upgrades elden ring wiki guide 30
cold upgrades elden ring wiki guide 30
poison upgrades elden ring wiki guide 30
blood upgrades elden ring wiki guide 30
occult upgrades elden ring wiki guide 30

 

Shotel Max Upgrades

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Std+25 235 - - - - 86 D C - - - - 37 27 27 27 27 26.4 9
Hvy+25 216 - - - - 86 B - - - - - 37 27 27 27 27 24.2 9
Keen+25 202 - - - - 94 E A - - - - 37 27 27 27 27 24.2 9
Qua+25 188 - - - - 86 B B - - - - 37 27 27 27 27 24.2 9
Fire+25 156 - 156 - - 86 C E - - - - 35.15 25.65 33.75 31.05 25.65 22 8.55
Flame+25 184 - 184 - - 86 E E - C - - 35.15 25.65 33.75 31.05 25.65 22 8.55
Lit+25 160 - - 160 - 86 E C - - - - 35.15 25.65 31.05 33.75 25.65 22 8.55
Sac+25 184 - - - 184 86 E E - C - - 35.15 31.05 25.65 25.65 33.75 22 8.55
Mag+25 184 184 - - - 86 E E C - - - 35.15 33.75 25.65 25.65 31.05 22 8.55
Col+25 165 133 - - - 86 D B C - - frostbite status effect elden ring wiki guide 25px(105) 35.15 31.05 25.65 25.65 25.65 22 8.55
Poi+25 197 - - - - 86 D B - - D poison status effect elden ring wiki guide 25px(95) 35.15 25.65 25.65 25.65 25.65 22 9
Blood+25 197 - - - - 86 D B - - D hemorrhage status effect elden ring wiki guide 25px(82) 35.15 25.65 25.65 25.65 25.65 22 8.55
Occ+25 207 - - - - 86 E D - - B - 37 27 27 27 27 24.2 9

Shotel standard Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 96 - - - - 43 E D - - - - 37 27 27 27 27 22 9
Standard +1 101 - - - - 44 E D - - - - 37 27 27 27 27 22.22 9
Standard +2 107 - - - - 46 E C - - - - 37 27 27 27 27 22.44 9
Standard +3 112 - - - - 48 E C - - - - 37 27 27 27 27 22.66 9
Standard +4 118 - - - - 49 E C - - - - 37 27 27 27 27 22.88 9
Standard +5 123 - - - - 51 E C - - - - 37 27 27 27 27 23.1 9
Standard +6 129 - - - - 53 E C - - - - 37 27 27 27 27 23.32 9
Standard +7 134 - - - - 55 E C - - - - 37 27 27 27 27 23.54 9
Standard +8 140 - - - - 56 E C - - - - 37 27 27 27 27 23.76 9
Standard +9 146 - - - - 58 E C - - - - 37 27 27 27 27 23.98 9
Standard +10 151 - - - - 60 E C - - - - 37 27 27 27 27 24.2 9
Standard +11 157 - - - - 61 E C - - - - 37 27 27 27 27 24.42 9
Standard +12 162 - - - - 63 E C - - - - 37 27 27 27 27 24.64 9
Standard +13 168 - - - - 65 E C - - - - 37 27 27 27 27 24.86 9
Standard +14 173 - - - - 67 E C - - - - 37 27 27 27 27 25.08 9
Standard +15 179 - - - - 68 E C - - - - 37 27 27 27 27 25.3 9
Standard +16 185 - - - - 70 E C - - - - 37 27 27 27 27 25.52 9
Standard +17 190 - - - - 72 E C - - - - 37 27 27 27 27 25.52 9
Standard +18 196 - - - - 73 E C - - - - 37 27 27 27 27 25.74 9
Standard +19 201 - - - - 75 E C - - - - 37 27 27 27 27 25.74 9
Standard +20 207 - - - - 77 D C - - - - 37 27 27 27 27 25.96 9
Standard +21 212 - - - - 79 D C - - - - 37 27 27 27 27 25.96 9
Standard +22 218 - - - - 80 D C - - - - 37 27 27 27 27 25.96 9
Standard +23 224 - - - - 82 D C - - - - 37 27 27 27 27 26.18 9
Standard +24 229 - - - - 84 D C - - - - 37 27 27 27 27 26.18 9
Standard +25 235 - - - - 86 D C - - - - 37 27 27 27 27 26.4 9

 

Shotel Heavy Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Heavy Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Heavy 87 - - - - 43 C - - - - - 37 27 27 27 27 22 9
Heavy +1 92 - - - - 44 C - - - - - 37 27 27 27 27 22.22 9
Heavy +2 97 - - - - 46 C - - - - - 37 27 27 27 27 22.22 9
Heavy +3 102 - - - - 48 C - - - - - 37 27 27 27 27 22.44 9
Heavy +4 108 - - - - 49 C - - - - - 37 27 27 27 27 22.44 9
Heavy +5 113 - - - - 51 B - - - - - 37 27 27 27 27 22.66 9
Heavy +6 118 - - - - 53 B - - - - - 37 27 27 27 27 22.66 9
Heavy +7 123 - - - - 55 B - - - - - 37 27 27 27 27 22.88 9
Heavy +8 128 - - - - 56 B - - - - - 37 27 27 27 27 22.88 9
Heavy +9 133 - - - - 58 B - - - - - 37 27 27 27 27 22.88 9
Heavy +10 138 - - - - 60 B - - - - - 37 27 27 27 27 23.1 9
Heavy +11 144 - - - - 61 B - - - - - 37 27 27 27 27 23.1 9
Heavy +12 149 - - - - 63 B - - - - - 37 27 27 27 27 23.1 9
Heavy +13 154 - - - - 65 B - - - - - 37 27 27 27 27 23.32 9
Heavy +14 159 - - - - 67 B - - - - - 37 27 27 27 27 23.32 9
Heavy +15 164 - - - - 68 B - - - - - 37 27 27 27 27 23.32 9
Heavy +16 169 - - - - 70 B - - - - - 37 27 27 27 27 23.54 9
Heavy +17 174 - - - - 72 B - - - - - 37 27 27 27 27 23.54 9
Heavy +18 180 - - - - 73 B - - - - - 37 27 27 27 27 23.54 9
Heavy +19 185 - - - - 75 B - - - - - 37 27 27 27 27 23.76 9
Heavy +20 190 - - - - 77 B - - - - - 37 27 27 27 27 23.76 9
Heavy +21 195 - - - - 79 B - - - - - 37 27 27 27 27 23.76 9
Heavy +22 200 - - - - 80 B - - - - - 37 27 27 27 27 23.98 9
Heavy +23 205 - - - - 82 B - - - - - 37 27 27 27 27 23.98 9
Heavy +24 211 - - - - 84 B - - - - - 37 27 27 27 27 23.98 9
Heavy +25 216 - - - - 86 B - - - - - 37 27 27 27 27 24.2 9

Shotel Keen Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Keen Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Keen 87 - - - - 40 E C - - - - 37 27 27 27 27 22 9
Keen +1 92 - - - - 43 E C - - - - 37 27 27 27 27 22.22 9
Keen +2 96 - - - - 45 E B - - - - 37 27 27 27 27 22.22 9
Keen +3 101 - - - - 47 E B - - - - 37 27 27 27 27 22.44 9
Keen +4 105 - - - - 49 E B - - - - 37 27 27 27 27 22.44 9
Keen +5 110 - - - - 51 E B - - - - 37 27 27 27 27 22.66 9
Keen +6 115 - - - - 53 E B - - - - 37 27 27 27 27 22.66 9
Keen +7 119 - - - - 55 E B - - - - 37 27 27 27 27 22.88 9
Keen +8 124 - - - - 58 E B - - - - 37 27 27 27 27 22.88 9
Keen +9 128 - - - - 60 E B - - - - 37 27 27 27 27 22.88 9
Keen +10 133 - - - - 62 E B - - - - 37 27 27 27 27 23.1 9
Keen +11 138 - - - - 64 E B - - - - 37 27 27 27 27 23.1 9
Keen +12 142 - - - - 66 E B - - - - 37 27 27 27 27 23.1 9
Keen +13 147 - - - - 68 E B - - - - 37 27 27 27 27 23.32 9
Keen +14 151 - - - - 70 E B - - - - 37 27 27 27 27 23.32 9
Keen +15 156 - - - - 73 E B - - - - 37 27 27 27 27 23.32 9
Keen +16 161 - - - - 75 E B - - - - 37 27 27 27 27 23.54 9
Keen +17 165 - - - - 77 E B - - - - 37 27 27 27 27 23.54 9
Keen +18 170 - - - - 79 E B - - - - 37 27 27 27 27 23.54 9
Keen +19 174 - - - - 81 E B - - - - 37 27 27 27 27 23.76 9
Keen +20 179 - - - - 83 E B - - - - 37 27 27 27 27 23.76 9
Keen +21 184 - - - - 86 E A - - - - 37 27 27 27 27 23.76 9
Keen +22 188 - - - - 88 E A - - - - 37 27 27 27 27 23.98 9
Keen +23 193 - - - - 90 E A - - - - 37 27 27 27 27 23.98 9
Keen +24 197 - - - - 92 E A - - - - 37 27 27 27 27 23.98 9
Keen +25 202 - - - - 94 E A - - - - 37 27 27 27 27 24.2 9

Shotel Quality Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Quality Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Quality 82 - - - - 43 D D - - - - 37 27 27 27 27 22 9
Quality +1 87 - - - - 44 D D - - - - 37 27 27 27 27 22.22 9
Quality +2 91 - - - - 46 D D - - - - 37 27 27 27 27 22.22 9
Quality +3 95 - - - - 48 D D - - - - 37 27 27 27 27 22.44 9
Quality +4 99 - - - - 49 C C - - - - 37 27 27 27 27 22.44 9
Quality +5 103 - - - - 51 C C - - - - 37 27 27 27 27 22.66 9
Quality +6 108 - - - - 53 C C - - - - 37 27 27 27 27 22.66 9
Quality +7 112 - - - - 55 C C - - - - 37 27 27 27 27 22.88 9
Quality +8 116 - - - - 56 C C - - - - 37 27 27 27 27 22.88 9
Quality +9 120 - - - - 58 C C - - - - 37 27 27 27 27 22.88 9
Quality +10 125 - - - - 60 C C - - - - 37 27 27 27 27 23.1 9
Quality +11 129 - - - - 61 C C - - - - 37 27 27 27 27 23.1 9
Quality +12 133 - - - - 63 C C - - - - 37 27 27 27 27 23.1 9
Quality +13 137 - - - - 65 C C - - - - 37 27 27 27 27 23.32 9
Quality +14 142 - - - - 67 C C - - - - 37 27 27 27 27 23.32 9
Quality +15 146 - - - - 68 C C - - - - 37 27 27 27 27 23.32 9
Quality +16 150 - - - - 70 C C - - - - 37 27 27 27 27 23.54 9
Quality +17 154 - - - - 72 C C - - - - 37 27 27 27 27 23.54 9
Quality +18 158 - - - - 73 B B - - - - 37 27 27 27 27 23.54 9
Quality +19 163 - - - - 75 B B - - - - 37 27 27 27 27 23.76 9
Quality +20 167 - - - - 77 B B - - - - 37 27 27 27 27 23.76 9
Quality +21 171 - - - - 79 B B - - - - 37 27 27 27 27 23.76 9
Quality +22 175 - - - - 80 B B - - - - 37 27 27 27 27 23.98 9
Quality +23 180 - - - - 82 B B - - - - 37 27 27 27 27 23.98 9
Quality +24 184 - - - - 84 B B - - - - 37 27 27 27 27 23.98 9
Quality +25 188 - - - - 86 B B - - - - 37 27 27 27 27 24.2 9

Shotel Fire Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Fire Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Fire 73 - 73 - - 43 D E - - - - 35.15 25.65 31.05 28.35 25.65 22 8.55
Fire +1 76 - 76 - - 44 D E - - - - 35.15 25.65 31.05 28.35 25.65 22 8.55
Fire +2 80 - 80 - - 46 D E - - - - 35.15 25.65 31.32 28.62 25.65 22 8.55
Fire +3 83 - 83 - - 48 D E - - - - 35.15 25.65 31.32 28.62 25.65 22 8.55
Fire +4 86 - 86 - - 49 D E - - - - 35.15 25.65 31.59 28.89 25.65 22 8.55
Fire +5 90 - 90 - - 51 D E - - - - 35.15 25.65 31.59 28.89 25.65 22 8.55
Fire +6 93 - 93 - - 53 D E - - - - 35.15 25.65 31.86 29.16 25.65 22 8.55
Fire +7 96 - 96 - - 55 D E - - - - 35.15 25.65 31.86 29.16 25.65 22 8.55
Fire +8 100 - 100 - - 56 D E - - - - 35.15 25.65 32.13 29.43 25.65 22 8.55
Fire +9 103 - 103 - - 58 D E - - - - 35.15 25.65 32.13 29.43 25.65 22 8.55
Fire +10 106 - 106 - - 60 D E - - - - 35.15 25.65 32.4 29.7 25.65 22 8.55
Fire +11 110 - 110 - - 61 D E - - - - 35.15 25.65 32.4 29.7 25.65 22 8.55
Fire +12 113 - 113 - - 63 D E - - - - 35.15 25.65 32.67 29.97 25.65 22 8.55
Fire +13 116 - 116 - - 65 C E - - - - 35.15 25.65 32.67 29.97 25.65 22 8.55
Fire +14 119 - 119 - - 67 C E - - - - 35.15 25.65 32.67 29.97 25.65 22 8.55
Fire +15 123 - 123 - - 68 C E - - - - 35.15 25.65 32.94 30.24 25.65 22 8.55
Fire +16 126 - 126 - - 70 C E - - - - 35.15 25.65 32.94 30.24 25.65 22 8.55
Fire +17 129 - 129 - - 72 C E - - - - 35.15 25.65 32.94 30.24 25.65 22 8.55
Fire +18 133 - 133 - - 73 C E - - - - 35.15 25.65 33.21 30.51 25.65 22 8.55
Fire +19 136 - 136 - - 75 C E - - - - 35.15 25.65 33.21 30.51 25.65 22 8.55
Fire +20 139 - 139 - - 77 C E - - - - 35.15 25.65 33.21 30.51 25.65 22 8.55
Fire +21 143 - 143 - - 79 C E - - - - 35.15 25.65 33.48 30.78 25.65 22 8.55
Fire +22 146 - 146 - - 80 C E - - - - 35.15 25.65 33.48 30.78 25.65 22 8.55
Fire +23 149 - 149 - - 82 C E - - - - 35.15 25.65 33.48 30.78 25.65 22 8.55
Fire +24 153 - 153 - - 84 C E - - - - 35.15 25.65 33.48 30.78 25.65 22 8.55
Fire +25 156 - 156 - - 86 C E - - - - 35.15 25.65 33.75 31.05 25.65 22 8.55

Shotel Flame Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Flame Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Flame 78 - 78 - - 43 E E - D - - 35.15 25.65 31.05 28.35 25.65 22 8.55
Flame +1 82 - 82 - - 44 E E - D - - 35.15 25.65 31.05 28.35 25.65 22 8.55
Flame +2 86 - 86 - - 46 E E - D - - 35.15 25.65 31.32 28.62 25.65 22 8.55
Flame+3 90 - 90 - - 48 E E - D - - 35.15 25.65 31.32 28.62 25.65 22 8.55
Flame +4 95 - 95 - - 49 E E - D - - 35.15 25.65 31.59 28.89 25.65 22 8.55
Flame +5 99 - 99 - - 51 E E - D - - 35.15 25.65 31.59 28.89 25.65 22 8.55
Flame +6 103 - 103 - - 53 E E - D - - 35.15 25.65 31.86 29.16 25.65 22 8.55
Flame +7 107 - 107 - - 55 E E - D - - 35.15 25.65 31.86 29.16 25.65 22 8.55
Flame +8 112 - 112 - - 56 E E - D - - 35.15 25.65 32.13 29.43 25.65 22 8.55
Flame +9 116 - 116 - - 58 E E - D - - 35.15 25.65 32.13 29.43 25.65 22 8.55
Flame +10 120 - 120 - - 60 E E - C - - 35.15 25.65 32.4 29.7 25.65 22 8.55
Flame +11 124 - 124 - - 61 E E - C - - 35.15 25.65 32.4 29.7 25.65 22 8.55
Flame +12 128 - 128 - - 63 E E - C - - 35.15 25.65 32.67 29.97 25.65 22 8.55
Flame +13 133 - 133 - - 65 E E - C - - 35.15 25.65 32.67 29.97 25.65 22 8.55
Flame +14 137 - 137 - - 67 E E - C - - 35.15 25.65 32.67 29.97 25.65 22 8.55
Flame +15 141 - 141 - - 68 E E - C - - 35.15 25.65 32.94 30.24 25.65 22 8.55
Flame +16 145 - 145 - - 70 E E - C - - 35.15 25.65 32.94 30.24 25.65 22 8.55
Flame +17 150 - 150 - - 72 E E - C - - 35.15 25.65 32.94 30.24 25.65 22 8.55
Flame +18 154 - 154 - - 73 E E - C - - 35.15 25.65 33.21 30.51 25.65 22 8.55
Flame +19 158 - 158 - - 75 E E - C - - 35.15 25.65 33.21 30.51 25.65 22 8.55
Flame +20 162 - 162 - - 77 E E - C - - 35.15 25.65 33.21 30.51 25.65 22 8.55
Flame +21 167 - 167 - - 79 E E - C - - 35.15 25.65 33.48 30.78 25.65 22 8.55
Flame +22 171 - 171 - - 80 E E - C - - 35.15 25.65 33.48 30.78 25.65 22 8.55
Flame +23 175 - 175 - - 82 E E - C - - 35.15 25.65 33.48 30.78 25.65 22 8.55
Flame +24 179 - 179 - - 84 E E - C - - 35.15 25.65 33.48 30.78 25.65 22 8.55
Flame +25 184 - 184 - - 86 E E - C - - 35.15 25.65 33.75 31.05 25.65 22 8.55

Shotel Lightning Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Lightning Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Lightning 73 - - 73 - 43 E D - - - - 35.15 25.65 28.35 31.05 25.65 22 8.55
Lightning +1 77 - - 77 - 44 E D - - - - 35.15 25.65 28.35 31.05 25.65 22 8.55
Lightning +2 80 - - 80 - 46 E D - - - - 35.15 25.65 28.62 31.32 25.65 22 8.55
Lightning +3 83 - - 83 - 48 E D - - - - 35.15 25.65 28.62 31.32 25.65 22 8.55
Lightning +4 87 - - 87 - 49 E D - - - - 35.15 25.65 28.89 31.59 25.65 22 8.55
Lightning +5 90 - - 90 - 51 E D - - - - 35.15 25.65 28.89 31.59 25.65 22 8.55
Lightning +6 94 - - 94 - 53 E D - - - - 35.15 25.65 29.16 31.86 25.65 22 8.55
Lightning +7 97 - - 97 - 55 E D - - - - 35.15 25.65 29.16 31.86 25.65 22 8.55
Lightning +8 101 - - 101 - 56 E D - - - - 35.15 25.65 29.43 32.13 25.65 22 8.55
Lightning +9 104 - - 104 - 58 E D - - - - 35.15 25.65 29.43 32.13 25.65 22 8.55
Lightning +10 108 - - 108 - 60 E D - - - - 35.15 25.65 29.7 32.4 25.65 22 8.55
Lightning +11 111 - - 111 - 61 E D - - - - 35.15 25.65 29.7 32.4 25.65 22 8.55
Lightning +12 115 - - 115 - 63 E D - - - - 35.15 25.65 29.97 32.67 25.65 22 8.55
Lightning +13 118 - - 118 - 65 E C - - - - 35.15 25.65 29.97 32.67 25.65 22 8.55
Lightning +14 122 - - 122 - 67 E C - - - - 35.15 25.65 29.97 32.67 25.65 22 8.55
Lightning +15 125 - - 125 - 68 E C - - - - 35.15 25.65 30.24 32.94 25.65 22 8.55
Lightning +16 128 - - 128 - 70 E C - - - - 35.15 25.65 30.24 32.94 25.65 22 8.55
Lightning +17 132 - - 132 - 72 E C - - - - 35.15 25.65 30.24 32.94 25.65 22 8.55
Lightning +18 135 - - 135 - 73 E C - - - - 35.15 25.65 30.51 33.21 25.65 22 8.55
Lightning +19 139 - - 139 - 75 E C - - - - 35.15 25.65 30.51 33.21 25.65 22 8.55
Lightning +20 142 - - 142 - 77 E C - - - - 35.15 25.65 30.51 33.21 25.65 22 8.55
Lightning +21 146 - - 146 - 79 E C - - - - 35.15 25.65 30.78 33.48 25.65 22 8.55
Lightning +22 149 - - 149 - 80 E C - - - - 35.15 25.65 30.78 33.48 25.65 22 8.55
Lightning +23 153 - - 153 - 82 E C - - - - 35.15 25.65 30.78 33.48 25.65 22 8.55
Lightning +24 156 - - 156 - 84 E C - - - - 35.15 25.65 30.78 33.48 25.65 22 8.55
Lightning +25 160 - - 160 - 86 E C - - - - 35.15 25.65 31.05 33.75 25.65 22 8.55

Shotel Sacred Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Sacred Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Sacred 69 - - - 69 43 E E - D - - 35.15 28.35 25.65 25.65 31.05 22 8.55
Sacred +1 73 - - - 73 44 E E - D - - 35.15 28.35 25.65 25.65 31.05 22 8.55
Sacred +2 78 - - - 78 46 E E - D - - 35.15 28.62 25.65 25.65 31.32 22 8.55
Sacred +3 82 - - - 82 48 E E - D - - 35.15 28.62 25.65 25.65 31.32 22 8.55
Sacred +4 87 - - - 87 49 E E - D - - 35.15 28.89 25.65 25.65 31.59 22 8.55
Sacred +5 92 - - - 92 51 E E - D - - 35.15 28.89 25.65 25.65 31.59 22 8.55
Sacred +6 96 - - - 96 53 E E - D - - 35.15 29.16 25.65 25.65 31.86 22 8.55
Sacred +7 101 - - - 101 55 E E - D - - 35.15 29.16 25.65 25.65 31.86 22 8.55
Sacred +8 105 - - - 105 56 E E - D - - 35.15 29.43 25.65 25.65 32.13 22 8.55
Sacred +9 110 - - - 110 58 E E - D - - 35.15 29.43 25.65 25.65 32.13 22 8.55
Sacred +10 115 - - - 115 60 E E - C - - 35.15 29.7 25.65 25.65 32.4 22 8.55
Sacred +11 119 - - - 119 61 E E - C - - 35.15 29.7 25.65 25.65 32.4 22 8.55
Sacred +12 124 - - - 124 63 E E - C - - 35.15 29.97 25.65 25.65 32.67 22 8.55
Sacred +13 128 - - - 128 65 E E - C - - 35.15 29.97 25.65 25.65 32.67 22 8.55
Sacred +14 133 - - - 133 67 E E - C - - 35.15 29.97 25.65 25.65 32.67 22 8.55
Sacred +15 138 - - - 138 68 E E - C - - 35.15 30.24 25.65 25.65 32.94 22 8.55
Sacred +16 142 - - - 142 70 E E - C - - 35.15 30.24 25.65 25.65 32.94 22 8.55
Sacred +17 147 - - - 147 72 E E - C - - 35.15 30.24 25.65 25.65 32.94 22 8.55
Sacred +18 151 - - - 151 73 E E - C - - 35.15 30.51 25.65 25.65 33.21 22 8.55
Sacred +19 156 - - - 156 75 E E - C - - 35.15 30.51 25.65 25.65 33.21 22 8.55
Sacred +20 161 - - - 161 77 E E - C - - 35.15 30.51 25.65 25.65 33.21 22 8.55
Sacred +21 165 - - - 165 79 E E - C - - 35.15 30.78 25.65 25.65 33.48 22 8.55
Sacred +22 170 - - - 170 80 E E - C - - 35.15 30.78 25.65 25.65 33.48 22 8.55
Sacred +23 174 - - - 174 82 E E - C - - 35.15 30.78 25.65 25.65 33.48 22 8.55
Sacred +24 179 - - - 179 84 E E - C - - 35.15 30.78 25.65 25.65 33.48 22 8.55
Sacred +25 184 - - - 184 86 E E - C - - 35.15 31.05 25.65 25.65 33.75 22 8.55

Shotel Magic Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Magic Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Magic 69 69 - - - 43 E E D - - - 35.15 31.05 25.65 25.65 28.35 22 8.55
Magic +1 73 73 - - - 44 E E D - - - 35.15 31.05 25.65 25.65 28.35 22 8.55
Magic +2 78 78 - - - 46 E E D - - - 35.15 31.32 25.65 25.65 28.62 22 8.55
Magic +3 82 82 - - - 48 E E D - - - 35.15 31.32 25.65 25.65 28.62 22 8.55
Magic +4 87 87 - - - 49 E E D - - - 35.15 31.59 25.65 25.65 28.89 22 8.55
Magic +5 92 92 - - - 51 E E D - - - 35.15 31.59 25.65 25.65 28.89 22 8.55
Magic +6 96 96 - - - 53 E E D - - - 35.15 31.86 25.65 25.65 29.16 22 8.55
Magic +7 101 101 - - - 55 E E D - - - 35.15 31.86 25.65 25.65 29.16 22 8.55
Magic +8 105 105 - - - 56 E E D - - - 35.15 32.13 25.65 25.65 29.43 22 8.55
Magic +9 110 110 - - - 58 E E C - - - 35.15 32.13 25.65 25.65 29.43 22 8.55
Magic +10 115 115 - - - 60 E E C - - - 35.15 32.4 25.65 25.65 29.7 22 8.55
Magic +11 119 119 - - - 61 E E C - - - 35.15 32.4 25.65 25.65 29.7 22 8.55
Magic +12 124 124 - - - 63 E E C - - - 35.15 32.67 25.65 25.65 29.97 22 8.55
Magic +13 128 128 - - - 65 E E C - - - 35.15 32.67 25.65 25.65 29.97 22 8.55
Magic +14 133 133 - - - 67 E E C - - - 35.15 32.67 25.65 25.65 29.97 22 8.55
Magic +15 138 138 - - - 68 E E C - - - 35.15 32.94 25.65 25.65 30.24 22 8.55
Magic +16 142 142 - - - 70 E E C - - - 35.15 32.94 25.65 25.65 30.24 22 8.55
Magic +17 147 147 - - - 72 E E C - - - 35.15 32.94 25.65 25.65 30.24 22 8.55
Magic +18 151 151 - - - 73 E E C - - - 35.15 33.21 25.65 25.65 30.51 22 8.55
Magic +19 156 156 - - - 75 E E C - - - 35.15 33.21 25.65 25.65 30.51 22 8.55
Magic +20 161 161 - - - 77 E E C - - - 35.15 33.21 25.65 25.65 30.51 22 8.55
Magic +21 165 165 - - - 79 E E C - - - 35.15 33.48 25.65 25.65 30.78 22 8.55
Magic +22 170 170 - - - 80 E E C - - - 35.15 33.48 25.65 25.65 30.78 22 8.55
Magic +23 174 174 - - - 82 E E C - - - 35.15 33.48 25.65 25.65 30.78 22 8.55
Magic +24 179 179 - - - 84 E E C - - - 35.15 33.48 25.65 25.65 30.78 22 8.55
Magic +25 184 184 - - - 86 E E C - - - 35.15 33.75 25.65 25.65 31.05 22 8.55

Shotel Cold Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Cold Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Cold 78 62 - - - 43 E D D - - frostbite status effect elden ring wiki guide 25px(66) 35.15 28.35 25.65 25.65 25.65 22 8.55
Cold +1 81 65 - - - 44 E D D - - frostbite status effect elden ring wiki guide 25px(67) 35.15 28.35 25.65 25.65 25.65 22 8.55
Cold +2 85 68 - - - 46 E D D - - frostbite status effect elden ring wiki guide 25px(69) 35.15 28.62 25.65 25.65 25.65 22 8.55
Cold +3 88 71 - - - 48 E D D - - frostbite status effect elden ring wiki guide 25px(70) 35.15 28.62 25.65 25.65 25.65 22 8.55
Cold +4 92 74 - - - 49 E C D - - frostbite status effect elden ring wiki guide 25px(72) 35.15 28.89 25.65 25.65 25.65 22 8.55
Cold +5 95 76 - - - 51 E C D - - frostbite status effect elden ring wiki guide 25px(73) 35.15 28.89 25.65 25.65 25.65 22 8.55
Cold +6 99 79 - - - 53 E C D - - frostbite status effect elden ring wiki guide 25px(75) 35.15 29.16 25.65 25.65 25.65 22 8.55
Cold +7 102 82 - - - 55 E C D - - frostbite status effect elden ring wiki guide 25px(77) 35.15 29.16 25.65 25.65 25.65 22 8.55
Cold +8 106 85 - - - 56 E C D - - frostbite status effect elden ring wiki guide 25px(78) 35.15 29.43 25.65 25.65 25.65 22 8.55
Cold +9 109 88 - - - 58 E C D - - frostbite status effect elden ring wiki guide 25px(80) 35.15 29.43 25.65 25.65 25.65 22 8.55
Cold +10 113 91 - - - 60 E C D - - frostbite status effect elden ring wiki guide 25px(81) 35.15 29.43 25.65 25.65 25.65 22 8.55
Cold +11 116 93 - - - 61 E C D - - frostbite status effect elden ring wiki guide 25px(83) 35.15 29.7 25.65 25.65 25.65 22 8.55
Cold +12 120 96 - - - 63 E C D - - frostbite status effect elden ring wiki guide 25px(85) 35.15 29.7 25.65 25.65 25.65 22 8.55
Cold +13 123 99 - - - 65 D C D - - frostbite status effect elden ring wiki guide 25px(86) 35.15 29.7 25.65 25.65 25.65 22 8.55
Cold +14 127 102 - - - 67 D C D - - frostbite status effect elden ring wiki guide 25px(88) 35.15 29.97 25.65 25.65 25.65 22 8.55
Cold +15 130 105 - - - 68 D C D - - frostbite status effect elden ring wiki guide 25px(89) 35.15 29.97 25.65 25.65 25.65 22 8.55
Cold +16 134 107 - - - 70 D C D - - frostbite status effect elden ring wiki guide 25px(91) 35.15 30.24 25.65 25.65 25.65 22 8.55
Cold +17 137 110 - - - 72 D C D - - frostbite status effect elden ring wiki guide 25px(92) 35.15 30.24 25.65 25.65 25.65 22 8.55
Cold +18 141 113 - - - 73 D B D - - frostbite status effect elden ring wiki guide 25px(94) 35.15 30.24 25.65 25.65 25.65 22 8.55
Cold +19 144 116 - - - 75 D B D - - frostbite status effect elden ring wiki guide 25px(96) 35.15 30.51 25.65 25.65 25.65 22 8.55
Cold +20 148 119 - - - 77 D B D - - frostbite status effect elden ring wiki guide 25px(97) 35.15 30.51 25.65 25.65 25.65 22 8.55
Cold +21 151 121 - - - 79 D B D - - frostbite status effect elden ring wiki guide 25px(99) 35.15 30.51 25.65 25.65 25.65 22 8.55
Cold +22 155 124 - - - 80 D B D - - frostbite status effect elden ring wiki guide 25px(100) 35.15 30.78 25.65 25.65 25.65 22 8.55
Cold +23 158 127 - - - 82 D B D - - frostbite status effect elden ring wiki guide 25px(102) 35.15 30.78 25.65 25.65 25.65 22 8.55
Cold +24 162 130 - - - 84 D B D - - frostbite status effect elden ring wiki guide 25px(104) 35.15 30.78 25.65 25.65 25.65 22 8.55
Cold +25 165 133 - - - 86 D B C - - frostbite status effect elden ring wiki guide 25px(105) 35.15 31.05 25.65 25.65 25.65 22 8.55

Shotel Poison Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Poison Affinity Ashes of War.

Elden Ring display values for poison and blood include buildup added by scaling via the Arcane Stat. The values on this table reflect the default values only. Your own Arcane Scaling will alter the number while inside the game. If you don't meet the arcane requirements for an arcane-scaling passive then buildup will show as 60% of the base values.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Poison 78 - - - - 43 E D - - D poison status effect elden ring wiki guide 25px(66) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +1 82 - - - - 44 E D - - D poison status effect elden ring wiki guide 25px(67) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +2 87 - - - - 46 E D - - D poison status effect elden ring wiki guide 25px(68) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +3 92 - - - - 48 E C - - D poison status effect elden ring wiki guide 25px(69) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +4 97 - - - - 49 E C - - D poison status effect elden ring wiki guide 25px(70) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +5 102 - - - - 51 E C - - D poison status effect elden ring wiki guide 25px(71) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +6 106 - - - - 53 E C - - D poison status effect elden ring wiki guide 25px(73) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +7 111 - - - - 55 E C - - D poison status effect elden ring wiki guide 25px(74) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +8 116 - - - - 56 E C - - D poison status effect elden ring wiki guide 25px(75) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +9 121 - - - - 58 E C - - D poison status effect elden ring wiki guide 25px(76) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +10 126 - - - - 60 E C - - D poison status effect elden ring wiki guide 25px(77) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +11 130 - - - - 61 E C - - D poison status effect elden ring wiki guide 25px(79) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +12 135 - - - - 63 E C - - D poison status effect elden ring wiki guide 25px(80) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +13 140 - - - - 65 D C - - D poison status effect elden ring wiki guide 25px(81) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +14 145 - - - - 67 D C - - D poison status effect elden ring wiki guide 25px(82) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +15 149 - - - - 68 D C - - D poison status effect elden ring wiki guide 25px(83) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +16 154 - - - - 70 D C - - D poison status effect elden ring wiki guide 25px(85) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +17 159 - - - - 72 D C - - D poison status effect elden ring wiki guide 25px(86) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +18 164 - - - - 73 D B - - D poison status effect elden ring wiki guide 25px(87) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +19 169 - - - - 75 D B - - D poison status effect elden ring wiki guide 25px(88) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +20 173 - - - - 77 D B - - D poison status effect elden ring wiki guide 25px(89) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +21 178 - - - - 79 D B - - D poison status effect elden ring wiki guide 25px(90) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +22 183 - - - - 80 D B - - D poison status effect elden ring wiki guide 25px(92) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +23 188 - - - - 82 D B - - D poison status effect elden ring wiki guide 25px(93) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +24 193 - - - - 84 D B - - D poison status effect elden ring wiki guide 25px(94) 35.15 25.65 25.65 25.65 25.65 22 9
Poison +25 197 - - - - 86 D B - - D poison status effect elden ring wiki guide 25px(95) 35.15 25.65 25.65 25.65 25.65 22 9

Shotel Blood Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Blood Affinity Ashes of War.

Elden Ring display values for poison and blood include buildup added by scaling via the Arcane Stat. The values on this table reflect the default values only. Your own Arcane Scaling will alter the number while inside the game. If you don't meet the arcane requirements for an arcane-scaling passive then buildup will show as 60% of the base values.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Blood 78 - - - - 43 E D - - D hemorrhage status effect elden ring wiki guide 25px(57) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +1 82 - - - - 44 E D - - D hemorrhage status effect elden ring wiki guide 25px(58) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +2 87 - - - - 46 E D - - D hemorrhage status effect elden ring wiki guide 25px(59) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +3 92 - - - - 48 E C - - D hemorrhage status effect elden ring wiki guide 25px(60) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +4 97 - - - - 49 E C - - D hemorrhage status effect elden ring wiki guide 25px(61) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +5 102 - - - - 51 E C - - D hemorrhage status effect elden ring wiki guide 25px(62) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +6 106 - - - - 53 E C - - D hemorrhage status effect elden ring wiki guide 25px(63) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +7 111 - - - - 55 E C - - D hemorrhage status effect elden ring wiki guide 25px(64) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +8 116 - - - - 56 E C - - D hemorrhage status effect elden ring wiki guide 25px(65) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +9 121 - - - - 58 E C - - D hemorrhage status effect elden ring wiki guide 25px(66) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +10 126 - - - - 60 E C - - D hemorrhage status effect elden ring wiki guide 25px(67) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +11 130 - - - - 61 E C - - D hemorrhage status effect elden ring wiki guide 25px(68) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +12 135 - - - - 63 E C - - D hemorrhage status effect elden ring wiki guide 25px(69) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +13 140 - - - - 65 D C - - D hemorrhage status effect elden ring wiki guide 25px(70) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +14 145 - - - - 67 D C - - D hemorrhage status effect elden ring wiki guide 25px(71) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +15 149 - - - - 68 D C - - D hemorrhage status effect elden ring wiki guide 25px(72) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +16 154 - - - - 70 D C - - D hemorrhage status effect elden ring wiki guide 25px(73) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +17 159 - - - - 72 D C - - D hemorrhage status effect elden ring wiki guide 25px(74) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +18 164 - - - - 73 D B - - D hemorrhage status effect elden ring wiki guide 25px(75) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +19 169 - - - - 75 D B - - D hemorrhage status effect elden ring wiki guide 25px(76) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +20 173 - - - - 77 D B - - D hemorrhage status effect elden ring wiki guide 25px(77) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +21 178 - - - - 79 D B - - D hemorrhage status effect elden ring wiki guide 25px(78) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +22 183 - - - - 80 D B - - D hemorrhage status effect elden ring wiki guide 25px(79) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +23 188 - - - - 82 D B - - D hemorrhage status effect elden ring wiki guide 25px(80) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +24 193 - - - - 84 D B - - D hemorrhage status effect elden ring wiki guide 25px(81) 35.15 25.65 25.65 25.65 25.65 22 8.55
Blood +25 197 - - - - 86 D B - - D hemorrhage status effect elden ring wiki guide 25px(82) 35.15 25.65 25.65 25.65 25.65 22 8.55

 

Shotel Occult Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Occult Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Shotel Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Occult 82 - - - - 43 E E - - C - 37 27 27 27 27 22 9
Occult +1 87 - - - - 44 E E - - C - 37 27 27 27 27 22.22 9
Occult +2 92 - - - - 46 E E - - C - 37 27 27 27 27 22.22 9
Occult +3 97 - - - - 48 E E - - C - 37 27 27 27 27 22.44 9
Occult +4 102 - - - - 49 E E - - C - 37 27 27 27 27 22.44 9
Occult +5 107 - - - - 51 E E - - C - 37 27 27 27 27 22.66 9
Occult +6 112 - - - - 53 E E - - C - 37 27 27 27 27 22.66 9
Occult +7 117 - - - - 55 E E - - C - 37 27 27 27 27 22.88 9
Occult +8 122 - - - - 56 E D - - C - 37 27 27 27 27 22.88 9
Occult +9 127 - - - - 58 E D - - C - 37 27 27 27 27 22.88 9
Occult +10 132 - - - - 60 E D - - C - 37 27 27 27 27 23.1 9
Occult +11 137 - - - - 61 E D - - B - 37 27 27 27 27 23.1 9
Occult +12 142 - - - - 63 E D - - B - 37 27 27 27 27 23.1 9
Occult +13 147 - - - - 65 E D - - B - 37 27 27 27 27 23.32 9
Occult +14 152 - - - - 67 E D - - B - 37 27 27 27 27 23.32 9
Occult +15 157 - - - - 68 E D - - B - 37 27 27 27 27 23.32 9
Occult +16 162 - - - - 70 E D - - B - 37 27 27 27 27 23.54 9
Occult +17 167 - - - - 72 E D - - B - 37 27 27 27 27 23.54 9
Occult +18 172 - - - - 73 E D - - B - 37 27 27 27 27 23.54 9
Occult +19 177 - - - - 75 E D - - B - 37 27 27 27 27 23.76 9
Occult +20 182 - - - - 77 E D - - B - 37 27 27 27 27 23.76 9
Occult +21 187 - - - - 79 E D - - B - 37 27 27 27 27 23.76 9
Occult +22 192 - - - - 80 E D - - B - 37 27 27 27 27 23.98 9
Occult +23 197 - - - - 82 E D - - B - 37 27 27 27 27 23.98 9
Occult +24 202 - - - - 84 E D - - B - 37 27 27 27 27 23.98 9
Occult +25 207 - - - - 86 E D - - B - 37 27 27 27 27 24.2 9

 

 

 




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    • Anonymous

      Lightest weapon in the game that can take Seppuku. Can be useful to proc White Mask and Lord of Blood talisman for your main weapon. Instant +30% dmg for 20 sec.

      • Anonymous

        Light right-handed weapon infused with Flaming Strike. Followed by Carian Slicer/ Catch Flame, on the left hand.

        • Anonymous

          Ah, ol' faithful. The Yellow Lantern Ring of Souls games.

          I've put fear into the heart of many a player with this bad boy.

          • Anonymous

            My god does this thing blow. Tried it in my latest run, wanted to cosplay as Death from puss in boots and I was blown away by the embarassing damage.
            Please do yourself a favour and go for the Eclipse shotel instead.

            • Anonymous

              Could someone explain how the Arcane scaling work on blood affinity? For example with this weapon it scales D, B, D. Would I get the full benefit out of the damage from just putting points into dexs?

              • Anonymous

                Giving shotel weapons thrust damage would make them so much better, and they should have it because that tip is going directly to your enemy.
                It should've always done thrust tbh.

                • Anonymous

                  should've given it the scythe crit animation where you rake it across their back, it looks so weird currently

                  • If you play with a cool and interesting build, I'll use dual Eochaids on my Dex/Arc build and we'll have a good fight. But if you wanna shield turtle, I got two of these (one with endure) occult infused in my back pocket with your name on em.

                    • Anonymous

                      Thrusting this or the others shotels into someone after getting a riposte or a backstab just looks so wrong lol. Wish they gave them something like the axe animation instead.

                      • Anonymous

                        I enjoy surprising my enemies while dual-wielding these, shouting "Welcome to the shotel motel, mother*****s! You can check in, but you can't check out!"

                        • Anonymous

                          if you want a reason to use this weapon, the shotel's shield pierce applies to the storm blade AoW
                          it even gets better if you put an elemental infusion on the shotel

                          • Anonymous

                            My go to against fp shield. Slap 2 of these on and use dragonbolts blessing. Sepuku in left hand or if you want to get extra do both. Watch out for shield crash

                            • Anonymous

                              Looking up some weapons before I do my communist build , this and eclipse shotel seem like a pretty good choice

                              • Anonymous

                                Today is 6/6/2022, playing on patch 1.04. Another comment in this thread claims that if you dual wield curved swords and one of them is a shotel, you will never bounce off of shields. After testing this myself, I can sadly say that this claim is false. My test subjects were the greatshield wielding Godrick soldiers and knights, and my weapons were a +5 shotel and +4 shamshir. I would use the powerstanced attack when these enemies were blocking, and I bounced every time. Tried it with the shotel in the off hand and the main hand and each time I obtained the same result. Additionally, when using the shotel one handed in the main hand I also would bounce off of the enemy's greatshield. If I two handed the shotel I would not bounce off enemy greatshields, but I obtained the same result when I two handed the shamshir as well so it is not a trait unique to the shotel. I really wanted their claims to be true as being an anti-shield powerstance build was my intended goal for this playthrough, so it is a shame it didn't work when tested.

                                However to end on a positive note, I did find out something else in my testing, namely that ashes of war performed with the shotel gain the shield chip effect. When using the storm blade ash of war, the projectile would hit for 163 damage against the Godrick knight. When the Godrick knight was blocking, the storm blade ash of war did 73 damage. Swapping storm blade onto the shamshir and repeating the test showed that while it did more damage (don't recall the exact number but it was around 220) to the knight when they were not blocking, when they were blocking I was only doing approximately 30 damage. So it appears that using ashes of war on the shotel will chip through for about 45-ish% damage.

                                • Anonymous

                                  I wonder how much this will be used in pvp, now that most people have traded their shields for dual weapons and pog-sorceries

                                  • Anonymous

                                    The Shotel is slept on.

                                    it does not merely have 40% block piercing - the shape of the weapon GENERALLY results in your swings simply going AROUND the shield and conveniently poking almost all enemies right in the eyes. One or two jump attacks or a jump attack followed by a second l1 will stagger even knight enemies. On the off chance your swing DOESNT get around the shield, it does still do damage. perhaps most importantly, if powerstanced with a normal shaped curve sword (such as scav curved sword) while the normal CS will be blocked, it no longer bounces off the shield, letting you continue to combo with both - making it much safer to swing at a shielded enemy when in a sticky situation.

                                    And I just want to reiterate again that due to its bizarre shape it is uncannily good at producing headshots which inflict tons of poise damage.

                                    At only 2 weight, this weapon is NOT intended to be your go-to main weapon that you are dual-wielding. Instead, try power stancing any other two CS and having this weapon in either of your second slots; when you encounter a shielded enemy bust it out, then put it back away. Really works phenomenally well in the off hand. Hence, the low AR is not really a hindrance to this weapon; it is a specialty weapon that you can use to deal with a weakness of normal curved swords.

                                    Finally, everyone is pretty thoroughly obsessed with the scavenger curved sword and for god knows what reason putting bleed on it. Unlike some other weapon classes, all of the CS's have identical bleed build up with a blood infusion. So your shotel will let you apply bleed past shields, without bouncing, and the only bleed buildup you are "sacrificing" is if you had seppuku on whatever other CS you were using.

                                    In general I kinda think the curved swords are not being quite properly used in the meta. IMO they are exceptionally high DPS weapons that suffer against shields and enemies with long reach or that cannot be approached safely. Their light weight lets you compensate for these shortcomings by adding more tools to your kit - for example a whip or crossbow to add some range, a parrying shield, or a seal for buffs and ranged attacks, or a dagger with redmane to force a poise break and a huge crit (crits being another weakness of curved swords).

                                    • This weapon has 2 things going for it. It is 2lbs (which may be the lightest non-dagger/fist) & the Heavy attacks have unusually high stagger effect which other curved swords do not have.

                                      Due to the low AR (about 50 - 60 less than other Curved Swords) this is a status effect weapon where you should on focus on bleed/poison (preferably bleed).

                                      Attacks should probably weave in lots of heavy attacks to leverage the good parts of this weapon, even if duel wielding.

                                      When considering the Curved sword single or powerstance moveset, the weight of the weapon, and the length of the weapon this is a better option than daggers in all aspects. If you are comparing to other Curved Swords, you use this for the Heavy Attack stagger (which is useless when duel wielding).

                                      The reason I reference daggers is because if you are using the blue dancer charm or using a lightweight build this weapon begins to shine as the blue dancer charm begins to add an additional 25 - 50 at points on your AR depending on your weight & weapon AR.

                                      Also due to the weapon not scaling that well for damage it is possible to add bleed affinity and keep dexterity at base stats or low to focus on other stats (like Arcane) for the majority of the game. This will give you a very flexible low weight or light build.

                                      • Anonymous

                                        This is a weapon where you don't focus on the AR, reason being, is this weapon has about 50 - 60 AR than other curved swords, but it is one of the lightest, if not the lightest non dagger/fist weapons at 2.0 lbs and the R2s on this have immense stagger potential that the other curved swords don't have.

                                        If you are doing anything with a light build such as blue dancer charm, I would recommended sticking to bleed on this since the damage output is low and weaving in heavy R2s for stagger effects that daggers/other curved swords don't have.

                                        • Anonymous

                                          A scaling is nowhere near enough to justify that base damage
                                          most other curved swords will be doing +60 damage at 80 dex

                                          only use this if you really want that shield piercing, but at that point use bloodhound claws because at least it gives you some good bleed

                                          • Anonymous

                                            What does it mean by getting past an enemies guard? I tried attacking some soldiers with shields and they were still able to block the R1 and R2 swings. Does more damage get through the block than other weapons, or is there a special attack that bypasses shields? Or does it only bypass guarding with weapons not shields?

                                            • Anonymous

                                              What does it mean by getting past an enemies guard? I tried attacking some soldiers with shields and they were still able to block the R1 and R2 swings. Does more damage get through the block than other weapons, or is there a special attack that bypasses shields? Or does it only bypass guarding with weapons not shields?

                                              • Anonymous

                                                What's the deal with it being able to slip through enemy guards? I'm trying to use it but it still just bounces off enemy shields and does insignificant damage. I've tested it against my bestoc and it does exactly double damage when hitting a shield despite not being upgraded quite as high and having significantly lower damage, but 12 damage in place of 6 isn't much of an improvement. At such low damage values I'd rather just have some element to damage through the shield.

                                                • Anonymous

                                                  Me: "Woohoo! Powerstancing is back, now I can give the Shotels the love they deserve when they weren't paired weapons in DS3."
                                                  Elden Ring: *Only one Shotel per playthrough*

                                                  • Anonymous

                                                    The shotel is sold at the merchant found at Siofra (sp?) River. If you were exploring, you no doubt came across the flower mini boss that has a mob of smaller flowers. In that alcove right above it, the merchant is there. You can't get there normally, so you have to work your way around. Nearby you should see a wooden tower guarded by a couple followers and shocky balls. You can scale that area, and work your way to the merchant that way. It's pretty straight forward, keep an eye out for messages to help point you in the right direction. That merchant is also where you can buy some sword key stones too, which I recommend you do since they aren't as plentiful.

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