Sleep

Status Effect

sleep status effect elden ring wiki guide 100px
Effect Puts the target to sleep
Mitigated by Clarifying Cured Meat
Clarifying Horn Charm
Cured by Stimulating Boluses
Lucidity
Resistive Stat Focus

Sleep is a Status Effect in Elden Ring. Status Effects are various buffs or ailments that apply either a beneficial or detrimental effect to the target. Status Effects can be applied on both enemies and players alike. Status Effects are triggered after a buildup meter is filled by repeated application of attacks that cause the effect. Both players and enemies can have varying resistances to a given Status Effect.

 

Elden Ring Sleep Guide

Sleep is a status effect that builds up through repeated application of the effect. Sleep is inflicted via various means including Weapons, Skills, and Consumables. Once the sleep meter is filled, the effect is triggered and the target is put to sleep, rendering them vulnerable to a Critical Attack.

 

Sleep Effects in Elden Ring

The Sleep effect puts a target to sleep, rendering them unable to move or attack. The Sleep status is useful for avoiding difficult encounters or putting enemies in a vulnerable state and allowing for a Critical Attack which deals Critical Damage.

  • Enemies inflicted with sleep are stunned for 60 seconds or until they are hit.
  • Players inflicted with sleep by other players are stunned for roughly 1 second.
  • Sleep drains the target's FP by (Max FP * 0.1) + 30.
  • The Sleep effect can be mitigated by raising your Focus. Focus can be improved by adding points into Mind.
  • Other players cannot be riposted when put to sleep, but it does give enough time to get in a charged R2 in most cases

 

Elden Ring Sleep Effect on Players

This section lists information pertaining to the Sleep effect and its relation to Players

 

Sleep Sources (Weapons)

The following weapons cause the Sleep effect:

Sleep Sources (Skills & Spells)

The following Skills & Spells cause the Sleep effect:

Sleep Sources (Others)

The following are other sources of the Sleep effect:

 

 

Elden Ring Sleep Effect on Enemies

This section lists information pertaining to the Sleep effect and its relation to Enemies and Bosses.

 

Enemies that cause Sleep

The following Enemies and Bosses can inflict the Sleep effect on players:

  • Enemy
  • Boss

 

Sleep Vulnerable

The following Enemies and Bosses are weak to the Sleep effect. Weakness indicates a target has a much lower threshold for the effect, requiring fewer applications to fill the build up meter and trigger the effect.

Sleep Resistant

The following Enemies and Bosses are resistant to the Sleep effect. Resistance indicates a target has a much higher threshold for the effect, requiring many more applications to fill the build up meter and finally trigger the effect.

 

 

Elden Ring Sleep Notes & Tips

  • Notes & Tips go here.

 

Status Effects in Elden Ring
Blight  ♦  Death Blight  ♦  Frostbite  ♦  Hemorrhage  ♦  Madness  ♦  Poison  ♦  Scarlet Rot



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    • Anonymous

      awesome status effect. but definitely needs more weapons and spells. if DLC focuses on miquella lore, then we would likely get st trina lore too, and as a result more sleep weapons.

      • Anonymous

        It should be specifically stated that the pale skinny guys with the ghostflame torches in Nokron, Eternal City site of grace, have 0 sleep immunity and, for some reason, instantly fall asleep, no matter the amount of sleep put onto them.

        • Anonymous

          The idea of sleep is a cool idea, but in practise garbage just like madness and I wish it never was in the game as it is right now. Here's why:

          In PvE enemies can fall asleep, but once they do if you hit'em they will wake up again. This in itself makes sleep almost useless compared to other hyper aggressive status effects because if you attack at the time they go to sleep you will reset it and they will wake up again.
          Basically losing the power of getting a free critical on the enemy which I find to be the whole point of sleep in PvE.

          In PvP it's utterly broken. They reward people to miss, no I mean it, literally. If you dual wield the Sword of St Trina and attack another player, even if they dodge they will still get a high amount of sleep status. It can take about 2 missed dual wielded hits to make the other player fall asleep and then they've gotten themselves into a situation wher they can get hit two times in a row so they lose 50 - 75 % of their health.

          So what's the good part?

          Well in PvP you can kill anyone unless you're brain dead with Dual wielded Sword of St Trina.

          In PvE it's actually useful against a couple foes. Godskin Duo of course one of few who actually is weak against sleep and is almost recommended to use sleep against. In Dragonbarrow Cave the early stages you can use Sword of St Trina as prisoner to sleep one Beastman to kill the other allowing you to get a rather big rune purse early on. Other than that I think there's much better options in PvE unfortuantly and I think throwing pots or sleep arrows are better than using a Sword.

          In conclusion: Do I think sleep should be removed? No. But I do think it needs more counters and also that they fix so missed attacks wont make people fall asleep. Same idea goes for frost, madness, bleed, poison. Missed attacks should not be rewarded, that's just plain stupid.

          • Anonymous

            I think this is probably a useless interaction but it seems that sleep in PvE causes enemies to unlock from the player. If you sleep a crystal miner that uses those glintstone pebble consumables, it'll finish its animation (activating the consumable) and when it starts going into the sleep state, the mini-glintstone pebbles will just shoot at its feet.

            • Anonymous

              I think i bumped into a giant crab in liurnia that hit me with an attack that inflicted sleep. I was completely shocked

              • Anonymous

                Sleep pots work great on runebears, and just one usually sends it off to sleepy time. Consider using one if you need a breather in the middle of combat.

                • Anonymous

                  Against Godskin duo there is a sound effect and a purple glow on them when using sword of st trina like if the sleep status effect was triggered but they don't fall asleep

                  • Anonymous

                    Anyone else realize that inescapable frenzy cannot grab players who are asleep? Is this a bug or an intended mechanic? Seems weird to me since the incarnation goes through shields, but even after the pain of making a target player go to sleep AND be close to you, you are not allowed to land inescapable frenzy.

                    • Anonymous

                      Cleanrot Knights are highly resistant/immune. Even if you proc the effect, it stuns them for like 2 seconds and then they shake it off.

                      • Anonymous

                        In Ds3, frost was a newly introduced mechanic but was yet very underutilized , so in response ashes of ariandel came out and we got more frost related content
                        So now knowing that miquella is st trina and that miquella is the only demigod we don’t fight (besides ranni) how likely is it that the/one of the dlc’s will be centered around sleep?

                        • Anonymous

                          Pretty sure this is bugged atm. Godskin noble, who's weak against sleep, seems to ignoring the fact that he's supposed to be sleeping. The animation goes off but he just keeps fighting. Wasted hours farming materials just for this to be bugged. Love it...

                          • Anonymous

                            If a Sleep affinity was ever added, maybe it could be an opportunity to add a mixed faith/int affinity? Considering the sword scales with int, the torch with faith, and the pot with arcane its a toss up on which would be used for scaling.

                            • Anonymous

                              I don't know much about PvP, but for PvE, this ailment is very good to use. Helps with crowd-control, I remember using it in the Godskin Duo fight on my 1st playthrough. Put one of them to sleep and attack the other; rinse and repeat until victory. Also can help for creating opportunities for backstabs, if you're someone that relies on that a lot. Generally can also just be used to avoid enemy encounters, or even facilitate raiding enemy camps.
                              Just wish there was a way to buy an infinite amount of St. Trina's arrows, right now the only infinite source is by farming. In a future DLC, perhaps?

                              • Anonymous

                                There's a giant crab in academy town that spews a sleeping mist. It's right next to the scarab that drops Charge Through ash.


                                are there really no other Sleep-inflicting enemies in the game? lol

                                • Anonymous

                                  This status effect definitely needs a nerf in pvp it has the same issue as madness except without the damage part.

                                  • Anonymous

                                    I realise this is probably a stupid question but not entirely unprecedented in From games, if I remember right getting cursed in the first dark souls did permanent damage to your HP until you got whatever the remedy for it was, but again if I remember right the remedy for being cursed wasn't exactly common or easy to find, I think there was one merchant who had limited stock of the curse remedy but I cant remember if it dropped from any enemies as well. So when it says the sleep status effect drains the affected's FP is that a temporary debuff that last's as long as the status effect or is it a permanent hit to the players FP?

                                    • Anonymous

                                      If you plan on dual wielding, put the sleep sword(weapon) in the left hand. It tends to attack last with combos.

                                      If sleep is in the main hand u risk sleeping the target, and instantly waking it.

                                      • Anonymous

                                        What sucks is that most of the enemies that can be put to sleep are weak enemies who you will probably be killing quite quickly anyways and won't need it. It's the strong enemies like the dual sword wielding Banished Knights that it would help on. Well, at least Godskin's can be put to sleep. That is incredibly helpful.

                                        • Anonymous

                                          Seems to be extremely rare to have enemies using it. I'm on Crumbling Farum Azula and only fought maybe 1 or 2 enemies who inflict it. Heck, Fremz is more common than this effect.

                                          • Anonymous

                                            When Sleep Procs, bigger enemies will finish whatever animation they're doing before they crash. Hitting them before the animation finishes and they crash will instantly clear the effect. Be methodical with this one.

                                            • Anonymous

                                              Considering this is one of the least used status effects in the game (I think only one giant crab variant inflicts it?), I imagine it will be a center piece for a dlc if/when we do get one. Especially probable if we get a Miquella dlc like people believe and if they implement the "St. Trina is Miquella" cut content.

                                              • Anonymous

                                                When you meet Ranni the first time at the church of elleh the ground is covered in purple mist and kale is sleeping

                                                • Anonymous

                                                  torch uses faith, sword uses int, and the pot uses arcane
                                                  and as far as i can tell the stats dont even scale the buildup at all.

                                                  • Anonymous

                                                    Will give you a free charged R2 on a player/npc if proc'd. Grab a really big weapon, and boost your charged attacks with Axe Talisman and Spiked Cracked Tear. It's gonna hurt real bad.

                                                    • After some build shenanigans I have found two uses for it in PvP. If you stuff a pulley crossbow with three sleep bolts and off-hand it, you can often sleep a player with a full combo BUT if they get slept in only 2 bolts, the third one will wake them up immediately. Alternatively, if you dual wield Trina's swords, you can capitalize on the sleep by hitting with a jump attack (raptor's feathers + claw talisman) for some hefty damage. With those methods it'll never be meta but it's at least viable. Kinda stupid how it stuns for less time than madness and you can't riposte a sleeping player like you can with enemies, though.

                                                      • Anonymous

                                                        Can confirm this is bugged and only works some of the time, I've been using this weapon on mobs who can be slept and it's very iffy if the effect proc actually takes effect in game. I can see each time the sleep procs (big pink/purple mist around their head). Sometimes the enemy slows down and then lays down, allowing for a crit. But I've procced this effect about 4 times on a troll and he just gave no shits, just continued to run around attacking things. Which is the same for almost all mobs, sometimes you can chain sleeps together and it's really satisfying. But each fight is a crap shoot on whether or not the mob is just going to ignore the sleep procs and just dance on your face.

                                                        • Anonymous

                                                          we have over 9000 sorts of bleed weapons, skills and spells, but only 2 weapons that can apply sleep. That's weak, FromSoftware.

                                                          • Anonymous

                                                            when an enemy falls asleep - do you have to do the crit from the back? also, is it possible to apply other status effects while an enemy is asleep? i tried to apply poison/rot to a Godskin Apostle and it never seemed to proc.

                                                            • Anonymous

                                                              The two crabs in Raya Lucaria, before Rannalla can inflict sleep through a breath attack instead of a water beam.

                                                              • Anonymous

                                                                Sucks this status effect isn't used more. Some ashes of war, incantations, and sorceries would've been cool

                                                                • I tested the FP loss from sleep using the giant crabs in Raya Lucaria and I found that it reduces FP by 30 + 10% of max FP.
                                                                  182 FP -> 133 FP
                                                                  182 - 30 - (182 * 0.1) = 133

                                                                  • Me and a pal were testing sleep pots on eachother to see if sleep is any good in PvP. Either we're doing something wrong or you literally can't riposte a sleeping player AND they wake up in about 3 to 1.5 seconds (9 and 40 mind respectively) so you really can't capitalize on it. Guess we're saving sleep for the godskin bois because I can't see it being useful in PvP.

                                                                    • Anonymous

                                                                      Godskin apostle and noble are very vulnerable to sleep, and don't just get staggered. You can sleep them with one or two pots which should make your lives much easier.

                                                                      • Anonymous

                                                                        Crucible knight and crucible knight ordovis are immune to sleep. They just get staggered when hit by 2 sleep bombs.

                                                                        • Anonymous

                                                                          Highly recommend sleep vs Godskin Duo. Put fat one to rest and you’ll have plenty of time against the skinny one. Tried it on NG3

                                                                          • Anonymous

                                                                            Highly recommend sleep vs Godskin Duo. Put fat one to rest and you’ll have plenty of time against the skinny one. Tried it on NG3

                                                                            • Anonymous

                                                                              Fire Wyrm at Mt. Gelmir does a sleeping animation but doesnt let you riposte
                                                                              DemiHuman Queens do a sleeping animation and lets you riposte
                                                                              the demi-human chief (the ones that use dual knifes) are somewhat weak to sleep at it lets you do an high damage riposte

                                                                              • Anonymous

                                                                                I dont know if it was some item I haven't seen or someone cheating but I got invaded by someone who got me trapped in an infinite sleep loop where I'd sleep again before even being able to roll away or swing, the whole time they were just taunting me. Lasted like 2 minutes before they disconnected

                                                                                • Anonymous

                                                                                  You deal higher critical damage to a sleeping enemy than ones you’ve guard counter/parry and Backstabbed. My Miséricorde did ~300 backstab, ~500 Guard counter/Parry, ~800 Sleep Critical

                                                                                  • Anonymous

                                                                                    i applied it once in pvp, the guy just instantly got back up. maybe I rolled into him and woke him or something but if they are just gonna get back up then idk

                                                                                    • Anonymous

                                                                                      How viable is this in invasion/pvp? How long does a player remains asleep? Can you crit them? Is there a way to improve the sleep build up?

                                                                                      • Anonymous

                                                                                        theres a torch in the last ice area that applies sleep. which is weird. if we ignore arrows, theres only 2 weapons with sleep?

                                                                                        • Anonymous

                                                                                          I keep seeing these enemies throw these bombs that produce grey clouds, also the enemies on horseback in liurnia produce them. I'm assuming that's sleep, yet it doesn't seem to ever affect me. I am a nightfolk, are they immune to sleep or something?

                                                                                          • Anonymous

                                                                                            Godskin Apostle is also vulnerable to sleep. Helps in the windmill village if you have the sleeping arrow doll summon

                                                                                            • Anonymous

                                                                                              Everyday I hope I will see a sorcery or an incantation that can induce sleep, so sleep builds could be used by casters. Sadly, as of now, there is noone.

                                                                                              • Anonymous

                                                                                                Sword of St Trina is actually really good for any int builds that need a backup. Paired with any int scaling dagger, it can enable lots of free damage.

                                                                                                • Anonymous

                                                                                                  Sleep puts players into a short sleeping animation, think of it as being knocked down without being knocked down. If you are fast enough you can get a free hit on them......

                                                                                                  • Anonymous

                                                                                                    sleepy monk will be my first build. fists, some close range miracles, and jump shot sleep arrows. I hope there's a conical asian hat in the game.

                                                                                                    • Anonymous

                                                                                                      How does sleep affect players? Does it just fully immobilize them for a bit? Are they susceptible to a crit the way PVE enemies are when they're asleep? Sleep could potential be a pretty powerful invasion tool if it's basically a free crit just for hitting the other player with a few arrows or sleep gas bombs.

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