Fingercreeper |
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Location | Caria Manor Liurnia of the Lakes Mt. Gelmir Leyndell Royal Capital (Sewers) Mountaintops of the Giants |
Drops | 418 - 1911 Runes Somber Smithing Stones |
The Fingercreeper is a type of Wildlife Creature in Elden Ring. Fingercreepers are hostile grotesque creatures comprised of gigantic disembodied hands, fused together and given life. Their behavior and method of traversal are highly reminiscent of a spider.
Fingercreeper Locations in Elden Ring
Fingercreepers can be found in the following locations:
- Caria Manor: prominently found around the gardens along with their Lesser counter parts.
- Mt. Gelmir: by the pillar next to the Road of Iniquity Site of Grace.
- Can be encountered in the sewage section of Leyndell, Royal Capital.
- Mountaintops of the Giants. They are accompanied by Lesser Fingercreepers, and there are two Colossal Fingercreepers at Flame Peak, as well.
Elden Ring Fingercreeper Drops
Item |
Drop Rate |
Additional Info |
Runes | 100% | 418 - 1911 |
Somber Smithing Stone (2) | 100% | One time only |
Somber Smithing Stone (4) | 100% | One time only |
Somber Smithing Stone (7) | 100% | One time only |
Fingercreeper Notes & Tips
- When hit with any weapon/spell dealing Fire Damage, Fingercreepers are stunned for a few seconds, with an animation of them "dusting off", which deals additional damage to them.
- It's recommended to maneuver yourself to their “backs,” as their attacks come mainly from the front.
- They can sometimes fire off a purple orb that tracks the player down, which will explode and immobilize them. They will often follow up with a Grab attack.
- Those found in Caria Manor often hide underneath items, grabbing the player if caught. They can be distinguished by their fingernails protruding from the ground.
Negations (or Absorptions)
- Phy (Standard): -10
- Phy (Slash): -40
- Phy (Strike): -10
- Phy (Pierce): -10
The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
- Poison: 247
- Scarlet Rot: 247
- Hemorrhage: 185
- Frostbite: 247
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
Fingercreeper Image Gallery
- Anonymous
Thankfully vulnerable to being set on fire and beaten to death as they flail in agony.
- Anonymous
What even is the lore behind these guys? Why do these things exist?
- Anonymous
the ultra-giant variants in the mountaintops still give me nightmares
- Anonymous
One of these jump up and grabbed me when i naively tried to grab the item and I just went "Nope! Nope! Nope! Nope!" and ran all of the way to the next site of grace without picking up any other items or looking around. I won't be looking back.
- Anonymous
I think it's so cool that they can just interrupt you and damage you just by brushing you
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They aren't too bad if fighting one on one. Problem is they almost always come in group.
- Anonymous
- Anonymous
What is it with them exactly having the rhythm to hit you while you're med rolling?
Can't escape them for the love of god and just got ****ing slaughtered by the 2 at Caria Manor at the well.
Hadn't that much issues with Godrick the Assgrafter tbh smh.
- Anonymous
- Anonymous
I destroy them with a simple fire flamberge +8 at 30 strength : guard counter then charged attack while they’re rolling on the floor catching fire, and a critical or two light hits to end them. Any fire weapon would do honestly
- Anonymous
Always get and stay behind them, torch in left hand (if you don't have a fire weapon), poke with torch and finish off with a bleed weapon.
Always brings them down in no time.
- Anonymous
Miyamoto: “I have created the scariest enemy, behold, the Wallmaster!”
Miyazaki: “hold my beer.”
- Anonymous
can anybody explain why they are weak to fire? a guy on the steam forum said its an easter egg referencing miyazaki burning his hand which is funny but i dont think is true
- Anonymous
- Anonymous
Yeah...I think these guys are just the outright worst enemy to fight in the game.
They have similar attack patterns to the Revenant, an enemy that's typically a miniboss and is only encountered singularly even when it isn't a miniboss. However, due to being absolutely massive, you cannot roll to the side, unlike with Revenants. They'll pretty much instantly deplete your stamina bar if you block them, and they hit incredibly fast for their size, again like Revenants. This alone would make them an annoying minboss, but you can encounter...what, a dozen in the first place you fight them?
They do, on paper, have a crippling weakness to fire. And when it works, it absolutely shreds them, just like heals melt the Revenants. The problem is that half the time (seems to depend on their animation?) the fire attack just doesn't actually cause them to panic like it should. It's not that you didn't get off the fire attack, because you can see it deal damage, it just fails to actually put it in its panic animation.
I think that one issue is the biggest reason these guys suck so much. It's not just them having miniboss-level attack patterns and damage despite being a mere large enemy, it's the fact that their weakness simply doesn't work half the time.
- Anonymous
- Anonymous
I have arachnophobia and thanks to From Software I have a new fobia as well
- Anonymous
A good blocking shield should stagger them, since they only use one-handed attacks.......
- Anonymous
Souls community: miyazaki has too much of a feet fetish.
Triggered Miyazaki: lemme give you a reason to prefer feet real quick.
- Anonymous
It isn't a souls game unless you think "this is the literal worst enemy ever designed" at least 5 times through the game. This is one of them.
- Anonymous
Why are there so many of these damned things in Caria Manor? I can only assume its Selivus' doing.
- Anonymous
- Anonymous
These enemies are intensely badly made and patheticly so at that.
Their hit box are all over the place, they can entirely ignore your attacks and substitute it with their own, stunning AND damaging you when they themselves should've been hurt/killed.
The best method to stun and kill these programming errors is to use fire but you should take care that they sometimes simply ignore that this should've stunned them. Range combat is adviced due to the numerous errors.
- Anonymous
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Walking hitboxes. I guess just having Revenants fill that "niche" wasn't bad enough.
step one - fire arrow (maybe even with mighty shot)
step two - bum rush with melee
step three - ???
stop four - profit
- Anonymous
Chuck a fire pot at them first and while they're squirming around finish them off.
- Anonymous
- Anonymous
Fire stuns them and they’re weak to bleed? It’s like Bloodflame Blade was invented just to deal with these things
- Anonymous
Why do so many people hate these guys,they aren't even that annoying unless in groups.
- Anonymous
What is meant by "one time only" drops? is it like I can't farm the same for somber smithing stones as they will only drop these once per enemy?
- Anonymous
Despite not having eyes, i have seen it have the same glowey trail enemies get when they have increased Rune drop. From near the stump. Weird but I did get the souls increase, for once the huge hand drop decent runes..
- Anonymous
The one at Foot of Forge is nice to test dmg on. Moves slow and predictable. Close to grace. Alot of HP. Easy to hit, both cuz of its size and its landing on the crow every time gives nice window to charge a phat spell. Share moveset with the smaller but it way bigger so often lunges too far. Often jsut strafes in a wall like an idiot. Few attacks n short combos; easy to learn. Has 0 elemental resistance.
- Anonymous
Correction needed. There are actually FOUR colossal ones. The one that drops on the giant crow, the one buried on the way to the crimsonwhorl tear, and then there are two more on the rock formation directly in front of the Church of Repose where the trolls and crows are fighting. One on the southeast side and a second on the northeast side.
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Elden Ring is a great game but it has a lot of very awful enemies which bring down its overall quality.
- Anonymous
Actually one of the worst enemies Fromsoft has ever put out. What were they thinking when designing the move set of these things.
The best strategy I have for dealing with these guys is to always dodge around them. Never dodge backwards because you'll get caught in their combos. Also try and stay behind them as they don't seem to have a rear move and will instead try and turn around to face you.
- Anonymous
- Anonymous
I nearly died laughing (literally) when it raised up and gave me the finger! :)
- Anonymous
Even though these guys aren't all that strong, I never want to see them again.
- Anonymous
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i didn't know they had that dog reaction to fire.
if I knew that I would use my torch like I do against the miners and sometimes the crystal dudes
I only learned because it was seen in a Zullie video
- Anonymous
- Anonymous
Do the small ones sometimes drop Arteria leaves? I think that just happened. The bunch of small guys northwest of the road to iniquity SoG.
- Anonymous
I would like to talk to the developers who designed and approved of this thing. Really curious to know the thought process and testing methodology of enemies in Elden Ring.
- Anonymous
If these things somehow reproduce, and they reproduce sexually, would they be finger ****ing?
- Anonymous
Wallmaster. It'll send you back to the beginning of the dungeon [Last Grace Site]. Burn it.
- Anonymous
These are the crawling hands from the canifis slayer tower in RuneScape
- Anonymous
Black Flame spells/weapon arts melt these awful things, fire is very effective against them in general though thankfully.
- Anonymous
WHY do they exist jesus ****ing christ. These + fire breathing birds + Revenants can all go to hell. **** them all to hell, they are the worst enemies to have ever existed in the entire series.
- Anonymous
Do these hands belong to all the dead giants in the snowfields? And each is two hands that have been grafted together
- Anonymous
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Rivers of Blood is literal Kryptonite to these things, it DESTROYS them.
- Anonymous
Any form of fire damage is a godsend against these nightmare fuel bastards
- Anonymous
Fingercreepers in sewers of Subterranean Shunning Grounds drop the Somber 7's and/or 8's
- Anonymous
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If you don't have fire at your disposal, i found that you can semi reliably stunlock them with double rapiers
Try Fire's Deadly Sin with Bestial Vitality or any other healing-over-time thing. You won't lose much health, and it helps out a lot with the ones underground.
- Anonymous
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+8 uchigatana w/ flames of redmanes cuts through them fast but oh my god, the animation of them on fire is the worst thing I’ve seen so far in this game
- Anonymous
Yeah don't even bother fighting these without fire. One of the worst enemies
- Anonymous
That thing can grab you. Gross, absolutely gross.. I don't wanna play this game anymore
- Anonymous
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The only thing that makes this enemy bad is the input buffer. God I absolutely hate input queuing in this game, horrible.
- Anonymous
Try a couple L2s with Flame of the Redmanes on Misericorde, breaks their stances for a crit and easy kill.
- Anonymous
At least they don't carry you back to the beginning of the dungeon
- Anonymous
these guys are susceptible to fire damage. be it fire incantations, fire pots, fire grease, fire arrows. for me, fire pots really made my run through caria manor grounds a LOT easier. two fire pots are enough to stun the ones underground and one is enough for the ones already roaming around.
- Anonymous
In Stormveil castle I switched from using a mace to a great sword. Had a much easier time especially with the banished knights. Until I came to Carian Manor great sword was my first choice. But with these bad boys I gave mace again a try since great sword was too slow for the attack streaks. Mace solved the fingers for me, especially with easily staggering for a crit hit, via guard attacks
- Anonymous
My theory is that they were created by Rykard as further blasphemy against the golden order and the two fingers. If you look at Rykard’s hands he also has an excess of fingers on each one along with a collection of rings.
- Anonymous
I note that these are among the few monsters vulnerable to madness, and very vulnerable at that, it procs on them with just one or two casts of flame of frenzy and because of their weakness to fire, they take extra damage from the burning debuff.
- Anonymous
They have to be related to the 2 and 3 fingers in some way, right? Like weird bastard offspring of the 2 fingers? I remember when trailers showed one I thought they might be intelligent, given that they wear jewelry... but they don't seem to be? I can't figure them out.
- Anonymous
Cool creature, but where are the giant FEET monsters??? Miyazaki should stop being so selfish and give the community what we really want. I don't blame him for keeping all of them to himself, but this has really let down my Elden Ring experience. Hopefully we are treated a bit better in the DLC...
- Anonymous
These hand monsters are legitimately the most terrifying monsters in the game. I have a few things to say about them, though.
1: Would they be good at playing huge Pianos, or would they just crawl all over them?
2: Do they in any way have a connection to the Three and Two Fingers? Like are the Fingers just housing units for the Greater Will or whatever, and they saw an easy host in a fragmented Fingercreeper?
3: Do the Fingercreepers know magic, or is the fact they literally flip you off to cast their annoying spell just done by the sheer rudeness shaping into magic-ness?
4: I haven't seen any creatures that have hands like the figercreepers, but clearly they don't just reproduce on their own. Are they Giant hands brought back to life by Erdtree voodo crap?
5: HOW THE HECK DO I TAKE THEESE HAND BOIS DOWN!!!????
- Anonymous
Seeing these things always scares me because I know there’s going to be a bigger one nearby
- Anonymous
Fire is indeed a weakness for them but I found lightning to be effective as well. Especially for the ones buried in the ground. Get close to the areas where there are dozens of them buried and charge up Ancient Dragon Lightning. Moments later you'll have charred fingercreepers. Only the large ones seem to be able to survive a single cast but thats barely only coming out of it with maybe 5% of their HP left.
- Anonymous
Hmm, another DS3 reference to the Monstrosity of Sin. And people say Elden Ring has no connection to DS...
- Anonymous
Thar gigantic hand is one of the most terrifying enemies of this game, surprising it was never reused in a dungeon
Thar gigantic hand is one of the most terrifying enemies of this game, surprising it was never reused in a dungeon
Damage Absorptions:
-10 Absorption for Standard, Strike, and Piercing
-40 Slash!
0 For all others, including fire. But fire attacks are highly effective causing them to roll around and take a very high amount of damage. It is important to note to NOT interrupt the rolling animation, or they won't take the full amount of damage the special animation causes.
If you intend to farm them, be sure to use a slashing weapon and perhaps a different weapon or spell to hit them with fire, like a torch. While it is easier to simply infuse your weapon with fire, you are also reducing your slash damage which they take +40% damage from. Bleed is also effective. So maybe a katana + torch combo.
Resistances:
Immune to Sleep
112 for Poison, Rot, Freeze
84 Bleed
- Anonymous
Banished Knight Engall +3 and fire arrows make the big hands manageable. They're tough on their own, especially two at once.
- Anonymous
Could these be hands of the giants? We find the enemies strangely in the land of the giants, and many of the giants seem to have their hands chopped off or arms buried in the ground. In fact I really couldn’t find a handed-giant, thought someone could fact check that! Could it be some kind of punishment for having fought against the erdtree, hands forever bound to service?
Is there a lore explanation for these things? I assume they are tied to the Carian royal family in some way. Are they naturally occurring beings or are they artificially created?
- Anonymous
Can someone tell me how many colossal ones there are in Mountaintops of the giants ? And where?
- Anonymous
Jesus, I'm not arachnophobic in the slightest, but hell, these are more worse than Basilisks. Bring fire and bleeding by the way.
- Anonymous
'ate fire
'ate bleedin'
'ate tarnished
(not graceless jus' dun' like em)
luv grabbin'
luv fingercreepin'
luv me orb o' holdin'
simple as
9
+11
-1