Spiritcaller Snail

spirit caller snail elden ring wiki guide 300px
Location Road's End Catacombs 
Spiritcaller's Cave

Road's End Catacombs:
runes currency elden ring wiki guide 18 3000 Runes

runes currency elden ring wiki guide 18 12000 Runes (NG+)
Glintstone Sorcerer Ashes 

Spiritcaller's Cave:
runes currency elden ring wiki guide 18 70000 Runes
Black Flame Ritual
Godskin Swaddling Cloth

HP ≈ ?? (Field Boss)
Strong VS
Weak to

Spiritcaller Snail is a Boss in Elden Ring. Spiritcaller Snail is found in Road's End Catacombs and then again at the Spiritcaller's Cave. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring. However, doing so yields useful Items and Runes.

There is a mob version called the Lesser Spirit-Caller Snail.


 A strange snail-like creature that gives off a pale glow. While weak on their own, they summon forth spirits from beyond to fight on their behalf. But once the snail dies, the spirit will vanish.

Elden Ring Spiritcaller Snail Boss

Spiritcaller Snail is a Field Boss found in Road's End Catacombs. It can also be found later in Spiritcaller Cave.

  • This is an optional boss
  • This is a Field Boss
  • Closest Site of Grace: Road's End Catacombs
  • Multiplayer is allowed for this boss
  • Spirit summons are allowed for this boss


Elden Ring Spiritcaller Snail Location


Spiritcaller Snail Combat Information

  • Health: NG (??), NG+ (2500), NG++ (??), NG+3 (??), NG+4 (??), NG+5 (??), NG+6 (??), NG+7 (??)
  • Can summon spirits to aid them in battle. They are often invisible, and will often be seen by their glow.
  • Can attack by performing a grab, which deals Standard Damage.
  • undead icon 40px Undead type
  • Can be poise broken and staggered with ease, but can't be riposted afterwards.
  • Might be inspired by the Tsuchinoko, a Japanese cryptid.
  • There are 4 serpentine snail mobs: the Serpent Snail, the Crystal Snail, the Skeletal Snail, and the Lesser Spirit-Caller Snail.



The absorption numbers are the % of your damage that gets blocked. For example if an absorption is 60. 40% of that damage by that type will go through and 60% is absorbed. Bigger number= less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.


The resistance numbers is the buildup amount to trigger it. For example if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.


Elden Ring Spiritcaller Snail Boss Guide

Spiritcaller Snail Boss Video Guide

[video coming soon]


The Best Tips for Spiritcaller Snail :

  • If facing it in Road's End Catacombs, be observant of the snail's location and focus on it rather than the summon
  • Since the snail is not always visible, look for the faint glowing light on the ground
  • The snail is usually found in the corners of the arena. 


Spiritcaller Snail Fight Strategy

Road's End Catacombs

Road's End Catacombs: The biggest threat in this boss fight is the spirit that the snail summons. Avoid the spirit and look for the snail. It is invisible, but it can be identified by the faint glowing light on the ground. If the Summon is in your way you can fight it and defeat it, and once you defeat it, the Snail will shortly become visible. You will be able to hit it a few times, then the Snail becomes invisible again and teleports to another point inside the arena. If you give the Snail enough time, it will summon the spirit again. If you are defeated and attempt to fight again, you will find it in the same places it was before, and it will teleport at the same point, so if you remember where it was, it will be very easy for you to defeat. The Summon will vanish after the snail is defeated.

If you choose to defeat the summon for this encounter, the spirit summon order is as follows: 

  • Crucible Knight Silura 2x
  • Crucible Knight Ordovis 2x
  • Both 3x

When facing the Crucible Knight, he gas a basic set of swinging and stabbing melee attacks. He will opt to walk and not charge towards players if you separate yourself giving you enough time to locate the snail and insert a hit. If avoiding the attacks, roll through them or sidestep as they occur. This movement speed also makes it easier for ranged players to deal attacks while the enemy makes its way over. 


Spiritcaller Cave

Spiritcaller Cave: The snail is always present while you fight the spirits, but usually invisible. You can locate it by finding a faint glow on the ground. You may avoid the Godskin Apostle and Godskin Noble. Defeating the summoned spirits only makes the snail visible for a brief period.

  • Godskin Apostle: Has a basic set of swinging and stabbing melee attacks that range from upper cuts, strikes swings and stabs. Has a short ranged leap accompanied by a melee attack. Its special move is to extend its self and swing with an AoE. Roll through these attacks and reposition yourself behind or to the side of the enemy to get a better attack position and avoid damage. Defeat him to spawn the next spirit summon, the Godskin Noble
  • Godskin Noble: Will spawn after the apostle. Will also have a set of basic melee attacks accompanied by a spell that has an AoE around him. Defeating this enemy will spawn the snail.  Swing constantly to disable the enemy. When successful, he will sit for a long while making him open for multiple attacks. The summon's hp will rapidly deplete during this phase. Repeat until defeated. 


Spiritcaller Snail Attacks & Counters

Attack Description Counter
Grab Snail jumps and performs a grab attack. Attack him to keep him stunned, as he performs this attack only when provoked but not attacked (needs testing).
Spirit Summons The Snail calls forth a spirit from beyond to fight.  View each individual spirit summon to view their moveset. While facing each summon, be observant of the arena to locate the snail and target it. The Key is to focus on defeating the Snail rather than he summon since they will repsawn upon defeat.
Crucible Knight A relentless enemy with a spear. Performs ground slams and stabs with its spear. He will opt to walk towards players if you separate yourself giving you enough time to locate the snail and insert a hit. If avoiding the attacks, roll through them or side step as they occur. 
Godskin Apostle
Melee Swing This summon has an array of basic Melee Attacks that can occur in combos including the basic swing where he will swing his Godskin Peeler from side to side.  This move can be parried, blocked a shield or rolled through to avoid damage. 
Strike This Melee attack involves a leap followed by a strike down of his weapon.  Side Step these since it does not have a large range. 
Weapon Spin He begins to spin his weapon.  Avoid the weapon. This is not a fast action, and players can back away as he approaches to avoid damage. 
AoE Stretch  For this action, he stretches his body and starts to twirl.  At this point he is actually open to receive attacks so deal any type of attack at this phase. 
Godskin Noble
Stab His basic melee attacks include him stabbing at the ground in front of him with his weapon, dealing damage if you are within that area.  This can be blocked or avoided by rolling backwards. 
Melee Spin This summon spins his whole body for AoE damage.  Step back out of this range and keep close to follow up with an attack. 
Pierce Basic forward piece stabs Block this attack while you reposition to its side to prepare for your attack directly after this action. 
Magic AoE   Raises water in an AoE.  Back away from the enemy to avoid these effects. This will also be a good time to heal if needed. 

Spiritcaller Snail Lore, Notes & Other Trivia

  • At some point of post-launch life of Elden Ring, this boss was immune to weapon with ability to inflict sleep (as of 3/7/2022) - simply because using said weapon would crash the game.  
  • Other Notes and Trivia Go Here




This boss has no dialogue


Spiritcaller Snail Image Gallery

spirit caller snail 1 enemy elden ring wiki spirit caller snail 2 enemy elden ring wiki


Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel Naturalborn of the Void  ♦  Astel, Stars of Darkness  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander Niall  ♦  Commander O'Neil  ♦  Crucible Knight  ♦  Crucible Knight and Misbegotten Warrior  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Crystalians  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Divine Bridge Golem  ♦  Draconic Tree Sentinel  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elden Beast  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fallingstar Beast  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Malenia Blade of Miquella  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Starscourge Radahn  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Ulcerated Tree Spirit  ♦  Valiant Gargoyle  ♦  Wormface

Register to EDIT the Wiki!
    • Anonymous

      When I fought my first one I almost died to the knight then I killed him thinking that would end that wouldn't you imagine my surprise when he came back to life

      • Anonymous

        Very cheeky little boss, they should make more of this instead of the boring watchdog(cat?). Funny fight after knowing that the boss hp doesnt goes down after hitting the summon.

        • Anonymous

          The snail in road's end catacombs isn't lit up like a christmas tree the light that gives away its position is just a little brighter than the floor around it. But using a spirit summons to keep the crucible knight occupied while you look for the snail is definitely the way to go.

          • Anonymous

            Someone should change the summon order for road's end catacombs. I have killed over 30 crucible knights there as a parry practice and it seems that the summoning is infinite.

            • The links for 'black flame ritual' and 'godskin swaddling cloth' are on separate lines, but they only link to the godskin swaddling cloth, not both individually.

              • Anonymous

                What about the two near the Tibia Mariner by Castle Sol? The ones that summon 80' skeletons that shoot Azur's Comet at you? They need some love.

                • Anonymous

                  No magic light. Just look for a slightly brighter area that looks lit up an over head light and throw mist on it and keep moving. 9/10 its the snail. It’s not just the corners- more like along the walls.
                  Just do laps around the summon.

                  • Anonymous

                    Uuuh... the spirit snail in sprits snail cave is not even in the arena. i looked everywhere, scoured every bush, whacked every glowing spot - nothing.

                    • Anonymous

                      You can’t kill the spirit caller snail outright in Spirticaller cave, you MUST defeat the Godskins before you kill the snail

                      • Anonymous

                        The numbers provided are completely false as of today for the Road Ends Catacombs, his number of summons are limitless :
                        Silura when above 75% HP.
                        Ordovis when between 50% and 75% HP.
                        Both when under 50% HP.

                        You can test for yourself never damaging him and you can beat a thousand Siluras without a single change.

                        • Anonymous

                          I just had roads end bossroom glitch on me. The first spirit summoned by the snail did a flying attack and went through the floor. Snail never summoned anyone else, I just walked around until I found him and kept swinging. He never tried to attack me or summon.

                          • Anonymous

                            I managed to kill the first summon and then use enough heavy attacks to stun the snail so it never got a chamce to teleport

                            • Anonymous

                              I managed to kill the first summon and then use enough heavy attacks to stun the snail so it never got a chamce to teleport

                              • Anonymous

                                Drops part of the Mountaintops Snail is completely wrong. It drops 85k souls and Godskin Swaddling Cloth, no bell bearings.

                                • Anonymous

                                  I learned how to parry just to defeat the summons only to later learn that you can kill the snail while the summons are still alive fml

                                  • Anonymous

                                    Just realized these guys might not actually be snails, they have snake heads for some reason. Wonder if that's significant, considering snakes seem to symbolize sin and treachery in the Lands Between.

                                    • Anonymous

                                      Dragon Rot Breath the moment you can hit it. Strong enough to almost outright kill it but the DoT persists even after it vanishes and will desummon any enemies the moment it dies from the DoT. Work Smarter, Not Harder.

                                      • Anonymous

                                        The one in Road's End spawns spirts in this order:
                                        Crucible Knight Silura 2x
                                        Crucible Knight Ordovis 2x
                                        Both 3x
                                        After the 3rd summon of both knights it stops summoning and just stays invisible.

                                        • Anonymous

                                          The one in Road's End spawns spirts in this order:
                                          Crucible Knight Silura 2x
                                          Crucible Knight Ordovis 2x
                                          Both 3x
                                          After the 3rd summon of both knights it stops summoning and just stays invisible.

                                          • Anonymous

                                            The lore in my playthru worked out well, the snail was secretly following me around and summoning godskin duo (and all other repeat bosses) the entire time until I finally tracked it down in its home!

                                            • Anonymous

                                              basically like the witches from bloodborne sep they dont bamboozle yah with second one and the snails summon is actually dangerous

                                              • Anonymous

                                                the current drops for Spiritcaller Cave version are the drops for the actual Godskin Duo fight that is required(?) to progress Crumbling Farum Azula, I believe the snail drops 70k souls or thereabout

                                                • Anonymous

                                                  The snail in the spirit caller's cavern does not drop Smithing-Stone Miner's Bell Bearing [4]. It drops Godskin Swaddling Cloth (Successive attacks restore HP.)

                                                  • Anonymous

                                                    I just thought the knight's name was "Spirit-Caller Snail" BUT NO it's literally a spirit calling SNAIL!!!

                                                    • Anonymous

                                                      Lol I didn't think I could hit the snail while it was invisible. I won the fight by killing the Crucible Knights and only hitting the snail in between summons.

                                                      • Anonymous

                                                        Skeletal Bandit Ashes Summon is OP for this fight. The Snail’s summon gets distracted and the skeleton revives after death. The boss summon doesn’t appear to use its special moves if it’s on high hp, so avoid damaging it. Snail is invisible but casts a white glow on the ground.

                                                        • Anonymous

                                                          You don’t need to fight the boss just look for the glow of the snail. It starts in the back right corner and then moves after you do enough damage to it

                                                          • Anonymous

                                                            The fight has a bug, when I tried to attack the snail with a sleep inducing weapon, if the snail teleports with the sleep debuff the game would simply crash.

                                                            • Anonymous

                                                              On PC(and possibly console can't test), if you fight this boss with St Trina's Sword, or possibly any item that inflects sleep your game will crash when the snail teleports.

                                                              • Anonymous

                                                                If you kill the knight the slug simply summons a new one. I was really hoping there'd be multiple summons.

                                                                • Anonymous

                                                                  Be wary when kiting the summoned knight around as it the lunge attack seems to have a short blink which means his reach is way more than you think, not sure if that's intentional or not tho. Using summoning ashes of mulitple allied is helpful to distract it, ie wolves, etc..

                                                                  • Anonymous

                                                                    DO NOT focus on the boss' phantom (the big guy), but on the boss (the snail). The snail is invisible from afar. Look for white glow around the room, it shows where the invisible snail is.

                                                                  Load more
                                                                  ⇈ ⇈