Starscourge Radahn

radahn enemies elden ring wiki 600px
Location Redmane CastleCaelid

70,000 runes currency elden ring wiki guide 18 Runes
210,000runes currency elden ring wiki guide 18 Runes (NG+1)
231,001runes currency elden ring wiki guide 18 Runes (NG+2)

Remembrance of the Starscourge

Radahn's Great Rune

HP  9572
Strong VS
holy upgrade affinity elden ring wiki guide 60pxHoly
Other Status Effects
Weak to

Starscourge Radahn is a Boss in Elden Ring. Starscourge Radahn is heralded as one of the mightiest living demigods, having fought Malenia the Severed to a standstill during the war of the Shattering. However, his resulting affliction with the Scarlet Rot caused him to be driven to madness, crippling him and reducing him to a state of feral rage. He is located in Caelid, where he can be accessed from Redmane Castle after activating the Radahn Festival by progressing far enough in Ranni's questline, or activating any site of grace in Altus Plateau. Defeating this Boss is mandatory for at least one ending of the game and to complete certain NPC questlines. However he does not necessarily have to be defeated to finish the game.


 The Red Lion General wielded gravitational powers which he learned in Selia during his younger days. All so he would never have to abandon his beloved but scrawny steed.

Elden Ring Starscourge Radahn Boss

Starscourge Radahn is a Demi-God Boss found in Wailing Dunes

  • This is an optional Boss, depending on ending desired
    • only two shardbearers must be defeated to gain access to Leyndell.
    • required for at least one of the game's possible endings
  • This is a Demi-God type Boss
  • Closest Site of Grace: Chamber Outside the Plaza [Elden Ring Map Link]
  • Multiplayer is allowed for this Boss
  • You can't summon Spirit Ashes for this Boss
  • This Boss can be stance broken, allowing for a critical hit.
  • You can ride Torrent for this Boss
NPC Summons


Elden Ring Starscourge Radahn Location

Starscourge Radahn can be found through a portal at Redmane Castle, Caelid. [Elden Ring Map Link]


Starscourge Radahn Combat Information

  • Health: NG (15,000 - 20,000), NG+ (??), NG++ (??), NG+3 (??), NG+4 (??), NG+5 (??), NG+6 (??), NG+7 (??)
  • Defenses do not change between phases - a firebomb will do the same damage in phase 1 as in phase 2.
  • Deals massive (even 1000+) Standard Damage and Pierce Damage.
  • Parriable: No
  • Can be poise broken: Yes
  • Poise: 200
  • Critical hit: Yes
  • Health: 9572 HP



The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 means the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.


The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.


Results of Defeat on World

  • Defeating this boss will have these results, possibly leading to missed content if NPCs/Quests/Other are not dealt with beforehand:


Elden Ring Starscourge Radahn Boss Guide

Starscourge Radahn Boss Video Guide

[video coming soon]


Starscourge Radahn Fight Strategy

General Tips

  • Torrent is available for this fight (unless other players are summoned in for co-op)
  • The summon signs seen are NPC summons for the Festival Mechanic. They can be summoned with one button press and any number can be summoned at once. Upon death, their signs will reappear to summon again, though not necessarily in the same place as first summoned.
    • With the summons, it is possible (if slow) to complete the fight without attacking Radahn directly.
  • Radahn will start shooting magic arrows immediately upon entering the arena
    • These can be blocked with a shield, but will do heavy magic damage. They will kill most players in one hit.
    • The arrows home so accurately that they are usually not possible to dodge without the use of i-frames, such as rolling or mounting/dismounting Torrent. As always, rolling toward the source of a projectile will make it easier to dodge.
    • Debris on the battlefield will block the arrows once, as the arrow will destroy the debris instead of hitting the player. The first two groups of summon signs are behind such debris.
  • The arrow barrage Radahn fires in the air ("Arrow Rain") will also home in on you. It is easier to dodge on Torrent, but is possible to outrun on foot if you run directly perpendicular to Radahn.
    • A reliable approach is to raise your shield when you enter the arena and approach the first group of summon signs. Summon all available NPCs, using the debris next to their signs for cover, and advance to the next group with your shield up. Keep an eye on Radahn: at some point he pulls back his bow without the magical energy charges, signaling you to get on your horse and begin strafing to avoid his spear-arrow attacks. Once you get close enough, Radahn will pull out his swords and begin his melee attacks, at which point you can begin the fight. At this point, if you're on horseback it should be safe to run away a bit and heal the chip damage from his arrow attacks.
    • If the player stays a far enough distance away, he will become unable to perform his arrow wall attack, making the opening sequence of the fight a lot easier. In terms of proximity, avoid going past the first 3 summon signs you see until one of them has had the opportunity to make Radahn switch to his Melee stance. After which you are fine to continue moving forward and collect the missing summon signs.
  • Almost all of Radahn's ranged attacks, including his magic arrow and both of his magic rock and sphere projectiles will likely kill in one hit. The magic arrows are best dodged with i-frames or blocked. The magic rocks and magic spheres can be dodged with i-frames or by sprinting perpendicularly to Radahn on Torrent.
  • Radahn is extremely weak to Scarlet Rot. Inflicting it on him once will bring him down to half health in a short time. Inflicting it on him again near the start of the second phase will kill him in a short time. By far the easiest way to win the fight is to hit him with Rotten Breath, which will require two successful hits to inflict Scarlet Rot.
Melee Users

Phase 1 100% health - 75%

During the first phase he will have a few attacks but he moves around a lot on horse back, a fast weapon with bleed is effective against Radahn, such as the uchigatana, bloodhounds fang or the hookclaws, most of the time the summoned NPC's will keep the aggro off of you which will allow you to get a few chain attacks before the next phase, the bleed builds up quick allowing for a massive and quick damage output but beware of the phase change at around 75% health where he clangs his two great swords and slams them into the ground in front of him, this is another short window for 1 or 2 more attacks before he pulls them out and swing back into the ground doing a gravity magic attack that pulls in and stuns everyone around before doing another attack that deals a heavy amount of damage.

Phase 1.5: 75% - 50%

During this phase he gains a few new ranged attacks but it is  overall the same as the first phase, some NPC's may die but they can be re-summoned mid battle after a short cooldown, just be wary of his rush attacks and continue to do damage in small intervals while occasionally running away to heal on horse back.

Phase 2: 50% - 0% 

During phase 2 (final phase) he will leap into the air and seem to vanish, which gives a small window to heal and re-summon any fallen allies. But be careful, you need to watch the sky because he will come crashing back into the arena in a fiery ball like a meteor. This can be avoided on horseback but if hit you will most likely be instantly killed. When he lands he will have 4 boulders that will rise up and surround him, which will shoot towards you at very high speed and will instakill if you are not using a heavy shield. These fire right before he uses his drill attack. The rest of the fight you should only be re-summoning NPC's as it is too risky to fight face-to-face. Many of his hits will do very heavy damage; you should only go for hits if you feel you have a chance. He has 3 different AoE attack to watch for: Gravitas Pull has a massive range around him that will pull you right towards him (it can be dodged), with Gravitas Wave he'll jump up into the air with his blades in a X shape and when he hits the ground a massive wave of energy will be fired in a cone that will knock you down (it can be rolled through and jumped over on horseback), and with Drill Blades he'll rise into the air and spin towards you at high speed dealing heavy damage (it can be rolled though with good timing).

Magic and Ranged Users

Rock Sling with the Meteorite Staff is a viable strategy, 3-4 shots can bring Radahn to his knees. Beware of his impressive range, Radahn can close any distance between him and you in seconds. Keeping him at the very edge of your range is a crucial part of fighting him. As long as there are NPC to distract him, the fight is not too hard.

Loretta's Greatbow can also be very effective while on horseback, although it does take much longer to cast. Magic Glintblade is a safer, faster alternative, but be wary that overzealous casting can trap you in your casting animation, leaving you easy prey for Radahn. 

It is recommended to avoid using Thops' Barrier. It will reduce the damage of certain magical attacks, but will still force the player prone after the attack, leading to Radahn almost definitely killing the player anyways. Thops' Barrier will not work what-so-ever on the arrows, and his multi-Gravitas will deal less damage but leave the player prone. It is currently unknown if Thops' Barrier has any effect on Radahn's quad-Rock Sling attack.

Alternative Strategies

Rotten Breath: Two fully charged casts of Rotten Breath will drain 100% of Radahn's HP, he is extremely vulnerable to this incantation. Use Torrent since it can be cast on horseback. The tricky part is timing it properly so that the cloud makes full contact and doesn't miss. The best opening is when he pauses, either during an animation or after finishing his combo, and is about to be hit by a summon.  Time your cast to make contact just after he gets hit by a summon, this causes him to focus the summon and not you. Once the full cast hits, you'll know he's rotted by the HP bar ticking down and seeing the brown cloud.  The rot persists through his phase change, so wait for it to run out entirely before casting again. Using Godrick's Great Rune and Two Fingers Heirloom gives all classes the proper stats. One fully charged cast of Rotten Breath costs 104 FP so be sure to have the necessary FP. 

Horseback cheese: Radahn is a unique shardbearer boss for two reasons. One, allies from the festival can be summoned an unlimited number of times. Two, Torrent can be used in the arena. These mechanics can be cheesed to make this fight relatively easy. Radahn has a high number of melee and AoE strikes, but not many ranged attacks. By using summons to keep him busy, you can ride around hitting him with projectiles causing poison, bleed, or other ailments to chunk down his HP. If you keep a safe distance and watch your recovery time, it's possible to avoid all his attacks by sprinting. As your allies get killed off, find their signs to resummon them. Their signs will typically appear on the peaks of the sand dunes. So long as you keep summoning and remain at a distance, you shouldn't have much trouble with this fight. Rinse and repeat the process until he eventually dies. 

Starscourge Radahn Attacks & Counters

Attack Description Counter
Gravity Shot

While at a long range, Radahn will charge his arrows with gravity magic. After a build up, he will fire the arrow that will home onto you. He will usually target the player over any allies.

Dodge accordingly. You can use the terrain or obstacles to block the arrows if needed.
Radahn’s Rain

While at a long range, Radahn will draw back his bow and fire into the air, causing arrows to rain down from the sky, which track the player down.

Get onto Torrent and run perpendicular to him.
Scattering Shot

While at range, Radahn will draw his bow and fire a large spread of arrows. This attack is quite inaccurate, but can hit multiple targets.

Dodge as needed. You can use the terrain or obstacles to block the arrows if needed.
Random Slams and Sweeps

Radahn will sometimes attack with semi random sweeps and slams. Most of the time these will be isolated, but he can chain them together up to (typically) a chain of 4.

These attacks are slow and predictable. Dodge them in isolation. If he chains 2 slams together, it means he will chain 2 more after. If you notice this, dodge towards him. You are safe under him until he finishes the chain. Get a few free hits in and dodge away when his chain is done.
Double Slam

Radahn will jump with both blades above his head. He will slam the blades down together.

His attack down is faster than expected. It is better to dodge early rather than later. This heavy attack can do heavy damage since you will be hit by both blades. You can either dodge away freely or can dodge towards him for extra damage. It will take Radahn some time to recover from this attack.
Dive Attack

Radahn roars with his blades at his side. He then dives forward, swinging twice slowly, then 3 times in quick succession and ending with a ground sweep. After phase 1.5, his final sweep will send a wave of gravity out from the attack.

Dodge the first slam early and the second slam late. Dodge his next 3 attacks in a similar manner. The sweep can be avoided by rolling or by being too close to Radahn.
Alternatively, you can dodge or run towards him and stand under his feet. From here you cannot be hit and can get free greed damage. Try to stay on his right side, as his final sweep can damage you. The wind of his final sweep can damage you as well, so dodge it and get out from under him. After phase 1.5, on the final sweep make sure to either be far enough behind him that the gravity wave will miss you or be far enough away to give yourself time to dodge it.
Gravity Step While close to Radahn, his foot will surge with gravity energy. 0.25 seconds later he will quickly step back and sweep everything that was close to where he was standing. 

This attack is dangerous when you are close. Watch for when gravity surges through his leg and immediately dodge. When he makes his wide swing, either dodge towards him to get extra greed damage, or dodge away for safety.

Quick Swings Radahn will build up with both blades on his right side. His left arm will be across his body, with the blade horizontal with his shoulder. His right arm will be vertical above his right shoulder with his right blade vertical above his head. After a 3 second build up, he will sweep with his left blade followed by a slam with his right. He will immediately sweep back with his left blade from the other side with no delay. He will pause for 0.5 seconds with both his blades on his right side. He will spin with a wide swing of both blades on opposite sides of himself, traveling a large distance. Finally after 0.5 seconds, he will spin with both blades close together on his right. It is possible to stand below Radahn to avoid these attacks, but it is very dangerous, especially after phase 1.5. It is more consistent to avoid his attacks. Be patient during his build up. Dodge left through his first sweep. He should miss you with the immediate slam. Instantly dodge back to the right into his second sweep. Wait 0.5 seconds for his double sweep. Dodge through it to the left. Wait 0.5 seconds again for his final sweep. If you dodge to your front right, you will end close to him and you can get a few free hits in. If you dodge back left of his final attack, you will have a moment to heal if needed.
Forward Slam While close to Radahn, he will sometimes lay both of his blades on top of each other in front of his face and slam forward. Radahn will use this to punish greedy attacks. While right next to him, if you see him lean back with his blades in front of his face, immediately dodge. He will take a moment to recover from this attack. Either dodge forward to get some greedy damage, or dodge away to recompose.
Chasing Slash Radahn will chase you and circle around you while he is close. Depending on which way he is circling you, his one blade will be trailing him. After a long build up, he will make a wide swing.  It is very easy to panic roll during this attack. When you notice him chasing you with one of his blades trailing, count 3 seconds and dodge.
Quick Spin Radahn will make 2 spins with quick sweeps all around him. While spinning, he will move quickly and typically move away from you. Stay away from this attack, as it can stunlock and lead you to an early death.

Cragblade (Phase 1.5)

Radahn will move to stand in front of you and clash his blades together. After he will slam straight down and burry his blades in the ground. Gravity will start to surge through his body and blades. When he pulls his blades out of the ground, they will be covered with rocks, causing them to deal extra damage. He will then gain a few new moves after this. Use this opportunity to hit him a few times or heal. He will usually do Starcaller Cry immediately after this transition.

Starcaller Cry

Radahn will cross his swords and release a mighty roar, causing everything around him to be pulled in, similar to Gravitas. He may also do a follow-up, where he slams his swords down in front of him, causing an explosion. Riding on Torrent will either knock you down, or simply deal damage. If you do get pulled it, make sure to immediately get behind him to avoid the follow-up attack.
Cross Dive Only after phase 1.5, Radahn will run away roaring on his horse. He will turn to face you and charge with both his blades crossed in front of him. When he gets close he will jump up and dive down quickly. A gravity wave will irrupt from him. After phase 2, if he has his gravity meteors up, he will send those to attack -
Gravity Waves Only after phase 1.5, Radahn will charge his attacks with gravity magic. At the end of attack chains when he does this, he will send out a wave of gravity magic. He will do this on 3 different attacks. As the last part of his cross dive, as the final sweep of his dive attack, and as a stand alone attack where he digs into the earth before sending the wave After phase 1.5, you need to be less greedy and watch for this. It can be deadly if too close but easy to dodge when far enough away. If possible, get onto Torrent and double jump over the wave. Otherwise, it is easier to jump over instead of dodging through it.
Collapsing Stars Only after phase 1.5, Radahn will slam his swords on the ground, sending out a pulse of gravity magic around himself in a dome. Multiple black gravity orbs will then appear. After a short delay, they will start flying towards you. If they hit, they will drag you towards Radahn. Dodge as needed or run perpendicular to him on Torrent. Getting hit by even one can cause you to get hit by the rest, which will also bring you closer to Radahn, giving him an opportunity to hit you with melee. If you are on foot, just dodge to the sides.

Meteor Crash (Phase 2)

Radahn slams his swords on the ground, before leaping into the air. After a delay, Radahn will fly back into the arena, crashing back to the ground in a glorious explosion.  Heal up as needed. You have a long time here. When you hear the roaring of his flames, look for him. He tends to be in the direction you were facing when he jumped. Ride Torrent perpendicular as soon as the sky goes red and you see Radahn entering the arena. This will likely kill any NPCs remaining, so make sure to go out of your way to re-summon them.
Gravity Meteor Summon Only after phase 2. Radahn will slam both blades into the ground. After some build up, he will pull his blades out of the ground and 4 meteors will be flying around him. He may release these to fly at his target at any time. Be prepared to dodge once the meteors are released. They will curved in an arc to catch you. Getting off of Torrent and dodging them can help.
Spiralling Death Only after phase 2, Radahn will quickly move back and hover in the air. He will then begin spinning like a drill before charging at his targets twice in a row. Dodge as needed.

Starscourge Radahn Lore, Notes & Other Trivia

Radahn is one of the 3 children of Radagon and Rennala (along with Ranni and Rykard), making him one of the 8 Demi-Gods of the Lands Between. This is especially obvious considering that he has his father’s red hair, and his mother’s fascination for the stars, leading to his mastery of gravity and nickname as “Conqueror of the Stars.”

He is one of the last Demi-Gods at war for control of the Great Runes after the shattering of the Elden Ring. His duel with Malenia resulted in their mutual defeat and the land of Caelid becoming plagued with scarlet rot, with which Malenia was afflicted with at birth. (This is likely Malenia’s first or second bloom, referenced in the Scarlet Aeonia description. It blooms for the third time when the player fights her, in which she becomes the Goddess of Rot).

He was accidentally nerfed, correcting his hitboxes, but reducing his damage output. The damage has been returned to normal, and his hitboxes are now fixed.

According to the game files, his horse’s name is Leonard. He learned gravity magic in order not to impair his horse, now that he had grown too large to properly ride it. He is often seen pushing his horse underground, as if to protect him while attacking his opponents.


Festival Mechanic

Collecting both Dectus Medallion halves and taking the Grand Lift of Dectus will trigger the Radahn Festival.
If the player explores Redmane Castle before activating the Grand Lift of Dectus, the area will have multiple enemies and an extra Duo boss fight (Misbegotten Warrior and Crucible Knight) before the main boss of Redmane Castle (Starscourge Radahn). Jerren will also be there, introducing himself and asking the player if they enjoy festivals.

Due to the nature and premise of the fight, the encounter allows you to summon a greater number of NPCs than normally possible to aid you. The maximum amount of NPC summons allowed for the fight appears to be 6, as summoning a 6th will make the straggler(s) signs unavailable for a while.

Summon signs will only be placed below one of the multiple spectral banners shown above the arena, and appear to cycle between banners every once in a while. It's currently unknown if the cycling is random or not, but if a summon sign is not available for a longer than usual period of time, try a different banner.

If any of the allies fall in battle, you can resummon them after a 25 second delay. Each of the ten banners scattered across the arena has a set pool of summon signs specific to the festival attendees that can spawn under it, and each summon sign is only available once, meaning there is a finite number of summons the player can perform. That being said, it is entirely possible for the summons to defeat Radhan with no help from the player, other than resummoning them, and maybe coaxing Theodora close to Rahdan so she actually attacks him.

The list of currently known summons are:

  • Blaidd the Half-Wolf
    • Primarily attacks using his Royal Greatsword, occasionally using its skill Wolf's Assault. He is very tanky, and will often survive through many attacks. He is also the fastest of all the summons. His heath could allow him to survive Radahn’s Meteor Crash attack.
    • Progress through Blaidd's or Ranni's questline is not necessary for him to appear at the festival, meaning it can be the first time the player encounters him.
  • Alexander the Warrior Jar
    • Alexander will fight by swinging his arms, occasionally doing a spinning attack. He will also sometimes perform an area-of-effect slam with his fist. He is by far the slowest of the summons, but very tanky. 
    • He appears to not be re-summonable after a certain number of times (needs confirmation)
  • Great Horned Tragoth
    • Primarily fights with melee using a colossal hammer and a crossbow in his offhand.
    • When first summoned, he will perform the Casual Greeting gesture, granting it to the player. He will perform the gesture every instance of his "first summon", effectively making him the slowest NPC to make their way to Radahn for the first time.
    • It’s been noted that if he was assassinated for the Volcano Manor, he does not appear as a summon.
  • Patches
    • Will only be available as a summon if you spared him after his boss fight in Murkwater Cave.
    • Flees from the fight after being summoned, making his other four summon signs unavailable. He will also stand around idly, cowering behind his greatshield.
  • Lionel the Lionhearted
    • Will primarily utilize melee attacks with his rapier, though he tends to approach slowly on some summons and bull-rush on others.
    • He will occasinally cast Rancorcall, summoning many skull projectiles that home in on Radahn. He is tankier than most, but does not deal a great amount of damage.
  • Okina
    • Fights primarily with melee using a katana.
    • Uses what appears to be a "bloody slash", though it's unknown if Okina is capable of inflicting Bloodloss.
    • He is very aggressive, but also quite frail. He is usually the first summon to fall in battle.
  • Finger Maiden Therolina
    • Will be available for the fight regardless of your progression in Ranni or Seluvis's questlines, and will provide the Polite Bow gesture if spoken to before the festival begins.
    • In combat, she attacks by throwing Holy Pots. When an ally needs healing, she will occasionally cast what appears to be Great Heal. Unfortunately, she seems to only do so if player is very close by to the boss, and will opt to chase the player down rather than the boss, unlike other summons. This can make her seem useless for ranged players, as you'll generally be staying away from Radahn so he doesn't smite you between NPC deaths and re-summons.
    • Despite her tendency to prioritize healing, if other summons are low on health, she seems to mostly - if not completely - disregard the player's health. However, she does not seem to make any effort to actually move to the NPCs she's attempting to heal, making her more or less become a sitting duck for several seconds. If the target she's attempting to heal doesn't have its HP increased, she will attempt to keep healing them until either they go above a certain threshold, die, or the player wanders too far from the target.
  • Castellan Jerren
    • Is only be available for the 2nd phase of the fight.
    • Does good damage attacking with his Fire Grease infused Flamberge, but is not very tanky.
    • Progress through Sellen's questline does not seem to determine whether or not he's available for the fight, as Radahn must be killed in order for Jerren to move in accordance with Sellen’s quest.

Starscourge Radahn Image Gallery

radahn art elden ring wiki 300pxradahn enemies elden ring wiki 600px


Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel, Stars of Darkness  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander Niall  ♦  Commander O'Neil  ♦  Crucible Knight  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Crystalians  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Divine Bridge Golem  ♦  Draconic Tree Sentinel  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elden Beast  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fallingstar Beast  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Malenia Blade of Miquella  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Spirit-Caller Snail  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Ulcerated Tree Spirit  ♦  Valiant Gargoyle  ♦  Wormface


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    • This feels like Fromsoft doing self parody. This boss is like what people who don't play dark souls think these games are like. It's especially disappointing because the area and lead up to the fight are so interesting, a festival of war in a plague ridden area and the you just get a fight in a big desert with a giant dude who one-shots you from across the map. I'm not saying it doesn't look cool but it has no bearing on what lead up to it.

      • Anonymous

        Kinda wish the intro the fight was better. You just summon in with him immediately shooting arrows at you. He should start the fight coming down at you like a meteor but oh well

        • Anonymous

          I hate this fight so much, he just jump and move to fast, impossible to him to defeat but it's the fight is so slow without root

          • Anonymous

            The trigger for the Radahn Festival is NOT taking the Grand Lift of Dectus. Or if it is, it is not the only trigger. I had the festival trigger when I arrived. It's likely that just helping Alexander will trigger the Radahn Festival as well.

            • Anonymous

              as a classic strength build (2 handed Lordsworn greatsword player) i loved learning his moveset and overcoming the obstical, apart from the 4 meteor jump attack, the feel of knowing his moveset and beating him is awesome brings me back to the rest of the souls games, risk, reward and skill. i wish i could say the same for some other ER bosses...

              • Anonymous

                Apparently he's afraid of baths and probably needs one in round 2 after getting hit with all that rotten breath. Just sayin'

                • Anonymous

                  70,000 runes? All that for 70,000 runes? Greyll, Black Blade Kindred, Death Rite Birds, Night's Calvalry pair, all give more than that.

                  • Anonymous

                    Fought him pre patch. Has enormous hitboxes. Stuns you and kills you in one combo. Borderline broken design. Shame.

                    • Anonymous

                      If I had to guess, I bet hes missing his feet because he was so large they would drag along the ground as he rode Leonard, and eventually the coarse sand eroded them away.

                      • Anonymous

                        Extremely underwhelming fight. The build up to it was huge and then the festival started and he went down super fast. He has no health. I thought that all the summons would cause his HP to balloon up to like 50k and turn him into a formidable raid boss, but he actually dropped so fast that I barely saw his moveset. So disappointing. He's probably hard for solo players, but soloing doesn't look nearly as epic as the canon fight with all the warriors fighting in the huge arena.

                        • Anonymous

                          Killed him in 30 seconds with no risk using the Bolt of Gransax (with the Ancient Lightning Spear skill) while the summons distracted him. Took just 2-3 hits in both phases to bring him down.

                          • Anonymous

                            If you can't get rot then I highly recommend using poison instead since it's way easier to get your hands on it and still does decent damage per tick.

                            • Anonymous

                              For some reason Hosts summoning Player Phantoms can occasionally get stuck in an endless loading screen after successfully downing Radahn. If this happens just force close the game and pop back in and everything post-fight will be normal again. Blaidd and Alexander and the Site of Grace will all be there and Radahn should still be successfully defeated.

                              • Anonymous

                                Just beat him I’m a full blown astrologer mage I used lorettas bow and I almost can’t believe I beat him after 15 tries lol

                                • Anonymous

                                  This fight was one of my favourites of all souls fights, I'm glad I got to experience it and I'm sad its over. Also super jealous of his gravity spells especially his soulmass version of rock sling.

                                  • Anonymous

                                    For people doing Ranni quest. if you go there before doing the other things that activate the Festival. You can beat the Misbegotten and Crucible Knight boss and talk to Jerren after, if you have spoken to Iji, he will mention knowing him and then you can talk to Iji about it, after that Iji will tell you to go talk to Blaidd to tell him to go at the Festival to kill Radan. Just found out i had no idea not talking to Seluvis was an option.

                                    • Anonymous

                                      This boss sounds like one of the most complicated and possibly difficult boss of the soulsborne games I've played. I'm not a novice to hard bosses, but I'm not masochistic into them either, what I'm wondering is should I try Radhan before Lyndell?

                                      • Anonymous

                                        Just beat him with a human summon and 4+ NPCs, got the defeat video and then I'm stuck on a loading screen with the Elden Ring logo in the bottom left. Garbage.

                                        • Is there any way to reduce his aggro range? He refuses to target anyone but me if I'm within about 50 range-units (based on my Erdtree Greatbow only hitting him without accounting for arcing if he's trying to kill me). And that's no fun.

                                          • If a summon goes away and it says that they have returned to their world (mostly occurs when you're quite far from said summon), there's no cooldown on resummoning them.

                                            • Anonymous

                                              Gold pickled fowl foot might be bugged against Radahn? Totally just popped one after his fight and got 68k runes and some change instead of 70k + 20% - doesn't make sense at all.

                                              • What a crappy boss. Another aircraft carrier size thing with mele attacks longer than my ranged attacks. Constantly jumping and slicing everything around so I don't even have a chance to get closer to him. Unless abusing rolling i-frames of course.
                                                The whole fight your task is just riding around and looking for summon signs to resummon those he killed occasionally jump from some of his ranged attacks.

                                                • Anonymous

                                                  Note: Strafing directly to the side on Torret avoids all of his ranged attacks (use the sprint button). During his attack cooldowns, just sprint straight towards him or summon signs.

                                                  Guessing the tiny horse/donkey is a Don Quixote reference.

                                                  • Anonymous

                                                    Note: Strafing directly to the side on Torret avoids all of his ranged attacks (use the sprint button). During his attack cooldowns, just sprint straight towards him or summon signs.

                                                    Guessing the tiny horse/donkey is a Don Quixote reference.

                                                    • Anonymous

                                                      > allies from the festival can be summoned an unlimited number of times

                                                      This is wrong. I found out it by trying to kill him with only summons. By my test limit seems to be 5. If someone actually want to test and fix article...

                                                      • Anonymous

                                                        For Cross Dive (where he rides away from you, then does a diving attack with his swords crossed that creates a gravity wave), you have to run directly at him while he's charging, then roll when he hits the ground - you'll go under him and avoid everything.

                                                        For some reason the wiki doesn't list a counter to this attack, hope it helps.

                                                        • Anonymous

                                                          i fought him pre nerf and i must say i was very scared, i summond all the npcs and they kill him for me- I hate myself

                                                          • Anonymous

                                                            Nerfed him to death. Original was fine. At least you could believe Malenia had troubles winning against him.

                                                            • ...As soon as I get within range for my RANGED attacks, he switches targets from whoever he was targeting to me, and if I try to attack at all, he kills me. What fun!

                                                              • Anonymous

                                                                Beat him (I finally broke down and summoned two players & as many NPCs), only to have the game freeze on me after the meteor impact(?) cutscene. Just has the 'Elden Ring' symbol in the lower left of my screen for 20min now.

                                                                • Anonymous

                                                                  I think there is limit on the number of times you can summon these guys. I found best strategy is to summon all, then go in swinging on foot. If you get hit at all, top off completely and then fight again until phase 2. When you see him disappear, run as fast as you can for the ocean. If he lands anywhere near you , you are dead! After phase 2, then just stay the hell away and keep summoning. He will one shot you with 1200 HP. If you have lorettas longbow you can snipe him at distance but as soon as he sees you, run for your life and try to keep a hilltop between you. This boss is ridiculous.

                                                                  • Anonymous

                                                                    How do i get "Casual Greeting" gesture aside from summoning? I already beat Radahn without summoning. Now i'm in subterranian shunning grounds. Please help.

                                                                    • Greatshield + bloodhound’s step if you are having trouble even with rot breath. Shield for most attacks and step to the right twice for the giant meteors. Knight’s cavalry for the bloodhound step ash is tough at lower levels so look yo how to cheese him. Good luck!

                                                                      • Anonymous

                                                                        So you cant be under stat and use a great rune and a twi fingers icon, or whatever to boost stats. you cant cast it no matter .

                                                                        • Anonymous

                                                                          This has got to be one of the silliest bosses ever, who's idea was it to put this huge gigantic man on a tiny horse, did no one in the dev meeting speak up and say anything, i had to fight him multiple times just to vaguely understand what he looked like.

                                                                          • Anonymous

                                                                            Rotten Breath works hilariously well against him. HILARIOUSLY well against him. On your own, just hitting him once with it will drop him to 50-60% of his health. If you can get two co-ops who have it, the fight can be over in under a minute. Even if you don't quite have enough FP for it - I'm at 86 right now - which is 104 for a full charged up one, it still will cause his HP to drop like a rock.

                                                                            • Anonymous

                                                                              I just fought Radahn and he did his phase 2 transition attack twice in the fight. I didn’t even know that was possible

                                                                              • Anonymous

                                                                                am i the only one fighting him with a +8 regular smithing stone upgrade weapon? Am i greatly under leveled for this fight?

                                                                                • Anonymous

                                                                                  If you want to use rotten breath, instead of activating Godrick's rune you can go for Marika's scarseal paired with Two Fingers Heirloom if you don't put points in Faith and Arcane.

                                                                                  • Anonymous

                                                                                    For Faith builds I recommend using frenzied burst to snipe him while the summons distract. At faith 38 it took only a few minutes to bring the beast down.

                                                                                    • Anonymous

                                                                                      He was too easy. Decaying Ekzykes was much harder. and once you get Ekzykes's Decay.. it's a joke. Jump off your horse after he's distracted and unleash Scarlet Rot. Took me 4 tries. First 2 I died because I didn't know what was happening with the "arena."

                                                                                      • Anonymous

                                                                                        I would've liked it more if his name was like 'Radahn, Conqueror of the Stars' consistent with the rest of the demigods.

                                                                                        • It seems that Therolina is being puppeted by Seluvis/Pidia, since her puppet ashes can be given to you at any time. This explains why she doesn't say anything when you meet her in the courtyard -- she just silently bows. Strangely, even if you get her puppet, she'll still appear for the Radahn fight; unless she has a mute clone running around, this feels like an oversight.

                                                                                          • Anonymous

                                                                                            I ended up cheesing him from 75% HP down to 0 by accident. I rode on Torrent on his butt, and I just slashed as he just zigged left and right. He never triggered phase 2. Is this normal? Oh, well, he's dead.

                                                                                            • Alright, i did it, RL55, slightly over 30 vig, +14 heavy iron ball (occasionally buffed). Post patch 1.04 notes for people trying to do this solo melee without cheese follow:

                                                                                              At range:
                                                                                              -dodge the big single shots by rolling, dodge the arrow rain by riding torrent to the left so that when he shotguns arrows the lowest flying ones will hit the dune and not harm you. When he switches back to the single shots, run towards him and roll through the arrows once or twice and you should be at about the distance where he pulls out the swords.

                                                                                              phase 1:
                                                                                              -The moves are fast, not entirely rid of hitbox jank, and hit like semitrucks. Therefore, learn the dodge timings by heart. Especially the over the shoulder strafing hits, because he holds those in the air for what feels like weeks. A lot of his move windups also look pretty similar, so learning to differentiate them is key.

                                                                                              -there are a couple really big damage opportunities. Use them. I chose to buff my fists with black flame for that sweet % based damage, but in the words of every furry's
                                                                                              favorite NPC, you just do what you feel is right.
                                                                                              --one opportunity is when he does his big chopping rush (he roars, pushes Leonard the long-suffering beneath the ground, then chops away for a while). If you're right in front or behind him he basically can't hit you, so just wail away. He gains a shockwave to this rush when he gets the gravity blades, but after the patch even this can't hit you if you're next to him, at least in my attempts.
                                                                                              --another is when he does his giant slam with his gravity infused swords, after roaring and trying to pull you towards him. If you manage to get behind his horse while he's charging it up you're safe and it's free damage central for the next couple seconds. He will basically always do this as his first move after getting the gravity blades.

                                                                                              -If you're having trouble with the shockwaves, remember that you can jump them, or even doublejump them with torrent.

                                                                                              Phase 2:
                                                                                              -Another big damage opportunity when he pulls those four rocks out of the ground, other opportunities more or less unchanged.

                                                                                              -The projectiles that pull you towards him can be a real pain. Your best bet for dodging them is to already be close when he uses them, then roll through them and hope that whatever move he's cooking up won't rollcatch you. This move is also in his phase 1 moveset, but it feels like it becomes way more common in phase 2.

                                                                                              -****. that. rock. move. If you're anything like my build, it'll oneshot you, and if not the grand slam that follows it will. The way I finally countered it was to anticipate it by immediately getting on torrent and chasing him when he started riding away from me and roaring, so I could close the distance fast enough that the boulders couldn't track me, after which it was just a matter of jumping the shockwave.

                                                                                              -his final desperation zerg rush spin2win is weird. It killed me like 3 times and then randomly missed me the fourth time, despite me doing nothing different.

                                                                                              Overall, this fight is way better post-patch, but it still suffers from some camera issues, but then again almost all big bosses do. Just don't give up, skeleton.

                                                                                              • Anonymous

                                                                                                If you have killed Great Horned Tragoth in his manor quest his ghost won't appear in the festival and you won't be able to summon him.

                                                                                                • Anonymous

                                                                                                  I fought him for the first time this morning and beat him on my second attempt with no summons. I just rode Torrent in circles slashing him for the first 50% of his health and then when Torrent was killed, I stayed behind him until he was stunned and killed. I was super disappointed in this fight. Was I over-leveled at 85?

                                                                                                  • Anonymous

                                                                                                    my favorite thing is when i invade and i get to join radahn's battlefield. it happened 5 times over an hour the other night. all the summons run after you it's pretty great

                                                                                                    • Anonymous

                                                                                                      This fight is fun... And also seeing him on his tiny horse provides some of the very few laughs this deadly game provides.

                                                                                                      • Anonymous

                                                                                                        Even after buff, he doesn't feel quite right. It's not the same guy that sent me into oblivion for 2 hours in the first few days of Elden Ring. It's a big shame since I loved the pre-nerf the fight so much.

                                                                                                        • Anonymous

                                                                                                          The worst part of this fight is actually getting close to him. After you do the initial arrow part at the beginning like three times, you pretty much will never have any trouble with it so it just becomes an annoying time waste as you repeat the same thing over and over again to actually start the fight.

                                                                                                          • Anonymous

                                                                                                            To be exactly:
                                                                                                            Blaidd, Lionel, Jerren, and Tragoth can be summoned 6 times each. Okina and the Finger Maiden can be summoned 5 each. Patches can be summoned 4 times. Alexander can be summoned 3 times only.

                                                                                                            • Anonymous

                                                                                                              To be exactly:
                                                                                                              Blaidd, Lionel, Jerren, and Tragoth can be summoned 6 times each. Okina and the Finger Maiden can be summoned 5 each. Patches can be summoned 4 times. Alexander can be summoned 3 times only.

                                                                                                              • Anonymous

                                                                                                                idk if its normal but i beat him at lvl 64 with just the bloodhound fang+6 in like 4-5 tries and its was rly easy even tho im not actually that great at this game, i struggled was more beating rennala but i think im just good at horse battle

                                                                                                                • Anonymous

                                                                                                                  idk if its normal but i beat him at lvl 64 with just the bloodhound fang+6 in like 4-5 tries and its was rly easy even tho im not actually that great at this game, i struggled was more beating rennala but i think im just good at horse battle

                                                                                                                  • Anonymous

                                                                                                                    I feel overpowered fighting him with 12+ weapons. He is so ****ing weak now, or OG Radahn was so ludicrious hard, that any nerf would make him fell incredibly weak

                                                                                                                    • Anonymous

                                                                                                                      So after the latest patch I beat him and I've been stuck in the loading screen for about 10 minutes... the stars crashed my game instead of Mistwood FFS

                                                                                                                      • Anonymous

                                                                                                                        You get a Gesture from Lionel the Lionhearted when Summoning him.
                                                                                                                        Why isn't this pointed out in this entry? You should Summon all of the NPC at least once.

                                                                                                                        • Anonymous

                                                                                                                          wait so I can only fight him if I progress Ranni's quest? and collect the two Dectus Medallions? I can't just head to redmane castle, beat the Misbegotten Warrior and Crucible Knight then fight Radahn?
                                                                                                                          **** that.

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