Talismans in Elden Ring are accessories that bestow a variety of special effects. They're dropped by Enemies or Bosses, looted from chests, pilfered from corpses, or purchased from Merchants.

Talismans cannot be upgraded; however, more powerful versions of some talismans are obtainable. They're often recognizable by their bolster text (e.g. Talisman Name +1), with exceptions such as the Great-Jar's Arsenal (a direct upgrade to the Arsenal Charm).

Talismans are allowed in Player Trade.

 

talisman pouch elden ring wiki guide 200pxIncreasing Talisman Slots in Elden Ring

Obtaining Talisman Pouches increases the number of talisman equip slots. Three can be obtained for a total of four equip slots. These are obtained after defeating a select few Bosses:

Talisman Pouches are rewarded, in no particular order: 

  1. Upon defeating Margit, the Fell Omen in Stormhill, [Map link
    or Morgott, the Omen King in Leyndell, Royal Capital. [Map link]
  2. After speaking to Finger Reader Enia, after acquiring two Great Runes,
    or found in the Twin Maiden Husks' shop, if missed from Enia.
  3. Upon defeating Godfrey, First Elden Lord (Golden Shade) in Leyndell, Royal Capital. [Map link]

 

Elden Ring All Talismans

Talismans Gallery
Talismans Comparison Table

Talismans Gallery in Elden Ring

crimson amber medallion talisman elden ring wiki guide 200px
Crimson Amber Medallion

Raises maximum HP

(+1 and +2 available)

 

blessed dew talisman talisman elden ring wiki guide 200px
Blessed Dew Talisman

Slowly restores HP

cerulean amber medallion talisman elden ring wiki guide 200px
Cerulean Amber Medallion

Raises maximum FP
(+1 and +2 available)

viridian amber medallion talisman elden ring wiki guide 200px
Viridian Amber Medallion

Raises maximum Stamina
(+1 and +2 available)

 

green turtle talisman talisman elden ring wiki guide 200px
Green Turtle Talisman

Raises Stamina recovery speed

arsenal charm talisman elden ring wiki guide 200px
Arsenal Charm

Raises maximum Equip Load
(+1 Available)

great jars arsenal talisman elden ring wiki guide 200px
Great-Jar's Arsenal

Vastly raises maximum Equip Load

erdtrees favor elden ring wiki guide 200px
Erdtree's Favor

Raises maximum HPStamina, and Equip Load
(+1 and +2 available)

radagons scarseal talisman elden ring wiki guide 200px
Radagon's Scarseal

Raises VigorEnduranceStrength, and Dexterity, but increases damage taken

radagons soreseal talisman elden ring wiki guide 200px
Radagon's Soreseal

Greatly raises VigorEnduranceStrength, and Dexterity, but increases damage taken

marikas scarseal talisman elden ring wiki guide 200px
Marika's Scarseal

Raises MindIntelligenceFaith, and Arcane, but increases damage taken

marikas soreseal talisman elden ring wiki guide 200px
Marika's Soreseal

Greatly raises MindIntelligenceFaith, and Arcane, but increases damage taken

 

spelldrake talisman talisman elden ring wiki guide 200px
Spelldrake Talisman

Boosts Magic Damage negation
(+1 and +2 available)

flamedrake talisman talisman elden ring wiki guide 200px
Flamedrake Talisman

Boosts Fire Damage negation
(+1 and +2 available)

 

boltdrake talisman talisman elden ring wiki guide 200px
Boltdrake Talisman

Boosts Lightning Damage negation
(+1 and +2 available)

haligdrake talisman talisman elden ring wiki guide 200px
Haligdrake Talisman

Boosts Holy Damage negation
(+1 and +2 available)

pearldrake talisman talisman elden ring wiki guide 200px
Pearldrake Talisman

Boosts Elemental Damage negation
(+1 and +2 available)

immunizing horn charm talisman elden ring wiki guide 200px
Immunizing Horn Charm

Raises Immunity
(+1 available)

 

stalwart horn charm talisman elden ring wiki guide 200px
Stalwart Horn Charm

Greatly raises Robustness
(+1 available)

clarifying horn charm talisman elden ring wiki guide 200px
Clarifying Horn Charm

Raises Focus
(+1 available)

curved sword talisman talisman elden ring wiki guide 200px
Curved Sword Talisman

Enhances guard counters

twinblade talisman talisman elden ring wiki guide 200px
Twinblade Talisman

Enhances final hit of chain attacks

 

axe talisman talisman elden ring wiki guide 200px
Axe Talisman

Enhances charged attacks

hammer talisman talisman elden ring wiki guide 200px
Hammer Talisman

Enhances stamina-reducing attacks against blockers

spear talisman talisman elden ring wiki guide 200px
Spear Talisman

Enhances counterattacks unique to thrusting weapons

lance talisman talisman elden ring wiki guide 200px
Lance Talisman

Enhances attacks on horseback

 

claw talisman talisman elden ring wiki guide 200px
Claw Talisman

Enhances jump attacks

greatshield talisman talisman elden ring wiki guide 200px
Greatshield Talisman

Boosts guarding ability

arrows sting talisman talisman elden ring wiki guide 200px
Arrow's Sting Talisman

Raises attack power of arrows and bolts

arrows reach talisman talisman elden ring wiki guide 200px
Arrow's Reach Talisman

Increases bow effective range

 

graven school talisman talisman elden ring wiki guide 200px
Graven-School Talisman

Raises potency of Sorceries

graven mass talisman talisman elden ring wiki guide 200px
Graven-Mass Talisman

Greatly raises potency of Sorceries

flocks canvas talisman talisman elden ring wiki guide 200px
Flock's Canvas Talisman

Greatly raises the potency of Incantations

 

primal glintstone blade talisman elden ring wiki guide 200px
Primal Glintstone Blade

Spells consume less FP, but maximum HP is reduced

old lords talisman talisman elden ring wiki guide 200px
Old Lord's Talisman

Extends Spell effect duration

radagon icon talisman elden ring wiki guide 200px
Radagon Icon

Shortens Spell casting time

 

roar medallion talisman elden ring wiki guide 200px
Roar Medallion

Enhances roars and breath attacks

companion jar talisman elden ring wiki guide 200px
Companion Jar

Raises potency of Throwing Pots

perfumers talisman talisman elden ring wiki guide 200px
Perfumer's Talisman

Raises potency of Perfume items

carian filigreed crest talisman elden ring wiki guide 200px
Carian Filigreed Crest

Lowers FP consumed by Skills

 

warrior jar shard talisman elden ring wiki guide 200px
Warrior Jar Shard

Boosts the attack power of Skills

shard of alexander talisman elden ring wiki guide 200px
Shard of Alexander

Greatly boosts the attack power of Skills

godfrey icon talisman elden ring wiki guide 200px
Godfrey Icon

Enhances charged Spells and Skills

 

blue dancer charm talisman elden ring wiki guide 200px
Blue Dancer Charm

Raises attack power with lower Equip Load

magic scorpion charm talisman elden ring wiki guide 200px
Magic Scorpion Charm

Raises Magic Damage, but lowers damage negation

fire scorpion charm talisman elden ring wiki guide 200px
Fire Scorpion Charm

Raises Fire Damage, but lowers damage negations

lightning scorpion charm talisman elden ring wiki guide 200px
Lightning Scorpion Charm

Raises Lightning Damage, but lowers damage negation

 

sacred scorpion charm talisman elden ring wiki guide 200px
Sacred Scorpion Charm

Raises Holy Damage, but lowers damage negation

crucible feather talisman talisman elden ring wiki guide 200px
Crucible Feather Talisman

Improves dodge rolling effectiveness, but reduces damage negation

crucible knot talisman talisman elden ring wiki guide 200px
Crucible Knot Talisman

Reduces damage and impact of headshots taken

 

red feathered branchsword talisman elden ring wiki guide 200px
Red-Feathered Branchsword

Raises attack power when HP is low

blue feathered branchsword talisman elden ring wiki guide 200px
Blue-Feathered Branchsword

Raises defense when HP is low

ritual sword talisman talisman elden ring wiki guide 200px
Ritual Sword Talisman

Raises attack power when HP is at maximum

ritual shield talisman talisman elden ring wiki guide 200px
Ritual Shield Talisman

Raises defense when HP is at maximum

 

assassins crimson dagger talisman elden ring wiki guide 200pxAssassin's Crimson Dagger

Critical hits restore HP

assassins cerulean dagger talisman elden ring wiki guide 200pxAssassin's Cerulean Dagger 

Critical hits restore FP

winged sword insignia talisman elden ring wiki guide 200pxWinged Sword Insignia

Raises attack power with successive attacks

rotten winged sword insignia talisman elden ring wiki guide 200px
Rotten Winged Sword Insignia

Greatly raises attack power with successive attacks

 

millicents prosthesis talisman elden ring wiki guide 200px
Millicent's Prosthesis

Boosts Dexterity, raises attack
power with successive strikes

godskin swaddling cloth talisman elden ring wiki guide 200pxGodskin Swaddling Cloth

Successive attacks restore HP

kindred of rots exultation talisman elden ring wiki guide 200pxKindred of Rot's Exultation

Poisoning or Rot in vicinity increases attack power

lord of bloods exultation talisman elden ring wiki guide 200pxLord of Blood's Exultation

Blood Loss in vicinity increases attack power

 

takers cameo talisman elden ring wiki guide 200pxTaker's Cameo

Restores HP upon defeating enemies

ancestral spirits horn talisman elden ring wiki guide 200pxAncestral Spirit's Horn

Restores FP upon defeating enemies

gold scarab talisman elden ring wiki guide 200px
Gold Scarab

Increases Runes obtained from defeated enemies

 

crepuss vial talisman elden ring wiki guide 200pxCrepus's Vial

Eliminates all sound made by the wearer during movement

concealing veil talisman elden ring wiki guide 200px
Concealing Veil

Conceals wearer while crouching away from foes

longtail cat talisman talisman elden ring wiki guide 200pxLongtail Cat Talisman

Renders the wearer immune to Fall Damage

furled fingers trick mirror talisman elden ring wiki guide 200px
Furled Finger's Trick-Mirror

Take on appearance of a Host of Fingers

 

hosts trick mirror talisman elden ring wiki guide 200px
Host's Trick-Mirror

Take on appearance of a cooperator

shabriris woe talisman elden ring wiki guide 200pxShabriri's Woe

Constantly attracts enemies' aggression

daedicars woe talisman elden ring wiki guide 200px
Daedicar's Woe

Increases damage taken

sacrificial twig talisman elden ring wiki guide 200pxSacrificial Twig

Prevent Rune loss upon death, but will be lost itself in exchange
(Multiple Exist)

 

entwining umbilical cord talisman elden ring wiki guide 200px
Entwining Umbilical Cord

Changes demeanour of wearer's actions

 

 

Talismans Comparison Table for Elden Ring

Quick Search of All Talismans

Talisman Name Effect Weight Location

Crimson Amber Medallion

Raises maximum HP by +6/7/8%. 0.3
  • Can be bought from the Nomadic Merchant at the eastern side of Weeping Peninsula, for er runes 13 300 RunesMap Link.
  • +1 Variation: Can be found in Volcano Manor. Go to the prison church site of grace, go out and through the little town as if you were progressing through the manor as normal, and use a Stonesword Key to go through the fog gate. A big moving saw enemy is there but you can easily run up the stairs to the level above, where the talisman is on a dead body. Map Link.
  • +2 Variation: Can be found in Leyndell, Capital of Ash. Just south of the site of grace drop down the open sewer grate to the beam below.

Crimson Seed Talisman

Boosts HP regeneration from Flask of Crimson Tears 0.8

Blessed Dew Talisman

Slowly restores HP. 0.6

Cerulean Amber Medallion

Raises maximum FP by +7/9/11%.

0.3
  • Lakeside Crystal Cave after defeating the Bloodhound Knight. See the Location on the Elden Ring Map here.
  • +1 Variation: Castle Sol: Found on a corpse hanging by a wooden ledge above the southern walls of the castle. This area is accessed by climbing a ladder behind the church in the southeast and following the walls west. Beware the very powerful dual sword knight guarding the area. He can teleport behind you and perform very long combos. [Map Link]
  • +2 Variation: Lunar Estate Ruins: Found in a treasure chest in an underground room northwest of the ruins. Look for an Imp Statue pressed up against the wall. This requires 1 Stonesword Key. The stairs are also concealed by an illusory floor. Simply hit the floor next to the Imp Statue to reveal the stairs. [Map Link]

Cerulean Seed Talisman

Boosts FP restoration from Flask of Cerulean Tears. 0.8

Viridian Amber Medallion

Raises maximum stamina by 11/13/15%. 0.3
  • Dropped by Miranda the Blighted Bloom in Tombsward CaveMap Link
  • +1 Variant can be found in Altus Plauteau, south of the Outer Wall Battleground (around -93, 104) Site of Grace. You should hear Margit whisper, "I see you, Tarnished..." to you before appearing on the road. Defeat him again and it will drop.  Map Link
  • +2 Variant is in Haligtree. The closest site of grace is the Haligtree Town Plaza. Run to the roof with the Summoning Snail, jump to the building on the right (it's lower), immediately turn around and jump inside the building. There will be a chest with the medallion and some mushroom people. Map Link

Green Turtle Talisman

Raises stamina recovery speed by 8. (default speed is 45/s, 18% inc.) 0.7

Arsenal Charm

Raises maximum equipment weight by +15/17%.

1.5
  • Looted off a body inside the room where the Many Armed Key Master is in the wine cellar of the Stormveil Castle in Stormhill.
  • +1 Variant: Within Altus Tunnel located in the Altus Plateau, upon reaching a massive chamber you will want to drop down onto a platform below and then climb up the tree root to a higher platform where the charm will be waiting on a body.

Great-Jar's Arsenal

Vastly raises maximum equip load

  • Raises maximum equipment weight by +19%.
1.5
  • Reward for completing the 3 duelist NPC invasions in Dragonbarrow (Caelid North) for the giant Living Jar in the area. You will only be able to access this area by coming up from Siofra Deep River Well in the underground. This area can also be accessed by climbing the roots above the large crystal at the bottom of the valley. However, this is most likely unintentional. Map Link

Erdtree's Favor

Raises maximum HP, Stamina and Equip Load

  • HP increased by 3/3.5/4%
  • Stamina increased by 6.75/8.25/9.6%
  • Equip Load increased by 5/6.5/8%
1.5
  • Can be found at Fringefolk Hero's Grave.
  • +1 Variant can be found in the boss room after the boss fight near the forsaken depths grace in the Subterranean Shunning-Grounds.
  • +2 Variant can be found in Leyndell, Ashen Capital and may only be accessed near endgame/post-game. Found on top of a branch jutting out of the ground in a large courtyard, guarded by two large rotten beasts. [Map Link

Radagon's Scarseal

Raises Vigor, Endurance, Strength and dexterity by 3, but also increases damage taken by 10%. (reduces absorption) 0.8

Radagon's Soreseal

Raises Vigor, Endurance, Strength, and Dexterity by 5, but also increases damage taken by 15%. (reduces absorption) 0.8
  • Fort Faroth, Caelid: Found on a corpse by dropping down the opening from the roof and exploring around the wooden walkways. [Map Link]

Marika's Scarseal

Raises attributes, but also increases damage taken. 0.8
  • Found on a corpse at the base of the waterfall found at the highest level of Siofra River. Map Link.

Marika's Soreseal

Greatly raises attributes, but also increases damage taken. 0.8
  • Found on an altar in a room requiring a Stonesword Key in Elphael, Brace of the Haligtree. Map Link.
  • From the Elphael Inner Wall Site of Grace (Map Link), leave the area through the eastern door and head down the ladder to the south-east. After going through the arch, turn right and follow the path, circling the city until you get to the imp statue. Be careful of enemies along the way and inside the room as you pick up the talisman.

Starscourge Heirloom

Raises Strength by 5. 0.8

Prosthesis-Wearer Heirloom

Raises Dexterity by 5. 0.8
  • Finish the sidequest given by Gowry in Caelid, then return to Millicent to receive the talisman.

Stargazer Heirloom

Raises Intelligence by 5. 0.6

Two Fingers Heirloom

Raises faith by 5. 0.6
  • Can be found on the lower level of the Purified Ruins. It is on the chest in front of you as you descend. Map Link.

Dragoncrest Shield Talisman

Boosts physical damage negation 0.8
  • Found on one of the edges of Bestial Sanctum [Map Link]
  • +1 Variation: Can be found in a locked imp's room in Sainted Hero's Grave (Altus Plateau). When you reach the area with the big axes stomping the ground, you need to get on the first one and jump on the ledge on the left wall.
  • +2 Variation: can be found on a floating platform in Crumbling Farum Azula between Dragon Temple Lift and Dragon Temple Rooftop.

Dragoncrest Greatshield Talisman

Enormously boosts physical damage negation. 0.8

Spelldrake Talisman

Boosts Magic Damage negation. 0.6
  • Acquired by defeating Runebear at the end of the Earthbore Cave in the Weeping Peninsula. [Map Link].
  • +1 Variant: Can be found in Selia Town of Sorcery on the north west side of the area near two enemies below the Staff of Loss - requires the lighting of a bonfire on the towers.  [Map Link]
  • +2 Variant: Found in the secret catacombs underneath the Hidden Path to the Haligtree by turning right just before the Stray Mimic Tear's boss door, following the corridor up and taking the lift. The talisman can be found on a corpse in an alcove at the top. See the location's page for details on how to get to the catacombs. [Map Link]

Flamedrake Talisman

Boosts Fire Damage negation. 0.6

Boltdrake Talisman

Boosts Lightning Damage negation.

0.6
  • Located at Stormveil Castle. Map Link.
  • +1 Variation: Can be found in a storage shed inside the Old Altus Tunnel dungeon. [Map link]
  • +2 Variation: The closest grace is Dragon Temple Rooftop (Farum Azula). Jump off Dragon Rooftop and progress down until you get to a large area where is or used to be a big Dragon. There turn East and go to the cliff edge. You can drop down to get to a building. Go up the ladder. There's a chest here with a Dragon Towershield on the left from the ladder. Take the lift up and go right to find a Crucible Knight fighting beastmen. Past him is a ladder. Climb it and you've found the Boltdrake Talisman +2. [Map link]

Haligdrake Talisman

Boosts Holy Damage negation. 0.6
  • Looted off a body in the Stranded Graveyard. Map Link.
  • +1 Variation: Looted off a body near Lyndell Catacombs site of grace, below Leyndell Royal Capital, behind two hidden walls.
  • +2 Variation: Looted off a body in Mohgwyn Palace, found in a small cluster of graves near a watchful Giant Crow perched up high.

Pearldrake Talisman

Boosts non-physical damage negation.

0.9

Immunizing Horn Charm

Raises Immunity. 0.6
  • Found on one of the corpses in an ant nest in Ainsel River. [Map link].
  • +1 Variant: Found by killing a wandering shaman in the lake of rot. [Map link]

Stalwart Horn Charm

Greatly raises robustness 0.6
  • Can be found in eastern Liurnia. Fast travel to Mausoleum Compound and head north up the incline, then turn left and follow the cliff edge southwest. When you reach the large vertical rock formation, walk around it counter-clockwise until you see a hole in the wall. Go through it and you will find the talisman on a corpse to your left overhanging a cliff. [Map link]
  • +1 Variant : Can be found in the southwestern area of Consecrated Snowfield, on the way to Yelough Anix Tunnel entrance between the two large "trees". It is located on a corpse slumped over a log and is guarded by two Ancestral Followers. [Map link]

Clarifying Horn Charm

Raises Focus. 0.6

Mottled Necklace

Raises RobustnessImmunity, and Focus. 0.9

Prince of Death's Pustule

Raises Vitality. 0.6
  • Can be located at Stormveil Castle.
  • Nearest Site of Grace can be located at Liftside Chamber.
  • Looted off a corpse that can be found at the pit of the castle's crypt. The body can be found next to a giant face that is structured from roots. It is guarded by a Lesser Ulcerated Tree Spirit; players will need to defeat the guardian to reach the spot. Map Link.

Prince of Death's Cyst

Greatly raises vitality 0.6

Dagger Talisman

Enhances critical hits 1.1

Curved Sword Talisman

Enhances guard counters. 0.7

Twinblade Talisman

Enhances final hit of chain attacks. 0.7
  • Castle Morne: From the "Back of the Castle" Site of Grace, drop down to the western end of the castle and follow the path along the outer walls. There is a tower section of the walls in the westernmost corner. Climb up the ladder and go around the tower to find a chest where the talisman can be found. Map Link.

Axe Talisman

Enhances charge attacks. 0.8

Hammer Talisman

Enhances stamina-reducing attacks against blockers. 0.9

Spear Talisman

Enhances counterattacks unique to thrusting weapons. 0.5

Lance Talisman

Enhances attacks on horseback. 0.7

Claw Talisman

Enhances jump attacks. 0.7

Greatshield Talisman

Boosts guarding ability. 0.9

Arrow's Sting Talisman

Raises attack power of arrows and bolts. 0.7
  • Located in a chest on the top of the tower directly above Impassable Greatbridge (Grace), which is infront of the Redmane Castle in Caelid. Map Link.

Arrow's Reach Talisman

Increases bow effective range. 0.7
  • Inside the tower above Stormgate. It can be accesed by going up and turn left, all around until you get back to Stormgate but through the upper ground. Map Coordinates Link.

Graven-School Talisman

Raises potency of sorceries. 0.7
  • Found up the ladder close to the Debate Hall Site of Grace in Raya Lucaria and then down the hole to another the room with Living Jars.
  • Before the Red Wolf of Radagon, hit the bookshelf next to the left stair-case which will lead to a secret room. Go up the ladder close to the left, near the entrance of the room. Run down the left side and then jump down the hole of the broken wooden structure to another room with Living Jars. Map Link.

Graven-Mass Talisman

Greatly raises potency of sorceries. 1.0

Faithful's Canvas Talisman

Raises potency of Incantations. 0.7

Flock's Canvas Talisman

Greatly raises the potency of Incantations. 1.0
  • Drops from Gowry after completing the Millicent questline and killing him.

Primal Glintstone Blade

Spells consume less FP, but maximum HP is reduced. 0.6
  • Stargazer Ruins in Mountaintops of the Giants: Found in a chest in an underground area near the center of the ruins. The entrance is sealed by a barrier and there is a talking Jellyfish outside who is looking for her sister. Summon your Spirit Jellyfish that you acquired at the beginning of the game to unlock the seal. Map Link.

Moon of Nokstella

Increases memory slots. 0.8

Old Lord's Talisman

Extends spell effect duration. 0.5
  • Found in a chest in Crumbling Farum Azula. Map Link.
  • When you get on the large crumbling bridge, instead of going up to the boss, go the opposite way down to a building. Navigate through it and take the ladder down to a bridge connecting to the tower housing the chest.

Radagon Icon

Shortens spell casting time. 0.7
  • Raya Lucaria Academy: Found inside a treasure chest on the second floor of the Debate Parlor Site of Grace. From the Debate Parlor Site of Grace, head forward leading to the courtyard. Make a hard right and jump over the fence. Climb up the ladder and head through the broken glass window. The treasure chest is on the east section. Map Link.

Roar Medallion

Enhances roars and breath attacks. 0.7

Companion Jar

Raises potency of throwing pots. 0.6
  • After complete Jar Bairn's side quest at Jarburg, recieve from Jar Bairn's previous location.

Perfumer's Talisman

Raises potency of perfume items. 0.6

Carian Filigreed Crest

Lowers FP consumed by skills. 0.8

Warrior Jar Shard

Boosts the attack power of skills. 0.9

Shard of Alexander

Greatly boosts the attack power of skills. 0.9

Godfrey Icon

Enhances charged spells and skills.  0.8

Bull-Goat's Talisman

Raises Poise. 0.5

Blue Dancer Charm

Raises attack power with lower equipment load. 0.9

Magic Scorpion Charm

Raises Magic Damage, but lowers damage negation. 0.8

Fire Scorpion Charm

Raises Fire Damage, but lowers damage negations. 0.8

Lightning Scorpion Charm

Raises Lightning Damage, but lowers damage negation. 0.8

Sacred Scorpion Charm

Raises Holy Damage, but lowers damage negation. 0.8

Crucible Scale Talisman

Reduces damage taken from critical hits. 1.1

Crucible Feather Talisman

Improves dodge rolling but increases damage taken. 0.8

Crucible Knot Talisman

Reduces damage and impact of headshots taken. 0.5

Red-Feathered Branchsword

Raises attack power when HP is low. 1.4

Blue-Feathered Branchsword

Raises defense when HP is low. 1.1

Ritual Sword Talisman

Raises attack power when HP is at maximum. 0.9

Ritual Shield Talisman

Raises defense when HP is at maximum. 0.9
  • From the West Capital Rampart site of grace in Leyndell, follow the marble stairway heading South-Southwest, past a Valiant Gargoyle near a Golden Seed and up the stair toward a giant Colloseum, the talisman is at the top of the hill, in front of the door of the Colloseum. Map Link.

Assassin's Crimson Dagger

Critical hits restore HP. 0.8

Assassin's Cerulean Dagger

Critical hits restores FP. 0.8

Winged Sword Insignia

Raises attack power with successive attacks. 1.4

Rotten Winged Sword Insignia

Greatly raises attack power with successive attacks. 1.4
  • Earned after choosing to assist Millicent and successfully defeat her sisters. [Map link]

Millicent's Prosthesis

Boosts dexterity, raises attack power with successive attacks. 1.6
  • When you are given the choice at the end of Millicent's questline between aiding or challenging her, choose to challenge her. When you kill her, you will automatically receive this talisman. Map Link

Godskin Swaddling Cloth

Successive attacks restore HP. 0.9

Kindred of Rot's Exultation

Poisoning or rot in vicinity increases attack power. 0.9

Lord of Blood's Exultation

Blood loss in vicinity increases attack power. 0.9

Taker's Cameo

Restores HP upon defeating enemies. 1.0

Ancestral Spirit's Horn

Restores FP upon defeating enemies. 1.2

Gold Scarab

Increases runes obtained from defeated enemies. 1.2

Silver Scarab

Raises item discovery. 1.2

Crepus's Vial

Eliminates all sound made by the wearer during movement. 0.7

Concealing Veil

Conceals wearer while crouching away from foes. 0.9
  • Dropped by the boss in Sage's Cave. See the exact location: Elden Ring Map.

Longtail Cat Talisman

Renders the wearer immune to fall damage. 0.6
  • Raya Lucaria Academy: Looted off a corpse that can be found at the bottom section of the large rotating lift. Past the graveyard section of Raya Lucaria Academy, simply ride the lift down and defeat the single Pendulum Statue enemy. [Map link]

Furled Finger's Trick-Mirror

Take on appearance of a Host of Fingers. 0.7

Host's Trick-Mirror

Take on appearance of a cooperator. 0.7

Shabriri's Woe

Constantly attracts enemies' aggression. 0.6

Daedicar's Woe

Increases damage taken 0.8
  • You get this at the end of Rya's questline if you do not give her the Tonic of Forgetfulness. (edit : Rya will still drop the talisman even if the potion was given to her. After completing the manor questlines, you will find her in the drawing room. Exhaust her dialogues, rest, and go back to her location. She will be gone, and the talisman will be dropped on the floor.)

Sacrificial Twig

Will be lost on death in place of runes. 1

Entwining Umbilical Cord

Changes demeanour of wearer's actions 0.5
  • It is currently unavailable in-game.



Register to EDIT the Wiki!
    • Anonymous

      Shabriri ajd daedicar woe should’ve been tools to activate and deactivate the effect, in a similar manner as sekiro.

      • Anonymous

        Crazy how bs "balance" in this game is. Most talismans nerfed into oblivion in pvp, while op **** like shard of alex is full power after more than 2 years lol. Not even talking about how 25% of them is useless even in pve

        • Anonymous

          NEW CONFIRMED DLC LEAKS AS OF 3/8/24

          * A talisman that lets you swim but attracts nearby sharks that kill you instantly
          * A talisman that doubles your attack power but only when you're not attacking
          * A talisman that generates 1 rune per second but your character farts the entire time it's equipped
          * A talisman that completely removes fall damage but turns your screen black and taking it off instantly kills you
          * A talisman that lets out the "Bruh" sound effect when someone points down in PvP
          * A talisman that says it grants ultimate power but in reality it irreversibly turns you into a giant human foot
          * A talisman that's just kinda pretty to look at and doesn't really do anything at all but you're cool with it and you like it anyways

          • Anonymous

            Man all the talismans are so pretty. Always loved how Fromsoft went the extra mile to make rings, keys, talismans, etc. visually interesting, even back during the King's Field/Eternal Ring days.

            Makes me wish we could wear them on our character model. Would be cool being able to hang your equipped talismans off the hilt of your weapon or attached to your armor.

            • Anonymous

              Maybe the red and blue feathers in those two low health talismans belong to the twinbird? Maybe giving a glimpse of what it is besides the twinbird kite shield which portrays it too

              • Anonymous

                Seeing as the Blessed Dew Talisman slowly restores HP, I hope they introduce a talisman for steady FP regeneration as well. It'd be nice instead of having to farm consumables (those Starlight Shards) or use up a Physick slot.

                • Anonymous

                  The physical negation debuff from Scorpion charms is reduced by the Ritual Shield, Dragoncrest and possibly from Black Flame Protection and Boiled Prawn/Crab. My negations are 58.441, 57.430, 57.976 and 57.209 before equipping fire scorpion. They are 54.285, 53.172, 53.773 and 52.930 afterwards.

                  • Anonymous

                    Location of the Arsenal Charm is completely wrong. It's not looted off a body in the GRAFTED SCION (wtf is a many armed key master) room, it's given by Nepheli at the Roundtable after killing Godrick

                    • Anonymous

                      I wonder why silver cat talisman wasn’t a new game plus reward so that you may have an easier travel. Not only it would make the talisman useful but new playthroughs would also be less of an ***pain.

                      Maybe some parts of gameplay would be impossible to go through (bugs or lack of access) if you were to skip them easily with this talisman, though I can’t think of one.

                      • Anonymous

                        New idea for talisman: fell sky of nokron. Greatly regenerates fp outside of combat. It would be obtained after killing astel, naturalborn of the void.

                        The regen would be similar to the starlight shard's regen, but to prevent it from being op it would only work out of combat, so if you need fp to wail on an enemy you'd need to hide first and think about your resources better in boss fights

                        • Anonymous

                          Would be nice if talismans could be associated with certain weapons and automatically switch when you use them. Ie, if you switch to your bow, then the bow talismans come up. If you switch to a spear, then those come up. if you switch to cast sorceries, then those talismans come up.

                          • I don't understand why "reduced effectiveness in PvP" has to solely constitute items that are nerfed into oblivion in PvP, why can't the nerfs ever be relatively minor so that they are still usable? Surely it wouldn't break the game if Dragoncrest Greatshield was only reduced by half rather than three fourths, or if Pearldrake wasn't nerfed at all, when things like Shard of Alexander, Roar Medallion, Rotten Winged Sword Insignia, Millicent's Prosthesis, and the Red and Blue Feathered Branchswords are all operating at full effectiveness in PvP.

                            • Anonymous

                              just play dark souls 1 and 2 if you want to see what real % increases should look like from these types of items and then play 3 if you want to see its downfall into mediocrity

                              • Anonymous

                                You got to love the fact that half of these talismans have metrically dismal increases or simply have a high-risk/ low-reward payout.
                                You may as well call them trinkets.

                                • Anonymous

                                  Why does FROM have to nerf a bunch of the talismans for PVP? Like, they straight up made the defense talismans useless (Dragoncrest Greatshield: 20% phys. reduction in PVE, 5% reduction in PVP, a whopping 75% in effectiveness). They also REDUCED the damage bonus of the scorpion charms from 12% in PVE to 8% in PVP, while simultaneously INCREASING damage taken from 10% in PVE to 15% in PVP. Despite this, talismans that boost attack generally are untouched by these "PVP nerfs". Example: Warrior Jar Shard and Shard Of Alexander get to keep their 10% and 15% boosts to weapon skills. What is the point of (at best) taking a meagre 5% less damage? It is highly unlikely to provide any sort of value in an encounter, making it a waste of a talisman slot. Furthermore, what is the point of doing a meagre 8% more damage, all while being punished with a staggering 15% increase to damage taken from physical damage, the most common damage type? Why would they decide to balance these talisman types this way? It makes them completely worthless. Even with a combination of the dragoncrest greatshield and a charm talisman (something that sounds good on paper, due to the dragoncrest reducing the penalty of the charm talisman) you will STILL be taking 10% more physical damage in PVP. The poor state of these talismans reduces their use in anything other than PVE, reducing the build variety in the game. Would it really be that bad to cancel 20% of the damage of that 1800 damage Giant Hunt strike? It would still do a whopping 1440 damage in the end. Get rid of these stupid PVP nerfs.

                                  • Anonymous

                                    My Talisman Tier List

                                    Graded with the following criteria in mind: ease-of-use, severity of drawbacks, potency of intended effect, niche (e.g. typical frequency of opportunities to prove useful), PvE vs. PvP utility, synergy w/ other buffs/talismans, etc. (Some talismans are excluded for being weaker/obsolete versions)

                                    S Tier - Talismans so splashable and powerful you have to make a good case NOT to use them

                                    -Shard of Alexander (Very little justification needed, L2's are HUGE in this game and this powers them up even further. Unless you solely use Bloodhound’s Step or something this is a no-brainer)
                                    -Erdtree's Favor +2 (A little more health, quite a bit more stamina and carry weight all-in-one. What's there to gripe about?)
                                    -Lord of Blood's Exultation (Bleed is absurdly accessible, easy to proc and this boosts ALL of your damage. Another no-brainer unless you specifically don’t use bleed or if fighting Radagon/Elden Beast)
                                    -Godfrey Icon (Most accessible boost to spell damage if they’re chargeable, which a lot of the best spells are. Combined w/ Shard of Alexander chargeable skills can turn into instant win buttons.)
                                    -Green Turtle Talisman (Stamina: you need it to move, you need it to fight, you need it to fu- er I mean it *really* helps you catch your breath. For moving, and fighting, yeah..)
                                    -Claw Talisman (Jumping attacks are very powerful as it is, this turns them into damage BOMBS)

                                    A Tier - Very excellent talismans a few of which are borderline S tier

                                    -Crimson Amber Medallion +2 (Health: it's what keeps you alive, now you got a ****-ton more of it. Praise the Sun)
                                    -Kindred of Rot’s Exultation (All the benefits of LOB’s with the challenge of Poison/Rot being trickier to proc repeatedly.)
                                    -Millicent’s Prosthesis (Basically two talismans for the price of one, it’s great. Recommend running also the Rotten Wingsword Insignia and Thorny Cracked Tear to maximize returns)
                                    -Radagon Icon (When a single frame dictates whether a spell lands this is a game changer. Would be S tier if max casting speed didn’t require you to level Dex or equip a specific staff)
                                    -Flock’s Canvas Talisman (More free damage is always great, though an 8% boost isn’t exactly huge unless your incant scaling is already very high.)
                                    -Graven-Mass Talisman (Same as above but with sorcery, duh.)
                                    -Old Lord’s Talisman (Amazing talisman. Loses out on S tier only due to it providing diminished value to shorter buffs like Flame Grant Me Strength, Howl of Shabriri, Black Flame Blade and certain AoW’s)
                                    -Dagger Talisman (If you’re into parrying or backstabbing this will give you a LOT of one-shot kills especially in PvP)


                                    B Tier - Talismans that are great but becoming more niche and play-style dependent

                                    -Taker’s Cameo (Very useful to help preserve flasks particularly in clearing dungeons, useless in duels and arena Boss fights of course)
                                    -Godskin Swaddling Cloth (Lot of potential synergy and shines on fast weapons. Mixed bag on slower weapons or if you’re one-shotting mobs - which is a good problem to have)
                                    -Rotten Wingsword Insignia (Max buff is great but takes work getting there and falls off quickly just like the Prosthesis. Stack all of its synergies to make it more worthwhile)
                                    -Bull-Goat Talisman (More poise is great but with the recent PvP update unless you already have really high poise I would recommend wearing heavier armor first)
                                    -Roar Medallion (Great for the certain spells and skills it applies to. Turns Greyoll’s Roar into a nuke)
                                    Both Seed Talismans (Stronger flasks are wonderful all-around, but only if you really need them.)
                                    -Cerulean Amber Medallion +2 (Now you have even more FP for your Comet Azur, though you’ll likely want high Mind to get meaningful value out of it)
                                    -Viridian Amber Medallion +2 (Yay, more stamina for panic-rolling through Malenia’s Waterfowl Dance)
                                    -Both Ritual Talismans (Gotta stay at full health for them to pull their weight sure, but that’s what your 14 flasks and regen spells are for!)
                                    -Spear Talisman (Shield-pokers rejoice! Very good in PvP if you’re running any thrusting weapon)
                                    -Both Seed Talismans (Your flasks are stronger, pretty darn efffective. Crimson is obviously worthless in Duels)

                                    C Tier - Talismans that are good in their niche but likely won’t provide ample value otherwise

                                    -All Scarseals/Soreseals (Great for hitting requirements and gouging stats to pump up vigor early game, negation penalty becomes less and less justified as you level up and should never be slotted ultra long-term)
                                    -All Scorpion Charms (Ok for boosting spells, terrible for weapons w/ split damage as damage increase is too negligible to justify the steep negation penalty. D tier in PvP)
                                    -All Drake Talismans (Better off boosting your hp pool and using relevant elemental negation spells, unless you’re *really* wanting to max out for a hard boss or if you just don’t use spells)
                                    -All Heirloom Talismans (Fine early game to help you meet requirements, but become less and less relevant the more you hone your build and should be completely obsolete by late game)
                                    -Gold Scarab (Want to make rune farming an even more pain-free experience? Go nuts.)
                                    -Silver Scarab (Item discovery is such an irritating mechanic, this does help but not much by itself. Hope you have good Arcane and some fowl feet because you’ll need them too)
                                    -Ancestral Spirit Horn (Can help keep your FP topped off if you use a lot of spells/skill, but you’re almost always better off just slotting the Cerulean Seed or Amber Medallion Talismans)
                                    -Carian Filigreed Crest (Good if your Mind is really low for skills. Otherwise might be better off running a Cerulean Amber Medallion or Seed Talisman, or even the above before considering this.)
                                    -Companion Jar (Boosts your throwing pots sure but those likely aren’t and should not be your primary source of DPS)
                                    -Moon of Nokstella (Might catch flak for it not being higher but when you have a staggering 10 spell slots already two more will likely not provide ample value for most people)
                                    -Both Feathered Branch Swords (These can REALLY save you in a pinch, but to take up a slot and provide zero value until you’re almost dead and have to stay that way to keep it active never sat right with me.)
                                    -Axe Talisman (Charged R2’s are even more ridiculously strong than before, provided you don’t whiff or get staggered out of them. Extreme luck needed to land one in PvP)
                                    -Both Arrow Talismans (Extra arrow range and damage is good and all, though find it tough to justify dedicating 1-2 slots for just a bow and only a handful of spells/skills. Good but niche)
                                    -Curved Sword Talisman (Great for PvE, not ranked higher since guard counters are next to useless in PvP outside of luck)
                                    -Lance Talisman (Great for boss fights where you can ride Torrent, for mobs it’s more straight-forward to hop off and fight them so I’d say it’s situational)
                                    -Graven School/Faithful Canvas Talismans (Ok, but boost is so small it is hardly noticeable unless your spell scaling is VERY high. Only slot if you're stacking with their stronger counter-part)

                                    D Tier - Extremely niche talismans, you likely have a very specific reason if you're using any of them. Some are borderline F Tier

                                    -All Horn Charms (Extremely few scenarios where any status effect is a huge enough problem to waste a slot on. Lake of Rot is one of very few exceptions)
                                    -Prince of Death Cyst (See Above)
                                    -Crepus’s Vial (PvE utility debatable. Enemy AI is oblivious enough during sneak already, no meaningful utility in PvP)
                                    -Concealing Veil (Utility also debatable for similar reasons above. Might be better for PvP but I’ll never slot it)
                                    -Both Trick Mirrors (PvP invasion specific and they’re basically just for trolling invaders. Waste of space in my opinion but not entirely useless I guess.)
                                    -Both Assassin Dagger Talismans (Extra HP/FP on crits is nice and all but it’s a big hassle to make these pull their weight when you can just run an Amber Medallion or Seed Talisman)
                                    -Perfumer’s Talisman (Only works on offensive aromatics and you can only hold 10 total. VERY niche)
                                    -Blue Dancer Charm (Max benefit is good but requires you to have an extremely low equip load which is likely not worth it outside of very niche play-styles)
                                    -Longtail Cat Talisman (Only protects against non-lethal falls, in a game where the majority of falls are either lethal or don’t damage you much/at all to begin with. So it’s a no from me, DOG.)
                                    -Primal Glintstone Blade (Last FP related talisman you’ll want to consider. Almost never worth the hp handicap when you can run a number of better talismans that have no drawbacks)
                                    -Blessed Dew Talisman (Go ahead and slot this early game if you want, but once you clear Limgrave throw it in the trash and never look back.)
                                    -Twinblade Talisman (Only buffs your final attack which requires more time and stamina than you might want to spend for a tiny return. Ironically more useful on colossal weapons than twinblades.)
                                    -Hammer Talisman (Useless in PvP since almost no one blocks, only really good against mobs w/ shields in PvE which make up a minority. Even then just bait an attack, roll behind and backstab them)
                                    -Greatshield Talisman (Fine for shield-pokers, but don’t bother using this on anything smaller than a greatshield. It won’t make a meaningful difference. Likely better off just rolling anyways. Very niche)
                                    -Crucible Scale Talisman (Reduces incoming critical damage, fine. How about just don’t put yourself in situations to get criticaled? If you’re getting tagged enough to warrant using this you have a skill issue.)
                                    -Crucible Feather Talisman (Highly mixed bag, increases roll i-frames but punishes you heavily if you mess up your timing with a very steep negation penalty. I’d personally just avoid it altogether)
                                    -Shabriri's Woe (Drawing aggro has its place, but those places are likely VERY few and far between outside of specific strats)


                                    F Tier - Bottom of the barrel. Why would you even look in the general direction of these things?..

                                    -Crucible Knot Talisman (Out of hundreds of hours of gameplay I have been headshot maybe twice and only during invasions. Waste of a slot 99.9999999% of the time so don’t even bother)
                                    -Daedicar’s Woe (Seriously? What rhyme or reason is there for you to use this other than to self-handicap for god knows why… masochist.)
                                    -Sacrifical Twig (Runes are literally EVERYWHERE. Kill bosses. Find Golden Runes. Farm Greyoll. Farm the Albinaurics at Mohg’s. A quality of life thing sure but 100% unnecessary. I’ve never used one)
                                    Entwining Umbilical Cord (Not even obtainable but all it would’ve done is slightly alter the way your character model behaves so I say whatever)

                                    This is merely my take and some will definitely disagree so please feel free to discuss below in the comments.

                                    Cheers!


                                    • Anonymous

                                      no arcane boost ring, no frost trigger increasing damage ring, no fp regen ring, no dwgr equivalent yet calamity ring 2 and knotted talisman which doesn't even stack with pumpkin head make it into the game, great job guys

                                      • Anonymous

                                        Ten Talisman ideas

                                        1. FP version of Blessed Dew

                                        2. Heavy version of Blue Dancer Charm.

                                        3. A combo deal of Carian Crest and Warrior Jar Shard. Maybe just slightly increases damage to put it on par with the Shards

                                        4. FP version of Godskin Swaddling Cloth.

                                        5. Barbarian Cloth: Boost attacks from fist, claw, unarmed, or kick attacks.

                                        6. Carian Knight's Talisman: Allows duel cast with Melee spells. This basicly would require 2 staves, and cost twice the fp to cast, but allow Gavel of Haima, Carian Slicer, Carian Greatsword, and
                                        Adula's Moonblade to be duel cast.

                                        7. Hunter's Mark: Deal more damage to animals. (This one may be due to my bitterness towards Rune Bears)

                                        8. Maiden' Heirloom: Increase Vigor, Mind, and Endurance by 5. Decrease Faith and Intelligence by 5.

                                        9. Desecrated Ashes: All spirit armaments gain black flame.

                                        10. Erdtree Ashes: All animal spirits have increased health and heal with each successful attack.

                                        • Anonymous

                                          In your opinion, what do you guys think is the best talisman? Please, do not be rude to people because of their opinion.

                                          • Anonymous

                                            New idea for talisman: fundamentalist icon. It disables the current ash of war and converts equiped spells into selectable ashes of war for your weapon in the right hand.

                                            • Anonymous

                                              would be nice to have a Talisman that makes you move faster on foot for when you are in an area you can't use your horse. wouldn't stack when you're riding your horse or make you attack faster, just help cut down on travel time.

                                              • Anonymous

                                                instead of having all these arbitrary pvp/pve nerfs, couldn't they just add diminishing returns when stacking different buffs?

                                                • Anonymous

                                                  Really is a shame how all the powerful defense talismans get nerfed in multiplayer, everyone just runs poise with a ton of damage boosting crap and 2 shots everyone

                                                  • Anonymous

                                                    A talisman that improves unarmed combat would be nice. I wanna do a fist only run but punching things to death takes an unreasonably long time

                                                    • Anonymous

                                                      New idea for talisman: torrent's horn. Gives double jump to your character, but reduces all defenses briefly after the second jump.

                                                      • Anonymous

                                                        it really sucks how many talismans are nuked to the point of uselessness in pvp, it just makes everyone run the same 5 talismans

                                                        • Anonymous

                                                          i'm a big fan of how a lot of the talisman icons have the small holes so that they can be worn like a necklace. similar to how most talisman's and amulets were/are used in real life

                                                          • Anonymous

                                                            From what I had heard about the game, I thought all the attack boosting talismans would be best for PvE, but I ended up with Estus Ring, Cloranthy Ring, Havel's Ring and Leo Ring/flex slot again lol.

                                                            • Anonymous

                                                              Tempted to do a "pretend its ds3" build with dagger talisman, radagon's scarseal, silvercat talisman for no reason, and erdtree's favor +3. parry caestus and a pocket flame dagger. it would suck so much! can't wait

                                                              • Anonymous

                                                                so what your saying is if i run rotten winged sword, lord of bloods exulatation, swaddling cloth, and bullgoat i become him

                                                                • Anonymous

                                                                  Try to put all 8 talismans in your chest and then take them back again. it should give you the achievement...

                                                                  • Anonymous

                                                                    Why is there not an arcane +5 talisman, every other damage stat which arcane is got one but for some reason it has been left out. Guess I'll quick swap marika's soreseal to cast bloodflame blade for now.

                                                                    • Anonymous

                                                                      people **** on the scorpion charms because they hit your defense pretty hard, but on a dedicated pure elemental build it is totally worth it.

                                                                      • Anonymous

                                                                        powerstance great stars with prayerful strike aow + godskin swaddling cloth + taker's cameo + assassin's crimson dagger for ultimate lifesteal build

                                                                        • Anonymous

                                                                          I just hate that after 4 souls games that nearly all the talismans are exact carbon copies of rings we've had since Demons Souls. The only thing that's changed is the names. I feel like we could've gotten so many cool unique effects that would be awesome in a souls open world game. Like sure include all these talismans, these effects have been in the souls games forever. But they should of branched out a lot more.

                                                                          A few ideas for talismans I had.
                                                                          - Gather twice as materials when harvesting items. (Great for when you're exploring.)
                                                                          - Increase torrents health by x%
                                                                          - increase damage by x% when you have heavy equip load
                                                                          - increase damage by x% during day (have a nighttime version too) maybe have an extreme negative effect with it.
                                                                          - increase strength of spirit summons but they cost twice as much.
                                                                          - gain a notification when near a cave or dungeon
                                                                          - fp Regen
                                                                          - killing enemies grants a momentary boost to stamina recovery these effect stacks
                                                                          - x% chance to recover arrows from slain foes
                                                                          - wearing full set of armor grants x effect
                                                                          - weapons deal increased poise damage but you take increased poise damage
                                                                          - increase crouch speed by x% critical hits are silent and faster
                                                                          - decrease number of enemies it takes to Regen flasks
                                                                          - gain a notification when near a site of grace
                                                                          - increase torrent move speed by x%
                                                                          - increase damage by x% when below x% stamina
                                                                          - gain a flask charge when someone rates your message
                                                                          - gain a damage boost when someone rates your message
                                                                          - spirit summons gain health when killing an enemy
                                                                          - the list goes on and on. They could've made a bunch of exploration focused talismans, more talismans which unique effects instead of the same things we've had for years. Obviously they would have to balanced and such but the potential was there.

                                                                          • i prefer rings. when you get something, you press triangle immediately and dont look at the icon in the top left. you look to the little item queue thing on the right, and you see something that could just as easily be a wierd helmet, a talisman, a seal, or a weapon. you look through your entire inventory, and find that it's some random talisman that increases your magic damage by 5% or whatever. in ds, you pick up a ring, and that's that.

                                                                            • Anonymous

                                                                              There is something I would like to know that I'm not sure has been addressed here. In regards to some of the talismans that receive penalties for being used in pvp, what exactly counts as pvp? For instance, if I am summoned as a cooperator in someone else's world and then someone invades, does the stat nerf happen as soon as we get invaded or from the moment I am summoned to multiplayer? Thanks in advance for anyone who takes the time to answer.

                                                                              • Anonymous

                                                                                one charm i would really like to see in dlc would be one that restores hp and fp when you kill an enemy group if your flasks are full

                                                                                • People keep nagging and complaining that it should be more then 4 talisman, I'd they do that then must players will add something that deals more damage to insta kill bosses faster instead of using them in clever way or to diverse their build, instead in deciding they should add necklace pouch with new necklace items. Ex: some damage is delt to fp instead of health, equip load is doubled at full hp/stamina, but halved when low. Immune to frost but take double fire damage.

                                                                                  • Anonymous

                                                                                    Would have been good to have some sort of Frost exaltation since its already less effective than a bleed buikd.

                                                                                    • Anonymous

                                                                                      The similarities to DS3 are too obvious. In this case, for example, 6 slots should have been the maximum. Just for the simple fact of making the game a separate entity and not a 'copy & paste' job. Regardless, it's a masterpiece and I have 357 hours logged so far, lol.

                                                                                      • Anonymous

                                                                                        Dear Great Lord,

                                                                                        Why is the in game talisman menu 5 wide, and the Fextra menu 4 wide? Please Lord, abolish the sinners responsible.

                                                                                        • Anonymous

                                                                                          Man i cant believe they changed rings to talismans despite the game being called elden ring, -1000/10 do not buy

                                                                                          • Anonymous

                                                                                            It would be so cool if you could see the talismans on your body, like if they were visible on the side of your character on a belt or something, dangling off your character. Would love to see that in a future patch or something.

                                                                                            • Could some one fix the flyouts being missing on some of the talismans, I'll take blame for the first 8 because I still have no idea how to implement the flyouts in the editor but a few others lack flyouts such as, Axe, Arrow's Sting, Arrow's Reach, Faithful's Canvas, Blue Dancer, Assassin's Crimson and Cerulean Dagger, and Crepus's Vail. Many thanks to anyone who can fix this

                                                                                              • Anonymous

                                                                                                while i admit scarseal/soreseals are quite powerful in early stage, especially radagon's, i couldn't help thinking the side effect is a little bit to high, especially when compared to the similar one in DS3, would be great if the side effect could be reduced to 4%/8%.

                                                                                                • Anonymous

                                                                                                  I wanna know exactly what the umbilical cord one is/was supposed to do, seems fashionable and therefore reasonable

                                                                                                  • Anonymous

                                                                                                    Someone needs to edit that there is a +1 and +2 of the Viridian Amber Medallion. Not that it's amazing by any means, but for completionist checking for all.

                                                                                                    • Anonymous

                                                                                                      Is it possible to arrange the talisman in order as appeared in the inventory? It would be easier to keep track that way. I hope.

                                                                                                      • Anonymous

                                                                                                        Viridian Amber Medallion also has a +1 and +2. Only regular is mentioned.

                                                                                                        Thanks for this list! Please now arrange them in the order they are in game or alphabetical if that is too much work. They seem just randomly tossed up.

                                                                                                        • Anonymous

                                                                                                          Hope they need one to decrease stamina cost of casting, to be as relentless as needed in a spell-only run you need a ton of stamina

                                                                                                          • Anonymous

                                                                                                            I desperately wish there was a Witch of Frost's Exultation talisman or something, like the bleed and poison ones that give you bonus damage when you frostbite. I suppose the debuff kind of does that but it just makes sense to me to have the other status effects get a talisman. Hell, give one for madness and/or sleep as well.

                                                                                                            • Anonymous

                                                                                                              Would be kinda dope if lists like this would be sorted like they are in game. That way its easier to cross reference if you're trying to go for all items etc.

                                                                                                              • Anonymous

                                                                                                                Achievement is currently bugged for me (on PC) have all 8 and have equipped them all to no avail. Hope it gets patched soon.

                                                                                                                • Anonymous

                                                                                                                  Instead of sorting the this list by alphabethical order, it should be sorted the same way as the game. It would make it easier to cross-reference for collectors ...

                                                                                                                  • Anonymous

                                                                                                                    I've noticed a lot of talisman descriptions on the wiki (such as the soreseals and -drake talismans) are implying the changes to be additive rather then based on your current damage negation.

                                                                                                                    • Anonymous

                                                                                                                      I've noticed a lot of talisman descriptions on the wiki (such as the soreseals and -drake talismans) are implying the changes to be additive rather then based on your current damage negation.

                                                                                                                      • Anonymous

                                                                                                                        We just need a stance-breaking (poise damage) talisman for STR builds, frankly, and we're in really, really good shape.

                                                                                                                        • Anonymous

                                                                                                                          Uh, I don't see the Silver Tears Talisman for +5 Arcane...oh wait, there isn't one...and those tears are mine.

                                                                                                                          • Anonymous

                                                                                                                            The hairloom talishmans (stats boosting) are better in this games. If you use +5 dex one for example, you dont just get +5 dex but also a tiny boost to defence and resistance. Especially if you are lower level.

                                                                                                                            • Anonymous

                                                                                                                              Arsenal charm +1 is missing, its in altus tunnel. In the first big room with miners, turn right , drop down to a tree root then right up to the top, theres a body hanging over a ledge. I know its useless when you have the great jar but for the completionists :).

                                                                                                                            Load more
                                                                                                                            ⇈ ⇈