The Flame of Frenzy

the flame of frenzy incantation elden ring wiki guide 200px
Spell Type Frenzied Flame Incantations
FP Cost 16 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
Emits burst of yellow flame of frenzy from eyes

attributes required elden ring wiki guide 18Requires

The Flame of Frenzy is an Incantation in Elden Ring. The Flame of Frenzy spell is cast to conjure multiple offensive flames that travel forward.

 

Incantation originating from the maddening Three Fingers.

Causes the yellow flame of frenzy to burst forth from the caster's eyes.
Charging increases the range of the burst.

The flame of frenzy deals damage and causes buildup of madness. This incantation also causes buildup of madness in the caster, and is only effective against Tarnished.

 

The Flame of Frenzy Location in Elden Ring

Where to find The Flame of Frenzy:

 

Elden Ring The Flame of Frenzy Guide

  • Frenzied Flame Incantation
  • Stamina Cost: 30
  • Low Cost Incantation (16 Focus Points per cast)
  • Uses only 1 Memory Slot
  • Requires Low Faith (16)
  • Deals Fire Damage.
  • Inflicts Madness buildup on both the caster (4 per flame) and targets (21 normal/28 charged per hit)
  • When Madness bar is filled, the player will lose FP and take health damage.
  • Cast Speed is fast
  • Can be chain-casted as long as player has enough  FP
  • Charging up the skill will create more flames.
 
 
 
 
 
 
 
 
 

 

 
 
 
 
 
 
 
 
 

Dragon Kinght Written Guide

 

 

Elden Ring Incantations
Agheel's Flame  ♦  Ancient Dragons' Lightning Spear  ♦  Ancient Dragons' Lightning Strike  ♦  Aspects of the Crucible: Breath  ♦  Aspects of the Crucible: Horns  ♦  Aspects of the Crucible: Tail  ♦  Barrier of Gold  ♦  Beast Claw  ♦  Bestial Constitution  ♦  Bestial Sling  ♦  Bestial Vitality  ♦  Black Blade  ♦  Black Flame  ♦  Black Flame's Protection  ♦  Black Flame Blade  ♦  Black Flame Ritual  ♦  Blessing's Boon  ♦  Blessing of the Erdtree  ♦  Bloodboon  ♦  Bloodflame Blade  ♦  Bloodflame Talons  ♦  Borealis's Mist  ♦  Burn O Flame!  ♦  Catch Flame  ♦  Cure Poison  ♦  Darkness  ♦  Death Lightning  ♦  Discus of Light  ♦  Divine Fortification  ♦  Dragonbolt Blessing  ♦  Dragonclaw  ♦  Dragonfire  ♦  Dragonice  ♦  Dragonmaw  ♦  Ekzyke's Decay  ♦  Ekzykes's Decay  ♦  Elden Stars  ♦  Electrify Armament  ♦  Erdtree Heal  ♦  Ezykes's Decay  ♦  Fire's Deadly Sin  ♦  Flame Fall Upon Them  ♦  Flame Fortification  ♦  Flame of the Fell God  ♦  Flame Protect Me  ♦  Fortissax's Lightning Spear  ♦  Frenzied Burst  ♦  Frozen Lightning Spear  ♦  Giantsflame Take Thee  ♦  Glintstone Breath  ♦  Golden Lightning Fortification  ♦  Golden Vow (Spell)  ♦  Great Heal  ♦  Greyoll's Roar  ♦  Heal  ♦  Honed Bolt  ♦  Howl of Shabriri  ♦  Immutable Shield  ♦  Inescapable Frenzy  ♦  Lansseax's Glaive  ♦  Law of Causality  ♦  Law of Regression  ♦  Lightning Fortification  ♦  Lightning Spear  ♦  Lightning Strike  ♦  Litany of Proper Death  ♦  Lord's Aid  ♦  Lord's Divine Fortification  ♦  Lord's Heal  ♦  Magic Fortification  ♦  Magma Breath  ♦  Noble Presence  ♦  O Flame!  ♦  Order's Blade  ♦  Order Healing  ♦  Pest Threads  ♦  Placidusax's Ruin  ♦  Poison Armament  ♦  Poison Mist  ♦  Protection of the Erdtree  ♦  Radagon's Rings of Light  ♦  Rejection  ♦  Rotten Breath  ♦  Scarlet Aeonia  ♦  Scouring Black Flame  ♦  Shadow Bait  ♦  Smarag's Glintstone Breath  ♦  Stone of Gurranq  ♦  Surge O Flame!  ♦  Swarm of Flies  ♦  Theodorix's Magma  ♦  Triple Rings of Light  ♦  Unendurable Frenzy  ♦  Urgent Heal  ♦  Vyke's Dragonbolt  ♦  Whirl O Flame!  ♦  Wrath of Gold



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    • Anonymous

      In PVP when I need to test a player who hasn't really committed to attacking, who just hovers around me, I use this and unless they hit a real deep jumping attack which often gets interrupted, it pays off. Any attempt to run close will get them staggered by the good tracking on the last few flames of the attack, letting you comfortably evade. Although you don't often have to evade, because they'll typically roll back off once that stagger happens, which usually puts them in a good place to cast again.

      How a player responds to this too will tell you a lot about their playstyle. Aggressive players who are waiting to pounce will charge you. Passive players who are going to evade all but the most punishable attacks will immediately retreat out of its range. Players who are slow to make decisions might just eat the whole attack. Then you adjust your own tactics from there. Not a killshot spell but definitely a tactical and fun tool.

      • Anonymous

        I'm pretty sure that the "Can be chain-casted as long as player has enough FP" is not accurate. Despite having enough FP, I cannot chain cast this spell.
        Can someone else who's more adept at Elden Ring please also test this?

        Is chain casting not done by continually hitting L1 with the same spell?

        • Anonymous

          It’s crazy, I remember watching FightinCowboy’s first playthrough and leaning on this spell the whole way, noting how it simply outcompetes most other spells especially in terms of efficiency. I remember thinking this was one spell that for sure would be tuned downward, or at the very least other spells getting tuned upward.

          Honestly? This is spell basically the best spell for more than half the game factoring everything together. I force myself to use other spells for variety, but before Giantsflame especially there’s just nothing else. Flame of the Fell God is gutted in how it only hits one mob with the main explosion.

          There’s a couple good, semi comparable lightning spells but aside from them, there’s really nothing until the last third of the game. It’s pretty disappointing.

          They made this simply too good IMO relative to what else is available.

          • Anonymous

            poise damage is nuts on this thing. Damage and mana cost ratio-wise, it hands down one of the best spells in the game

            • Anonymous

              This and Frenzied Burst are ridiculously good for their utility, shotgun and sniper rifle combo. This can push out incredible damage in close to medium range and with a deceptively short cast time.

              • Anonymous

                Just got ganked by someone moving while casting this, and it went on far longer than usual (even while they were swapping weapons after I was dead). Definite hacker on PC

                • Anonymous

                  Good tracking, good mixup, fast cast speed, little recovery, high poise damage, build madness, does shields chips damage, good wake up attack, deadly at point blank, really amazing in both pvp and pve, one of my go to spells with beastial sling, catch flame and honed bolt.

                  • Anonymous

                    glad the dragon communion seal instant madness cheese got removed, but this is still an s tier incantation. don’t let the haters dissuade you from using this in pve or pvp. a full charged, non-locked, max ranged flame of frenzy can catch players who don’t know the true range of the spell. mixup with frenzied burst to throw off tempo

                    • Anonymous

                      glad the dragon communion seal instant madness cheese got removed, but this is still an s tier incantation. don’t let the haters dissuade you from using this in pve or pvp. a full charged, non-locked, max ranged flame of frenzy can catch players who don’t know the true range of the spell. mixup with frenzied burst to throw off tempo

                      • Anonymous

                        Get this one early folks. Chargeable and does huge damage and stagger to large enemies. Great vs ulcerated tree serpents and erdtree guardians alike. A-tier incantation.

                        • Anonymous

                          The description says it’s only effective against Tarnished, but that doesn’t seem to be the case. Is there something I’m not understanding?

                          • Anonymous

                            this + crimsonwhorl bubbletear and leaden hardtear in a mixed physick = crackhead spring thru spell spam, grab the host by the face, and scream at them until they die

                            • Definitely one of the best incantations. And one of my personal favourits. Good againts group of enemies, can stagger big ene,y if casted close to him. Low fp use and faith requires. And you can get it in the very beguining of the game! The only con is what you mostly can cast it two times in a row without getting madness

                              • Anonymous

                                I wanted to start a frenzy build, but the incantation doesn't even show up on the body. Is anyone else having this issue?

                                • I got to this part without knowing that it would ruin the ending and this made me roll back a save. Was playing for 5 hours and had to re-do all my progress. Oh well speedrunned the progress back in 2 hours. Better than restarting a 109 hour run.

                                  If you have Steam Cloud enabled, make sure to NOT close the game, go on Steam Cloud browser version(check google) to check your last saved session, which is probably just before you played and download the file. Then check online where the game save file are located and move your current save files to a backup folder just in case and paste your older save. Boot and replay your session. It's a harsh way to re-do all your progress, but at least you can safely continue your ending.

                                  • Anonymous

                                    Very high damage, low cost, short cast time. Even super armor during casting. Only downside is the range. Will stagger everything and anything :)

                                    • Anonymous

                                      This spell absolutely destroys large enemies like giants or dragons. Just a couple of casts will break their poise along with dealing massive damage.

                                      • This spell doesn't amazingly well against large targets provided you are close enough. It even hits Elden Beast like a mack truck, which would be awesome if the thing didn't keep flying away.

                                        • Anonymous

                                          If you're having trouble with the Ulcerated Tree Spirit, get right next to it and let one of these rip. A full cast took off a quarter of its health at a paltry 20 Faith and two casts staggered it to allow a riposte. Absolutely shreds the things.

                                          • Only costs 16FP and deals nice amount of damage either towards a single enemy or AoE group. Let's you do about four max charged casts in row before self madness procs at 262/150 focus.

                                            • Only costs 16FP and deals nice amount of damage either towards a single enemy or AoE group. Let's you do about four max charged casts in row before self madness procs at 262/150 focus.

                                              • Anonymous

                                                I somehow don't have this incantation. The body is there at the Church, but there's no item on it. I checked my inventory and the memorize spells screen but neither have it. what????

                                                • Anonymous

                                                  The cost efficiency of this spell is insane. Very low FP costs and capable of doing same damage as higher faith req AoE Spells. This basically makes many other high cost AoE Incantations pretty pointless.

                                                  • Anonymous

                                                    Preposterous damage output for especially considering low faith req and low FP consumption. The poise damage on top of the actual damage is ridiculously high and large enemies get staggered in like two casts.

                                                    Pound for pound the best incantation I’ve come across so far as a level 107 with 60 Faith. Blows flame of the fell god out of the water in every aspect I’ve hit over 2500 on a fully charged one with Flame Grant Me Strength + faith/fire damage physick

                                                    • Anonymous

                                                      Enemies seem hard-coded to side jump whenever you cast this. Shame cos it's the only usefull damage spell that frenzy has against bosses.

                                                      • Anonymous

                                                        "Can be chain-casted as long as player has enough FP" this seems is not true. Maybe doing something wrong? Every time you try is a full new cast, you can hold before cast but no "chain" on this seems.

                                                        • Anonymous

                                                          Big bosses tend to take a ton of damage from this, it's also great for killing swarms of enemies. One of the good new faith spells for sure.

                                                          • Anonymous

                                                            This has to be one of the best incantations, especially for madness builds, in the game. The reach is good, the spread is incredible, the fact that you can charge it gives you extra damage and also allows you to potentially bait in PvP. Speaking of PvP, madness as a whole is absurd in PvP because it essentially stuns the enemy into taking a free hit. And it's very easy to apply madness with the ground this spell covers.

                                                            • Anonymous

                                                              Extremely powerful early/midgame PvE incantation, at a very reasonable FP cost no less. It's especially useful against large enemies as it also obliterates their poise. Most bosses will get staggered by ~2 charged casts. Very low FTH requirement lets you use this with next to no commitment to faith, provided you're using Godrick's greater rune and/or a Flask of Wondrous Physick with a +10 FTH buff in it.

                                                              • Anonymous

                                                                The "make giants trivial" spell, can down giants fast, allowing you to crit them.
                                                                Or you just keep shooting them with the spell XD

                                                                • Anonymous

                                                                  This spell takes 15 faith in live. I can't seem to cast it, I just put a ton of runes into getting my faith up there and can't even use it?

                                                                  • Anonymous

                                                                    Basically the Elden Ring version of A Call Beyond. **** is INSANE against big bosses. Shredded Margit with this at 16 faith and the Faithful Canvas Talisman.

                                                                    • Anonymous

                                                                      Madness seems like an interesting mechanic. I wonder if there will be like an effed up op incantation that gives you instant madness lol

                                                                      • Anonymous

                                                                        This spell is so good against the fat giants and the gravekeeper...even Margit basically any big enemy. Get to safe range and charge cast it, and the bigger the body the more pieces of the spell will hit them. Prophet start class plus this spell CARRIED me...

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