The Great-Jar

great jar
Location Caelid
Role NPC
Voiced by N/A

The Great-Jar is an NPC in Elden Ring. The Great-Jar can be found in Northern Caelid, at the colosseum North of the Deep Siofra River Well Site of Grace.

 

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Great-Jar Location in Elden Ring

The Great-Jar can be found at the colosseum in Northern Caelid. Map Link

  • This NPC can be moved
  • This NPC can be killed and respawns
  • If defeated, drops: no rewards

 

The Great-Jar's Trial

Upon talking to The Great-Jar, it will only reply with "..." but activate three Red Summon Signs down the hill, from the way you came. These signs will have three NPC Duelist Adversaries, each with an equipment loadout copied from a random player, all named "Knight of the Great Jar". Each adversary will drop a Furlcalling Finger Remedy and a variable amount of Runes. Upon defeating all three of these adversaries without dying, talking to the Great-Jar again will have him shake a bit, as if he is laughing, and reward you with the Great-Jar's Arsenal Talisman.

 

Dialogue in Elden Ring: The Great-Jar

Introduction

  • ...

Upon completing the Great-Jar's Trial

  • ...

Talking again after completing the trial

  • ...

 

Elden Ring Great-Jar Notes & Trivia

  • When participating in the Great-Jar Trial, the duelists will scale with the Tarnished's level and weapon upgrades.Needs Confirmation Therefore, completing this trial at a later stage in the game will be more difficult than doing it at an earlier stage.
  • If having difficulty with the trial there are a couple of tactics that can make it more manageable.
    • If playing online the pool of opponents will be randomized builds of other online players, but if beginning your game in offline mode the the enemies will always be the same: One mage build with a long thrusting sword and casting staff, a dexterity build using a fast sword (poison skill) and buckler, & a strength build using a mace (holy skill) and tower shield.
    • If you run past the giants using torrent when you approach the summon signs, between summon battles you can use the giants to replenish flasks as each one will refill a portion of your total flasks when killed.

 

 

Elden Ring NPCs
Aeonian Spirit  ♦  Aeonian Swamp Spirit  ♦  Albinauric Village Spirit  ♦  Albus  ♦  Ashen Spirit  ♦  Blackguard Big Boggart  ♦  Blaidd  ♦  Bloody Finger Hunter Yura  ♦  Boc the Seamster  ♦  Brother Corhyn  ♦  Carian Manor Spirit  ♦  D's Twin Brother  ♦  D, Hunter of the Dead  ♦  Deathtouched Spirit  ♦  Diallos  ♦  Dung Eater  ♦  Eclipse Spirit  ♦  Edgar  ♦  Enia  ♦  Ensha  ♦  Erdtree Sanctuary Spirit  ♦  Fia  ♦  Frenzied Spirit  ♦  Frustrated Spirit  ♦  Gate Town Bridge Spirit  ♦  Gatekeeper Gostoc  ♦  Gideon Ofnir  ♦  Goldmask  ♦  Gowry  ♦  Grape Spirit  ♦  Gurranq Beast Clergyman  ♦  Hermit Merchant  ♦  Hyetta  ♦  Imprisoned Merchant  ♦  Irina  ♦  Iron Fist Alexander  ♦  Isolated Merchant Raya Lucaria  ♦  Isolated Merchants  ♦  Jar Bairn  ♦  Kenneth Haight  ♦  Kingsrealm Spirit  ♦  Knight Bernahl  ♦  Laiedd Spirit  ♦  Latenna  ♦  Lionel the Lionhearted  ♦  Liurnian Highway Spirit  ♦  Liurnian Lake Spirit  ♦  Lost Snow Spirit  ♦  Master Lusat  ♦  Melina  ♦  Merchant Kale  ♦  Millicent  ♦  Miquella  ♦  Miriel Pastor of Vows  ♦  Morne Spirit  ♦  Nepheli Loux  ♦  Nomadic Merchant Mohgwyn Palace  ♦  Nomadic Merchant West Altus Plateau  ♦  Nomadic Merchants  ♦  Patches  ♦  Pidia, Carian Servant  ♦  Preceptor Seluvis  ♦  Primeval Sorcerer Azur  ♦  Queen Marika  ♦  Ranni the Witch  ♦  Renna  ♦  Rennala, Queen of the Full Moon (NPC)  ♦  Roderika  ♦  Rya  ♦  Rykard  ♦  Sanguine Noble (NPC)  ♦  Shabriri  ♦  Shaded Castle Spirit  ♦  Siofra River Spirit  ♦  Smithing Master Hewg  ♦  Sorcerer Rogier  ♦  Sorceress Sellen  ♦  Stranded Graveyard Spirit  ♦  Study Hall Spirit  ♦  Tanith  ♦  Thops  ♦  Three Fingers  ♦  Tower of Return Spirit  ♦  Twin Maiden Husks  ♦  Volcano Manor Spirit  ♦  Wandering Artist Spirit  ♦  War Counselor Iji  ♦  White Mask Varre  ♦  Windmill Spirit  ♦  Witch-Hunter Jerren



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    • Anonymous

      YOOO not cool great jar... I wont play this game until he's convicted of his crimes no justice no peace!!!

      • Methinks this is an excellent spot to practice roll timing, spacing, AoWs and parry timing against different weapons and spells/incants. Use all 3 as dummies and hop off the cliffs without killing the third. Swap loadout, physick etc and practice again. Can be done at any level. I’ll give it 6/10, 2 points off for lack of marika stake, 2 points off for the a$$hole giant, 1 point per giant.

        • Anonymous

          Pretty sure I didn't see any red-NPC summon signs approaching this absolute unit. Also I believe it said he was summonable? Don't remember getting a talisman though. Maybe I'm confusing him with another giant pottery.

          • Anonymous

            Also if you kill all Abnormal stone clusters between site of grace and Golems, it will partially refill your flasks. It helped a lot as I killed golem before I started the trial (as the second one will interrupt your fight and you can be killed if you do not kill the first one and run directly to the second one). Before I did the third knight, I even tried to kill the big bear but after the first two arrow shots I Instantly changed my mind and ran out for my life.

            • Anonymous

              Once you beat all 3 are you able to fight them over and over again?

              I only ask because I like the idea of testing myself against other people's builds (op or not) or even using the default ones as practice for fun.

              But I don't want to beat all 3 if you can't fight them again once winning...

              • Anonymous

                Sure the level and weapon upgrades scale? Cause I was doing no bloody damage with my powerstanced curved greatswords and could only do real damage with bloodhound fangs bleed. Felt like fighting greyroll.

                • Anonymous

                  I don't know how exactly it's coded, but cheesing them with a Gravitas weapon on the branch might add your character to the pool of summons, meaning further tarnished would merely have to battle someone with a weak straight sword or something with a predictable ash of war.

                  • Anonymous

                    I believe the half-colosseum behind the Great Jar was once the same one as another half on Limgrave, split into two because of the shattering or something; or at least they served similar purpose. There's a lingering spirit at the Limgrave half's doorstep, who supposedly went there to seek 'unending battle' or something. That's exactly what we found at Dragonbarrow's half, being pit against multiple opponents.

                    • Anonymous

                      Man, whoever got my char's shade must be lucky as hell. There's no way my dual toothpicks or weak-ass fireballs are gonna kill anyone.

                      • Anonymous

                        Are there any other respawning enemy NPCs like these? I'm asking because I liked using the Drakeblood Knights in DS3 to test various builds. I probably killed hundreds of those poor guys. Now I want to test builds in ER as well, so I am hesitant to kill these 3 guys because I don't know if I'll find better training dummies later.

                        • Anonymous

                          Doesn't seem to scale with the player, or rather, better gear does offer a huge advantage. Got wrecked offline first, came back later with Rennala's scepter and used Greatsword Phalanx to easily kill all three (fairly, not the throwing them off the cliff trick). Using the golems to replenish flasks was very useful.

                          • Anonymous

                            Damn, I must've gotten really lucky because I thought three non-mage strength players. Didn't even get hit once. Defeated them with RoB so look forward to my summon btw.

                            • Anonymous

                              Holy crap, play this part offline!
                              I must've been on my 10th try online, while after switching, I beat it on my 1st try offline. LOL
                              It felt like the AI quality/difficulty dropped by a lotttt, I'm not even good at melee combat and I was able to fight them easily..

                              • Anonymous

                                Play offline, keep thing predictable, not katanas.
                                -Leftmost facing the Jar is the hardest of the three. I like to start with him. Rapier and basic sorceries, more for arena control than damage. It's got that jump bird cloak on him, and he leaps from time to time. If you melee him, he can kill you quick, his rapier is quick, hurts, can stunlock you. In my opinion, he's a good use of your too-good-to-use items. Range is a good idea, when he's casting, otherwise, he can close distance in a small arena and stun-poke you to death.
                                -Center, he's got a buckler and a Misericorde. He has a poison slash weapon art when he two hands. Easy to pummel him quickly when he two hands. When his buckler's out, he can one shot you, so use caution, cuz he's a computer. Or use a flail, if you got a viable one, he has no answer for it.
                                -Rightmost jar-facing is the easiest. Big hammer, heater shield. Speed wins, watch out for the hyper armor on his weapon art.
                                On PC, if you wanna cheat, save scum after taking down the rapier guy. The jar will remember you taking down one enemy, but, not two.

                                • Anonymous

                                  Anyone ever co op against the erdtree avatar near the Giant Jar? His spirit is animated and to the summonee looks like he’s feeding like Alexander after Radahn.

                                  • Anonymous

                                    If every single damn duelist summon didn't spam RoB katana bleed BS that'd be greeeeat. Bouta chew through my controller

                                    • Anonymous

                                      If every single damn duelist summon didn't spam RoB katana bleed BS that'd be greeeeat. Bouta chew through my controller

                                      • Anonymous

                                        It's either bugged or you need to catch the right cycle of NPC's.
                                        First time I came here I was somewhere 60+ and got one-shoted.
                                        Second time I came here as 105 and summoned a mage. Mage took almost 90% of my health with 1 spell and I'm at 40 vigor (I died after). Immediately came back and there were: 1 katana wielder, 1 sword+shield guy and scythe+shield guy. All three died pretty easily, spent only 5 estus chugs. Full strength build with Gutsword. Good luck, folks!

                                        • Anonymous

                                          sometimes the great jar disappears from his place, just quit and go back in game and he will be there again (he doesn't reset your progress for great-jar arsenal)

                                          • Anonymous

                                            Ah yes let’s make one of the most quintessential tank build talismans behind a katana spamming pvp fest. I love this game to death but jfc fromsoft

                                            • Anonymous

                                              This fight tells you a lot about fromsoft dev thinking. The way the enemies fight is how the devs assumed people would fight. Beat all of them first try with minimal damage and there was a moonveil and rivers of blood. Lag is a major factor in pvp, and WA spam is the technique 90% of players use. Also RoB and moonveil were could actually be parried properly!

                                              • Anonymous

                                                Touch the red spot, run down the bottom of the hill to the invisa wall, then spam "Night Comet" once they appear. Using a +6 Regal Scepter in main the hand, and a +12 Staff of Loss in the off-hand. The invader will be dead before it gets to you because they cannot dodge this spell UNLESS they have a shield, then it will take a little longer (one more pass). Rinse repeat on the second and third invaders. On my very first play through with my first character back in March, you didn't have everyone maxed out on everything so it was easier. Now every invader here is insanely decked out with maxed weapons from the entire game lol. Every other "invader" using RoB or some form of blood loss. I'm a bit of a glass cannon, only stat above 20 is INT. Very difficult on my second toon with appropriately leveled equipment until I used this spell. Highly recommend using it, you won't be disappointed.

                                                • Anonymous

                                                  What's funny is meta build NPCs play smarter and kill me faster than the actual players they're mimicking

                                                  • Anonymous

                                                    well, the last bit in this article is pure bs. came first to fight the three as lv 86 with a +6 meteoric ore katana, got one-shotted by pretty much any adversary, having 30ish vigor. second time i came as lv 133 with +10 moonlight gs, stomped all 3 ez, vigor 34. IDK what did they mean talking about scaling, but first time it felt like i was duelling a lv 120 (being 85ish myself).

                                                    • Anonymous

                                                      I'm surprised that so much people that have hard time here , I've done it 3 times without any problems (one as a mage , one as a dragon caster + bleed weapons and one as a strength build). I have to say that i'm not a pro-gamer or whatever , i die like everyone but i've completed all soulsborne game .

                                                      They are way more difficult challenge in this game than that , i'm confused .

                                                      • Anonymous

                                                        The whining of some of the comments here... by Marika Here's some tips.

                                                        1. Get a weapon that does good damage with Criticals. Misercode, Dagger, etc. And the Buckler. And as a Caster use a Delayed Spell like the Phalanx Spells, Magic Glintblade, Lightning Strike, Bloodflame Talons, etc...

                                                        2. The Giants are annoying but pretty easy if you step a little bit away from them so they start Charging their Bow which gives you plenty off time to walk back to their legs and hit them a Bunch. If you 2-Hand your Weapon and use charged strong attacks or Jumping R2 they will fall pretty easily and often for a Critical.

                                                        3. Use your Delayed Spells on them while staying at a safe Range. Considering they are NPC Phantoms they will dodge when you Spells comes out but with the Delayed Spells they will barely, if ever, dodge the Actual Projectile that does damage. So it might take a minute but it should be fairly straightforward and easy.

                                                        4. If you're going for Criticals you're gonna have to learn the Timings. Easiest would be to Parry their Rolling Attacks or Running Attacks but once again with the Buckler and a Weapon that does good Crit Damage you should be ok.

                                                        5. Alternatively, if you're using Large/Long Weapons abuse your Reach. Pike,, Great Hammers, Greataxes, Scythe, Greatswords and Colossal Swords. You've just gotta play smart. It's an NPC thru can be pretty rough but for the most Part they're pretty easy to Bamboozle.

                                                        5. If you're frustrated, go do something else for a little bit and come back with more Levels, better equipment, a clear Head, etc. Always handy in any fight that annoys, Frustrates or pisses you off.

                                                        Good Luck Hunters

                                                        • Anonymous

                                                          It may be true that it pulls random players loadouts... just tried this a few times and only one time did it not have three summons equipped with dual katanas. It seems doing the great jar is a great way to see what the pvp arena is going to look like 3 v 3 matches totalling 12 katanas. Cool builds but I have to ask how it doesn't become monotonous?

                                                          • Anonymous

                                                            Went in at a Tank for the most part, lvl 90

                                                            50vig, 20 End with Erd tali and quality katanna + blood. (Damage with successive attacks tali and +10/10 Str/Dex flask)

                                                            Full banished knight with Wolf Imp helm.

                                                            Had about 30-40% defense in all physical and about 130 flat. Summoned a great sword user. Took 80% of my hp with a dodge roll attack.

                                                            Did it again with a Moonveil user swapped the damage tali for magic negation (~35% negation). Litterally summoned it and immediately AoW on me for like 50-60% hp then it swap to Rivers and bled me in one hit.

                                                            This is why 95% of player don’t play PVP in FS games.

                                                            • Anonymous

                                                              These guys definitely do not scale to level
                                                              Level 40, die in 2 hits, only have levelled hp, the highest upgraded weapon i have is +4

                                                              • Anonymous

                                                                Everyone here: go the **** offline when fighting them, you'll then face:
                                                                a mage that uses the Estoc, Magic Glintblade (both starting equip for prisoner) and the one sorcery where you have swords around you that go for the enemy after a bit
                                                                then theres a dex build with a parry shield (small dagger, likes to use weapon art poison slash)
                                                                finally theres a holy knight with basically Vordt's great hammer and a large shield

                                                                all of them have wayy too much HP but you'll be able to get them, use your great runes and Blood loss.

                                                                • Anonymous

                                                                  I wanted to post a comment but they didn't let it post it. (Never happened before in about 8-9 years or somethin) - with proof (my eyes) - that there are DEFINETLY higher lvl and /or weapon upgrade lvl enemies.
                                                                  With a short story about a 10 times test - where : 7 Moonveil WA one shots at lvl 80 with 1200 health pluss golden vow magic resistance eatin and incarnation = impossible at this lvl cuz all of them had at least 25 vig too. So no glass canons.. I just explaine that the information is wrong. I'm sure and i play souls since 10 years and have 300 hours ER.. Maybe this goes throu your "scan"

                                                                  • Anonymous

                                                                    If you're summoning nothing but akimbo Vyke spears and RoB spam and are quite sick of it, you can switch to offline mode and it will stop pulling builds from actual players and put you against something more manageable.

                                                                    • I'm suspicious it pulls from random people who have successfully beaten the three and thats why we have nothing but PVP meta builds spamming OP Ashes of War from every summon.

                                                                      Most player builds are far from optimized.

                                                                      • Anonymous

                                                                        Wow It's so sad, 10 tries.. ppl have 90 pervent moonveil in pvp and only spam WA! Im currently lvl82 and pretty balanced stat but with 34 faith and 33 dex, 26 vig, rest is around 20. ( haven't played pvp in ER till now except ingame encounters, but no private guy)
                                                                        10 tries: first 6 with moonveil WA - ONE SHOT ! HOW? 6 times in a row. I had golden vow and then i even used the incant for more magic defense PLUS the thing to eat (Sry I don't know the names, but you know what I mean..)
                                                                        Thats OVER 40 magic resistance oh PLUS GOLDEN VOW SOO EVEN MORE! HOW they still ONE SHOT me? Plus they hadn't only like int leveld cuz they all had over 1000 health. Thats IMPOSSIBLE at level 80!

                                                                        After those six, one of the three had no moonveil,he was a uchigatana, shield guy who didn't hit me once, cuz i was freakin OVER prepared for a unfair fight xD
                                                                        Then another two mooni one shots and then - unbelievable - a freakin bloodhounds finesse guy ALSO one shotted me. Only with th first slice - he didn't needed the second EVEN STRONGER slash when you push forward with it xD UN-FREAKIN-BELIEVEABLE!
                                                                        At least he hadn't moonveil xD
                                                                        Tomorrow i go to Rennala an do a freakin pvp glass canon one shot build cuz I alwas had the first hit or even a Misericorde +12 backstab (around 1300-1500 dmg)

                                                                        AGAIN: They ALL survived that (Actually only 3 of them cuz first i wanted to fight fair) But anyway, i know they all had over 1500 health ( or something like 1500). And still enough to get 1120 dmg (or more idk, but thats my health) - in one slash - at lvl 80 !!!!!!!

                                                                        • Anonymous

                                                                          These guys absolutely push my sh*t in at lvl 60. I wanted to bait the giant archer to shoot them but it wouldn't work. Also, having to run from the nearest grace is a pain in the ass with the respawning giants.

                                                                          • Anonymous

                                                                            Y'all need to stop using RoB, the one of the duelists I had to fight had three and another had at least one.

                                                                            • Anonymous

                                                                              Opened with Rot Breath on each of them as they summoned in, then Vyke's spear and shield combo poked them until they died, madness buildup works and wrecks them.

                                                                              • Anonymous

                                                                                This fight don’t scale with ur character. Just disgusting pvp characters. Have fun against rivers and bleed builds guys.

                                                                                • Anonymous

                                                                                  Vykes war spear+9 golden vow fire give me strength =853 AP, using the skill twice would be overkill, only 2-4 pokes are needed after 1 use of its skill

                                                                                  • Anonymous

                                                                                    I died to the offline versions of the knight with the mace.. he can DESTROY my stamina bar even with the fingerprint shield plus guard talisman.. what the hell??? bosses can't even destroy my stamina bar like he can.. srsly ridiculous..

                                                                                    • Anonymous

                                                                                      Found out the hard way that when you fight the knights offline, the one that wields an Estoc and Meteorite Staff apparently has the****ing Parry ash of war on his Estoc! Down to a sliver of his health and he decides NOW to parry me and win with a one shot crit at full health!!!

                                                                                      ...Also FYI to those who don't know, fighting the three knights offline is infinitely easier since it's the same three preset invaders every time. Still a tough as nails fight but at least it eliminates the random builds and you can learn their skillsets and patterns...

                                                                                      • Anonymous

                                                                                        There's no way these enemies "scale" to my level and gear bc they're always one-shotting me when I encounter them around level 25 with +1 unique gear
                                                                                        If there's any "scaling" done it's not proportional to my actual level and weapon upgrades

                                                                                        • Anonymous

                                                                                          There's no way these enemies "scale" to my level and gear bc they're always one-shotting me when I encounter them around level 25 with +1 unique gear
                                                                                          If there's any "scaling" done it's not proportional to my actual level and weapon upgrades

                                                                                          • Anonymous

                                                                                            It’s appropriate that the reward for beating these knights lets me finally wear a knight armor set. Also glad they scale with RL (according to y’all) since that is appropriate for a PvP-themed side quest.

                                                                                            • Anonymous

                                                                                              If you are not able to see the Great-Jar, you are probably missing the duelist finger. you need to duel the NPC in the round table first.

                                                                                              • Anonymous

                                                                                                had no idea the knights were based on other players. thought they were randomly generated. that’s really cool.

                                                                                                • Anonymous

                                                                                                  had no idea the knights were based on other players. thought they were randomly generated. that’s really cool.

                                                                                                  • For anyone trying to find the way, take the Below the Well waypoint in Siofra River. You'll use a stonesword key on the lift directly north of that waypoint.

                                                                                                    • Anonymous

                                                                                                      So hows a SL1 wretch with a club going to beat a naked man with a jar on his head and two golden order great swords?

                                                                                                      THEY DO NOT.

                                                                                                      • Anonymous

                                                                                                        They should've put a grace near the giant, its really tedious to walk all the way back to the sexy Jar while avoiding those damn Sentinel Archers.

                                                                                                        • Anonymous

                                                                                                          Was thete at lvl 1 with weapon on basic lvl. All 3 nps got full eq including Boss weapons. Only did rund about 25 dmg with an uchkatana ....
                                                                                                          Seems that >early< isnt the way to go ....

                                                                                                          • Anonymous

                                                                                                            Im pretty sure when the DLC comes out that the arena behind the jar probably be used for a pvp or free for all mode! Maybe add some noc monsters like gladiator style!

                                                                                                            • Anonymous

                                                                                                              Shield crash worked wonders with the three. Only one got any attacks off, and it certainly was some sort of bleed build, but I shoved him to death just like the other two.

                                                                                                              • Anonymous

                                                                                                                I really hope that they give us some more info on this absolute unit of a Living Jar. I'm amazed he's not a part of Alexander's OR Jar-Bairn's questlines, especially as they involve becoming legendary warriors and are linked to fighting other Tarnished. Especially with Volcano Manor & Diallos being tied to that, as all of the colosseum fighters have Snake motifs as the enemies of the Erdtree, and the Serpent-God Rykard is consuming warrior to grow powerful enough to destroy the Erdtree. The Great-Jar is absolutely ENORMOUS like the skeletons all over Caelid, and we don't see anything else like him elsewhere in the game. Even if he never speaks anything other than "…" at any point, it'd be excellent to hear other characters referring to him in some capacity in the future.

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