Ulcerated Tree Spirit |
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Locations & Drops | |
Fringefolk Hero's Grave: Stormveil Castle: Minor Erdtree (Mt. Gelmir): Capital Outskirts: Leyndell Royal Capital: Giants' Mountaintop Catacombs: Leyndell Ashen Capital: |
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Stronger VS |
Weaker to |
Ulcerated Tree Spirit is a Boss in Elden Ring. Ulcerated Tree Spirit is a snake-like creature with the appearance of a tree, covered in swelling red ulcers. It is found all throughout the Lands Between. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring.
See Putrid Tree Spirit for the Scarlet Rot variant.
Elden Ring Ulcerated Tree Spirit Location
- Fringefolk Hero's Grave [More Info ↓] [Map Link]
- Stormveil Castle Basement [More Info ↓] [Map Link]
- Minor Erdtree (Mt. Gelmir) [More Info ↓] [Map Link]
- Capital Outskirts [More Info ↓]
- Leyndell Royal Capital [More Info ↓]
- Giants' Mountaintop Catacombs [More Info ↓] [Map Link]
- 3x in Leyndell, Ashen Capital [More Info ↓]
Ulcerated Tree Spirit Combat information
- Stance: 120
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
- Damage:
Standard,
Strike (Phase 1),
Standard,
Strike,
Holy
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Elden Ring Ulcerated Tree Spirit Boss Guide
Ulcerated Tree Spirit Fight Strategy
Melee Users
"Don't Panic" is the motto of the Ulcerated Tree Spirit fight. Most of the times when it's flopping around it won't damage you, so learning when the few times that touching it hurts is the key to this fight.
Setup: Shield and enough armor to survive its bite attack.
Optional Setup: Holy Defense and Fire Damage, such as Fire Pots and Fire Grease
The most important thing to watch out for is the roar before the bite attack. Immediately after the roar, it will crawl up on the wall and charging at you with mouth wide open! Shift left when you see it and you should avoid it. Be ready to roll if it is too close.
Phase 1: Keep pushing towards his left side with your shield up until you are in range. If your Guard Boost is too low, it will stagger you, but its melee attacks are slow enough that you can recover before the next one starts. If it starts a breath attack, get in close if you are near enough, and run to the side if you are not. You can get some solid swings in while it is breathing everywhere else.
Learn the one crawling animation that does damage you from touching its entire body and avoid t.
Watch out for the start of Phase 2, since it does a large AOE with lightning strikes when it first transitions. It can do this AOE later in the fight as well, so continue to watch for the windup. If you are already far, run away. If you are close, move away with your shield up and just eat the damage.
Phase 2: The Tree Spirit starts doing holy damage with its attacks, so blocking with your shield will do chip damage to you. Don't Panic. The strategy is the same as phase 1, but hopefully you've got some timings down and can roll through a few of his melee attacks. Don't be afraid to take the chip damage on your shield instead of a full strength attack.
Repeat enough times to learn the windups and you'll be able to pick out the ones where there's enough time for a charged attack or multiple attacks. Eventually, you'll put this tree back in the ground.
Some more specific attack patterns for roll-focused characters:Starting off the fight, it will either lumber toward you and prepare for melee combat, or it will charge at you for its three-hit, double-charge combo. For the Double charge, dodge LEFT then LEFT again, then wait until you see it climb the wall and wind up, then dodge LEFT one more time to avoid the grab. Now, once you are in the fight, it is recommended to stay close to the boss's left arm (right side looking at the beast) where it meets the ground. You can punish almost every melee move with multiple light attacks and this strategy mostly keeps it from using the dangerous yellow breath attacks.
So if it claw swipes, dodge RIGHT, read for another move, then get in a light attack and repeat. If it raises its claw to stomp, then roll RIGHT, count two stomps with the claw you just avoided, then jump attack and reset. If it flops its neck down, roll RIGHT, turn to your left and get a couple of light attacks, then read its next move and reset. If it starts winding up its tail, back away from it then Dodge Roll right, then punish with a jump attack. Finally, if it hunkers down and cranes his neck up and begins to glow, SPRINT AWAY quickly. This is the beginning of phase two and the explosion will kill you or lower your health to where you can be killed easily. It is a grind in the early game because of the beast's high HP, but you can do it! Study the moves and develop a reaction to each one.
One weakness of the Tree Spirit is that its claw and mouth attacks can often overshoot the player. Staying as close as possible allows for easy damage, only being threatened by the tail whip attack. The whip can be blocked with a decent amount of stamina, since there's enough time after the block to recover from a stagger.
Magic and Ranged Users
You should bully him like a melee build. It is so large that you can't really make a gap that it won't immediately close, and it will also go for a bite attack if you get too far out. Don't start any attacks straight in front of it unless you're sure it's not about to go for a breath attack, and try to shoot for its side after it flops past you.
Stagger Bug:
If you stagger the Ulcerated Tree Spirit during its phase-change animation (the move where it explodes with golden light), the AI of the boss will stop acting in any way. This will allow you to damage the boss however you see fit from safety. Be warned however that after about 8 seconds after the AI stops functioning, the boss will resume moving. So it is in your best interest to continue staggering and Critical Hitting the boss so that it remains immobile while you work towards defeating it.
Ulcerated Tree Spirit Attacks & Counters
Attack | Description | Counter |
Double Charge | It roars and lunges at you, then writhes once with its body, then climbs the wall and lunges again. The 2nd lunge is a deadly grab. | Roll LEFT, roll LEFT again, wait for it to climb the wall, the avoid the 2nd lunge with another roll LEFT. |
Charge Grab | It roars, climbs the wall, then lunges at you for a deadly grab. | When you notice it climb the wall, roll LEFT as it charges. |
Gold Breath Spew | Its mouth will glow yellow and it will fire a long-distance stream of golden flames. | If you are at a distance, sprint horizontally and then approach him to punish once out of the line of fire. |
Charge + Spew | It will perform "Charge Grab" then coil up and spew fire right below its head. | Avoid charge like normal, then sprint to its leftish belly (right side looking at the beast) and punish. |
Claw Swipes | It will swipe with its left claw, hesitate briefly, and then swipe with its right claw. | Roll THROUGH each swipe. So roll LEFT then roll RIGHT. |
Sideswipe | It will swipe with its claw on whichever side you are on front-to-back to clear you off of its side. | Roll THROUGH. If you are approaching to the right, the claw will come from the left, and vice versa. This attack can have a follow up, see below. |
Tail Swipe | It will wrap its tail around its back then swipe it across. | Back away from it as it winds up, then roll RIGHT, and sprint to punish. |
Claw/Tail Combo | It will perform "Sideswipe" and follow up with a jumping "Tail Swipe" | Roll THROUGH then hesitate a short moment, then roll RIGHT through the tail. |
Claw Crush | It will raise its claw and stomp in a 1-2-1 rhythm. So two stomps on the side that it stomps first, and one on the other side. | Roll out of the way of the first stomp, then wait until second stomp happens then punish. HIGHLY PUNISHABLE because it never changes or adds a follow up. |
Swipe then Pound | It will perform one claw swipe from the right looking at it head on, then it will raise both claws together in a pounding motion. | Roll through the first swipe, then SPRINT to its belly (off-center) and the pound will miss you. Punish with a few light attacks. |
Neck Flop | It will flop its head over and slam its neck down directly in front of itself. May follow up with another neck flop or a neck swipe. | Roll RIGHT out of the way, turn to your left and punish with 2 light attacks. |
Neck Swipe | It will roll its neck to the right (its left) and wind up a heavy swipe that will hit for over half your health. | This attack has a massive windup. Be patient, then dodge through to the RIGHT. Similar to the Tail Swipe, I had more luck avoiding this by being slightly further away from its body then by being up against it. |
Yellow Fire Explosion | It will hunker down, and crane its head up, beginning to glow with yellow fire. Subsequent fire pillars will rise up at points marked with a glowing spot on the floor. | This has 2 hit boxes. The main AOE explosion around the beast that will knock and stun you, and an AOE on each pillar of yellow fire that blasts upward from the marked places on the floor. As soon as you notice this move, SPRINT away while being mindful to avoid the pillars that will soon form by watching the floor. |
Ulcerated Tree Spirit Lore, Notes & Other Trivia
- Variation from Stormveil Castle can be killed with ranged weapons/spells with ease - the player should place summoning sign near 2nd boss fight from that area and run to area from that side. If the player manage to get summoned shortly before ascending to the area, where Tree Spirit appears, the player will spot him with most of his attacks being harmless.
- Tree Spirits bear resemblance to the Pus of Man, an enemy from Dark Souls 3, and are an implementation of the “Snake Soul” boss concept from the early beta of Dark Souls III, referenced in its internal file name.
Ulcerated Tree SpiritFringefolk Hero's Grave |
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Drops | 15,000 ![]() 3.750 ![]() Golden Seed Banished Knight Oleg |
HP | 6,147 |
Elden Ring Ulcerated Tree Spirit Boss (Fringefolk Hero's Grave)
- This is an optional boss
- Closest Site of Grace: Stranded Graveyard
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Ulcerated Tree Spirit Location
The end boss of Fringefolk Hero's Grave. [Map Link]
Ulcerated Tree Spirit Combat information
- Health: 6,147 HP
- Defense: 107
- Drops
15,000, Golden Seed, Banished Knight Oleg
Resistances
Poison: 530 / 820 / 1277
Scarlet Rot: 530 / 820 / 1277
Hemorrhage: 530 / 820 / 1277
Frostbite: 235 / 277 / 375 / 665
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 6,147 | 11,341 | 12,475 | 13,042 | 13,609 | 14,743 | 15,310 | 15,877 |
Defense | 107 | 117 | 120 | 123 | 129 | 135 | 141 | 153 |
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15,000 | 60,000 | 66,000 | 67,500 | 72,000 | 73,500 | 75,000 | 76,500 |
Resistances |
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530 / 820 / 1277 | 273 / 563 / 1020 | 277 / 567 / 1024 | 281 / 571 / 1028 | 285 / 575 / 1032 | 289 / 579 / 1036 | 293 / 583 / 1040 | 297 / 587 / 1044 |
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530 / 820 / 1277 | 273 / 563 / 1020 | 277 / 567 / 1024 | 281 / 571 / 1028 | 285 / 575 / 1032 | 289 / 579 / 1036 | 293 / 583 / 1040 | 297 / 587 / 1044 |
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530 / 820 / 1277 | 273 / 563 / 1020 | 277 / 567 / 1024 | 281 / 571 / 1028 | 285 / 575 / 1032 | 289 / 579 / 1036 | 293 / 583 / 1040 | 297 / 587 / 1044 |
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235 / 277 / 375 / 665 | 121 / 163 / 261 / 551 | 122 / 164 / 262 / 552 | 124 / 166 / 264 / 554 | 126 / 168 / 266 / 556 | 128 / 170 / 268 / 558 | 130 / 172 / 270 / 560 | 131 / 173 / 271 / 561 |
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Immune | |||||||
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Immune |
Ulcerated Tree SpiritStormveil Castle |
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Drops | ![]() Golden Seed |
HP | 4,492 |
Elden Ring Ulcerated Tree Spirit Boss (Stormveil Castle)
- This enemy does not have a boss bar, but it will not respawn when killed
- Closest Site of Grace: Liftside Chamber
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Ulcerated Tree Spirit Location
From the Liftside Chamber Site of Grace, exit the room to the east and double back west to a ledge where you'll see a corpse with a Smithing Stone [1]. Drop off the ledge, then drop off again onto a stone buttress, then again to the north onto a wooden platform continue north onto a stone platform, then west down another series of wooden platforms. Once you reach ground level, head south through collapsed stonework and drop down one more ledge. The Ulcerated Tree Spirit will emerge from the ground and the fight will begin. [Map Link]
Ulcerated Tree Spirit Combat information
- Health: 4,492 HP
- Defense: 103
- Drops
4,736, Golden Seed
Resistances
Poison: 517 / 807 / 1264
Scarlet Rot: 517 / 807 / 1264
Hemorrhage: 517 / 807 / 1264
Frostbite: 229 / 271 / 369 / 659
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 4,492 | 10,578 | 11,635 | 12,164 | 12,693 | 13,751 | 14,280 | 14,809 |
Defense | 103 | 117 | 120 | 123 | 129 | 135 | 141 | 152 |
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4,736 | 23,680 | 26,048 | 26,640 | 28,416 | 29,008 | 29,600 | 30,192 |
Resistances |
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517 / 807 / 1264 | 578 / 868 / 1325 | 586 / 876 / 1333 | 595 / 885 / 1342 | 604 / 894 / 1351 | 612 / 902 / 1359 | 621 / 911 / 1368 | 630 / 920 / 1377 |
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517 / 807 / 1264 | 578 / 868 / 1325 | 586 / 876 / 1333 | 595 / 885 / 1342 | 604 / 894 / 1351 | 612 / 902 / 1359 | 621 / 911 / 1368 | 630 / 920 / 1377 |
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517 / 807 / 1264 | 578 / 868 / 1325 | 586 / 876 / 1333 | 595 / 885 / 1342 | 604 / 894 / 1351 | 612 / 902 / 1359 | 621 / 911 / 1368 | 630 / 920 / 1377 |
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229 / 271 / 369 / 659 | 256 / 298 / 396 / 686 | 259 / 301 / 399 / 689 | 263 / 305 / 403 / 693 | 267 / 309 / 407 / 697 | 271 / 313 / 411 / 701 | 275 / 317 / 415 / 705 | 279 / 321 / 419 / 709 |
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Immune | |||||||
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Immune |
Ulcerated Tree SpiritMinor Erdtree (Mt. Gelmir) |
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Drops | ![]() Leaden Hardtear Cerulean Hidden Tear |
HP | 11,191 |
Elden Ring Ulcerated Tree Spirit Boss (Mt. Gelmir)
- This is an optional boss
- Closest Site of Grace: Road of Iniquity
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Ulcerated Tree Spirit Location
Head east from the Road of Iniquity Site of Grace and you'll quickly see a Minor Erdtree. As you approach this Minor Erdtree, the Ulcerated Tree Spirit will emerge from the ground and the fight will begin. [Map Link]
Ulcerated Tree Spirit Combat information
- Health: 11,191 HP
- Defense: 114
- Drops
18,000, Leaden Hardtear
, Cerulean Hidden Tear
Resistances
Poison: 552 / 842 / 1299
Scarlet Rot: 552 / 842 / 1299
Hemorrhage: 552 / 842 / 1299
Frostbite: 245 / 287 / 385 / 675
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 11,191 | 14,022 | 15,424 | 16,125 | 16,826 | 18,228 | 18,929 | 19,630 |
Defense | 114 | 118 | 121 | 124 | 130 | 136 | 141 | 153 |
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18,000 | 54,000 | 59,400 | 60,750 | 64,800 | 66,150 | 67,500 | 68,850 |
Resistances |
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552 / 842 / 1299 | 555 / 845 / 1302 | 563 / 853 / 1310 | 571 / 861 / 1318 | 579 / 869 / 1326 | 588 / 878 / 1335 | 596 / 886 / 1343 | 604 / 894 / 1351 |
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552 / 842 / 1299 | 555 / 845 / 1302 | 563 / 853 / 1310 | 571 / 861 / 1318 | 579 / 869 / 1326 | 588 / 878 / 1335 | 596 / 886 / 1343 | 604 / 894 / 1351 |
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552 / 842 / 1299 | 555 / 845 / 1302 | 563 / 853 / 1310 | 571 / 861 / 1318 | 579 / 869 / 1326 | 588 / 878 / 1335 | 596 / 886 / 1343 | 604 / 894 / 1351 |
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245 / 287 / 385 / 675 | 246 / 288 / 386 / 676 | 249 / 291 / 389 / 679 | 253 / 295 / 393 / 683 | 257 / 299 / 397 / 687 | 260 / 302 / 400 / 690 | 264 / 306 / 404 / 694 | 268 / 310 / 408 / 698 |
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Immune | |||||||
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Immune |
Ulcerated Tree SpiritCapital Outskirts |
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Drops | ![]() Golden Seed |
HP | 8,817 |
Elden Ring Ulcerated Tree Spirit Boss (Capital Outskirts)
- This enemy does not have a boss bar, but it will not respawn when killed
- Closest Site of Grace: Outer Wall Phantom Tree
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Ulcerated Tree Spirit Location
Head south from the Outer Wall Phantom Tree Site of Grace until you encounter a small camp surrounded by log walls. As you approach the camp, the Ulcerated Tree Spirit will emerge from the ground and the fight will begin.
Ulcerated Tree Spirit Combat information
- Health: 8,817 HP
- Defense: 111
- Drops
8,820, Golden Seed
Resistances
Poison: 543 / 833 / 1290
Scarlet Rot: 543 / 833 / 1290
Hemorrhage: 543 / 833 / 1290
Frostbite: 241 / 283 / 381 / 671
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 8,817 | 12,881 | 14,169 | 14,813 | 15,457 | 16,745 | 17,389 | 18,033 |
Defense | 111 | 118 | 121 | 124 | 129 | 135 | 141 | 153 |
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8,820 | 26,460 | 29,106 | 29,767 | 31,752 | 32,413 | 33,075 | 33,736 |
Resistances |
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543 / 833 / 1290 | 595 / 885 / 1342 | 603 / 893 / 1350 | 612 / 902 / 1359 | 621 / 911 / 1368 | 630 / 920 / 1377 | 639 / 929 / 1386 | 648 / 938 / 1395 |
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543 / 833 / 1290 | 595 / 885 / 1342 | 603 / 893 / 1350 | 612 / 902 / 1359 | 621 / 911 / 1368 | 630 / 920 / 1377 | 639 / 929 / 1386 | 648 / 938 / 1395 |
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543 / 833 / 1290 | 595 / 885 / 1342 | 603 / 893 / 1350 | 612 / 902 / 1359 | 621 / 911 / 1368 | 630 / 920 / 1377 | 639 / 929 / 1386 | 648 / 938 / 1395 |
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241 / 283 / 381 / 671 | 264 / 306 / 404 / 694 | 267 / 309 / 407 / 697 | 271 / 313 / 411 / 701 | 275 / 317 / 415 / 705 | 279 / 321 / 419 / 709 | 283 / 325 / 423 / 713 | 287 / 329 / 427 / 717 |
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Immune | |||||||
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Immune |
Ulcerated Tree SpiritLeyndell, Royal Capital |
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Drops | ![]() Golden Seed |
HP | 10,046 |
Elden Ring Ulcerated Tree Spirit Boss (Leyndell, Royal Capital)
- This enemy does not have a boss bar, but it will not respawn when killed
- Closest Site of Grace: Lower Capital Church
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Ulcerated Tree Spirit Location
Head out the door from the Lower Capital Church Site of Grace and continue northwest down the ladder. Don't go all the way into the sewer; instead, turn right and head northeast through the door. Either kill or run past the Leyndell Knight in this room, then head out the door on the opposite side. The Ulcerated Tree Spirit will appear in the large arena here.
You can also reach this boss from the Avenue Balcony Site of Grace by heading northeast up the avenue, turning left after the black carriage into the plaza with the fountain. Enter the door on the west side and take the elevator down, then turn right and cross a small bridge to reach the arena.
Ulcerated Tree Spirit Combat information
- Health: 10,046 HP
- Defense: 113
- Drops
9,828, Golden Seed
Resistances
Poison: 548 / 838 / 1295
Scarlet Rot: 548 / 838 / 1295
Hemorrhage: 548 / 838 / 1295
Frostbite: 243 / 285 / 383 / 673
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 10,046 | 13,019 | 14,320 | 14,971 | 15,622 | 16,924 | 17,575 | 18,226 |
Defense | 113 | 118 | 121 | 124 | 130 | 135 | 141 | 153 |
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9,828 | 29,484 | 32,432 | 33,169 | 35,380 | 36,117 | 36,855 | 37,592 |
Resistances |
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548 / 838 / 1295 | 584 / 874 / 1331 | 592 / 882 / 1339 | 601 / 891 / 1348 | 610 / 900 / 1357 | 619 / 909 / 1366 | 627 / 917 / 1374 | 636 / 926 / 1383 |
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548 / 838 / 1295 | 584 / 874 / 1331 | 592 / 882 / 1339 | 601 / 891 / 1348 | 610 / 900 / 1357 | 619 / 909 / 1366 | 627 / 917 / 1374 | 636 / 926 / 1383 |
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548 / 838 / 1295 | 584 / 874 / 1331 | 592 / 882 / 1339 | 601 / 891 / 1348 | 610 / 900 / 1357 | 619 / 909 / 1366 | 627 / 917 / 1374 | 636 / 926 / 1383 |
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243 / 285 / 383 / 673 | 259 / 301 / 399 / 689 | 262 / 304 / 402 / 692 | 266 / 308 / 406 / 696 | 270 / 312 / 410 / 700 | 274 / 316 / 414 / 704 | 278 / 320 / 418 / 708 | 282 / 324 / 422 / 712 |
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Immune | |||||||
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Immune |
Additional Fight Strategy
- Enter the arena to spawn the boss, then run across the bridge to the southeast. Take a right and enter the room with the Assassin throwing Lightning Pots and climb the ladder. Leave through the golden double gate doors and immediately roll to the right to dodge a Knight's arrow. Jump on the railing in front of you and down onto the roof of the building in front of you. From here, you can freely hit the Ulcerated Tree Spirit with ranged attacks without taking damage.
- Use Loretta's Greatbow plus the Magic-Shrouading Cracked Tear to kill it in 10 shots or so.
Ulcerated Tree SpiritGiants' Mountaintop Catacombs |
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__image__ | |
Drops | ![]() Golden Seed Glovewort Picker's Bell Bearing [2] |
HP | 13,141 |
Elden Ring Ulcerated Tree Spirit Boss (Giants' Mountaintop Catacombs)
- This is an optional boss
- Closest Site of Grace: Giants' Mountaintop Catacombs
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Ulcerated Tree Spirit Location
End boss of Giants' Mountaintop Catacombs. [Map Link]
Ulcerated Tree Spirit Combat information
- Health: 13,141 HP
- Defense: 115
- Drops
48,000, Golden Seed, Glovewort Picker's Bell Bearing [2]
Resistances
Poison: 556 / 846 / 1303
Scarlet Rot: 556 / 846 / 1303
Hemorrhage: 556 / 846 / 1303
Frostbite: 247 / 289 / 387 / 677
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 13,141 | 16,610 | 18,271 | 19,101 | 19,932 | 21,593 | 22,423 | 23,254 |
Defense | 115 | 118 | 121 | 124 | 130 | 136 | 142 | 153 |
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48,000 | 96,000 | 105,600 | 108,000 | 115,200 | 117,600 | 120,000 | 122,400 |
Resistances |
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556 / 846 / 1303 | 1325 / 1615 / 2072 | 1344 / 1634 / 2091 | 1364 / 1654 / 2111 | 1384 / 1674 / 2131 | 1404 / 1694 / 2151 | 1424 / 1714 / 2171 | 1444 / 1734 / 2191 |
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556 / 846 / 1303 | 1325 / 1615 / 2072 | 1344 / 1634 / 2091 | 1364 / 1654 / 2111 | 1384 / 1674 / 2131 | 1404 / 1694 / 2151 | 1424 / 1714 / 2171 | 1444 / 1734 / 2191 |
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556 / 846 / 1303 | 615 / 905 / 1362 | 624 / 914 / 1371 | 633 / 923 / 1380 | 642 / 932 / 1389 | 651 / 941 / 1398 | 661 / 951 / 1408 | 670 / 960 / 1417 |
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247 / 289 / 387 / 677 | 273 / 315 / 413 / 703 | 277 / 319 / 417 / 707 | 281 / 323 / 421 / 711 | 285 / 327 / 425 / 715 | 289 / 331 / 429 / 719 | 293 / 335 / 433 / 723 | 297 / 339 / 437 / 727 |
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Immune | |||||||
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Immune |
Ulcerated Tree SpiritsLeyndell, Ashen Capital |
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__image__ | |
Drops | ![]() |
HP | 18,144 each |
Elden Ring Ulcerated Tree Spirits Boss (Leyndell, Ashen Capital)
- These enemies do not have boss bars, but they will not respawn when killed
- Closest Site of Grace: Forbidden Lands
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
- Each Ulcerated Tree Spirit can be fought and defeated separately
Ulcerated Tree Spirits Location
- Health: 18,144 HP
- Defense: 120
- Drops
18,749 each
Resistances
Poison: 574 / 864 / 1321
Scarlet Rot: 574 / 864 / 1321
Hemorrhage: 574 / 864 / 1321
Frostbite: 255 / 297 / 395 / 685
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
From the Forbidden Lands Site of Grace, head up the stairs and through the door to the west, up the elevator, and across the long bridge. Head down the next elevator, down the stairs, and onto the wide field of ash where three Ulcerated Tree Spirits will attack.
Ulcerated Tree Spirits Combat information
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 18,144 | 18,162 | 19,978 | 20,886 | 21,794 | 23,610 | 24,518 | 25,426 |
Defense | 120 | 120 | 123 | 126 | 132 | 138 | 144 | 156 |
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18,749 | 37,498 | 41,247 | 42,185 | 44,997 | 45,935 | 46,872 | 47,809 |
Resistances |
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574 / 864 / 1321 | 586 / 876 / 1333 | 594 / 884 / 1341 | 603 / 893 / 1350 | 612 / 902 / 1359 | 621 / 911 / 1368 | 629 / 919 / 1376 | 638 / 928 / 1385 |
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574 / 864 / 1321 | 586 / 876 / 1333 | 594 / 884 / 1341 | 603 / 893 / 1350 | 612 / 902 / 1359 | 621 / 911 / 1368 | 629 / 919 / 1376 | 638 / 928 / 1385 |
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574 / 864 / 1321 | 586 / 876 / 1333 | 594 / 884 / 1341 | 603 / 893 / 1350 | 612 / 902 / 1359 | 621 / 911 / 1368 | 629 / 919 / 1376 | 638 / 928 / 1385 |
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255 / 297 / 395 / 685 | 260 / 302 / 400 / 690 | 263 / 305 / 403 / 693 | 267 / 309 / 407 / 697 | 271 / 313 / 411 / 701 | 275 / 317 / 415 / 705 | 279 / 321 / 419 / 709 | 283 / 325 / 423 / 713 |
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Immune | |||||||
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Immune |
Ulcerated Tree Spirit Image Gallery
- Anonymous
Wiki needs to be updated. These do respawn. You cannot summon spirit ashes. I honestly haven’t even tried killing all three but I don’t think that would effect them respawning.
- Anonymous
Honestly I think it's a good fight. Not great, overused by a lot, but not bad either. And I dont consider it to be bs, it's one of the bosses that when you gain some experience fighting them, you'll never die again against them, unlike many truly bs things, like Revenants, Lobsters, or Death Rite Bird's ghostflame explosion and Malenia's waterfowl epilepsy
- Anonymous
- Anonymous
I don’t care what anyone says, this is by far the worst enemy in the game
- Anonymous
Why is this trash in the game? Seriously who play tested this and said “golly, this sure is an engaging fight!” Then put 13 of them in the game…are you serious?
- Anonymous
every FS game has that one hated enemy and it looks like this is one of them.
- Anonymous
"a snake-like creature with the appearance of a tree"
A tree? the first time I saw this ugly son of a ***** I thought it was some short of undead dragon or some other crazy beast
- Anonymous
whoever programmed this turd also programmed the lobsters and the revenants and the final boss
- Anonymous
One of the most overhated side bosses in the game imo. Once you get a feel for their moveset the camera issues don't really matter that much and it's honestly a pretty satisfying kill. Would definitely rank them lower than the really fun fights like Tree Sentinel but still a decent boss.
Screw the Putrid ones in Grand Cloister/Haligtree though, those fights can be brutal.
- Anonymous
It seems you cannot summon spirit ashes for the trio in ashen capital, might be recently (1.09)
- Anonymous
Our design philosophy with the bosses of this game were to not have them just be powerful, monstrous beasts, but to have an heroic and mythological element to them, like this giant tumor-covered tree snake that barfs pee fire and flails around like a gargantuan tantrum throwing earthworm on 1000 trucks worths of crack
- Anonymous
I think I may have gone insane. These combine the worst design tendencies of both Dark Souls 3 and Elden Ring, but somehow I've started having fun fighting them. Maybe it's Stockholm syndrome or something.
- Anonymous
Would be great if its head doesn't clip into the ground every time it staggers for a crit...
- Anonymous
The one in the haligtree needs to be added or map needs to point to the putrid one
- Anonymous
These guys are just annoying. Their attacks are easy to dodge, but I can barely see them half the time.
- Anonymous
Not only does the 3 tree spirit in Ashen Capital respawn, they also respawn immediately after you quit and reload the game.
- Anonymous
Folks may complain Elden Ring doesn't have much enemy variety but jesus we could have skipped that one. I swear the real difficulty is the camera when fighting this guy.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
One in capital outskirts can be 5x Runes/ "Goldeneyed". Can't remember if it showed as such, but surprised the hell out of me when I got 44K runes from it.
- Anonymous
Love that the one for Milicent quest is in such a small arena and the terrain is so buggy all my spells deal no damage even thought I’m hitting it
- Anonymous
- Anonymous
For the Ulcerated Tree Spirit in Leyndell Royal Capital you can get it to spawn then walk back into the room the Leyndell Knight was in (assuming you killed it), lure the spirit over, and use Night Maiden’s Mist to safely kill it from within the room. You’ll have to repeat the lure/mist a couple times but it’s a safe way to get it done.
- Anonymous
You can't summon spirit ashes for the ulcerated tree spirit fight in stormveil castle.
- Anonymous
They respawn if you only kill 2 in the capital. Does anyone know if they will come back if you kill all 3? I would like to keep them there to replay the fight. Especially fun juggling 2 in a big arena.
- Anonymous
- Anonymous
- Anonymous
The last one at the little poison pool is harder than 90% of main story bosses. Only fromsoftware can make a rotting sausage harder than literal gods. Really feel like these should've just stayed on the editing floor of Dark Souls 3. At least that game is not tainted with these disgusting ****
- Anonymous
- Anonymous
really feels like they needed a dungeon boss so they just reached into the bag of unused enemies from previous games and stuck it in unchanged. it’s maybe the only unfair boss in the game because you can’t tell if it’s attacking or just moving. also you can’t judge what it’s doing because it clips into the ****ing walls
A huge pain in the ass if you rely on dodges, because it moves in such an erratic way.
Not a big problem for shield users though. When in doubt - raise the shield and wait for an opening. The only thing that needs to be dodged is the telegraphed grab attack.
- Anonymous
Anon 15 Nov 22:45 is right about one of these spawning in the same encampment where the hearse that holds giant-crusher is located. This can potentially be a problem, it was for me in my first playthrough, UTC spawned and I killed it but the camp was trashed.
When I read the colossal weapons wiki I went back for it but it wasn't in the chest. I tried the usual, fast travel reloads but the chest was empty every time. I was getting the prompt to open it but no prompt to search it and no purple glow you'd expect from a weapon chest. Obviously when the camp reloaded after killing UTC the chest was bugged.
To avoid that sneak to the encampment where it spawns, when it does DO NOT aggro it circle the camp and use the entrance furthest from its head and sneak to the hearse holding the hammer.
- Anonymous
This is the truest shitty boss from the game. Not only it is spammed around, it has no lore and is a pain in the ass to beat. Everytime there is a secret area, the devs just thought "oh what if I dump this mf here hehe that sure will be hard".
- Anonymous
A non-boss variant is found In the same encampment where the “Giant Crusher” is located just South of the Outer Wall Phantom Tree grace site in Capital Outskirts.
Drops +8820 Runes and (1) Golden Seed
- Anonymous
I didn't know where else to put this, but near the Mt Gelmir Tree Spirit, there is a female Wormface. And I swear sometimes it just isn't there, it's like only 25% of my runs. Can anyone else confirm/offer an explanation?
- Anonymous
Crucible knight duo was far more fun to fight, and those guys had me pulling my hair out.
- Anonymous
Stormveil Castle easy and legit tactic. A few posts below there were a couple of suggestions about how to defeat the UTC in Stormveil Castle. One related to popping up and down the ladder, and the other related to running up to the ladder and working all the way back from the Tower Grace Site and plink the boss from the entry ledge. Neither are necessary.
Just run and dodge roll your way to the south end of the room where the large stone face is lying flat on the ground. On the right side of this face, as you approach it, there are a number of deep folds. You can shelter in those to heal up, toss pots, and take strikes at the boss as he moves around trying to get to you. IF the boss finds a position where he can hit you, just jump over to the next fold and have at him again. Don't forget to use Fire Pots and especially Fire Grease on your weapon or Fire Arrows or Fire spells; UTC takes +20% damage from fire.
I was able to down him first try using this tactic. And I am not really that good at the game (yet). :)
Good Luck
- Anonymous
It isn't mentioned here but there is a non boss version in the capital outskirts that spawns in the same encampment as the caravan holding the giant-crusher colossal hammer. I don't know if it has been put right in an update but in my first playthrough it destroyed the caravan with the chest and it was bugged on reloading after killing the tree spirit with nothing inside it.
If anyone wants to be sure they get the hammer sneak close enough until it spawns, make sure it doesn't see you and aggro then sneak to get the hammer from the chest before anything can happen to it.
Spirit Ash is NOT available in Stormveil Castle version of this fight.
- Anonymous
I have a dislike for a bunch of Bosses in Fromsoftware games but I usually just do them quickly, but ulcerated tree spirit takes the cake for being the most unpleasant boss ever, its worse than Maneater duo, Bed of Chaos, The Reborn One, Darkeater Midir, and Guardian Ape. I genuinely hate it but the one in Haligtree was just pure agony, what type of a sicko game tested that specific one and allowed it get past quality control. Jesus
- Anonymous
First and only boss I ever cheesed. This arena does not add fun to the fight, it adds needless pain.
- Anonymous
- Anonymous
The one in Mt Gelmir was the fifth Tree Spirit I defeated. But it became the first I actually had an opportunity to grasp full-scale because finally there was enough space for both of us to move around. This enemy certainly has a right to exist, but I don't see the reason of putting it in a narrow rooms of dungeons where it doesn't provide quality experience for most players. Some players surely find it cool even in dungeons, but that's likely a more dexterous and skilled minority who can genuinely have fun with them, unlike many of those who genuinely can't.
- Anonymous
The one in Haligtree is a huge pain to fight without resorting to cheese methods using ranged attacks. On my strength build, finally killed it by spamming flame of redmanes. Even when it’s stance breaks, keep spamming flame of redmanes. Also, just heal through the rot. Not worth trying to constantly remove it mid fight
- Anonymous
If anyone is looking for a way to cheese the one in Elphael, Brace of the Haligtree: Trigger the spawn, then book it back to the branch you used to get to the island. If you go halfway up the branch you will be in spell/incantation range and just outside of his attack range. I stood there and laughed maniacally as I pelted him with black flame fireballs.
- Anonymous
This boss had potential, but with its woooonky hitboxes, tiny arenas, and repetition; it's kind of lame. It should have been fought one time below Stormveil, the Ulcerated one on Mt Gelmir, and then the gank trio in Ashland. They diluted this guy to being more common than a Black Knight.
- Anonymous
The actual fun in fughting them comes only during rabdomizer runs, where they get stuck in the silliest of places. Once i had one stuck somewhere in Miquella's Haligtree, it kept falling and giving me runes. I think it had golden eyes once cause it gave me like 81k lol
- Anonymous
he sounds like pus of man when he do the gold explosion thing
- Anonymous
This boss was originally cut Dark Souls 3 content, and quite ****ing frankly it should've stayed that way because these things just suck, they aren't overly hard but they are super janky and slippery, annoying to fight and most importantly they are reused way too damn much to the point that whenever i see one of these stupid things for the 100 billionth time i just roll my eyes into the back of my head.
Came here expecting to see the "WeLL AcKShUALlY ItS A ReAlLy EaSY B0sS!!!!!11" comments and was not disappointed.
Never change souls community.
the one in the haligtree can be kinda cheesed with moghwyn spear, awaken it then run up the left hill to the top and the tree spirit will stay under it so you can use the ash of war. It can still hit you though and theres also a chance he will run up the hill aswell
So, you can fight all the versions in the same play through?
If i kill stormville castles, he's independent, and the others are still there?
- Anonymous
slow down their moveset, increase their hp, increase arena size and there we go, a better boss now
- Anonymous
Anyone else find it weird that these guys can bleed despite being both made of wood and a spirit?
- Anonymous
for pure caster/sorcerer - Adula's Moonblade works extremely well.
- Anonymous
I'm kinda curious on the backstory on what the hell these freakish things are.
- Anonymous
Beware of the one in the haligtree. It can inflict rot, even if you don't stand in the swamp or get attacked by it
- Anonymous
These aren't my favourite boss types but they don't worry me either.The only one I died to was at the bottom of Stormveil on the first attempt. But there is a rotten version that procs scarlet rot at the brace of the haligtree, that in itself is bad enough but the area you fight is a pool of knee deep rot water you can only wade through slowly, there is a ledge around this pool but with a massive drop from most sides of it, I don't need the seed I only tried it out of curiosity and it knocked me off the edge first hit. I don't know if poison mist will work on this one but even if it will this thing is likely to have a big enough health pool to make it a tedious exercise for little reward especially if you don't need any more seeds.
- Anonymous
Surprised to see so many don't like these guys. Maybe the powerstanced SS makes the combat flow easier than other styles, but this is one of my favorite fights in a From game. Roll timing isn't hard to figure out, and the dynamic movement is epic. I was blown away seeing my first one after Radahn, and wanted to make a duplicate save to replay it whenever. Always excited to encounter another.
- Anonymous
Fun fact#1: This enemy can be seen amongst the concept art for Dark Souls 3. It was cut, replaced with the Pus of Man
Fun fact#2: They managed to make these worse 10 times than the pus of man. They're simply too big for the camera to function as intended. Which wouldn't be a problem if they didn't sprinkle about 25 of these everywhere.
- Anonymous
Flame of Frenzy is very effective against these, since it not only does good damage to them since they're weak to fire damage, it also stance breaks them very quickly, 2 casts is often enough, especially since it has deceptive range, and the Tree Spirit will often take the whole attack due to how big it is.
- Anonymous
Oh, that's ulcerated tree spirit. I can't see the tree over here. I just assumed that was, uh, Turd Man. Wiggly Turd Man.
- Anonymous
I hate this enemy. Not because I think they're overpowered, or cheap, but because visually I can't tell what the hell I'm looking at.
During the fight this thing is moving all around like a dying hagfish, and I can't tell if I'm looking at the head or the ass in the heat of the moment.
Makes it much harder to react to telegraphed attacks... I wish they had given it googly eyes or something
- Anonymous
These things aren't hard but jesus christ does it get annoying how frequently these stupid things keep showing up again and again and again, these are probably the most commonly reused bosses/enemies in the entire game.
- Anonymous
just get some claws and get up in their guts, never mind seeing one because they go down easy
- Anonymous
How many Tree Spirits are there in the game? I have this:
Lesser ulcerated tree spirits:
8 of them (1 location with 3 of them)
https://eldenring.wiki.fextralife.com/Lesser+Ulcerated+Tree+Spirit
- Stormveil Castle
- Leyndell, Royal Capital
- Grand Cloister
- Elphael, Brace of the Haligtree
- Leyndell, Ashen Capital
- Leyndell, Capital Outskirts (3)
Ulcerated tree spirit:
2 of them
Those are just boss versions (with health bar) of ulcerated tree spirits
https://eldenring.wiki.fextralife.com/Ulcerated+Tree+Spirit
- Mt. Gelmir
- Mountaintop of Giants
Putrid tree spirit:
https://eldenring.wiki.fextralife.com/Putrid+Tree+Spirit
- War-dead catacombs
Am I missing any?
- Anonymous
Ignore what the combat information says about the tree spirit being strong against poison, bleed and scarlet rot, having a resistance of 252 does NOT make it strong against those status ailments.
The wiki for the Omen also says they are strong against poison, scarlet rot and bleed, their resistance numbers are tiered from those encountered early in the game like in stormveil castle at the lowest end to the highest for the Omen in the shunning grounds much later.
Their resistance at the shunning grounds is given as 250 but I had no problems inflicting the poison status effect with both poisonbone arrows and poisonbone darts, it doesn't take a lot of hits to make it happen either. It's the same for bleed you see the damage burst just like you'd see with any enemy that isn't listed as being strong against those damage types.
- Anonymous
- Anonymous
They were really proud of these slippery flailing angry noodle beasts considering how frequently recycled they are
- Anonymous
These look like the bodies of the tree roots have come alive, possibly some connection to godwyn messing with things even in death.
- Anonymous
So yellow fires?? Are they mainly affected by holy resistance or fire?
- Anonymous
This appears to be made of the corpses returned to the Erdtree?
Thematically resembles Rykard's family, as well as corpse jars and grafting.
Seems like maybe the outer gods dine on puree of tarnished.
- Anonymous
- Anonymous
- Anonymous
Don't know why everyone is complaining, they aren't that bad and they have some very interesting lore implications like they're the spirits of the minor erd trees the larval form of an elden beast. Since we find them at the tree roots where godwyn's influence is the strongest he's likely corrupted them into servants of death.
- Anonymous
Why is the 1 in Capital not on here? I'm not scrolling forever to check comments, but didn't see if mentioned?
- Anonymous
- Anonymous
If you have enough at the haligtree: activate the boss by the cliff right behind him. After that jump to the root to leave the area. half way you can attack the boss with something ranged without beeing hit once. crappy boss in crappy location needs crappy solution.
- Anonymous
- Anonymous
First, I was fine with them. Not my favorite design, unnecessary hectic in cramped spaces, but also not that hard to beat, as they often dash into walls, giving the player time to attack or heal.
But that one in the Haligtree though...
This SoB either pushes you over the edge, or into the lake infecting you with scarlet rot in no time. He is tanky as hell, may one- or two-shot you and after some time deals fire damage with every attack. I used the raised cliff to my advantage. He often falls down, giving you time to heal. A Greatshield also helped a lot with my melee build. Just hide behind it, when the camera goes bonkers again during his crazy moves. This was a long fight and for me more frustrating than Malenia.
Vaati actually revealed in a video that these are unused designs from a past game.
So theres a reason these come off as filler bosses.
- Anonymous
The one in Giants loves to partially clip out of the arena, lol.
- Anonymous
I defend all copy-pasted bosses except this mf. It doesn't even have any REAL lore and is too sh!tty to fight. I would rather deal with millions of Erdtree avatars than this garbage.
- Anonymous
I died like 30 times to the one in the tree but 6 times to melania. Wtf
- Anonymous
If anyone REALLY feels the need to kill the Stormveil Castle version, drop off the ledge by the Liftside Chamber site of grace. Kill a few rats then drop down into the north end of the pit. Run as fast as you can and pray to whatever gods you worship that you make it to the ladder at the south end. Scramble up the ladder until it can't hit you. Wait. Climb down ladder. Fire single shot from bow then scramble back up ladder.
Rinse and repeat for 20 minutes. Your reward? A talisman you'll never use.
You're welcome.
- Anonymous
FS game development strategy:
1: Make boss ridiculously big so camera locks don't work
2: Put boss in tiny arena with lots of player-stopping obstacles
3: Make rewards for winning disproportionately small
4: Don't correct IGN when they fail to call out the game's bullshit
5: Rinse
6: Repeat
- Anonymous
Elden ring fans explaining how copying the same shi!t boss 300 times is essential to the lore of the game
- Anonymous
of all bosses to copy and paste all over the place, why choose the jankiest boss in the game
- Anonymous
hitbox is bugged, please fix
at first its somewhat interesting boss until i realize it hitbox is stupid. my jump attacks is somewhat miss a lot , even if my character bumb on it still not registering.
- Anonymous
seemed easy … i used the torch + i was on the horse. i just kinda hit the tail and stayed on its left flank. i got off the horse + used the flame spray skill if it seemed like it was gonna stay put.
- Anonymous
seemed easy … i used the torch + i was on the horse. i just kinda hit the tail and stayed on its left flank. i got off the horse + used the flame spray skill if it seemed like it was gonna stay put.
- Anonymous
The one near Malenia is the worst. You have to worry about scarlet rot, falling off, and this stupid thing. L design.
- Anonymous
- Anonymous
Things like these make me appreciate sekiro's camera more. It wasn't perfect, but you can see at least 90% of your enemy most of the time.
- Anonymous
Not complaing or anything but why is it not immune to bleed . It is a tree spirit makes no sense for it to bleed
- Anonymous
I discovered a decent tactic in my rl1. Using Flame of the Redmanes AoW (and both assassin dagger talismans), you can stun lock the tree.
The first poise break requires 3 casts. Then, after a crit, you have time to cast the AoW twice, which is enough to poise break the boss again, rinse and repeat.
The neat part is that, due to all the animation cancel, the boss never switches to phase 2.
Oh boy, oh boy! It's time for another episode of "Miyazaki, What the hell is that thing!?"
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