Ulcerated Tree Spirit

ulcerated tree spirit
Location Mt. Gelmir
Drops

Mt. Gelmir:
18,000 runes currency elden ring wiki guide 18 Runes

54,000runes currency elden ring wiki guide 18Runes (NG+)
Leaden Hardtear

Cerulean Hidden Tear

 

Mountaintop of Giants:

48,000 Runes

Golden Seed

Glovewort Picker's Bell Bearing [2]

HP ≈ 17,428 (Field Boss)
Strong VS
Weak to

Ulcerated Tree Spirit is a Boss in Elden Ring. Ulcerated Tree Spirit looks like a corrupted and deformed tree and is found in Mt.Gelmir. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring. However, doing so yields useful Items and Runes.

 

 

Elden Ring Ulcerated Tree Spirit Boss

Ulcerated Tree Spirit is a Field Boss found in Mt. Gelmir, in the Giant's Mountaintop Catacombs, and in the Fringefolk Hero's Grave.

 

Elden Ring Ulcerated Tree Spirit Location

 

Ulcerated Tree Spirit Combat Information

  • Health: NG (6147), NG+ (??), NG++ (??), NG+3 (??), NG+4 (??), NG+5 (??), NG+6 (??), NG+7 (??)
  • Defenses do not change between phases - a firebomb will do the same damage in phase 1 as in phase 2.
  • Deals Standard Damage and Holy Damage (2nd phase).
  • Parriable: No
  • Can be poise broken: Yes. Can be riposted afterwards.
  • Takes more damage from headshots

 

Absorptions:

The absorption numbers are the % of your damage that gets blocked. For example if an absorption is 60. 40% of that damage by that type will go through and 60% is absorbed. Bigger number= less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances:

The resistance numbers is the buildup amount to trigger it. For example if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

 

Elden Ring Ulcerated Tree Spirit Boss Guide

Ulcerated Tree Spirit Boss Video Guide

[Insert Video Here]

  

 

Ulcerated Tree Spirit Fight Strategy


Melee Users

"Don't Panic" is the motto of the Ulcerated Tree Spirit fight. Most of the times when it's flopping around it won't damage you, so learning when the few times that touching it hurts is the key to this fight.

Setup: Shield and enough armor to survive its bite attack.
Optional Setup: Holy Defense and Fire Damage, such as Fire Pots and Fire Grease

The most important thing to watch out for is the roar before the bite attack. Immediately after the roar, it will crawl up on the wall and charging at you with mouth wide open! Shift left when you see it and you should avoid it. Be ready to roll if it is too close.

Phase 1: Keep pushing towards his left side with your shield up until you are in range. If your Guard Boost is too low, it will stagger you, but its melee attacks are slow enough that you can recover before the next one starts. If it starts a breath attack, get in close if you are near enough, and run to the side if you are not. You can get some solid swings in while it is breathing everywhere else.

Learn the one crawling animation that does damage you from touching its entire body and avoid t.

Watch out for the start of Phase 2, since it does a large AOE with lightning strikes when it first transitions. It can do this AOE later in the fight as well, so continue to watch for the windup. If you are already far, run away. If you are close, move away with your shield up and just eat the damage.

Phase 2: The Tree Spirit starts doing holy damage with its attacks, so blocking with your shield will do chip damage to you. Don't Panic. The strategy is the same as phase 1, but hopefully you've got some timings down and can roll through a few of his melee attacks. Don't be afraid to take the chip damage on your shield instead of a full strength attack.

Repeat enough times to learn the windups and you'll be able to pick out the ones where there's enough time for a charged attack or multiple attacks. Eventually, you'll put this tree back in the ground.

Some more specific attack patterns for roll-focused characters:

Starting off the fight, it will either lumber toward you and prepare for melee combat, or it will charge at you for its three-hit, double-charge combo. For the Double charge, dodge LEFT then LEFT again, then wait until you see it climb the wall and wind up, then dodge LEFT one more time to avoid the grab.  Now, once you are in the fight, it is recommended to stay close to the boss's left arm (right side looking at the beast) where it meets the ground. You can punish almost every melee move with multiple light attacks and this strategy mostly keeps it from using the dangerous yellow breath attacks.

So if it claw swipes, dodge RIGHT, read for another move, then get in a light attack and repeat. If it raises its claw to stomp, then roll RIGHT, count two stomps with the claw you just avoided, then jump attack and reset. If it flops its neck down, roll RIGHT, turn to your left and get a couple of light attacks, then read its next move and reset. If it starts winding up its tail, back away from it then Dodge Roll right, then punish with a jump attack. Finally, if it hunkers down and cranes his neck up and begins to glow, SPRINT AWAY quickly. This is the beginning of phase two and the explosion will kill you or lower your health to where you can be killed easily. It is a grind in the early game because of the beast's high HP, but you can do it! Study the moves and develop a reaction to each one.

One weakness of the Tree Spirit is that its claw and mouth attacks can often overshoot the player.  Staying as close as possible allows for easy damage, only being threatened by the tail whip attack. The whip can be blocked with a decent amount of stamina, since there's enough time after the block to recover from a stagger.

Magic and Ranged Users

You should bully him like a melee build. It is so large that you can't really make a gap that it won't immediately close, and it will also go for a bite attack if you get too far out. Don't start any attacks straight in front of it unless you're sure it's not about to go for a breath attack, and try to shoot for its side after it flops past you.

Stagger Bug:

If you stagger the Ulcerated Tree Spirit during its phase-change animation (the move where it explodes with golden light), the AI of the boss will stop acting in any way. This will allow you to damage the boss however you see fit from safety. Be warned however that after about 8 seconds after the AI stops functioning, the boss will resume moving. So it is in your best interest to continue staggering and Critical Hitting the boss so that it remains immobile while you work towards defeating it.

Ulcerated Tree Spirit Attacks & Counters

Attack Description Counter
Double Charge It roars and lunges at you, then writhes once with its body, then climbs the wall and lunges again. The 2nd lunge is a deadly grab. Roll LEFT, roll LEFT again, wait for it to climb the wall, the avoid the 2nd lunge with another roll LEFT.
Charge Grab It roars, climbs the wall, then lunges at you for a deadly grab. When you notice it climb the wall, roll LEFT as it charges.
Yellow Spew Its mouth will glow yellow and it will shoot a long-distance spew of yellow fire.

If you are at a distance, sprint horizontally and then approach him to punish once out of the line of fire.

Charge then Spew It will perform "Charge Grab" then coil up and spew fire right below its head. Avoid charge like normal, then sprint to its leftish belly (right side looking at the beast) and punish.
Claw Swipes It will swipe with its left claw, hesitate briefly, and then swipe with its right claw.

Roll THROUGH each swipe. So roll LEFT then roll RIGHT.

Get Off Me Swipe It will swipe with its claw on whichever side you are on front-to-back to clear you off of its side.

Roll THROUGH. If you are approaching to the right, the claw will come from the left, and vice versa. This attack can have a follow up, see below.

Tail Swipe It will wrap its tail around its back then swipe it right to left if looking at it head on.

Back away from it as it winds up, then roll RIGHT, and sprint to punish.

Claw/Tail Combo It will perform "Get Off Me Swipe" and follow up with a jumping "Tail Swipe"

Roll THROUGH then hesitate a short moment, then roll RIGHT through tail.

Claw Stomp It will raise its claw and stomp in a 1-2-1 rhythm. So two stomps on the side that it stomps first, and one on the other side.

Roll out of the way of the first stomp, then wait until second stomp happens then punish. HIGHLY PUNISHABLE because it never changes or adds a follow up.

Swipe then Pound It will perform one claw swipe from the right looking at it head on, then it will raise both claws together in a pounding motion.

Roll through the first swipe, then SPRINT to its belly (off-center) and the pound will miss you. Punish with a few light attacks.

Neck Flop It will flop its head over and slam its neck down directly in front of itself. May follow up with another neck flop or a neck swipe.

Roll RIGHT out of the way, turn to your left and punish with 2 light attacks.

Neck Swipe It will roll its neck to the right (its left) and wind up a heavy swipe that will hit for over half your health.

This attack has a massive windup. Be patient, then dodge through to the RIGHT. Similar to the Tail Swipe, I had more luck avoiding this by being slightly further away from its body then by being up against it.

Yellow Fire Explosion It will hunker down, and crane its head up, beginning to glow with yellow fire. Yellow fire will blaze at random points on the floor of the arena.

This seems to have 2 hit boxes. An AOE explosion around the beast that will WRECK you and stun you and an AOE on each pillar of yellow fire that blasts upward from the marked places on the floor. As soon as you notice this move, SPRINT away while being mindful to avoid the pillars that will soon form by watching the floor.

Ulcerated Tree Spirit Lore, Notes & Other Trivia

  • Voice Actor: ??
  • Variation from Stormveil Castle can be killed with ranged weapons/spells with ease - the player should place summoning sign near 2nd boss fight from that area and run to area from that side. If the player manage to get summoned shortly before ascending to the area, where Tree Spirit appears, the player will spot him with most of his attacks being harmless. 
  • Inside game code covering this boss AI there is a reference to "Snake Soul" - a boss concept that was planned for Dark Souls 3.
  • Tree Spirit bear some resemblance to Pus of Man, an enemy from Dark Souls 3.
  • Other Notes and Trivia Go Here

 

 

Ulcerated Tree Spirit Image Gallery

tree spirit

 

Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel, Stars of Darkness  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander Niall  ♦  Commander O'Neil  ♦  Crucible Knight  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Crystalians  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Divine Bridge Golem  ♦  Draconic Tree Sentinel  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elden Beast  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fallingstar Beast  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Malenia Blade of Miquella  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Spirit-Caller Snail  ♦  Starscourge Radahn  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Valiant Gargoyle  ♦  Wormface



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    • Anonymous

      I defend all copy-pasted bosses except this mf. It doesn't even have any REAL lore and is too sh!tty to fight. I would rather deal with millions of Erdtree avatars than this garbage.

      • Anonymous

        If anyone REALLY feels the need to kill the Stormveil Castle version, drop off the ledge by the Liftside Chamber site of grace. Kill a few rats then drop down into the north end of the pit. Run as fast as you can and pray to whatever gods you worship that you make it to the ladder at the south end. Scramble up the ladder until it can't hit you. Wait. Climb down ladder. Fire single shot from bow then scramble back up ladder.

        Rinse and repeat for 20 minutes. Your reward? A talisman you'll never use.

        You're welcome.

        • Anonymous

          FS game development strategy:
          1: Make boss ridiculously big so camera locks don't work
          2: Put boss in tiny arena with lots of player-stopping obstacles
          3: Make rewards for winning disproportionately small
          4: Don't correct IGN when they fail to call out the game's bullshit
          5: Rinse
          6: Repeat

          • Anonymous

            hitbox is bugged, please fix
            at first its somewhat interesting boss until i realize it hitbox is stupid. my jump attacks is somewhat miss a lot , even if my character bumb on it still not registering.

            • Anonymous

              seemed easy … i used the torch + i was on the horse. i just kinda hit the tail and stayed on its left flank. i got off the horse + used the flame spray skill if it seemed like it was gonna stay put.

              • Anonymous

                seemed easy … i used the torch + i was on the horse. i just kinda hit the tail and stayed on its left flank. i got off the horse + used the flame spray skill if it seemed like it was gonna stay put.

                • Anonymous

                  The one near Malenia is the worst. You have to worry about scarlet rot, falling off, and this stupid thing. L design.

                  • Anonymous

                    Things like these make me appreciate sekiro's camera more. It wasn't perfect, but you can see at least 90% of your enemy most of the time.

                    • Anonymous

                      Not complaing or anything but why is it not immune to bleed . It is a tree spirit makes no sense for it to bleed

                      • Anonymous

                        I discovered a decent tactic in my rl1. Using Flame of the Redmanes AoW (and both assassin dagger talismans), you can stun lock the tree.
                        The first poise break requires 3 casts. Then, after a crit, you have time to cast the AoW twice, which is enough to poise break the boss again, rinse and repeat.
                        The neat part is that, due to all the animation cancel, the boss never switches to phase 2.

                        • Anonymous

                          Why they would put these into lakes of rot with tens of thousands of HP all for a mere Golden Seed is beyond me. Its like FROM genuinely has no sense wtf they're doing at times.

                          • Anonymous

                            Like, The boss wouldn't be as dreadful if they placed them in places big enough to fit their models. Most of their attacks will cause them to clip right through walls and hit you at awkward angles.

                            I fought enough of these guys that eventually I'd reach a fog door read a message and think, "oh greater will please don't let it be another one of those damn tree things!"
                            It was another damn tree thing.

                            • Anonymous

                              The one in the Mountaintops of the Giants is located in the Giants' Mountaintop Catacombs. The location section doesn't seem to mention this

                              • Anonymous

                                NOTE: you can just RUN, grab all the items and go up a stairs opposite of the giant face on the right. it will take you all the way to the grafted mini boss.

                                • Anonymous

                                  You'd think they would know by now to just pan the camera out and give these bosses bigger areas to fight in so we actually know what's going on

                                  • Anonymous

                                    For the Ulcerated in Stranded Graveyard, Flame of Frenzy works amazingly well. Just took it down with a +0 Lhutel and Finger Seal +4. Just gotta choose your moments.

                                    • Anonymous

                                      I've been able to beat them relatively easily as a melee player just by sticking to their left flank and hacking away. The trick is to never let them create distance between you: if it starts freaking out and jump away, you run your little legs out to get right back here. It starts trashing? Shield up and wait for it to pass. The only thing to really watch out for is its AoE but it's pretty well telegraphed (and you can block it too, might take a bit of damage but really not much)

                                      • Anonymous

                                        The Haligtree one is easy to cheese. After 20 times dying to his grab attack, I hopped back into the root you come in from and let the arrows fly. Also tossed all my kukuris and fire pots to make it go faster, but arrows or bolts alone would've done it.

                                        • Anonymous

                                          Brace of the Haligtree version: Almost killed him a few times straight melee after beating my head against the wall for about 45 minutes, then decided it wasn't worth it. Equipped the Dragon Communion Seal +10 even though I'd respec'ed in such a way that I basically had 0 scaling with it. Triggered the boss, then ran back and jumped to the lower branch and climbed back up to where I was on the higher branch and out of his reach, like others have suggested. I set my flasks up to where I had 10 Cerulean, equipped the Faith Heirloom and popped a Godrick Rune Arc, so I had the Faith and Arcane to cast Dragonfire. Also equipped the Faithful Canvas Talisman to buff my incantations. Cheesed the **** out of him from the branch with the Dragonfire. Killed him with 5-6 blue flasks worth of FP with 18 mind unbuffed, 23 with the Rune Arc. Totally worth it.

                                          • Anonymous

                                            There's also one that appears on a camp in Altus Plateau, at the capital outskirts, to the south of the Outer Wall Phantom Tree.

                                            • Anonymous

                                              Blood arrows work well. It’s resisted but not immune. Needed about 99 of them for the haligtree one but it worked.

                                              • Anonymous

                                                The Mt Gelmir one can be cheesed with rotten breath and breaking line of site at the southeast edge behind the big tree. It will lose aggro and you can sneak up behind it to apply rot again.

                                                • Anonymous

                                                  The one in Stormveil Castle can be cheesed if you're ranged (mage or decent bow) - it's a bit of a pain but is so worth it. Basically, when dropping down the ledge into its spawn room, aim to the right. As soon as you hit the ground, immediately sprint all the way to the other room where the talisman is. You'll actually be behind the boss by the time he finishes his intro animation and then he won't have any idea where you are and will be looking in the wrong direction.

                                                  Now you can loot the talisman if you like, but you're not done yet! Climb the ladder to get to the room where the guardian was, and go to the right to take the elevator to the rampart grace. Now you have to walk all the way to the Liftside grace. Do NOT rest or fast-travel or the boss will be reset! So use FP sparingly if you're a mage. You can avoid all enemies in the courtyard by just sneaking around the perimeter after dropping down.

                                                  Anyway, once you get to the liftside grace area, drop back down into the crypt. Now you can walk onto that ledge you were originally on, looking down on the boss and being able to fling spells and/or arrows at it from perfect safety!

                                                  • Anonymous

                                                    They must have been really proud of this one, considering there's like 20 of it. When three of them turned up at the same time outside the ashen capital it was like the game was mocking me.

                                                    • Anonymous

                                                      bring shield and get in SUPER close, like directly under his belly. half his rolling attacks don't hit. the ones that will can be pretty easily blocked (except his the fire explosion move, but that has a very obvious tell)

                                                      • Anonymous

                                                        Killed the Haligtree one with about 60 bloodbone arrows. Lured him out, ran back and jumped onto the branch I came from, stood back a ways, and let fly. Took like 15 arrows per bleed procc but I also took zero damage

                                                        • Anonymous

                                                          Fun tip: night maidens Mist for the one in the Haligtree. Aggro then run back to the safety branch. Charge up a cast so it's nice and big and let it work. Go make a sandwich. Does about 1700 per cast and only requires 14 int so non casters can grab some int boosting gear and slap it on with a basic staff and watch him slowly wither

                                                          • Anonymous

                                                            This could have been a fun boss but they decided to put it in the worst places possible where it keeps clipping through the walls, did anyone even test this?

                                                            Also the design of this thing is terrible lmao, it's literally just a goop. Even Bloodborne's atrocities had a bit of design.

                                                            • Anonymous

                                                              For the stormveil castle encounter; Run PAST him and up the ladder. Navigate around the castle and back to the ledge above him and spam fire at him.

                                                              https://gameclips.io/AfterCrow/740548cb-3f0a-4de2-a02f-3816c11624f1

                                                              • Anonymous

                                                                I can't kill the one in the haligtree.. bleed doesn't work, fire doesn't do much.. physical dmg even with high AR is negligible..

                                                                and then it will bite you to death.. that's a one shot kill.


                                                                ..and it will make you fall off the edge sometimes.. then there is the rot, so I can't even walk everywhere while fighting it..

                                                                bloodflame surrounding it..

                                                                fire breath..

                                                                it uses bloodflame storm (like the old firestorm spell)

                                                                ..this is pure cancer and I can't seem to do much to it even when I tried the fingerprint shield to see if it would help..

                                                                and then there is the pest on the way to the fight.. just to waste your time and effort a bit more. :/

                                                                • Anonymous

                                                                  If you have the patience, a maxed out Crepus' Black-Key Crossbow with about 150 bolts and an Arrow's sting talisman will whittle the Haligtree variation's health down a good bit if not taking it out completely. With no room to maneuver and the Scarlet Rot building up, this was my best option to take it down.

                                                                  • Anonymous

                                                                    Don't know about the holy version, but flame of redmanes ash of war works wonders on the scarlet rot one, I think it's weak to fire and the aow also staggers pretty well, so you can try that

                                                                    • Anonymous

                                                                      For NG+ and beyond with the one at Haligtree, you can use the Blasphemous Blade weapon art and kill it quite easily. Once you trigger the spawn, run back around and up next to the wall. The spirit will be in the rot pit still. Just keep spamming the weapon art and you will hit it in the head because it's just too darn big. Be careful not to get too close to the edge or it CAN hit you. Eventually, the spirit will come around and up to where you are. Just drop down into the pit and run back around and up to where you started before you get rot. If you get rot, use an item or spell to get rid of it but you really shouldn't. The spirit will follow you down into the pit. Once back up on the ledge, just spam the weapon art again. Rinse and repeat as necessary. This is by far the worst location for these and you can take huge amounts of damage very quickly. I purposely tried to NOT use my RoB on this and had to get creative. ;)

                                                                      • Anonymous

                                                                        For NG+ and beyond with the one at Haligtree, you can use the Blasphemous Blade weapon art and kill it quite easily. Once you trigger the spawn, run back around and up next to the wall. The spirit will be in the rot pit still. Just keep spamming the weapon art and you will hit it in the head because it's just too darn big. Be careful not to get too close to the edge or it CAN hit you. Eventually, the spirit will come around and up to where you are. Just drop down into the pit and run back around and up to where you started before you get rot. If you get rot, use an item or spell to get rid of it but you really shouldn't. The spirit will follow you down into the pit. Once back up on the ledge, just spam the weapon art again. Rinse and repeat as necessary. This is by far the worst location for these and you can take huge amounts of damage very quickly. I purposely tried to NOT use my RoB on this and had to get creative. ;)

                                                                        • Anonymous

                                                                          Fought one in the area after lake of Rot, my mimic saved my ass but even with mimic distrscting him, this ******* still made me use 10 healing flasks almost one shot me with the grab move where he gives you scarlet rot, spams attacks after atacks but if you hug him he will miss around 80% of the attacks, moonveil was actually really good against this abomination, in short i did it!

                                                                          • Anonymous

                                                                            Who tf said it's scarlett rot resist was 255? After cheching the wiki i tested it and it seems to be completely immune.

                                                                            • Anonymous

                                                                              Perfect example of how awful 90% of Elden Ring's boss design is. Too big for the arena, too big for the camera to function properly, flails around wildly (your guess is as good as mine where it's hitboxes are), spams AOE attacks constantly, has an auto-kill grab attack (at least this one is incredibly easy to dodge, most are not). If they just removed this boss entirely, as well as the 12 copies they placed throughout the game, the game as a whole would be better off.

                                                                              • Anonymous

                                                                                First encounter: woah, I was not expecting to see *this* after that chariot. And right behind the stonesword key door at the very beginning? What a banger of a boss!

                                                                                7,364th encounter: I wonder if this one will bust through my screen to put me out of my misery.

                                                                                • Anonymous

                                                                                  I really wish Fromsoftware would remember that have been playing their games for FUN. This boss, along with many others present in Elden Ring, are spammy, camera abusing, one-shotting bullshit. Not to mention how most of the main bosses have enormous health bars and what seems like unlimited stamina. I'm a "souls veteran" (I hate that term) and I found that both Bloodborne and Dark Souls 3, while having their share of BS fights, are full of fun and FAIR bosses. Elden Ring just feels like the designers went "our games are known for being hard, right? Well let's make all the bosses just like Orphan of Kos!"

                                                                                  • Anonymous

                                                                                    lmao so i went to leyndell ash, trying to get the erdtree favor +2... So there is the ulcerated tree spirit that is already there and then a second one that spawns from the ground.. So first i painstakingly kill the one that spawn after, and after a long ass fight i finally try to run to the talisman because the otehr tree spirit is far away.. And what do i hear ? I hear the othersercond one spawning again LMAO WTF FROM ??? WHY IN GOD'S NAME WOULD YOU MAKE THIS ****TY ASS BOSS SPAWN AGAIN ??? PLS TELL ME ITS A BUG i just dotn want to believe they actually are that bad at balancing their game, + gotta love going from a solid 60fps to barely 20 in that area, optimize your ****ing game, PC coomunity are the only ones keeping your old game alive and running, respect us just a litle please, on console no one even play your older titles anymore cause they suck and no one still have a ****ing ps3 anymore, in ten years the only way to play elden ring in good conditions will be on PC.. from rly remind me of nintendo, they can just count on the army of sheep that are the souls community to fix and excuses litterally everything that they are too lazy to fix, patch or just make. Maybe y'all dont know, but Dark souls is the only AAA game out here where you actigvely NEED the work of community modders to play with the most basic security features and the most barebones quality of life iumprovement.. Ughh cant wait to get the 100% achievemnt so i can finally stop playing this game and go back on DS2.. Oh wait no, BECAUSE THE SERVERS ARE STILL DOWN LOL

                                                                                    • Anonymous

                                                                                      Okay so for the 3rd lord soul you must brave into the ruined demon city of Lost Iz- wrong game, but it's easy to confuse the two considering they might aswell have hired the same jackass to make the haligtree one. Ironic that they can both be cheesed in similar ways

                                                                                      • Anonymous

                                                                                        For the one in the Haligtree, if you are struggling, he is easily beaten by triggering him, immediately turning around and jumping onto the lower tree branch, climbing to the upper branch, and then firing off ranged attacks. He cannot hit you from there.

                                                                                        • Anonymous

                                                                                          Horrible boss for mages doing Millicent's questline.

                                                                                          HOWEVER... you can actually wreck him pretty quickly with Cerulean Hidden Tears and Meteorite of Astel.
                                                                                          I stunned it and took away half its health bar with the first cast, then 2 more casts in a row and the fight was over.

                                                                                          • Anonymous

                                                                                            It’s like they actively tried to make an enemy that abused the camera the most. But at least they didn’t decide to keep sticking it in pools of rot then, right?

                                                                                            • Anonymous

                                                                                              The Lake of Rot version is easily cheesable with Poison and Bleed/Frost arrows. Just aggro it and run away fast before it completely sees you, this will deaggro it and then you can stealth climb a small ledge-platform on the right side of the area and shoot it with arrows to apply poison and bleed/frost. It'll never aggro if you just stay up there and shoot it. Using bows like the Serpent Bow speeds up this process.

                                                                                              • Anonymous

                                                                                                One of the most absolute BS bosses in all of the FromSoft games period. I have played them ALL thousands of hours combined.

                                                                                                • Anonymous

                                                                                                  Not that hard of a boss, albeit incredibly janky. One thing that really annoyed me about the one on Mt. Gelnir is that the slope of the battlefield means that there's a high chance that you don't get to executed a critical when posture breaking it, just because the weak spot is too far above the ground.

                                                                                                  • Anonymous

                                                                                                    For the one in the Lake of Rot area you can easily kill it with the Adula’s Moonblade spell. Just make sure you drag it out of the pool of rot before you fight it. It will chase you almost all the way down to the temple-looking place where the treasure chest is.

                                                                                                    • Anonymous

                                                                                                      A simple alternative to rolling would be spamming jump attacks. A lot its moves are quite low and can be be jumped. As for its slams, you jump to its side, then use the movestick to turn mid air and land with a jump attack. Once its poise breaks, its get up is very slow. It is possible to risk a free hit, then still take the front stab. If you are too close to it, it will have trouble getting you, and you can take advantage of its huge wind ups. Even healing is actually safer if you are too near it. It would reposition itself instead of fighting back sometimes, if you are too close for some of its moves. Only reason to run is if it starts burning up and would blast you.

                                                                                                      • Anonymous

                                                                                                        You can cheese the Mt Gelmir one by hugging the wall on the way down to the left all the way to the bridge. Start sneaking once it spawns and and sneak up behind it. You can use poison mist (twice for me) to poison it and it will not aggro on to you. Do that about 8 times and boom, dead tree spirit.

                                                                                                        • Anonymous

                                                                                                          You can sneak behind the one in Mount Gelmir and use poison mist to kill it without ever taking aggro. I did it at lvl 15.

                                                                                                          • Anonymous

                                                                                                            These things are truly awful. I can beat them, but they're not enjoyable and a completely stupid enemy design. Why are they so fast when they're tens of metres long and why do they have no downtime between half of their attacks? They're the epitome of Elden Ring boss design.

                                                                                                            • Anonymous

                                                                                                              The Pest Threads incantation can murder these things from point-blank range, just as it does to other huge enemies with hitboxes near the ground.

                                                                                                              • The haligtree one you need to kill to advance Millicent annoyed me a lot.

                                                                                                                Then I tried hidden tear and meteorite of astel and it oneshot the thing.

                                                                                                                I hate ulcerated tree spirits and there's too many of them as mini bosses...

                                                                                                                • Anonymous

                                                                                                                  Really hard to time the attacks right, not becouse the boss is fast, but becouse the animations are weird.

                                                                                                                  • Anonymous

                                                                                                                    That's the first miniboss type enemy where i noticed muscle memory. When you encounter the first of these they can be quite challenging (from a melee only PoV). But after the tenth it's so easy to dodge every attack. Rune bears on the other hand are still annoying, 200 hours later. xD

                                                                                                                    • Anonymous

                                                                                                                      What’s hilarious is that there are EVEN MORE. In the ashen capital, if you go back to that area before the lift down to the forbidden lands, there are T H R E E of them. One is roaming around, and two of them are buried in the sand waiting for you to walk by.

                                                                                                                      They’re 100% taking the piss.

                                                                                                                      • Anonymous

                                                                                                                        You can cheese the one in Lake of rot if you have the Rain of arrows ash of war, a longbow, the talisman with bigger attack range for bows and some bleeding/freezing arrows. One shot with Rain of arrows only consumes 1 arrow, it is the cheapest way of applying dps. If you do not have that ash, go for the Crossbow that shoots 3 bolts in a round.

                                                                                                                        For the one in Caelid, you are kinda screwed. That is without a doubt the hardest one you'll see. The scarlet rot add was a nice touch. I went with a Vykes spear and a big shield, be ware of the grab

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