Winged Sword Insignia

winged sword insignia talisman elden ring wiki guide 200px
Weight 1.4
item effects icon elden ring wiki guide 55px 18pxEffect
status effect 5 elden ring wiki guide 44px Raises attack power with successive attacks (3%,5%,10%)

Winged Sword Insignia is a Talisman in Elden Ring. Winged Sword Insignia increases attack power with each successive attack. Players can use talismans in Elden Ring to boost a variety of Stats.

 

A talisman depicting a raised prosthetic blade.
An honor bestowed upon the knights who fought alongside Malenia the Severed.

Raises attack power with successive attacks.

The wings symbolize Malenia and her undefeated prowess. Though she never knew relief from the accursed rot she was born into, her blade was forever beautiful - and relentless.

 

Winged Sword Insignia Effect in Elden Ring

Winged Sword Insignia increases attack power with each successive attack.

  • Increases attack power relative to the number of attacks you land. Has three tiers of attack power increase. Tiers decay to lower tiers when not attacking fast enough. Effect activates after three hits, regardless of weapon class.
  • For each tier, attack power increases by 3%, 5%, and then 10%.
  • The attack power boost also affects the damage of certain Spells.

 

Where to find Winged Sword Insignia in Elden Ring

 

Elden Ring Winged Sword Insignia Notes & Tips

 

 

 

 

 

 

Elden Ring Talismans
Ancestral Spirit's Horn  ♦  Arrow's Reach Talisman  ♦  Arrow's Sting Talisman  ♦  Arsenal Charm  ♦  Assassin's Cerulean Dagger  ♦  Assassin's Crimson Dagger  ♦  Axe Talisman  ♦  Blessed Dew Talisman  ♦  Blue Dancer Charm  ♦  Blue-Feathered Branchsword  ♦  Boltdrake Talisman  ♦  Bull-Goat's Talisman  ♦  Carian Filigreed Crest  ♦  Cerulean Amber Medallion  ♦  Cerulean Seed Talisman  ♦  Clarifying Horn Charm  ♦  Claw Talisman  ♦  Companion Jar  ♦  Concealing Veil  ♦  Crimson Amber Medallion  ♦  Crimson Seed Talisman  ♦  Crucible Knot Talisman  ♦  Crucible Scale Talisman  ♦  Curved Sword Talisman  ♦  Daedicar's Woe  ♦  Dagger Talisman  ♦  Dragoncrest Greatshield Talisman  ♦  Dragoncrest Shield Talisman  ♦  Entwining Umbilical Cord  ♦  Erdtree's Favor  ♦  Fire Scorpion Charm  ♦  Flamedrake Talisman  ♦  Flock's Canvas Talisman  ♦  Furled Finger's Trick-Mirror  ♦  Godfrey Icon  ♦  Godskin Swaddling Cloth  ♦  Golden Scarab  ♦  Graven-Mass Talisman  ♦  Graven-School Talisman  ♦  Great-Jar's Arsenal  ♦  Greatshield Talisman  ♦  Green Turtle Talisman  ♦  Haligdrake Talisman  ♦  Hammer Talisman  ♦  Hosts' Trick-Mirror  ♦  Immunizing Horn Charm  ♦  Kindred of Rot's Exultation  ♦  Lance Talisman  ♦  Lightning Scorpion Charm  ♦  Longtail Cat Talisman  ♦  Lord of Blood's Exultation  ♦  Magic Scorpion Charm  ♦  Marika's Scarseal  ♦  Marika's Soreseal  ♦  Millicent's Prosthesis  ♦  Moon of Nokstella  ♦  Mottled Necklace  ♦  Old Lord's Talisman  ♦  Pearldrake Talisman  ♦  Perfumer's Talisman  ♦  Prince of Death's Cyst  ♦  Prince of Death's Pustule  ♦  Radagon's Scarseal  ♦  Radagon's Soreseal  ♦  Radagon Icon  ♦  Red-Feathered Branchsword  ♦  Ritual Shield Talisman  ♦  Ritual Sword Talisman  ♦  Roar Medallion  ♦  Rotten Winged Sword Insignia  ♦  Sacred Scorpion Charm  ♦  Sacrificial Twig  ♦  Shabriri's Woe  ♦  Shard of Alexander  ♦  Silver Scarab  ♦  Spear Talisman  ♦  Spelldrake Talisman  ♦  Stalwart Horn Charm  ♦  Starscourge Heirloom  ♦  Taker's Cameo  ♦  Twinblade Talisman  ♦  Two Fingers Heirloom  ♦  Viridian Amber Medallion  ♦  Warrior Jar Shard



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    • Anonymous

      When I first saw it, I thought the one in the middle of the wings was a rifle, not a hand and sword. More like "Winged Rifle Insignia", lol.

      • Anonymous

        Appears to work on Magma Blade's AoW, Magma Shower. I absolutely slaughtered that giant blue golem on the cliffside near the Minor Erdtree in Caelid.

        First time trying it against the golem I melted his health and would stagger him repeatedly before he could get off an attack. This talisman pairs beautifully with an upgraded Magma Blade!

        • Anonymous

          fun fact : it seems hitting the fire cannons/balistas etc also triggers the effect, situational but food for thought

          • Anonymous

            The short spear and cleanrot knight spear both appear to activate the insignia if you land the double thrust R2

            • Anonymous

              "Effect activates after 3 hits, regardless of weapon class."

              ^Can someone clarify this for me? Is that three hits to activate the third tier, or three hits needed to activate the FIRST tier?

              • Anonymous

                This or the rotten version + thorn cracked tear + milicent talisman + ironjar perfume for infinite poise and 40% dmg negation... just attack nonstop every boss and melt them... Better with a fast blood weapons

                • Anonymous

                  When dual wielding, does a hit from L1 count as 2 towards the counting of the talisman? Wondering this since you are hitting twice (confirmed by the fact that if only one weapon touches the ennemy they receive reduced damage) with each input...

                  • Anonymous

                    So upon testing a bunch of different spells and a weapons, the results are:

                    Spells and Incantations will trigger the talisman if it has a melee component to whatever you are using.
                    Spells that will work:
                    Carian Slicer
                    Carian Greatsword
                    Carian Piercer
                    Gavel of Haima
                    Adula's Moonblade*

                    Incantations that will work:
                    Aspects of the Crucible: Tail
                    Aspects of the Crucible: Horn
                    Black Blade*
                    Lansseax's Glaive*

                    Adula's Moonblade, Black Blade, and Lansseax's Glaive will only work if you hit the enemy with the melee portion, NOT the projectiles. On the same note, the arc attacks from weapons such as the Dark Moon Greatsword and Moonveil do not work, only the melee portion will. (I'm too lazy to test more weapons)

                    Spells and Incantations that are either ranged or AoE will not work, so basically everything else.

                    Some Spells and Incantations that does not work even though it seems they would:
                    Shatter Earth, Rock Blaster (neither the drilling component nor the explosion triggers the talisman)
                    Briar of Sin, Briar of Punishment
                    Tibia's Summon
                    Rejection, Wrath of Gold
                    Ancient Dragons' Lightning Spear (doesn't have a melee component, only the AoE)
                    Noble Presence
                    Bloodflame Talons (the claws swipe doesn't actually do damage, only the explosion does)
                    Inescapable Frenzy (funny enough this one does have a melee component and damages on contact but does not work)

                    I do not have all the spells and incantations so some of them might be missing from this list, you will have to test those on your own.

                    Lastly, it seems that the slower the method you use to trigger this talisman (be it spells, incantations or weapons), the less hits you need to land. This is the only part that is very inconsistent in my testing so you will have to figure it out for yourself.


                    • Anonymous

                      This Item appears bugged as of now?
                      It seems to have 5 stages. first stage is 3% increase, second stage is 8% increase total, third stage is 5% increase total (so it goes down), fourth stage is 15% increase total, the fifth and final stage is 10% increase total.
                      My "R Armament 1" AR total is 400, after spamming L1 into something until it dies the AR total is 440. Then I watch it decay. it goes 440 > 462 > 420 > 432 > 412.

                      • Anonymous

                        I killed this boss but i didn't get the item in my inventory is there a fix for this, tried resetting the cave and running back and still nothing...

                        • Anonymous

                          did a little bit of testing with Marais Executioner's Sword +6 and using the weapon skill, my AR went from 453 to 592, which I'm pretty sure is about a 30% increase. makes me wonder how much AR I'll get if i put the other two ramp talismans on.

                          • Anonymous

                            Not sure if it’s been documented but with the ash of war you get from Horah Loux, the shout you do before the actual slam will boost your AR if it hits any enemies near you, adds a quick dmg boost to the actual hit of the skill, pretty neat

                            • Anonymous

                              This talisman activates on hit, not on button press or attack. I tested it with Eleonora's Poleblade and was able to activate it off of one fully charged R2. Not only that, but because the full charge hits so many times, it activated higher tiers of the talisman.

                              • Anonymous

                                Now the real question here...do "successive attacks" mean with every damage application or every activation of an attack? Using dual twinblades, a single L1 can hit 2-4 times. Will this give me multiple stacks or only one?

                                • Decent for weapons that hit more per press/click. I used to run with this for my dual twinblades. I *think* it took 3-4 hits to proc the damage boost with dual twinblades using the powerstance attack patterns. So, only two L1 presses and the proc is there.

                                  • Anonymous

                                    Doesn't seem to stack with any ashes of war: roars - roar buff gets removed as soon as you get the red glow from this talisman.

                                    • Anonymous

                                      wtf is a successive attack i dropped outta highschool thats why im stuck at home and play elden ring 24/7 someone plz explain this scientific sentence

                                      • Anonymous

                                        Did some testing with claws: Got 1 buff stack per 4 attacks / 2 attacks for dual wield per enemy hit. Each stack raises damage by ~5-7% and last for 5 seconds. The stacks expired individually, so realistically you can only have 1-2 stacks at a time while fighting. You glow red when buffed.

                                        • Anonymous

                                          How long does the buff last? As long as you're attacking only or is there a number of seconds you have so you can dodge and continue to stack

                                          • Anonymous

                                            This appears to give a flat +2 damage to each successive attack. This applies even if the attacks didn't hit anything.

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