Zweihander

zweihander colossal swords elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 141
Mag 0
Fire 0
Ligt 0
Holy 0
Crit 100
guarded damage negation elden ring wiki guide 18Guard
Phy 67
Mag 40
Fire 40
Ligt 40
Holy 40
Boost 45
attribute scaling elden ring wiki guide 18Scaling
Str D
Dex D
attributes required elden ring wiki guide 18Requires
Str 19
Dex 11
Colossal Sword Standard
Stamp (Upward Cut) FP 5( -8)
Wgt. 15.5 passive effects elden ring wiki guide 18Passive -

Zweihander is a Colossal Sword in Elden Ring. The Zweihander scales primarily with Strength and Dexterity, and is a versatile Weapon for heavy-weight combat. This weapon, the lightest of all colossal swords, is able to set a devastating tempo for an encounter through its flexible moveset. 

 

Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so.

The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust.

 

Where to Find Zweihander in Elden Ring

 

Elden Ring Zweihander Notes & Tips

  • Weapon SkillStamp (Upward Cut)
  • This weapon can be infused with Ashes of War.
  • Zweihander can be upgraded by using Smithing Stones.
  • The lightest weapon of the Colossal Sword class.
  • This weapon, along with the Troll Knight's Sword, have a unique R2 poke. 
  • Sell value:  er runes 13 100
  • The low requirements, the excellent moveset, and the colossal poise damage make the Zweihänder viable in every build.
  • Note: As of Patch 1.08, the Speed of Crouching and Rolling Attack has been slightly increased.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below. Additionally, the speed of guard counters for this weapon has increased
  • Other notes and player tips go here.

The Zweihander can be infused with Ashes of War. Click below for a list of all possible Ashes of War that can be applied to the colossal sword.

 

 

Moveset & Videos in Elden Ring for Zweihander

 

 

Zweihander Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

 

max upgrades elden ring wiki guide 30
standard upgrades elden ring wiki guide 30
heavy upgrades elden ring wiki guide 30
keen upgrades elden ring wiki guide 30
quality upgrades elden ring wiki guide 30
fire upgrades elden ring wiki guide 30
flame weapon upgrade elden ring wiki guide 30px
lightning upgrades elden ring wiki guide 30
sacred upgrades elden ring wiki guide 30
magic upgrades elden ring wiki guide 30
cold upgrades elden ring wiki guide 30
poison upgrades elden ring wiki guide 30
blood upgrades elden ring wiki guide 30
occult upgrades elden ring wiki guide 30

 

Zweihander Max Upgrades

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Std+25 345 - - - - 126 D C - - - - 67 40 40 40 40 54 22
Hvy+25 319 - - - - 126 A - - - - - 67 40 40 40 40 49.5 22
Keen+25 319 - - - - 126 E A - - - - 67 40 40 40 40 49.5 22
Qua+25 278 - - - - 126 B B - - - - 67 40 40 40 40 49.5 22
Fire+25 231 - 231 - - 126 C E - - - - 63.65 38 50 46 38 45 20.9
Flame+25 272 - 272 - - 126 D D - C - - 63.65 38 50 46 38 45 20.9
Lit+25 236 - - 236 - 126 E C - - - - 63.65 38 46 50 38 45 20.9
Sac+25 272 - - - 272 126 D D - C - - 63.65 46 38 38 50 45 20.9
Mag+25 272 272 - - - 126 E E B - - - 63.65 50 38 38 46 45 20.9
Col+25 244 183 - - - 126 C C C - - frostbite status effect elden ring wiki guide 25px(153) 63.65 46 38 38 38 45 20.9
Poi+25 292 - - - - 126 C B - - D poison status effect elden ring wiki guide 25px(138) 63.65 38 38 38 38 45 22
Blood+25 292 - - - - 126 C B - - D hemorrhage status effect elden ring wiki guide 25px(120) 63.65 38 38 38 38 45 20.9
Occ+25 306 - - - - 126 E D - - B - 67 40 40 40 40 49.5 22

Zweihander standard Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 141 - - - - 63 D D - - - - 67 40 40 40 40 45 22
Standard +1 149 - - - - 65 D D - - - - 67 40 40 40 40 45.45 22
Standard +2 157 - - - - 68 D D - - - - 67 40 40 40 40 45.9 22
Standard +3 165 - - - - 70 D D - - - - 67 40 40 40 40 46.35 22
Standard +4 173 - - - - 73 D D - - - - 67 40 40 40 40 46.8 22
Standard +5 181 - - - - 75 D D - - - - 67 40 40 40 40 47.25 22
Standard +6 190 - - - - 78 D D - - - - 67 40 40 40 40 47.7 22
Standard +7 198 - - - - 80 D C - - - - 67 40 40 40 40 48.15 22
Standard +8 206 - - - - 83 D C - - - - 67 40 40 40 40 48.6 22
Standard +9 214 - - - - 85 D C - - - - 67 40 40 40 40 49.05 22
Standard +10 222 - - - - 88 D C - - - - 67 40 40 40 40 49.5 22
Standard +11 230 - - - - 90 D C - - - - 67 40 40 40 40 49.95 22
Standard +12 239 - - - - 93 D C - - - - 67 40 40 40 40 50.4 22
Standard +13 247 - - - - 95 D C - - - - 67 40 40 40 40 50.85 22
Standard +14 255 - - - - 98 D C - - - - 67 40 40 40 40 51.3 22
Standard +15 263 - - - - 100 D C - - - - 67 40 40 40 40 51.75 22
Standard +16 271 - - - - 103 D C - - - - 67 40 40 40 40 52.2 22
Standard +17 280 - - - - 105 D C - - - - 67 40 40 40 40 52.2 22
Standard +18 288 - - - - 108 D C - - - - 67 40 40 40 40 52.65 22
Standard +19 296 - - - - 110 D C - - - - 67 40 40 40 40 52.65 22
Standard +20 304 - - - - 113 D C - - - - 67 40 40 40 40 53.1 22
Standard +21 312 - - - - 115 D C - - - - 67 40 40 40 40 53.1 22
Standard +22 320 - - - - 118 D C - - - - 67 40 40 40 40 53.1 22
Standard +23 329 - - - - 120 D C - - - - 67 40 40 40 40 53.55 22
Standard +24 337 - - - - 123 D C - - - - 67 40 40 40 40 53.55 22
Standard +25 345 - - - - 126 D C - - - - 67 40 40 40 40 54 22

 

Zweihander Heavy Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Heavy Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Heavy 129 - - - - 63 B - - - - - 67 40 40 40 40 45 22
Heavy +1 136 - - - - 65 B - - - - - 67 40 40 40 40 45.45 22
Heavy +2 144 - - - - 68 B - - - - - 67 40 40 40 40 45.45 22
Heavy +3 152 - - - - 70 B - - - - - 67 40 40 40 40 45.9 22
Heavy +4 159 - - - - 73 B - - - - - 67 40 40 40 40 45.9 22
Heavy +5 167 - - - - 75 B - - - - - 67 40 40 40 40 46.35 22
Heavy +6 174 - - - - 78 B - - - - - 67 40 40 40 40 46.35 22
Heavy +7 182 - - - - 80 B - - - - - 67 40 40 40 40 46.8 22
Heavy +8 190 - - - - 83 B - - - - - 67 40 40 40 40 46.8 22
Heavy +9 197 - - - - 85 B - - - - - 67 40 40 40 40 46.8 22
Heavy +10 205 - - - - 88 B - - - - - 67 40 40 40 40 47.25 22
Heavy +11 212 - - - - 90 B - - - - - 67 40 40 40 40 47.25 22
Heavy +12 220 - - - - 93 B - - - - - 67 40 40 40 40 47.25 22
Heavy +13 228 - - - - 95 B - - - - - 67 40 40 40 40 47.7 22
Heavy +14 235 - - - - 98 B - - - - - 67 40 40 40 40 47.7 22
Heavy +15 243 - - - - 100 B - - - - - 67 40 40 40 40 47.7 22
Heavy +16 251 - - - - 103 B - - - - - 67 40 40 40 40 48.15 22
Heavy +17 258 - - - - 105 B - - - - - 67 40 40 40 40 48.15 22
Heavy +18 266 - - - - 108 B - - - - - 67 40 40 40 40 48.15 22
Heavy +19 273 - - - - 110 B - - - - - 67 40 40 40 40 48.6 22
Heavy +20 281 - - - - 113 B - - - - - 67 40 40 40 40 48.6 22
Heavy +21 289 - - - - 115 B - - - - - 67 40 40 40 40 48.6 22
Heavy +22 296 - - - - 118 B - - - - - 67 40 40 40 40 49.05 22
Heavy +23 304 - - - - 120 B - - - - - 67 40 40 40 40 49.05 22
Heavy +24 311 - - - - 123 B - - - - - 67 40 40 40 40 49.05 22
Heavy +25 319 - - - - 126 A - - - - - 67 40 40 40 40 49.5 22

Zweihander Keen Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Keen Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Keen 129 - - - - 63 E B - - - - 67 40 40 40 40 45 22
Keen +1 136 - - - - 65 E B - - - - 67 40 40 40 40 45.45 22
Keen +2 144 - - - - 68 E B - - - - 67 40 40 40 40 45.45 22
Keen +3 152 - - - - 70 E B - - - - 67 40 40 40 40 45.9 22
Keen +4 159 - - - - 73 E B - - - - 67 40 40 40 40 45.9 22
Keen +5 167 - - - - 75 E B - - - - 67 40 40 40 40 46.35 22
Keen +6 174 - - - - 78 E B - - - - 67 40 40 40 40 46.35 22
Keen +7 182 - - - - 80 E B - - - - 67 40 40 40 40 46.8 22
Keen +8 190 - - - - 83 E B - - - - 67 40 40 40 40 46.8 22
Keen +9 197 - - - - 85 E B - - - - 67 40 40 40 40 46.8 22
Keen +10 205 - - - - 88 E B - - - - 67 40 40 40 40 47.25 22
Keen +11 212 - - - - 90 E B - - - - 67 40 40 40 40 47.25 22
Keen +12 220 - - - - 93 E B - - - - 67 40 40 40 40 47.25 22
Keen +13 228 - - - - 95 E B - - - - 67 40 40 40 40 47.7 22
Keen +14 235 - - - - 98 E B - - - - 67 40 40 40 40 47.7 22
Keen +15 243 - - - - 100 E B - - - - 67 40 40 40 40 47.7 22
Keen +16 251 - - - - 103 E B - - - - 67 40 40 40 40 48.15 22
Keen +17 258 - - - - 105 E B - - - - 67 40 40 40 40 48.15 22
Keen +18 266 - - - - 108 E B - - - - 67 40 40 40 40 48.15 22
Keen +19 273 - - - - 110 E B - - - - 67 40 40 40 40 48.6 22
Keen +20 281 - - - - 113 E B - - - - 67 40 40 40 40 48.6 22
Keen +21 289 - - - - 115 E B - - - - 67 40 40 40 40 48.6 22
Keen +22 296 - - - - 118 E B - - - - 67 40 40 40 40 49.05 22
Keen +23 304 - - - - 120 E B - - - - 67 40 40 40 40 49.05 22
Keen +24 311 - - - - 123 E B - - - - 67 40 40 40 40 49.05 22
Keen +25 319 - - - - 126 E A - - - - 67 40 40 40 40 49.5 22

Zweihander Quality Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Quality Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Quality 122 - - - - 63 C C - - - - 67 40 40 40 40 45 22
Quality +1 128 - - - - 65 C C - - - - 67 40 40 40 40 45.45 22
Quality +2 134 - - - - 68 C C - - - - 67 40 40 40 40 45.45 22
Quality +3 141 - - - - 70 C C - - - - 67 40 40 40 40 45.9 22
Quality +4 147 - - - - 73 C C - - - - 67 40 40 40 40 45.9 22
Quality +5 153 - - - - 75 C C - - - - 67 40 40 40 40 46.35 22
Quality +6 159 - - - - 78 C C - - - - 67 40 40 40 40 46.35 22
Quality +7 166 - - - - 80 C C - - - - 67 40 40 40 40 46.8 22
Quality +8 172 - - - - 83 C C - - - - 67 40 40 40 40 46.8 22
Quality +9 178 - - - - 85 C C - - - - 67 40 40 40 40 46.8 22
Quality +10 184 - - - - 88 B B - - - - 67 40 40 40 40 47.25 22
Quality +11 191 - - - - 90 B B - - - - 67 40 40 40 40 47.25 22
Quality +12 197 - - - - 93 B B - - - - 67 40 40 40 40 47.25 22
Quality +13 203 - - - - 95 B B - - - - 67 40 40 40 40 47.7 22
Quality +14 209 - - - - 98 B B - - - - 67 40 40 40 40 47.7 22
Quality +15 216 - - - - 100 B B - - - - 67 40 40 40 40 47.7 22
Quality +16 222 - - - - 103 B B - - - - 67 40 40 40 40 48.15 22
Quality +17 228 - - - - 105 B B - - - - 67 40 40 40 40 48.15 22
Quality +18 235 - - - - 108 B B - - - - 67 40 40 40 40 48.15 22
Quality +19 241 - - - - 110 B B - - - - 67 40 40 40 40 48.6 22
Quality +20 247 - - - - 113 B B - - - - 67 40 40 40 40 48.6 22
Quality +21 253 - - - - 115 B B - - - - 67 40 40 40 40 48.6 22
Quality +22 260 - - - - 118 B B - - - - 67 40 40 40 40 49.05 22
Quality +23 266 - - - - 120 B B - - - - 67 40 40 40 40 49.05 22
Quality +24 272 - - - - 123 B B - - - - 67 40 40 40 40 49.05 22
Quality +25 278 - - - - 126 B B - - - - 67 40 40 40 40 49.5 22

Zweihander Fire Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Fire Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Fire 108 - 108 - - 63 D E - - - - 63.65 38 46 42 38 45 20.9
Fire +1 113 - 113 - - 65 D E - - - - 63.65 38 46 42 38 45 20.9
Fire +2 118 - 118 - - 68 D E - - - - 63.65 38 46.4 42.4 38 45 20.9
Fire +3 123 - 123 - - 70 D E - - - - 63.65 38 46.4 42.4 38 45 20.9
Fire +4 128 - 128 - - 73 D E - - - - 63.65 38 46.8 42.8 38 45 20.9
Fire +5 133 - 133 - - 75 D E - - - - 63.65 38 46.8 42.8 38 45 20.9
Fire +6 138 - 138 - - 78 D E - - - - 63.65 38 47.2 43.2 38 45 20.9
Fire +7 143 - 143 - - 80 C E - - - - 63.65 38 47.2 43.2 38 45 20.9
Fire +8 147 - 147 - - 83 C E - - - - 63.65 38 47.6 43.6 38 45 20.9
Fire +9 152 - 152 - - 85 C E - - - - 63.65 38 47.6 43.6 38 45 20.9
Fire +10 157 - 157 - - 88 C E - - - - 63.65 38 48 44 38 45 20.9
Fire +11 162 - 162 - - 90 C E - - - - 63.65 38 48 44 38 45 20.9
Fire +12 167 - 167 - - 93 C E - - - - 63.65 38 48.4 44.4 38 45 20.9
Fire +13 172 - 172 - - 95 C E - - - - 63.65 38 48.4 44.4 38 45 20.9
Fire +14 177 - 177 - - 98 C E - - - - 63.65 38 48.4 44.4 38 45 20.9
Fire +15 182 - 182 - - 100 C E - - - - 63.65 38 48.8 44.8 38 45 20.9
Fire +16 187 - 187 - - 103 C E - - - - 63.65 38 48.8 44.8 38 45 20.9
Fire +17 192 - 192 - - 105 C E - - - - 63.65 38 48.8 44.8 38 45 20.9
Fire +18 196 - 196 - - 108 C E - - - - 63.65 38 49.2 45.2 38 45 20.9
Fire +19 201 - 201 - - 110 C E - - - - 63.65 38 49.2 45.2 38 45 20.9
Fire +20 206 - 206 - - 113 C E - - - - 63.65 38 49.2 45.2 38 45 20.9
Fire +21 211 - 211 - - 115 C E - - - - 63.65 38 49.6 45.6 38 45 20.9
Fire +22 216 - 216 - - 118 C E - - - - 63.65 38 49.6 45.6 38 45 20.9
Fire +23 221 - 221 - - 120 C E - - - - 63.65 38 49.6 45.6 38 45 20.9
Fire +24 226 - 226 - - 123 C E - - - - 63.65 38 49.6 45.6 38 45 20.9
Fire +25 231 - 231 - - 126 C E - - - - 63.65 38 50 46 38 45 20.9

Zweihander Flame Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Flame Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Flame 115 - 115 - - 63 E E - D - - 63.65 38 46 42 38 45 20.9
Flame +1 121 - 121 - - 65 E E - D - - 63.65 38 46 42 38 45 20.9
Flame +2 128 - 128 - - 68 E E - D - - 63.65 38 46.4 42.4 38 45 20.9
Flame+3 134 - 134 - - 70 E E - D - - 63.65 38 46.4 42.4 38 45 20.9
Flame +4 140 - 140 - - 73 E E - D - - 63.65 38 46.8 42.8 38 45 20.9
Flame +5 146 - 146 - - 75 E E - D - - 63.65 38 46.8 42.8 38 45 20.9
Flame +6 153 - 153 - - 78 E E - D - - 63.65 38 47.2 43.2 38 45 20.9
Flame +7 159 - 159 - - 80 E D - D - - 63.65 38 47.2 43.2 38 45 20.9
Flame +8 165 - 165 - - 83 E D - D - - 63.65 38 47.6 43.6 38 45 20.9
Flame +9 171 - 171 - - 85 E D - D - - 63.65 38 47.6 43.6 38 45 20.9
Flame +10 178 - 178 - - 88 E D - C - - 63.65 38 48 44 38 45 20.9
Flame +11 184 - 184 - - 90 E D - C - - 63.65 38 48 44 38 45 20.9
Flame +12 190 - 190 - - 93 E D - C - - 63.65 38 48.4 44.4 38 45 20.9
Flame +13 196 - 196 - - 95 E D - C - - 63.65 38 48.4 44.4 38 45 20.9
Flame +14 203 - 203 - - 98 E D - C - - 63.65 38 48.4 44.4 38 45 20.9
Flame +15 209 - 209 - - 100 E D - C - - 63.65 38 48.8 44.8 38 45 20.9
Flame +16 215 - 215 - - 103 E D - C - - 63.65 38 48.8 44.8 38 45 20.9
Flame +17 221 - 221 - - 105 E D - C - - 63.65 38 48.8 44.8 38 45 20.9
Flame +18 228 - 228 - - 108 E D - C - - 63.65 38 49.2 45.2 38 45 20.9
Flame +19 234 - 234 - - 110 E D - C - - 63.65 38 49.2 45.2 38 45 20.9
Flame +20 240 - 240 - - 113 D D - C - - 63.65 38 49.2 45.2 38 45 20.9
Flame +21 246 - 246 - - 115 D D - C - - 63.65 38 49.6 45.6 38 45 20.9
Flame +22 253 - 253 - - 118 D D - C - - 63.65 38 49.6 45.6 38 45 20.9
Flame +23 259 - 259 - - 120 D D - C - - 63.65 38 49.6 45.6 38 45 20.9
Flame +24 265 - 265 - - 123 D D - C - - 63.65 38 49.6 45.6 38 45 20.9
Flame +25 272 - 272 - - 126 D D - C - - 63.65 38 50 46 38 45 20.9

Zweihander Lightning Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Lightning Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Lightning 108 - - 108 - 63 E D - - - - 63.65 38 42 46 38 45 20.9
Lightning +1 113 - - 113 - 65 E D - - - - 63.65 38 42 46 38 45 20.9
Lightning +2 119 - - 119 - 68 E D - - - - 63.65 38 42.4 46.4 38 45 20.9
Lightning +3 124 - - 124 - 70 E D - - - - 63.65 38 42.4 46.4 38 45 20.9
Lightning +4 129 - - 129 - 73 E D - - - - 63.65 38 42.8 46.8 38 45 20.9
Lightning +5 134 - - 134 - 75 E D - - - - 63.65 38 42.8 46.8 38 45 20.9
Lightning +6 139 - - 139 - 78 E D - - - - 63.65 38 43.2 47.2 38 45 20.9
Lightning +7 144 - - 144 - 80 E C - - - - 63.65 38 43.2 47.2 38 45 20.9
Lightning +8 149 - - 149 - 83 E C - - - - 63.65 38 43.6 47.6 38 45 20.9
Lightning +9 154 - - 154 - 85 E C - - - - 63.65 38 43.6 47.6 38 45 20.9
Lightning +10 159 - - 159 - 88 E C - - - - 63.65 38 44 48 38 45 20.9
Lightning +11 165 - - 165 - 90 E C - - - - 63.65 38 44 48 38 45 20.9
Lightning +12 170 - - 170 - 93 E C - - - - 63.65 38 44.4 48.4 38 45 20.9
Lightning +13 175 - - 175 - 95 E C - - - - 63.65 38 44.4 48.4 38 45 20.9
Lightning +14 180 - - 180 - 98 E C - - - - 63.65 38 44.4 48.4 38 45 20.9
Lightning +15 185 - - 185 - 100 E C - - - - 63.65 38 44.8 48.8 38 45 20.9
Lightning +16 190 - - 190 - 103 E C - - - - 63.65 38 44.8 48.8 38 45 20.9
Lightning +17 195 - - 195 - 105 E C - - - - 63.65 38 44.8 48.8 38 45 20.9
Lightning +18 200 - - 200 - 108 E C - - - - 63.65 38 45.2 49.2 38 45 20.9
Lightning +19 205 - - 205 - 110 E C - - - - 63.65 38 45.2 49.2 38 45 20.9
Lightning +20 211 - - 211 - 113 E C - - - - 63.65 38 45.2 49.2 38 45 20.9
Lightning +21 216 - - 216 - 115 E C - - - - 63.65 38 45.6 49.6 38 45 20.9
Lightning +22 221 - - 221 - 118 E C - - - - 63.65 38 45.6 49.6 38 45 20.9
Lightning +23 226 - - 226 - 120 E C - - - - 63.65 38 45.6 49.6 38 45 20.9
Lightning +24 231 - - 231 - 123 E C - - - - 63.65 38 45.6 49.6 38 45 20.9
Lightning +25 236 - - 236 - 126 E C - - - - 63.65 38 46 50 38 45 20.9

Zweihander Sacred Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Sacred Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Sacred 102 - - - 102 63 E E - D - - 63.65 42 38 38 46 45 20.9
Sacred +1 108 - - - 108 65 E E - D - - 63.65 42 38 38 46 45 20.9
Sacred +2 115 - - - 115 68 E E - D - - 63.65 42.4 38 38 46.4 45 20.9
Sacred +3 122 - - - 122 70 E E - D - - 63.65 42.4 38 38 46.4 45 20.9
Sacred +4 129 - - - 129 73 E D - D - - 63.65 42.8 38 38 46.8 45 20.9
Sacred +5 136 - - - 136 75 E D - D - - 63.65 42.8 38 38 46.8 45 20.9
Sacred +6 142 - - - 142 78 E D - D - - 63.65 43.2 38 38 47.2 45 20.9
Sacred +7 149 - - - 149 80 E D - D - - 63.65 43.2 38 38 47.2 45 20.9
Sacred +8 156 - - - 156 83 E D - D - - 63.65 43.6 38 38 47.6 45 20.9
Sacred +9 163 - - - 163 85 E D - D - - 63.65 43.6 38 38 47.6 45 20.9
Sacred +10 170 - - - 170 88 E D - C - - 63.65 44 38 38 48 45 20.9
Sacred +11 176 - - - 176 90 E D - C - - 63.65 44 38 38 48 45 20.9
Sacred +12 183 - - - 183 93 E D - C - - 63.65 44.4 38 38 48.4 45 20.9
Sacred +13 190 - - - 190 95 E D - C - - 63.65 44.4 38 38 48.4 45 20.9
Sacred +14 197 - - - 197 98 E D - C - - 63.65 44.4 38 38 48.4 45 20.9
Sacred +15 204 - - - 204 100 E D - C - - 63.65 44.8 38 38 48.8 45 20.9
Sacred +16 210 - - - 210 103 E D - C - - 63.65 44.8 38 38 48.8 45 20.9
Sacred +17 217 - - - 217 105 E D - C - - 63.65 44.8 38 38 48.8 45 20.9
Sacred +18 224 - - - 224 108 E D - C - - 63.65 45.2 38 38 49.2 45 20.9
Sacred +19 231 - - - 231 110 D D - C - - 63.65 45.2 38 38 49.2 45 20.9
Sacred +20 238 - - - 238 113 D D - C - - 63.65 45.2 38 38 49.2 45 20.9
Sacred +21 244 - - - 244 115 D D - C - - 63.65 45.6 38 38 49.6 45 20.9
Sacred +22 251 - - - 251 118 D D - C - - 63.65 45.6 38 38 49.6 45 20.9
Sacred +23 258 - - - 258 120 D D - C - - 63.65 45.6 38 38 49.6 45 20.9
Sacred +24 265 - - - 265 123 D D - C - - 63.65 45.6 38 38 49.6 45 20.9
Sacred +25 272 - - - 272 126 D D - C - - 63.65 46 38 38 50 45 20.9

Zweihander Magic Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Magic Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Magic 102 102 - - - 63 E E D - - - 63.65 46 38 38 42 45 20.9
Magic +1 108 108 - - - 65 E E D - - - 63.65 46 38 38 42 45 20.9
Magic +2 115 115 - - - 68 E E D - - - 63.65 46.4 38 38 42.4 45 20.9
Magic +3 122 122 - - - 70 E E D - - - 63.65 46.4 38 38 42.4 45 20.9
Magic +4 129 129 - - - 73 E E D - - - 63.65 46.8 38 38 42.8 45 20.9
Magic +5 136 136 - - - 75 E E D - - - 63.65 46.8 38 38 42.8 45 20.9
Magic +6 142 142 - - - 78 E E D - - - 63.65 47.2 38 38 43.2 45 20.9
Magic +7 149 149 - - - 80 E E C - - - 63.65 47.2 38 38 43.2 45 20.9
Magic +8 156 156 - - - 83 E E C - - - 63.65 47.6 38 38 43.6 45 20.9
Magic +9 163 163 - - - 85 E E C - - - 63.65 47.6 38 38 43.6 45 20.9
Magic +10 170 170 - - - 88 E E C - - - 63.65 48 38 38 44 45 20.9
Magic +11 176 176 - - - 90 E E C - - - 63.65 48 38 38 44 45 20.9
Magic +12 183 183 - - - 93 E E C - - - 63.65 48.4 38 38 44.4 45 20.9
Magic +13 190 190 - - - 95 E E C - - - 63.65 48.4 38 38 44.4 45 20.9
Magic +14 197 197 - - - 98 E E C - - - 63.65 48.4 38 38 44.4 45 20.9
Magic +15 204 204 - - - 100 E E C - - - 63.65 48.8 38 38 44.8 45 20.9
Magic +16 210 210 - - - 103 E E C - - - 63.65 48.8 38 38 44.8 45 20.9
Magic +17 217 217 - - - 105 E E C - - - 63.65 48.8 38 38 44.8 45 20.9
Magic +18 224 224 - - - 108 E E C - - - 63.65 49.2 38 38 45.2 45 20.9
Magic +19 231 231 - - - 110 E E B - - - 63.65 49.2 38 38 45.2 45 20.9
Magic +20 238 238 - - - 113 E E B - - - 63.65 49.2 38 38 45.2 45 20.9
Magic +21 244 244 - - - 115 E E B - - - 63.65 49.6 38 38 45.6 45 20.9
Magic +22 251 251 - - - 118 E E B - - - 63.65 49.6 38 38 45.6 45 20.9
Magic +23 258 258 - - - 120 E E B - - - 63.65 49.6 38 38 45.6 45 20.9
Magic +24 265 265 - - - 123 E E B - - - 63.65 49.6 38 38 45.6 45 20.9
Magic +25 272 272 - - - 126 E E B - - - 63.65 50 38 38 46 45 20.9

Zweihander Cold Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Cold Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Cold 115 86 - - - 63 D D D - - frostbite status effect elden ring wiki guide 25px(96) 63.65 42 38 38 38 45 20.9
Cold +1 120 90 - - - 65 D D D - - frostbite status effect elden ring wiki guide 25px(98) 63.65 42 38 38 38 45 20.9
Cold +2 125 94 - - - 68 D D D - - frostbite status effect elden ring wiki guide 25px(100) 63.65 42.4 38 38 38 45 20.9
Cold +3 131 98 - - - 70 D D D - - frostbite status effect elden ring wiki guide 25px(102) 63.65 42.4 38 38 38 45 20.9
Cold +4 136 102 - - - 73 D D D - - frostbite status effect elden ring wiki guide 25px(105) 63.65 42.8 38 38 38 45 20.9
Cold +5 141 106 - - - 75 D D D - - frostbite status effect elden ring wiki guide 25px(107) 63.65 42.8 38 38 38 45 20.9
Cold +6 146 109 - - - 78 D C D - - frostbite status effect elden ring wiki guide 25px(109) 63.65 43.2 38 38 38 45 20.9
Cold +7 151 113 - - - 80 D C D - - frostbite status effect elden ring wiki guide 25px(111) 63.65 43.2 38 38 38 45 20.9
Cold +8 156 117 - - - 83 D C D - - frostbite status effect elden ring wiki guide 25px(114) 63.65 43.6 38 38 38 45 20.9
Cold +9 162 121 - - - 85 D C D - - frostbite status effect elden ring wiki guide 25px(116) 63.65 43.6 38 38 38 45 20.9
Cold +10 167 125 - - - 88 D C C - - frostbite status effect elden ring wiki guide 25px(118) 63.65 43.6 38 38 38 45 20.9
Cold +11 172 129 - - - 90 D C C - - frostbite status effect elden ring wiki guide 25px(121) 63.65 44 38 38 38 45 20.9
Cold +12 177 133 - - - 93 D C C - - frostbite status effect elden ring wiki guide 25px(123) 63.65 44 38 38 38 45 20.9
Cold +13 182 137 - - - 95 D C C - - frostbite status effect elden ring wiki guide 25px(125) 63.65 44 38 38 38 45 20.9
Cold +14 187 140 - - - 98 D C C - - frostbite status effect elden ring wiki guide 25px(127) 63.65 44.4 38 38 38 45 20.9
Cold +15 193 144 - - - 100 D C C - - frostbite status effect elden ring wiki guide 25px(130) 63.65 44.4 38 38 38 45 20.9
Cold +16 198 148 - - - 103 D C C - - frostbite status effect elden ring wiki guide 25px(132) 63.65 44.8 38 38 38 45 20.9
Cold +17 203 152 - - - 105 D C C - - frostbite status effect elden ring wiki guide 25px(134) 63.65 44.8 38 38 38 45 20.9
Cold +18 208 156 - - - 108 D C C - - frostbite status effect elden ring wiki guide 25px(137) 63.65 44.8 38 38 38 45 20.9
Cold +19 213 160 - - - 110 C C C - - frostbite status effect elden ring wiki guide 25px(139) 63.65 45.2 38 38 38 45 20.9
Cold +20 218 164 - - - 113 C C C - - frostbite status effect elden ring wiki guide 25px(141) 63.65 45.2 38 38 38 45 20.9
Cold +21 224 168 - - - 115 C C C - - frostbite status effect elden ring wiki guide 25px(143) 63.65 45.2 38 38 38 45 20.9
Cold +22 229 171 - - - 118 C C C - - frostbite status effect elden ring wiki guide 25px(146) 63.65 45.6 38 38 38 45 20.9
Cold +23 234 175 - - - 120 C C C - - frostbite status effect elden ring wiki guide 25px(148) 63.65 45.6 38 38 38 45 20.9
Cold +24 239 179 - - - 123 C C C - - frostbite status effect elden ring wiki guide 25px(150) 63.65 45.6 38 38 38 45 20.9
Cold +25 244 183 - - - 126 C C C - - frostbite status effect elden ring wiki guide 25px(153) 63.65 46 38 38 38 45 20.9

Zweihander Poison Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Poison Affinity Ashes of War.

Elden Ring display values for poison and blood include buildup added by scaling via the Arcane Stat. The values on this table reflect the default values only. Your own Arcane Scaling will alter the number while inside the game. If you don't meet the arcane requirements for an arcane-scaling passive then buildup will show as 60% of the base values.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Poison 115 - - - - 63 D D - - D poison status effect elden ring wiki guide 25px(96) 63.65 38 38 38 38 45 22
Poison +1 122 - - - - 65 D D - - D poison status effect elden ring wiki guide 25px(97) 63.65 38 38 38 38 45 22
Poison +2 129 - - - - 68 D D - - D poison status effect elden ring wiki guide 25px(99) 63.65 38 38 38 38 45 22
Poison +3 136 - - - - 70 D D - - D poison status effect elden ring wiki guide 25px(101) 63.65 38 38 38 38 45 22
Poison +4 143 - - - - 73 D D - - D poison status effect elden ring wiki guide 25px(102) 63.65 38 38 38 38 45 22
Poison +5 150 - - - - 75 D C - - D poison status effect elden ring wiki guide 25px(104) 63.65 38 38 38 38 45 22
Poison +6 158 - - - - 78 D C - - D poison status effect elden ring wiki guide 25px(106) 63.65 38 38 38 38 45 22
Poison +7 165 - - - - 80 D C - - D poison status effect elden ring wiki guide 25px(107) 63.65 38 38 38 38 45 22
Poison +8 172 - - - - 83 D C - - D poison status effect elden ring wiki guide 25px(109) 63.65 38 38 38 38 45 22
Poison +9 179 - - - - 85 D C - - D poison status effect elden ring wiki guide 25px(111) 63.65 38 38 38 38 45 22
Poison +10 186 - - - - 88 D C - - D poison status effect elden ring wiki guide 25px(112) 63.65 38 38 38 38 45 22
Poison +11 193 - - - - 90 D C - - D poison status effect elden ring wiki guide 25px(114) 63.65 38 38 38 38 45 22
Poison +12 200 - - - - 93 D C - - D poison status effect elden ring wiki guide 25px(116) 63.65 38 38 38 38 45 22
Poison +13 207 - - - - 95 D C - - D poison status effect elden ring wiki guide 25px(117) 63.65 38 38 38 38 45 22
Poison +14 214 - - - - 98 D C - - D poison status effect elden ring wiki guide 25px(119) 63.65 38 38 38 38 45 22
Poison +15 221 - - - - 100 D C - - D poison status effect elden ring wiki guide 25px(121) 63.65 38 38 38 38 45 22
Poison +16 228 - - - - 103 D C - - D poison status effect elden ring wiki guide 25px(122) 63.65 38 38 38 38 45 22
Poison +17 235 - - - - 105 D C - - D poison status effect elden ring wiki guide 25px(124) 63.65 38 38 38 38 45 22
Poison +18 242 - - - - 108 D C - - D poison status effect elden ring wiki guide 25px(126) 63.65 38 38 38 38 45 22
Poison +19 249 - - - - 110 C C - - D poison status effect elden ring wiki guide 25px(127) 63.65 38 38 38 38 45 22
Poison +20 257 - - - - 113 C C - - D poison status effect elden ring wiki guide 25px(129) 63.65 38 38 38 38 45 22
Poison +21 264 - - - - 115 C C - - D poison status effect elden ring wiki guide 25px(131) 63.65 38 38 38 38 45 22
Poison +22 271 - - - - 118 C C - - D poison status effect elden ring wiki guide 25px(132) 63.65 38 38 38 38 45 22
Poison +23 278 - - - - 120 C B - - D poison status effect elden ring wiki guide 25px(134) 63.65 38 38 38 38 45 22
Poison +24 285 - - - - 123 C B - - D poison status effect elden ring wiki guide 25px(136) 63.65 38 38 38 38 45 22
Poison +25 292 - - - - 126 C B - - D poison status effect elden ring wiki guide 25px(138) 63.65 38 38 38 38 45 22

Zweihander Blood Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Blood Affinity Ashes of War.

Elden Ring display values for poison and blood include buildup added by scaling via the Arcane Stat. The values on this table reflect the default values only. Your own Arcane Scaling will alter the number while inside the game. If you don't meet the arcane requirements for an arcane-scaling passive then buildup will show as 60% of the base values.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Blood 115 - - - - 63 D D - - D hemorrhage status effect elden ring wiki guide 25px(83) 63.65 38 38 38 38 45 20.9
Blood +1 122 - - - - 65 D D - - D hemorrhage status effect elden ring wiki guide 25px(84) 63.65 38 38 38 38 45 20.9
Blood +2 129 - - - - 68 D D - - D hemorrhage status effect elden ring wiki guide 25px(85) 63.65 38 38 38 38 45 20.9
Blood +3 136 - - - - 70 D D - - D hemorrhage status effect elden ring wiki guide 25px(87) 63.65 38 38 38 38 45 20.9
Blood +4 143 - - - - 73 D D - - D hemorrhage status effect elden ring wiki guide 25px(88) 63.65 38 38 38 38 45 20.9
Blood +5 150 - - - - 75 D C - - D hemorrhage status effect elden ring wiki guide 25px(90) 63.65 38 38 38 38 45 20.9
Blood +6 158 - - - - 78 D C - - D hemorrhage status effect elden ring wiki guide 25px(91) 63.65 38 38 38 38 45 20.9
Blood +7 165 - - - - 80 D C - - D hemorrhage status effect elden ring wiki guide 25px(93) 63.65 38 38 38 38 45 20.9
Blood +8 172 - - - - 83 D C - - D hemorrhage status effect elden ring wiki guide 25px(94) 63.65 38 38 38 38 45 20.9
Blood +9 179 - - - - 85 D C - - D hemorrhage status effect elden ring wiki guide 25px(96) 63.65 38 38 38 38 45 20.9
Blood +10 186 - - - - 88 D C - - D hemorrhage status effect elden ring wiki guide 25px(97) 63.65 38 38 38 38 45 20.9
Blood +11 193 - - - - 90 D C - - D hemorrhage status effect elden ring wiki guide 25px(99) 63.65 38 38 38 38 45 20.9
Blood +12 200 - - - - 93 D C - - D hemorrhage status effect elden ring wiki guide 25px(100) 63.65 38 38 38 38 45 20.9
Blood +13 207 - - - - 95 D C - - D hemorrhage status effect elden ring wiki guide 25px(102) 63.65 38 38 38 38 45 20.9
Blood +14 214 - - - - 98 D C - - D hemorrhage status effect elden ring wiki guide 25px(103) 63.65 38 38 38 38 45 20.9
Blood +15 221 - - - - 100 D C - - D hemorrhage status effect elden ring wiki guide 25px(105) 63.65 38 38 38 38 45 20.9
Blood +16 228 - - - - 103 D C - - D hemorrhage status effect elden ring wiki guide 25px(106) 63.65 38 38 38 38 45 20.9
Blood +17 235 - - - - 105 D C - - D hemorrhage status effect elden ring wiki guide 25px(108) 63.65 38 38 38 38 45 20.9
Blood +18 242 - - - - 108 D C - - D hemorrhage status effect elden ring wiki guide 25px(109) 63.65 38 38 38 38 45 20.9
Blood +19 249 - - - - 110 C C - - D hemorrhage status effect elden ring wiki guide 25px(111) 63.65 38 38 38 38 45 20.9
Blood +20 257 - - - - 113 C C - - D hemorrhage status effect elden ring wiki guide 25px(112) 63.65 38 38 38 38 45 20.9
Blood +21 264 - - - - 115 C C - - D hemorrhage status effect elden ring wiki guide 25px(114) 63.65 38 38 38 38 45 20.9
Blood +22 271 - - - - 118 C C - - D hemorrhage status effect elden ring wiki guide 25px(115) 63.65 38 38 38 38 45 20.9
Blood +23 278 - - - - 120 C B - - D hemorrhage status effect elden ring wiki guide 25px(117) 63.65 38 38 38 38 45 20.9
Blood +24 285 - - - - 123 C B - - D hemorrhage status effect elden ring wiki guide 25px(118) 63.65 38 38 38 38 45 20.9
Blood +25 292 - - - - 126 C B - - D hemorrhage status effect elden ring wiki guide 25px(120) 63.65 38 38 38 38 45 20.9

 

Zweihander Occult Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Occult Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Zweihander Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Occult 122 - - - - 63 E E - - C - 67 40 40 40 40 45 22
Occult +1 129 - - - - 65 E E - - C - 67 40 40 40 40 45.45 22
Occult +2 137 - - - - 68 E E - - C - 67 40 40 40 40 45.45 22
Occult +3 144 - - - - 70 E E - - C - 67 40 40 40 40 45.9 22
Occult +4 151 - - - - 73 E E - - C - 67 40 40 40 40 45.9 22
Occult +5 159 - - - - 75 E E - - B - 67 40 40 40 40 46.35 22
Occult +6 166 - - - - 78 E E - - B - 67 40 40 40 40 46.35 22
Occult +7 173 - - - - 80 E E - - B - 67 40 40 40 40 46.8 22
Occult +8 181 - - - - 83 E E - - B - 67 40 40 40 40 46.8 22
Occult +9 188 - - - - 85 E E - - B - 67 40 40 40 40 46.8 22
Occult +10 195 - - - - 88 E D - - B - 67 40 40 40 40 47.25 22
Occult +11 203 - - - - 90 E D - - B - 67 40 40 40 40 47.25 22
Occult +12 210 - - - - 93 E D - - B - 67 40 40 40 40 47.25 22
Occult +13 217 - - - - 95 E D - - B - 67 40 40 40 40 47.7 22
Occult +14 225 - - - - 98 E D - - B - 67 40 40 40 40 47.7 22
Occult +15 232 - - - - 100 E D - - B - 67 40 40 40 40 47.7 22
Occult +16 239 - - - - 103 E D - - B - 67 40 40 40 40 48.15 22
Occult +17 247 - - - - 105 E D - - B - 67 40 40 40 40 48.15 22
Occult +18 254 - - - - 108 E D - - B - 67 40 40 40 40 48.15 22
Occult +19 261 - - - - 110 E D - - B - 67 40 40 40 40 48.6 22
Occult +20 269 - - - - 113 E D - - B - 67 40 40 40 40 48.6 22
Occult +21 276 - - - - 115 E D - - B - 67 40 40 40 40 48.6 22
Occult +22 283 - - - - 118 E D - - B - 67 40 40 40 40 49.05 22
Occult +23 291 - - - - 120 E D - - B - 67 40 40 40 40 49.05 22
Occult +24 298 - - - - 123 E D - - B - 67 40 40 40 40 49.05 22
Occult +25 306 - - - - 126 E D - - B - 67 40 40 40 40 49.5 22

 

 

 




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    • Anonymous

      I’ve probably started 50 new characters thinking “on this guy I’ll use X weapon for a change” or “maybe I’ll try Y weapon this playthrough”. Who TF am I kidding, as soon as I get whatever that weapon is I feel dirty and immediately make a beeline for the ZWEI.

      • Anonymous

        Crouch R1 into delayed R2 into jump R1 is a good roll catch three hit combo in some circumstances. Super satisfying to land all three hits on an opponent.

        • Anonymous

          Two hand the weapon. Use braggart's roar. Running heavy. Charged heavy. Backstep + light attack. Charged heavy. Any target, apart from some bosses will be dead and most players should have had their pancaking needs met to boot. Cheers to @03 Apr for pointing this out, it almost feels like ds1 again. And obviously using all the charged attack / roar boosts will make the the combo all the more deadly.

          • Anonymous

            back in my day we didn't have these rivers of blood and comet azur, i got myself the heavy zweihander for all of the medieval fromsoft games, and now i have giant hunt on it

            • Anonymous

              I still remember finding this one in Dark Souls and killing my first black knight with it. Zwei was always there for me.

              • Anonymous

                I guess the chance that you will a person in PvP who uses Zwei but doesn't abuse 10 crouch pokes in a second like they are on crack is basically zero

                • Anonymous

                  Can't believe people are still on this page complaining that you can't pancake enemies when War Cry/Braggart's Roar is right there. After using Braggart's Roar your ER Zwei basically becomes a DS1 Zwei for 50 seconds: high damage, pancake R2s.

                  • Anonymous

                    Some useless interesting facts: one of the largest real-world Zweihanders is attributed to Dutch hero "Grutte" Pier Gerlofs Donia of early 16th century, and is 7 ft long and 14.5 lb heavy. Most likely it's actually a ceremonial Zweihander, not intended for actual fencing.
                    Most of "real" Zweihanders were about 5 ft long and 7-8 lb weight. Still required two-handed grip to handle properly.

                    • Anonymous

                      For those curious about the patch 1.09 buffs to this weapon, the Zwei went from B to A scaling in STR with heavy infusion and gets 773 AR at 80 STR two-handed, compared to 755 pre-patch. Not a huge bonus overall, just 18 more damage, but now it's only ~100 AR behind the Greatsword, and with how damage calculations work that 100 AR might still be worth the tradeoff to get less equip load, less stamina consumption, thrust R2's, and lower requirements. Also I think some of the elemental infusions are better too so that's cool.

                      • Anonymous

                        I love how the description for this item suggests that it has some sort of huge strength requirement, and it only needs 19. Something about that is so funny to me.

                        • Anonymous

                          Power stancing 2 of these and use cold infusion.
                          The stagger of L1s & Jumping L1 can stagger banished knights in farum azula in ng.

                          • Anonymous

                            Iron greatsword is better for casters of they choose to use it. Only thing zweihander has is reach. Iron great sword has better scaling at end

                            • Anonymous

                              What's all this talk about "trading blows" with this sword, quickstep on a zweihander is never expected and gives you a fast af playstyle with a colossal

                              • Anonymous

                                For comparable stat requirements and only somewhat higher weight compared to the more gracile Greatsword class, the Zwei offers a Faith or Int build the chance to swing a huge sword around like a Strength chad. There is no infusable regular Greatsword better than the Zwei for casters, and other Colossal Swords tend to be too heavy and stat-intensive for low-END/STR/DEX casters. It also boasts an impressive moveset, mostly for its rolling and R2 thrusts but also its sweeping light attacks and powerful strong running attack. It's far from its origins here in Elden Ring, but its new niche offers some exciting build potential.

                                • Anonymous

                                  I understand this sword has many benefits in its current configuration, and it is my favorite colossal. But, I do feel like a slight damage or scaling buff is warranted. It does almost the same damage as the claymore on a heavy infusion, despite being heavier and slower. It doesn't need a massive buff, but I feel like it should be doing maybe 30 AR or so more than it currently does, at least on a heavy infusion anyway.

                                  • Anonymous

                                    Used it all the way until Radagon because the dude is just too agile and hard hitting, absolutely madlad, I couldn't trade as a tank with this sword.

                                    • Anonymous

                                      By far the best moveset of all colossals. R2s can be mixed with pokes, leading to lots of rollcatches. Throw in quickstep or Storm Stomp and you have quite a beast on it's own.

                                      • Anonymous

                                        You shouldn't sleep on this weapon. Yes, it's no longer the Str based R1 monster it used to be, but it has a number of benefits compared to other CS weaapons.

                                        One, it's the lightest in it's class while maintaining all of it's Poise damage. This is important because it allows you to wear heavier armor to Poise trade with it's thrust-heavy nature.

                                        Two, it has a natural Thrust R2 which fully benefits from Spear Talisman, which only one other CS weapon has. And this one has significantly more reach than the other one that does.

                                        Three, the REACH. It has longer range than many spears. You can use light attacks for crowd control while focusing on R2s and crouch pokes for single targets.

                                        Finally, the low requirements. 11 Dex and 19 Str is easy for about any class to meet, including caster classes. No one expects a Mage to pull out a giant sword out of nowhere if things get dicey.

                                        I'm playing through again in anticipation of the DLC announcement, and my Keen Zweihander with Giant's Hunt is either stunlocking or flat out murdering anything I've come across so far. Sure there's options that will do more damage but you'll sacrifice weight or heavier stat investments.

                                        The Bass Cannon is good.

                                        • Anonymous

                                          I love this weapon tears, but they’ve gotta buff my baby. ANY damage buff, please From. This thing hits like a pool noodle. Why am I doing only 20 AR more than a Claymore on STR build? How am I supposed to duel with a weapon that focuses on trades, when there’s a billion faster weapons that out trade me?

                                          • Anonymous

                                            Has no one seriously noticed the subtle change from the Dark Souls counterparts that they changed the guard and little guard to look like THE MOTHER FREAKIN" ELDEN RING????

                                            • Anonymous

                                              If you are weird like me and feel like using a colossal sword in a dex build, this is the perfect one. I highly recommend using with a light load, as it has a stab move when used after a roll. I do not know how it does in lower endurance builds, due to me putting an ungodly amount of points into endurance. (I've had higher stamina than health for the whole game)

                                              • Anonymous

                                                Zwei is pretty much the GUGS for non str builds. That R2 and lower stamina consumption are pretty tempting though... but I can't give up GUGS + Giant Hunt

                                                • Anonymous

                                                  Been using this in RL1. Golden Vow, Radagon Soreseal (RL1 staple) and any Alexander Shard, physik with +str and +poise damage, and giants hunt or stamp. Made Fire Giant tolerable and Malenia got thrown up in the air like a ball

                                                  • Anonymous

                                                    One advantage this has over the Greatsword is lower stamina expense, potentially letting you pressure/aggress longer before you have to back up and take a breather. The actual NUMBERS on how its stamina cost compares are hard to say briefly. Here goes. Zweihander / Greatsword: 1h R1 19 19 19 / 22 22 22, 1h R2 29 29 / 34 34, 1h R2c 39 39 / 45 45, 1h run R1 23 / 27, 1h run R2 29 / 34, 1h roll R1 15 / 18, 1h backstep R1 15 / 18, 1h jump R1 15 / 18, 1h jump R2 29 / 34. 2H R1 23 23 23 / 27 27 27, 2H R2 35 35 / 40 40, 2H R2c 47 47 / 54 54, 2H run R1 27 / 31, 2H run R2 35 / 40, 2H roll/backstep/jump R1 19 / 22, 2H jump R2 35 / 40. So it's notable but not enormous differences that probably add up in context to having "enough stamina available" more often, usually.

                                                    • Anonymous

                                                      Lower requirements, better moveset, lower weight, second longest reach, alterable ash of war. A weapon not being the best at literally everything does not make it bad

                                                      • Anonymous

                                                        It actually should be called "Zweihänder". "Zwei" = "two", "Hände(r)" = "hands". That would be correct German language.

                                                        • Anonymous

                                                          I assume it's for non-Str and "low invesment in damage stats (Int, Fai, Str, Dex) for some reason" builds.

                                                          • Anonymous

                                                            After 50 playthrough or so I think this is my favorite Colossal Weapon/Sword in Elden Ring for NG. It's just so versatile and so easy to play with. It doesn't require a lot of investment in stats like some STR/FA STR/INT DEX/INT weapons so it's ideal for NG.
                                                            Sure there are other weapons with higher damage like Prelate Hammer + Lion Claw, but the Zwei is just so fun to play with. Strong without making the game boring.
                                                            I've used bleed build prior nerf, samurai builds, powerstance twinblades, GUGS, Godslayer, Powerstance Rusted Anchor, Cragblade iron fists among many others. Can't believe this weapon that you just buy in early game can be so good.

                                                            It's probably the lightest Colossal so you don't have to spend too much endurance points and can still have thick armor to trade hits. Range is insane, crouch poke is insane. I like the Determination ash of war on this weapon which gives 1.6X damage and cheaper than RKR on a low mind build.

                                                            • Anonymous

                                                              Still a great weapon throughout the whole playthrough. It's super versatile. So you can buff, change ash of war, element type ect to fit your needs. It's a good weapon to have by your side for any situation.

                                                              • Lmao at all these comments saying the Zwei is bad, sure the Greatsword is better but that's because the Greatsword is absurd, not because the Zwei is bad. Zwei is still a fantastic option for builds that want to utilize incantations or sorceries because it weighs much less, while still having the crouch pokes that can true combo into Catch Flame/Carian Slicer. The points you save in Endurance and Strength can be put into Faith/Intelligence to boost the power of those spells, to the point where the AR difference between the Zwei and Greatsword is made up by having more scaling on your catalyst of choice. And if you are using a build that primarily uses Dexterity, and you want to swap to a UGS for moveset variety, then a Keen Zweihander will always outperform a Keen Greatsword due to the latter having much higher Strength and Endurance requirements.

                                                                • Anonymous

                                                                  I really love this weapon
                                                                  Cons.
                                                                  Low damage
                                                                  Pros.
                                                                  Moveset (those pokes...)
                                                                  Long range
                                                                  Very light
                                                                  Low requirements
                                                                  Good speed
                                                                  Versatility
                                                                  You can get it early in the game, and it will carry you even in endgame

                                                                  • Anonymous

                                                                    The closest I can get to Giantdad is fire Zwei, Tree or veteran armor without helm, turtle shell as grass crest, and wolf imp head as the father mask from DS1.

                                                                    • Anonymous

                                                                      While I still think hunk this sword is good, I think it would have been a whole lot better if it had the same light attacks as the godslayer’s greatsword. Would have made its low attack value compared to the others much more worthwhile for a very good moves set in combination with the pokes.

                                                                      • Anonymous

                                                                        I dont understand why people are saying this word is bad, moveset is the same as previous games, good range, good poise damage, having a poke for the r2 i like because doing thrust and slash damage adds versatility. I have found i am able to low level many bosses with this weapon because if you truly know how to use its range you can avoid damage quite well for melee and the low req make it perfect for any non strength build that wants a UG. It may not have a flashy gimmiky weapon art or op damage but it certainly has enough going for it to make strategic sense to use, its not so OP to the point of being a crutch like the blasphemous blade or many others but to say its bad is ridiculous, its perfectly good if you know what you are doing with it, if you are a strength build there are probably better options but for just about any other build it makes allot of sense

                                                                        • Anonymous

                                                                          The phrase "Look at how they massacred my boy" has never been more appropriate until now, Fromsoft really got sick of Giantdad huh? Sick of him to the point that they nerfed the once-amazing Zweihander to the ground until it become nothing but a mediocre piece of garbage.

                                                                          • Anonymous

                                                                            I could forgive the poor damage output for it's class if it wasn't just as slow as every other ugs, while having the same crappy moveset as the others other than a heavy poke, the poke isn't even worth it since every other one has a poke crouch/rolling attack that is infinitely faster, stop being in denial you fools, Giantdad died and rotted away long ago, this mediocre shadow of the og zweihander confirms that

                                                                            • Anonymous

                                                                              Using a calculator I was able to determine that the R2 and charged R2 have the same recovery or lower than that of greatswords

                                                                              • Anonymous

                                                                                I've been using this to help people take down malenia. Keen infused with AOW lion's claw. Wrecks her into oblivion. 10/10 definitely recommend.

                                                                                • Anonymous

                                                                                  weirdly enough this weapon has higher AR keen with 80 dex than heavy with 80 strength.. this is a dex sword bruh unreal

                                                                                  • Anonymous

                                                                                    The only thing missing on this baby are the fast R1s of the godslayer. Given its' weight, it would only make sense :(

                                                                                    • Anonymous

                                                                                      This was already the best colossal sword for PvP, but post 1.07 it's even more so with the thrust R2 and tied for the best range in the weapon class with GUGS.

                                                                                      • Anonymous

                                                                                        Crouch Poke got nerfed to the fiery depths of hell, all the while the charged r2s of zwei is still piercing strong. Be the spear that impales them guts bozo's. LEGEND NEVER DIES

                                                                                        • Anonymous

                                                                                          ~THE BUILD~
                                                                                          STARTING CLASS: BANDIT
                                                                                          SOUL LEVEL 99
                                                                                          46 VITALITY
                                                                                          12 ATTUNEMENT
                                                                                          66 ENDURANCE
                                                                                          16 STRENGTH
                                                                                          10 DEXSTARTY (don't tell anyone you leveled that up)
                                                                                          -----------------------------------------
                                                                                          MASK OF THE FATHER (coolest mask in the game)
                                                                                          GIANTS
                                                                                          GIANTS
                                                                                          GIANTS
                                                                                          (BECOME UNSTOPPABLE)
                                                                                          Wut rings u got?
                                                                                          RIMG OF FAVOR AND PROTECTION
                                                                                          HEATH
                                                                                          STAMINA
                                                                                          EQUIP LOAD
                                                                                          ALL YOU COULD EVER NEED
                                                                                          HAVELS
                                                                                          And of course don't forget your
                                                                                          CHAOS TWO HANDED
                                                                                          and GRASS CREST SHEILD
                                                                                          well what is it?

                                                                                          • Anonymous

                                                                                            For anyone curious, Heavy (STR) and Keen (DEX) infusions have the same scaling as each other. Keep in mind you get bonus STR scaling from 2-handing. This weapon is very good value on 55 Strength (Heavy) and you only get about 50 more AR by going up to 80 Strength. Even if you max out DEX as well and use a Quality infusion, you only get another 100 AR on top of that, definitely not worth all those levels.

                                                                                            • hero Starting class
                                                                                              Radagon soreseal until you get imp head tongued
                                                                                              Fire Zweihänder
                                                                                              veteran set
                                                                                              Great Turtle shield
                                                                                              Erdtree Favor +2
                                                                                              Great jars talisman
                                                                                              rest talisman slots you can choose
                                                                                              Pump vigor to 60 and get enough endurance so that you can fast roll, then pump everything into strength
                                                                                              THE LEGEND NEVER DIES

                                                                                              • Anonymous

                                                                                                Try cold infused instead of fire MUCH BETTER and it will make a reversed giantdad(cold blood)still destroy casual though.

                                                                                                • Anonymous

                                                                                                  Look how they massacred my boy. (i'm well aware it's not bad, but it's still a disappointment compared to its former glory)

                                                                                                  • Anonymous

                                                                                                    This thing is the nichest of niche. Its moveset and range is awesome so it's really fun to use, but man it's so easily beaten out by other options as far as power goes at almost every turn that you really gotta wonder how much that R2 poke is really worth.
                                                                                                    The Greatsword is about better at almost everything. On my build by, only reshuffling offensive stats to meet usage and weight requirements while keeping VIG at 60 and staying within RL125, the only thing I've found this thing out-damages the Greatsword in is with Keen infusion. In Keen the Zwei can outdo the Greatsword, but a 2-handed Heavy Zwei out-damages a 2-handed Keen Zwei and then a Heavy Greatsword out-damages a Heavy Zwei and we're back to square 1. Only way Keen is worth it is if you (ironically given its name) one hand it and run an offstoc with it; its weight allows you to do that pretty comfortably and that gives you a lot of fun options to play with. That said again tho, a Lightning infusion is directly better than a Keen infusion for that as well, higher AR and the split-damage is beneficial given the generally poor Lightning resistance in PvP, and once again, you're back to just running a Lightning infused Greatsword instead. Really really gotta decide if that poke is worth it.

                                                                                                    Only other niche I can think of for it is a Magic infusion on an INT spellblade build. Its light weight compared to Greatsword and Royal means you can run a strong staff with high INT without worrying about neutering your magic damage. The real competition to this now becomes the Iron Greatsword one class below it which on Magic infusion also outdoes the Zwei (oof), but the Zwei does have the advantage of how it plays just by nature of being a colossal, people like keeping their distance against colossals more than other weapons which you can punish with your magic, then poke or pancake em when they're forced to get in close (runs well with Gravitas too to catch them when they're in your space and abuse its range to hit em on the panic roll).
                                                                                                    That's it. That's the only super niche I can imagine it actually excelling at over its other options. Everything else is literally just a game of poke vs power. I really wish it got a little higher AR, just a little bit, that wouldn't have ruined the exploration encouragement they set up for PvE but still would let you run this awesome weapon with its awesome moveset without lingering doubts. B scaling with Dex in Lightning infusion would've been super appreciated too...

                                                                                                    • Anonymous

                                                                                                      Its sad how much this pales in comparison to the Dark Souls Zweihander, sure it's got low requirements for a colossal sword, is the only one that pokes other than the mediocre Troll Knight Sword, and is the lightest one, but it hits like a rolled up newspaper compared to the other colossal swords unless you're not a strength build or you just love it with all of your heart, it's not bad, but not good either, the only majorly good thing about it is that it has low requirements for it's class, otherwise you might as well ditch it for almost any other colossal sword one you have the minimum requirements for them, its really just a sad shadow compared to the og.

                                                                                                      • Anonymous

                                                                                                        Charged R2 thrusts of this is more than enough to compensate for the lack of AR, this thing ridicules people in pvp, mocks their grandma, makes fun of their dog, takes their lunch money, it leaves them in shambles.

                                                                                                        • Anonymous

                                                                                                          Get yourself this
                                                                                                          Get spear talisman
                                                                                                          Bait people to roll towards you, perhaps with a crouch poke
                                                                                                          Charge your r2
                                                                                                          Take half of their Health away
                                                                                                          Best spear in the game

                                                                                                          • Anonymous

                                                                                                            how to bm sweaties in pvp: get a +0 zweihander, poison infuse it with some worthless ash like kick, crouch poke spam your heart out until they give up or alt+f4

                                                                                                            • Damage wise it's probably best to use this fire or lightning infused on dedicated dex or strength builds. Gets close to or slightly over 800 once you approach 80. Problem is it still gets out-damaged pretty heavily by anything other weapon in its class. Quality infused on a 55/55 build, its two handed AR is equal to the one handed AR of the Greatsword, and you see how that becomes problematic for long term physical viability. So the real use of this is magic infused on an intelligence build. The relatively low requirements mean that it's easier for a pure 80 int build to use this as opposed to any other colossal sword, and it provides a relatively good amount of damage while allowing you access to a weapon class normally out of range for that build. 780 AR for a minimum requirement 80 int magic Zwihander. Not game breaking, but it lets you use that sick moveset without heavy physical investment other colossal sword demand. Likely still better off investing in the points needed for the Royal Greatsword at that point though, 884 at minimum requirements and 60 int (lower int to compensate for the extra physical investment). So... man I wish this was slightly closer in damage to other colossal swords. The moveset and visuals are fantastic, it's just so majorly outclassed in terms of damage on pretty much any build. If it was just a bit higher in damage the moveset would make up for the damage difference.

                                                                                                              • Anonymous

                                                                                                                this thing seriously needs a damage boost.... it gets outclassed by almost every greatsword for christ's sake. on some builds the AR between a claymore and zwei are little to nothing, but even in the builds where the zwei beats the claymore in terms of AR, it still get outclassed bc its heavier, slower, and requires more stat investment to wield, also the claymore a better thrust R2, and a follow up thrust after it.
                                                                                                                i really wish i could use this on a cold or int build to put waves of darkness on it, but i just cant justify it.

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