Black Blade Kindred |
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Locations & Drops | |
Bestial Sanctum: Forbidden Lands: |
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Stronger VS Immune to
All status effects
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Weaker to |
Black Blade Kindred is a Boss in Elden Ring. These large stone gargoyles are held together with black corpse wax, indicating their allegiance to Maliketh. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring. However, doing so yields useful Items and Runes.
Valiant Gargoyle is another variant of this boss.
Valiant Gargoyles, mended with blackened corpse wax. Such is the mark of those who serve Maliketh, the Black Blade.
Elden Ring Black Blade Kindred Locations
Black Blade Kindred Combat Information
- Stance: 120
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
- Weak spot: head
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
- Poison: Immune
- Scarlet Rot: Immune
- Hemorrhage: Immune
- Frostbite: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs.
Elden Ring Black Blade Kindred Boss Guide
Black Blade Kindred Fight Strategy
The Best Tips for Black Blade Kindred:
- Use the Stone of Gurranq spell, awarded by giving Gurranq his 6th Deathroot. This spell comes out decently fast, deals good amounts of damage, and can be used in succession. It also usually aims for the Kindred's head and can even break its poise while doing so. Lightning Spear and Frenzied Burst can work well as ranged offensive spells.
For Intelligence players, Glintstone Cometshard or even just Great Glintstone Shard can work wonders. If you have enough set-up, casting Comet Azur can melt the Kindred although the boss can easily avoid it. - Suggested weapons: 2 Great Omenkiller Cleavers with Strength/Occult affinity and infused with Cragblade Ash of War. Any weapon infused with Glintblade Phalanx will also work great because it can stance break the gargoyle in 3 hits of the skill.
- Bring some Boiled Crabs or Prawns, as they provide great boosts to one's physical defense, which may be needed as the boss hits extremely hard.
- Summon Latenna the Albinauric, as she can provide a constant source of damage with her arrows, as long as the player can keep the Kindred's attention. Other multi-summon Ashes like Mausoleum Soldiers or Greatshield Soldiers can work well.
- Summon Millicent. She is decently tanky and brings great offense against a fast and large foe like the Kindred. She can also serve as a distraction.
- Due to its high damage per hit, Opaline Bubbletear mixed in Flask of Wondrous Physick is recommended. It allows you to almost nullify one, and only one of its hits.
Melee Users
Magic and Ranged Users
At the Bestial Sanctum, you can stand on the ledge to his right and most of his attacks will not reach you. He will aggressively attack the corner, but the difference in elevation will keep the attacks from connecting. However, he will eventually become unstuck, usually when a leaping attack carries him up the stairs or a jump back lands him on the opposite ledge. The railing in the corner also is an obstacle to many ranged attacks. Standing on top of the railing or on horseback can help with this, but puts you more at risk of him becoming unstuck or you falling off.
It can be cheesed relatively easily at Bestial Sanctum, but its high HP and the range of the roar attack can make it very tedious. Its initial position makes it very easy to get in a single attack, and it will de-aggro easily and return to that position given enough time. Using ranged attacks, you can exploit this to safely attack once or twice, run to safety, and wait for it to return to the base of the steps and turn around.
It cannot enter the Bestial Sanctum, but most of his attacks can still hit you through the walls. The roar attack can reach all the way to the Bestial Clergyman (who mercifully will ignore being hit by it), so trying to attack from inside the building is not an effective approach. But if you run all the way to the back of the Sanctum, behind the Clergyman, he will eventually de-aggro and return to his original position.
Another reliable approach for this method is the right ledge. You can easily land a magic attack from there (dragon breath spells can pass through the railing as well), and have enough time to summon the horse and run away. Instead of running into the sanctum, where you might get hit with a roar before you can get to safety, run around the side of the building. There are a number of obstacles in that direction that slow him down and shield you from a roar. You can simply circle the building at your own pace, and from the other side, you can stay out of sight and see when he returns to the base of the stairs. It seems to take a shorter amount of time for him to reset, compared to hiding in the sanctum.
Black Blade Kindred (Bestial Sanctum) Attacks & Counters
Attack | Description | Counter |
Sword Attacks |
Cleaves the sword in a forward motion attack. It may also launch a devastating combo of sword slashes. | Roll to either side. Getting behind it also works as well. |
Sword Thrust | The Kindred draws its sword back and thrusts forward. It may use this attack during any of its combos | Dodge to the sides or through it. |
Halberd Switch | Sheathes its sword and grabs the halberd from its back, performing a twisting attack. | The Kindred takes a few seconds before it actually swings the halberd but is somewhat hard for melee players to hit it as it is drawing it out, as it moves backwards as it does so. However, ranged weapons can more easily hit the Kindred as it does so and when it finally swings the halberd, it can easily be jumped over, given you a chance to do a jumping attack. |
Aerial Halberd Sweep | The Kindred flies up into the air with its halberd at its right side (Left side from your perspective) then tries to crash back down on you while swinging the halberd after about a second's delay. | Look closely at the Kindred when it does this attack. Here are 3 ways you can dodge it.
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Spinning Slash | Using its halberd to charge up by initially bringing it to it's left (Or your right), the Kindred will spin it and around twice. | Back away from this attack when you see the halberd on your right, as it has a very large hitbox. Don't be fooled if you are just out of range of the first spin, the second spin has slightly more reach. An alternative but riskier counter to this attack is to sprint towards the Kindred when you see its halberd on your right so you are practically touching its feet then crouch. If done correctly, the 2 slashes should go over you without hitting you at all. This strategy can be made even more consistent by crouch walking backwards and slightly to your right as the Kindred is swinging to make sure you are as close as possible in front of it and this attack ends with the halberd on your left. |
Beast's Roar | Roars a sonic projectile in a straight line. | Dodge to either side. Unless you are very far away from the Kindred for an excessive amount of time, it will never do this attack, so you will probably never see it. |
Charge Forth | The Kindred charges forward with its halberd blade in the ground at the front of it then finishes with an upward slash attack. It then follows up with either slamming the blade of it's halberd into the ground if you are close, creating a shockwave, or a halberd slash from the right to left from your perspective if further away. | Dodge to either side or forwards when the halberd is close to you. Make sure you pay attention to the position of the halberd and not the Kindred itself, since only the halberd has a hitbox. After you dodge this, you can choose whether to chase the Kindred down or not. If you don't, it will probably do it's halberd slash after the up slash. You can roll to your right to dodge if you are at a close or moderate distance away when it does this, but any further than one and a half of the Kindred's body height means the wing will miss you automatically. If you are less than a few metres away after the upward slash, it will slam the halberd into the ground. Dodge roll in any direction after a delay of a second for this follow-up attack. |
Corpse Wax Cutter | Raises its sword and then slams it down releasing a reddish wave of energy. It will rapidly drain health for a short period of time if the target was damaged by it. | Roll to your left side when the Kindred's sword goes down. Dodging to the right is slighter harder to pull off, because the attack arcs slightly or is aimed slightly at the your right (needs testing). |
Corpse Wax Whirlwind | After a delay, the Kindred swings its Halberd around twice, creating a reddish tornado that covers a wide area, then end with an overhead slash. The whirlwind will rapidly drain your health, akin to the Black Knife's effect. |
It's best to just roll away from the tornado than to roll through the attacks, it will most likely one-shot you if you're not careful. |
Black Blade Kindred (Forbidden Lands)
Attack | Description | Counter |
Twinblade Slashes | Performs rapid spinning slashes with its twinblade. | Dodge left or right, depending on its position. |
Axe Switch | The Kindred puts away its twinblade and roars, before switching to its axe and slamming down, causing a shockwave. This shockwave will also drain your health for a short amount of time. | Be ready to dodge once it switches. |
War Cry + Overhead Slam | The Kindred releases a roar before slamming its axe downwards, also causing an exploding shockwave that drains your health. | Roll away from this attack. |
Twinblade Switch | It will sheathe its axe and switch to its twinblade, performing a spinning attack. | Be prepared and dodge accordingly. |
Corpse Wax Whirlwind | It will begin rapidly spinning its twinblade, before releasing the whirlwind in a large circular area around it. If the target is too far away, it will jump up and land close to them. |
It's best to just roll away from the tornado than to roll through the attacks, it will most likely one-shot you if you're not careful. |
Black Blade Kindred Lore, Notes & Other Trivia
- Same moveset as the Valiant Gargoyles, but with added health drain effect on its special moves, which fits with their lore of being Maliketh’s servants.
- One guards Gurranq in front of the Bestial Sanctum, while the other guards the Grand Lift of Rold, which leads to the flame which can burn the Erdtree, and thus unbind Destined Death.
Black Blade KindredBestial Sanctum |
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Drops | 88,000 Gargoyle's Blackblade Gargoyle's Black Halberd |
HP | 12,297 |
Elden Ring Black Blade Kindred Boss (Bestial Sanctum)
- This is an optional boss
- This gargoyle wields Gargoyle's Blackblade and Gargoyle's Black Halberd
- Closest Site of Grace: Bestial Sanctum
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Black Blade Kindred Location
This Black Blade Kindred stands just outside the entrance to the Bestial Sanctum. [Map Link]
Black Blade Kindred Combat information
- Health: 12,297 HP
- Defense: 121
- Damage: Standard (Halberd), Standard, Slash, Holy (Greatsword)
- Drops 88,000, Gargoyle's Blackblade. Gargoyle's Black Halberd
Additional Fight Strategy
- You can reach this boss very early on in the game, but it's a good idea to wait until you're stronger to try to defeat it.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 12,297 | 12,309 | 13,539 | 14,155 | 14,770 | 16,001 | 16,617 | 17,232 |
Defense | 121 | 120 | 123 | 126 | 132 | 138 | 144 | 156 |
Runes | 88,000 | 176,000 | 193,600 | 198,000 | 211,200 | 215,600 | 220,000 | 224,400 |
Black Blade KindredForbidden Lands |
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Drops | 60,000 Gargoyle's Black Axe Gargoyle's Black Blades |
HP | 8,452 |
Elden Ring Black Blade Kindred Boss (Forbidden Lands)
- This is an optional boss
- This gargoyle wields Gargoyle's Black Blades and Gargoyle's Black Axe
- Closest Site of Grace: Grand Life of Rold
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
- NPC Summons: Millicent. Advance in her questline until you defeat Godskin Apostle in Windmill Village, and her summon sign will be available north of the Stake of Marika in the Forbidden Lands.
Black Blade Kindred Location
This Black Blade Kindred guards the entrance to the Grand Lift of Rold, along the path from the Forbidden Lands Site of Grace. [Map Link]
Black Blade Kindred Combat information
- Health: 8,452 HP
- Defense: 115
- Damage: Standard (Greataxe), Standard, Pierce (Twinblade)
- Drops 60,000, Gargoyle's Black Axe, Gargoyle's Black Blades
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 8,452 | 10,683 | 11,751 | 12,285 | 12,819 | 13,887 | 14,422 | 14,956 |
Defense | 115 | 118 | 121 | 124 | 130 | 136 | 142 | 153 |
Runes | 60,000 | 120,000 | 132,000 | 135,000 | 144,000 | 147,000 | 150,000 | 153,000 |
Black Blade Kindred Image Gallery
- Anonymous
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So, on the page for the Gargoyle's Black Blade it says that it drops from both BBKs, but here it says the Forbidden Lands Gargoyle drops the Axe, and not the blade
- Anonymous
Fallingstar Best Jaw just melts any of the Black Blade dudes.
- Anonymous
- Anonymous
How to get free runes with the help of my friend BBK:
1. Get Carian Knight Sword
2. Get Intelligence stat as high as you can (preferrably without leveling up, if you're not doing an Int-based build), and boost magic damage as much as you can.
3. Get Gold Scarab and equip it. Stock up on Gold-Picked Fowl Feet, in case you die.
4. Use Carian Grandeur on him, then run back into the Sanctum until he de-aggros. Repeat until he is at low health, then consume a Gold-Pickled Fowl Foot before the final hit with Carian Grandeur.
5. PROFIT.
- Anonymous
just beat this guy with two haslos magic infused whips which deal striking damage unlike other whips
hells yeah, 88k souls is right, dude better give me a level outta that
he hits like a truck but my advice is avoid his blade and play around his more scripted halberd, then bait attacks rather than push into him
for the long red trail try sprinting in a sidewards direction rather than just rolling, i felt like just rolling i still got hit half the time
This boss would be a lot less annoying if its hitbox wasn't kinda janky. It's a problem on a lot of the bigger bosses (Dragonkin Soldier, for example), but this has been worse than most for me. That, plus the camera, plus the stairs makes it a massive pain.
- Anonymous
- Anonymous
Love the Halberd one, hate the twin blade one, I've never been of so different opinions when it came to variations of the same boss
- Anonymous
Fun as a boss. Dumb as an enemy. I used most of my heals on this fight (in ashen capital) and it only gave 8000 runes :( I think his attacks can be a little annoying but you just gotta get the rhythm down. I didn't get the rhythm down.
- Anonymous
- Anonymous
- Anonymous
first and only boss i tried to cheese by spamming rock sling and nebula to poise break and even then it still took way too many deaths, respect to those that did melee only (**** this boss though i hate you)
- Anonymous
Late game hyper-aggressive bosses like this are tuned for you to use a shield with Barrier Shield (Twinbird, Banished Knight Shield, and Brass Shield have the lowest requirements.) The Barrier Shield ash animation counts as blocking.
Block whatever you can't dodge then get a few hits in & repeat. This also makes it easier to heal without getting slapped. Repeated guard counters (R2 after blocking a combo) will stagger the gargoyle.
A holy protection talisman & liver consumable will help block damage from the whirlwind attack. The stamina increase talisman and guard talisman also help.
Save 2H & dual wielding for less aggressive enemies with combos you can walk away from.
Shields are very useful against all highly aggressive & mobile enemjes that are common in late game areas. I saw a comment below complaining that the game isn't like Sekiro because you can't deflect...shields ARE basically deflection from Sekiro.
Release L1 between blocks to restore stamina in the middle of the opponent's combo.
- Anonymous
in all of the souls games that i finished (ds1, ds3, er), this is hands down the WORST boss i've fought. absolute garbage i'd rather fist malenia sl1 than fight this piece of **** again
- Anonymous
Be careful with Gurranq - I respawned and ran the wrong way and he killed me. Lost 14k runes. He was never attacked. Possibly patched to go agro when you attack the bird so you can't hide in the Sanctum. When I went to the Church of Vows it said I didn't need it.
- Anonymous
- Anonymous
Soooo what exactly is the stance on this thing? Bc I hit it with 4 great hammer lion claws (168 stance damage) and a jumping heavy and no stance break.....
- Anonymous
Fun and fair, honestly. The only really dangerous move is the combo with the red AOEs, and there's a pretty big tell beforehand that lets you get away.
- Anonymous
I both love and hate this boss I do not regret winning via lure tactics for the bestial sanctum throwing rocks at him to death
- Anonymous
That charge attack with the axe looks so deceivingly easy to dodge but it's actually the only move I struggled the most to react correctly because he does it so fast lol
- Anonymous
The one at beast sanctuary appears to be docile if you teleport in from limgrave via the portal south of where you get the flask.
- Anonymous
I guess at some point the one in forbidden lands won't spawn anymore. I finished the game and came back before i started NG+ but he wouldn't appear. I only had the one sword from the one near the beast clergy, so I definitely didn't do both.
- Anonymous
just yeet a bunch of black flames inside the sanctum. Watch out for roars and sword beam. I got 140k runes with gold scarab and foot
- Anonymous
Very fun fight I enjoy the challenge especially in the late(ish) game
- Anonymous
I like em. Sue me. Fighting them is always so thrilling because they're super aggressive and have high damage. I use the one outside bestial sanctum to test builds. I wish there was one that respawns
- Anonymous
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Extremely garbage when he roars right on top you for free damage when switching weapons.
- Anonymous
camera angle and locations both sucked (down slope and stairs) but suprisingly a fun fight. to bad they made the important gargoyle fight a duo, wouldve been a actual cool boss if they came in one at a time (after the other one is DEAD) or if they just straight up had a second phase cutscene or something. Underrated boss tbh
- Anonymous
Does anyone know what stops him from being neutral? Apart from attacking him, obviously. I gave Gurranq 3 deathroots, and then noticed that BBK is aggroing on me. I have never attacked him, or summoned any spirit ashes near him.
Alright so I just downed him solo level 1 Wretch - level 12 Gargoyle Twinblade with Ice Spear and - so much fun once you learn his movesets and how to bait his attacks. Since nobody is talking about it - how to dodge the Red Whirlwind Dive Bomb which seemed impossible for a while --- unlock and run directly towards him and diagonally when he's up in the air- doge a split second before he lands on you - then wait a second - don't' dodge right away again when you hear the ground smash but keep running away from him - wait like 1 second THEN dodge the red tornado. It's like Malenia's scarlet bomb. Dodge wait a second (ignore the scary noises) then dodge again. Other than that - his movesets are dodgable (although have to keep an eye on his cues because he can be a tricky peckerhead himself). But usually if you've been dodging a certain direction (this goes for all bosses) he'll counter with a moveset that'll hit you next time you try to dodge in that direction. Once you figure out bosses programmed to do this you can easily change your directional dodge patterns to throw them off and set up easy counters. NOT an easy fight but for the no-hit hardcores this is what I learned.
- Anonymous
Other people have put their methods, but here's my way of cheesing the Bestial Sanctum one:
Once you unlock the Bestial Sanctum Site of Grace, sneak up behind him, take your strongest weapon attack (like a fully charged AoW or smth) smack him ONCE, then mount Torrent and sprint away to near the back left corner (the side opposite the Site of Grace) and hide in the second to last hole in the wall. He'll flail around near the doors, but his projectile shout can't go through the wall. Repeat until he dies, took me a little while but with no damage taken and no camera/stairs shenanigans.
Notes and tips:
IMPORTANT: If the attack you use doesn't flinch him, he turns around and attacks a LOT faster, so be careful.
If you're using an AoW, make all of your flasks FP just to be safe, maybe equip Carian Filigreed Crest, that way you guarantee you don't run out of FP.
His projectile shout CAN go through the pillars, so don't hide behind those unless you're crouching, and even then sometimes it'll clip you because his positioning isn't consistent at the door.
Don't panic when he starts turning around after you hit him. Don't roll, as his opening attack is actually kind of slow from a surprise where you flinch him, and his attack can clip you when your I-frames are up. Just instantly mount Torrent and dash inside.
Normally I don't like cheesing bosses, but this mf was so frustrating that I had to. Enjoy your Gargoyle's Blackblade!
- Anonymous
Beat the one at Bestial Sanctum at last. No cheese, no summons, no magic. Just turtle shell shield for stamina, two-handing an Uchigatana, Bloody Slash ash of war, Opaline Bubbletear and Opaline Hardtear physik, and a lot of luck. Level 89. Opened with two bloody slashes, then drank the physik to stop any BS instakill, and the Hardtear helped me survive most of the stupid damage levels the rest of the match. I would use nothing but jumping strong attacks to break down his poise until he was stunned, then instead of the critical I used the time to slam him with two bloody slashes before he could recover. Stairs are BS, obstacles are BS, whole fight is BS but I'm so glad it's done.
- Anonymous
When You use skeleton ashes from first Tibia Mariner near him, he is no longer neutral even without attacking him.
Intresting...
- Anonymous
Fromsoft: our bosses are challenging and may seem unfair at times
The real unfair and challenging thing at times: stairs, angles and the camera
- Anonymous
Fromsoft: our bosses are challenging and may seem unfair at times
The real unfair and challenging thing at times: stairs, angles and the camera
- Anonymous
my first time fighting him i summoned +6 kristoff and he got deleted in 20 seconds lol. idk what they gave the guy at dragonbarrow, he's way tougher than any boss in that area. But as i went through more playthroughs, he grew on me. His move set throws you off at first, with all the particle effects and the like, but upon getting beat and forcing myself to learn its moveset, i learned you only have to roll twice to dodge the whole spinning black blade move. Just an outright heavy-hitting badass boss that makes me wish for an arena or boss-rush mode
- Anonymous
Thank god this guy is optional... I beat him on both of my characters, but never again.
Last most obvious tip for those struggling with one in front of Bestial Sanctum.
HODOR
For shield users its not that hard. Basically you can kill him while just being careful. You either need 20 faith to use black flame fireball, and Godslayer Greatsword. Or you need to be a bit of mage and just pew pew him with spells, good luck dodging everything tho.
With sword, just sneak behind, use combo, switch to seal and slowly chip him with whatever blackflame incantation you got, while keeping your shield up. Thankfully this thing doesnt have some grab attack so you are reasonably safe if you dont get cocky.
Also Moonveil is nice vs him, strong skill seems to have bit longer reach, altho once your summon dies, which is going to be fast, apart skeletons, its more of a problem to find some attack opportunity. You will need a lot of flasks tho.
Other possible option for someone with really big stamina pool is some thrust weapon with magic affinity. Since you can poke while shield is up.
Compared to that insane worm in War catacombs, this guy is really okay.
- Anonymous
- Anonymous
This ****er has 2 one shot attacks that does 2k+ AOE damage lol ,harder than all bosses from Ds1 and Ds2 and half of Ds3 and Bloodborne , **** this guy in particular.
- Anonymous
- Anonymous
As a melee user, the uneven terrain (especially when fighting the Forbidden Lands gargoyle) can be your friend. Don't give up skeleton!
- Anonymous
Why the f they put ridiculously huge boss on an uneven ground full of stairs and barrier where he glitches every 10 seconds?
- Anonymous
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combing through these comments makes it painfully obvious that no one knows how to use absorption
- Anonymous
Why is this miniboss shitter tougher than almost all the shardbearers? Dragonbarrow is ridiculous
- Anonymous
while his moveset itself isn´t as hard as some other bosses, his damage is insane. One mistake and poof you´re out. Coupled with his high health, it makes this fight much much harder than it normally should be
- Anonymous
This is how I "beat" him, as melee. Should work, as long as you can take one hit.
Start by stealthing behind, buff up, and using your strongest attack. Don't try to get multiple hits, only one attack.
Get back into the sanctum and CROUCH behind at least the SECOND from the front pillar as fast as possible. If you get there and crouch, he can't hit you. Sometimes he'll hit you before you can make it. Rarely you'll get unlucky and he'll get several hits and kill you, but usually you can get back to the pillar with 1 or no hits.
Heal up if necessary. Wait until he resets, and repeat.
I also used my Black Knife summons to do a little damage before the above sequence. That took ~25% of his health off to start with.
- Anonymous
This guy is part of the circle of few bosses in this game that I don’t think are worth your time for the most part. Yes he dropped a lot of runes, a kinda cool sword and a garbage halberd but the frustration you have to overcome to kill him is immense. He has it all, bullshit arena, bullshit damage, horrible camera when fighting him, glitching on random **** and missing his attacks just to nuke you with a single one that’s not even close, he is just exhausting to fight and at the point in the game you kill him it’s not like there isn’t some rune bag aka tree avatar somewhere that drops similar amount of tunes but is 100x easier
- Anonymous
You can dodge every attack of the axe variant by walking forward (as in not sprinting) and taking your time by dodging and doing 1-2 attacks when safe, expect the stupid axe tornado that almost one-shots you.
- Anonymous
First time I bothered to beat this guy was by spamming charged giants flames through the door of the sanctum. When I fought the valiant duo I similarly beat them by popping endure & spamming aoe magic. Even with these cheesy strats they can & will kill you easily. But now you know.
- Anonymous
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I like these much better than the regular gargoyles, this one doesnt have that poison attack.
- Anonymous
- Anonymous
When I first came to the sanctum it wasnt hostile but later on I come back and went under it it's hostile to me, why?
- Anonymous
This is the boss you guys deserve after riding the ****s of the BB bosses like amygdala, orphan, and Ludwig. Now that’s all From makes.
- Anonymous
I beat Radahn at lvl 65 with no horse no summon no incatation/spells but this forsaken chicken is whooping my ass at lvl 90.
- Anonymous
Big enemies shouldn't be so fast and agile. This isn't Sekiro.
- Anonymous
This ****er is way tougher than it has any right to be, considering the area you fight it in
- Anonymous
killed this mf at lvl 56 whilst blasting i need a hero in the background
- Anonymous
Why the f they put big ass jumping/flying bosses in places where the terrain is so uneven it gets stuck somwhere where no weapon could reach it for half of the fight time. Same with Death Rite Birds - I dont mind the boss, but the fact it glitches on random trees is pure garbage.
- Anonymous
- Anonymous
FS will continue to make their bosses more aggressive and over the top just to keep up their reputation of difficulty and impress their players, and the more they make everything aggressive, the further they damage the player's suspension of belief.
Fighting big-ass monsters is supposed to be just a fantasy, they're supposed to be relatively slow, give you breathing room, and have some resemblance of fairness, so that the fight is not completely one-sided like it would be realistically. Making them have a realistic agile moveset that also hits like a truck breaks all sense of fairness. It is so overpowering that even if I know I can defeat it by attempting it over and over again to memorize its attack and dodge timing, I just don't want to, there is nothing enjoyable in fighting against something 20 meters high that never stops flailing around with attacks you can't see half of the time, it doesn't matter if I get my teeth kicked in or I can no hit this thing, at that point I'm not playing the game anymore, I'm just playing a dodging simulator while staring at this thing's crotch all day, I'm not fighting an enemy, I'm fighting the masochistic circlejerk that is Miyazaki's vision of souls combat difficulty.
- Anonymous
hello!! just a little anon here to say i used meteorite to fight the black blade in dragonbarrow, gotta say it works super well! of course you need to find right timing but i snuck up behind them and casted it and it definitely took a good chunk of their health down
- Anonymous
Such a cool boss. Puts on a show for you before 1 shooting you. Twirly twirl.
- Anonymous
These bastards are 100% proof that making a huge building-sized boss that can easily one-shot you or atleast do almost all of your health with their attacks ontop of being a nightmare to stance-break, also extremely fast, erratic and nimble is one of the quickest ways to make an absolutely obnoxious boss fight
- Anonymous
Im trying to cosplay as Saber Alter from Fate Stay Night, so his sword along with Blasphemous is a Must for me. I managed to get somebody to Mule over Maliketh's black blade at the beginning of my run through, so it's my primary weapon atm. I'm gonna see if its possible to use Destined Death and Godslayer spells to whittle him down.
- Anonymous
Hyper aggressive, more health than nearly all endgame bosses, immune to everything, cant parry, takes 30 some whacks to stagger it with a rusty anchor, yea fromsoft must not want players fighting this as if your not cheesing it from afar its a hard skip.
Ill fight Elden beast over black bladed kindred any day of the week.
- Anonymous
Bro he ain't bothering anyone he's just chilling but I really really want his sword. I'm sorry buddy :(
- Anonymous
- Anonymous
In the Forbidden Lands I ran through to the site of grace on the right at the top of the stairs. Rest to make the gargoyle despawn, then came back slowly and put Latenna up on one of the ledges to either side. The gargoyle didn't seem to be able to get to her there.
- Anonymous
This boss and its variants have quite a few "what the **** do I do here?" attacks. The twinblade variant is the worst offender. It leaps around like a frog, occasionally landing upon or near the player. Dodge roll. Performs some wild swings in what looks like a complete circle from my camera. Dodge away. Get hit. Dodge towards him. Get hit. So what do I do? Turns out some of them need to be rolled perpendicular to the boss, but I sure as hell can't tell that from my position.
I really hate this in all Fromsoft games but this guy is particularly bad. It's just so hard to visually distinguish what area is actually affected by its strikes.
- Anonymous
I ran past, hit the grace, he followed. So I went back to spirit summon range. Couldn't completely shake aggro, but I got enough of an opening to bathe him in glintstone breath a few times, then I meleed him to finish.
- Anonymous
After he spanked me way back when (like lvl 40) when first visiting Gurranq, I just beat him in 3 tries at lvl 113, no summons, using the Golden Halberd +8 with a couple buffs. I had used up all 10 of my health flasks and had like a sliver of health left. Dude is a monster, From is cold for teleporting an unaware early lvl player anywhere near this guy, he moves like a freakin Capoeira fighter lol.
- Anonymous
AM I THE ONLY ONE WHO ACTUALLY ENJOYS THE SHET OUT OF THIS BOSSFIGHT?!
So I had just gotten comet azur on my astrologer int build. I was around level 80 and with 25 vitality this guy oneshotted me every time I had tried anything before. I guess I should try this new spell, right!? lol. Buffed up on the stairs behind him and blasted off a huge chunk of his hp before he even started really do anything. Hid inside the beastial sanctum, all the way in the back, and the dumb guy just ignored me and went back on post. I did this one or two more times and he had a sliver of hp left, so I put on the golden scarab and ate a golden fowl-foot before firing of the final comet. Got about 150k runes out of it. I got that typical mage feeling after doing something like this though.... like hm, I didn't really deserve this :P
- Anonymous
Can be cheese with Night Maiden’s Mist. Sneak from sanctum behind, cast mist. Rinse and repeat. He won’t even aggro.
- Anonymous
Can be cheese with Night Maiden’s Mist. Sneak from sanctum behind, cast mist. Rinse and repeat. He won’t even aggro.
- Anonymous
the design of these guys is so badass, I love them even though they can rock my teeths often.
- Anonymous
Thank you to the Jan 17 commenter, because keeping the Bestial Sanctum one uphill of me was truly the trick. A number of the halberd swings will just completely whiff over your head. I was able to get it at lvl 90 with Watchdog's Staff +6 and Bloodhound Knight Floh +7.
- Anonymous
One at the lift of Rold is trivial with Latenna. I'll let you work out where to put her. She can be very useful for the Caelid one too.
- Anonymous
I died more to the one in Caelid than any other boss in the game. Love these things. So badass
- Anonymous
- Anonymous
Took down the one in Caelid with arrows while hiding inside the sanctuary. Was at low level then and found him to be too aggressive at that stage of my playthrough.
Fought the one in the Forbidden Lands head on and defeated him in 4 tries. I had levelled up quite significantly by then and had the help of Ancient Dragon Knight Kristoff Ashes+9. Staying very close / underneath helped as I could avoid a number of it's physical attacks. Only reason being I didn't think, then, that you could just pass it and thought he was there to intentionally block access to Grand Lift of Rold.
- Anonymous
The boss that sums up how they royally screwed up the bosses design this time around. Physics do not apply to these guys, it just doesn't make any effin' sense that they are so fast. Large as a building and yet stupidly fast while you take two hours just to recover from a stagger.
I don't understand why people complain about Malenia and Godskin Duo while the game is filled with these stupid Gargoyles lol
- Anonymous
my RL1 solution was whiff punishing with black flame fireballs. It did not take very long actually, only about 4 mins
- Anonymous
Fighting the big boy at the bestial sanctum as melee, I found using the bottom of the stairs as a corner worked really well. Attack him from behind, run around the corner at the bottom of the stairs. When he follows dodge/run back around the corner up the stairs a bit. If you keep your distance from the wall because his attacks don't clip through it, he can't attack you. He'll eventually lumber around the corner and you can easily jump attack, dodge, attack his ankles, and retreat back around the corner and repeat. You still need to dodge his attacks, but it allows you a moment to reset your stamina and forces him to come to you rather than always dodging away.
When he does his 'fly up in the air' attack, move close to the wall and he'll land on the platform above the stairs. Then you can wait for him to drop off and run back around the corner and restart. It's a little cheesy but not too bad.
Also for any of them, use strike damage and don't target lock!
- Anonymous
- Anonymous
was he always outside garranq sanctum? I seem to remember there being two of those dog enemies instead, or perhaps i'm confusing it with another similar building.
- Anonymous
was he always outside garranq sanctum? I seem to remember there being two of those dog enemies instead, or perhaps i'm confusing it with another similar building.
Hey everyone, not sure if you have noticed till now, but I have been working and editing this page with as much detail and insight as I can recently since I know Black Blade Kindred is quite hard for a lot of people. Please reply to this comment so I know how helpful my changes have been or suggestions for any Elden Ring page I should edit to fix or be better.
Thank you, and good luck beating any of the Kindreds if you haven't already!
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