Nomadic Merchants in Elden Ring refer to several NPC Merchants that can be found in multiple locations. Nomadic Merchants sell various items and equipment including Consumables, Materials, Weapons and Armor as well as notes containing hints on how to acquire certain items. Each Nomadic Merchant has a different stock and they are usually found near Sites of Grace or other easily accessed landmarks. This page contains a list of all Nomadic Merchants in the game.

Merchants found around the different regions of Elden Ring Include:

 

All Nomadic Merchants in Elden Ring

 

 

 

 

Nomadic Merchant Notes and Tips

  • Additional Notes & Tips go here
  • If the Player kills a Nomadic Merchant, the Merchant drops a Bell which can be given to the Twin Maiden Husks. Then the Twins can sell the same items as the now-dead Nomadic Merchant. Allowing the Player to restock at the Roundtable instead of running around and trying to figure out where to buy what.

Trivia

  •  Several merchants play an instrument with a consistent tune. In the Cathedral of the Forsaken, just above the Frenzied Flame Proscription, a non-hostile NPC plays a similar tune, on a similar instrument. In addition, several merchants, when fought, use Frenzied Flame incantations.
  • The description of the Nomadic Merchant's Set reads: These merchants once thrived as the Great Caravan, but after being accused of heretical beliefs, their entire clan was rounded up and buried alive far underground. Then, they chanted a curse of despair, and summoned the flame of frenzy.
  • The instrument used by the merchants seems to be a fictional version of a rebab that is played in a unique position and sounds like a violin. The bow of the instrument is used as a weapon when provoked and does not exist as equipment for the player.

 

All NPCs in Elden Ring
Abandoned Merchant Siofra River  ♦  Aeonian Spirit  ♦  Aeonian Swamp Spirit  ♦  Albinauric Village Spirit  ♦  Albus  ♦  Ashen Spirit  ♦  Blackguard Big Boggart  ♦  Blaidd  ♦  Bloody Finger Hunter Yura  ♦  Boc the Seamster  ♦  Brother Corhyn  ♦  Carian Manor Spirit  ♦  D's Twin Brother  ♦  D, Hunter of the Dead  ♦  Deathtouched Spirit  ♦  Diallos  ♦  Dung Eater  ♦  Eclipse Spirit  ♦  Edgar  ♦  Enia  ♦  Ensha  ♦  Erdtree Sanctuary Spirit  ♦  Fia  ♦  Finger Maiden Therolina  ♦  Frenzied Spirit  ♦  Frustrated Spirit  ♦  Gate Town Bridge Spirit  ♦  Gatekeeper Gostoc  ♦  Gideon Ofnir  ♦  Godwyn the Golden  ♦  Goldmask  ♦  Gowry  ♦  Grape Spirit  ♦  Gurranq Beast Clergyman  ♦  Hermit Merchant  ♦  Hyetta  ♦  Imprisoned Merchant  ♦  Irina  ♦  Iron Fist Alexander  ♦  Isolated Merchant Raya Lucaria  ♦  Isolated Merchants  ♦  Jar Bairn  ♦  Kenneth Haight  ♦  Kingsrealm Spirit  ♦  Knight Bernahl  ♦  Laiedd Spirit  ♦  Latenna  ♦  Lionel the Lionhearted  ♦  Liurnian Highway Spirit  ♦  Liurnian Lake Spirit  ♦  Lost Snow Spirit  ♦  Master Lusat  ♦  Melina  ♦  Merchant Kale  ♦  Millicent  ♦  Millicent's Sisters  ♦  Miquella  ♦  Miriel Pastor of Vows  ♦  Morne Spirit  ♦  Nepheli Loux  ♦  Nomadic Merchant Mohgwyn Palace  ♦  Nomadic Merchant West Altus Plateau  ♦  Patches  ♦  Pidia, Carian Servant  ♦  Preceptor Seluvis  ♦  Primeval Sorcerer Azur  ♦  Queen Marika  ♦  Ranni the Witch  ♦  Renna  ♦  Rennala, Queen of the Full Moon (NPC)  ♦  Roderika  ♦  Rya  ♦  Rykard  ♦  Sanguine Noble (NPC)  ♦  Shabriri  ♦  Shaded Castle Spirit  ♦  Siofra River Spirit  ♦  Smithing Master Hewg  ♦  Sorcerer Rogier  ♦  Sorceress Sellen  ♦  Stranded Graveyard Spirit  ♦  Study Hall Spirit  ♦  Tanith  ♦  The Great-Jar  ♦  The Two Fingers  ♦  Thops  ♦  Three Fingers  ♦  Tower of Return Spirit  ♦  Twin Maiden Husks  ♦  Two Fingers  ♦  Volcano Manor Spirit  ♦  Wandering Artist Spirit  ♦  War Counselor Iji  ♦  White Mask Varre  ♦  Windmill Spirit  ♦  Witch-Hunter Jerren



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    • Anonymous

      Turn it around and imagine they actually were intentionally spreading madness. Then they get punished and now they're spinning the story in their favor. Hell that could have been their m.o. in spreading madness in the first place. Appear as an innocent merchant, get an ear and whisper madness into the person's ear until they go mad. Then when they get sealed up they summon their God into the world. It would match up with the methods that Shabribri uses to get the tarnished to seek the frenzied flame.

      • Anonymous

        Is it only me that always finishes merchants sentences when the say "Have a Safe Journey" with "Land Strider". For some reason the tone and voice acting reminds me of Skyrim Dragonborn DLC.

        • Anonymous

          I guess their bell bearing shops does not carry to NG+, it's not stated anywhere on the wiki but that would be kinda weird, having access to their shop at the roundtable hold with them alive in the world, i was wondering if i should kill them all to gather their bell bearing but since they probably doesn't carry to NG+ i won't, i really didn't felt like killing them, poor fellows did not choose their fate and are always nice to you

          • Anonymous

            ``Dear o dear what was it? The prices? The scarlot rot? Or being horribly maidenless?``
            ``Oh it doesn't matter it's always comes down to the tarnished merchant to sell these sorts of things.``
            ``Tonight, The Merchants joins the Hunt.``

            • Anonymous

              Those merchants are cool but you know what's cooler ? Having their inventories gathered at the twink husk vendor. So do your part and collect their bell-bearing out of their stomach too.

              • Anonymous

                I'm sorry but why does literally everyone say Shabriri accused them of worshipping the frenzied flame? I know Shabriri's woe talisman says that he was convicted of slander and all that but another item description says that he was the FIRST instance of the frenzied flame popping up in the world. Also the nomad ash item description says that they were buried because of the "maddening sickness" that followed them not because of any accusations (not to mention the fact that the nomads knew how to pray to the frenzied flame to summon the three fingers). The nomads that are still around also use frenzied flame incantations and mention wanting everything to be burned away when you kill them. I know we all want to dunk on the golden order for our war criminal queen Ranni but like....it's literally all right there guys come on.

                • Anonymous

                  I read everywhere that you can just kill every merchant. Only thing is that the one in limgrave teaches you the gesture to start the blaid questline. I'm afraid to kill other merchants becuase of this. Is the limgrave merchant the only one who is related to any quest or are there more merchants like this?

                  • Anonymous

                    So the ones with masks are actually blind i pushed him away from his spot and he used his slappy stick as an actual cane and made clicking noises.

                    • Anonymous

                      Legend has it there's one merchant who'll teach you shamisen lessons so you can finally beat Takeshi's Challenge.

                      • Anonymous

                        hundreds of hours in before I learned that they can actually mount the donkey in combat. Or at least the one in the weeping peninsula can!

                        • Anonymous

                          I need the mask that some of these guys have. Y'know, the weird square thing. That thing looks surprisingly cool and my little rat brain wants it in my collection.

                          • Anonymous

                            There is no merchant at the cathedral of the forsaken, is there??? The main walkthrough doesn’t sat there is one

                            • *accuses random nomadic tribe of heretical beliefs*

                              *buries them alive underneath the sewers of Leyndell with no sunlight*

                              *entire tribe goes nuts and summons the frenzied flame*

                              "Why would the nomads do this?"

                              • Anonymous

                                I wish it was possible to use the nomaidc merchant's instrament as a weapon, or at least be able to play music with it.

                                • Anonymous

                                  "Please don't hurt me!

                                  I said don't hurt me! Aaaargh!

                                  How could you... what have i ever done?

                                  Heh heh..."

                                  This dude is hilarious for a merchant that try't to defend it self.

                                  • Anonymous

                                    ok....wtf... had anybody noticed their donkeys are....wrong?
                                    They always looked a bit weird but...their hind legs bend the wrong way Oo
                                    Need to get a closer look

                                    • Anonymous

                                      I still say people who are too lazy to walk 2 centimeters to get to these merchants should get a 7th and forced NG ending for killing them, just all of them banding together around your location and merking your lazy ass to the next NG run.

                                      • Anonymous

                                        you know, something was always off about these guys. didnt expect them to be proselytizers of the frenzied flame.. wish ikilled every single one i came across

                                        • Anonymous

                                          Does anyone know what the instrument these guys play is called? It looks kind of like a cross between a banjo and a violin.

                                          • Anonymous

                                            So mamy slaves to the Golden Order calling these guys evil, they were forsaken by the entire world beforehand.

                                            • Anonymous

                                              I was hoping for a list of all their items here so I could just ctrl+F to find what I need. Having to find who sells which arrows sucks. Making them is worse, since you need RNG to kill an animal that only drops 1 when you need 3 to make 10 when strong enemies need 100, or 28 thin bone beast drops.

                                              • Anonymous

                                                Anybody know if the enemy merchants after the Mohg boss fight in the Lyndel sewers drop their instrument as a weapon?

                                                • Anonymous

                                                  I mean, they're literal Satanists who wish for the end of all existence. But they're still nice to me so I won't kill them for their Beal Bearings.

                                                  • Anonymous

                                                    If you kill merchants do the prices of items at other merchants go up? Asking because something similar was in DS3 if you killed old Shrine Handmaid that sells you stuff after she respawns prices for items that she sells go up.
                                                    If not then when you finish game and before going in to NG+ killing all merchants and giving there bells to Twin Maiden Husks whud be best for NG+ and beyond. You can buy items all at same place.

                                                    • Anonymous

                                                      anybody know how to get the items that are in the tents along the walls going down the giant hole full of merchant carcasses?

                                                      • Anonymous

                                                        the merchant's set (chapeau, finery, and trousers) all mention the nomadic merchants being in a Great Caravan, but being buried alive in a tomb for their heretical beliefs, and that they chanted a curse of despair which summoned the flame of frenzy

                                                        • Anonymous

                                                          A bit of damage has been done pre-1.03, now I have to finish the job.
                                                          Poor santas, but screw the one near Mohg, catch-rolls for days and absurd health.

                                                          • Anonymous

                                                            If you pan the camera around on the ones without masks (e.g. Kale) you can see that their eyes are bright yellow, similar to the player's when they inherit the flame of frenzy.
                                                            Given that they also cast frenzy incantations and the whole pit below the cathedral bit there appears to be some connection to the flame, but the fact that any of them are still...well lucid in the slightest suggests otherwise.

                                                            • Anonymous

                                                              I killed one merchant and they disappeared. All of them. Just butterflies on the spots where they used to be.

                                                              • Anonymous

                                                                You're missing a Nomadic Merchant located in the "Swamp of Aeonia" region. They're just east of the Astray from Caelid Highway North site of grace.

                                                                • Anonymous

                                                                  You're missing a Nomadic Merchant located in the "Swamp of Aeonia" region. They're just east of the Astray from Caelid Highway North site of grace.

                                                                  • Anonymous

                                                                    if you kill them you're a lazy bozo, and deserve to get invaded by cheaters and cheese builds, just leave the roundtable for once you NEETs

                                                                    • Anonymous

                                                                      If the Player kills a Nomadic Merchant, the Merchant drops a Belt which can be given to the Twin Maiden Husks. Then the Twins can sell the same items as the now dead Nomadic Merchant. Allowing the Player to restock at the Roundtable instead of running around and trying to figure out where to buy what.

                                                                      should be changed to:

                                                                      If the Player kills a Nomadic Merchant, the Merchant drops a Bell which can be given to the Twin Maiden Husks. Then the Twins can sell the same items as the now dead Nomadic Merchant. Allowing the Player to restock at the Roundtable instead of running around and trying to figure out where to buy what.

                                                                      • Anonymous

                                                                        I kill most of the of merchants the Total i: 10 Nomadic Merchants , 3 Isolated Merchants , 3 Hermit Merchants, 1 Abandoned Merchant Right now, Maybe there more

                                                                        • Anonymous

                                                                          Not gonna kill em all first time around due to liking not have a cluttered window of bells but may next time around to make the shops easier.

                                                                          • Anonymous

                                                                            Is there a reason not to just kill them, and collect their bell bearing? Really easy way to consolidate the shops

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