Status Effects in Elden Ring covers information regarding the different status effects that are obtained by both players and NPCs. Status Effects can be equally devastating to the player, Bosses, and other Enemies of the Lands Between. This page contains a full list of all the Status Effects in the game.

The efficacy of inflicting Status Effects is greater against unaware Enemies

  • See Buffs & Debuffs for useful information regarding the stacking or overwriting of effects on your character.
  • See Equipment with Special Effects for special stat-increasing or effect-granting weapons and armor.
  • See Damage Types to identify the best sources and resistances for all damage types.
  • See Affinities for a comparison of each affinity's effects and their respective whetblades.

 

Elden Ring Status Effects

Poison
poison status effect elden ring wiki guide 100px

Toxins designed to whittle and slowly sap the life from enemies can inflict Poison or Deadly Poison.

When inflicted by Poison, the victim suffers from damage-over-time. The exact damage and duration varies with source of Poison.

Scarlet Rot
scarlet rot status effect elden ring wiki guide 100px

Pathogens designed to crumble the very being of its enemies and consume their flesh can inflict Scarlet Rot.

When inflicted by Scarlet Rot, the victim suffers from considerable damage-over-time. The exact damage and duration varies with source of Rot.

Blood Loss
hemorrhage status effect elden ring wiki guide 100px

Techniques designed to wound and exsanguinate can inflict acute Blood Loss.

When inflicted by Blood Loss, the victim suffers instant damage based on their max HP (100 + 15%, or 200 + 15%).

Frostbite
frostbite status effect elden ring wiki guide 100px

Cold and Freezing techniques can inflict Frostbite.

When inflicted by Frostbite, the victim suffers HP damage (30 + 10%), damage negation penalty to all sources (-20%), and slowed Stamina recovery speed. The debuff lasts 30 seconds, but can be cured prematurely by receiving Fire damage.

 

Sleep
sleep status effect elden ring wiki guide 100px

Tranquilizing agents hailing from St. Trina and its lilies can inflict its targets with drowsiness, forcing them to Sleep.

When inflicted by Sleep, the victim falls asleep or briefly loses their balance. This effect can also cure mind control, see Giant Ant.

Madness
madness status effect elden ring wiki guide 100px

Contagious mental illness hailing from the Three Fingers and the Flame of Frenzy can inflict Madness.

When consumed by Madness, the victim is briefly stunned and suffers damage based on max HP (100 + 15%) and FP (30 + 10%).

Death Blight
blight status effect elden ring wiki guide 100px

Corrupted influence extracted from the Rune of Death can inflict Death Blight.

When taken by Death Blight, spires of pure death rapidly grow from their dead body, killing the victim immediately. 

 

Elden Ring Character Effects Icons

A list of icons displayed under your healthbar indicates current statuses from afflictions, but also beneficial ones from allies, Incantations, Talismans or Equipment with Special Effects. A list of icons and their meaning is provided below:

  • Icons with square borders represent permanent effects or effects which come from a permanent source such as a Talisman.
    • Permanent afflictions can be freely stacked together.
  • Icons with diamond borders represent temporary effects.
    • Temporary afflictions, such as buffs/debuffs, are often categorized and only one of each category can be active at a time.
  • Icons with no border represent effects which seem to be reactive with the world or have contextual requirements, but are not as clearly defined as those aforementioned.

 

General Status Effects

Quick Search of All General Status Effects

Icon Effect Item/Action Granting Effect
status effect 55 elden ring wiki guide 44px
  1. Increases Max HP
  2. Increases Vigor
  1. Crimson Amber Medallion, Erdtree's FavorMorgott's Great Rune, Radahn's Great Rune
  2. Crimson Hood
status effect 131 elden ring wiki guide 44px Temporarily Increases Max HP Crimsonspill Crystal Tear
status effect 18 elden ring wiki guide 44px Decreases Max HP  Embraced by Fia in the Roundtable, Primal Glintstone Blade, Some Glintstone Crowns, Greathood
 status effect 12 elden ring wiki guide 44px Temporarily Decreases Max HP Blade of Death, Maliketh, The Black Blade, Black Blade (Spell)
status effect 41 elden ring wiki guide 44px
  1. Increases Max FP
  2. Increases Mind 
  1. Cerulean Amber Medallion, Radahn's Great Rune
  2. Preceptor's Big Hat, Navy Hood
status effect 118 elden ring wiki guide 44px Temporarily Increases Max FP ???
status effect 28 elden ring wiki guide 44px
  1. Increases Max Stamina
  2. Increases Endurance
  1. Viridian Amber Medallion, Erdtree's FavorRadahn's Great Rune
  2. Imp Head (Wolf)
status effect 105 elden ring wiki guide 44px Temporarily Increases Max Stamina Greenspill Crystal Tear
status effect 102 elden ring wiki guide 44px Slowly Regenerates HP  Blessed Dew Talisman
status effect 134 elden ring wiki guide 44px Temporarily Regenerates HP Crimsonburst Crystal Tear, Bestial Vitality, Blessing's Boon, Blessing of the Erdtree
status effect 88 elden ring wiki guide 44px Slowly Regenerates FP ???
status effect 121 elden ring wiki guide 44px Temporarily Regenerates FP Starlight Shards
status effect 115 elden ring wiki guide 44px Increases Stamina Recovery Speed Green Turtle Talisman, Great Turtle Shell
status effect 1 elden ring wiki guide 44px Temporarily Increases Stamina Recovery Speed Greenburst Crystal Tear, Pickled Turtle Neck, Flame, Grant Me Strength
status effect 74 elden ring wiki guide 44px Boosts HP Recovery from Flask of Crimson Tears Crimson Seed Talisman, Crimson Tear Scarab
status effect 34 elden ring wiki guide 44px Reduces HP Recovery from Flask of Crimson Tears Albinauric Mask
status effect 82 elden ring wiki guide 44px Temporarily Reduces HP Recovery from the Flask of Crimson Tears Black Flame's Protection, Malenia's Great Rune
status effect 60 elden ring wiki guide 44px Boosts FP Recovery from Flask of Cerulean Tears Cerulean Seed Talisman, Cerulean Tear Scarab
status effect 68 elden ring wiki guide 44px Temporarily Prevents Tear Flask Use Albinauric Pot, Skill: Angel's Wings
status effect 46 elden ring wiki guide 44px Critical Hits Restore HP Assassin's Crimson Dagger
status effect 108 elden ring wiki guide 44px Temporarily Restore HP from Critical Hits ???
status effect 33 elden ring wiki guide 44px Critical Hits Restores FP Assassin's Cerulean Dagger
status effect 95 elden ring wiki guide 44px Temporarily Restore FP from Critical Hits ???
status effect 21 elden ring wiki guide 44px
  1. Increases Attack Power
  2. Increases Strength
  3. Increases Dexterity
  1.  ???
  2. Starscourge Heirloom
  3. Prosthesis-Wearer Heirloom, Lazuli Glintstone Crown
status effect 54 elden ring wiki guide 44px
  1. Temporarily Increases Attack Power
  2. Temporarily Increases Strength
  3. Temporarily Increases Dexterity
  4. Temporarily Increases Specific Damage Type
  1. Golden Vow, Rallying Standard, Howl of Shabriri, Black Dumpling
  2. Strength-knot Crystal Tear
  3. Dexterity-knot Crystal Tear
  4. Exalted Flesh, Elemental Shrouding Cracked Tears, Flame, Grant Me Strength
  5. Godrick's Great Rune
status effect 57 elden ring wiki guide 44px Decreases Physical Damage Silver Tear Mask
status effect 51 elden ring wiki guide 44px Temporarily Decreases Physical Damage Acid SpraymistElder Dragon Greyoll
status effect 8 elden ring wiki guide 44px
  1. Increases Spell Attack Power, or Certain Magic Schools
  2. Increases Intelligence
  3. Increases Faith
  1. Snow Witch Hat (Cold Sorcery), Alberich's Pointed Hat (Thorn Sorcery)
  2. Stargazer Heirloom, Imp Head (Cat), Various Glintstone Crowns
  3. Two Fingers Heirloom, Imp Head (Corpse)Commoner's Garb
  4. Godrick's Great Rune
status effect 40 elden ring wiki guide 44px
  1. Temporarily Increases Spell Attack Power, or Certain Magic Schools
  2. Temporarily Increases Intelligence
  3. Temporarily Increases Faith
  1. Golden VowRallying Standard, Howl of Shabriri
  2. Intelligence-knot Crystal Tear
  3. Faith-knot Crystal Tear
status effect 20 elden ring wiki guide 44px Reduces FP Cost for Sorceries and/or Incantations Glintstone Scarab, Incantation ScarabPrimal Glintstone Blade
status effect 81 elden ring wiki guide 44px Temporarily Reduces FP Cost for Sorceries and Incantations Cerulean Hidden Tear
status effect 24 elden ring wiki guide 44px Temporarily Prevents Spell Use ???
status effect 141 elden ring wiki guide 44px
  1. Increases Physical Damage Negation
  2. Increases Magic Damage Negation
  3. Increases Fire Damage Negation
  4. Increases Lighting Damage Negation
  5. Increases Holy Damage Negation
  6. Increases Non-Physical Damage Negation
  7. Increases All Damage Negation
  1. Dragoncrest Shield Talisman, Dragoncrest Greatshield Talisman
  2. Spelldrake Talisman
  3. Flamedrake Talisman
  4. Boltdrake Talisman
  5. Haligdrake Talisman
  6. Pearldrake Talisman
  7. Godrick's Great Rune
status effect 27 elden ring wiki guide 44px
  1. Temporarily Increases Physical Damage Negation
  2. Temporarily Increases Magic Damage Negation
  3. Temporarily Increases Fire Damage Negation
  4. Temporarily Increases Lighting Damage Negation
  5. Temporarily Increases Holy Damage Negation
  6. Temporarily Increases Non-Physical Damage Negation
  7. Temporarily Increases All Damage Negation
  1. Boiled Prawn, Boiled Crab
  2. Spellproof Dried Liver
  3. Fireproof Dried Liver
  4. Lightningproof Dried Liver
  5. Holyproof Dried Liver
  6. Opaline Hardtear
  7. Rallying Standard, Golden Vow, Opaline Bubbletear
status effect 43 elden ring wiki guide 44px Reduces Damage Negation ???
status effect 37 elden ring wiki guide 44px Temporarily Reduces Damage Negation Dragonbolt Blessing, Elder Dragon Greyoll
status effect 128 elden ring wiki guide 44px
  1. Increases All Status Resistances
  2. Increases Immunity
  3. Increases Robustness
  4. Increases Focus
  5. Increases Immunity, Robustness, and Focus
  6. Increases Vitality
  1. ???
  2. Immunizing Horn CharmIce Crest Shield, Cleanrot Spear, Perfumer's Shield
  3. Stalwart Horn Charm
  4. Clarifying Horn Charm, Rift Shield
  5. Mottled Necklace
  6. Prince of Death's PustuleGrave Scythe
status effect 14 elden ring wiki guide 44px
  1. Temporarily Increases All Status Resistances
  2. Temporarily Increases Immunity
  3. Temporarily Increases Robustness
  4. Temporarily Increases Focus
  5. Temporarily Increases Immunity, Robustness, Focus
  6. Temporarily Increases Vitality
  1. Ironjar Aromatic, Speckled Hardtear
  2. Immunizing Cured Meat
  3. Invigorating Cured Meat
  4. Clarifying Cured Meat
  5. Dappled Cured Meat, Dragonbolt Blessing
  6. ???
status effect 15 elden ring wiki guide 44px Increases Equipment Load Arsenal Charm, Great-Jar's Arsenal, Erdtree's Favor
status effect 92 elden ring wiki guide 44px Temporarily Increases Equipment Load Winged Crystal Tear, Vyke's Dragonbolt
status effect 19 elden ring wiki guide 44px Increases Poise Bull-Goat's Talisman
status effect 66 elden ring wiki guide 44px Temporarily Increases Poise Baldachin's Blessing, Leaden Hardtear
status effect 45 elden ring wiki guide 44px
  1. Increases Runes Obtained From Defeated Enemies
  2. Provides 10 Runes when Landing Attacks
  1. Gold Scarab
  2. Celebrant's Sickle, Celebrant's Skull, Celebrant's Rib-Rake
status effect 94 elden ring wiki guide 44px Temporarily Increases Runes Obtained From Defeated Enemies Gold-Pickled Fowl Foot
status effect 59 elden ring wiki guide 44px
  1. Increases Item Discovery
  2. Increases Arcane
  1. Silver Scarab
  2. Silver Tear MaskMask of Confidence, Witch's Glintstone Crown
status effect 107 elden ring wiki guide 44px Temporarily Increases Item Discovery Silver-Pickled Fowl Foot
status effect 2 elden ring wiki guide 44px Increases Attack Power of Skills Warrior Jar Shard, Shard of Alexander, Spellblade Set (Int-based Skills), Envoy Crown (Bubble-based Skills)
status effect 78 elden ring wiki guide 44px Temporarily Increases Attack Power of Skills ???
status effect 7 elden ring wiki guide 44px Lowers FP Consumption of Skills Carian Filigreed Crest, Ash-of-War Scarab
status effect 67 elden ring wiki guide 44px Temporarily Lowers FP Consumption of Skills Cerulean Hidden Tear
status effect 110 elden ring wiki guide 44px Increases Attributes but Increases Damage Taken (VIG, END, STR, DEX) Radagon's Scarseal, Radagon's Soreseal
status effect 97 elden ring wiki guide 44px Increases Attributes but Increases Damage Taken (MND, INT, FTH, ARC) Marika's Scarseal, Marika's Soreseal
status effect 124 elden ring wiki guide 44px Enhances Critical Hits Dagger Talisman
status effect 70 elden ring wiki guide 44px Enhances Guard Counters Curved Sword Talisman
status effect 125 elden ring wiki guide 44px Enhances Final Hit of Chain Attacks Twinblade Talisman
status effect 119 elden ring wiki guide 44px Temporarily Enhances Final Hits of Chain Attacks ???
status effect 44 elden ring wiki guide 44px Enhances Charge Attacks Axe Talisman, Godfrey Icon
status effect 38 elden ring wiki guide 44px Temporarily Enhances Charge Attacks Spiked Cracked Tear
status effect 99 elden ring wiki guide 44px Enhances Stamina-Reducing Attacks Against Blockers Hammer Talisman
status effect 93 elden ring wiki guide 44px Temporarily Enhances Stamina-Reducing Attacks Against Blockers Stonebarb Cracked Tear
status effect 73 elden ring wiki guide 44px Enhances Counterattacks Unique to Thrusting Weapons Spear Talisman
status effect 133 elden ring wiki guide 44px Temporarily Enhances Counterattacks Unique to Thrusting Weapons ???
status effect 98 elden ring wiki guide 44px Enhances Attacks on Horseback Lance Talisman
status effect 31 elden ring wiki guide 44px Enhances Jump Attacks Claw Talisman, Raptor's Black Feathers
status effect 25 elden ring wiki guide 44px Temporarily Enhances Jump Attacks ???
status effect 85 elden ring wiki guide 44px Enhances Guarding Ability Greatshield Talisman
status effect 79 elden ring wiki guide 44px Temporarily Enhances Guarding Ability Scholar's Shield, Barricade Shield
status effect 84 elden ring wiki guide 44px Increases Attack Power of Arrows and Bolts Arrow's Sting Talisman
status effect 87 elden ring wiki guide 44px  Increases Effective Range of Bows Arrow's Reach Talisman
status effect 146 elden ring wiki guide 44px Temporarily Increases Effective Range of Bows ???
status effect 96 elden ring wiki guide 44px Grants Two Additional Memory Slots Moon of Nokstella
 status effect 29 elden ring wiki guide 44px  Extends Spell Effect Duration Old Lord's Talisman
status effect 16 elden ring wiki guide 44px Decreases Spell Casting Time Radagon Icon, Azur's Glintstone Staff (No Icon)
status effect 58 elden ring wiki guide 44px Enhances Roars and Breath Attacks Roar Medallion
status effect 56 elden ring wiki guide 44px Increases Power of Throwing Pot Items Companion Jar, Jar (Helm)
status effect 42 elden ring wiki guide 44px Increases Potency of Perfume Items Perfumer's Talisman
status effect 111 elden ring wiki guide 44px Raises Attack with Lower Equipment Load Blue Dancer Charm
status effect 83 elden ring wiki guide 44px Increases Specific Elemental Attack, but Decreases Damage Negation Magic Scorpion Charm, Fire Scorpion Charm, Lightning Scorpion Charm, Sacred Scorpion Charm
status effect 3 elden ring wiki guide 44px Reduces Damage Taken from Critical Hits Crucible Scale Talisman
status effect 140 elden ring wiki guide 44px
  1. Enhances Rolling
  2. Adds Damage to Rolling
  1. Crucible Feather Talisman
  2. Briar Set
status effect 53 elden ring wiki guide 44px Temporarily Enhances Rolling Windy Crystal Tear
status effect 17 elden ring wiki guide 44px Reduces Damage and Impact of Headshots Crucible Knot Talisman, Pumpkin Helm
status effect 11 elden ring wiki guide 44px Temporarily Reduces Damage and Impact of Headshots ???
status effect 5 elden ring wiki guide 44px Raises Attack Power of Successive Attacks Winged Sword Insignia, Rotten Winged Sword Insignia, Millicent's Prosthesis
status effect 145 elden ring wiki guide 44px Temporarily Raises Attack Power of Successive Attacks Thorny Cracked Tear
status effect 138 elden ring wiki guide 44px Restores HP with Successive Attacks Godskin Swaddling Cloth
status effect 132 elden ring wiki guide 44px Temporarily Restores HP with Successive Attacks ???
status effect 123 elden ring wiki guide 44px Increases Attack Power Due to Poisoning or Rot in Vicinity (Lasts 20 Seconds) Kindred Of Rot's Exultation, Mushroom Crown
status effect 136 elden ring wiki guide 44px Increases Attack Power Due to Blood Loss in Vicinity (Lasts 20 Seconds) Lord Of Blood's Exultation, White Mask
status effect 69 elden ring wiki guide 44px
  1. Recovers HP upon Defeating Enemies
  2. Recovers HP upon Successful Hit
  1. Taker's CameoSerpent-God's Curved Sword, Blasphemous BladeRykard's Great Rune, Greathorn Hammer
  2. Butchering KnifeGreat Stars
status effect 144 elden ring wiki guide 44px Temporarily Recovers HP upon Defeating Enemies ???
status effect 109 elden ring wiki guide 44px Recovers FP upon Defeating Enemies Ancestral Spirit's Horn, Sword of Milos, Sacrificial Axe
status effect 50 elden ring wiki guide 44px Temporarily Recovers FP upon Defeating Enemies ???
status effect 114 elden ring wiki guide 44px Silences Movement Crepus's Vial, Black Knife Armor
status effect 26 elden ring wiki guide 44px Temporarily Silences Movement Soft Cotton, Assassin's Approach, Ash of War: Assassin's Gambit
status effect 64 elden ring wiki guide 44px Temporarily Conceals User Unseen Form, Ash of War: Assassin's Gambit
status effect 127 elden ring wiki guide 44px Renders User Immune to Fall Damage Longtail Cat Talisman
status effect 39 elden ring wiki guide 44px Temporarily Renders User Immune to Fall Damage Soft Cotton, Assassin's Approach
status effect 32 elden ring wiki guide 44px Constantly Attracts Enemy Aggression Shabriri's Woe, Duelist Set, Rotten Duelist Set
status effect 80 elden ring wiki guide 44px Temporarily Attracts Enemy Aggression Howl of Shabriri
status effect 6 elden ring wiki guide 44px Increases Damage Taken Daedicar's Woe, All Scarab Headgear
status effect 52 elden ring wiki guide 44px Temporarily Increases Damage Taken Bloodboil Aromatic, Howl of Shabriri, Windy Crystal Tear
status effect 101 elden ring wiki guide 44px Prevents Rune Loss on Death Sacrificial Twig
status effect 13 elden ring wiki guide 44px Temporarily Prevents Rune Loss on Death Twiggy Cracked Tear
status effect 30 elden ring wiki guide 44px Negates the Curse Effect of Mohg, Lord of Blood Purifying Crystal Tear
status effect 71 elden ring wiki guide 44px Reduces Item FP Consumption ???
status effect 65 elden ring wiki guide 44px Temporarily Reduces Item FP Consumption Cerulean Hidden Tear
status effect 120 elden ring wiki guide 44px Increases Messages Shown by Other Players Scriptstone
status effect 112 elden ring wiki guide 44px ??? ???
status effect 106 elden ring wiki guide 44px ??? ???

 

Multiplayer Status Effects

Quick Search of All Multiplayer Status Effects

status effect 113 elden ring wiki guide 44px Reveals Furled Finger and Duelist Adversary Summoning Signs Furlcalling Finger Remedy
status effect 126 elden ring wiki guide 44px Co-op Down-Scaling Being Higher Level then a Host of Fingers in a Co-op Game
status effect 137 elden ring wiki guide 44px Adversary Down-Scaling Being Higher Level then a Host of Fingers in a Adversary Game
status effect 139 elden ring wiki guide 44px Multiplayer Password Set Password Set in the Multiplayer Menu
status effect 47 elden ring wiki guide 44px Attempting Invasion of Other Player's World Festering Bloody Finger, Bloody Finger, Recusant Finger
status effect 86 elden ring wiki guide 44px Sending Cooperative Sign to Summoning Pools Small Golden Effigy
status effect 4 elden ring wiki guide 44px Sending Competitive Sign to Summoning Pools Small Red Effigy
status effect 61 elden ring wiki guide 44px
  1. Allows Invasion with No Allies Present
  2. Allows more frequent invasions
  3. Allows Multiple Invaders at once
  4. Allies are Limited When Multiple Invaders are Present
Taunter's Tongue
status effect 100 elden ring wiki guide 44px Responds to Call for Rescue from Other Worlds Blue Cipher Ring
status effect 72 elden ring wiki guide 44px When Invaded, Requests the Aid of a Hunter ??? (Isn't used with White Cipher Effects)
status effect 135 elden ring wiki guide 44px Take on Appearance of a Host of Fingers Furled Finger's Trick-Mirror
status effect 122 elden ring wiki guide 44px Take on Appearance of a Furled Finger Host's Trick-Mirror
Icon Effect Item/Action Granting Effect

 

Miscellaneous Status Effects

Quick Search of All Misc. Status Effects

status effect 48 elden ring wiki guide 44px Stake of Marika Respawn Active Being within Stakes of Marika's area of effect
status effect 35 elden ring wiki guide 44px Cannot Fast Travel Incomplete Dungeons, Multiplayer Session
status effect 22 elden ring wiki guide 44px Cannot Fast Travel Until Rested at Site of Grace Trapped Status
status effect 143 elden ring wiki guide 44px
  1. Slowly Regenerates HP
  2. Restores HP when near death in mixed physick
  1. Deathbed Dress, Ash of War: Holy Ground
  2. Crimson Bubbletear
status effect 130 elden ring wiki guide 44px ??? ???
status effect 10 elden ring wiki guide 44px Increases Stamina Recovery Speed on Weapon Ash of War: Braggart's Roar
status effect 63 elden ring wiki guide 44px
  1. Increases Attack Power
  2. Increases Attack Power of Weapon and Alters Two-Handed Heavy Attacks
  3. Adds Holy Damage to Weapon
  4. Reinforces Weapon with Rocks
  1. Red-Feathered Branchsword, Ritual Sword Talisman
  2. Ash of War: War Cry, Ash of War: Barbaric Roar, Ash of War: Braggart's Roar
  3. Ash of War: Sacred Order, Skill: Last Rites
  4. Ash of War: Cragblade
status effect 116 elden ring wiki guide 44px ??? ???
status effect 49 elden ring wiki guide 44px Increases Spell Attack Power Terra Magica
status effect 89 elden ring wiki guide 44px Prevents Spell Use ???
status effect 36 elden ring wiki guide 44px
  1. Increases Damage Negation
  2. Converts Elemental Damage Received into HP
  1. Blue-Feathered Branchsword, Ritual Shield Talisman, Ash of War: Braggart's Roar, Ash of War: Holy Ground
  2. Crimsonwhorl Bubbletear
status effect 103 elden ring wiki guide 44px ??? ???
status effect 23 elden ring wiki guide 44px ??? ???
status effect 90 elden ring wiki guide 44px Increases Runes Obtained From Defeated Enemies During the Rune Weather Event, When Members of Mutual Group Passwords Defeat Shard Bearers or Become a Lord
status effect 104 elden ring wiki guide 44px ??? ???
status effect 142 elden ring wiki guide 44px Enhances Stamina-Reducing Attacks Against Blockers ???
status effect 129 elden ring wiki guide 44px Enhances Guarding Ability ???
status effect 117 elden ring wiki guide 44px Silences Movement ???
status effect 75 elden ring wiki guide 44px Currently Concealing Presence  Concealing Veil
status effect 76 elden ring wiki guide 44px Increases Damage Taken ???
status effect 62 elden ring wiki guide 44px Ready to Request the Aid of a Hunter White Cipher Ring
status effect 91 elden ring wiki guide 44px Runes Present in the Rune Counter of the HUD
status effect 9 elden ring wiki guide 44px ??? ???
Icon Effect Item/Action Granting Effect



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    • Anonymous

      If you ignore bleed/madness/sleep being toxic in PvP, status effect build is one of the most fun ways to play the game. Until you have to fight Elden Beast, fun is not allowed in this fight

      • Anonymous

        Man, I wish there were some more "gimmicky" status effects that don't rely on straight up dealing damage to accommodate a more fun or trolling set of playstyles. Right now, we only have sleep. But, some ideas that come to mind:

        - Fire causes Burning buildup; on proc, those afflicted receive heavy damage over a short period of time, removable by rolling several times (not sidestepping).

        - Lightning causes Electrified buildup; on proc, those afflicted lose their health in proportion to how much stamina they lose when performing an action (running, rolling, jumping, attacking, casting, and blocking now all deal damage). Players with higher endurance receive less damage, as they lose less stamina in proportion to their max stamina.

        - Magic causes Siphon buildup; on proc, players lose FP in proportion to damage taken to their HP.

        - Holy causes Enlightened buildup; on proc, players are disarmed and can only cast spells, use items, and use non-physical AoWs. Increases defense, but lowers attack. Opposite of Blood Lust.

        - Blood Lust; a status effect that when procced, disables a player's ability to cast spells, use items, and use non-physical AoWs. Increases attack, but also lowers defense. Opposite of Enlightened.

        - Atrophy; causes equip load to become heavier. Light Load becomes Medium, Medium Load becomes Heavy, and Heavy Load becomes Overburdened.

        • Anonymous

          Bleed is (literally) broken, sleep, madness and deathblight are complete cancer only held back by the lack of options for them, poison and rot are memes unless you're laming beginners, only frostbite isn't problematic, except oh wait, phantom hits.

          • Anonymous

            It looks like they missed adding the Icon Shield under health regen. They have Great Turtle Shell in for Stam regen though.

            • Anonymous


              hello everyone, I would like to know if the arcane boosts status effects even if the weapon is not scall on the arcane

              • Anonymous

                Ok let's examine status effects in pvp real quick. Rot and Poison are used to lame unprepared noobs at low levels, and are almost completely ignored in every other setting. Bleed. Thanks to phantom hits, statuses will always build up, even when dodging perfectly, so if you play cautiously, you will still take massive damage. If you try to trade, you will lose and take massive damage because a good bleed build will proc in 3 hits or less, even against high robustness. You can roll through the bleed proc to avoid all damage and make the build-up completely worthless. This is clearly broken. Anyway. Sleep, sleep is either worthless or busted, there is no in-between. Sleep is ignored by everyone except the jungle halberd, which is considered a build so toxic that players only use it as a way to signal disrespect. Madness, only notable for vyke's war spear. Madness, like most status effects, cannot be rolled through on a phantom proc. Combine with great spear jump attacks and powerstanced running attacks, cool, awesome. Unavoidable damage. What's the play? Run away. Frostbite-- phantom hits, cannot avoid phantom proc, will stagger you on proc, damage you, and increase future damage taken. Unavoidable. Used by every tryhard player. Often paired with bleed to get a nice, unavoidable double-stagger as they chase you down with unavoidable damage. And that about covers it. The pvp scene would be objectively better without status effects, since FromSoft can't seem to fix phantom buildup (it's been a problem forever), don't hold your breath. I hear Lies of P is pretty good.

                • Anonymous

                  Nothing is mentioned about the symbol that appears next to your character when In the round table that prevents all attacks.

                  • Anonymous

                    Either no stagger on buildup, or fix the issue of build up even when dodging the attack. Having both makes people abuse dual straight swords with cold or bleed, it's such a PvP crutch.

                    • Anonymous

                      i think the fact that there's an icon for fp regen over time implying there was a ring for it but doesn't exist in game is proof the universe hates us as a whole

                      • Anonymous

                        The "Guardian Garb (Full Bloom)"
                        Also Produces the Increases healing effect from the Flask of Crimson Tears.

                        • Anonymous

                          Using malenia’s great rune also causes reduced healing from having it activated with a rune arc. Just found that out.

                          • Anonymous

                            I actually like the status effect system in concept. Having a gauge that slowly fills up per area of contact or per hit is a great way to implement status ailments in a melee action-rpg without resorting to nasty RNG or making it instant. in fact souls clones (Nioh, The Surge, Code Vein) have shown that the system has potential but sadly souls always execute it very poorly.

                            • Anonymous

                              Fire should have had a Burn effect that weakened healing items and/or temporarily lowered max health.

                              Lighting should have had a Paralysis effect that immobilized you for a brief moment.

                              Sacred should have had a Purify effect that removed all active buffs and temporarily blocked them.

                              Would’ve added more variety to combat imo.

                              • Anonymous

                                ripostes should have done higher status application. would have made weapons like scorpion stinger make more sense

                                • Anonymous

                                  I don't really get how or why the status effects were distributed the way they were among the stat allocations.

                                  Cold affinity and frost spells are by far the most reliable way to proc frost and is mostly limited to int and int/hybrid builds. But faith and faith/arcane hybrids can access it too using dragon breaths and frozen lightning spear.

                                  Rot is split between a few different weapons (3 infusible, one str colossal, the rotten crystal stuff (which is mostly quality scaling with a little int), and the scorp stinger), one faith spell and two faith/arcane dragon breath spells.

                                  Madness is limited to faith spells, vyke's war spear (which is dex/faith) and the fingerprint shield, but potentially works best on faith/arc hybrid because DCS increases the buildup of the spells and Blood/Poison infused fingerprint shield also gets more madness buildup with arcane.

                                  Sleep can be used on one quality-int sword, one torch and with greases. But works best on arcane due to the ripple weapons getting absurd buildup with the poison/blood/sleep grease at high arcane.

                                  Poison/Blood are obviously best on arcane builds or arc and str/dex hybrids.

                                  Death Blight is limited to 1 dex/faith weapon, 1 pure faith spell and 1 int/faith spell.

                                  Overall, it seems all over the place with arc and arc hybrids being the best for most of them with int and int hybrids being best for frost. Wish that the statuses were built more for hybrid builds in general. Like there was a status effect infusion for all the statuses (except Death Blight I guess because that would be ridiculous in pvp), which was suited to hybrid stat building of a particular kind. For example: dex/arc hybrids could get the blood infusion, while str/arc could get the poison infusion, dex/faith could get a madness infusion, dex/int gets the cold infusion, while str/int gets a rot infusion. str/faith could get a sleep infusion. Would add more build choices for hybrid builds imo, because as it stands, hybridisation (unless you're going faith/arc) limits your spellcasting potential while giving you lower overall damage on infusible weapons (you could get a little more AR out of a cold infusion on a str/int hybrid than a pure str build due to the 2-handing str bonus at RL150, but it's split damage). It would be interesting from a gameplay mechanics perspective if particular hybridisations would be rewarded for particular affinities.




                                  • Anonymous

                                    FromSoftware is a company where some of the most talented artists, writers, and game designers in the entire industry work... who still haven't figured out how to fix hit detection and status effects after more than ten years. But the best thing about this is that they design bosses like Vordt, Mohg and even Malenia around this borked system that doesn't really make sense. Hell, Bloodborne's rally mechanic thematically incorporates it by being able to take back health from fallen foes for one or two seconds. Such a strange developer.

                                    • Anonymous

                                      The peapod with an up arrow means that equipment you're wearing is raising some Resistance. (Immunity, etc.)

                                      • Anonymous

                                        I’m trying to build my first arcane char. And I was questionning. Does arcane bonus (status effect) apply on something witch does not have arcane scaling? There is some weapons for exemple with bleed, rot, poison but no native arcane scaling.

                                        • Anonymous

                                          Instead of nerfing the status buildup of dual wielded weapons they should have nerfed the status buildup of dual wielded weapons with daggers as an exception. From hates daggers, especially powerstanced daggers.

                                          • Anonymous

                                            Anyone on here know if procing frostbite on a target increases the tick damage a target takes from rot and poison? Currently running dual Antspur rapiers with blood and poison and I'm wondering if I could get more damage from the rot and poison. It does mention above that frostbite increases damage from all sources but clarification on other status affects would be nice.

                                            • Anonymous

                                              status buildup should be reduced on powerstanced weapons, getting bled out twice in a single curved sword running attack at 450 robustness just shouldn't be a thing

                                              • Anonymous

                                                So I’m pretty sure FromSoft finished developing the damage types then moved on to status effect and decided to do so in alphabetical order starting with blood. After blood they started on cold and that is when they ran into a deadline and had to get the game in the stores. They threw in the mist animation with a weapon slash for the other status effects.

                                                • Anonymous

                                                  status effect is not intended to be able to build up when opponents rolled your attacks, it needs to be fixed, status effect can build up really fast already, its very broken = =

                                                  • Anonymous

                                                    I hate that status effects in this game are just about overpowering your opponent. They should be about applying pressure to your opponent, forcing them to make mistakes. Look to the blood incantations for an example of what I mean. But in reality they're just another way of nuking your opponent's health bar and not all that different from the blue death rays that mages use. As someone who prefers a more technical playstyle, it's really disappointing.

                                                    • Anonymous

                                                      I’m not sure if this is known, I can’t find this exact info. Do we know how much status effect build up there is per arcane point?

                                                      • Anonymous

                                                        I can't help but feel FromSoft dropped the ball when it comes to PvE status effects. With the massively limited capacity of Madness, Sleep and Deathblight (While Poison just sucks... Even Deadly Poison is just worse than Scarlet Rot) despite them having such potential.

                                                        Madness should be able to affect any target (That isn't immune for lore reasons). With non-boss enemies gaining a debuff that makes them attack ANY target and apply Madness build up on hit (Like the maddened Rats you encounter do) allowing the status effect to create actual Chaos where a group of enemies starts attacking each other while you watch and cackle with glee...

                                                        Sleep should put all non-boss/Tarnished targets to sleep. Like, full sleep. Not the BS "Sleepy for 1 second then shake it off" nonsense that 90% of enemies present. While bosses and Tarnished should be resistant and offer that brief period of vulnerability (It should also interrupt actions to put them to sleep, none of this "Waiting 10 seconds for the boss to finish doing their 10000 attack combo". It should still be balanced because unlike Bleed/Frostbite it doesn't just nuke their health bar)

                                                        Deathblight should simply work on all non-boss targets (Excluding undead/basilisks/wormfaces). It shouldn't be too broken since by the time you actually build it up, you've likely killed most non-boss targets through damage (Unless you're specifically just dancing around Fia's Mist for whatever reason). While bosses should take 10% max health + 5% current health in damage on proc instead of insta-death (Sort of a progressively weaker Bleed)

                                                        • Anonymous

                                                          So would it be possible that certain classes with certain base templates have certain buffs
                                                          Do they differ is it just what ever base template you chose I mean there are little hints in the words
                                                          But I have yet to be able to find any explanation for this Mysterious buff that shows up randomly like a pickle fowl foot but I have not even found a fowl foot let alone consumption of one
                                                          So yeah I’m happy with it but now wonder what all the base templates offer

                                                          • Anonymous

                                                            So would it be possible that certain classes with certain base templates have certain buffs
                                                            Do they differ is it just what ever base template you chose I mean there are little hints in the words
                                                            But I have yet to be able to find any explanation for this Mysterious buff that shows up randomly like a pickle fowl foot but I have not even found a fowl foot let alone consumption of one
                                                            So yeah I’m happy with it but now wonder what all the base templates offer

                                                            • Anonymous

                                                              So would it be possible that certain classes with certain base templates have certain buffs
                                                              Do they differ is it just what ever base template you chose I mean there are little hints in the words
                                                              But I have yet to be able to find any explanation for this Mysterious buff that shows up randomly like a pickle fowl foot but I have not even found a fowl foot let alone consumption of one
                                                              So yeah I’m happy with it but now wonder what all the base templates offer

                                                              • Anonymous

                                                                so I did some number crunching
                                                                if you add every weapon with any of these innate damages together, excluding bleed, bleed still overpowers all of them in options by 27.
                                                                For reference there are...
                                                                5 weapons with innate Poison
                                                                8 weapons with innate Scarlet Rot
                                                                50 weapons with innate Blood Loss
                                                                6 weapons with innate Frostbite
                                                                3 weapons with innate Madness
                                                                and 1 weapon with innate death blight

                                                                • Anonymous

                                                                  Under the S.E. that gives the following: Increases All Status Resistances
                                                                  Increases Immunity
                                                                  Increases Robustness
                                                                  Increases Focus
                                                                  Increases Immunity, Robustness, and Focus
                                                                  Increases Vitality

                                                                  Item number 1 that is all ??? Is the rift Shield, which you start off with when you chose the Prisoner Class

                                                                  • I would really like if someone could better organize the main 7 status effects, poison maddness etc, I tried my best but the wiki editor is driving me crazy and I just can't figure out how to get it to keep the formatting it currently has. I want the effects with matching icons to be paired together, I always thought that I was a nice detail.

                                                                    • Anonymous

                                                                      About the icon of 'Recovers HP upon Defeating Enemies', the great stars weapon recover HP also on hit enemies (work in mult hit animations like backstab animation), not only defeating enemies

                                                                      • Anonymous

                                                                        I'm pretty sure the '???' one means that your attacks causes more Posture damage. For exemple using the Stonebarb Cracked Tear.

                                                                        • Anonymous

                                                                          What is the % decrease when a weapon with a status effect is blocked? Is there any way of finding this out. For example: A player using 2 Hoslow Petal Whips has the cold affinity and successfully hits the opposing players who blocks the hits with a fingerprint shield. How would you calculate the status buildup of bleed and frostbite in this example?

                                                                          • I noticed a status effect i had that wasn't on this list, and i realized what it is. Its the icon that looks like the grace with a red x in the corner, it shows up when you've been ensnared in a trap. It means you can't fast travel until you get to a grace, i'm guessing. Figured i'd mention this if someone wanted to add it to the list above! Thanks for this awesome elden wiki its helped me more than you know!!

                                                                            • Anonymous

                                                                              I have the red square with down arrow on now and I have no idea what it’s from, I’ve taken off all my gear and it’s still there, anyone know if it may be something I did? Really weird and sorta pissing me off at this point as I’ve noticed it’s been on my character for a long damn time

                                                                              • Anonymous

                                                                                It's 100% ridiculous that the game has no way of telling you what those symbols mean. It's like hieroglyphics and the community has to decode. WTF From.

                                                                                • Anonymous

                                                                                  Someone know how coop scaling down works? I do a level 1 run with a friend and my friend are scaling down (less life). But we are both at level 1.

                                                                                  The only thing I see is because he are farer in the game than me. Before he hit the capital there was no scaling down.

                                                                                  • Anonymous

                                                                                    "Temporarily Decreases Physical Damage" and "Temporarily Reduces Damage Negation" are both applied from the roar of the largest dragon near Fort Faroth.

                                                                                    • Anonymous

                                                                                      The Crimson Hood that Roderika used to wear (can be picked up in Stormveil Castle) also increases Vigor a small amount and you get the Red Square icon

                                                                                      • Two things I noticed that I don't really know how to fix, it is possible to get a temporary max health debuff through Black Knife Assassin, Skill: Blade of Death, and Maliketh. I've also noticed that the 5th icon in the "Cleanup" table is the same icon as the Rune counter portion of the HUD, so it may not be intended as a status icon at all. I'd love to know if anyone could confirm if it is indeed used as a status icon.

                                                                                        • Anonymous

                                                                                          The gold fowl foot w/o background is also for group passwords when someone in your group defeats a shardbearer, though I think this effect lasts either for 5 minutes or until you reload the area/teleport out the area, whichever comes first. I notice it goes away if I sit at a site of grace.

                                                                                          • Anonymous

                                                                                            Temporary physical damage reduction is caused by the orange mist that patches uses in his boss fight, however i'm not sure what that is

                                                                                            • Anonymous

                                                                                              Temporary physical damage reduction is caused by the orange mist that patches uses in his boss fight, however i'm not sure what that is

                                                                                              • Anonymous

                                                                                                I believe the third from the bottom is the level scaling when summoned to a lower level players world. It seem to kick in at a 10 level difference

                                                                                                • Anonymous

                                                                                                  Two things. The windy crystal tear (enhances dodge rolls) physick mix also seems to have the same aggro icon and effect as shabiri's talisman.

                                                                                                  I also have seen with the applied affects (bleed, madness, frost, etc) that it take more applications after each successful application. This is not just the initial damage giving a boost, as it takes more every time. Tested on great greyll with both bleed and poison. Implications are that enemies gain resistance after each application.

                                                                                                  • Anonymous

                                                                                                    If you have multiple group passwords set in multilayer, do the rune buffs from that stack?

                                                                                                    E.g. you get 5% more runes from one group and an additional 5% from another, or is the buff always 5% regardless of how many groups you're currently in via their passwords?

                                                                                                    • Anonymous

                                                                                                      Gold chicken foot effect also activates when another user with the same online password defeats a story significant boss. A message pop up on screen about their success, and the effect is temporarily applied for about 30s.

                                                                                                      • Anonymous

                                                                                                        Silver circular icon is attack up buff from Ritual Sword Talisman. The red square max HP increase buff and green square max stamina increase buff are both also granted by any variation of Erdtree’s Favor

                                                                                                        • Anonymous

                                                                                                          The ones that are unknown on the permanent attribute raising effects, as in the damage negation, the magic attack power and faith/intelligence and the physical attribute plus dex/strength. The question marks as to where the effects come from the unknown ones are Godricks great rune. Those are all benefits of his great rune.

                                                                                                          • Anonymous

                                                                                                            I've killed Malenia but I don't have Malenia's rune activated and I still have the Flask Debuff Icon (Number 15 / 16 on the list), though there might 2 things that can trigger the debuff; I have done the Volcano Manor contracts on this playthrough and I am thinking that might be why I have the debuff. I'm on NG+ and haven't done anything major except for those contracts at Volcano Manor.

                                                                                                            • Anonymous

                                                                                                              The flask debuff symbol in a square(icon nr. 15) comes from Malenias great rune when its activated. It makes your flasks weaker.

                                                                                                              • Anonymous

                                                                                                                They should make it so that status doesn’t go through rolls, rn they stagger so if you get a proc while you are in a roll/quickstep/bloodhound step the enemy can just get a free hit on you with madness or bleed or poison/scarlet rot/frostbite you even if you’ve avoided every one of their hits.

                                                                                                                • Anonymous

                                                                                                                  They should make it so that status doesn’t go through rolls, rn they stagger so if you get a proc while you are in a roll/quickstep/bloodhound step the enemy can just get a free hit on you with madness or bleed or poison/scarlet rot/frostbite you even if you’ve avoided every one of their hits.

                                                                                                                  • Anonymous

                                                                                                                    Temporary physical damage debuff is caused by wearing Silver Tear Mask https://eldenring.wiki.fextralife.com/Silver+Tear+Mask

                                                                                                                    • Anonymous

                                                                                                                      Would be great if they would add a debuff/buff bar to the enemies when you lock onto them with tab target. In boss fights like Radan its hard to tell at all if your rot arrows are doing anything

                                                                                                                      • Anonymous

                                                                                                                        The Blessed Dew Talisman grants the Red tear drop symbol currently listed in Work in progress! Its probably the symbol for health over time.

                                                                                                                        https://eldenring.wiki.fextralife.com/Blessed+Dew+Talisman

                                                                                                                        • Anonymous

                                                                                                                          The "temporal Gain FP on kill" effect is granted by the Sacrificial Axe. Killing a target restores 4 FP. Buff indicator is displayed after a target has been killed, but will be removed if the weapon is switched.

                                                                                                                          • Anonymous

                                                                                                                            "Temporarily attarct enemies' aggression." is applied to the caster after casting the Howl of Shabiri incantation.

                                                                                                                            • Anonymous

                                                                                                                              Not sure if its here, i didnt see it but elements have positive and negative effect with theit opposits and their conductors. For example of you stand in water your lgihting negating goes down by atleast 8 while your fire neg goes up by about 9. This works for all targets including bosses and minor enimies as well as pvp. Also is affected by rain. Im unsure about snow or cold temps as well as extream heat areas but id presume they due. Rolling in poison also makes you take more poison build up. Again im assuming the same happens with rot.

                                                                                                                              Curse seems to last the longest with build up timers than any other status effect. Could only tret this with the ugly eyed frogs. (I know those aren't their eyes) needs more testing but i dont think you can dual coat status effects unless they are passive. Applying them as active seems to only have the right hand work while the lect hand just gets and damage boost.. i hope to be proven wrong here.

                                                                                                                              • Anonymous

                                                                                                                                You get the temporary physical damage boost from the spirit summon Stormhawk Deenh. Symbol is the sword with a diamond background and white up arrow. The hawk will screech periodically, buffing your physical attack power. The boost lasts for approximately 30 seconds.

                                                                                                                                • Anonymous

                                                                                                                                  Scarlet rot is NOT instant death. It deals sizable chunks of your health every second in a similar, yet more powerful, version of poison. You can get it and survive pretty easily

                                                                                                                                  • Anonymous

                                                                                                                                    La reduccion cooperativa es tal alta que apenas sirve de nada ayudar a un podeedor de dedos con menos atributos

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