The Four Belfries

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As its name suggests, The Four Belfries is a hill with four large bell towers overlooking Liurnia from the west. Each belfry hosts a waygate that transports travellers to various locations.

The Four Belfries is a Location in Elden Ring. The Four Belfries is found in Liurnia of the Lakes. Players can reach this location by following the main road along the western landmass heading north and then veering off to the east when the road forks at the Foot of the Four Belfries site of grace.

 

The Four Belfries Map

The Four Belfries is found near the midpoint of the western landmass in Liurnia. [Elden Ring Map Link]

the four belfries location map elden ring wiki guide 300px

 

All NPCs and Merchants in The Four Belfries

  • There are no NPCs or Merchants at this location

 

All Items in Elden Ring's The Four Belfries

Gather & Farm Items

  • Erdleaf Flower x4

 

Upgrade Materials

  • No Upgrade Materials at this location

 

Equipment and Magic

  • No Equipment or Magic at this location

 

Unique, Ashes and Keys

 

Elden Ring The Four Belfries Creatures, Enemies, and Bosses

Regular Creatures and Enemies

Field Bosses and Bosses

  • There are no Bosses at this location

 

The Four Belfries Walkthrough

Situated along a hill in western Liurnia, The Four Belfries serve as a hub for 3 waygates that transports users to various locations. Each waygate is located at the foot of a belfry and requires an Imbued Sword Key to activate.

  1. The First Belfry: The first waygate is located closest to the foot of the hill and is denoted by the message reading "Crumbling Lands". This transports you to a small sub-area of the Crumbling Farum Azula containing the Pearldrake Talisman. You cannot access the rest of the region from this sub-area.  [Map Link]
  2. The Second Belfry: The second waygate is located further up the hill to the east and is denoted by the message reading "Precipice of Anticipation". This transports you to the Chapel of Anticipation, the starting area of the game, to fight the Grafted Scion boss who drops Golden Beast Crest Shield and Ornamental Straight Sword, plus lootables: The Stormhawk King and the Stormhawk Deenh. Note: you are able to soak Lord of Blood's Favor in the blood of a deceased maiden near the starting area of the game, providing an alternative to going to the Church of Inhibition or killing Irina. [Map Link].
  3. The Third Belfry: The third waygate is located further up the hill to the west and and is denoted by the message reading "Night Sky Unceasing". This transports you to an otherwise inaccessible location in Nokron, Eternal City, housing the Mottled Necklace and a Lesser Crucible Knight. [Map Link]. The Knight does not drop any loot except for runes.
  4. The Fourth Belfry: The final belfry is located at the peak of the hill. This belfry does not contain a waygate, but instead houses a chest containing an Imbued Sword Key. This can be used to unlock a waygate at the First, Second or Third Belfry.

 four belfries numbers

Elden Ring The Four Belfries Gallery and Notes

[other images go here]

 

 

All Elden Ring Locations
Abandoned Cave  ♦  Academy Crystal Cave  ♦  Academy Gate Town  ♦  Aeonia Swamp  ♦  Ailing Village  ♦  Ainsel River  ♦  Ainsel River Main  ♦  Ainsel River Well  ♦  Albinauric Rise  ♦  Altus Plateau  ♦  Altus Tunnel  ♦  Apostate Derelict  ♦  Artist's Shack  ♦  Auriza Hero's Grave  ♦  Auriza Side Tomb  ♦  Bellum Church  ♦  Bellum Highway  ♦  Bestial Sanctum  ♦  Black Knife Catacombs  ♦  Boilprawn Shack  ♦  Bridge of Sacrifice  ♦  Caelem Ruins  ♦  Caelid  ♦  Caelid Catacombs  ♦  Caelid Colosseum  ♦  Caelid Waypoint Ruins  ♦  Callu Baptismal Church  ♦  Capital Outskirts  ♦  Caria Manor  ♦  Carian Study Hall  ♦  Carriage  ♦  Castle Morne  ♦  Castle Sol  ♦  Cathedral of Manus Celes  ♦  Cathedral of the Forsaken  ♦  Cave of the Forlorn  ♦  Chapel of Anticipation  ♦  Chelona's Rise  ♦  Church of Dragon Communion  ♦  Church of Elleh  ♦  Church of Inhibition  ♦  Church of Irith  ♦  Church of Pilgrimage  ♦  Church of Repose  ♦  Church of the Plague  ♦  Church of Vows  ♦  Cliffbottom Catacombs  ♦  Colosseums  ♦  Consecrated Snowfield Catacombs  ♦  Converted Fringe Tower  ♦  Converted Tower  ♦  Corpse-Stench Shack  ♦  Craftsman's Shack  ♦  Cuckoo's Evergaol  ♦  Deathtouched Catacombs  ♦  Deep Ainsel Well  ♦  Deep Siofra Well  ♦  Deeprooth Depths  ♦  Demi-Human Forest Ruins  ♦  Divine Tower of Caelid  ♦  Divine Tower of East Altus  ♦  Divine Tower of Limgrave  ♦  Divine Tower of Liurnia  ♦  Divine Tower of West Altus  ♦  Dragon-Burnt Ruins  ♦  Dragonbarrow  ♦  Dragonbarrow Cave  ♦  East Windmill Pasture  ♦  Effigies of the Martyr  ♦  Elden Throne  ♦  Eternal City  ♦  First Church of Marika  ♦  Flame Peak  ♦  Forbidden Lands  ♦  Forest Lookout Tower  ♦  Forge of the Giants  ♦  Forlorn Hound Evergaol  ♦  Forsaken Ruins  ♦  Fort Faroth  ♦  Fort Gael  ♦  Fort Haight  ♦  Fort Laiedd  ♦  Fourth Church of Marika  ♦  Frenzied Flame Proscription  ♦  Frenzied Flame Village  ♦  Frenzy-Flaming Tower  ♦  Fringefolk Hero's Grave  ♦  Gael Tunnel  ♦  Gaol Cave  ♦  Gatefront Ruins  ♦  Gelmir Hero's Grave  ♦  Giant-Conquering Hero's Grave  ♦  Golden Lineage Evergaol  ♦  Gowry's Shack  ♦  Grand Cloister  ♦  Grand Lift of Dectus  ♦  Grand Lift of Rold  ♦  Groveside Cave  ♦  Guardians' Garrison  ♦  Hallowhorn Grounds  ♦  Heretical Rise  ♦  Hermit's Shack  ♦  Hermit Merchant's Shack  ♦  Hermit Village  ♦  Hidden Path to the Haligtree  ♦  Highroad Cave  ♦  Highway Lookout Tower (Altus Plateau)  ♦  Highway Lookout Tower (Liurnia)  ♦  Impaler's Catacombs  ♦  Isolated Divine Tower  ♦  Isolated Merchant's Shack (Dragonbarrow)  ♦  Jarburg  ♦  Kingsrealm Ruins  ♦  Lake of Rot  ♦  Lakeside Crystal Cave  ♦  Laskyar Ruins  ♦  Lenne's Rise  ♦  Leyndell Catacombs  ♦  Leyndell Colosseum  ♦  Leyndell Royal Capital  ♦  Limgrave  ♦  Limgrave Colosseum  ♦  Limgrave Tunnels  ♦  Lord Contender's Evergaol  ♦  Lunar Estate Ruins  ♦  Lux Ruins  ♦  Malefactor's Evergaol  ♦  Minor Erdtree (Altus Plateau)  ♦  Minor Erdtree (Caelid)  ♦  Minor Erdtree (Consecrated Snowfield)  ♦  Minor Erdtree (Dragonbarrow)  ♦  Minor Erdtree (Liurnia Northeast)  ♦  Minor Erdtree (Liurnia Southwest)  ♦  Minor Erdtree (Mistwood)  ♦  Minor Erdtree (Mountaintops East)  ♦  Minor Erdtree (Mt. Gelmir)  ♦  Minor Erdtree (Weeping Peninsula)  ♦  Minor Erdtree Catacombs  ♦  Minor Erdtree Church  ♦  Mirage Rise  ♦  Mistwood  ♦  Mistwood Ruins  ♦  Mohgwyn Dynasty Mausoleum  ♦  Moonfolk Ruins  ♦  Moonlight Altar  ♦  Morne Tunnel  ♦  Mountaintops of the Giants  ♦  Mt Gelmir  ♦  Murkwater Catacombs  ♦  Murkwater Cave  ♦  Night's Sacred Ground  ♦  Nokron, Eternal City  ♦  Nokstella, Eternal City  ♦  Old Altus Tunnel  ♦  Oridys's Rise  ♦  Perfumer's Grotto  ♦  Perfumer's Ruins  ♦  Purified Ruins  ♦  Ranni's Rise  ♦  Raya Lucaria Crystal Tunnel  ♦  Redmane Castle  ♦  Renna's Rise  ♦  Revenger's Shack  ♦  Ringleader's Evergaol  ♦  Road's End Catacombs  ♦  Rose Church  ♦  Roundtable Hold  ♦  Royal Grave Evergaol  ♦  Ruin-Strewn Precipice  ♦  Sainted Hero's Grave  ♦  Sealed Tunnel  ♦  Second Church of Marika  ♦  Seethewater Cave  ♦  Sellia Crystal Tunnel  ♦  Sellia Evergaol  ♦  Sellia Gateway  ♦  Sellia Hideaway  ♦  Sellia, Town of Sorcery  ♦  Seluvis's Rise  ♦  Shack of the Lofty  ♦  Shack of the Rotting  ♦  Siofra Aqueduct  ♦  Siofra River  ♦  Siofra River Well  ♦  Slumbering Wolfs Shack  ♦  Smoldering Church  ♦  Spiritspring  ♦  Stillwater Cave  ♦  Stormcaller Church  ♦  Stormfoot Catacombs  ♦  Stormgate  ♦  Stormhill  ♦  Stormveil Castle  ♦  stranded graveyard  ♦  Street of Sages Ruins  ♦  Subterranean Shunning-Grounds  ♦  Summonwater Village  ♦  Swamp Lookout Tower  ♦  Swamp of Aeonia  ♦  Temple Quarter  ♦  Testu's Rise  ♦  The Shaded Castle  ♦  Third Church of Marika  ♦  Tombsward Catacombs  ♦  Tombsward Cave  ♦  Tombsward Ruins  ♦  Tower of Return  ♦  Uhl Palace Ruins  ♦  Unsightly Catacombs  ♦  Village of the Albinaurics  ♦  Village Windmill Pasture  ♦  Volcano Cave  ♦  Walking Mausoleum  ♦  Weeping Peninsula  ♦  West Windmill Pasture  ♦  Windmill Village  ♦  Witchbane Ruins  ♦  Woodfolk Ruins  ♦  Writheblood Ruins  ♦  Wyndham Catacombs  ♦  Wyndham Ruins  ♦  Yelough Anix Ruins  ♦  Zamor Ruins



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    • Anonymous

      Do note that the Faram Azula way gate allows you to farm beastman's cleaver: a strength curved sword allows strength builds access to very good slash damage.

      I don't know for certain but it might be the highest slash damage weapon in the game

      • Anonymous

        I feel like this location played an important role in the Night of the Black Knives. Each portal seems to have some connection to Godwyn's murder and the events of the game. "Night Sky Unceasing" leads to to Nokron, where the assassins came from. "Crumbling Lands" leads to Farum Azula, the place where Maliketh resides and a part of the Rune of Death was stolen. And lastly, Chapel of Anticipation is where the player wakes up. This location also appears in the "Prophecy" painting, further hinting that this is all part of some grand scheme. Perhaps the Chapel of Anticipation is also where Godwyn was murdered, seeing as it used to be part of Stormveil Castle.

        • Anonymous

          does anyone know if the beast dudes from the Farum Azula one have a chance to drop loot? Been farming them a little but they've only dropped Sanctuary Stones so far.

          • Anonymous

            So, what's the lore here?

            The belfries have erdtree emblems engraved into them, so they must be related to the golden order.

            But there are urns and mirror-plates above each portal, which look like they're from the eternal city.

            And the stonesword keys are imbued - I guess the raya lucaria academy must have done that.

            Was this some sort of lands between UN research project to experiment with teleportation?

            • Anonymous

              We need to add that you can get the maidens blood for white mask varre's quest from the starting room in belfry number 2.

              • Anonymous

                Hot take: I wish the open world was a third of its current size, and fast travel was limited to the belfries, unlocked using the imbued stonesword keys, which are placed strategically to encourage progression. Basically Limgrave/WP, Caelid, the underground areas, and the legacy dungeons in terms of land area. Move the "four belfries" to a central location of the map, with portals leading to major points of interest. Then add an extensive network of hidden paths and secret shortcuts like DS1. These could include other hidden sending gates and teleporter traps.

                • Anonymous

                  There's no such thing as "wasted a key", once you opened the portal, it stays open forever. And if you opened the one that you didn't intend to, just be patient and find another key later on. 3 keys, 3 portals, open forever, nothing's wrong with that.

                  • Anonymous

                    It seems like these were an after thought. Would have been better to had made them as DLC and expand their areas with new enemies.

                    The three you can access just feel really lame

                    • Anonymous

                      I managed to snipe the Crucible Knight to death (the one in the third belfry) with a Golem Greatbow and the Arrow's Reach Talisman

                      • Anonymous

                        The fact that the options here are:

                        Unique weapons and smithing stones

                        Vs

                        Talismans that you can get +1 versions of easily


                        Just a baffling choice

                        • Anonymous

                          I love all the comments about being confused as to which is which. They are all clearly marked with a sign that tells you.

                          • Anonymous

                            Anticipation is the only good one, you get revenge, a sword and shield (idk how good they are), a summon, and a quest item that leads to TWO ANCIENT DRAGON SMITHING STONES, the other two lead you to talismans that you can get a +1 or higher version elsewhere.

                            • Anonymous

                              You're literally @#*Tting me. I somehow managed to skip the Chapel of Anticipation at the beginning of the game. So I went back. Now the 'boss' was easy. And then as I'm exploring there's a collapsing ledge and 'YOU DIED'.
                              There's ragequit BS in many places of this game, but that one goes far beyond.

                              • Anonymous

                                Always go church portal and then the other ones.
                                Church is only really necessary one (progresses npcs quests + provides weapons and ash) the others are just to give you a glimpse of future areas + giving you weakest version of talismans that you'll get better versions of later

                                • Anonymous

                                  Point No. 2 may be inaccurate. I just got Stormhawk King and Stormhawk Deenh without requiring to use Stone Sword Key.

                                  • Anonymous

                                    I've been wondering forever who that person was standing on the bridge where you get the mottled necklace. Was hoping it was a cool NPC, but nope...

                                    • Anonymous

                                      As you ride UP THE HILL:

                                      Left 1: Crumbling Ruins
                                      Left 2: That hidden City with a knight
                                      Right: Church of Anticipation.

                                      • Anonymous

                                        As you ride UP THE HILL:

                                        Left 1: Crumbling Ruins
                                        Left 2: That hidden City with a knight
                                        Right: Church of Anticipation.

                                        • Anonymous

                                          As you ride UP THE HILL:

                                          Left 1: Crumbling Ruins
                                          Left 2: That hidden City with a knight
                                          Right: Church of Anticipation.

                                          • Anonymous

                                            The 2nd and 3rd Belfries seem misaranged. The Church of Anticipation is closest to the 1st so should be listed as the 2nd Belfry

                                            • Anonymous

                                              Belfry that takes you to chapel, after 1.3 patch, beast dropped ornamental straight sword and golden dragon crest shield

                                              • Anonymous

                                                The first belfry is bullshit. Even using cotton, there’s no way to get down without immediately alerting the enemies. Playing a melee build, this simply feels broken.

                                                It was also a horrible introduction to a new area. What should have been awe-inspiring fell flat completely within mere moments due to the horrible design of this one little, unnecessary pocket in the environment.

                                                • Anonymous

                                                  Fairly sure the only purpose of these teleporters is to get some free items, a sneak peek at Nokron/Farum Azula out of the context of quest progression, and to give you a few challenging fights and a chance at getting revenge from the intro boss

                                                  • Anonymous

                                                    I lost over 60k sou- I mean runes on the Nokron one because of this game's retarded ****ing fall damage system. Be really careful when you're going down to the leaning pillar. Died to parry practice knight then went back. I dropped to the pillar with Torrent, completely survivable landing, but because I jumped at the last second it somehow considered that extra airtime to be a lethal fall distance despite only going horizontally. Just drop down there on foot instead.

                                                    • Anonymous

                                                      Personally I thing the purpose of these portals (aside from the few items) is to send you to "look-out" locations that are supposed to give you a sense of wonderment and awe... Make you think. That's what they did for me. Especially the location of the knight! That area is absolutely astounding!

                                                      • Anonymous

                                                        you dont need that third belfry gate to access the location in question. you can jump down from a cliff behind hallowhorn grounds.

                                                        • Anonymous

                                                          if you go to the chapel of anticipation; yes there is the starter boss to beat, you get loot from him; but if you go back to the closed door from the start their are two other items. Both are Ashes; War Hawk, and Stormhawk Deenh.

                                                          • Anonymous

                                                            The 3rd belfry that takes you to Nokron gives you access to the Mottled necklace: a talisman that increases immunity, robustness, and focus.

                                                            • Anonymous

                                                              the last portal you fight the first multi arm boss you get his sword and shield and in the castle is a key item and stormhawk dehn

                                                              • Anonymous

                                                                This has to be the most disappoint place in the game, It's set up like a challenge but just falls through by simple having a few normal mobs and no loot or anything worth of value.

                                                                • Anonymous

                                                                  What was the point of the 3rd belfry? I killed the knight and didn't receive a reward. Anyone else found something out?

                                                                  • Anonymous

                                                                    The Nokron waygate brings you to a formidable fight against a knight. Really enjoyed it. I'm very surprised though, that I didn't drop anything upon killing him. Anyone got more lucky?
                                                                    Also, does anything happen if you complete all three of them?

                                                                    • Anonymous

                                                                      I'm fairly certain the Third Belfry is completely useless, I beat the enemy on the edge of the platform, and it didn't drop anything, lootwise, or automatically given.

                                                                      I also didn't pay attention to the rune value of the kill, but I honestly doubt its worth it for how hard the fight is.

                                                                      • Anonymous

                                                                        I killed the guy in the Nokron warp here, but when he died he didn't drop anything at all. No runes, no items, and he wasn't treated like a boss encounter. He approached me while brandishing a weapon, ready to right, fairly certain he wasn't a friendly NPC, so I can't think of why he dropped nothing.

                                                                        • Anonymous

                                                                          i used my key to go to Nokron, but all that was there was a drop down to a crucible knight and a talisman. the crucible knight didn't even drop anything :(

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