Bastard's Stars

bastards stars weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 68
Mag 81
Fire 0
Ligt 0
Holy 0
Crit 100
guarded damage negation elden ring wiki guide 18Guard
Phy 32
Mag 48
Fire 24
Ligt 24
Holy 24
Boost 20
attribute scaling elden ring wiki guide 18Scaling
Str E
Dex D
Int C
attributes required elden ring wiki guide 18Requires
Str 8
Dex 22
Int 22
Flail Strike
Nebula FP 25
Wgt. 5.5 passive effects elden ring wiki guide 18Passive -

Bastard's Stars is a Flail in Elden Ring. The Bastard's Stars scales primarily with Strength, Dexterity, and Intelligence. It is a good Weapon for Intelligence-based builds. 

  

Flail which deals magic damage, having been imbued with power by the remembrance of Astel.

Formed of the same many-colored star debris that comprised the form of the Naturalborn of the Void.

 

Where to Find Bastard's Stars in Elden Ring

Bastard's Stars can be obtained by giving Remembrance of the Naturalborn to Enia at Roundtable Hold.

 

Elden Ring Bastard's Stars Notes & Tips

  • Weapon Skill: Nebula
  • This weapon cannot be infused with Ashes of War
  • Bastard's Stars can be upgraded by using Somber Smithing Stones
  • Deals +20% damage to gravity icon 40px Gravity type enemies
  • Sell Value:  er runes 13 500.
  • NOTE: As of Patch 1.08, the speed and distance of some attacks have been increased, and the recovery time has been reduced. (Only when dual-wielding)
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below. Additionally speed of guard counters, attack speed, and two-hand poise attacks has increased. The attack recovery time has also decreased
  • Other notes and player tips go here

 

Moveset & Videos in Elden Ring for Bastard's Stars

  • Videos for the Bastard's Stars Coming Soon

 

Bastard's Stars Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

Strengthened with Somber Smithing Stones.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Bastard's Stars Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 68 81 - - - 53 E D C - - - 32 48 24 24 24 20 15
Standard +1 77 92 - - - 58 E D C - - - 32 48 24 24 24 20.2 15
Standard +2 87 104 - - - 63 E D B - - - 32 48 24 24 24 20.4 15
Standard +3 97 116 - - - 68 E D B - - - 32 48 24 24 24 20.6 15
Standard +4 107 127 - - - 74 E D B - - - 32 48 24 24 24 20.8 15
Standard +5 117 139 - - - 79 E D B - - - 32 48 24 24 24 21 15
Standard +6 127 151 - - - 84 E D B - - - 32 48 24 24 24 21.2 15
Standard +7 137 163 - - - 90 E D B - - - 32 48 24 24 24 21.4 15
Standard +8 146 174 - - - 95 E D B - - - 32 48 24 24 24 21.6 15
Standard +9 156 186 - - - 100 E C B - - - 32 48 24 24 24 21.8 15
Standard +10 166 198 - - - 106 E C A - - - 32 48 24 24 24 22 15

 

 




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    • Anonymous

      Im so happy. In the past, Wing of Astel had the same exact Scaling in each single update level and same exact base damage - but not only was it a curved sword which hits faster thus dealing said damage quicker, it also got the Heavy Attack projectiles which cost no mana - that the Rememberance weapon aka the Flail did not recieve. Obviously a Rememberance weapon should be better than its Curved Sword clone you pick up in a chest without the need to kill the boss and trade a Rememberance. But now I see in some update Miyazaki finally fixed it - the Flail now has slightly higher base damage than the sword, its no longer the same numbers, and the Flail now offers an A Scaling in Intelligence at +10, compared to the Sword which only offers a B, but I think the sword has slightly better Dex scaling as it becomes C sooner than the Flail. Nevertheless, each is now good at its own thing and the Rememberance Flail got the much needed buff so that when I use it I dont feel like an idiot for using a weaker version of the Sword instead of trading it all for Runes.

      • Anonymous

        Kinda wish there was a gravity mace. Just a rock on a stick with a slightly better version of cragblade. Make it str/int. Then when you need more rocks, you can stick more rocks on your rock. Elden Ring: : Now with more rocks per cubic meter!

        • Used this thing for a bit and it’s a blast, sure it’s a flail so it’s moveset suffers but it’s really not a huge deal with the buffs it’s gotten now (atleast in PVE). The ash of war is insanely good in PVE and PVP. Decent speed, long range, high damage, and the explosions can combo into an R1 to destroy someone. Definitely give this a try, very fun!

          • Anonymous

            Astel literally has a spiky tail for a flail, why isn't that part of this weapon's design? It could've kept the bleed. Smh, fkin fromsoft

            • Anonymous

              Aesthetically its great, but why a flail? With how the boss looks, a whip would've have been much more fitting. Such a missed opportunity.

              • Anonymous

                The Nebula hits pretty hard, especially if you hit with both the strike and the explosion. But it's slow and high cost. You can't really build a character around it because you get it too late in the game and attacking with sorceries is cheaper and safer.

                I have 2 of these at +10 and at 80 int and 70 DEX, the melee damage is nothing special, but it's a goofy novelty weapon for a ng+ run.

                • Anonymous

                  Was really hoping this would be a str int version of the wing for my str/int build.. but it scales best with int anyway and I have half decent dex . I sti use them both as the damage is still very good and in PvP they both still slap and are psuedo combo kings with spell/ash mix ups

                  • Anonymous

                    Os manguais no Elden Ring são de longe a pior classificação de arma (tipo), e tudo graças ao ataque forte carregado "R2", eles precisam de um buff urgente na velocidade de carregamento/animação desse ataque pra só assim quem sabe eles se tornem mais utilizáveis!

                    • Anonymous

                      Would be cool if it had a unique charged heavy like the wing of Astel , like a tiny wave of darkness every time you do a heavy

                      • Anonymous

                        Wing of Astel’s Nebula is for sure better vs large and slow enemies. But this Nebula is much better against faster, humanoid enemies. Also this weapon has better Int scaling than WoA.

                        • Anonymous

                          So the imps in all sorts of catacombs, got no absorption to strike dmg and lesser to magic dmg amongs elemental dmgs

                          Guess its very good having a cat toy if needing to repel little roc furries

                          • Anonymous

                            The Baby Rattle, favored by compact psycho streamers known to threaten to put their audience into meatgrinders on stream.

                            • Anonymous

                              Sure Wing of Astel might be better in most cases, but on the other hand this looks like a big Cat Toy, imagine the embarrassment your enemies would feel getting beaten by an idiot who uses an oversized cat toy/baby rattle as a weapon.

                              • Anonymous

                                this flail is not worth to get IMO, both for pve and pvp. just go get its curved sword variant, the Wing Of Astel.
                                the curved sword move sets is superior, and the skill, Nebula, somewhat can dealt more damage even on very large enemy like dragons. and its can be cast faster and recovers faster.
                                i will glad if someone prove me wrong.

                                • Anonymous

                                  I literally could not land a single hit on Crucible Knight duo with the L2 special, even if they were standing right in it. Think it might be bugged.

                                  • Anonymous

                                    I just started using this in pvp and it works really well if you combine it with one of the phalanx spells. Ive been facing away from other players to avoid triggering the spell then I hit L2 and lock on to them. I can also follow up with Carian piercer or greatsword but no one has survive up to that point so far without running out of range.

                                    • Anonymous

                                      Be aware: While wearing Deathbed Dress and using Bastar's Stars weapon RT attack with charching (flail spins few times) it causes very small aoe damage to atleast Torrent and summon ashes. I didn't test it with merchants after I accidentally hurt Torrent and mimic with that :( Patch 1.04.1

                                      • Anonymous

                                        This thing's weapon art is a little busted in pvp due to it's range and attack frames making it very difficult to dodge. To be fair, most people don't see it coming to begin with since no one uses it, but this is definitely the go-to for anit-player situations (the wing version on the other hand works much better on mobs)

                                        • Anonymous

                                          The WA on this is incredibly inconsistent and unimpressive. Astel's Wing has a way smaller area of effect but will hit enemies many more times than this. Even using this on a large enemy with multiple sections of its body within the hitbox of several explosions, they just sometimes do not seem to have active hitboxes and even though the animation will explode multiple times, a large enemy will get hit only once or twice. Once while farming the larger Envoys, I have had one of them walk through the explosion and take not even one hit from the explosion. I wish this weapon was more rewarding to use but its very short range on heavy and normal attacks with inconsistent WA make it feel not worthwhile.

                                          • Anonymous

                                            It's a lot of fun and kind of funny to run an Int/Dex mage and powerstance this with a magic Nightrider Flail. Bonk smarter, not harder. ;)

                                            But seriously, both scale pretty well with both stats, and since they do magic damage they benefit from magic buffs like the flask you're likely already using. Smash the heck out of stuff and nuke the rest with a glitter bomb.

                                            • Anonymous

                                              I’m really lost af on how to use the nebula skill with this weapon. I can only do regular strikes with R1 and R2. What do I need to do to use the nebula skill?

                                              • Anonymous

                                                Does anyone else have a problem where the flail does like 10 hp self damage when charging the heavy attack lmao I am not even kidding. It keeps breaking the ritual shield

                                                • Anonymous

                                                  At first I upgraded this weapon bc I thought it looked cool and mostly ignored the weapon skill bc it felt difficult to use. Now I have a build centered around the weapon skill bc it is SO FUN!! I recommend practicing on some ez low lv targets then once u feel confident, watch endgame mobs' hp melt away. The star explosion deals huge damage (as a mage with 99 int at least) it just takes maintaining the best distance to unleash the weapon skill. Its about 1 roll distance. The skill will cause u to do the animation with 0 fp without any stars so be careful to watch your fp bar otherwise u wind up being prone while doing the jump animation without the high damage star explosion.

                                                  • Anonymous

                                                    I really wanted to love this weapon, I'm happy with everything about it, except I can't get over the flail held R2 charge attack. Super slow (ik I can just release sooner but why not just jump R2 then?) and really short range without a decent step forward on the swing.

                                                    • Anonymous

                                                      I don't underestand how people can complain about this wepon's ash of war. It's slow but has really large range and deals much higher damage than the wing if both the wepon and the mist hit which requiers some skill I guess. Not to mention the fact that multiple explosions can hit one target which makes this wepon a true awatar and dragon killer. It's obviously good against groups of smaller enemies not just because of good damage and range but also stagger potential. It also costs almost no fp and goes thrue walls. The main downside it that it's mostly useless against faster bosses like malenia and morgott

                                                      • Anonymous

                                                        kill larger foes like nothing else. harder to use than astel but you just gotta know how to position yourself. astel is better if you just want to spam press buttons though.

                                                        • Anonymous

                                                          Practically worse than the Wing of Astel. the weapon art orbs have tiny explosion radius and will not hit unless each one is inside enemy hitboxes, so having a full circle compared to the wing's cone is very not worth the extra wind-up/down time, significantly lowering its boss dps, and sometimes leave you no safe window to use the weapon art while the wing can. People say that this works well on large enemies but they only have a few points connecting the ground, or are so large that you cannot be personally inside their hitboxes.

                                                          However, everyone gotta have a strike weapon, and this is the int one.

                                                          • This weapon isn't actually too bad, requires some skill to use but it's easy to learn, decent in PvP but Wing of Astel is still better, art is really good against large bosses and the initial jump can be pretty useful as well. Doesn't have a cool charged attack like Wing of Astel does though much to my disappointment

                                                            • Anonymous

                                                              This version of nebula is very slow and too spread. Wing of astel is 100 better than this garbage. I've tried both of them+9 against late-game enemies. There's no play.

                                                              • Anonymous

                                                                There is an initial "leaping" strike, followed by a series of explosions forming a semi-circle around the caster. Therefore, you have to have some skill to use this weapon. Without practice, the initial strike from the weapon art fails to connect on many occasions, but if you get the distance down, you shouldn't have a problem. This is THE striking option for Int users. The beefy AoE takes care of mobs and the striking damage takes care of the Crystal bosses and the like. Such a great weapon. I +10 immediately as a secondary to Moonveil.

                                                                • Anonymous

                                                                  There is an initial "leaping" strike, followed by a series of explosions forming a semi-circle around the caster. Therefore, you have to have some skill to use this weapon. Without practice, the initial strike from the weapon art fails to connect on many occasions, but if you get the distance down, you shouldn't have a problem. This is THE striking option for Int users. The beefy AoE takes care of mobs and the striking damage takes care of the Crystal bosses and the like. Such a great weapon. I +10 immediately as a secondary to Moonveil.

                                                                  • Anonymous

                                                                    This weapon is not very good but it looks cool. It's decent damage but the skill rarely works as intended as the delayed hitbox often whiffs. It's not trash but it's nothing special.

                                                                    • Anonymous

                                                                      What I don't get is why it and other flails are dex weapons. I think swinging around spiked balls on a chain requires more strength than dexterity

                                                                      • Anonymous

                                                                        Im so in love with this weapon. The weapon art is a thing of beauty and has a really good damage output coupled with decent range as well.

                                                                        • Anonymous

                                                                          I love this flail so much but I have just one tiny gripe: just like Freide's Scythe in DS3 it has a high pitched tinkling sound when you move while it's equipped (the scythe is all times because of the frost.) I equip the silencing talisman or blacknife platebody just to run quietly while using it.

                                                                          • Anonymous

                                                                            Weapon art on this thing slaps, amazing damage and CC vs enemy groups. I haven't tried it on a large boss to see if the explosions can multihit yet, if they can it might be insane as a dragonslaying weapon

                                                                            • Anonymous

                                                                              For anyone out of the loop, it's pretty much required in the game to have a "Strike" weapon in your back pocket. This one is probably one of the best for Dexterity/Intellect builds due to the WA being very good on the type of targets you would use it for.

                                                                              • Anonymous

                                                                                Running this with the Chilling mist Ash of war and I must say, it's pretty strong with both the bleed and frost application. STR/INT build.

                                                                                • Anonymous

                                                                                  The weapon art on this amazing. Use this boi if you're struggling against the Duo and Triple Crystaline boss fights

                                                                                  • Anonymous

                                                                                    I can't decide if this weapon looks awesome or ridiculous. Perhaps I'll settle on "ridiculously awesome."

                                                                                    • Anonymous

                                                                                      Was hoping for how cool this looks, and the boss you fight for it/where its located, that it would slap a lot harder...oh well back to moonveil!

                                                                                      • Anonymous

                                                                                        This weapon, along with the "Waves of Darkness" Ash of War, can be created via the Remembrance of the Naturalborn item after killing Astel, Naturalborn of the Void

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