Intelligence


「chi・ryoku」

知力

(Power of knowledge)

Type Main Attribute
Effect Attribute required to perform sorceries. Also boosts magic power of intelligence-scaling Sorceries and improves Magic Resistance.

Intelligence is one of the Stats in Elden Ring. Stats refer to various properties that govern your character's strengths and weaknesses, as well as how they are affected by interactions in and out of combat. Intelligence primarily affects a player's ability to cast Sorceries, as well as equipping the weapons required to cast them. It is one of the 8 Main Attributes that players can spend Runes on to level up, increasing the Stat's effectiveness and influencing their relative secondary stats. Stats such as Intelligence are an important aspect of character progression in Elden Ring.

 

Elden Ring Intelligence Stat General Information

  • Intelligence (INT) is a Main Attribute that is required to cast most Sorceries. It is also a primary requirement for equipping the weapons required to cast these spells.
  • Weapons in Elden Ring have a minimum Stat requirement that needs to be met before the weapon can be wielded. In the case of spell-based weapons, most of them require investment in either the Intelligence or Faith stats, or a combination of both. For example, the Carian Sorcerer Staff requires 14 INT to equip. Some weapons may also require points in Strength, Dexterity, Faith or Arcane in order to wield.
  • Weapons are also given a Scaling Grade denoting the degree to which they scale with an attribute. Each point allocated to the Intelligence stat increases the effectiveness and damage dealt by Sorceries cast with weapons that have Intelligence scaling. A weapon with an Intelligence scaling grade of S will benefit the most from the Intelligence Attribute, followed by grades A, B, C, D, and E.
  • Note that attributes will incur diminishing returns at higher levels, significantly reducing their benefits after a certain point with regards to weapon scaling. This is often referred to as the 'Soft Cap'. A 'Hard Cap' also exists in which additional points in an attribute returns little to no benefit.
  • When scaling the attack power of a melee armament, like all stats, Intelligence soft caps differ depending on the weapon and the damage type being scaled. Scaling on magic, fire, lightning, or holy damage is always 20/50/80. Scaling on physical damage may be 18/60/80 or 20/60/80. While Cold weapons normally have soft caps of 18/60/80 on physical damage and 20/50/80 on magic damage, the following Cold weapons have soft caps of 18/60/80 for both physical damage and magic damage:
    • Cold Dagger
    • Cold Parrying Dagger
    • Cold Misericorde
    • Celebrant's Cold Sickle
    • Cold Great Knife
    • Cold Wakizashi
    • Cold Bloodstained Dagger
    • Cold Erdsteel Dagger
  • When scaling the sorcery scaling or incantation scaling of a Catalyst, Intelligence soft caps differ depending on the catalyst. The soft caps can be 18/60/80, 25/60/80, or 15/30/45. The Demi-Human Queen's Staff has a unique scaling formula, with soft caps of 20/40/80. The soft caps of Intelligence on each catalyst are as follows:
  • Points in Intelligence will also improve your Magic Defense, reducing damage from sources of Magic Damage.
    • +2 Magic Defense per level from 1 to 20 Intelligence
    • +0.66 Magic Defense per level from 21 to 35 Intelligence
    • +0.4 Magic Defense per level from 36 to 60 Intelligence
    • +0.25 Magic Defense per level from 61 to 99 Intelligence

 

How to Increase Intelligence in Elden Ring?

Intelligence is one of the Main Attributes that players can spend Runes on in order to level up.

  • The ability to level up is unlocked shortly after meeting Melina for the first time near the beginning of the game.
  • Leveling up can be done at any Site of Grace once unlocked.
  • The amount of Runes required to raise an Attribute increases with each character Level.
  • Runes are obtained primarily by defeating Enemies and Bosses. Certain consumables such as the Fringefolk's Rune can also be used to gain a fixed number of runes.

 

Elden Ring Intelligence Notes & Tips

FAQ: Does Frost Damage scale with INT Elden ring?

  • Since Cold Weapons in the game add Magic Damage, Frost scales with Intelligence. (This is not true. Frost buildup does not scale with any stat. However, the magic damage on cold affinity weapons will scale with Intelligence.) For reference, players can take a look at which Stats each Incantaton or Sorcery requires in order to suit to determine what complements the Spell effects best. Players can have a look at each of the Cold Sorceries to see that they each require Intelligence, but not Arcane or Faith. Each of these spells would scale with Intelligence. This also applies to the requirements found in each Weapons or Equipment. 

INT Other Notes

  • Notes & Tips go here.

 

Elden Ring Intelligence Guide

List of Intelligence-Scaling Weapons
Intelligence Increasing Equipment
Sorceries Requiring Intelligence
Incantations Requiring Intelligence

 

List of Intelligence-Scaling Weapons

All scalings shown are listed at weapon level 1.

Name Type STR Req STR Scl DEX Req DEX Scl INT Req INT Scl FAI Req FAI Scl ARC Req ARC Scl Skill

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Crystal Knife

 Dagger  8 D 12 D 9 D         Quickstep 

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Glintstone Kris

 Dagger 5 E 12 D 16 D         Glintstone Dart

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Ivory Sickle

 Dagger 6 E 11 D 13 D         Quickstep

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Carian Knight's Sword

Straight Sword 10  D 10 D 18 C         Carian Grandeur

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Crystal Sword

Straight Sword   13 D 10 E 15 D         Spinning Slash 

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Lazuli Glintstone Sword

Straight Swords 8 D 9 E 13 D         Glintstone Pebble

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Rotten Crystal Sword

Straight Sword 13 D 10 E 15 D         Spinning Slash

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Sword of Night and Flame

Straight Sword 12 E 12 E 24 D 24 D     Night-and-Flame Stance

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Sword of St Trina

Straight Sword 10 D 12 D 14 E         Mists of Slumber

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Alabaster Lord's Sword

Greatsword 16 D 12 E 18 D         Alabaster Lord's Pull 

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Dark Moon Greatsword

Greatsword  16 D 11 D 38 C         Moonlight Greatsword

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Death's Poker

Greatsword  15 D 17 D 11 E         Ghostflame Ignition

helphens steeple

Helphen's Steeple

 Greatsword 19 D 10 E 22 D         Ruinous Ghostflame

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Royal Greatsword

Colossal Sword 26 D 18 E 22 D         Wolf's Assault

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Ruins Greatsword

Colossal Sword 50 B     16 E         Wave of Destruction

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Starscourge Greatsword

Colossal Sword 38 D 12 D 15 E         Starcaller Cry

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Troll Knight's Sword

Colossal Sword 20 D 14 D 18 D         Troll's Roar

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Wing of Astel

Curved Sword 7 E 17 D 20 D         Nebula

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Onyx Lord's Greatsword

Curved Greatsword 20 D 16 E 16 D         Onyx Lord's Repulsion

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Meteoric Ore Blade

Katana 15 D 14 E 18 D         Gravitas

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Moonveil

Katana 12 E 18 D 23 C         Transient Moonlight

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Rosus' Axe

Axe 18 D 10 E 18 D         Rosus's Summons

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Scepter of the All-Knowing

Hammer 12 E 18 D 21 D         Knowledge Above All

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Bastard's Stars

Flail 8 E 22 D 22 C         Nebula

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Family Heads

 Flail 8 E 18 C 16 E         Familial Rancor

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Fallingstar Beast Jaw

 Colossal Weapon 34 D 12 D 20 E         Gravity Bolt

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Clayman's Harpoon

 Spear  12 D 10 E 12 D          Impaling Thrust

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Crystal Spear

 Spear  10 E  16  D  16  E         Impaling Thrust 

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Death Ritual Spear

 Spear 14  E 20 D 18 D          Spearcall Ritual

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Rotten Crystal Spear

Spear 10 E 16 D 16 E         Charge Forth

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Loretta's War Sickle

Halberd 20 D 15 D 20 D         Loretta's Slash

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Ghostflame Torch

 Torch 10 E 10 E 14 D         Torch Attack

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Horn Bow

Bow 10 E 14 D 12 E         Mighty Shot

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Astrologer's Staff

Glintstone Staff 7 E     16 C          

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Glintstone Staff

Glintstone Staff 6 E     10 C          

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Academy Glintstone Staff

Glintstone Staff 6 E     28 B          

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Digger's Staff

Glintstone Staff 8 C     12 D         Boosts Stonedigger Sorceries

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Demi-Human Queen's Staff

Glintstone Staff 6 D     10 C          

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Azur's Glintstone Staff

Glintstone Staff 10 D     52 B        

Reduces casting time of Sorceries and Incantations (8%)

Consumes additional FP (20%) 

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Lusat's Glintstone Staff

Glintstone Staff 10 D     52 B         Enhanced Sorcery Scaling, but consumes additional FP (50%)

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Carian Glintstone Staff

Glintstone Staff 6 E 8   24 C         Boosts Carian Sword Sorceries (15%)

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Carian Glintblade Staff

Glintstone Staff 6 E 12 E 22 C         Boosts Glintblade Sorceries

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Carian Regal Scepter

Glintstone Staff 8 E 10 E 60 B        

Spinning Weapon

Boosts Full Moon Sorceries

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Albinauric Staff

Glintstone Staff 6 E     10 D     12 C  

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Staff of Loss

Glintstone Staff 6 E 12 E 14 C         Boosts Night Sorceries (30%)

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Gelmir Glintstone Staff

Glintstone Staff 6 E     14 D 14 D     Boosts Lava Sorceries (15%)

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Crystal Staff

Glintstone Staff 8 D     48 B         Boosts Crystalian Sorceries (10%)

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Rotten Crystal Staff

Glintstone Staff 8 D     48 B        

Boosts Crystalian Sorceries (10%)

Causes slight Scarlet Rot buildup (50)

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Meteorite Staff

Glintstone Staff 6 D     18 S         Boosts Gravity Sorceries (30%)

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Prince of Death's Staff

Glintstone Staff 6 E     18 D 18 D     Boosts Death Sorceries

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Golden Order Seal

Sacred Seal         17 D 17 D     Boosts Golden Order Incantations (10%)

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Frenzied Flame Seal

Sacred Seal 0 C 0 C 0 C 0 B    

Boosts Frenzied Flame Incantations (20%)

Causes slight Madness buildup (55)

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Velvet Sword of St Trina

sote new

 Straight Sword  10 E 12 D 14  E         Mists of Eternal Sleep 

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Greatsword of Radahn (Lord)

sote new

 Colossal Sword 32 D 24 D 15 E         Promised Consort 

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Greatsword of Radahn (Light)

sote new

 Colossal Sword 32 D 24 D 15 E         Lightspeed Slash 
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Moonrithyll's Knight Sword

sote new

 Colossal Sword 20 D 14 D 18 D         Tremendous Phalanx 
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Carian Sorcery Sword

sote new

Thrusting Sword 10 E 19 D 16 D         Impaling Thrust
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Spirit Sword

sote new

Curved Sword 8 E 16 D 16 D         Rancor Slash
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Star-Lined Sword

sote new

Katana 10 E 23 C 21 D         Onze's Line of Stars
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Smithscript Axe

sote new

Axe 13 D 10 D 11 E 11 E     Dragonform Flame
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Smithscript Greathammer

sote new

Great Hammer 20 C 10 E 11 E 11 D     Endure
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Anvil Hammer

sote new

Colossal Weapon 30 C 10 E 11 E 20 D     Smithing Art Spears
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Gazing Finger

sote new

Colossal Weapon 20 C 8 D 20 - 14 E     Kowtower's Resentment
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Smithscript Spear

sote new

Spear 9 D 12 D 11 E 11 E     Impaling Thrust
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Spirit Glaive

sote new

Halberd 14 D 17 D 16 D         Rancor Slash
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Golem Fist

sote new

Fists 24 C 8 E 11 E 11 E     Endure
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Madding Hand

sote new

Fists 8 D 8 E 13 E 20 E     Madding Spear-Hand Strike
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Staff of the Great Beyond

sote new

Glintstone Staff 7 E     27 D 27 D     Casts both sorceries and incantations.
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Maternal Staff

sote new

Glintstone Staff 7 E     21 D     21 C Boosts Finger Sorceries
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Nanaya's Torch

sote new

Torch 10 E 10 E 14 E 16 E     Feeble Lord's Frenzied Flame
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Carian Thrusting Shield

sote new

Thrusting Shield 17 D 13 D 15 D         Shield Strike
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Smithscript Dagger

sote new

Throwing Blades 5 E 11 C 11 E 11 E     Piercing Throw
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Smithscript Cirque

sote new

Backhand Blades 9 D 14 D 11 E 11 E     Blind Spot
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Chilling Perfume Bottle

sote new

Perfume Bottles 3 - 13 D 13 D         Kick
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Frenzyflame Perfume Bottle

sote new

Perfume Bottles 3 - 10 D 12 E 12 E     Kick
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Rellana's Twin Blades

sote new

Light Greatsword 13 D 16 D 16 D 16 D     Moon-and-Fire Stance

 

Intelligence Increasing Equipment

Name Type Intelligence Increased Additional Effects  Duration

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Marika's Scarseal

Talisman +3

+3 Mind

+3 Faith

+3 Arcane

+10% Damage Taken

 

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Marika's Soreseal

Talisman +5

+5 Mind

+5 Faith

+5 Arcane

+15% Damage Taken

 

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Stargazer Heirloom

Talisman +5    

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Olivinus Glintstone Crown

Helm +3 -10% HP  

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Karolos Glintstone Crown

Helm +3 -9% Stamina  

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Twinsage Glintstone Crown

Helm +6

-9% HP

-9% Stamina

 

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Lazuli Glintstone Crown

Helm +3

+3 Dexterity

-18% HP

 

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Haima Glintstone Crown

Helm +2

+2 Strength

-10% FP

 

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Hierodas Glintstone Crown

Helm +2

+2 Endurance

-10% FP

 

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Witch's Glintstone Crown

Helm +3

+3 Arcane

-18% Stamina

 

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Queen's Crescent Crown

Helm +3    

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Imp Head (Cat)

Helm +2    

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Greathood

Helm +2

+2 Faith

-10% HP

 

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Godrick's Great Rune

Great Rune +5

+5 All Attributes

Until death

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Oath of Vengeance

(Grafted Blade Greatsword Skill)

Skill +5

+5 All Attributes

30 seconds

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Intelligence-knot Crystal Tear

Crystal Tear  +10     3 minutes

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High Priest Hat

sote new

 Helm  +1 +1 Arcane  

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Salza's Hood

sote new

 Helm +2    

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Circlet of Light

sote new

Helm +1

+1 Faith

+1 Arcane

Boosts the power of Miquella's Light Incantations

 

 

Sorceries Requiring Intelligence

Spell Name

Effect

FP

Slot

INT

FAI

ARC

Stamina Cost

Bonus

Location

Availability

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Adula's Moonblade
Sweeping slash followed by cold blade projectile 22 1 32 0 0  22 Cold
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Ambush Shard
Strikes from behind with projectile fired from distance 13 1 23 0 0  15 Night
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Ancient Death Rancor
Summons horde of vengeful spirits that chase down foes 21 1 34 24 0  27 Death
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Cannon of Haima
Lobs an explosive magic projectile in an arc

38

1 25 0 0 42  Glintstone
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Carian Greatsword
Performs sweeping slash using magical greatsword 12 1 24 0 0 22 Carian
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Carian Phalanx
Forms a defensive arch of numerous magic glintblades 24 1 34 0  16 Carian
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Carian Piercer
Impales foes with magical greatsword 17 1 27 0 0  25 Carian
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Carian Retaliation
Dispels enemy spells and retaliates with glintblades 8 1 17 0 0  15 Carian
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Carian Slicer
Performs swift sweeping slash using magical sword

4

1 14 0 0  12 Carian
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Collapsing Stars
Pulls foes toward caster with gravity projectile volley

18

1 36 0 0  27 Gravity
  • Found in a chest located at the War-Dead Catacombs (Starscourge Radahn arena after defeat)
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Comet
Fires a great magic comet

24

1 52  0 0  31 Glintstone
  • Found in Raya Lucaria through an Illusory Wall just before the Site of Grace at Debate Parlor.
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Comet Azur
Fires a tremendous comet within a starry torrent

40 (10)

3 60 0 0 34 Primeval Sorceries
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Crystal Barrage
Fires a volley of glintstone crystal shards 14 (2) 1 23 0 0  26 Glintstone
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Crystal Burst
Fires a burst of glintstone crystal shards 14 1 18 0 0  9 Glintstone
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Crystal Release
Scours area with violent rain of crystal shards

34

1 41 0 0 26  Crystalian
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Crystal Torrent
Creates crystal mass that fires stream of crystal shards 20 (5) 1 47 0 0  30 Crystalian
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Eternal Darkness
Creates a dark space that draws in spells 25 1 35 0 15  Night
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Explosive Ghostflame
Causes ghostflame explosion that burns wide area

29

1 42 30 0 45 Death
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Fia's Mist
Release a mist of death before caster 25 1 23 18 0  13 Death
  • Obtained by defeating Fia's Champions in Deeproot Depths. After unlocking the Across the Roots Grace, head north and defeat the boss.
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Founding Rain of Stars
Releases a downpour of star rain for a while

27

2 52 0 0  31 Primeval Sorceries
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Freezing Mist
Releases cold mist before caster 20 1 21 0 0  13 Cold
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Frozen Armament
Enchants right-hand armament with frost

20

1 15 0 0 10 Cold
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Gavel of Haima
Attacks using a magic greathammer 22 1 25 0 0  38 Glintstone
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Gelmir's Fury
Covers area with surge of magma from the earth

16 (3)

1 28 15 0  38 Magma
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Glintblade Phalanx
Forms a defensive arch of magic glintblades 18 1 22 0 0  12 Carian
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Glintstone Arc
Launches a horizontally-widening magic arc

9

1 13 0 0  18 Glintstone
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Glintstone Cometshard
Fires a magic comet with a trailing tail

17

1 36 0 0 28 Glintstone
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Glintstone Icecrag
Fires mass of cold magic from glintstone

12

1 15 0 0 26 Cold
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Glintstone Pebble
Fires magic projectiles from glintstone 7 1 10 0 0  20 Glintstone
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Glintstone Stars
Fires guided magic shooting stars

12

1 12 0 0  21 Glintstone
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Gravity Well
Pulls foes toward caster with gravity projectile

12

1 17 0 0 20 Gravity
  • Location: Raya Lucaria Academy
  • Nearest Site of Grace: Church of the Cuckoo or Schoolhouse Classroom
  • Dropped by the Monolith Guardian enemy that appears from a gravity portal. The section is near the graveyard and the large rotating lift of Raya Lucaria Academy.
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Great Glintstone Shard
Fires larger magic projectiles from glintstone 12 1 16 0 0  26 Glintstone
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Great Oracular Bubble
Launches a large magic bubble 16 1 25 0 18  27 Claymen Sorceries
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Greatblade Phalanx
Forms a defensive arch of larger magic glintblades 30 1 29 0 0  20 Carian
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Loretta's Greatbow
Fires great arrow from a magic greatbow

24

1 26 0 0  30 Loretta's Sorceries
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Loretta's Mastery
Fires four great arrow from a magic greatbow at once

39

1 46 0 0  33 Loretta's Sorceries
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Lucidity
Alleviates buildup of sleep and madness 10 1 17 0 0 10  Carian
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Magic Downpour
Summon a magic mass that sprays projectiles over area

18

1 15 0 0  17 Carian
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Magic Glintblade
Creates sigil that forms a projectile glintblade after delay 12 1 14 0 0  22 Carian
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Magma Shot
Fires lump of magma that explodes on contact

16

1 19 10 0  21 Magma
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Meteorite
Calls small meteors down from the sky

30 (10)

1 30 0 0  35 Gravity
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Meteorite of Astel
Calls a hail of small meteorites from the void. 60 (12) 2 55 0 0  40 Gravity
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Night Comet
Fires a semi-invisible magic comet 21 1 38 0 0  30 Night
  • Found in Sellia, Town of Sorcery: Found in a chest in the central section of town. This location is initially sealed by a barrier that can be dispelled by lighting a brazier atop a tower in the southwest of town.
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Night Maiden's Mist
Releases life-sapping silver mist before caster 20 1 14 0 0 20 Night
  • Can be purchased from Gowry for er runes 135,000 Runes after completing his quest line.
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Night Shard
Swiftly fires a semi-invisible magic projectile

7

1 18 0 0 9 Night
  • Can be purchased from Gowry for er runes 134,000 Runes after completing his quest line.
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Oracle Bubbles
Launches several small magic bubbles

12

1 19 0 15 18 Claymen Sorceries
  • Can be found by killing one of the rolling beetles on top of a broken statue in the first structure on the right from the Siofra River Well Depths site of grace.
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Rancorcall
Summons vengeful spirits that chase down foes

12

1 16 14 0 21  Death
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Ranni's Dark Moon
Incarnate a cold, dark moon and launch it at foes.

57

2 68 0 0  32 Full Moon
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Rennala's Full Moon
Incarnate a full moon and launch it at foes 47 2 70 0 0 32  Full Moon
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Rock Blaster
Thrust staff into ground to emit a massive shockwave

22 (5)

1 21 0 0 35 

Glintstone

(Stonediggers)

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Rock Sling
Summons rocks from the earth and sends its flying

18

1 18 0 0 29 Gravity
  • Found in a chest in an underground cellar just north of the Street of Sages Ruins icon on the map. It is surrounded by poison mages, but otherwise is free to be picked up.
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Roiling Magma
Fires lump of magma that explodes after delay 28 1 21 12 0  27 Magma
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Rykard's Rancor
Releases searing spirits that repeatedly explode after delay 23 2 40 18 0  36 Magma
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Scholar's Armament
Enchants right-hand armament with magic damage 25 1 12 0 0  10 Glintstone
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Scholar's Shield
Enhances left-hand shield damage negation 30 1 12 0 0  10 Glintstone
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Shard Spiral
Fire twin spiraling projectiles

14

1 27 0 0  28 Glintstone
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Shatter Earth
Thrust staff into ground to emit a shockwave

10

1 15 0 0  22

Glintstone

(Stonedigger)

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Shattering Crystal
Creates crystal mass that shatters in forward burst 21 1 38 0 0  30 Crystalian
  • Looted off a corpse on the second floor, west side, of the Church of the Cuckoo in Raya Lucaria Academy. The only way to reach this is going through the broken glass window of the church via the rooftops. [Map Coordinates]

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Star Shower
Fires six shooting stars that pursue foes

23

1 24 0 0  26 Glintstone
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Starlight
Creates star light to illuminate surroundings

9

1 15 0 0  5 Glintstone
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Stars of Ruin
Fire twelve dark shooting stars that pursue foes 32 1 43 0 0  29 Primeval Sorceries
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Swift Glintstone Shard
Swiftly fires magic projectiles from glintstone

5

1 12 0 0  9 Glintstone
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Terra Magica
Raises the magic strength of those within the sigil 20 1 20 0 0  12 Glintstone
  • Take the elevator behind the Crystalians and climb the stairs, to find it inside a chest.
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Thops's Barrier
Erect a magic forcefield to deflect spells

7 (7)

1 18 0 0  10 Glintstone
  • Looted from Thops's body.
  • You must give him the Academy Glintstone Key first.
  • Once he has it, fast travel to the Schoolhouse Classroom site of grace of Raya Lucaria Academy, you'll find him dead outside the room. Go outside and turn right, you'll find him, sitting in a chair. Map Link.
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Tibia's Summons
Summons Those Who Live in Death

17

1 28 20 0 27  Death
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Unseen Blade
Makes right-hand armament completely invisible 13 1 12 0 0  10 Night
  • This sorcery can be found at the top of the Tower after completing the Mirage Rise puzzle.
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Unseen Form
Makes the caster semi-invisible

20

1 16 0 0 10  Night
  • This sorcery can be found at the top of the Tower after completing the Mirage Rise puzzle.
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Zamor Ice Storm
Thrust staff into ground to create freezing tornado

17

1 36 0 0  27 Cold Base Game

miriams vanishing sorcery elden ring shadow of the erdtree dlc wiki guide 200px
Miriam's Vanishing

Conceals self in a glintstone haze 9 1 26 0 0 10 Carian

glintblade trio 2 sorcery elden ring shadow of the erdtree dlc wiki guide 200px
Glintblade Trio

Creates sigil that forms three projectile glintblades after delay 19 1 28 0 0 22 Carian
  • The Glintblade Trio spell is found by looting it off a corpse inside Castle Ensis. After passing through the iron gate just beyond the chapel in the midpoint of the castle, then dropping off the side of the cliff and climbing up the ladders to the rooftop of the chapel. You can then drop down on the north side of the roof to get to the corpse hanging over a ledge that has the spell. [Map Link]

rellanas twin moons sorceries elden ring shadow of the erdtree dlc wiki guide 200px
Rellana's Twin Moons

Incarnate twin moons and repeatedly strike the ground 47 2 72 0 0 32 Full Moon

glintstone nail sorceries elden ring shadow of the erdtree dlc wiki guide 200px
Glintstone Nail

Fires a shattering magic nail 10 1 18 0 0 21 Finger

glintstone nails sorceries elden ring shadow of the erdtree dlc wiki guide 200px
Glintstone Nails

Fires multiple shattering magic nails 23 1 32 0 0 26 Finger

blades of stone sorceries elden ring shadow of the erdtree dlc wiki guide 200px
Blades of Stone

Summons rock blades from the earth 18 2 48 0 0 29 Gravity

gravitational missile sorceries elden ring shadow of the erdtree dlc wiki guide 200px
Gravitational Missile

Fires a bolt of gravity that pulls in enemies 18 1 36 0 0 29 Gravity

rings of spectral light sorceries elden ring shadow of the erdtree dlc wiki guide 200px
Rings of Spectral Light

Creates rings of spectral light that fire in unison 14 1 24 18 0 21 Death
  • Looted from the altar by the giant bird statue after defeating several birds in Charo's Hidden Grave [Map Link]

vortex of putrescence elden ring shadow of the erdtree dlc wiki guide
Vortex of Putrescence

Launches a whirl of putrescent jets 29 2 32 26 0 45 Death

mass of putrescence 1 sorceries elden ring shadow of the erdtree dlc wiki guide 200px
Mass of Putrescence

Flings a great mass of putrescence 41 1 28 22 0 42 Death
  • Stone Coffin Fissure: from the Fissure Waypoint grace, jump the small gap and drop down the ledge to the left. Located behind some small stalagmites.

fleeting microcosm sorceries elden ring shadow of the erdtree dlc wiki guide 200px
Fleeting Microcosm

Conjures a microcosm that pulses with a single wave, disappearing in a burst 26 1 42 0 0 35 Finger

cherishing fingers sorceries elden ring shadow of the erdtree dlc wiki guide 200px
Cherishing Fingers

Surrounds the caster with a mesh of hefty fingers 20 1 36 0 0 20 Finger

 

 

Incantations Requiring Intelligence

Spell Name Effect FP Slot INT FAI ARC Stamina Cost Bonus Group Location
order healing incantation elden ring wiki guide 200px
Order Healing
Alleviates death blight buildup 15 1 11 11 0 10 Golden Order Healing
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Order's Blade
Enchants right-hand armament with holy damage 22 1 13 13 0 10 Golden Order Buff
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Discus of Light
Fires ring of light before the caster 3 1 13 13 0 20 Golden Order Damage
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Litany of Proper Death
Creates image of Order to deal holy damage 17 1 17 17 0 28 Golden Order Damage
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Immutable Shield
Increases left-hand shield's affinity/ailment resistance 15 1 19 19 0 10 Golden Order Buff
  • Purchasable from Brother Corhyn as part of his quest to the west of the Erdtree Sanctuary at the Colosseum overlooking Leyndell for er runes 1313,000 Runes.
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Triple Rings of Light
Fire three rings of light before the caster

23

1 23 23 0 28 Golden Order Damage
  • Elphael, Brace of The Haligtree: From the Prayer Room grace, head out onto the northeastern walkway and drop down one level by using the roofs on the right. There is a sealed treasure room just under the Prayer Room that requires one Stonesword Key to unlock. The chest containing the spell is inside. 
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Law of Causality
Retaliates upon receiving a number of blows 22 1 29 0 0 20 Golden Order Buff
radagons rings of light incantation elden ring wiki guide 200
Radagon's Rings of Light
Creates golden ring of light to attack wide area 21 1 31 31 0 37 Golden Order Damage
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Law of Regression
Heals all ailments and dispels all special effects 55 1 37 0 0 50 Golden Order Healing

 

 

Elden Ring Intelligence Builds

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Stats in Elden Ring
Arcane  ♦  Dexterity  ♦  Discovery  ♦  Endurance  ♦  Equip Load  ♦  Faith  ♦  Fire Damage Negation  ♦  Fire Defense  ♦  Focus  ♦  Focus Resistance  ♦  FP  ♦  Holy Damage Negation  ♦  Holy Defense  ♦  HP  ♦  Immunity  ♦  Immunity Resistance  ♦  Level  ♦  Lightning Damage Negation  ♦  Lightning Defense  ♦  Magic Damage Negation  ♦  Magic Defense  ♦  Memory Slots  ♦  Mind  ♦  Physical Defense  ♦  Poise  ♦  Robustness  ♦  Robustness Resistance  ♦  Runes Held  ♦  Stamina  ♦  Strength  ♦  Vigor  ♦  Vitality  ♦  VS Pierce Damage Negation  ♦  VS Pierce Defense  ♦  VS Slash Damage Negation  ♦  VS Slash Defense  ♦  VS Strike Damage Negation  ♦  VS Strike Defense  ♦  Weight

 




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    • Anonymous

      I'm a chill guy who lowkey don't give a f*ck so use whatever you want homie you play the game how ever you want

      • Anonymous

        If you want to be respected as a mage abandon the spells and just infuse your weapons with magic and use those exclusively. Casting spells with a stick is sad AF

        • Anonymous

          picking a full casting int build on ur first playthrough / first souls game is such a terrible idea it's honestly bad game design it's even an option. so many new players just don't realize spells are terrible and are forced to use summons because of it, while also not learning the mechanics of the game at all due to using a ranged build. I feel like this spoils so many people's experience with this game.

          • Anonymous

            Inteligence attribute means knowledge and it is normally related to scientists/sorcerers but may be required for some incantatios/miracles too, which means religious people have to invest in knowledge too for mastering some powers.


            Golden order fundamentalists require int for their incantations to demonstrate religion is not only believing in what you can't see, you may believe in a philosophy too which requires you to study instead of just memorizing prayers and restricting your behavior. I can't remember a fundamentalist incantation to make you kneel.

            • Anonymous

              staff of the great beyond is supposedly 25 int 25 faith instead of 27/27, someone check and edit if it's necessary. i don't have the item

              • Anonymous

                Any info on softcaps relating to magic consumables? I just finishe a consumables only run and had a lot of fun with it, but I never knew if it would be worth investing too much in int. I aimed at 50 dex/str and 30 arc, but I could find no good info on the int scaling.

                • Anonymous

                  Look I just to be a cool wizard with a cool wizard hat, robe and staff who can cast spellz, It's pretty straightforward

                  • Anonymous

                    Pure-Magic is one of the most boring, strong, and simple builds.

                    Does not require many brain cells and neurons from the user


                    Therefore, it is ironic that the intelligence of the users who actually score is -99.

                    • Anonymous

                      Literally ruined my first play through of this game leveling this up trying to go for a spell sword build. 0 cool weapons, 0 cool spells, boring ass gameplay. Should have gone with faith...

                      • Anonymous

                        Ah yes the best stat to mine salt out of whiny basement dwelling sweaty tryhards who base their identity around pvp invasions in a video game cry more.

                        • Anonymous

                          After doing 1 NG and 1 NG+ run using both int and faith idk how ppl say faith is better than int for pve (btw if u want the most braindead time of ur life just use double staff of loss with night comet)

                          • Anonymous

                            the person who wrote this page didnt even include the scaling of Intelligence. Just filled it with useless stuff smh

                            • Anonymous

                              The majority of the intelligence weapons scale better with other stats than intelligence. I found that kinda funny.

                              • Anonymous

                                The one issue I have with int builds is that they only have magic damage. Str have pure physical and fire, dex have pure physical and lightning, faith have holy, fire, lightning; arcane has pure physical, fire and even magic dmg options. Int is 100% countered by barrier of gold

                                • Anonymous

                                  only 15 out of 30 intelligence somber weapons have completely unique skills. When counting i only counted skills that dont have an ash of war version.

                                  • Anonymous

                                    My fellow mages, LEVEL VIGOR. PLEASE. THE PVP FIGHTS ARE OVER IN TWO SWINGS OF MY ZWEIHANDER. Also going entirely intelligence for damage usually isn't a great idea. Mix some strength in there; I unga, therefore I bunga ya know?

                                    • Anonymous

                                      Intelligence: The stat which governs magic resistance and damage. Lore-wise, it seems to be the stat associated with an understanding and manipulation of lifeforce (Both crystalized in the form of glintstone and its much rawer essence wielded by ancient ancestral spirits) , rather than with any particular cleverness. The primeval current is the cosmic collection of ley lines through which this energy flows, shaping reality as it does so. Through study, mages can harness a fraction of this power to "bend" fate, although it seems to be a scorned and mostly forgotten practice among most modern sorcerers, barring the carians. The reality bending aspect of glintstone sorcery is also the foundation of gravity sorceries.

                                      • Anonymous

                                        its a shame how str/int is kinda gimmicky, most str/int weapons lean way more on str than int, and there are virtually no utility spells or damage spells that are useful at low int. str/faith is much better imo since there are tons of nice utility spells that don't cost a lot of fth to use.

                                        • Anonymous

                                          the scaling displayed on this page for +0 Carian Knight's Sword (D/D/C for str/dex/int) is wrong, it should be D/D/D (it only gets to C/D/D at +9)

                                          • Anonymous

                                            honestly such a fun stat in ER, alongside ARC. too bad theyre still pretty op so you really cant have any balanced fun.

                                            • Anonymous

                                              Literally the best (second best if you are addicted to bleed) stat in the game: almost no enemy or boss is strong against magic damage (except Renala who is a complete push over and red wolves, and slightly more defense on mages), has frostbite as % damage and a defense debuff which prock can be reset with 1 fire damage hit, gives access to spells unlike pure dexterity, gives acces to gravity magic that destroys any flying enemy and can pull them off cliffs, gives more defense against magic damage itself, is completely unaffected by weather conditions and environment (I'm looking at you fire damage) and lets you use law of regression that cancels any used buffs and heals all status effects...
                                              Sure there is almost no variety to damage types unlike with other stats, but why bother with them when almost everything either is weak or has neutral magic defense...

                                              • Anonymous

                                                Alabaster Lord's Sword is a GS not a CGS; Onyx Lord's Greatsword is, but it's already correct. No acc or I'd fix myself, thanks!

                                                • Anonymous

                                                  This page keeps repeating that determination from a right hand weapon applies to spells from a left hand catalyst and idk if maybe that was something that got patched but it definitely doesn’t now, nor does Royal Knight’s Resolve

                                                  • Anonymous

                                                    This page keeps repeating that determination from a right hand weapon applies to spells from a left hand catalyst and idk if maybe that was something that got patched but it definitely doesn’t now, nor does Royal Knight’s Resolve

                                                    • Anonymous

                                                      Why has the Intelligence page not been given the UI update the Faith and Arcane pages have? It's been slowly reformatted over the past month and a half but Faith and Arcane were both fully formatted within a week of each other. It's usable right now, I just want a more clean UI.

                                                      • Anonymous

                                                        Instead of filling the main page with useless level 50 builds, there should be the information about weapon / magic softcaps and hardcap.

                                                        • Anonymous

                                                          thinking maybe the caps are not set in stone across the board, maybe different spells and staves scale differenly

                                                          • Anonymous

                                                            Does intelligence effect the damage of frostbite or the build up? I know that putting points into arcane can make bleed and poison build up faster, but is it similar for int and frost?

                                                            • Anonymous

                                                              Natural Int Required/Scaling Weapons (Not Staves, Not Ash-Altered)
                                                              ==Axes==
                                                              Rosus' Axe (Str 18 Dex 10 Int 18)
                                                              ==Colossal Weapons==
                                                              Fallingstar Beast Jaw (Str 24 Dex 12 Int 20)
                                                              ==Colossal Swords==
                                                              Royal Greatsword (Str 26 Dex 18 Int 22)
                                                              Ruins Greatsword (Str 50 Int 16)
                                                              Starscourge Greatsword (Str 38 Dex 12 Int 15)
                                                              Troll Knight's Sword (Str 20 Dex 14 Int 18)
                                                              ==Curved Greatswords==
                                                              Onyx Lord's Greatsword (Str 20 Dex 16 Int 16)
                                                              ==Curved Swords==
                                                              Wing of Astel (Str 7 Dex 17 Int 20)
                                                              ==Daggers==
                                                              Crystal Knife (Str 8 Dex 12 Int 9)
                                                              Glintstone Kris (Str 5 Dex 12 Int 16)
                                                              Ivory Sickle (Str 6 Dex 11 Int 13)
                                                              ==Flails==
                                                              Bastard's Stars (Str 8 Dex 22 Int 22)
                                                              Family Heads (Str 8 Dex 18 Int 16)
                                                              ==Greatswords==
                                                              Alabaster Lord's Sword (Str 16 Dex 12 Int 18)
                                                              Dark Moon Greatsword (Str 16 Dex 11 Int 38)
                                                              Death's Poker (Str 15 Dex 17 Int 11)
                                                              Helphen's Steeple (Str 19 Dex 10 Int 22)
                                                              ==Halberds==
                                                              Loretta's War Sickle (Str 20 Dex 15 Int 20)
                                                              ==Hammers==
                                                              Scepter of the All-Knowing (Str 12 Dex 18 Int 21)
                                                              ==Katanas==
                                                              Meteoric Ore Blade (Str 15 Dex 14 Int 18)
                                                              Moonveil (Str 12 Dex 18 Int 23)
                                                              ==Spears==
                                                              Clayman's Harpoon (Str 12 Dex 10 Int 12)
                                                              Crystal Spear (Str 10 Dex 16 Int 16)
                                                              Death Ritual Spear (Str 11 Dex 20 Int 18)
                                                              Rotten Crystal Spear (Str 10 Dex 16 Int 16)
                                                              ==Straight Swords==
                                                              Carian Knight's Sword (Str 10 Dex 10 Int 18)
                                                              Crystal Sword (Str 13 Dex 10 Int 15)
                                                              Lazuli Glintstone Sword (Str 8 Dex 9 Int 13)
                                                              Rotten Crystal Sword (Str 13 Dex 10 Int 15)
                                                              Sword of St Trina (Str 10 Dex 12 Int 14)
                                                              ==Torch==
                                                              Ghostflame Torch (Str 10 Dex 10 Int 14)

                                                              • Anonymous

                                                                Okay so just learned about the cap with catalyst spells that require multiple attributes like int and faith or arcane and faith. The weapon scaling continues to increase by 2s and 3s well into the 60s but according to fextralife the spells that use both cap at 45 for arcane, is that true for int/faith build as well??

                                                                • Anonymous

                                                                  Sword of St Trina has an interesting Sleep Ability. Does it scale with intelligence? Has anyone tested it?

                                                                  • Anonymous

                                                                    So on both faith and arcane, we have a list of weapons that need those stats to properly use, can we get the same thing here for int, so all "int" required weapons can be found on this page like those other two pages?

                                                                    • Anonymous

                                                                      last cap is at 90 intelligence, beyond that you get very little benefit (1 or 2 points of spellbuff per int on the strongest staves)

                                                                      • Anonymous

                                                                        I hate that some holy incantations require investment in intelligence like seriously why from soft they've never done that before in their games.

                                                                        • Anonymous

                                                                          Soft Cap for INT and FTH for specifcally weapons seems to be around 50. You can obviously put more points into it, but only every 3rd or 4th is actually going to get you more than +1 increase in attack rating. Tested it with the Darkmoon Greatsword and Royal Greatsword for INT, as well as the Inseperable Greatsword and the Ciper Pata & and Coded Sword for FTH.

                                                                          • Anonymous

                                                                            Are the softcaps for int and fth different? Does int continue to scale well past fth to make up for the lack of sorcery variety?

                                                                            • Anonymous

                                                                              i found the soft cap at 80. has 352-353 spell buff with boss staff it can be raised further but like 1 point at a level.

                                                                              • Anonymous

                                                                                Soft cap seems to be 80, and I didn't notice any significant curve on the progression. But after 80, it gives next to nothing.

                                                                                • Anonymous

                                                                                  Intelligence 16-38 you get 1 point MagicAtttack per level. 38-?? only 0,5 so you need 2 points for onr mage attack

                                                                                  • Anonymous

                                                                                    "Intelligence enhances many aspects of magic and sorceries, not only increases the maximum capacity of FP, but it also increases the quality of Spells" (stated below the first paragraph on last update: 25 Nov 2021)

                                                                                    So unlike sorcery builds, faith builds need to invest into mind and faith if they are willing to improve the FP pool (I'm guessing you get more FP from the mind stat than Intelligence stat to balance faith builds with sorcery builds, I could be wrong though).

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