Glinstone Staves are a type of Weapon in Elden Ring. Glinstone Staves are required in Elden Ring to cast Sorceries, so if you want to use these Magic Spells then you will need to equip a Glintstone Staff. Most staves don't come with any Skills, so you will simply use them to cast Sorceries, and rely on a secondary or tertiary weapon for these.

Some Glintstone Staves can be infused with a single Ash of War, Spinning Weapon. The Carian Regal Scepter also has a unique spinning weapon skill.

Generally speaking, Lusat's Glintstone Staff outperforms all other single-attribute staves when it comes to damage, but it comes at a substantial FP cost increase. It even outperforms each staff that boosts a chosen school of magic when using that school's spells, except Staff of Loss if using Invisibility Sorceries. Prince of Death Staff, Gelmir Glintstone Staff, and Albinauric Staff can reach higher Sorcery Scaling because you can invest in two attributes to boost Sorcery Scaling, but you will only reach this with significantly more attribute investment.

Carian Regal Scepter is the next-best option to Lusat's Glintstone Staff if you want to conserve FP and are running an Intelligence-focused build, but if you aren't concerned about this then use Lusat's Glintstone Staff, unless you have a build that uses Faith or Arcane in addition to Intelligence.

Elden Ring Glintstone Staves

 

 

Scaling done with 80 Intelligence at max level +25 or +10 (Prince of Death's Staff was noted at 80 Intelligence and 80 Faith). Note that Staffs that possess Scaling with Dexterity or Strength only gain damage to their physical melee attack by investing in these Attributes, and they do not increase your Sorcery Scaling.

 

standard base affinity elden ring wiki guide 60px
standard max affinity elden ring wiki guide 60px

 

Elden Ring Glintstone Staffs Base Values

Quick Search of All Weapons

Name
Phy Sorc Scal
Mag Fire Ligh Holy Crit
Boost
Str Dex Int Fai Arc Wgt Passive Effects Skill
astrologers staff glintstonestaff weapon elden ring wiki guide 200px
Astrologer's Staff

25

25

 340 (80 Int)

-

15

-

15

-

15

-

15

100

15

7

E

-

-

16

C

-

-

-

-

3 -

-

None

glintstone staff glintstonestaff weapon elden ring wiki guide 200px
Glintstone Staff

25

25

329 (80 Int)

-

15

-

15

-

15

-

15

100

15

6

E

-

-

10

C

-

-

-

-

3 -

-

None

academy glintstone staff glintstonestaff weapon elden ring wiki guide 200px
Academy Glintstone Staff

25

25

345 (80 Int)

-

15

-

15

-

15

-

15

100

15

6

E

-

-

28

B

-

-

-

-

3 -

-

None

diggers staff glintstonestaff weapon elden ring wiki guide 200px
Digger's Staff

38

28

305 (80 Int) 

-

17

 

-

17

 

-

17

 

-

17

 

100

17

 

8

C

 

-

-

 

12

D

 

-

-

 

-

-

 
4.5 

Boosts Stonedigger Sorceries (20%)

 

-

None

demi human queens staff glintstonestaff weapon elden ring wiki guide 200px
Demi-Human Queen's Staff

31

25

291 (80 Int)

-

15

-

15

-

15

-

15

-

15

6

D

-

-

10

C

-

-

-

-

3 -

-

None

azurs glintstone staff glintstonestaff weapon elden ring wiki guide 200px
Azur's Glintstone Staff

24

25

362 (80 Int)

-

15

-

15

-

15

-

15

100

15

10

D

-

-

52

B

-

-

-

-

4

Reduces casting time of Sorceries and Incantations (8%),

but consumes additional FP (20%)

-

None

lusats glintstone staff glintstonestaff weapon elden ring wiki guide 200px
Lusat's Glintstone Staff

24

25

413 (80 Int) 

-

15

 

-

15

 

-

15

 

-

15

 

100

15

 

10

D

 

-

-

 

52

B

 

-

-

 

-

-

 

Enhanced Sorcery Scaling,

but consumes additional FP (50%)

-

None

 
carian glintstone staff glintstone staffs elden ring wiki guide 200
Carian Glintstone Staff

25

25

329 (80 Int)

-

15

-

15

-

15

-

15

100

15

6

E

8

-

24

C

-

-

-

-

3

Boosts Carian Sword Sorceries (15%)

-

None

carian glintblade staff glintstonestaff weapon elden ring wiki guide 200px
Carian Glintblade Staff

22

23

337 (80 Int) 

-

14

-

14

-

14

-

14

100

14

6

E

12

E

22

-

-

2.5 

Boosts Glintblade Sorceries (15%)

-

None 

carian regal scepter glintstonestaff weapon elden ring wiki guide 200px
Carian Regal Scepter

24

25

373 (80 Int)

-

15

-

15

-

15

-

15

100

15

8

E

10

E

60

B

-

-

-

-

3

Boosts Full Moon Sorceries (10%)

-

Spinning Weapon

albinauric staff glintstonestaff weapon elden ring wiki guide 200px
Albinauric Staff

17

23

373 (80 Int/80 Arc) 

-

14 

-

14  

-

14  

-

14  

100

14 

6

-

10

-

12

2.5   Scales with Arcane

-

None

staff of loss glintstonestaff weapon elden ring wiki guide 200px
Staff of Loss

22

23

339 (80 Int)

-

14

-

14

-

14

-

14

100

14

6

E

12

E

14

C

-

-

-

-

2.5

Boosts Invisibility Sorceries (30%)

-

None

gelmir glintstone staff glintstonestaff weapon elden ring wiki guide 200px
Gelmir Glintstone Staff

29

23

318 (80 Int/80 Fth) 

-

14

-

14 

-

14 

-

14 

100

14 

6

-

14

14

-

2.5 

Boosts Lava Sorceries (15%)

-

None

crystal staff glintstonestaff weapon elden ring wiki guide 200px
Crystal Staff

31

28

367 (80 Int) 

-

17 

-

17 

-

17 

-

17 

100

17 

8

-

48

-

-

4.5 

Boosts Crystalian Sorceries (10%)

-

None

rotten crystal staff glintstonestaff weapon elden ring wiki guide 200px
Rotten Crystal Staff

42

28

367 (80 Int) 

-

17 

-

17 

-

17 

-

17 

100

17 

8

-

48

-

-

4.5 

Boosts Crystalian Sorceries (10%)

Causes slight Scarlet Rot buildup (50) with melee attacks

 

-

None

 
meteorite staff glintstonestaff weapon elden ring wiki guide 200px
Meteorite Staff

39

28

272 (80 Int)

-

17

-

17

-

17

-

17

100

17

6

D

-

-

18

S

-

-

-

-

4.5

 Boosts Gravity Sorceries (30%)

-

None

staff of the guilty glintstonestaff weapon elden ring wiki guide 200px
Staff of the Guilty

38

28

 305 (80 Fth)

-

17

-

17

-

17

-

17

100

17

8

D

-

-

-

-

12

C

-

-

4.5

Boosts Thorn Sorceries (20%)

Causes slight Blood Loss buildup (45) with melee attacks

-

None

prince of deaths staff glintstonestaff weapon elden ring wiki guide 200px
Prince of Death's Staff
25 430 (80 Int/80 Fth)

-

15

-

15

-

15

-

15

100

15

6

E

-

-

18

D

18

D

-

-

3

Boosts Death Sorceries (10%)

-

None

Elden Ring Glintstone Staffs Max Standard Values

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Academy Glintstone Staff 43 - - - - 100 40 D - S - - - 25 15 15 15 15 15 10 3
Albinauric Staff 29 - - - - 100 38 D - B - S - 23 14 14 14 14 14 9 2.5
Astrologer's Staff 43 - - - - 100 40 D - S - - - 25 15 15 15 15 15 10 3
Azur's Glintstone Staff 58 - - - - 100 42 C - S - - - 25 15 15 15 15 15 10 4
Carian Glintblade Staff 38 - - - - 100 38 D D S - - - 23 14 14 14 14 14 9 2.5
Carian Glintstone Staff 43 - - - - 100 40 D - S - - - 25 15 15 15 15 15 10 3
Carian Regal Scepter 58 - - - - 100 40 D D S - - - 25 15 15 15 15 15 10 3
Crystal Staff 75 - - - - 100 46 C - S - - - 28 17 17 17 17 17 11 4.5
Demi-Human Queen's Staff 54 - - - - 100 40 C - S - - - 25 15 15 15 15 15 10 3
Digger's Staff 66 - - - - 100 46 C - S - - - 28 17 17 17 17 17 11 4.5
Gelmir Glintstone Staff 50 - - - - 100 38 D - B B - - 23 14 14 14 14 14 9 2.5
Glintstone Staff 43 - - - - 100 40 D - S - - - 25 15 15 15 15 15 10 3
Lusat's Glintstone Staff 58 - - - - 100 42 C - S - - - 25 15 15 15 15 15 10 4
Prince of Death's Staff 43 - - - - 100 40 D - A A - - 25 15 15 15 15 15 10 3
Rotten Crystal Staff 102 - - - - 100 46 C - S - - scarlet rot status effect elden ring wiki guide 25px(50) 28 17 17 17 17 17 11 4.5
Staff of Loss 38 - - - - 100 38 D D S - - - 23 14 14 14 14 14 9 2.5
Staff of the Guilty 66 - - - - 100 46 C - - S - hemorrhage status effect elden ring wiki guide 25px(45) 28 17 17 17 17 17 11 4.5

 

Notes & Trivia about Glintstone Staffs & Staves in Elden Ring

  • Please note that this page used to be called Glintstone Staves, but was changed to Glintstone Staffs due to public demand. Fextralife overlords will not divagate from this decisive action, and any motion to rectify the grammar will be met with fierce intransigence.



Register to EDIT the Wiki!
    • Anonymous

      A shame there's no Weapon-Staves like in Dark Souls 2 and 3.
      Also wishing they had a proper staff for Incantations and Sorceries at once...
      ... maybe also a staff that could have cast lightning incantations, or actual lightning sorceries. [I mean, c'mon! We have fire sorceries, for fudge's sake!]

      • Anonymous

        really wished that ER had longer staves like in ds that can like slightly increase the range of some melee spells

        • SORCERY SCALING AT 80 INTELLIGENCE AND MAX UPGRADE:
          Astrologer's Staff: 340
          Glintstone Staff: 329
          Academy Glintstone Staff: 345
          Digger's Staff: 305
          Demi-Human Queen's Staff: 291
          Azur's Glintstone Staff: 362
          Lusat's Glintstone Staff: 413
          Carian Glintstone Staff: 329
          Carian Glintblade Staff: 337
          Carian Regal Scepter: 373
          Albinauric Staff: 198
          Staff of Loss: 339
          Gelmir Glinstone Staff
          Crystal Staff: 367
          Rotten Crystal Staff: 365
          Meteorite Staff: 272
          Staff of the Guilty: 129
          Prince of Death's Staff: 296

          On a pure Intelligence build the top 3 highest are:
          1. Lusat's Glintstone Staff: 413
          2. Carian Regal Scepter: 373
          3. Crystal Staff: 367

          • Anonymous

            Really dumb how the melee is strictly physical, scaling off strength. Having magic damage scaling off int as well would be great

            • Anonymous

              IMO Lusat staff is not worth it it drains too much mana per spell for me to consider it, I always go for prince of death staff or carian regal scepter because they still do a lot and let me cast 50% more spells than Lusats

              • Anonymous

                Alright so we need a crystal bell equivalent in eldering something that can cast both incantations and sorcery's so what should it be? Radagons staff, already incantations that are related to Radagon require Int and Radagon was married to Rennala the moon lady in charge of wizard school. Give use the Golden Stick that Radagon used to dry his clothes or smth. Also I think a staff that has the same aesthetic as the Golden Order Greatsword might be cool.

                • Anonymous

                  I would like a steady chant ash of war that increases magic damage by 10% for 15 seconds, just like in DS3.

                  • Anonymous

                    From the Oxford English Dictionary entry for staff:
                    "c 1539 in Aungier Syon (1840) 131 They bare small staves in their honds to lepe over the watery playshes."
                    Invented by Tolkien my ass.

                    Earlier in the same entry (emphasis mine):
                    "The plural form staves is now somewhat archaic, exc. in certain senses in which a sing. form stave has been developed from it; but it is still PREFERRED in those senses that are confined to LITERARY USE.]"
                    EG: Video games where everyone and their mother is throwing thee thou thum around.

                    • Anonymous

                      Why are there no str/int or dex/int hybrid staffs? It really limits your build choices if you want to build a proper hybrid with int since by end game your spellcasting damage is gonna fall off heavily. The way staffs are currently setup it makes any build choices very uninteresting, since the staff you're gonna use just depends on the upgrade mats available and how much int you have. There's no cost/benefit decision making at all unlike with faith hybrid builds for example where different str/faith stat allocations will shift what sacred seal is best, and also depend on what you're using the seal for (since buffs and heals don't care about incant scaling). Int just feels like one of those stats where if you want to build around it and get use out of your sorceries, you have to commit very largely to it, and that's kind of a bummer.

                      For example, you won't be able to pair radhan swords or royal greatsword with serious spell casting at below RL200. You won't be able to maximise a cold infused great weapon and get serious spell casting with it before RL200. Similarly, if you build for int/faith hybrids and plan to use Golden Order Seal and a staff for casting, you have to prioritize int and limit faith to get decent damage from spell casting using Academy Glintstone Staff. The int/faith hybrid staffs also don't get good until RL200. Why is it designed this way?

                      • Anonymous

                        seriously? just spinning weapon? not even quickstep or impaling thrust or literally any other basic ash of war?

                        • Only annoyance is the lack of a dex catalyst, str gets a seal but dex can't get a staff? That speed buff simply isn't enough to makeup for it imo. :/

                          • Anonymous

                            At 60-80 Intelligence, the Meteoric ore staff is better than the academy staff until +15 and the royal staff until +6

                            • Anonymous

                              Can we really not put the kick ash of war on any of these? Seriously FROMSOFT, what is you fetish for limitation on every little thing that makes sense?

                              • Anonymous

                                Shame that Catalyst (Seal/Staff) gameplay has largely been unchanged since Demon's Souls. Whereas Str/Dex builds get a new combat mechanic nearly every game.

                                You'd think FROM would finally get rid of the useless Bonk attack and replace it with a free, but weak spell attack. As it is, the R2 attack might as well not exist.

                                It's also a shame that Catalyst's Ash of War choices are practically non-existent. It would've been nice if they at least had access to the magical AoW.

                                Sadly, too many people are too distracted by the shiny spells to notice how shafted casters are in Elden Ring.

                                • Anonymous

                                  Your options for Glintstone Staves are weird gnarled stick, gross metal scepter, one massive green gem, roasting marshmallows, gross rotten staff... and then the Astrologer's Staff. I have a high Int mage that would be better with the Academy Staff and a low Int mage that would be better with the Demi-Human Queen Staff, but Astrologer's is the only staff I can ever bring myself to use, just because it's SO much prettier.

                                  • Anonymous

                                    Currently half way through the game on my first intelligence build and a few things have stuck out to me so far. Firstly the meteorite staff makes every other early game staff obsolete as by the time they begin to surpass it through their upgrade level and your INT stat, you have better options available to you since your stats are high enough to wield the endgame staffs. Secondly, the stat requirements for many staffs are weirdly high considering those for sacred seals for incantations. There are 5 staffs that require between 48 and 60 INT to wield whereas the highest requirement you see on any sacred seal is 40 faith.

                                    • Anonymous

                                      I’m going to run a Golden Order build soon and would like to supplement my incantations with sorceries.
                                      I’ll be capping my Int at 45.
                                      Any recommendations for staves for that level?

                                      • Anonymous

                                        Really hope we get some hybrid staffs in the DLC. Sucks that Str/Faith has clawmark seal, but Str/Int has nothing :/

                                        • Anonymous

                                          I wish you could equip 1 sorcery to a staff like an AoW, that would be extra to the sorceries you have memorized. It would mean it can’t be equipped to your memory slots though, and could only be used as a the skill for that staff.

                                          • Anonymous

                                            I find it funny that an astrologer can't even wield either of the primeval glintstone staffs due to their strength being THAT low.

                                            • Anonymous

                                              For anyone wondering about which staves to us at high int (around 70 ish )
                                              Carian Regal Scepter --- for general purpose
                                              Lusat's Glintstone Staff --- does 10 % more damage than Carian Regal Scepter for 50 % more FP cost
                                              Azur's Glintstone staff --- is around 9 % faster for 20 % more FP cost
                                              Each staff that has passive boost performs better than Carian Regal Scepter for that specific group of sorceries
                                              Crystal staff is slightly better than Rotten Crystal staff
                                              Prince of death staff starts properly scaling at 50 int and 50 faith

                                              • Anonymous

                                                Just want to point out that the scaling shown here does not reflect the scaling you will get at different levels at all. I saw Glintblade staff here was much higher than the Demi-human I had been using, so I pumped it all the way up to the same +10, only to find it still does 10 less sorcery scaling. My int is 27, for reference. A post farther down here suggests the demi-human has best scaling until int 40. Don't be like me and waste your stones!

                                                • Anonymous

                                                  The variety of ashes in this game had the potential to make staff gameplay so much more dynamic it's actually sad to see them overlook it. Same goes for bows too, still such wooden combat for a 2022 action rpg.
                                                  Staves having access to things like Loretta's slash, storm blade, waves of Darkness, thunderbolt, golden land, earth shaker, eruption, black flame tornado, ice spear, wave of destruction, gravity bolt, Onyx Lords Repulsion among others could have been incredible to keep gameplay reactive and fresh instead of stand at range like a chess piece and turret until the blue bar is gone.

                                                  • Anonymous

                                                    Can all magical/gravity ashes be usable on staves please, Waves of Darkness on a staff would be incredible.

                                                    • Anonymous

                                                      Be cool if wearing any glintstone crown changed the "whacking" melee attack of staves into a headbutt (like some enemy sorcerer NPCs do)
                                                      Wouldn't even care if they did trash damage, it'd just be hilarious

                                                      • Anonymous

                                                        Wtf is up with the Notes section of this page? And what the hell is this about an admin acting like a spoiled child all of a sudden?

                                                        • This page used to have excellent scaling information for both min and max level staves at levels 20,40,60, and 80. However some admin vandalized the page and then locked it so that people couldn't add that information. Why?

                                                          • A little annoying the int/faith staffs are late bloomers. Golden seal at 45/45 isn't far off from an 80faith erdtree seal. But these staffs at 45/45 are over 100 less scaling than carian regal at 80int. Freaking academy staff has almost as much scaling for half the stat investment :/.Hope they get rebalanced so they have decent scaling at lower stats.

                                                            • Anonymous

                                                              I've noticed these weapon category pages always list the weapons in the order they appear in your inventory. Just want to point out Carian Regal Scepter is misplaced here. In my inventory it is between Carian Glintblade Staff and Albinauric Staff.

                                                              • Anonymous

                                                                At 60 int, +24 Carian Glintblade Staff barely outperforms a +9 Carian Regal Scepter ( atleast with Carian Slicer, Piercer, and Cannon ). I think the Glintblade still places higher than the Scepter in damage, as it has 298 sorc scaling at max level while the scepter has 287. Lusat staff is still the superior to both, having 314 sorc scaling at max level. All 3 also have S scaling in int when leveled. Thought I should pass this information here since I'm testing them for my own build.

                                                                • Anonymous

                                                                  Keep expecting them to add a bit more flair to staffs and the closest we get is a watered down version of rennalas spinning weapon. Better than nothing! But if we could cast with R2 and use an R1 combo attack where you wield the staff remotely at mid range to deal some phys / magic dmg before it returns to your hand would be nice to allievate a bit of FP pressure and allow people who only want to use a staff to do so, instead of being a staff + an obligatory off hand because you're scuffed if you're out of FP.

                                                                  • Anonymous

                                                                    Disclaimer: I adore this game and recognize this is probably a technical limitation, but still:

                                                                    Can I just say how dumb I think it is that if you’re two handing a staff, then of your four attack buttons: two will perform the same physical attack with the staff (pointless), one will block (pointless) and only one will cast spells? Meanwhile we need to frantically spam up on the dpad if we want to do anything more than spam the same spell.

                                                                    How cool would it be if you could, let’s say, twohand a staff and set R1 to a glintstone projectile, R2 to carian greatsword, L1 to thops barrier (like blocking) and L2 to full moon or Rykard’s rancor? It really doesn’t seem like it would be that difficult to implement, and it’s all stuff you can do already if you have the button pressing execution down. It would go such a long way toward making spell casting “feel” like it should.

                                                                    • Anonymous

                                                                      im doing an RL1 sorcery only playthrough. what staff would be best, since you can only get to a maximum of 41 int. seems like carian glintblade has higher scaling than demihuman staff at that level but i might be mistaken.

                                                                      • Anonymous

                                                                        After some testing if you have 2 lusat staves equipped you will only get the damage boost from 1 but the fp cost will increase from both but if you equipped 2 carian regal scepters you can get the damage boost from both making full moon spams do crazy high damage with nothing but 1 staff equipped no talismans or armor I did 1006 damage with 1 full moon but with 2 of them I did 1478 damage that's almost 50% more damage so throw in a couple talismans you get the frost status effect and if there's any armor sets to boost this attack this could potentially hit for over 4-8k per cast with the right buffs aswell

                                                                        • Anonymous

                                                                          Does Prince of Death's really boost Death sorceries by 30% could I do a lower level necromancer with only slightly memed up stats if I specialize in mostly awful spells?

                                                                          But it'd look cool

                                                                          • Anonymous

                                                                            Yes. Ball Bearings exist for unlimited weapon upgrades. The highest tier Ball Bearings are available if the game is 7/8 completed and you can get to the Azalea Farm or if you fall for the NG+ concept and have already upgraded your items. Otherwise, smithing materials are very limited on first or regular play through, and the Meteorite Staff is still the ONLY staff that STARTS with S scaling on ANY attribute and doesn't require a 50+ Int to use.
                                                                            My last (eff NG+ shite) play I got it at level 4 Wretch with some fancy riding.
                                                                            For general builds or <200 levels the Meteorite Staff can't be touched.

                                                                            • Anonymous

                                                                              Highest scaling staff with 99 in all stats and Max lv staff is Prince of death staff has A int and faith scaling and D strength at 99 in all makes it 448 sorcery scaling second is lusats at 430 scaling then Albinaurics at 400
                                                                              Carian regal scepter at 388
                                                                              Crystal staff 382
                                                                              Rotten crystal staff 379
                                                                              Azurs glintstone staff 376
                                                                              Academy glintstone staff 373
                                                                              Astrologers staff 367
                                                                              Carian glintblade staff 364
                                                                              Glintstone staff AND Carian glintstone staff both 355
                                                                              Staff of loss 352
                                                                              Gelmir glintstone staff 340
                                                                              Diggers staff AND staff of the guilty both 328
                                                                              And last and lowest scaling the demi human queen's staff at 325,
                                                                              That's all 15 staves in the game again at Max stats 99 in all attributes and all Max level weapons lv 25 or 10.
                                                                              If anyone has any higher numbers please let us know how you did it

                                                                              • Anonymous

                                                                                using https://eip.gg/elden-ring/build-planner/ I have figured out this: Glintstone staff has no worth and astrologers has a tiny bit more worth but still manages to be worthless, demi human staff is a better early game staff then both considering their all obtained early and demi human has just better scaling. meteorite staff is also a very good "early" game staff for the simple fact that you cant upgrade it but it having a high scaling allowing you to leave all other smiting stones for your other weapons. (with the expectation that all staves are max upgrade level) here are the best staffs for Sorcery Scaling: Demi human staff is the best staff from 10-40 INT above that is the academy Academy Glintstone Staff between 42-68 INT and then Carian Regal Scepter 69-80 Lusats is the best pure damage wise from 52 and onwards (that is its minimum requirements) although with the huge downside of 50% more fp consumption while casting spells at all levels most (if not all) boosting staffs are equal to or better then their non-boosting cousins. Albinauric Staff is your best and only choice for arcane scaling and supposedly increases bleeding build-up on sorceries but not frostbite (from why???) from my findings Lusats DOES NOT increase spell damage for other staffs when using Lusats and another staff but does still retain the fp increasing side affect (tested on 1.04.... WHY) Boosting-staffs DO INCREASE damage for the off hand staff (not tested on all boosting staffs).

                                                                                • Anonymous

                                                                                  Just Curious on What the best Staff is for a Strength/Int build, with 50 int and 50 strength right now. Still using Meteorite. I can fully upgrade any staff. Is it Lusat’s or Azur’s staff?

                                                                                  • Anonymous

                                                                                    I'm a level 49 newbie with all stats around 20 except faith and arcane. I'm using a carian knight sword and the meteorite staff.....really confused if and whether to upgrade the demi human queen , carian glintstone or academy staff right now.
                                                                                    p.s - if someone also knows of a better longsword than the one I'm using, just let me know guys.

                                                                                    • Anonymous

                                                                                      Not sure if it was posted or mentioned before but dual wielding is a thing for the passives buffs so take that into account if your into calculating/optimization lol

                                                                                      • Anonymous

                                                                                        From dropped the ball with staves only being able to use spinning ash and no skill.

                                                                                        We couldn't have Glintstone Pebble or Carian Slicer as additional ashes?

                                                                                        It also hurts that there isn't a single weapon or ash that allows weapons to cast spells.

                                                                                        • Anonymous

                                                                                          Could someone please edit and correct the order of the staves list? Several are mixed up, for example, the the Demi-Human Queen's Staff and the Digger's Staff. Are swapped.

                                                                                          • Anonymous

                                                                                            Does wielding two of the same staves that provide a sorcery boost? double the boost? If I use two meteorite staffs do I get a 60% boost, or does it remain at 30%?

                                                                                            • Anonymous

                                                                                              Is Staff of the Guilty the best Quarterstaff?

                                                                                              It has slight Bleed buildup and the highest physical damage (66 with C str scaling)!

                                                                                              • Anonymous

                                                                                                Is Staff of the Guilty the best Quarterstaff?

                                                                                                It has slight Bleed buildup and the highest physical damage (66 with C str scaling)!

                                                                                                • Anonymous

                                                                                                  Don't let the stats or any of the websites claiming "s tier weapons" fool you. The Prince of Death staff cannot be outperformed when you have a decent amount or int/faith, considering the fp usage of Lusat's staff the clearly better choice is Prince of Death staff, it is legit incredible late game/NG+ Now cast your night comet holding the staff of lost in your off hand and after buffing yourself considerably you are absolutely SHREDDING any enemy.

                                                                                                  • Anonymous

                                                                                                    Why not just stick with the Meteorite staff? Yes others can be upgraded to be better, but Lusat and Azur don't get 50% better to offset the FP cost. And I can save my smithing stuff for a melee weapon. There appears to be a finite amount of smithing stones and finding them is a grind. Meteorite is available real soon with some fancy riding and frankly Rock Sling is a goto long rage nuke from orbit for crowd control...
                                                                                                    As a cheap general purpose staff it's hard to beat.

                                                                                                    • Anonymous

                                                                                                      I think i wanna respec from Str/Fth to Str/Int to use the Royal Greatsword and go with 40/50 Str/Int for now. Whats the best staff to use? I don't plan on using a specific type of spells

                                                                                                      • Anonymous

                                                                                                        Ah yes, the classic "reskin of a different staff that specializes in casting so-and-so school of magic".

                                                                                                        Why From? I swear, all of these staves work pretty much the same. There could be so much unique stuff.

                                                                                                        Example: a staff that creates a small, low-damage version of Night Maiden's mist whenever its spells land. Wouldn' be amazing, but against big targets that don't move much/staggered foes, you could drop a shotgun spell like Rancorcall for that big boy damage.

                                                                                                        But instead, we get "boosts gravity magic, can't be upgraded, twink's wet dream" and "uses more FP but gives you bigger numbers for that dopamine rush you so desperately need".

                                                                                                        As stated before... Why From ;-;

                                                                                                        • Anonymous

                                                                                                          There's at least 4 different types of softcaps for staves:
                                                                                                          Type 1: Demi-human queen (20/40 int)
                                                                                                          Type 2: Astrologer's and most staves (60/80 int)
                                                                                                          Type 3: Carian Regal; Prince of Death; Lusat; Crystal; Rotten Crystal; Loss  (80 int, receive a boost at 60-80 instead of a cap)
                                                                                                          Type 4: Gelmir; Albinauric (30/45 Int-Fth-Arc)

                                                                                                          • Anonymous

                                                                                                            I hope with a potential dlc, that they may add a staff and/or seal that boosts ice magic (snow witch sorcery) and maybe add some more ice sorc/incant.

                                                                                                            • Anonymous

                                                                                                              I switched from a strength build to a dex/int build with Nightrider flail in main hand and shield or staff in offhand.
                                                                                                              I don't cast much, mainly for utility purpose.
                                                                                                              One thing I'm not sure about is if the damage spells would get stronger with an upgraded staff or not.

                                                                                                              • Anonymous

                                                                                                                Gelmir Glintstone staff+25 with 80 int/faith 318

                                                                                                                how this is 112 points lower then prince of death is...i dont even know i have no words.

                                                                                                                • Anonymous

                                                                                                                  What is the best one for int/str build? Not only to buff but also to use some basic offensive magic (without aiming for comet azur or big moon thingy)?

                                                                                                                  • Anonymous

                                                                                                                    Maybe the reason they dont show upgraded staff versions is because scaling is unaffected by upgrades. Instead upgrades may affect raw staff damage.. some innate hidden magic damage stat?

                                                                                                                    • Anonymous

                                                                                                                      It seems odd to show the staffs' sorcery scaling at 70 intelligence based on non-upgraded staffs. Anyone who has leveled up enough to have 70 intelligence is also going to have upgraded staffs, so doing it this way just makes it hard to tell which ones are actually going to end up worthwhile to invest in.

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