Ashes of War for Elden Ring are special items which enables you to replace Weapon Skills and Affinities of your equipment with new ones or even one at all.
They can be applied to most Weapons and Shields, this allows players to adapt each type of armament to their respective Build and playstyle.
Unique Weapons such as the Dragonscale Blade cannot be customized and not all Weapon Skills are compatible with every type of equipment.

 

How to Use Ashes of War in Elden Ring

After obtaining the Whetstone Knife, players can visit a Site of Grace and select the "Ashes of War" menu. Alternatively, players can visit Smithing Master Hewg at the Roundtable Hold who can offer the same services.

Once inside the menu, you can select from your available Ashes of War to replace the armament's skill and grant an optional Affinity. The selected affinity will determine the attack power, attribute scaling, guarded damage negation, and passive effects of the armament.

It is possible to undo your selection by repeating the aforementioned process and choosing the same Ash of War, but instead select "Undo Enhancement" instead of an affinity. Doing so will restore the armament's original skill and affinity.

Ashes of War are not universally compatible with armaments. Their descriptions define which armaments they can be applied to, such as Ash of War: Barricade Shield which states that it is "usable on all shields."

Ashes of War can be freely assigned to armaments without cost, unlike the Gems of FromSoftware's previous title, Dark Souls 3. They are not consumed upon use, but rather "slotted" into an armament and can be freely swapped in and out.

Elden Ring Ashes of War Guide

 
 
 
 
 
 
 
 
 

 

Damage of Ashes of War

There are three main types of Ashes of War:

  1. Melee-based Ashes of War, whose damage is affected only by weapon damage.
  2. Spell-based Ashes of War, whose damage is affected by upgrade level, weapon affinity type applied and the stat associated with the Ash of War (NOT affected by weapon damage).
  3. Hybrid Ashes of War that have both types of attacks, either alternated or at the same time.

Ashes of War that consist of melee attacks have their damage based on weapon damage. Holding the weapon in one or two hands does not affect melee damage from an Ash of War (since weapons are always two-handed when using an Ash of War, even if used through a Ash of War: No Skill on the left hand). Keep in mind that since weapon affinity affects weapon damage, different weapon affinities will yield different amounts of damage based on player stats when using a melee-based Ash of War.

Ashes of War that consist of casting spells (like the projectile of Ash of War: Glintstone Pebble or the magic sword attack of Ash of War: Carian Grandeur) do not change the damage of the spell based on weapon damage. Instead, that damage changes based upon three factors:

  1. Weapon upgrade level
  2. Weapon affinity type (if an affinity other than the original of the Ash of War is applied, then a damage reduction is applied). It is important to note that the damage increase/reduction of this effect is only slight (maximum seems to be around +/-10%, further testing required).
  3. How high the stat of the player is that matches with the original weapon affinity of the Ash of War (for example, a Magic Ash of War, will have its damage increased the more Intelligence the player has; a Sacred Ash of War, will in turn have its damage increased the more Faith the player has). This applies even if the player chooses to replace the original weapon affinity with another one (for example: even if a Standard affinity is applied to a weapon with Ash of War: Glintstone Pebble, having more intelligence will boost the damage of the projectile).

This means that any weapon with same upgrade level, same weapon affinity and same player stats, will do the same spell damage with the same Ash of War regardless of weapon of choice. For example, a Magic Dagger +6 will do the exact same damage as a Magic Uchigatana +6 when both use Ash of War: Carian Grandeur, assuming player stats remain the same. This means that smaller lighter weapons that inherently do less melee-damage are not at a disadvantage when using spell-based Ashes of War. Note that buffing a weapon in any shape or form does not increase spell-based Ash of War damage (for example: buffing a Standard Longsword with Scholar's Armament will NOT increase the damage of Ash of War: Carian Grandeur since it's a completely spell-based Ash of War and it's not affected by weapon damage).

If there's a melee component in an Ash of War with a spell (like Ash of War: Glintstone Pebble, which has a spell-based projectile and then a melee-based follow-up thrust), then only the melee-component is affected by weapon damage (like any other melee-based Ash of War). Note that some Ashes of War have attacks that do both things at the same time: that is, their special attack is both a spell-based attack on top of a melee attack (like the Ash of War of the Blasphemous Blade, which does a vertical melee-based attack at the same time it fires a spell-based fire attack).

Talismans or other equipment that boost damage of Sorceries or Incantations do not boost the damage of Ashes of War, even if the Ash of War has a sorcery or incantation counterpart (like the sorcery Glintstone Pebble and the Ash of War: Glintstone Pebble). Ashes of War damage is boosted by equipment that specifically says so (like Shard of Alexander) and anything that boosts the specific damage type of the Ash of War in question (for example, since Ash of War: Glintstone Pebble does magic damage, it can be boosted by the sorcery Terra Magica, the Magic Scorpion Charm talisman, etc.).

 

Where to Find Ashes of War in Elden Ring

Ashes of War can obtained in the following ways:

  • Dropped by Enemies and Bosses
  • Purchased from Merchants
  • Found throughout the Lands Between, looted from corpses, chests, etc.

Ashes of War are consistent in their location between playthroughs, meaning that it is possible for a player to head directly to them to accommodate for certain Builds.

Duplicating Ashes of War

Ashes of War can be duplicated by Smithing Master Hewg in exchange for Lost Ashes of War.

While Ashes of War can only be equipped to a single armament, duplicating one can have its uses. Such as when dual-wielding or for convenience.

 

All Ashes of War in Elden Ring

Ashes of War Table
Ashes of War by Type
Ashes of War Gallery

Elden Ring Ashes of War by Type

 

Lightning Ashes of War

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Adds Dexterity-scaling Lightning damage, decreases Base Damage and Strength Scaling.

Available with the following affinity upgrades: Standard, Heavy, Keen, Quality, Lightning, Sacred

Sacred Ashes of War

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Adds Faith-scaling Holy damage, decreases base damage and Strength/Dexterity Scaling.

Available with the following affinity upgrades: Standard, Heavy, Keen, Quality, Lightning, Sacred

 

Fire Ashes of War

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Adds Strength-scaling Fire damage. Decreases base damage and all other scaling.

Available with the following affinity upgrades: Standard, Heavy, Keen, Quality, Fire, Flame Art

Flame Art Ashes of War

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Adds Faith-scaling Fire damage. Decreases base damage and all other scaling.

Available with the following affinity upgrades: Standard, Heavy, Keen, Quality, Fire, Flame Art

 

Poison Ashes of War

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Adds Arcane scaling and Poison buildup to attacks; may influence innate poison/bleed buildup. Decreases base damage and all other scaling types.

Available with the following affinity upgrades: Standard, Heavy, Keen, Quality, Poison, Blood, Occult

Cold Ashes of War

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Adds slight Intelligence-scaling Magic damage and Frostbite buildup. Decreases base damage and all other scaling types.

Available with the following affinity upgrades: Standard, Heavy, Keen, Quality, Magic, Cold

Blood Ashes of War

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Adds Arcane scaling and adds Bleed buildup attacks; may influence innate poison/bleed buildup. Decreases base damage and all other scaling types.

Available with the following affinity upgrades: Standard, Heavy, Keen, Quality, Poison, Blood, Occult

 

Occult Ashes of War

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Adds strong Arcane scaling; may influence innate poison/bleed buildup. Decreases base damage and all other scaling types.

Available with the following affinity upgrades: Standard, Heavy, Keen, Quality, Poison, Blood, Occult

 

Quick Search of All Ashes of War

Name Availability Skill Skill Effect Affinity Location
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Ash of War: Stamp (Upward Cut)
Swords, Axes, and Hammers (small and medium swords excepted) Stamp (Upward Cut) Brace armament and step into a low stance that prevents recoil from most enemy attacks. Follow up with a strong attack for an upward strike. Heavy
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Ash of War: Stamp (Sweep)
Swords, Axes, and Hammers (small and medium swords excepted) Stamp (Sweep) Brace armament and step into a low stance that prevents recoil from most enemy attacks. Follow up with a strong attack for a sweeping strike. Heavy
  • Dropped by an invisible Teardrop Scarab located at the beaches of Western Limgrave. From where the Giant Land Octopus and Land Octopus enemies are, check the east side of the shore and you'll see some pillars on the beach. You'll notice multiple glowing prints moving around the pillars. Attack it at the right time just when it's about to approach you to reveal the scarab. Elden Ring Map Link.
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Ash of War: Wild Strikes
Axes and Hammers Wild Strikes Swing armaments with wild abandon. Hold to continue swinging. Can be followed up with a normal or strong attack. Heavy
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Ash of War: Lion's Claw
Swords, Axes, and Hammers (small armaments and Thrusting Swords excepted). Lion's Claw Skill of the Redmanes, who fought alongside General Radahn. Somersault forwards, striking foes with armament. Heavy
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Ash of War: Cragblade
All melee armaments (Whips excluded). Cragblade Reinforce weapon with earth. Heavy
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Ash of War: Kick
All melee armaments Kick Push an enemy back with a high kick. Effective against enemies who are guarding, and can break a foe's stance. Sometimes a simple tool is the most effective. Heavy
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Ash of War: Endure
All melee armaments Endure Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced. Heavy
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Ash of War: Ground Slam
All melee armaments Ground Slam Jump up high into the air and crash down on the ground ahead. The resulting pratfall sends a powerful shockwave in all directions. Heavy
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Ash of War: Earthshaker
Greataxes, Warhammers, and Colossal Weapons. Earthshaker Thrust armament into the ground, then gather strength to unleash an earth-shaking shockwave. Follow up with a strong attack to swing the armament in a sweeping strike. Heavy
  • Dropped by an invisible scarab on the road after Grand Lift of Dectus, near a statue at the first intersection. Strike the Scarab when the footsteps are near and you will acquire this Ash of War. Can only be found at night.
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Ash of War: Hoarah Loux's Earthshaker
All melee armaments. Hoarah Loux's Earthshaker Slam both hands onto the ground to violently shake the earth and unleash a shockwave. Follow up with an additional input to slam the ground again. Heavy
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Ash of War: War Cry
All melee armaments (Daggers, Thrusting Swords, and Whips excepted) War Cry Give a war cry to rally the spirit and increase attack power. While active, strong attacks change to charging attacks. Heavy
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Ash of War: Barbaric Roar
All melee armaments (Daggers, Thrusting Swords, and Whips excepted) Barbaric Roar Increase attack power. Strong attacks turn into savage combo attacks. Heavy
  • On a Teardrop Beetle in Ravine-Veiled Village, found by going as far northeast as possible in Lake of Liurnia (near but not accessible from Grand Lift of Dectus).
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Ash of War: Braggart's Roar
All melee armaments (Daggers, Thrusting Swords, and Whips excepted) Braggart's Roar Declare your presence with a boastful roar. Raises attack power, defense, and stamina recovery speed. Heavy
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Ash of War: Troll's Roar
Large and colossal swords, axes, and hammers. Troll's Roar Generate powerful shock wave then slam weapon down Heavy
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Ash of War: Spinning Slash
Swords, Axes, and Polearms (colossal weapons excepted) Spinning Slash Skill favored by dexterous warriors. Slash foes as your body spins. Additional input allows for a follow-up attack. Keen
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Ash of War: Impaling Thrust
All armaments capable of thrusting (colossal weapons excepted) Impaling Thrust Skill that lets piercing armaments overcome enemy shields. Build power, then lunge forward for a strong thrust that pierces an enemy's guard. Keen
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Ash of War: Piercing Fang
All medium and large armaments capable of thrusting. Piercing Fang Skill used by Yura, the Bloody Finger Hunter. Starting with the blade held horizontally, make a powerful thrust that cannot be blocked Keen
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Ash of War: Repeating Thrust
All armaments capable of thrusting (Colossal Weapons excepted). Repeating Thrust Twist to build power, then unleash a flurry of thrusts. This Skill takes some time to build up, but it is very powerful. Keen
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Ash of War: Double Slash
Swords and Polearms capable of slashing (colossal weapons excepted). Double Slash Skill of superior swordsmen. Perform a crossing slash attack from a low stance. Repeated inputs allow for up to two follow-up attacks. Keen
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Ash of War: Sword Dance
Swords, Axes, and Polearms capable of slashing (colossal weapons and great spears excepted) Sword Dance Quickly close in to perform a series of spinning upward slashes. Follow up with an additional input to finish with a downward slash. Keen
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Ash of War: Unsheathe
Katanas only Unsheathe Skill of swordsmen from the Land of Reeds. Sheathe blade, holding it at the hip in a composed stance. Follow up with a normal or strong attack to perform a swift slash attack. Keen
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Ash of War: Quickstep
All melee armaments Quickstep Skill prized by the crafty and fleet of foot. Perform a quickstep maneuver that allows for circling around lock-on targets. Keen
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Ash of War: Bloodhound's Step
All melee armaments Bloodhound's Step Skill that allows the user to become temporarily invisible while dodging at high speed. Moves faster and travels farther than a regular quickstep. This skill can be used to circle around lock-on targets. Keen
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Ash of War: Raptor of the Mists
All melee armaments Raptor of the Mists Duck into a low stance, momentarily vanishing. If an enemy attack connects, avian wings will allow for a quick escape into the air. Keen
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Ash of War: Beast's Roar
All melee armaments Beast's roar Unleash a beastly roar, rending the air as a forward-travelling projectile. Keen
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Ash of War: Square Off
Straight Swords only Square Off This skill starts with the sword held level. Follow up with a normal attack to slash upwards through enemy's guard, or a strong attack to perform a running thrust. Quality
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Ash of War: Charge Forth
Polearms capable of thrusting, Heavy Thrusting Swords, and Twinblades Charge Forth Quickly charge forward with the armament at the hip, carrying the momentum into a thrust. Hold to cover a greater distance. Quality
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Ash of War: Spinning Strikes
Polearms (Great Spears excepted). Spinning Strikes Polearm skill that performs continuous spinning attacks. Hold to continue the attack. Can be followed up with a normal or strong attack. Nullifies projectiles such as arrows while spinning. Quality
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Ash of War: Giant Hunt
Large and colossal weapons capable of thrusting, spears, and Twinblades Giant Hunt Skill developed for confronting gigantic foes. Step forward from a low stance, carrying the momentum into a sudden upward thrust. Quality
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Ash of War: Storm Blade
All melee armaments capable of slashing Storm Blade Your armament is wrapped in a stormy blade that can be fired in rapid succession. Quality
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Ash of War: Storm Assault
Polearms capable of thrusting, heavy thrusting swords, and Twinblades Storm Assault One of the skills that channel the tempests of Stormveil. Leap forward through surrounding storm winds and thrust armament downward. The attack will produce more storm winds at the point of impact. Quality
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Ash of War: Stormcaller
 Swords capable of slashing, Axes, Hammers, and polearms (small and colossal weapons excepted).

Stormcaller One of the skills that channel the tempests of Stormveil. Spin armament to create surrounding storm winds. Repeated inputs allow for up to two follow-up attacks. Quality
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Ash of War: Storm Stomp
All melee armaments Storm Stomp One of the skills that channel the tempests of Stormveil. Stomp hard on the ground to kick up a momentary storm. Quality
  • Found in Stormveil Castle, at the very end of the accessible area before a barricade blocks further progress up the staircase guarded by ballistas with 3 soldiers at the top.
  • Found in the southeastern area of Gatefront Ruins. There is a set of stairs that leads to a small room underground where a treasure chest can be found. Inside the chest is the Ash of War: Storm Stomp and Whetstone Knife key item. Elden Ring Map Link.
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Ash of War: Vacuum Slice
Swords and Axes (small and colossal axes excepted). Vacuum Slice Lost skill of ancient heroes. Hold the armament aloft to surround it with a shearing vacuum, then launch it forwards as a blade-like projectile. Quality
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Ash of War: Phantom Slash
Polearms and Twinblades only (Great Spears excepted). Phantom Slash Skill inspired by the fond remembrances of the Night's Cavalry. Creates an apparition of the knights' former instructor who guides a joint lunging upward swing. Additional input allows for a follow-up attack. Quality
  • Dropped by a Night's Cavalry northeast the Forbidden Lands Grace in the Forbidden Lands
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Ash of War: Determination
All melee armaments Determination Hold the flat of the armament to your face and pledge your resolve, powering up your next attack. Quality
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Ash of War: Royal Knight's Resolve
All melee armaments Royal Knight's Resolve Skill of the knights who once served the Elden Lord. Hold the flat of the armament to your face and pledge your resolve, greatly powering up your next attack. Quality
  • Located in Altus Platue, Volcano Manor. Continue on from the Temple of Eiglay site of grace to a chapel of Serpent-Men. Past the door on the second floor, then past an Imp Statue Door, you will reach a room with cages that need to be jumped down on. The ash of war will be on a corpse to the east side of the room.
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Ash of War: Glintstone Pebble
Swords and Polearms capable of thrusting (colossal weapons excepted) Glintstone Pebble Skill Skill that employs the glintstone sorcery of the same name. Follow up with a strong attack to chain this skill into a lunging thrust, performed while the armament is still imbued with glintstone. Magic
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Ash of War: Glintblade Phalanx
Swords and polearms capable of thrusting (colossal
weapons excepted).
Glintblade Phalanx Skill that creats glitnstone blades over your head and attack enemies automatically when they get close enough Magic
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Ash of War: Carian Greatsword
Swords (Colossal Weapons excepted). Carian Greatsword Skill Carian royal prestige embodied in a skill. Transform blade into a magical greatsword and swing it down. Can be charged to increase its power. Magic
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Ash of War: Carian Grandeur
Swords (Colossal Weapons excepted) Carian Grandeur Carian royal prestige embodied in a skill. Transform blade into a magical greatsword and swing it down. Can be charged to increase its power by up to two levels. Magic
  • Caria Manor: Found on the roof of a tall structure in the gardens, accessed by jumping down the cliffs from the Manor's Upper Level. Elden Ring Map Link.
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Ash of War: Spinning Weapon
Small and medium Swords, Axes, Hammers, Polearms and Staves (Great spears excepted) Spinning Weapon Defensive skill employed by Carian princesses. Lifts armament into mid-air, then makes it spin violently. Those it touches will suffer successive attacks. Magic
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Ash of War: Loretta's Slash
Polearms and Twinblades Loretta's Slash Skill of Loretta the Royal Knight. Leap forward, imbuing the blade with glintstone, then descend, accelerating into a sweeping slash. Magic
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Ash of War: Waves of Darkness
GreataxesWarhammers,  Colossal Weapons and (despite the description) Great Spears Waves of Darkness Plunge armament into the ground to release three waves of darkness. Magic
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Ash of War: Gravitas
All melee armaments (small ones excepted) Gravitas Pierce the ground with your armament to damage foes as a surge of gravity draws them in. Magic
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Ash of War: Flaming Strike
All melee armaments (Colossal Weapons and Whips excepted). Flaming Strike Skill that emits flame in a wide frontward arc. Follow up with a strong attack to perform a lunging, sweeping strike. This will also coat the armament in fire. Fire
  • Dropped by a Teardrop Scarab located in Redmane Castle. The scarab will be found in a small graveyard along the south cliffside, behind the castle. From the front gate, hug right along the cliff towards the ballista, going up and past the vampire bats. There will be a small gap in the cliff that must be jumped across to get to the graveyard.
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Ash of War: Flame of the Redmanes
All melee armaments Flame of the Redmanes Skill of the Redmanes, who fought alongside General Radahn. Produce a powerful burst of flames in a wide frontward arc. Fire
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Ash of War: Eruption
GreatswordsGreataxesGreat HammersHeavy Thrusting Swords, and Colossal Weapons. Eruption Slamming the armament into the ground will spawn roiling lava which also spouts up upon release. Fire
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Ash of War: Prelate's Charge
Large and colossal axes and hammers. Prelate's Charge Slam armament into the ground to create a surge of flames, then charge in. Hold to continue the charge. Flame Art
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Ash of War: Black Flame Tornado
Polearms and Twinblades Black Flame Tornado Spin armament overhead and then plunge it into the ground to summon a raging vortex of black flames. Hold to create an initial flame tornado while spinning the armament. Flame Art
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Ash of War: Thunderbolt
All melee armaments Thunderbolt Raise armament aloft to call down a bolt of lightning. Can be fired in rapid succession. Lightning
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Ash of War: Lightning Slash
Swords, Axes, and Hammers Lightning Slash Call down a bolt of lightning into armament, then swing it down to create an explosive shock. The armament retains the lightning enchantment for a while. Lightning
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Ash of War: Lightning Ram
All melee armaments Lightning Ram Skill inspired by tumbling rams. Let out a bleat, then tumble forwards, clad in lightning. Tumbles can be repeated in rapid succession. Lightning
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Ash of War: Sacred Blade
All Melee armaments Sacred Blade Grants armament's attacks holy essence and fires off a golden blade projectile. The armament retains its holy essence for awhile. Sacred
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Ash of War: Prayerful Strike
Axes and Hammers Prayerful Strike Raise armament aloft in prayer, then slam it into the ground. This inspired blow restores HP to the self and nearby allies if it successfully hits. Sacred
  • Dropped by an invisible Teardrop Scarab located in Altus Plateau, just outside of Lyndell Royal Capital. The scarab will be found in the lake north of the Sealed Tunnel, traveling through an opening in the rock.
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Ash of War: Sacred Ring of Light
Polearms only (Great Spears excepted). Sacred Ring of Light The armament gathers a sacred ring of light and then fires it forward, the skill can be fired in rapid succession. Sacred
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Ash of War: Sacred Order
All melee armaments Sacred Order Skill of the Golden Order fundamentalist knights. Perform a salute and grant the armament holy essence. Highly effective against Those Who Live in Death." Sacred
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Ash of War: Shared Order
All melee armaments. Shared Order Skill of the Golden Order fundamentalist knights. Grant the armament and those of nearby allies holy essence. Highly effective against Those Who Live in Death. Sacred
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Ash of War: Golden Land
Greataxes, Warhammers, and Colossal Weapons Golden Land Thrust armament into the ground, then gather strength to unleash a blast of sacred energy that coalesces into golden darts. Follow up with a strong attack to swing the armament in a sweeping strike Sacred
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Ash of War: Golden Slam
All melee armaments (whips, fists and claws excepted) Golden Slam Jump and slam on ground Sacred
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Ash of War: Golden Vow
All melee armaments Golden Vow Skill passed down from antiquity among the knights of the capital. Raise armament aloft and pledge to honor the Erdtree in battle, granting self and nearby allies increased attack power and defense. Sacred
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Ash of War: Vow of the Indomitable
Shields only Vow of the Indomitable Skill of the ancient warriors of the Erdtree. Hold shield aloft to imbue yourself with golden power, granting momentary invincibility. Sacred
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Ash of War: Holy Ground
Shields only Holy Ground Raise shield to create an Erdtree-consecrated area that continuously restores HP and boosts defense for self and allies inside it Sacred
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Ash of War: Poisonous Mist
All melee armaments (Whips, Fists, and Claws excepted). Poisonous Mist Coats the selected armament in poison, slashing spreads the toxic mist forward. The armament retain its poison for a while. Poison
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Ash of War: Poison Moth Flight
Small and medium Swords (Twinblades excepted). Poison Moth Flight Slash with a poison-infused blade. If the
follow-up strike lands on a poisoned foe, it will deal significant damage.
Poison
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Ash of War: Blood Blade
Small and medium Swords only Blood Blade Wound self to coat the armament with blood, then unleash an airborne blood blade that causes hemorrhaging. Can be fired in rapid succession. Blood
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Ash of War: Bloody Slash
Swords (colossal weapons excepted) Bloody Slash Blood Oath skill granted by the Lord of Blood. From a low stance, coat the blade in your own blood to unleash a rending blood slash in a wide arc. Blood

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Ash of War: Blood Tax

All armaments capable of thrusting (Colossal Weapons excepted). Blood Tax Blood Oath skill granted by Lord of Blood. Twist to build power, then unleash a flurry of thrusts that rob the target of both their blood and their HP. Blood
  • Found in the Mohgwyn Dynasty in a small cave, at the northern edge of the blood lake with four blood albinaurics.
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Ash of War: Seppuku
Swords and polearms capable of thrusting (small and colossal weapons excepted). Seppuku Plunge the blade into your stomach to stain it with blood. Increases attack power and improves ability to inflict blood loss. Blood
  • On the frozen lake next to the "Freezing Lake" site of grace, dropped by an invisible scarab. Scarab can be heard on the edge of the lake. Stand on his trail and wait for it to come back around and greet it with attacks.
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Ash of War: Ice Spear
Polearms capable of thrusting, Twinblades Ice Spear Skill of the warriors who served Lunar Princess Ranni. Spin armament to release cold magic, then channel it into a piercing spear of ice. Cold
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Ash of War: Chilling Mist
All melee armaments (Whips, Fists, and Claws excepted). Chilling Mist Coat armament in frost, and then slash, spreading frigid mist forwards. The armament retains its frost for a while. Cold
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Ash of War: Hoarfrost Stomp
All melee armaments Hoarfrost Stomp Stomp hard to spread a trail of freezing mist on the ground. The mist applies the frost status effect. Cold
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Ash of War: Spectral Lance
Polearms only (Reapers excepted). Spectral Lance Skill of the headless Mausoleum Knights. Hurl a phantasmic spear at foes. Occult
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Ash of War: Lifesteal Fist
Fists and Claws Lifesteal Fist Skill that demonstrates mastery of the art of controlling vital energies.
A slow, controlled punch with an energy-infused fist that renders foes unconscious and steals their HP. Only effective against foes of human build.
Occult
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Ash of War: White Shadow's Lure
All melee armaments White Shadow's Lure Hold armament in a brief, silent prayer to create a white shadow. The apparition lures in foes of human build who are not in combat, drawing their aggression. Effective on demi-humans even if they are already in a combat state. Occult
  • Dropped by an invisible Teardrop Scarab in the Consecrated Snowfield, northwest of the Inner Consecrated Snowfield site of grace between the grace and Ordina, Liturgical Town. The scarab leaves glowing white tracks in the snow and is chased wherever it goes by a pack of five wolves.
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Ash of War: Assassin's Gambit
Small and medium Straight Swords and Thrusting Swords Assassin's Gambit A skill where it masks the player's presence at the cost of a self-inflicted wound. The ablilty grants near-invisibility and silenced footsteps. Occult
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Ash of War: Mighty Shot
Light bows and Longbows Mighty Shot Archery skill performed from an oblique stance. Ready the bow, then pull the bowstring to its limit to enhance the power of the shot, penetrating the enemy's guard. Standard
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Ash of War: Through and Through
Greatbows only Through and Through Powerful archery skill using a greatbow held in an oblique stance. Ready the greatbow, then twist the bowstring to fire a mighty greatarrow that can penetrate through enemies. Standard
  • Dropped by an Invisible Scarab just outside Volcano Manor in the Altus Plateau. Strike the Scarab when the footsteps are near and you will acquire this Ash of War.
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Ash of War: Barrage
Light Bows only Barrage Archery skill using a bow held horizontally. Ready the bow, then fire off a rapid succession of shots faster than the eye can see. Standard
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Ash of War: Sky Shot
 Light Bows and Longbows Sky Shot Archery skill performed from a low stance. Ready the bow, then fire an arrow high up into the air, arcing so as to strike the enemy from abose when it comes down. Standard
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Ash of War: Enchanted Shot
Light Bows and Longbows Enchanted Shot A skill where a spiritual essence is gathered within the arrow, allowing it to fly faster than a regular shot arrow. It also changes its trajectory to follow the target. Standard
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Ash of War: Rain of Arrows
All Bows Rain of Arrows Archery skill performed from a low stance. Ready the bow, then fire a burst of arrows into the sky to shower the enemy with projectiles Standard
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Ash of War: Parry
Daggers, Curved Swords, Thrusting Swords, Fists, Claws, and small and medium shields Parry Skill Use this skill in time with a foe's melee attack to deflect it and break that foe's stance. This provides an opening to perform a critical hit. Standard
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Ash of War: Golden Parry
Small and medium Shields only Golden Parry Perform an Erdtree incantation and swing the shield to deflect enemy attacks and break their stance. Effective even at a slight distance.  Sacred
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Ash of War: Storm Wall
Small and medium Shields only Storm Wall Swing the shield to create a wall of storm winds in front of you, deflecting arrows and other such physical projectiles. Can also be used in the same way as a regular parry. Standard
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Ash of War: Shield Bash
Shields only Shield Bash Brace behind shield before using bodyweight to ram foes while maintaining guarding stance. Weaker enemies will be shoved backwards, and can even be staggered. Standard
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Ash of War: Shield Crash
Shields only Shield Crash Two-hand the shield and charge forwards while maintaining guard. Weaker enemies will be shoved backwards and can even be staggered. Hold to extend the duration of the charge forwards. Standard
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Ash of War: Barricade Shield
Shields only Barricade Shield Focus your energy into the shield, temporarily hardening it to deflect greater blows. Standard
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Ash of War: Thops's Barrier
Small and medium Shields only Thops's Barrier Erect a magical forcefield while swinging the shield to deflect sorceries and incantations. Can also be used in the same way as a regular parry. Magic
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Ash of War: Carian Retaliation
Small and medium shields only Carian Retaliation Dispels incoming sorceries and incantations, transforming the magic into retaliatory glintblades. Standard
  • Caria Manor: On a balcony above the Manor Lower Level bonfire. Only accessible by dropping down the cliffs from the southwestern side of the Three Sisters sub-area.
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Ash of War: No Skill
Shields and Torches No Skill This armament has no skill. If the armament in the other hand has a skill, that skill will be used instead. Standard
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Lost Ashes of War
- None Empty ashes of war, devoid of any memories of battle. Unable to apply any kind of affinity in their current state, but can be used by Smithing Master Hewg of the Roundtable Hold to recreate other ashes. Thus does the copy pass into becoming the genuine article. None
  • Many Lost Ashes of War can be located all across the Lands Between. See its main page for a thorough list.

 

Elden Ring Upgrade Materials Gallery

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Ash of War: Storm Stomp

This Ash of War grants an armament the Quality affinity and the following Skill:
Storm Stomp

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Ash of War: Repeating Thrust

This Ash of War grants an armament the Keen affinity and the following Skill:
Repeating Thrust

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Ash of War: Gravitas

This Ash of War grants an armament the Magic affinity and the following Skill:
Gravitas

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Ash of War: Stamp (Sweep)

This Ash of War grants an armament the Heavy affinity and the following skill:
Stamp (Sweep)

 

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Ash of War: Unsheathe

This Ash of War grants an armament the Keen affinity and the following skill:
Unsheathe

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Ash of War: Mighty Shot

This Ash of War grants no affinity to an armament, but imparts the following skill:
Mighty Shot

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Ash of War: Golden Vow

This Ash of War grants an armament the Sacred affinity and the following skill:
Golden Vow

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Ash of War: Sacred Blade

This Ash of War grants an armament the Sacred affinity and the following skill:
Sacred Blade

 

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Ash of War: Stamp (Upward Cut)

This Ash of War grants an armament the Heavy affinity and the following skill:
Stamp (Upward Cut)

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Ash of War: Kick

This Ash of War grants an armament the Heavy affinity and the following skill:
Kick

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Ash of War: Endure

This Ash of War grants an armament the Heavy affinity and the following skill:
Endure

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Ash of War: War Cry

This Ash of War grants an armament the Heavy affinity and the following skill:
War Cry

 

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Ash of War: Spinning Slash

This Ash of War grants an armament the Keen affinity and the following skill:
Spinning Slash

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Ash of War: Impaling Thrust

This Ash of War grants an armament the Keen affinity and the following skill:
Impaling Thrust

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Ash of War: Quickstep

This Ash of War grants an armament the Keen affinity and the following skill:
Quickstep

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Ash of War: Storm Blade

This Ash of War grants an armament the Quality affinity and the following skill:
Storm Blade

 

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Ash of War: Parry

This Ash of War grants no affinity to an armament, but imparts the following skill:
Parry Skill

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Ash of War: No Skill

This Ash of War grants no affinity to an armament and replaces any skill present with the following:
No skill

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Ash of War: Glintstone Pebble

This Ash of War grants an armament the Magic affinity and the following skill:
Glintstone Pebble Skill

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Ash of War: Spinning Weapon

This Ash of War grants an armament the Magic affinity and the following skill:
Spinning Weapon

 

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Ash of War: Wild Strikes

This Ash of War grants an armament the Heavy affinity and the following skill:
Wild strikes

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Ash of War: Storm Wall

This Ash of War grants no affinity to an armament, but imparts the following skill:
Storm Wall

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Ash of War: Bloody Slash

This Ash of War grants an armament the Blood affinity and the following skill:
Bloody Slash

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Ash of War: Ground Slam

This Ash of War grants an armament the Heavy affinity and the following skill:
Ground Slam

 

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Ash of War: Spectral Lance

This Ash of War grants an armament the Occult affinity and the following skill:
Spectral Lance

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Ash of War: Charge Forth

This Ash of War grants an armament the Quality affinity and the following skill:
Charge Forth

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Ash of War: Square Off

This Ash of War grants an armament the Quality affinity and the following skill:
Square Off

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Ash of War: Sacred Order

This Ash of War grants an armament the Sacred affinity and the following skill:
Sacred Order

 

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Ash of War: Lifesteal Fist

This Ash of War grants an armament the Occult affinity and the following skill:
Lifesteal Fist

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Ash of War: Barrage

This Ash of war grants no affinity to an armament, but imparts the following skill:
Barrage

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Ash of War: Prayerful Strike

This Ash of War grants an armament the Sacred affinity and the following skill:
Prayerful Strike

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Ash of War: Lightning Slash

This Ash of War grants an armament the Lightning affinity and the following skill:
Lightning Slash

 

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Ash of War: Giant Hunt

This Ash of War grants an armament the Quality affinity and the following skill:
Giant Hunt

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Ash of War: Sword Dance

This Ash of War grants an armament the Keen affinity and the following skill:
Sword Dance

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Ash of War: Vow of the Indomitable

This Ash of War grants an armament the Sacred affinity and the following skill:
Vow of the Indomitable

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Ash of War: Beast's Roar

This Ash of War grants an armament the Keen affinity and the following skill:
Beast's Roar

 

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Ash of War: Carian Grandeur

This Ash of War grants an armament the Magic affinity and the following skill:
Carian Grandeur

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Ash of War: Loretta's Slash

This Ash of War grants an armament the Magic affinity and the following skill:
Loretta's Slash

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Ash of War: Hoarfrost Stomp

This Ash of War grants an armament the Cold affinity and the following skill:
Hoarfrost Stomp

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Ash of War: Thops's Barrier

This Ash of War grants an armament the Magic affinity and the following skill:
Thops's Barrier

 

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Ash of War: Chilling Mist

This Ash of War grants an armament the Cold affinity and the following skill:
Chilling Mist

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Ash of War: Lightning Ram

This Ash of War grants an armament the Lightning affinity and the following skill:
Lightning Ram

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Ash of War: Lion's Claw

This Ash of War grants an armament the Heavy affinity and the following skill:
Lion's Claw

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Ash of War: Flaming Strike

This Ash of War grants an armament the Fire affinity and the following skill:
Flaming Strike

 

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Ash of War: Determination

This Ash of War grants and armament the Quality affinity and the following Skill:
Determination

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Lost Ashes of War

This Ash of War can be used to duplicate Ashes of War

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Ash of War: Glintblade Phalanx

 This Ash of War grants and armament the Magic affinity and the following Skill:
Glintblade Phalanx

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Ash of War: Poison Moth Flight

 This Ash of War grants and armament the Poison affinity and the following Skill:
Poison Moth Flight

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Ash of War: Poisonous Mist

This Ash of War grants and armament the Poison affinity and the following Skill:
Poisonous Mist

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Ash of War: Sacred Ring of Light

This Ash of War grants and armament the Sacred affinity and the following Skill:
Sacred Ring of Light

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Ash of War: Eruption

This Ash of War grants and armament the Fire affinity and the following Skill:
Eruption

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Ash of War: Assassin's Gambit

This Ash of War grants and armament the Occult affinity and the following Skill:
Assassin's Gambit

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Ash of War: Seppuku

This Ash of War grants and armament the Blood affinity and the following Skill:
Seppuku

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Ash of War: Black Flame Tornado

This Ash of War grants and armament the Flame affinity and the following Skill:
Black Flame Tornado

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Ash of War: Hoarah Loux's Earthshaker

This Ash of War grants and armament the Heavy affinity and the following Skill:
Hoarah Loux's Earthshaker

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Ash of War: Enchanted Shot

This Ash of War grants no affinity to an armament, but imparts the following Skill:
Enchanted Shot

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Ash of War: Barricade Shield

This Ash of War grants no affinity to an armament, but imparts the following Skill:
Barricade Shield

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Ash of War: Golden Land

 This Ash of War grants armaments the Sacred affinity and the following skill:
Golden Land

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Ash of War: Carian Retaliation

 "Carian Retaliation: Swing the shield to dispel incoming sorceries and incantations, transforming the magic into retaliatory glintblades. Can also be used in the same way as a regular parry."
Carian Retaliation

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Ash of War: Waves of Darkness

This ash of war grants affinities and skills to an armament
Waves of Darkness

 

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Ash of War: Ice Spear

This Ash of War grants armaments the Cold affinity and the following skill:
Ice Spear

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Ash of War: Double Slash

This Ash of War grants armaments the Keen affinity and the following skill:
Double Slash

 

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Ash of War: Vacuum Slice

 This Ash of War grants armaments the Quality affinity and the following skill:
Vacuum Slice

 

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Ash of War: Stormcaller

This Ash of War grants armaments the Quality affinity and the following skill:
Stormcaller

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Ash of War: Piercing Fang

This Ash of War grants armaments the Keen affinity and the following skill:
Piercing Fang

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Ash of War: Blood Tax

This Ash of War grants armaments the Blood affinity and the following skill:
Blood Tax

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Ash of War: Spinning Strikes

This Ash of War grants armaments the Quality affinity and the following skill:
Spinning Strikes

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Ash of War: Prelate's Charge

This Ash of War grants armaments the Flame affinity and the following skill:
Prelate's Charge

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Ash of War: Storm Assault

This Ash of War grants armaments the Quality affinity and the following skill:
Storm Assault

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Ash of War: Earthshaker

This Ash of War grants armaments the Heavy affinity and the following skill:
Earthshaker

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Ash of War: Thunderbolt

This Ash of War grants armaments the Lightning affinity and the following skill:
Thunderbolt

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Ash of War: Carian Greatsword

This Ash of War grants armaments the Magic affinity and the following skill:
Carian Greatsword Skill

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Ash of War: Royal Knight's Resolve

This Ash of War grants armaments the Quality affinity and the following skill:
Royal Knight's Resolve

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Ash of War: Blood Blade

 This Ash of War grants armaments the Blood affinity and the following skill:
Blood Blade

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Ash of War: Phantom Slash

This Ash of War grants armaments the Quality affinity and the following skill:
Phantom Slash 

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Ash of War: Shield Bash

This Ash of War grants no affinity to an armament, but imparts the following skill:
Shield Bash

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Ash of War: Golden Parry

This Ash of War grants armaments the Sacred affinity and the following skill:
Golden Parry

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Ash of War: Shield Crash

This Ash of War grants no affinity to an armament, but imparts the following skill:
Shield Crash

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Ash of War: Through and Through

This Ash of War grants no affinity to an armament, but imparts the following skill:
Through and Through

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Ash of War: Sky Shot

This Ash of War grants no affinity to an armament, but imparts the following skill:
Sky Shot

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Ash of War: Rain of Arrows

This Ash of War grants no affinity to an armament, but imparts the following skill:
Rain of Arrows

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Ash of War: Flame of the Redmanes

This Ash of War grants armaments the Fire affinity and the following skill:
Flame of the Redmanes

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Ash of War: Golden Slam

This Ash of War grants armaments the Sacred affinity and the following skill:
Golden Slam

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Ash of War: Shared Order

This Ash of War grants armaments the Sacred affinity and the following skill:
Shared Order

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Ash of War: Cragblade

This Ash of War grants armaments the Heavy affinity and the following skill:
Cragblade

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Ash of War: Barbaric Roar

This Ash of War grants armaments the Heavy affinity and the following skill:
Barbaric Roar

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Ash of War: Troll's Roar

This Ash of War grants armaments the Heavy affinity and the following skill:
Troll's Roar

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Ash of War: Braggart's Roar

This Ash of War grants armaments the Heavy affinity and the following skill:
Braggart's Roar

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Ash of War: Holy Ground

This Ash of War grants armaments the Sacred affinity and the following skill:
Holy Ground

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Ash of War: Bloodhound's Step

This Ash of War grants armaments the Keen affinity and the following skill:
Bloodhound's Step

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Ash of War: Raptor of the Mists

This Ash of War grants armaments the Keen affinity and the following skill:
Raptor of the Mists

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Ash of War: White Shadow's Lure

This Ash of War grants armaments the Occult affinity and the following skill:
White Shadow's Lure

 




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    • Anonymous

      Kinda don’t like the ashes of war balance, when I actually use them I just find myself out trading enemies. At times it feels like the rest of the move set is irrelevant and I should just hit l2.

      • Anonymous

        I wish we had an ability to switch between multiple ashes of war mid fight, at least 2, but ideally 3. This would make ashes of war focused builds so fun and diverse

        • Anonymous

          INT users got F'ed over with 0 magic armament buff ashes of war. Even faith users on sacred have sacred blade. Every non physical damage type except for magic gets one. Flame strike, sacred blade, chilling mist, poison moth flight, lightning slash. "But INT users can buff with magic weapon, and frozen armament!" And faith users can too with electrify armament, blackflame blade, bloodflame blade, orders blade.

          • Anonymous

            There's a lot of info on this page for which I'm grateful. But as a relative newcomer what I want to know is which of these is best for certain situations. I'm now standing before Sorcerer Rogier and he has 3 ashes of war to sell, but I haven't the foggiest if any of them are useful to me. It's all a bit amorphous. I need damage numbers. Makes me think - "Why bother changing up? Stick with Bloody Slash." That's one of the first ones I got.

            • Anonymous

              Do weapon skills that have a circular area of effect when they are triggered, specifically spinning strikes, black-flame tornado and stormcaller have a larger AoE on a pike than a short-spear or does each of them have a consistent circumference regardless of the length of the weapon the AoW is put on?

              • Anonymous

                Do weapons do their damage type when an ash is used? As in; does a spear with spinning weapon do thrust damage per hit? Does a katana do slash damage if you use stormcaller? Does a hammer use strike if you use Stamp (upward cut)?

                • Anonymous

                  Hear me out. What if instead of applying ashes onto weapons, you could slot them in the spell slots and applicable weapons used them akin to traditional spells? It would certainly feel better than having multiple copies of a weapon with different ashes in the inventory.

                  • Anonymous

                    "Patch 1.07: "Added a process to remove the Ash of War from weapons that cannot normally be combined with certain Ashes of War." Do we know what precisely that is?"

                    I can't post this as a reply for some reason, but there was an exploit that allowed people to put any ash onto any infuseable weapon regardless of weapon class and use them in online play, for example you could have Square Off on greatswords or Unsheathe on halberds, the "process" added in the patch flags those glitched weapons as invalid and reverts them to the default ash when equipped

                    • Anonymous

                      Patch 1.07: "Added a process to remove the Ash of War from weapons that cannot notmally be combined with certain Ashes of War." Do we know what precisely that is? I thought it might allow us to remove Ash of War locked to unique Weapons, so it has none. This would be useful for the purple Torch perhaps, as offhanding it forces you to use it's unique Skill instead. But I haven't found this "process" yet- did I misunderstand it or is this something yet to be discovered? And if it's my lack of understanding, then what specifically got affected by this? I would appreciate if someone could ellaborate on this!

                      • Anonymous

                        Quality infusion may as well not even exist. You don't see significant gains over heavy or keen until close to 99/99 and they never become so significant, it's more like a "oh I get 12 more AR on quality than keen now that I've invested 40 more levels in str, guess I'll go quality" situation. But even then! Some weapons get +10% poise damage when using their "intended" affinity, like Heavy on most great hammers or Keen on most curved swords. Nothing gets bonus poise damage with quality. The only reason to level both Str and Dex so much is if you're going for max level or you really like Bloodhound's Fang. You can meet base Dex requirements for every weapon you want to use, put the difference in Str, infuse everything Heavy and hit harder than a quality build otherwise.

                        • Anonymous

                          In the age of the ancient the world was unformed, shrouded by fog. A land of gray R1 spammers, straight swords and everlasting stamina. But then came Elden Ring and with Elden ring came new mechanics. Horse-riding and walking, bonfires and graces and of course, L2 spam and R1 spam. Then, from the R1 they came and founded the souls of the noobs. Irithyll Straight Sword User, first of the R1...Dark Sword Fallen Knight and their children of edginess... Pontiff Knight Curved Sword Guy, the Lord of Whiff Punishes and his faithful Meta Slaves... And the Furtive GUTS Cosplayers, so easily forgotten.... With the strength of R1 they challenged the L2. PKCS Man's mighty roll catches peeled the L2 Spammer's 10 vigor. The Edgelords edge-walked so hard the L2 Spammers slit themselves and died of cringe. Irithyll Straight Sword User unleashed a miasma of R1s and Frostbite. And Rivers of Blood user the nerfed betrayed his own and the L2 spammers were no more...

                          And thus began the age of R1. But soon, the R1 will fade and only L2 will remain. Even now, noobs see not R1 but only endless L2 spam. And amongst the living are seen the Accursed Ashes of war spam. Yes, indeed. The Ash of War spam brands the noobs. And in this land, L2 spammers are corralled and sent to the north to await the death of Elden Ring pvp.

                          This.....Is your fate...

                          • Anonymous

                            Why does the Quality infusion even exist when it has less damage than pure strength/dex in most levels?

                            Strength = Fire, Physical
                            Dexterity = Lightning, Physical
                            Intelligence = Magic,Cold
                            Faith = Holy, Flame, Black Flame
                            Arcane = Poison, Occult, Blood
                            Quality = Physical, ???

                            Quality is only good at using many different weapons and while that's fun, I don't feel it's okay to give all others these powers and yet give quality nothing in terms of infusions choices. Maybe a DLC will give us a new element to the table, but it's highly unlikely. But it sure would make the quality a much better choice.

                            • Anonymous

                              I wish there was a ash of war for katanas only or just all sword type weapons like this move from the game nioh called flowing shadow its a move that dose 3 rapid hits while moving behind the enemy.

                              So basically as the character move from front of the enemy to behind you do 3 quick hits ending up behind the enemy would love a move like that loved using it in nioh.

                              • Anonymous

                                Do some spell AoWs have different damage based on weapon class despite neing the same upgrade level?
                                I've tested Thunderbolt, the results were:
                                - +24 Heavy thrusting swords, Twinblades, & Katanas = 916 damage
                                - +24 Other weapon class = 878 damage

                                so any explanations?
                                I didn't use boosting gears like Spear Talisman of physick flask

                                • Anonymous

                                  Am I the only thinking that it would be fun if we could be able to upgrade these AoW.... And also be able to change the AoW on most unique weapons except boss weaponry

                                  • Anonymous

                                    >Dark souls 3
                                    >Lightning is tied to faith
                                    >Meh damage type, outclassed by magic and especially dark
                                    >Elden ring
                                    >Lightning is tied to dex
                                    >Literally the best damage type in the game
                                    >Faith lightning is still mediocre somehow, best spells have better versions in dex AoW
                                    >jesuswept.png

                                    • Anonymous

                                      Can we get a version of transient moonlight in the DLC or maybe one akin to the farron flashsword spell in DS3?

                                      • Anonymous

                                        This page is wrong in saying all weapons are two handed when using an AoW it just isn't true. I used sword dance on a greatsword for a decent chunk of the early game with a brass shield and the shield wasn't on my back when I'd cast it. Bolt of gransax weapon art is one handed, spinning chain on flails, bloodhound step does not require a dagger to be in both hands to work, there's quit a long list of AoW that do not need the weapon to be in both hands to work.

                                        • Anonymous

                                          Does duel welding the same ash of war do more damage when we press L2 then weapons with different ash of war when?

                                          • Anonymous

                                            There is a lack of downward strikes, I was hoping I would find one for my build, gonna have to be lightning slash

                                            • Anonymous

                                              very upset about how little ashes of war there are, and so many missed abilities as well. fr, if AoW was supposed to be what makes Elden rings combat dif from the rest of the soulsborne games. Why did they add a bunch of lame ones, not many of them, and not put certain boss attacks on them. and the somber weapons that use ashes of war despite being able to put the exact same thing on a better weapon, just, why, also take for example nebula, why tf isnt that a AoW. I just feel like they skimped on the system and it shows.

                                              • Anonymous

                                                Crackpot idea: What if we were allowed to put multiple ashes of war on our weapons instead of only a single one?

                                                • Anonymous

                                                  Fire is rarely a downgrade from heavy, especially since it can be buffed easily. Im pretty torn on aow, variety is good, but most of it is useless. I have 32/32 str/dex and quality is still outclassed by heavy, and im using a claymore, so Its most probably not because of a bad weapon

                                                  • Anonymous

                                                    Ashes themselves are not the problem. The whetstones are the REAL problem. Too many combinations that make others redundant or that should have only been on certain builds.

                                                    • Anonymous

                                                      Ashes of war were a mistake it has only led to people using the strongest weapon they can find with the best ash of war so we get nothing but robs bhs and seppeku awesome job ruining the pvp experience

                                                      • Anonymous

                                                        You know, with how fire damage is so gimped in this game with many enemies resistant to it and having it's performance depend on the weather, you'd expect flame art would be to faith builds what cold is to intelligence builds, having a bit more physical scaling to make up the elemental difference between it and sacred/magic.

                                                        But nope! Flame art has identical scalings to sacred, just with a worse damage type. Which is saying a lot considering how bad holy damage is, very disappointing.

                                                        • Anonymous

                                                          Could someone order this page by inventory please. It is rather annoying not to see what you are still missing

                                                          • Anonymous

                                                            I really hate how the Ash of War pages are different than the actual corresponding skill pages; having to view two pages to see where to find the thing and also what it does is really annoying but at this point it'd be a nightmare to undo...

                                                            • Anonymous

                                                              Ashes of War are little more than a novelty, without a mod to unlock their use on any weapon -- especially for staves. The limitations placed on what can be equipped to what, is only surpassed in inexplicable FromSoft stupidity by the dated co-op mechanics restrictions (again, circumventable via mods). I really hope they bring the game up to open-world speed, and remove all these unnecessary, fun-killing restrictions...

                                                              • I'm seeing something rather awkward right now. Equipping any AoW on any weapon shows Magic and Sacred dealing the same amount of damage, but my faith is 80 and my int is 24. What's the deal with that?

                                                                • Anonymous

                                                                  The first Fromsoft game where trying different builds feels like I'm nerfing myself to a challenge run.
                                                                  In DS2 I loved the Partizan, same in DS3 until I found the Bloodlust katana, in ER I can could have both and then found out the secret sauce that is Seppuku on War Saw, and now doing a basic STR or DEX build feels so dumb to use when I know I could be shaving off minutes from boss fights with bleed.

                                                                  Like seriously using a one handed axe feels like I'm using a damn ladle for a meme run.

                                                                  • Anonymous

                                                                    They really should reduce the base damage and increase the stat scaling of the elemental ashes, right now they are far too strong with no stat investment, the difference is only 12-15% between 10 and 60 in the related stat for most of them

                                                                    • Anonymous

                                                                      TLDR: Elemental ashes of war will always scale with one stat regardless of a basic affinity being used. Sacred ashes' Holy damage will always scale with Faith, even without any Faith scaling. Fire damage from Fire affinities will always scale with Strength, Flame Art fire damage will always scale with Faith, magic damage will always scale with Int. The one exception I haven't tested is blood projectiles, like Bloody Slash which normally scale with Arc but deal physical damage.

                                                                      To test this I used the Flame of the Redmanes, which is a Fire affinity by default, meaning it has only Strength and a little bit of Dex scaling, and no faith scaling. So, I tested the damage for the flame on one of the soldiers by the gatefront site of grace, with a default Fire, Heavy, and Flame Art affinity. What I found was that it always scales with strength. Whenever I used the Heavy affinity, which has no fire damage on the weapon but higher Strength scaling, the fire damage of the weapon art increased because of the higher Strength Scaling. Then, I switched it to Flame Art, which also adds fire damage to a weapon but makes it so that said damage scales with Faith. I used the weapon art, and it did less damage than the Fire and Heavy affinities because of Flame Art's lower Strength scaling, and I tested boosting my Faith with some talismans and the damage remained unchanged.

                                                                      I also tried a similar thing with the Sacred Blade, which deals pure holy damage with a base Sacred affinity. When I switched to a purely Heavy affinity, the damage increased bc the Faith Scaling was removed, but the damage was still quite high, less than a 10% decrease. Then, I tested Keen which has higher Dex scaling and lower Strenght, because my character has lower Dex so I wanted to see if they affected the damage, and if they did it would have decreased, but it remained the same. Then, I equipped the Faith boosting talismans with the Keen affinity, so there was no Faith scaling, but damage STILL increased.

                                                                      • Anonymous

                                                                        I really love Ash of War mechanic and will always prefer normal weapons which can be infused with it for variety instead of all those fancy looking ones like Sword of Night and Flame or Moonveil.

                                                                        • Anonymous

                                                                          This needs a dataminer to research each Ash and which weapon it can work with. I have Wild Strikes on my Lordsworn Greatsword, which is impossible according to this table.

                                                                          • Would’ve loved something akin to the Rallying Cry the Commander’s Halberd has, just an ash of war to boost my teammates damage so I don’t accidentally overwrite the 5+ defense buffs and spells they cast.

                                                                            • Anonymous

                                                                              bro why are they sorted so shitty?
                                                                              I wanted to compare this list with the ashes of war i found an it is impossible. I don't play the game in english, so even the other options don't help at all... Why?
                                                                              If you make a different sorting option, why not sort it like the games does, my god...

                                                                              • Anonymous

                                                                                So many of these AoW need some kind of hyper armor to even be usable. Remember in DS3 where you could tank through an attack and still perform your attack, making it a risk/reward scenario? Yeah, now if you get sneezed on half of these ashes crumble. The balance in this game is non-****ing-existent.

                                                                                • Anonymous

                                                                                  DS3: Press L2 to do your weapon art. If there's a follow up attack involved, you press R2, or if you have the choice of two follow ups, R1.

                                                                                  Elden Ring: Press L2. Sometimes you need to press L2 again. Sometimes you press R2, and there's a few that were copy/pasted over from DS3 that let you press R1 instead. Sometimes you... hold L2? Idk man read the item description. (You can't read descriptions for ashes of war in the menu for adding ashes of war to your weapons tho.)

                                                                                  • Anonymous

                                                                                    How to tell from hate strenght: they made kick an ash of war and put it with heavy ashes instead of standars

                                                                                    • Anonymous

                                                                                      I don't see the point in quickstep when bloodhound step is just the better version of it and you can just trick the night Calvary to jump off a ledge and get it for basically free

                                                                                      • Anonymous

                                                                                        Okay so I really want to make a dual weapons build (either reapers or twinblades) and I wanted to add something fun to it, like either frost or bleed or both but I know frost is int scalling and blood is amazing with occult. My question is about that stats: what do I have to focus on like strongly str and then int or arcane based on what buildup I'm looking for right ? If someone can answer me that would be dope !

                                                                                        • Anonymous

                                                                                          I really wish we could put some elemental AoW onto Catalysts.
                                                                                          Like or example Thunderbolt or the different vows for Seals and things like Carian Greatsword/Glintblade Phalanx/Gravitas on Staves. They would probably not be as good as on proper weapons but the utility could be there.

                                                                                          • Anonymous

                                                                                            Most of them are useless in pvp because their casting time is long and terrible. Why ????? Some weapon arts in dark souls 3 are better by far than these useless ash of war. We needsthese in pvp and in pvp they are s...t .

                                                                                            • Anonymous

                                                                                              If the affinity of an ash of war is fire and I use flame art instead, is there a damage reduction to the skill there?

                                                                                              • Anonymous

                                                                                                Are there any elemental ashes of war that are good for any affinities? I mean the offensive ones, not skills that just give you a temporary elemental damage buff.

                                                                                                • Anonymous

                                                                                                  Ashes of War Rain of Arrows is incorrect. You don’t get it from fighting the golem. You get it from the Redmane painting, which happens the be in the same location as the Golem. You can get Rain of Arrows without fighting the Golem. You need the painting first, then go to the ghost. Then if you want, you can fight the Golem afterwards for a rune arc.

                                                                                                  • Anonymous

                                                                                                    Rain of Arrows is being said to be a drop from killing the Golem. Needs to be updated to completing the Caelid painting. (5/15/2022)

                                                                                                    • Anonymous

                                                                                                      I got 79 out of 91 now after killing all the nights calvary and all the teardrop scarabs. I'm probably just missing boss or quest ones now.

                                                                                                      • Anonymous

                                                                                                        Jeez there's 91 and I only have 47, I went through like all the dungeons and everything too yet I'm missing that many.

                                                                                                        • Anonymous

                                                                                                          Staff of the Guilty can take an ash of war but in the selection screen nothing ever shows up. The table above doesn’t seem to indicate there is anything that will apply to a catalyst. Am I missing something? Or is this cut content or possible future DLC content ?

                                                                                                          • Anonymous

                                                                                                            i recently found out that if you have a missing ashe of war you already acquired, it probably is equiped in a weapon thats in your personal chest, and if you take it and unequip the AoW than it will be available again

                                                                                                            • Anonymous

                                                                                                              I don't think the description that says ashes of war can only be used if two handing a weapon is accurate, in fact I know it isn't. I have a lordsworns great sword with wild strikes, and if I have a seal in the other hand or a shield that has no L2 skill I can absolutely use wild swings when I'm only holding the sword in one hand. I believed this my first time in a catacomb and it was a pain in the ar*e having to switch between two handing a smallish broadsword in order to use the sacred blade skill on the skeletons,but when I picked up a shield with no skill later on, the skill displaying in the HUD was wild strikes from my great sword, I pressed L2 just out of curiosity and saw for myself that wild strikes at least, can indeed be used when holding the sword only in one hand, and its much easier and its come in handy a lot.

                                                                                                              • Anonymous

                                                                                                                waves of darkness aow + heavy great stars

                                                                                                                60str 25int = 1741 dmg
                                                                                                                25str 60int = 2048 dmg
                                                                                                                with scolar armament = 2794 dmg

                                                                                                                tested on a giant, hope this helps someone

                                                                                                                • Anonymous

                                                                                                                  I really wish you didn't have to change the default skill of a weapon in order to change the affinity for it. I just want to have a Heavy Golem Halberd (a colossal weapon) with Charge Forth (it's base skill), but you cannot apply Charge Forth AoW to colossal weapons, forcing you to sacrifice damage just to have the skill you want. Kinda bs if you ask me.

                                                                                                                  • was testing damage from some ashes, here are the results (some of them were already mentioned)
                                                                                                                    All the talk here is only about AoW damage/scaling
                                                                                                                    I was testing flame of the redmanes on +18 swordspear on omens near underground roadside grace
                                                                                                                    and I was tesing on aware enemies, so no bonus for stealth hit (but there can be)
                                                                                                                    keen 25 str - 524 dmg/ 30 str - 533 dmg
                                                                                                                    flame 25 str - 608 dmg/ 30 str - 627 dmg
                                                                                                                    heavy 25 str - 609 dmg/ 30 str - 634 dmg
                                                                                                                    no other stat affects this damage. my first idea was to test on this weapon cuz keen has only dex scaling
                                                                                                                    so I've tried to equip faith medal (in case flame scales with faith) and dex medal (in case actual weapon scaling matters) and there was no difference in damage numbers. Then I tested this on great epee + 18 with same stats and affinities and the results are identical.

                                                                                                                    So flame ashes scale with str, well this is quite obvious cuz it's written on the ash (although I saw some comments here on the wiki that flame scales with faith, well this is not true). Lightning scales with dex (I can confirm some similar tests), magic with int (with some exceptions) and holy presumably with faith(not tested).
                                                                                                                    What was not obvious for me is that weapon damage base or scaling does not matter (it seems that only upgrade lvl matters, as was stated here earlier by someone else), and that even if there is no scaling with the stat, this stat will contribute to associated AoW. (so here I had only dex scaling but increasing str affected the dmg of AoW) We also can say that there is some hidden scaling modifier which becomes better along with improvement of the stat scaling on this weapon. So keen had the least increase per 5 str, flame was better and heavy definitely got the biggest increase.

                                                                                                                    And here are some exceptions.
                                                                                                                    Gravitas. Well this is quite wierd, it seems like it gets no increase through rising int at all (and no other stat ofc). But going from heavy to magic affinity definitely pushed the dmg up.
                                                                                                                    Black flame tornado and prelate's charge (flame art AoW). Should scale with faith?? Well my main build is faith/dex 40/40. And I'm using black flame tornado on godskin twinblade. And I used to do around 2100 dmg to omens for the full cycle (when I managed to do it). When I dropped my stats to 20-25 for tests there was no difference at all. I also tried to increase stats here and there but no change in damage. Same with prelate's charge - 900 damage for the two hits without holding the button, and not counting damage from standing in fire, no change through str or faith. I do not have the ashes though, only innate weapons, so I can't change the affinity.

                                                                                                                    that's all testing I've managed for now, maybe there will be more results later

                                                                                                                    P.S. heh, I've found out that most of this info was already added to this page)
                                                                                                                    feeling a bit dumb but maybe some of the results will be still useful

                                                                                                                    • Anonymous

                                                                                                                      Are there ANY ash of war that can go into a staff? I have a Death Prince's Staff, but I don't seem to be able to find any Ash that can be applied to it.

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