Ashes of War in Elden Ring are special items that allow you to grant your armaments (Weapons and Shields) new Skills and Affinities. They're integral for creating Builds and adapting to the many Enemies and Bosses of The Lands Between.
- Click here to scroll down to the Ash of War List ↓
- Check Upgrades to learn more about upgrading and modifying your equipment.
- Ashes of War are allowed in Player Trade online.
How to Use Ashes of War in Elden Ring
With a Whetstone Knife, you can use Ashes of War to grant your armaments new Skills and Affinities at Sites of Grace. Alternatively, players may visit Smithing Master Hewg at the Roundtable Hold who offers the same services.
An armament can only have one skill; any skills it previously had will be removed.
An armament's type determines which skills or affinities it can have. Details on which armaments an ash of war is for can be found in its item description.
Some special armaments have unique skills and cannot be granted new ones.
Ashes of War can be repeatedly used without a cost, unlike similar items from previous FromSoftware titles (Embers, Stones, and Gems).
Elden Ring Ashes of War Guide
Where to Find Ashes of War in Elden Ring
Ashes of War can obtained in the following ways:
Duplicating Ashes of War in Elden Ring
Ashes of War can be duplicated by Smithing Master Hewg in exchange for Lost Ashes of War.
All Ashes of War in Elden Ring
Elden Ring Ashes of War by Type
Quick Search of All Ashes of War
Name | Availability | Skill | Skill Effect | Affinity | Location |
---|---|---|---|---|---|
Ash of War: Stamp (Upward Cut) |
Swords, Axes, and Hammers (small and medium swords excepted) | Stamp (Upward Cut) |
Brace armament and step into a low stance that prevents recoil from most enemy attacks. Follow up with a strong attack for an upward strike. | Heavy |
|
Ash of War: Stamp (Sweep) |
Swords, Axes, and Hammers (small and medium swords excepted) | Stamp (Sweep) |
Brace armament and step into a low stance that prevents recoil from most enemy attacks. Follow up with a strong attack for a sweeping strike. | Heavy |
|
Ash of War: Wild Strikes |
Axes and Hammers | Wild Strikes | Swing armaments with wild abandon. Hold to continue swinging. Can be followed up with a normal or strong attack. | Heavy |
|
Ash of War: Lion's Claw |
Swords, Axes, and Hammers (small armaments and Thrusting Swords excepted) | Lion's Claw | Skill of the Redmanes, who fought alongside General Radahn. Somersault forwards, striking foes with armament. | Heavy |
|
Ash of War: Cragblade |
All melee armaments (Whips excluded) | Cragblade | Reinforce weapon with earth. | Heavy |
|
Ash of War: Kick |
All melee armaments | Kick | Push an enemy back with a high kick. Effective against enemies who are guarding, and can break a foe's stance. Sometimes a simple tool is the most effective. | Heavy |
|
Ash of War: Endure |
All melee armaments | Endure | Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced. | Heavy |
|
Ash of War: Ground Slam |
All melee armaments | Ground Slam | Jump up high into the air and crash down on the ground ahead. The resulting pratfall sends a powerful shockwave in all directions. | Heavy |
|
Ash of War: Earthshaker |
Greataxes, Warhammers, and Colossal Weapons | Earthshaker | Thrust armament into the ground, then gather strength to unleash an earth-shaking shockwave. Follow up with a strong attack to swing the armament in a sweeping strike. | Heavy |
|
Ash of War: Hoarah Loux's Earthshaker |
All melee armaments | Hoarah Loux's Earthshaker | Slam both hands onto the ground to violently shake the earth and unleash a shockwave. Follow up with an additional input to slam the ground again. | Heavy |
|
Ash of War: War Cry |
All melee armaments (Daggers, Thrusting Swords, and Whips excepted) | War Cry | Give a war cry to rally the spirit and increase attack power. While active, strong attacks change to charging attacks. | Heavy |
|
Ash of War: Barbaric Roar |
All melee armaments (Daggers, Thrusting Swords, and Whips excepted) | Barbaric Roar | Increase attack power. Strong attacks turn into savage combo attacks. | Heavy |
|
Ash of War: Braggart's Roar |
All melee armaments (Daggers, Thrusting Swords, and Whips excepted) | Braggart's Roar | Declare your presence with a boastful roar. Raises attack power, defense, and stamina recovery speed. | Heavy |
|
Ash of War: Troll's Roar |
Large and colossal swords, axes, and hammers. | Troll's Roar | Generate powerful shock wave then slam weapon down | Heavy |
|
Ash of War: Spinning Slash |
Swords, Axes, and Polearms (colossal weapons excepted) | Spinning Slash | Skill favored by dexterous warriors. Slash foes as your body spins. Additional input allows for a follow-up attack. | Keen |
|
Ash of War: Impaling Thrust |
All armaments capable of thrusting (colossal weapons excepted) | Impaling Thrust | Skill that lets piercing armaments overcome enemy shields. Build power, then lunge forward for a strong thrust that pierces an enemy's guard. | Keen |
|
Ash of War: Piercing Fang |
All medium and large armaments capable of thrusting | Piercing Fang | Skill used by Yura, the Bloody Finger Hunter. Starting with the blade held horizontally, make a powerful thrust that cannot be blocked | Keen |
|
Ash of War: Repeating Thrust |
All armaments capable of thrusting (Colossal Weapons excepted) | Repeating Thrust | Twist to build power, then unleash a flurry of thrusts. This Skill takes some time to build up, but it is very powerful. | Keen |
|
Ash of War: Double Slash |
Swords and Polearms capable of slashing (colossal weapons excepted) | Double Slash | Skill of superior swordsmen. Perform a crossing slash attack from a low stance. Repeated inputs allow for up to two follow-up attacks. | Keen |
|
Ash of War: Sword Dance |
Swords, Axes, and Polearms capable of slashing (colossal weapons and great spears excepted) | Sword Dance | Quickly close in to perform a series of spinning upward slashes. Follow up with an additional input to finish with a downward slash. | Keen |
|
Ash of War: Unsheathe |
Katanas only | Unsheathe | Skill of swordsmen from the Land of Reeds. Sheathe blade, holding it at the hip in a composed stance. Follow up with a normal or strong attack to perform a swift slash attack. | Keen |
|
Ash of War: Quickstep |
All melee armaments | Quickstep | Skill prized by the crafty and fleet of foot. Perform a quickstep maneuver that allows for circling around lock-on targets. | Keen |
|
Ash of War: Bloodhound's Step |
All melee armaments | Bloodhound's Step | Skill that allows the user to become temporarily invisible while dodging at high speed. Moves faster and travels farther than a regular quickstep. This skill can be used to circle around lock-on targets. | Keen |
|
Ash of War: Raptor of the Mists |
All melee armaments | Raptor of the Mists | Duck into a low stance, momentarily vanishing. If an enemy attack connects, avian wings will allow for a quick escape into the air. | Keen |
|
Ash of War: Beast's Roar |
All melee armaments | Beast's roar | Unleash a beastly roar, rending the air as a forward-travelling projectile. | Keen |
|
Ash of War: Square Off |
Straight Swords only | Square Off | This skill starts with the sword held level. Follow up with a normal attack to slash upwards through enemy's guard, or a strong attack to perform a running thrust. | Quality |
|
Ash of War: Charge Forth |
Polearms capable of thrusting, Heavy Thrusting Swords, and Twinblades | Charge Forth | Quickly charge forward with the armament at the hip, carrying the momentum into a thrust. Hold to cover a greater distance. | Quality |
|
Ash of War: Spinning Strikes |
Polearms (Great Spears excepted) | Spinning Strikes | Polearm skill that performs continuous spinning attacks. Hold to continue the attack. Can be followed up with a normal or strong attack. Nullifies projectiles such as arrows while spinning. | Quality |
|
Ash of War: Giant Hunt |
Large and colossal weapons capable of thrusting, spears, and Twinblades | Giant Hunt | Skill developed for confronting gigantic foes. Step forward from a low stance, carrying the momentum into a sudden upward thrust. | Quality |
|
Ash of War: Storm Blade |
All melee armaments capable of slashing | Storm Blade | Your armament is wrapped in a stormy blade that can be fired in rapid succession. | Quality |
|
Ash of War: Storm Assault |
Polearms capable of thrusting, heavy thrusting swords, and Twinblades | Storm Assault | One of the skills that channel the tempests of Stormveil. Leap forward through surrounding storm winds and thrust armament downward. The attack will produce more storm winds at the point of impact. | Quality |
|
Ash of War: Stormcaller |
Swords capable of slashing, Axes, Hammers, and polearms (small and colossal weapons excepted) |
Stormcaller | One of the skills that channel the tempests of Stormveil. Spin armament to create surrounding storm winds. Repeated inputs allow for up to two follow-up attacks. | Quality |
|
Ash of War: Storm Stomp |
All melee armaments | Storm Stomp | One of the skills that channel the tempests of Stormveil. Stomp hard on the ground to kick up a momentary storm. | Quality |
|
Ash of War: Vacuum Slice |
Swords and Axes (small and colossal axes excepted) | Vacuum Slice | Lost skill of ancient heroes. Hold the armament aloft to surround it with a shearing vacuum, then launch it forwards as a blade-like projectile. | Quality |
|
Ash of War: Phantom Slash |
Polearms and Twinblades only (Great Spears excepted) | Phantom Slash | Skill inspired by the fond remembrances of the Night's Cavalry. Creates an apparition of the knights' former instructor who guides a joint lunging upward swing. Additional input allows for a follow-up attack. | Quality |
|
Ash of War: Determination |
All melee armaments | Determination | Hold the flat of the armament to your face and pledge your resolve, powering up your next attack. | Quality |
|
Ash of War: Royal Knight's Resolve |
All melee armaments | Royal Knight's Resolve | Skill of the knights who once served the Elden Lord. Hold the flat of the armament to your face and pledge your resolve, greatly powering up your next attack. | Quality |
|
Ash of War: Glintstone Pebble |
Swords and Polearms capable of thrusting (colossal weapons excepted) | Glintstone Pebble Skill | Skill that employs the glintstone sorcery of the same name. Follow up with a strong attack to chain this skill into a lunging thrust, performed while the armament is still imbued with glintstone. | Magic |
|
Ash of War: Glintblade Phalanx |
Swords and polearms capable of thrusting (colossal weapons excepted) |
Glintblade Phalanx | Skill that creats glitnstone blades over your head and attack enemies automatically when they get close enough | Magic |
|
Ash of War: Carian Greatsword |
Swords (Colossal Weapons excepted) | Carian Greatsword Skill | Carian royal prestige embodied in a skill. Transform blade into a magical greatsword and swing it down. Can be charged to increase its power. | Magic |
|
Ash of War: Carian Grandeur |
Swords (Colossal Weapons excepted) | Carian Grandeur | Carian royal prestige embodied in a skill. Transform blade into a magical greatsword and swing it down. Can be charged to increase its power by up to two levels. | Magic |
|
Ash of War: Spinning Weapon |
Small and medium Swords, Axes, Hammers, Polearms and Staves (Great spears excepted) | Spinning Weapon | Defensive skill employed by Carian princesses. Lifts armament into mid-air, then makes it spin violently. Those it touches will suffer successive attacks. | Magic |
|
Ash of War: Loretta's Slash |
Polearms and Twinblades | Loretta's Slash | Skill of Loretta the Royal Knight. Leap forward, imbuing the blade with glintstone, then descend, accelerating into a sweeping slash. | Magic |
|
Ash of War: Gravitas |
All melee armaments (small ones excepted) | Gravitas | Pierce the ground with your armament to damage foes as a surge of gravity draws them in. | Magic |
|
Ash of War: Waves of Darkness |
Greataxes, Warhammers, Colossal Weapons and (despite the description) Great Spears | Waves of Darkness | Plunge armament into the ground to release three waves of darkness. | Magic |
|
Ash of War: Flaming Strike |
All melee armaments (Colossal Weapons and Whips excepted) | Flaming Strike | Skill that emits flame in a wide frontward arc. Follow up with a strong attack to perform a lunging, sweeping strike. This will also coat the armament in fire. | Fire |
|
Ash of War: Flame of the Redmanes |
All melee armaments | Flame of the Redmanes | Skill of the Redmanes, who fought alongside General Radahn. Produce a powerful burst of flames in a wide frontward arc. | Fire |
|
Ash of War: Eruption |
Greatswords, Greataxes, Great Hammers, Heavy Thrusting Swords, and Colossal Weapons | Eruption | Slamming the armament into the ground will spawn roiling lava which also spouts up upon release. | Fire |
|
Ash of War: Prelate's Charge |
Large and colossal axes and hammers | Prelate's Charge | Slam armament into the ground to create a surge of flames, then charge in. Hold to continue the charge. | Flame Art |
|
Ash of War: Black Flame Tornado |
Polearms and Twinblades | Black Flame Tornado | Spin armament overhead and then plunge it into the ground to summon a raging vortex of black flames. Hold to create an initial flame tornado while spinning the armament. | Flame Art |
|
Ash of War: Thunderbolt |
All melee armaments | Thunderbolt | Raise armament aloft to call down a bolt of lightning. Can be fired in rapid succession. | Lightning |
|
Ash of War: Lightning Slash |
Swords, Axes, and Hammers | Lightning Slash | Call down a bolt of lightning into armament, then swing it down to create an explosive shock. The armament retains the lightning enchantment for a while. | Lightning |
|
Ash of War: Lightning Ram |
All melee armaments | Lightning Ram | Skill inspired by tumbling rams. Let out a bleat, then tumble forwards, clad in lightning. Tumbles can be repeated in rapid succession. | Lightning |
|
Ash of War: Sacred Blade |
Usable on melee armaments (Whips, Fists, and Claws excepted) | Sacred Blade | Grants armament's attacks holy essence and fires off a golden blade projectile. The armament retains its holy essence for awhile. | Sacred |
|
Ash of War: Prayerful Strike |
Axes and Hammers | Prayerful Strike | Raise armament aloft in prayer, then slam it into the ground. This inspired blow restores HP to the self and nearby allies if it successfully hits. | Sacred |
|
Ash of War: Sacred Ring of Light |
Polearms only (Great Spears excepted) | Sacred Ring of Light | The armament gathers a sacred ring of light and then fires it forward, the skill can be fired in rapid succession. | Sacred |
|
Ash of War: Sacred Order |
All melee armaments | Sacred Order | Skill of the Golden Order fundamentalist knights. Perform a salute and grant the armament holy essence. Highly effective against Those Who Live in Death." | Sacred |
|
Ash of War: Shared Order |
All melee armaments | Shared Order | Skill of the Golden Order fundamentalist knights. Grant the armament and those of nearby allies holy essence. Highly effective against Those Who Live in Death. | Sacred |
|
Ash of War: Golden Land |
Greataxes, Warhammers, and Colossal Weapons | Golden Land | Thrust armament into the ground, then gather strength to unleash a blast of sacred energy that coalesces into golden darts. Follow up with a strong attack to swing the armament in a sweeping strike | Sacred |
|
Ash of War: Golden Slam |
All melee armaments | Golden Slam | Jump and slam on ground | Sacred |
|
Ash of War: Golden Vow |
All melee armaments | Golden Vow | Skill passed down from antiquity among the knights of the capital. Raise armament aloft and pledge to honor the Erdtree in battle, granting self and nearby allies increased attack power and defense. | Sacred |
|
Ash of War: Vow of the Indomitable |
Shields only | Vow of the Indomitable | Skill of the ancient warriors of the Erdtree. Hold shield aloft to imbue yourself with golden power, granting momentary invincibility. | Sacred |
|
Ash of War: Holy Ground |
Shields only | Holy Ground | Raise shield to create an Erdtree-consecrated area that continuously restores HP and boosts defense for self and allies inside it | Sacred |
|
Ash of War: Poisonous Mist |
All melee armaments (Whips, Fists, and Claws excepted) | Poisonous Mist | Coats the selected armament in poison, slashing spreads the toxic mist forward. The armament retain its poison for a while. | Poison |
|
Ash of War: Poison Moth Flight |
Small and medium Swords (Twinblades excepted) | Poison Moth Flight | Slash with a poison-infused blade. If the follow-up strike lands on a poisoned foe, it will deal significant damage. |
Poison |
|
Ash of War: Blood Blade |
Small and medium Swords only | Blood Blade | Wound self to coat the armament with blood, then unleash an airborne blood blade that causes hemorrhaging. Can be fired in rapid succession. | Blood |
|
Ash of War: Bloody Slash |
Swords (colossal weapons excepted) | Bloody Slash | Blood Oath skill granted by the Lord of Blood. From a low stance, coat the blade in your own blood to unleash a rending blood slash in a wide arc. | Blood |
|
All armaments capable of thrusting (Colossal Weapons excepted) | Blood Tax | Blood Oath skill granted by Lord of Blood. Twist to build power, then unleash a flurry of thrusts that rob the target of both their blood and their HP. | Blood |
|
|
Ash of War: Seppuku |
Swords and polearms capable of thrusting (small and colossal weapons excepted) | Seppuku | Plunge the blade into your stomach to stain it with blood. Increases attack power and improves ability to inflict blood loss. | Blood |
|
Ash of War: Ice Spear |
Polearms capable of thrusting, Twinblades | Ice Spear | Skill of the warriors who served Lunar Princess Ranni. Spin armament to release cold magic, then channel it into a piercing spear of ice. | Cold |
|
Ash of War: Chilling Mist |
All melee armaments (Whips, Fists, and Claws excepted) | Chilling Mist | Coat armament in frost, and then slash, spreading frigid mist forwards. The armament retains its frost for a while. | Cold |
|
Ash of War: Hoarfrost Stomp |
All melee armaments | Hoarfrost Stomp | Stomp hard to spread a trail of freezing mist on the ground. The mist applies the frost status effect. | Cold |
|
Ash of War: Spectral Lance |
Polearms only (Reapers excepted) | Spectral Lance | Skill of the headless Mausoleum Knights. Hurl a phantasmic spear at foes. | Occult |
|
Ash of War: Lifesteal Fist |
Fists and Claws | Lifesteal Fist | Skill that demonstrates mastery of the art of controlling vital energies. A slow, controlled punch with an energy-infused fist that renders foes unconscious and steals their HP. Only effective against foes of human build. |
Occult |
|
Ash of War: White Shadow's Lure |
All melee armaments | White Shadow's Lure | Hold armament in a brief, silent prayer to create a white shadow. The apparition lures in foes of human build who are not in combat, drawing their aggression. Effective on demi-humans even if they are already in a combat state. | Occult |
|
Ash of War: Assassin's Gambit |
Small and medium Straight Swords and Thrusting Swords | Assassin's Gambit | A skill where it masks the player's presence at the cost of a self-inflicted wound. The ablilty grants near-invisibility and silenced footsteps. | Occult |
|
Ash of War: Mighty Shot |
Light bows and Longbows | Mighty Shot | Archery skill performed from an oblique stance. Ready the bow, then pull the bowstring to its limit to enhance the power of the shot, penetrating the enemy's guard. | Standard |
|
Ash of War: Through and Through |
Greatbows only | Through and Through | Powerful archery skill using a greatbow held in an oblique stance. Ready the greatbow, then twist the bowstring to fire a mighty greatarrow that can penetrate through enemies. | Standard |
|
Ash of War: Barrage |
Light Bows only | Barrage | Archery skill using a bow held horizontally. Ready the bow, then fire off a rapid succession of shots faster than the eye can see. | Standard |
|
Ash of War: Sky Shot |
Light Bows and Longbows | Sky Shot | Archery skill performed from a low stance. Ready the bow, then fire an arrow high up into the air, arcing so as to strike the enemy from abose when it comes down. | Standard |
|
Ash of War: Enchanted Shot |
Light Bows and Longbows | Enchanted Shot | A skill where a spiritual essence is gathered within the arrow, allowing it to fly faster than a regular shot arrow. It also changes its trajectory to follow the target. | Standard |
|
Ash of War: Rain of Arrows |
All Bows | Rain of Arrows | Archery skill performed from a low stance. Ready the bow, then fire a burst of arrows into the sky to shower the enemy with projectiles | Standard |
|
Ash of War: Parry |
Daggers, Curved Swords, Thrusting Swords, Fists, Claws, and small and medium shields | Parry Skill | Use this skill in time with a foe's melee attack to deflect it and break that foe's stance. This provides an opening to perform a critical hit. | Standard |
|
Ash of War: Golden Parry |
Small and medium Shields only | Golden Parry | Perform an Erdtree incantation and swing the shield to deflect enemy attacks and break their stance. Effective even at a slight distance. | Sacred |
|
Ash of War: Storm Wall |
Small and medium Shields only | Storm Wall | Swing the shield to create a wall of storm winds in front of you, deflecting arrows and other such physical projectiles. Can also be used in the same way as a regular parry. | Standard |
|
Ash of War: Shield Bash |
Shields only | Shield Bash | Brace behind shield before using bodyweight to ram foes while maintaining guarding stance. Weaker enemies will be shoved backwards, and can even be staggered. | Standard |
|
Ash of War: Shield Crash |
Shields only | Shield Crash | Two-hand the shield and charge forwards while maintaining guard. Weaker enemies will be shoved backwards and can even be staggered. Hold to extend the duration of the charge forwards. | Standard |
|
Ash of War: Barricade Shield |
Shields only | Barricade Shield | Focus your energy into the shield, temporarily hardening it to deflect greater blows. | Standard |
|
Ash of War: Thops's Barrier |
Small and medium Shields only | Thops's Barrier | Erect a magical forcefield while swinging the shield to deflect sorceries and incantations. Can also be used in the same way as a regular parry. | Magic |
|
Ash of War: Carian Retaliation |
Small and medium shields only | Carian Retaliation | Dispels incoming sorceries and incantations, transforming the magic into retaliatory glintblades. | Standard |
|
Ash of War: No Skill |
Shields and Torches | No Skill | This armament has no skill. If the armament in the other hand has a skill, that skill will be used instead. | Standard |
|
Lost Ashes of War |
- | None | Empty ashes of war, devoid of any memories of battle. Unable to apply any kind of affinity in their current state, but can be used by Smithing Master Hewg of the Roundtable Hold to recreate other ashes. Thus does the copy pass into becoming the genuine article. | None |
|
Elden Ring Ashes of War Gallery
Ash of War:
Storm Stomp
This Ash of War grants an armament the Quality affinity and the following Skill:
Storm Stomp
Ash of War:
Repeating Thrust
This Ash of War grants an armament the Keen affinity and the following Skill:
Repeating Thrust
Ash of War:
Gravitas
This Ash of War grants an armament the Magic affinity and the following Skill:
Gravitas
Ash of War:
Stamp (Sweep)
This Ash of War grants an armament the Heavy affinity and the following skill:
Stamp (Sweep)
Ash of War:
Unsheathe
This Ash of War grants an armament the Keen affinity and the following skill:
Unsheathe
Ash of War:
Mighty Shot
This Ash of War grants no affinity to an armament, but imparts the following skill:
Mighty Shot
Ash of War:
Golden Vow
This Ash of War grants an armament the Sacred affinity and the following skill:
Golden Vow
Ash of War:
Sacred Blade
This Ash of War grants an armament the Sacred affinity and the following skill:
Sacred Blade
Ash of War:
Stamp (Upward Cut)
This Ash of War grants an armament the Heavy affinity and the following skill:
Stamp (Upward Cut)
Ash of War:
Kick
This Ash of War grants an armament the Heavy affinity and the following skill:
Kick
Ash of War:
Endure
This Ash of War grants an armament the Heavy affinity and the following skill:
Endure
Ash of War:
War Cry
This Ash of War grants an armament the Heavy affinity and the following skill:
War Cry
Ash of War:
Spinning Slash
This Ash of War grants an armament the Keen affinity and the following skill:
Spinning Slash
Ash of War:
Impaling Thrust
This Ash of War grants an armament the Keen affinity and the following skill:
Impaling Thrust
Ash of War:
Quickstep
This Ash of War grants an armament the Keen affinity and the following skill:
Quickstep
Ash of War:
Storm Blade
This Ash of War grants an armament the Quality affinity and the following skill:
Storm Blade
Ash of War:
Parry
This Ash of War grants no affinity to an armament, but imparts the following skill:
Parry Skill
Ash of War:
No Skill
This Ash of War grants no affinity to an armament and replaces any skill present with the following:
No skill
Ash of War:
Glintstone Pebble
This Ash of War grants an armament the Magic affinity and the following skill:
Glintstone Pebble Skill
Ash of War:
Spinning Weapon
This Ash of War grants an armament the Magic affinity and the following skill:
Spinning Weapon
Ash of War:
Wild Strikes
This Ash of War grants an armament the Heavy affinity and the following skill:
Wild strikes
Ash of War:
Storm Wall
This Ash of War grants no affinity to an armament, but imparts the following skill:
Storm Wall
Ash of War:
Bloody Slash
This Ash of War grants an armament the Blood affinity and the following skill:
Bloody Slash
Ash of War:
Ground Slam
This Ash of War grants an armament the Heavy affinity and the following skill:
Ground Slam
Ash of War:
Spectral Lance
This Ash of War grants an armament the Occult affinity and the following skill:
Spectral Lance
Ash of War:
Charge Forth
This Ash of War grants an armament the Quality affinity and the following skill:
Charge Forth
Ash of War:
Square Off
This Ash of War grants an armament the Quality affinity and the following skill:
Square Off
Ash of War:
Sacred Order
This Ash of War grants an armament the Sacred affinity and the following skill:
Sacred Order
Ash of War:
Lifesteal Fist
This Ash of War grants an armament the Occult affinity and the following skill:
Lifesteal Fist
Ash of War:
Barrage
This Ash of war grants no affinity to an armament, but imparts the following skill:
Barrage
Ash of War:
Prayerful Strike
This Ash of War grants an armament the Sacred affinity and the following skill:
Prayerful Strike
Ash of War:
Lightning Slash
This Ash of War grants an armament the Lightning affinity and the following skill:
Lightning Slash
Ash of War:
Giant Hunt
This Ash of War grants an armament the Quality affinity and the following skill:
Giant Hunt
Ash of War:
Sword Dance
This Ash of War grants an armament the Keen affinity and the following skill:
Sword Dance
Ash of War:
Vow of the Indomitable
This Ash of War grants an armament the Sacred affinity and the following skill:
Vow of the Indomitable
Ash of War:
Beast's Roar
This Ash of War grants an armament the Keen affinity and the following skill:
Beast's Roar
Ash of War:
Carian Grandeur
This Ash of War grants an armament the Magic affinity and the following skill:
Carian Grandeur
Ash of War:
Loretta's Slash
This Ash of War grants an armament the Magic affinity and the following skill:
Loretta's Slash
Ash of War:
Hoarfrost Stomp
This Ash of War grants an armament the Cold affinity and the following skill:
Hoarfrost Stomp
Ash of War:
Thops's Barrier
This Ash of War grants an armament the Magic affinity and the following skill:
Thops's Barrier
Ash of War:
Chilling Mist
This Ash of War grants an armament the Cold affinity and the following skill:
Chilling Mist
Ash of War:
Lightning Ram
This Ash of War grants an armament the Lightning affinity and the following skill:
Lightning Ram
Ash of War:
Lion's Claw
This Ash of War grants an armament the Heavy affinity and the following skill:
Lion's Claw
Ash of War:
Flaming Strike
This Ash of War grants an armament the Fire affinity and the following skill:
Flaming Strike
Ash of War:
Determination
This Ash of War grants and armament the Quality affinity and the following Skill:
Determination
Lost Ashes of War
This Ash of War can be used to duplicate Ashes of War
Ash of War:
Glintblade Phalanx
This Ash of War grants and armament the Magic affinity and the following Skill:
Glintblade Phalanx
Ash of War:
Poison Moth Flight
This Ash of War grants and armament the Poison affinity and the following Skill:
Poison Moth Flight
Ash of War:
Poisonous Mist
This Ash of War grants and armament the Poison affinity and the following Skill:
Poisonous Mist
Ash of War:
Sacred Ring of Light
This Ash of War grants and armament the Sacred affinity and the following Skill:
Sacred Ring of Light
Ash of War:
Eruption
This Ash of War grants and armament the Fire affinity and the following Skill:
Eruption
Ash of War:
Assassin's Gambit
This Ash of War grants and armament the Occult affinity and the following Skill:
Assassin's Gambit
Ash of War:
Seppuku
This Ash of War grants and armament the Blood affinity and the following Skill:
Seppuku
Ash of War:
Black Flame Tornado
This Ash of War grants and armament the Flame affinity and the following Skill:
Black Flame Tornado
Ash of War:
Hoarah Loux's Earthshaker
This Ash of War grants and armament the Heavy affinity and the following Skill:
Hoarah Loux's Earthshaker
Ash of War:
Enchanted Shot
This Ash of War grants no affinity to an armament, but imparts the following Skill:
Enchanted Shot
Ash of War:
Barricade Shield
This Ash of War grants no affinity to an armament, but imparts the following Skill:
Barricade Shield
Ash of War:
Golden Land
This Ash of War grants armaments the Sacred affinity and the following skill:
Golden Land
Ash of War:
Carian Retaliation
"Carian Retaliation: Swing the shield to dispel incoming sorceries and incantations, transforming the magic into retaliatory glintblades. Can also be used in the same way as a regular parry."
Carian Retaliation
Ash of War:
Waves of Darkness
This ash of war grants affinities and skills to an armament
Waves of Darkness
Ash of War:
Ice Spear
This Ash of War grants armaments the Cold affinity and the following skill:
Ice Spear
Ash of War:
Double Slash
This Ash of War grants armaments the Keen affinity and the following skill:
Double Slash
Ash of War:
Vacuum Slice
This Ash of War grants armaments the Quality affinity and the following skill:
Vacuum Slice
Ash of War:
Stormcaller
This Ash of War grants armaments the Quality affinity and the following skill:
Stormcaller
Ash of War:
Piercing Fang
This Ash of War grants armaments the Keen affinity and the following skill:
Piercing Fang
Ash of War:
Blood Tax
This Ash of War grants armaments the Blood affinity and the following skill:
Blood Tax
Ash of War:
Spinning Strikes
This Ash of War grants armaments the Quality affinity and the following skill:
Spinning Strikes
Ash of War:
Prelate's Charge
This Ash of War grants armaments the Flame affinity and the following skill:
Prelate's Charge
Ash of War:
Storm Assault
This Ash of War grants armaments the Quality affinity and the following skill:
Storm Assault
Ash of War:
Earthshaker
This Ash of War grants armaments the Heavy affinity and the following skill:
Earthshaker
Ash of War:
Thunderbolt
This Ash of War grants armaments the Lightning affinity and the following skill:
Thunderbolt
Ash of War:
Carian Greatsword
This Ash of War grants armaments the Magic affinity and the following skill:
Carian Greatsword Skill
Ash of War:
Royal Knight's Resolve
This Ash of War grants armaments the Quality affinity and the following skill:
Royal Knight's Resolve
Ash of War:
Blood Blade
This Ash of War grants armaments the Blood affinity and the following skill:
Blood Blade
Ash of War:
Phantom Slash
This Ash of War grants armaments the Quality affinity and the following skill:
Phantom Slash
Ash of War:
Shield Bash
This Ash of War grants no affinity to an armament, but imparts the following skill:
Shield Bash
Ash of War:
Golden Parry
This Ash of War grants armaments the Sacred affinity and the following skill:
Golden Parry
Ash of War:
Shield Crash
This Ash of War grants no affinity to an armament, but imparts the following skill:
Shield Crash
Ash of War:
Through and Through
This Ash of War grants no affinity to an armament, but imparts the following skill:
Through and Through
Ash of War:
Sky Shot
This Ash of War grants no affinity to an armament, but imparts the following skill:
Sky Shot
Ash of War:
Rain of Arrows
This Ash of War grants no affinity to an armament, but imparts the following skill:
Rain of Arrows
Ash of War:
Flame of the Redmanes
This Ash of War grants armaments the Fire affinity and the following skill:
Flame of the Redmanes
Ash of War:
Golden Slam
This Ash of War grants armaments the Sacred affinity and the following skill:
Golden Slam
Ash of War:
Shared Order
This Ash of War grants armaments the Sacred affinity and the following skill:
Shared Order
Ash of War:
Cragblade
This Ash of War grants armaments the Heavy affinity and the following skill:
Cragblade
Ash of War:
Barbaric Roar
This Ash of War grants armaments the Heavy affinity and the following skill:
Barbaric Roar
Ash of War:
Troll's Roar
This Ash of War grants armaments the Heavy affinity and the following skill:
Troll's Roar
Ash of War:
Braggart's Roar
This Ash of War grants armaments the Heavy affinity and the following skill:
Braggart's Roar
Ash of War:
Holy Ground
This Ash of War grants armaments the Sacred affinity and the following skill:
Holy Ground
Ash of War:
Bloodhound's Step
This Ash of War grants armaments the Keen affinity and the following skill:
Bloodhound's Step
Ash of War:
Raptor of the Mists
This Ash of War grants armaments the Keen affinity and the following skill:
Raptor of the Mists
Ash of War:
White Shadow's Lure
This Ash of War grants armaments the Occult affinity and the following skill:
White Shadow's Lure
- Anonymous
I hope in the DLC they add some more elemental and status AoW instead of them being locked behind legendary armaments. They need to give whips some love too as it's near impossible to put on on there.
- Anonymous
I wish we could use no ash in weapons so that we could use the left handed heavy attack duel wielding
- Anonymous
Not a single blood ash for strike weapons... I know the black whetblade exists, but it would be nice to have something earlier into the game
- Anonymous
- Anonymous
- Anonymous
I hope the DLC brings "cast sorcery" and "cast incantation" ashes of war.
If from won't give us catalyst weapons, at least let us make our own.
- Anonymous
Fromsoft should have never made these just homogenized the weapons even further
- Anonymous
Who's ready for Aspects of the Crucible: Wings to be our Infusible foil to thundercloud form? (cope)
- Anonymous
The AoW and skills pages should really be consolidated. I understand not every skill has a corresponding ash but you could just have a spot in the template that would be blank for those skills. I would do it but I wouldn't be able to do it in one sitting and the pages would be fuvked up in the meantime
- Anonymous
I personally just want Troll’s roar to be able to be used on katanas and curved greatswords. Such weapons need at least something to deal strike damage. Hell, just make it faster on everything that isn’t a colossal weapon/UGS
- Anonymous
Everytime a slightly interesting idea of a new ash of war comes up, there goes the random guy that complains about how it would affect balancing in the game. Like, motherf@/#&, that ship sailed since the day solo invasions dissappeared. Wtf would you know about balance and what in the actual f do you care? Stay in your dueling basements and leave the people who wants to have fun alone.
- Anonymous
I really want a "grab" type move for weapons other then lifesteal fist. Like impale the enemy and lift them up. Vlad the impaler style
- Anonymous
More ashes of war that give you a toolkit like Square Off would be great for those who like to roleplay a weapons master. Less of a one-trick, flashy gimmick and more utilitarian, variable kit. Was disappointed when I realised Stamp was two separate AoW. Alot of these even looks like they were meant to be comboed up but we're separate to give higher quantity. There's Unsheathe too, but I found that lacking as there's very little tactical difference between the attacks. Gives us parry back as one of the secondary inputs for it.
- Anonymous
Enchanted shot is a great aow but it’s a shame it doesn’t work on the greatbow
- Anonymous
Really hoping the DLC comes with some sleep and frenzy AoW’s. Even if its something simple like the ‘coat your armament in ___’ ones. Want some more variety past frenzy poking stick and sleepy sword.
- Anonymous
- Anonymous
Sacred Order location needs to be fixed. Should actually mention that it's the Abandoned Coffin site of grace that you start from and that it's north-northwest rather than just north.
- Anonymous
i wish there was an ash of war to inflict sleep buildup or coat your weapons in sleep, like poisonous mist or lightning slash
- Anonymous
I so wish you could put these in your spell slots and switch between different skills with the same weapon without having to stop at a bonfire. You could "cast" any skill like a spell so long as you were using a weapon that it could be out on normally. That would allow for the kind of awesome, complex swordsman maneuvers that people do in PvP without having to item swap.
- Anonymous
Do you know what would be the absolute win for the dlc? Ashes of war meant for powerstancing.
Like, the dual sword spinning attack the banished knights do in farum azula? Or the guard stance the cleanrot knights have with 2 spears? That kind of stuff would be dope.
- Anonymous
I would love to see an AOW that allows you to use your weapon as a spell tool. Would be neat for spellsword and paladin builds.
- Anonymous
I'm surprised they never changed more AoW to bypass shields/break guard. Since they removed the kick as part of the basic moveset and made WA like Square Off inaccessible to certain weapon types, fighting enemies with shields feels way more awkward than it probably should. I know they actually want you to use jump attacks, but that honestly doesn't work very well. So I slot Kick because my character's moveset is incomplete without it instead of something that looks cooler like Vacuum Slice.
- Anonymous
ice spear is very good for a level 1 run. You can reduce the FP/mana use considerably so you get many uses. Many ways to boost its damage. Fully upgraded, I killed radahn without much trouble. Only down side is its short range. Goes well on the harpoon. You could cosplay with the anchor if you want.
- Anonymous
Instead of just having 3 weapon slots we should also have the option of using those slots to equip 2 additional Ashes of War for any particular weapon
- Anonymous
basically took the place of pyromancy as a form of low stat commitment magic. every standard weapon is like a catalyst with an attunement slot on it
- Anonymous
I want an ash of war where the tarnished picks someone up by their running them through and then slams them into the ground. That would be so cool.
- Anonymous
I really appreciate the 'Buff Weapon' Ashes of War (flame strike, sacred blade, lightning slash etc) is because they are a proactive process where the tarnished is using them as an attack while simultaneously buffing their weapon. So much more engaging than stand still and slowly apply a bit of paper over the weapon while you can't do anything.
Thank you for coming to my Ted Talk.
- Anonymous
I'm a little confused. Lightning ashes can be used to grant a weapon the sacred affinity, but their l2s still scale exclusively with dex making it a poor choice for faith builds? The fire affinity scales with strength and the flame art affinity scales with faith, but fire ashes can grant the flame art affinity and flame art ashes can grant the fire affinity? So if I have something like Flame of the Redmanes but I'm using it on the flame art affinity, is the l2 going to scale with strength of faith?
- Anonymous
I want a dragon punch/shoryuken ash of war for fists. And I mean the actual thing, where it comes out extremely quick and absolutely messes up people who like to spam jump attacks ON REACTION.
Even if it had absolutely no hitbox in front of you, just give it an abnormally giant hitbox that extends well above the player's fist. I want to let those jump attack spammers know that they are not safe, and that I can invade their safe space both in-game and irl with ease.
Alternatively, give me Anti-Air Deathblow from Sekiro.
- Anonymous
Am I daft or are we missing at least one shield ash of war here? (Golden land, I believe)
- Anonymous
I need The Kaiden Sellsword 2h Curved sword parry / strike!! Even if its a block / strike like Carian Knight sword charged R2, the look of it is really a beautiful animation... Since the very first one I fought I was like ooo that looks mint I need thier sword so I can do that - then after getting one as a summon I became jealous and eventually started making him solo Royal Revenants, but he just smokes them like a cheap cigar :( I love you My Sellsword bastard.
- Anonymous
I doubt it will happen, but I hope we get some Fai/int affinities in the DLC as those builds could really use it.
- Anonymous
- Anonymous
I would give away half of the catacombs/caverns and the entire Snowfield + Haligtree area in exchange for more unique movesets and ashes of war instead of the 10y old r1, r2 from Demon Souls. Not to mention the entire mess the smithing stones system is compared to Somber, which goes against the ashes of war variety. Also, Sekiro is a game that exists, but Miyazaki seems to have forgotten that.
- Anonymous
Kinda sucks we have 0
Dragon communion AoW’s banished knights in caelid have one and I need it
- Anonymous
micheal zaki i want the bone fist hadouken and drop kick back please
- Anonymous
getting crap load of players spamming spinning slash now after patch 1.10
- Anonymous
On the location for Sword Dance all it says is, "near the minor erdtree in southwest Liurnia. This is a little vague and not entirely accurate as you cant actually see the minor erdtree from the location of the scarab. A more accurate description would be that it was found, "on the path leading down to Roads-End Catacombs."
- Anonymous
- Anonymous
I hope we get more blood ashes, there is nothing for bonk weapons.
- Anonymous
I want a mikiri counter ash of war. Would be fitting considering how powerful thrusting and pokey attacks are in pvp.
- Anonymous
Enable the Magic spell AoWs (Maybe Gravitas and WoD too) to be put on staffs. Right now, there is literally 1 staff AoW, and it's completely useless when actually put onto staffs - bizarrely, putting Spinning Weapon on swords / spears / etc. makes for a fairly good L2 on most of them, but put it on a staff? lolnope: damage is beyond pathetic.
- Anonymous
Wow, can't believe this game features upwards of 50 unsatisfying gimmicks. Truly one of the systems of all time.
- Anonymous
Does the size of your weapon effect the reach of your ash of war? I.e if i put something like piercing fang on a short spear vs on a pike
- Anonymous
More weapon types need unique ashes of war. It's insane how much love certain weapon types get, whereas the whips have zero ashes of war that use the whips to attack. It's crazy because they already have decent whip animations with things like the fire giant whip or the lava whip, but for whatever reason there is no ash of war variant of either that can be applied to standard whips.
- Anonymous
- Anonymous
Here's an idea. People do miss hybrid weapon catalysts. But instead of making those, i think it would be nice to implement a talisman that converts equipped spells into ashes of war, and the weapon's affinity would change with the last weapon art chosen. So catalysts, seals, etc couldn't be used and stat requirements would still be in effect, but as ashes of war at the cost of a talisman slot.
It would take quite the headache to balance, but just imagine a great spear chaining charge forth + gelmir's fury.
- Anonymous
There needs to be more purple magic ones like PLEASE it looks epic
- Anonymous
- Anonymous
Is it wring that I feel like Ashs are stronger then spells a lot of the time?
- Anonymous
It would be great if there existed legendary war ashes similar to legendary armaments and talismans, but having them would only create another achievement that would obstruct obtaining the platinum.
- Anonymous
Wish weapons arts were equipped in spell slots. Not sure if it would make the game more busted or less busted, but it would make it more interesting, I think.
- Anonymous
Does anyone know if there is a way to get arcane scaling on a hammer?
- Anonymous
Does anyone know if there is a way to get arcane scaling on a hammer?
- Anonymous
- Anonymous
For anyone wondering, Twinblades can accept the most Ashes of War (56), followed by Greatswords (53) and Straight Swords/Katana (52).
- Anonymous
Really hope the DLC adds some anime style skills like what ds3 had.
- Anonymous
This wiki is always super helpful I've used it to get all the sorceries/incantations , talismans but going for the ashes of war using this wiki is a pain because it's not organized to look the same as the game whereas the talismans and spells were only problem I have with the wiki cause it makes confirming which ashes of war I have a egg hunt
- Anonymous
a whopping 2 flame art ashes, both are found very late game, both limited to certain weapon types, one of them is a blackflame so if youre cosplaying / trying to match, that narrows things down even more depending on what you want.
are you kidding me.
im hoping the dlc adds more flame art ashes
- Anonymous
- Anonymous
Would love to see a bloodflame Ash of War. Maybe it riffs off of Bloodflame Talons, and is exclusive to fists and claws?
- Anonymous
- Anonymous
Kinda don’t like the ashes of war balance, when I actually use them I just find myself out trading enemies. At times it feels like the rest of the move set is irrelevant and I should just hit l2.
- Anonymous
- Anonymous
really missing an int/faith and a raw infusion. Also missing dark damage.
- Anonymous
Storm Blade isn't dropped by the Grave Warden in Murkwater Catacombes. That's a mistake.
- Anonymous
I wish we had an ability to switch between multiple ashes of war mid fight, at least 2, but ideally 3. This would make ashes of war focused builds so fun and diverse
- Anonymous
- Anonymous
it's dissapointing that we didn't get any black flame ash of war's .
- Anonymous
When will we get a dropkick ash of war for fist weapons, From
- Anonymous
Been playing through the game again and realized this system is actually sick wtf
- Anonymous
- Anonymous
When will we get the option to disable these in colosseum duels
- Anonymous
There is no such thing as 'spell-based' or hybrid. It's bullet and enhanced.
- Anonymous
INT users got F'ed over with 0 magic armament buff ashes of war. Even faith users on sacred have sacred blade. Every non physical damage type except for magic gets one. Flame strike, sacred blade, chilling mist, poison moth flight, lightning slash. "But INT users can buff with magic weapon, and frozen armament!" And faith users can too with electrify armament, blackflame blade, bloodflame blade, orders blade.
- Anonymous
Would love to see a version of square of or unsheathe for great swords.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
There's a lot of info on this page for which I'm grateful. But as a relative newcomer what I want to know is which of these is best for certain situations. I'm now standing before Sorcerer Rogier and he has 3 ashes of war to sell, but I haven't the foggiest if any of them are useful to me. It's all a bit amorphous. I need damage numbers. Makes me think - "Why bother changing up? Stick with Bloody Slash." That's one of the first ones I got.
- Anonymous
Do weapon skills that have a circular area of effect when they are triggered, specifically spinning strikes, black-flame tornado and stormcaller have a larger AoE on a pike than a short-spear or does each of them have a consistent circumference regardless of the length of the weapon the AoW is put on?
- Anonymous
Do weapons do their damage type when an ash is used? As in; does a spear with spinning weapon do thrust damage per hit? Does a katana do slash damage if you use stormcaller? Does a hammer use strike if you use Stamp (upward cut)?
- Anonymous
Hear me out. What if instead of applying ashes onto weapons, you could slot them in the spell slots and applicable weapons used them akin to traditional spells? It would certainly feel better than having multiple copies of a weapon with different ashes in the inventory.
- Anonymous
"Patch 1.07: "Added a process to remove the Ash of War from weapons that cannot normally be combined with certain Ashes of War." Do we know what precisely that is?"
I can't post this as a reply for some reason, but there was an exploit that allowed people to put any ash onto any infuseable weapon regardless of weapon class and use them in online play, for example you could have Square Off on greatswords or Unsheathe on halberds, the "process" added in the patch flags those glitched weapons as invalid and reverts them to the default ash when equipped
- Anonymous
Patch 1.07: "Added a process to remove the Ash of War from weapons that cannot notmally be combined with certain Ashes of War." Do we know what precisely that is? I thought it might allow us to remove Ash of War locked to unique Weapons, so it has none. This would be useful for the purple Torch perhaps, as offhanding it forces you to use it's unique Skill instead. But I haven't found this "process" yet- did I misunderstand it or is this something yet to be discovered? And if it's my lack of understanding, then what specifically got affected by this? I would appreciate if someone could ellaborate on this!
- Anonymous
Quality infusion may as well not even exist. You don't see significant gains over heavy or keen until close to 99/99 and they never become so significant, it's more like a "oh I get 12 more AR on quality than keen now that I've invested 40 more levels in str, guess I'll go quality" situation. But even then! Some weapons get +10% poise damage when using their "intended" affinity, like Heavy on most great hammers or Keen on most curved swords. Nothing gets bonus poise damage with quality. The only reason to level both Str and Dex so much is if you're going for max level or you really like Bloodhound's Fang. You can meet base Dex requirements for every weapon you want to use, put the difference in Str, infuse everything Heavy and hit harder than a quality build otherwise.
- Anonymous
In the age of the ancient the world was unformed, shrouded by fog. A land of gray R1 spammers, straight swords and everlasting stamina. But then came Elden Ring and with Elden ring came new mechanics. Horse-riding and walking, bonfires and graces and of course, L2 spam and R1 spam. Then, from the R1 they came and founded the souls of the noobs. Irithyll Straight Sword User, first of the R1...Dark Sword Fallen Knight and their children of edginess... Pontiff Knight Curved Sword Guy, the Lord of Whiff Punishes and his faithful Meta Slaves... And the Furtive GUTS Cosplayers, so easily forgotten.... With the strength of R1 they challenged the L2. PKCS Man's mighty roll catches peeled the L2 Spammer's 10 vigor. The Edgelords edge-walked so hard the L2 Spammers slit themselves and died of cringe. Irithyll Straight Sword User unleashed a miasma of R1s and Frostbite. And Rivers of Blood user the nerfed betrayed his own and the L2 spammers were no more...
And thus began the age of R1. But soon, the R1 will fade and only L2 will remain. Even now, noobs see not R1 but only endless L2 spam. And amongst the living are seen the Accursed Ashes of war spam. Yes, indeed. The Ash of War spam brands the noobs. And in this land, L2 spammers are corralled and sent to the north to await the death of Elden Ring pvp.
This.....Is your fate...
- Anonymous
Why does the Quality infusion even exist when it has less damage than pure strength/dex in most levels?
Strength = Fire, Physical
Dexterity = Lightning, Physical
Intelligence = Magic,Cold
Faith = Holy, Flame, Black Flame
Arcane = Poison, Occult, Blood
Quality = Physical, ???
Quality is only good at using many different weapons and while that's fun, I don't feel it's okay to give all others these powers and yet give quality nothing in terms of infusions choices. Maybe a DLC will give us a new element to the table, but it's highly unlikely. But it sure would make the quality a much better choice.
- Anonymous
I wish there was a ash of war for katanas only or just all sword type weapons like this move from the game nioh called flowing shadow its a move that dose 3 rapid hits while moving behind the enemy.
So basically as the character move from front of the enemy to behind you do 3 quick hits ending up behind the enemy would love a move like that loved using it in nioh.
- Anonymous
Do some spell AoWs have different damage based on weapon class despite neing the same upgrade level?
I've tested Thunderbolt, the results were:
- +24 Heavy thrusting swords, Twinblades, & Katanas = 916 damage
- +24 Other weapon class = 878 damage
so any explanations?
I didn't use boosting gears like Spear Talisman of physick flask
- Anonymous
Am I the only thinking that it would be fun if we could be able to upgrade these AoW.... And also be able to change the AoW on most unique weapons except boss weaponry
- Anonymous
Are there any blood based ash or wars that are compatible with colossal weapons?
- Anonymous
dont use barbaric roar on twinblades, it just looks so, so wrong
- Anonymous
>Dark souls 3
>Lightning is tied to faith
>Meh damage type, outclassed by magic and especially dark
>Elden ring
>Lightning is tied to dex
>Literally the best damage type in the game
>Faith lightning is still mediocre somehow, best spells have better versions in dex AoW
>jesuswept.png
- Anonymous
Can we get a version of transient moonlight in the DLC or maybe one akin to the farron flashsword spell in DS3?
NEW CONFIRMED DLC LEAKS AS OF 3/13/24:
* You can now equip up to three AoW to a single armament by taking up an equip slot in place of a 2nd or 3rd armament
* A new version of Square Off that can be applied to Greatswords
* An AoW version of the weapon skill Thunderstorm
* An AoW that combines both Stamp Sweep and Stamp Upward Cut
* An new version of Lion's Claw that can be applied to Whips
* An AoW that combines both Bloodhound's Step and Raptor of the Mists
* An AoW that combines both Transient Moonlight and Corpse Piler
* An AoW version of the weapon skill Night and Flame Stance that can be applied to any weapon in the game
* An AoW that's both undodgeable and unblockable but inflicts zero damage
* An AoW that irreversibly turns you into a giant human foot
* A new version of Hoarah Loux's Earthshaker that explodes like an atomic bomb and bars you from ever entering the country of Japan or the Bikini Islands
3
+150
-1