Caelid is a Location and Region in Elden Ring. The Caelid region is located east of Limgrave. It's mainly defined by its red, corrupt environment and a great amount of undead roaming the open fields.

 

An arid wasteland found east of Limgrave. Caelid is marred by scarlet rot, mutating its flora and fauna, bathing the environment in a deathly hue. Death and decay are all too frequent sights here.

 

Caelid Map & Map Fragments

caelid map elden ring wiki guide 300px

 

Elden Ring Caelid Sites of Grace & Sub-Locations

Sites of Grace

Main Caelid

Swamp of Aeonia

Greyoll's Dragonbarrow

 

Sub-Locations

 

All NPCs and Merchants in Caelid

 

All Items in Elden Ring's Caelid Zone

 

Elden Ring Caelid Creatures, Enemies and Bosses

 

Elden Ring Caelid Maps and Notes

The name "Caelid" may be derived the Welsh language, as "cae" translates to "field" and "lid" translates as "inflamed" (lit. "Inflamed Field"). If the name is derived from Welsh, one would expect the name to be pronounced as /'kai̯ˌlɪd/ ("KAI-lid", rhymes with "Eyelid"), though most every character in the game pronounces the name as /'kɛi̯ˌlɪd/ ("KAY-lid", The first syllable rhyming with, "play").

 

 

All Elden Ring Locations
Abandoned Cave  ♦  Academy Crystal Cave  ♦  Academy Gate Town  ♦  Aeonia Swamp  ♦  Ailing Village  ♦  Ainsel River  ♦  Ainsel River Main  ♦  Ainsel River Well  ♦  Albinauric Rise  ♦  Altus Plateau  ♦  Altus Tunnel  ♦  Apostate Derelict  ♦  Artist's Shack  ♦  Auriza Hero's Grave  ♦  Auriza Side Tomb  ♦  Bellum Church  ♦  Bellum Highway  ♦  Bestial Sanctum  ♦  Black Knife Catacombs  ♦  Boilprawn Shack  ♦  Bridge of Sacrifice  ♦  Caelem Ruins  ♦  Caelid Catacombs  ♦  Caelid Colosseum  ♦  Caelid Waypoint Ruins  ♦  Callu Baptismal Church  ♦  Capital Outskirts  ♦  Caria Manor  ♦  Carian Study Hall  ♦  Carriage  ♦  Castle Morne  ♦  Castle Sol  ♦  Cathedral of Manus Celes  ♦  Cathedral of the Forsaken  ♦  Cave of the Forlorn  ♦  Chapel of Anticipation  ♦  Chelona's Rise  ♦  Church of Dragon Communion  ♦  Church of Elleh  ♦  Church of Inhibition  ♦  Church of Irith  ♦  Church of Pilgrimage  ♦  Church of Repose  ♦  Church of the Plague  ♦  Church of Vows  ♦  Cliffbottom Catacombs  ♦  Colosseums  ♦  Consecrated Snowfield Catacombs  ♦  Converted Fringe Tower  ♦  Converted Tower  ♦  Corpse-Stench Shack  ♦  Craftsman's Shack  ♦  Cuckoo's Evergaol  ♦  Deathtouched Catacombs  ♦  Deep Ainsel Well  ♦  Deep Siofra Well  ♦  Deeprooth Depths  ♦  Demi-Human Forest Ruins  ♦  Divine Tower of Caelid  ♦  Divine Tower of East Altus  ♦  Divine Tower of Limgrave  ♦  Divine Tower of Liurnia  ♦  Divine Tower of West Altus  ♦  Dragon-Burnt Ruins  ♦  Dragonbarrow  ♦  Dragonbarrow Cave  ♦  East Windmill Pasture  ♦  Effigies of the Martyr  ♦  Elden Throne  ♦  Eternal City  ♦  First Church of Marika  ♦  Flame Peak  ♦  Forbidden Lands  ♦  Forest Lookout Tower  ♦  Forge of the Giants  ♦  Forlorn Hound Evergaol  ♦  Forsaken Ruins  ♦  Fort Faroth  ♦  Fort Gael  ♦  Fort Haight  ♦  Fort Laiedd  ♦  Fourth Church of Marika  ♦  Frenzied Flame Proscription  ♦  Frenzied Flame Village  ♦  Frenzy-Flaming Tower  ♦  Fringefolk Hero's Grave  ♦  Gael Tunnel  ♦  Gaol Cave  ♦  Gatefront Ruins  ♦  Gelmir Hero's Grave  ♦  Giant-Conquering Hero's Grave  ♦  Golden Lineage Evergaol  ♦  Gowry's Shack  ♦  Grand Cloister  ♦  Grand Lift of Dectus  ♦  Grand Lift of Rold  ♦  Groveside Cave  ♦  Guardians' Garrison  ♦  Hallowhorn Grounds  ♦  Heretical Rise  ♦  Hermit's Shack  ♦  Hermit Merchant's Shack  ♦  Hermit Village  ♦  Hidden Path to the Haligtree  ♦  Highroad Cave  ♦  Highway Lookout Tower (Altus Plateau)  ♦  Highway Lookout Tower (Liurnia)  ♦  Impaler's Catacombs  ♦  Isolated Divine Tower  ♦  Isolated Merchant's Shack (Dragonbarrow)  ♦  Jarburg  ♦  Kingsrealm Ruins  ♦  Lake of Rot  ♦  Lakeside Crystal Cave  ♦  Laskyar Ruins  ♦  Lenne's Rise  ♦  Leyndell Catacombs  ♦  Leyndell Colosseum  ♦  Leyndell Royal Capital  ♦  Limgrave  ♦  Limgrave Colosseum  ♦  Limgrave Tunnels  ♦  Lord Contender's Evergaol  ♦  Lunar Estate Ruins  ♦  Lux Ruins  ♦  Malefactor's Evergaol  ♦  Minor Erdtree (Altus Plateau)  ♦  Minor Erdtree (Caelid)  ♦  Minor Erdtree (Consecrated Snowfield)  ♦  Minor Erdtree (Dragonbarrow)  ♦  Minor Erdtree (Liurnia Northeast)  ♦  Minor Erdtree (Liurnia Southwest)  ♦  Minor Erdtree (Mistwood)  ♦  Minor Erdtree (Mountaintops East)  ♦  Minor Erdtree (Mt. Gelmir)  ♦  Minor Erdtree (Weeping Peninsula)  ♦  Minor Erdtree Catacombs  ♦  Minor Erdtree Church  ♦  Mirage Rise  ♦  Mistwood  ♦  Mistwood Ruins  ♦  Mohgwyn Dynasty Mausoleum  ♦  Moonfolk Ruins  ♦  Moonlight Altar  ♦  Morne Tunnel  ♦  Mountaintops of the Giants  ♦  Mt Gelmir  ♦  Murkwater Catacombs  ♦  Murkwater Cave  ♦  Night's Sacred Ground  ♦  Nokron, Eternal City  ♦  Nokstella, Eternal City  ♦  Old Altus Tunnel  ♦  Oridys's Rise  ♦  Perfumer's Grotto  ♦  Perfumer's Ruins  ♦  Purified Ruins  ♦  Ranni's Rise  ♦  Raya Lucaria Crystal Tunnel  ♦  Redmane Castle  ♦  Renna's Rise  ♦  Revenger's Shack  ♦  Ringleader's Evergaol  ♦  Road's End Catacombs  ♦  Rose Church  ♦  Roundtable Hold  ♦  Royal Grave Evergaol  ♦  Ruin-Strewn Precipice  ♦  Sainted Hero's Grave  ♦  Sealed Tunnel  ♦  Second Church of Marika  ♦  Seethewater Cave  ♦  Sellia Crystal Tunnel  ♦  Sellia Evergaol  ♦  Sellia Gateway  ♦  Sellia Hideaway  ♦  Sellia, Town of Sorcery  ♦  Seluvis's Rise  ♦  Shack of the Lofty  ♦  Shack of the Rotting  ♦  Siofra Aqueduct  ♦  Siofra River  ♦  Siofra River Well  ♦  Slumbering Wolfs Shack  ♦  Smoldering Church  ♦  Spiritspring  ♦  Stillwater Cave  ♦  Stormcaller Church  ♦  Stormfoot Catacombs  ♦  Stormgate  ♦  Stormhill  ♦  Stormveil Castle  ♦  stranded graveyard  ♦  Street of Sages Ruins  ♦  Subterranean Shunning-Grounds  ♦  Summonwater Village  ♦  Swamp Lookout Tower  ♦  Swamp of Aeonia  ♦  Temple Quarter  ♦  Testu's Rise  ♦  The Four Belfries  ♦  The Shaded Castle  ♦  Third Church of Marika  ♦  Tombsward Catacombs  ♦  Tombsward Cave  ♦  Tombsward Ruins  ♦  Tower of Return  ♦  Uhl Palace Ruins  ♦  Unsightly Catacombs  ♦  Village of the Albinaurics  ♦  Village Windmill Pasture  ♦  Volcano Cave  ♦  Walking Mausoleum  ♦  Weeping Peninsula  ♦  West Windmill Pasture  ♦  Windmill Village  ♦  Witchbane Ruins  ♦  Woodfolk Ruins  ♦  Writheblood Ruins  ♦  Wyndham Catacombs  ♦  Wyndham Ruins  ♦  Yelough Anix Ruins  ♦  Zamor Ruins



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    • Anonymous

      FromSoftware have had reports of poor working conditions for years now and it appears that the staff decided to pour that frustration into Elden Ring by creating Caelid, job well done I say.

      • Anonymous

        Ah, Caelid, welcome to Romania.

        Joking aside, I love this place. The monsters here killed me so many times just by looking towards me that I am not even bothered by it happening again. I find Caelid fascinating, I hope the creators of this area are proud of themselves, I know I am proud of them.

        • Anonymous

          After going through it thoroughly, I actually like this area. The entire zone seems like a combination of Nurgle's Garden and the Crimson from Terraria. It's like someone took the bubonic plague, gave it a splash of red and pink, and applied it on top of a (previously) beautiful, green meadow. Everything is so delightfully horrifying and the tone is so different from the rest of the game that it makes me genuinely like this place, after conquering it, of course. Also the lore is much more interesting and dramatic compared to most of the bland crap I've seen in other parts of the game.

          • Anonymous

            the wiki says the name comes from Welsh, but I'm pretty sure if comes from Latin "Caelem" for paradise.

            Caelid looks pretty close, and Caelem Ruins is a location in the game.

            Considering it's near the greenish Liurnia, it makes sense the area that was here was pretty aswell.

            • Anonymous

              death rite bird needs to be added to the boss list. it's directly east-southeast from the Southern Aeonia Swamp Bank site of grace, across the road.

              • Anonymous

                Just want to agree 100% with the comment about the giant crows and dogs sucking. They really do. I try to kill one of those birds every now and again when I'm in caelid, and if you can stay near their legs and hit them with charged R2s, you will do a lot of damage and you will stagger them. The problem is actually managing to stick close to their legs in the first place. The attack with their beaks sort of sideways is fun as well, the tracking that attack has is a nightmare.

                • Anonymous

                  map is missing caelid catacombs (and other things like Sellia evergaol)... due to this missed it in my original playthrough, found it casually in ng+ xd

                  • Anonymous

                    How to be funny 101

                    Step 1: Go to the wiki page of Caelid
                    Step 2: Comment any U.S state
                    Step 3: Enjoy being Charlie Chaplin incarnated

                    • Anonymous

                      All the scarlet rot areas are themed off of real places!

                      Caelid- Detroit
                      Dragonbarrow- Brazil
                      Haligtree- Ohio
                      Elphael- Chicago
                      Lake of Rot- Twitter

                      • I'm still in my first playthrough and I really just can't bring myself to do anything here. It's more than a little off-putting and I have a hard time dealing with forest-fired areas for lack of trees with leaves. This is...worse.

                        • Anonymous

                          So is north caelid supposed to accessed after snowfield? the vulgar militia near the beast clergyman's temple drop around 1700 runes while the ones on the way to the rold lift drop around 800

                          • Some have purported Caelid's name is derived from the Latin "caelum", meaning heaven. I think it's probably from the Welsh "Cae lid" meaning inflamed field, which fits the character of the area a lot better than "heaven", which it is anything but.

                            • Anonymous

                              Ah yes Caelifornia, the place that Malenia nuked so hard the only inhabitants left were all the maidenless

                              • Anonymous

                                Missing Ash of War: Lifesteal Fist under. It's located just north of the Astray from Caelid Highway North SoG.

                                • Anonymous

                                  Church of the plague is spelled wrong as "church of the plauge" on this page, in the list of links, making the link not work.

                                  • Fun fact regarding all the things named Aeonian in the rot related areas. Definition of Aeonian: *lasting for an* immeasurably or indefinitely long period of time (relating to an object rather than just a length of time). Like the word Aeon/Eon, which just means a huge/indescribably long period of time. Idk how that could possibly play into anything but I thought it was neat. I wonder if there's any ties regarding rot and eternity or possibly entropy/breaking things down into their constituent parts and lasting forever/spreading constantly. Idk, I'm high af and it sounds interesting to me and I can't think of another reason they'd have called the things related to rot Aeonian.

                                    • Anonymous

                                      If it wasn't for Radahn and Lake of Rot, i'd be pretty comfortable with calling this the worst area. Possibly the best interpretation of what Hell looks like that i've ever seen in a videogame

                                      • Anonymous

                                        dont mind me just upvoting all the comments calling this place california or detroit or chicago or whatever

                                        • Anonymous

                                          There is also a Somber Smithing Stone 9 to be found here, I don't remember the exact position, but after you teleport to Farum Greatbridge Site of Grace you should go and search the eastern area as there should be a scarab that has it.

                                          • Anonymous

                                            This is a bit ridiculous. In this article Caelid is partially mashed with Dragonbarrow, but not fully. Meanwhile Dragonbarrow is missing a good portion of information. These 2 locations need to be clearly separated and their respective field bosses, enemies, loot etc. indicated in their information pages.

                                            I have gone pretty thoroughly each of these locations and can say, that there are a lot of cases when this pages confuses wich location exactly contains specific enemies and treasures.

                                            • Anonymous

                                              Do any NPC quests break upon exploring overworld Caelid? IE, not going into any dungeons, just picking up overworld graces and buying stuff from merchants. There really needs to be a section on every location on the wiki that warns you about NPC quests breaking when you enter.

                                              • Anonymous

                                                When using this to see what grace I’m missing is impossible. This should definitely be sorted to match the games list.

                                                • Anonymous

                                                  Love this area. Reminds me of SMT V with that over-saturated colour horror feel, just obviously not nearly as fabulous as SMT and full of dread, rot and death. What a weird thing to remind me of though. Never thought I'd compare styles between those two series. FromSoft really went outside the box with this area.

                                                  • Anonymous

                                                    Just being in Caelid is stressing me out so much. I’m actually playing less each day since I started Caelid cos it’s too stressful to play for long. That music!

                                                    • Anonymous

                                                      There's a black flame death bird just south east of the Southern Aoenia Swamp Bank bonfire that's not listed with the bosses here. You've gotta set the game to night to get him to spawn. Gives you the Death's Poker GS and 15K runes upon defeat

                                                      • Anonymous

                                                        The Western peninsula you have to summon and fight 3 ivanders to get the Great-Jar's Arsenal talisman, its uhhh, right in front of the giant pot friend

                                                        • Anonymous

                                                          Swamp Lookout Tower is totally missing from this site. It's @ -180.17 : 145.7. Straight west from Gowry's Shack. You can loot the sorcery Eternal Darkness from a corpse inside the tower jail cell.

                                                          • Anonymous

                                                            This entire place is just so unwelcoming and depressing. An entire region of disgusting ****. Miyazaki outdid himself with this one folks.

                                                            • Anonymous

                                                              Is there any main story beats in this region? Just seam's really odd to have this whole section optional to the main route

                                                              • Anonymous

                                                                Misbegotten Warrior + Crucible Knight Boss Fight is not listed but is a fight you can encounter at The Chamber after the Plaza site of Grace. This should be added and explained so new players know why its there.

                                                                • Anonymous

                                                                  There is and optional endgame boss in here hidden by spevial set of actions
                                                                  To encouter him you need to do these steps
                                                                  1) Go to Isolated Merchants Shack site of grace
                                                                  2) Rest and pass time till night
                                                                  3) Fast travel to same site of grace. If merchant is gone bell bearing boss will spawn. If it didnt spawn repeat 2 and 3.

                                                                  Got to warn you - he is efing hard. Rewards 50k of souls and bell ehich unlocks gravity related consumables

                                                                  • Anonymous

                                                                    so, where these creatures (humans, dogs, birds) mutated by the rot, or was there some external factor? Flesh falls from bone, eyes receed to nothing, beaks and mouths overfill with teeth, everything gets giant thighs, like wtf happened here

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