New Game Plus, or New Game+ (NG+), in Elden Ring is an unlockable feature upon completion of the story which allows you to begin a new journey while maintaining Stats and select pieces of Equipment. This page covers how to enter New Game Plus, what changes it brings to gameplay, and the equipment which carriers over. In addition, there are community recommendations about what you may want to accomplish before entering your next journey.

Elden Ring New Game+ Helpful Links

  • Check our Walkthrough page for a detailed guide on reaching the end of the game.
  • You may also visit the Game Progress Route page for a quick overview of how to progress through the game.
  • Check our Endings page for the different conclusions to the game.

 

Elden Ring New Game Plus

After defeating the final boss and watching the credits, the game will prompt you to "Begin Journey 2. If you do not start over now, you can choose to begin Journey 2 later at the Table of Lost Grace in Roundtable Hold."

New Game Plus Checklist: Do these before going to NG+

What changes with NG+

You will find some differences when starting a new playthrough through NG+: 

  • Runes received from Enemies and Bosses increase:
  • Enemies and bosses deal more damage and have more health. The amount of increase varies based on enemy and location, with larger increases in lower level areas.
  • Movement slowdown caused from certain area hazards (such as lava and swamps) is removed upon entering NG+.
    • It's not known if this is intended behavior or not.
  • NOTE: NG+ does not introduce any new Enemies or equipment

What happens after Journey 8 Elden Ring?

Journey 8 (NG+7) marks the end of Elden Ring's new game scaling; all subsequent journeys will have an identical level of difficulty and rewards. 

At this point, players can choose to pursue their own defined goals such as:

What carries over to New Game Plus?

This is a list of items and discoveries you keep when starting a NG+:

What does NOT carry over to New Game Plus?

This is a list of items and discoveries you don't keep and must obtain again in a NG+:

 




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    • Anonymous

      the 2 main differences between NG and NG+7 is, mind you:
      the things that used to two-shot you, will now overkill you with one hit
      whereas the things that you used to two-shot, will now require several attacks to beat
      but hey, at least now you get almost triple the amount of runes... so that's something... i guess... haha... ye no spoiler alert it sucks

      • Anonymous

        I can't change class in a NG+??? So what, because i picked a damn astrologer, now i have to start a completely new game as prophet so i woudn't be weaker in pvp by 7 levels?
        It's not my fault intelligence spells are useless in pvp compared to faith.

        • Going into NG+ I still had both shackles and the Blasphemous Claw but the guide says you loose those

          On the flip side I lost my deathroots even tho I thought you kept them.

          I’m not complaining. Maybe it’s a glitch. I know I started a new cycle 4 times tho and kept the shackles and claw each time.

          • Anonymous

            Paintings and Volcano manor assignment notes do carry to NG+. I get message "you already have this item" and it just drops on the floor. Kind of locks you out of those, except for 1st Volcano Manor quest.

            • Anonymous

              When entering a ng+ cycle, do I need to revisit areas in order to invade them again? Like do I need to go to Ephael myself to be able to invade there, or could I potentially invade there as soon as I enter Limgrave?

              • Anonymous

                I'm positive that enemies get more poise in NG+ cycles.

                Up until NG+4 it took 3 hits to stancebreak a sewers Omen with 2h light attacks from Fallingstar Beast Jaw (or any colossal with strike/piece damage) and 4 hits with an UGS (or non-strike/pierce colossal). Now I'm in NG+5 and it takes 4 hits with the Fallingstar Beast Jaw and 5 with an UGS. I suspected this could have something to do with a recent patch, so I tested it on another character in NG and they do indeed still stancebreak in 3/4 hits.

                • Anonymous

                  "Endings" page says "It is only possible to get all endings in one playthrough if you save before the final boss." Is it possible to get all endings by saving AFTER the final boss, experiencing each ending, then restarting for the next ending? I don't think I need to point out that final boss is not pushover, and I would like to experience all endings I have earned with that boss fight each time.

                  • Anonymous

                    why do the summoning pools not carry over, makes no sense to me
                    ive been there already in my first playthrough, its not like im beeing summoned to an area that ive not seen before
                    there is literally no benefit to them not carrying over, its just really ****ing tedious to activate all of them again

                    • Anonymous

                      Rune multiplier for NG plus is so disappointing. The rune multiplier is the only reason you would ever wanna do multiple NG+ cycles over a new character, but even at NG+7 its not even equivalent to the boost given by the golden foot.

                      I feel like NG+ should give you insane amount of runes so that people who want to get to max level can use this, just like sekiro with 99 attack

                      • Anonymous

                        Researched fact. New game+ doesn't make much difference on health for bosses, at least not after +7 (as far as I can say). I searched and saw that Ng+10 and ng+100 has same health on bosses. (%100 sure about Godrick, Godskin Duo, Ofnir and Hoarah Loux. Didn't look for other bosses, ain't thinking that it would be different either)

                        • Anonymous

                          I appreciate that some bell bearings carry over now but why not all of them? The limited quantity items don't even need to restock, I just want to have all the bell bearings there for completions sake and to still be able to buy the largely useless infinite items if I need to. It just feels annoying and time consuming for no reason.

                          • Anonymous

                            I missed the Bolt of Gransax on the first playthrough. I just collected it in NG+ and immediately received the legendary armaments achievement. In my case, definitely did not collect all legendary armaments within the same playthrough.

                            • Anonymous

                              With lvl 150 I am starting to struggle at NG+4 late game, bosses are tanky and hit like a truck, well even more so now, wonder if I've reach the a game threshold or I am bottle necking myself, don't know if I should go into NG+5 OR just chill on in the current world, haven't set the thing on fire so everything is pristine.

                              • Anonymous

                                I know it's just a me thing, but I wished the maps would reset upon NG+. It's kinda overwhelming and disorientating to have the whole map filled out before you even go anywhere

                                • Anonymous

                                  Playing through ng+7 and the balancing issues have never been so highlighted than it is. Pre-mountaintops, you literally sneeze and everything is dead. Now post-leyndell and anything that touches you, you lose 1/3 or half of your health bar even with 80 vigor. Not to mention the amount of bullshit in the endgame and its just not fun. Just hope they added a gauntlet like sekiro so players can fight bosses and skip these horrid endgame areas.

                                  You either need to git gud or sacrifice elden bling lmao.

                                  • Anonymous

                                    The legendary armaments thing I can confirm as like, "fixed" or whatever.

                                    I screwed up and got every one except bolt of gransax. Started NG+. Hauled ass to Leyndell as soon as I could. Got the bolt. Got the achievement.

                                    Good thing too because I did NOT want to do another 100 hours for the only trophy keeping me from platinum... Lol

                                    • Anonymous

                                      Wish FromSoft would make NG+ cycles more flexible, worthwhile, and give players the freedom to redo certain levels of it. A system sort of like this:

                                      1) New Game (fresh character)
                                      2) Upon beating the game, NG+ is available
                                      3) Upon beating NG+, unlock NG+1, and a Great Rune that allows players to reset the game back to the start, and let them begin at any NG+ difficulty of their choosing (each cycle must be manually unlocked by beating the current highest NG+ cycle unlocked)
                                      - Players CANNOT revert back to the standard difficulty, only the standard NG+

                                      Then, add Talismen upgrades for each cycle (the +1/+2 varients should be saved for NG+, honestly). This would give players incentive to play those modes.

                                      • Anonymous

                                        When I saw Talismans with '+1' and '+2' I was hoping we would get stronger Talismans in NG+, which would incentivise further exploration and give us ways to grow stronger without leveling. What a shame.

                                        • Anonymous

                                          I'm very disappointed at this ng+. I mean, even the rune items scattered around remain the same, what does a lv 120 character with a 100 rune item?

                                          Dark souls 3 had new bigger soul drops. Dark souls 2 even had different items for some merchants. And let's not compare this "ng+" to other soulslikes such as nioh. I found it extremely lazy

                                          • Anonymous

                                            For everyone asking, your damage to enemy stance is debuffed starting in your 3rd journey. This goes from a 5% decrease in ng+2 to a 40% decrease in ng+7. This was revealed by Illusory Wall not long long ago. So if you notice you break the stance of enemies less easily you're not crazy. But considering that enemy HP increases so much over your journeys, this probably means you'll break a boss's stance about the same number of times over the course of a battle as you would have in your first run because the fights are longer, the time in between staggering them will just be greater.

                                            • Anonymous

                                              This isn't entirely accurate anymore. A previous update changed to where the bell bearings that you give to the twin maidens now stays with them. Now I'm not for sure about the ones we get from npcs, but the regular ones we can find does. As far as I can remeamber anyways.

                                              • Anonymous

                                                Can we have a NG+ after the 8th journey ? Or do we have to gather all the Smithing Stones to upgrade them all within those 8 journeys?

                                                • Anonymous

                                                  While I think the challenge of starting a character from scratch for a run of the game is great, I do appreciate how it becomes a more condensed experience in Ng+, while the first playthrough seems long and exhausting you can then run Ng + in a few hours which is nice for a more concise experience of the same game

                                                  • Anonymous

                                                    I have three characters on my first playthrough. One is about to be finished, one is about to enter Lyndel and one is still in Limgrave. I have to say, the one in Limgrave is beating bosses on their first try. Even my 2nd character is beating bosses that my first struggled with. But I sure am taking my first character into NG+ Can't wait to dualwield the Bloodhound Fang.

                                                    • Anonymous

                                                      Do enemies have increased resistances and stance break values in NG+? Is there any chart with all the multipliers up to NG+7?

                                                      • Anonymous

                                                        I've just gone back to the remains where the final boss fight was and I saw a blue summon sign. When I interacted with it I got the trophy for age of the stars but f**k all else no cut scene to show what the age of the stars ending actually was. Anyone else get this with AotS or any other ending?

                                                        • Anonymous

                                                          Pro Tip : In NG+ immediately throw away and unequipp your Marika and Radagon's Soreseal.... Preferably around RL200-250 , at that point in NG+ you should easily have 3 Main Hardcap attributes given you are RL225+. ( Also try to Abuse buy every spared runes for Boild Crabs for your NG++ cycles , and make use of your Rune Arcs for Godricks Great Rune Active incase you want those 5 Levels to every Attribute ). This is Extremely helpful or else you might get One shot dead by most Bosses in NG+ from Radhan and upwards actually which is Early on still... Goodluck Tarnished.

                                                          • Anonymous

                                                            Apologies if this has already been asked and answered: do enemies (mainly bosses) receive increased poise on NG+ cycles? Thanks

                                                            • Anonymous

                                                              To clarify, all levels of the stone and glovewort carry over into NG+. I spent way too long farming halilgtree for runes to buy upgrade materials before starting NG+ ;(

                                                              • Anonymous

                                                                So theoretically if you taunters tounge in the lack of rot and you are on new game plus and the invader is still first playthrough they are going to have an impossible time lol

                                                                • Anonymous

                                                                  For clarification when it says "obtain any weapons you'll want to dual wield in the next playthrough, as for most weapons only one copy can be obtained per NG cycle" it only applies to unique weapons yes? Like Gizha's wheel or bolt of Gransax? Or does it mean only one of each weapon carries over in the inventory to NG+ so if I had three Vulgar Militia saws only one would be there when I start the next playthrough?

                                                                  • Anonymous

                                                                    Most underrated thing bout ng+…… YOU CAN ACTUALLY RUN through pools of lava, scarlet rot, poison etc. this has helped me many times…. Idk why they would add this feature but I like it. I hated having to trudge through the huge scarlet rot lake/waterfall at the center of the haligtree, then having all the enemies murder me that were hiding in it. I can zoom now ez

                                                                    • Anonymous

                                                                      One good use I can see out of NG+ is that you can get duplicates of non farmable weapons, so you can power stance them. Otherwise, the game is long and drags on for far, far too long. As a completionist, I dread starting a new game and only going for the important bits, but at the same time there are some neat fights I could go for again.

                                                                      • Anonymous

                                                                        What level should I be for following NG+ cycles if I still want a challenge? I finished my first playthrough at lvl 165 and I found I was maybe a bit overlevelled towards the end. I started a NG+ recently and I was absolutely decimating bosses up until Malekith. Not levelled up past 170 now as I'm hoping it maybe 'balances out' a bit for the following cycles so the early areas and a complete cakewalk.

                                                                        • Anonymous

                                                                          Regarding the Legendary Armaments achievement. I wasn't achievement hunting until my third journey. I used a guide to find out what Armaments I needed and I ignored anything I already had from earlier journeys. The achievement popped when I collected the missing items even though the majority were collected in earlier journeys.

                                                                          • Anonymous

                                                                            As someone on NG+7, can you start another journey after this or is it just done on journey 8? I can't imagine it would be, but want to make sure if this is the last real playthrough of my main character.

                                                                            • Anonymous

                                                                              Bleed makes ng+ too easy. I couldn't defeat Maliketh ng+3 after 10 tries. Re specced to arcane build and got him next try.

                                                                              • Anonymous

                                                                                Very sad no subsequent FS game followed Dark Souls 2 design and added some minor new things to NG+. I remember there were unique weapons, some different enemy placements and changes to bosses.

                                                                                • Anonymous

                                                                                  I've wished for years now that From would take a note from Code Vein's game and make a "New Game+" without increasing enemy damage and health. Still keeps all your items, levels, etc. Much like regular NG+, but you just have the option of basically playing through NG again, just with your progress. I dunno, know it's kinda lame and it'd most likely be pretty boring, but I'd still love to have the option. I'm honestly surprised the option hasn't been available in anyway thus far.

                                                                                  • Anonymous

                                                                                    Has anyone done new game plus to get the different ending trophies/achievements? I see most people get the trophy for each ending then overwrite their save as a workaround but wouldn't it be fairly easy to only complete story requirements in new game plus if you're high level? I'd rather do that than overwrite saves but not if it's going to take 50 hours each run or be incredibly difficult.

                                                                                    • Anonymous

                                                                                      If I start a NG+, can my friend still on their first playthrough join my world? My friend started about a month after me, but he'll come to my world just to collect Ruin Arcs from bosses I missed in the beginning. I don't want to start a NG+ if I can't invite him anymore.

                                                                                      • Anonymous

                                                                                        I didn't think I wanted to do NG+, but on my third go around starting from scratch I gave it a whirl. Some things are better, some are worse.

                                                                                        I truly love now having the skill, equipment, and materials to finish the larger dungeons without having to rest. With careful conservation I went through the Subterranean Shunning Grounds without having to rest and it was bliss not having the effin Imps reset (one of my main beefs with the game in general). On the other hand I thought it was silly approaching the first Boss, Godrick Soldier, with the Sacred Relic Sword and dismissing him with a wave of my hand.

                                                                                        I'm torn. Part of the fun (I think) is gradually upgrading your equipment to match the opponents. That is totally missing in NG+ as I thunder through dungeons eliminating all in my path.

                                                                                        Not sure how to balance the two. I still think areas should have a one day cool down period before enemies reset (also cuts into farming - but that's another improvement). But bringing all your legendary equipment into Limgrave is overkill.

                                                                                        • Anonymous

                                                                                          It would be nice if From would allow you to start a fresh new character on one of the difficulties. Like, once you beat NG+, NG++ and so on on one character then it allows you to start a fresh character on that difficulty. Of course this would only be interesting if the NGs were different like in Nioh with rearranged enemy placement, new enemies, new moves on existing enemies, etc.

                                                                                          • Anonymous

                                                                                            This page desperately needs to be updated. The bell bearing part in "what does not carry over...?" contradicts itself in the same paragraph, as well as a point made earlier on the page. The requirement to collect all legendary items in a cycle doesn't seem to be true anymore. I got the ashen remains and spell achievements yesterday on my NG+2 character by just collecting the remaining ones.

                                                                                            Also, some of the advice in the "new game plus checklist..." is questionable. The "fully upgrading flasks" one, for instance, is silly. If you need just a few more seeds/tears, why bother scouring the world for ones you haven't gotten when you can just begin a new game and collect the easily accessible ones again? They respawn and after 30 seeds and 12 tears, additional ones are useless. If you want to collect all of them before NG+, go nuts, but there's little reason to do so.

                                                                                            • Anonymous

                                                                                              How do i tell what new game version am i currently on. I looked evrywhere in the menus and cant find it. I know its a.ng+

                                                                                              • Anonymous

                                                                                                So about the debate on legendary armaments achievement/trophy, this my have just been dumb luck or possibly a fix in 1.05 but I was only missing the bolt of gransax before the achievement and I was already at end game when I was doing my achievement hunting, so all I did was load up ng+ and collected the weapon and poof achievement! No "re-colleting" or using my chest for storage.

                                                                                                • Anonymous

                                                                                                  I kind of wish, the map is reset. I understand why it isnt because the player gains knowledge of the map because of the map pieces you pick up in game and since the game's logic that if the item isnt a quest item, it will carry over to NG+ but I just think its cool to start the game again with no map but with all the equipments and all that. Idk.

                                                                                                  • Anonymous

                                                                                                    Bro I have beat every soulsborne game aside from demon souls and have never once started ng+. I just make new characters.

                                                                                                    • Anonymous

                                                                                                      This page will need to be updated for patch 1.05, as any non-NPC bell bearings that have been given to the Twin Husk Maidens now carry over to NG+.

                                                                                                      • Anonymous

                                                                                                        I was trying to determine how many games to cycle to farm runes. I farm the Albinaurics down the slope next to the "Palace Approach Ledge-Road" site of grace, plus the four that patrol together at the bottom of the slope. This cluster is 57,875 runes with the golden scarab. The table below shows how much this cluster of Albinaurics gives per NG+.

                                                                                                        The question I don't have answered is at what Journey# the "Wave of Gold" skill on the Sacred Relic Sword +10 stops 1-shotting the Albinaurics at 80 faith. (Some talismans up the dmg.) If anyone has that answer I'd be happy to know what it is. That would influence how many NG+ to cycle for best farming.

                                                                                                        Journey Multiplier from Prev. Journey Cumulative Rates Albinauric Cluster XP
                                                                                                        J1 1 1 57,875.00
                                                                                                        J2 2 2 115,750.00
                                                                                                        J3 1.1 2.20 127,325.00
                                                                                                        J4 1.125 2.48 143,240.63
                                                                                                        J5 1.2 2.97 171,888.75
                                                                                                        J6 1.225 3.64 210,563.72
                                                                                                        J7 1.25 4.55 263,204.65
                                                                                                        J8 1.275 5.80 335,585.93

                                                                                                        • Anonymous

                                                                                                          If anyone needs a good farming method to prepare for NG+: using Sacred Relic Sword's Wave of Gold at Palace Approach Ledge-Road in Moghwyn's Palace underground wipes the Albanaurics for ~3,000 runes per head.
                                                                                                          By using Gold Scarab & Gold-Pickled Fowl Foot and running back and forth between resting at the site of grace and casting Wave of Gold, it's like ~100,000 runes a minute. Ridiculously good.
                                                                                                          Wasn't sure where else to post this, but this farming method seems to be well-known already.

                                                                                                          • Anonymous

                                                                                                            with the new patch 1.05 most (all?) bell-bearings carry over. quote from patch notes:
                                                                                                            "Major changes included in the latest update:

                                                                                                            Additional Elements Added
                                                                                                            Items unlocked for purchase by offering Bell Bearings to the NPC “Twin Maiden Husk” will now carry over to NG+ play. This affects all items unlocked by offering the following items to the NPC “Twin Maiden Husk”: Bone Peddler's Bell Bearing/Meat Peddler's Bell Bearing/Medicine Peddler's Bell Bearing/Gravity Stone Peddler's Bell Bearing/Smithing-Stone Miner's Bell Bearing/Somberstone Miner's Bell Bearing/Glovewort Picker's Bell Bearing/Ghost-Glovewort Picker's Bell Bearing."

                                                                                                            • Anonymous

                                                                                                              with the new patch 1.05 most (all?) bell-bearings carry over. quote from patch notes:
                                                                                                              "Major changes included in the latest update:

                                                                                                              Additional Elements Added
                                                                                                              Items unlocked for purchase by offering Bell Bearings to the NPC “Twin Maiden Husk” will now carry over to NG+ play. This affects all items unlocked by offering the following items to the NPC “Twin Maiden Husk”: Bone Peddler's Bell Bearing/Meat Peddler's Bell Bearing/Medicine Peddler's Bell Bearing/Gravity Stone Peddler's Bell Bearing/Smithing-Stone Miner's Bell Bearing/Somberstone Miner's Bell Bearing/Glovewort Picker's Bell Bearing/Ghost-Glovewort Picker's Bell Bearing."

                                                                                                              • Anonymous

                                                                                                                With update 1.05 there are some Bell Bearings that stay with the Twin Maiden. Dont know exaclty but i think the ones for upgrade materials

                                                                                                                • Anonymous

                                                                                                                  I don't understand the point of NG. everything is so much easier, you're just carving your way through the game?

                                                                                                                  • Anonymous

                                                                                                                    I understand why Great Runes don't carry over into NG+ but would've been nice if you could keep the currently equipped one. Most people will be OP going into NG+ anyway, having a great rune won't change that.

                                                                                                                    • Anonymous

                                                                                                                      After NG+7 I bought and got almost 99 somber smithing stones 1-9 and 3 Ancient Dragon Smithing Stones per each New Game. Plus I made my main weapon wich is Malikeths Black Blade and Black Knife both of them +10 and the Black Blade Incantation. Iam level 461 right now 80 Vigor 80 (cap) Faith because Iam using lot of spells and the weapon skill (Black Knife and Malikeths Black Balde) Malikeths set of course if you interested wich set Iam using. Its crazy. I can tell you. The first bosses what you face in the game you can just cast the weapon skill 2 times and they die. They gonna melt. No matter what New Game+ you start. Of course when you progress it will get little bit harder but still. Malikeths Black Blade and Black Knife at +10 with cap Faith and 70 Strenght and Dex will be overkill. Just way too easy.

                                                                                                                      • Really hope a dlc will introduce some changes in new game plus gameplay, maybe depending on ending choice :), image you've chosen Goldmask rune and on your next journey you'll find a few part of the game repopulated. Or maybe new merchants, someone who trades sorceries or weapons with no more usefull items as Golden seed or Tears.

                                                                                                                        • Anonymous

                                                                                                                          Me in my first playthrough : "I'm sorry little one"
                                                                                                                          Me realizing I can't transport my bell bearings : "Why we still here .... just to suffer"

                                                                                                                          • Anonymous

                                                                                                                            Is there anything you can get locked out of completing? I was a little confused about how they worded the part about crystal tears. Is it just the ones you’ve already collected that don’t respawn, or do all of them not spawn in ng+

                                                                                                                            • > Progress towards the Legendary Armaments achievement; all relevant items for the achievement must be collected in a single journey. This can, however, be worked around by moving weapons to storage and retrieving them back ("collecting" them).

                                                                                                                              This is not true, I missed the Bolt of Gransax in my first playthrough and just ran through in NG+ to get it. I don't use the box so I never had to put anything in there to get it, I just sprinted my way to the capital to collect it and got the achievement as soon as I picked it up.

                                                                                                                              • Anonymous

                                                                                                                                What level should I be towards the end of journey 2 I'm 176 rn and kept getting one shot by plasidusax before killing him in his first phase before he goes in the air

                                                                                                                                • Anonymous

                                                                                                                                  Anyone knows why the rune scaling lowers on ng+7 ? i wanted to get my main character to max level in ng+7 for the full multiplier, but when i did, i clearly gained less souls than on ng+4, and i can confirm that because i made a second character that is currently in ng+4.

                                                                                                                                  In my main character in ng+7 gains 6130 approx per albinauric (gold scarab and pickled foot)

                                                                                                                                  In my second one on ng+4 get 6650 approx per albinauric (gold scarab and pickled foot)

                                                                                                                                  most likely is just a bug, but maybe the scaling loops or something?

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