New Game Plus, or New Game+ (NG+), in Elden Ring is an unlockable feature upon completion of the story which allows you to begin a new journey while maintaining Stats and select pieces of Equipment. This page covers how to enter New Game Plus, what changes it brings to gameplay, and the equipment which carries over. In addition, there are community recommendations about what you may want to accomplish before entering your next journey.

Elden Ring New Game+ Helpful Links

  • Check our Walkthrough page for a detailed guide on reaching the end of the game.
  • You may also visit the Game Progress Route page for a quick overview of how to progress through the game.
  • Check our Endings page for the different conclusions to the game.

 

Elden Ring New Game Plus

After defeating the final boss and watching the credits, the game will prompt you to "Begin Journey 2. If you do not start over now, you can choose to begin Journey 2 later at the Table of Lost Grace in Roundtable Hold."


  What carries over to New Game Plus?

This is a list of items and discoveries you keep when starting a NG+:

  What does NOT carry over to New Game Plus?

This is a list of items and discoveries you don't keep and must obtain again in a NG+:


  New Game Plus Checklist

Do these before advancing to New Game Plus:


  What changes with NG+?

You will find some differences when starting a new playthrough through NG+:

Enemies and bosses deal more damage and have more health. The amount of increase varies based on enemy and location, with larger increases in lower level areas.

The breakdown of how scaling works per level area and per ng is as follows pulled from datamined files and tested in game:   

  Base Game Scaling table

 Area name                        SpEffectID      Health       Defence      Resistance   Attack Rate   Stamina Damage 

 Stranded Graveyard               7000            1.000        1.000        2.000        1.000         1.000          
 Limgrave Middle                  7010            1.141        1.013        2.018        1.097         1.021          
 Limgrave South                   7020            1.281        1.026        2.035        1.202         1.031          
 Limgrave North                   7030            1.656        1.039        2.053        1.495         1.052          
 Stormveil Castle                 7040            1.813        1.053        2.070        1.495         1.119          
 Siofra River                     7050            1.953        1.066        2.088        1.690         1.141          
 South Liurnia/Academy            7060            2.266        1.079        2.105        1.758         1.141          
 North Liurnia/Academy            7070            2.406        1.093        2.123        1.831         1.162          
 Lower Mt. Gelmir/Ainsel River    7080            2.688        1.106        2.140        2.000         1.189          
 Upper Mt. Gelmir/West Caelid     7090            3.250        1.119        2.158        2.279         1.211          
 Altus Plateau/South Caelid       7100            3.703        1.133        2.175        2.473         1.211          
 Leyndell Capital/Nokstella       7110            4.125        1.146        2.193        2.673         1.263          
 Volcano Manor/North Caelid       7120            4.844        1.159        2.210        3.244         1.285          
 Leyndell Sewers                  7130            5.484        1.172        2.228        3.244         1.317          
 Mountaintops/Early Farum Azula   7140            6.563        1.186        2.245        3.530         1.317          
 Late Farum Azula                 7150            6.688        1.200        2.280        3.585         1.340          
 Ashen Leyndell/Snowfield         7160            6.875        1.200        2.385        3.640         1.340          
 Elden Throne                     7170            7.047        1.217        2.490        3.745         1.368          
 Haligtree/Mohgwyn Palace         7180            7.203        1.220        2.595        3.796         1.374          
 Elphael Brace of the Haligtree   7190            7.328        1.230        2.700        3.796         1.391          
 Haligtree Roots                  7200            7.422        1.232        2.733        3.796         1.394          

  NG+ scaling table
(NG+2 and beyond multiply the NG+ values)

 Area name                        SpEffectID      Health       Defense      Resistance   PoiseDmgTaken AtkRate      Stamina Damage  Rune Multiplier 

 Stranded Graveyard               7400            3.434        1.172        1.097        1.000         1.902         1.200          5.000           
 Limgrave Middle                  7410            3.122        1.173        1.095        1.000         1.965         1.191          5.000           
 Limgrave South                   7420            2.857        1.174        1.093        1.000         1.768         1.182          5.000           
 Limgrave North                   7430            2.355        1.175        1.091        1.000         1.680         1.173          5.000           
 Stormveil Castle                 7440            2.146        1.176        1.089        1.000         1.609         1.164          4.000           
 Siofra River                     7450            2.099        1.177        1.087        1.000         1.483         1.155          4.000           
 South Liurnia/Academy            7460            1.845        1.178        1.085        1.000         1.400         1.146          4.000           
 North Liurnia/Academy            7470            1.523        1.179        1.083        1.000         1.314         1.137          3.000           
 Lower Mt. Gelmir/Ainsel River    7480            1.479        1.180        1.081        1.000         1.239         1.128          3.000           
 Upper Mt. Gelmir/West Caelid     7490            1.461        1.181        1.079        1.000         1.200         1.119          3.000           
 Altus Plateau/South Caelid       7500            1.296        1.182        1.077        1.000         1.150         1.110          3.000           
 Leyndell Capital/Nokstella       7510            1.253        1.183        1.075        1.000         1.141         1.101          3.000           
 Volcano Manor/North Caelid       7520            1.264        1.184        1.073        1.000         1.135         1.092          2.000           
 Leyndell Sewers                  7530            1.191        1.185        1.071        1.000         1.134         1.083          2.000           
 Mountaintops/Early Farum Azula   7540            1.008        1.186        1.069        1.000         1.122         1.074          2.000           
 Late Farum Azula                 7550            1.001        1.200        1.070        1.000         1.094         1.065          2.000           
 Ashen Leyndell/Snowfield         7560            1.015        1.200        1.070        1.000         1.134         1.070          2.000           
 Elden Throne                     7570            1.001        1.200        1.070        1.000         1.094         1.065          2.000           
 Haligtree/Mohgwyn Palace         7580            1.015        1.200        1.000        1.000         1.134         1.070          2.000           
 Elphael Brace of the Haligtree   7590            1.015        1.200        1.000        1.000         1.134         1.070          2.000           
 Haligtree Roots                  7600            1.015        1.200        1.000        1.000         1.134         1.070          2.000           

 NG+2                             *1.100          *1.025       *1.015       *0.950       *1.100        *1.400        *1.100                         
 NG+3                             *1.150          *1.050       *1.030       *0.900       *1.150        *1.500        *1.125                         
 NG+4                             *1.200          *1.100       *1.045       *0.850       *1.200        *1.600        *1.200                         
 NG+5                             *1.300          *1.150       *1.060       *0.800       *1.300        *1.700        *1.225                         
 NG+6                             *1.350          *1.200       *1.075       *0.700       *1.350        *1.800        *1.250                         
 NG+7                             *1.400          *1.300       *1.090       *0.600       *1.450        *1.900        *1.275                         

Multiplayer HP boss scaling data:

1 more player:    × 1.6 

2 more players:  × 2.3 

3 more players:  × 2.7 

Formula to determine boss health in any location, ng+ value, and number of players:

 ((Boss base HP × map region multiplier) × multiplayer scaling) × NG+ scaling   = boss HP 

Examples:

Radagon in single-player at NG+7:

 ((   13,339    ×        1.001          ) ×          1         ) ×     1.4       = 18,694.6754 HP 

Radagon with two players at NG+5:

 ((   13,339    ×         1.001        ) ×         1.6        ) ×     1.3       = 27,772.86512 HP 

Starting in NG+2, or Journey 3, all enemies take reduced Stance damage:

NG+2: 5% reduction
NG+3: 10%
NG+4: 15%
NG+5: 20%
NG+6: 30%
NG+7: 40%

Movement slowdown caused from certain area hazards (such as lava and swamps) is removed upon entering NG+.

It's not known if this is intended behaviour or not.

NG+ does not introduce any new enemies or equipment.


  What happens after Journey 8 of Elden Ring?

Journey 8 (NG+7) marks the end of Elden Ring's new game scaling; all subsequent journeys will have an identical level of difficulty and rewards. 

At this point, players can choose to pursue their own defined goals, such as:




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    • Anonymous

      Wiki says some bosses like Fire Giant or Mohg have lovered status resistance in NG+. Is that bug in game or just missinformation?

      • Anonymous

        My only complaint is that the early parts of the game are still too easy for your high-level character, even on ng+7. Might do some good to scale the early enemies harder.

        • Anonymous

          It is impossible to use more than 2 of the same weapon at the same time (yes I know you can equip up to 6 of the same weapon if you really want to, but you can't -use- more than 2 of them at once), and more than 1 of everything else at the same time. Since you can get everything bar 2 talismans in one run, and since the runes dropped by enemies basically flatlines after NG+2, there is no reason at all to go any further than NG+2 IMO. If you're at the end of the second run on a toon, you may as well stay there and just make a new toon for any new runs, in all honesty.

          • Anonymous

            Is there a reason to go to ng+? No new enemies, no new items or mechanics like dark souls 2 sotfs, everything is exactly the same

            • Anonymous


              For those wondering about the exact scaling at NG+7:
              Enemies Health Scaling: 1.4x
              Enemies Stamina Scaling: 1.275x
              Enemy Damage Scaling: 1.450x
              Enemy Status Resistance Rate: 1.090x

              The numbers here are taken from a modder who looked into the games files and made a mod where the NG+ scaling continues to NG+20.

              • Ngl, I don’t like the level system. I have one main save and am at ~300 and find it dumb I can’t get summoned by a LVL 120 or so. Could they not just lower our HP, Mind, Damage and Endurance to that similar of the host?

                • Anonymous

                  Am I imagining things or do some of the pillar traps in certain catacombs change in behaviour in NG+? Looking at the one in Consecrated Snowfield with clean rot knights and watchdogs.

                  • Anonymous

                    Imma just chilling on ng+17 on level 168, making some TT runs and summoning people for bosses to see how long they'll last before getting oneshot, it's totally fine. Adding more enemies wouldn't make a big difference for me since I usually just skip them

                    • Anonymous

                      what are the poise multipliers because i know they exist i havent poisebroken a rat sine ng+2 unless i use the B O N K hammers(giant crushers)

                      • Anonymous

                        I find it funny people mad over others for saying how bad NG+ is. Like, From could have easily added those phantom/blue enemies to spawn in certain areas to make NG+ fun, they could have added a way for you to exchange tears and seeds for something and also added something in the chests that are now empty in NG+. Of course the devs are not lazy and the game is massive and amazing, but these changes are really not something that could have taken too much time to implement.

                        NG+ permagravelorded in Dark Souls 1 is the best NG+ ever.

                        • Anonymous

                          Ng+ is completely pointless in this game, since they give you all the +1 & +2 talismans in the base cycle, and because ds2 was the only game to change anything regarding enemy placement/new invaders.

                          And since you're able to savescum to get multiple endings in the same cycle, you don't even need to NG+ for that. Just do the side quests for the endings, unlock the final grace right before the 3 finger door, do your sage scumming for the non frenzy endings, then go back and get hugged by the fingers and do the frenzy ending. Boom, every single ending in a single go.

                          Literally no point in doing NG+ except for 2 talismans(which ever Alexander talisman you don't have and milicents prosthetic). And even that's just for total inventory completion. Other than that you might as well just do the above method of getting the endings, stop before Journey 2, and spend your time farming for whatever weapons and armor you want and maybe the Moghwyn farm for levels.

                          From clearly ran out of time/ideas halfway through development.

                          • Anonymous

                            I'm wondering if I've done every dungeon now, or not. I have all of the talismans, all the legendary weapons, but just discovered giant-hunter in a corner I hadn't looked in.

                            • Anonymous

                              Ng+6 at rl 25 wl 3.1 is a lot of fun summoning low levels who have no idea what's going on. Just bring lots Bewitching Branches and crafting for perfume bubbles

                              • Anonymous

                                There is NO POINT in leveling up and getting stronger if NG+7 enemies 3-hit you at 99 vigor.
                                I am at MAX LEVEL!!!
                                A good game would let me shred the Bosses to pieces as a reward for leveling up.
                                This comment will only be disliked by masochists.

                                • Anonymous

                                  I know it doesn't make sense and is obviously cheesing, but they should let you go back. I want to my max build on Journey 1. I spent so much time leveling only to be shredded by NG+7 scaled bosses.

                                  • Anonymous

                                    Warning to all casual players like me:
                                    I was not ready
                                    NG+6 was easy
                                    NG+7 is different
                                    There's a pretty clear JUMP in difficulty
                                    I can't get past the first boss in DS3 but I beat this game 7 times
                                    I love it, I do
                                    But NG+7 is... different
                                    I want to go back
                                    Please let me go back

                                    • Anonymous

                                      To all of you who find the NG+ disappointing, yes it could be better, but it’s better that we have one than none, afterall, how would we powerstance godfrey’s axe otherwise?

                                      • I'm literally level 450 and I still feel like I'm under leveled on NG+7 I'd honestly stop at NG+3 or NG+4 if you've done everything and gotten every item. Not worth the added pain for such little gain.

                                        • Anonymous

                                          Use Walking Mausoleums (7) to duplicate Remembrances
                                          Should be listed before:
                                          Trade for any Remembrance Weapons you may wish to dual-wield in the future, as only one copy of each weapon can be obtained per NG cycle

                                          • Anonymous

                                            Worst ng+ of all souls games, they were so lazy they didnt even change up enemy spawns, no new items, no black phantoms.

                                            • Anonymous

                                              the 2 main differences between NG and NG+7 is, mind you:
                                              the things that used to two-shot you, will now overkill you with one hit
                                              whereas the things that you used to two-shot, will now require several attacks to beat
                                              but hey, at least now you get almost triple the amount of runes... so that's something... i guess... haha... ye no spoiler alert it sucks

                                              • Anonymous

                                                I can't change class in a NG+??? So what, because i picked a damn astrologer, now i have to start a completely new game as prophet so i woudn't be weaker in pvp by 7 levels?
                                                It's not my fault intelligence spells are useless in pvp compared to faith.

                                                • Going into NG+ I still had both shackles and the Blasphemous Claw but the guide says you loose those

                                                  On the flip side I lost my deathroots even tho I thought you kept them.

                                                  I’m not complaining. Maybe it’s a glitch. I know I started a new cycle 4 times tho and kept the shackles and claw each time.

                                                  • Anonymous

                                                    Paintings and Volcano manor assignment notes do carry to NG+. I get message "you already have this item" and it just drops on the floor. Kind of locks you out of those, except for 1st Volcano Manor quest.

                                                    • Anonymous

                                                      When entering a ng+ cycle, do I need to revisit areas in order to invade them again? Like do I need to go to Ephael myself to be able to invade there, or could I potentially invade there as soon as I enter Limgrave?

                                                      • Anonymous

                                                        I'm positive that enemies get more poise in NG+ cycles.

                                                        Up until NG+4 it took 3 hits to stancebreak a sewers Omen with 2h light attacks from Fallingstar Beast Jaw (or any colossal with strike/piece damage) and 4 hits with an UGS (or non-strike/pierce colossal). Now I'm in NG+5 and it takes 4 hits with the Fallingstar Beast Jaw and 5 with an UGS. I suspected this could have something to do with a recent patch, so I tested it on another character in NG and they do indeed still stancebreak in 3/4 hits.

                                                        • Anonymous

                                                          "Endings" page says "It is only possible to get all endings in one playthrough if you save before the final boss." Is it possible to get all endings by saving AFTER the final boss, experiencing each ending, then restarting for the next ending? I don't think I need to point out that final boss is not pushover, and I would like to experience all endings I have earned with that boss fight each time.

                                                          • Anonymous

                                                            why do the summoning pools not carry over, makes no sense to me
                                                            ive been there already in my first playthrough, its not like im beeing summoned to an area that ive not seen before
                                                            there is literally no benefit to them not carrying over, its just really ****ing tedious to activate all of them again

                                                            • Anonymous

                                                              Rune multiplier for NG plus is so disappointing. The rune multiplier is the only reason you would ever wanna do multiple NG+ cycles over a new character, but even at NG+7 its not even equivalent to the boost given by the golden foot.

                                                              I feel like NG+ should give you insane amount of runes so that people who want to get to max level can use this, just like sekiro with 99 attack

                                                              • Anonymous

                                                                Researched fact. New game+ doesn't make much difference on health for bosses, at least not after +7 (as far as I can say). I searched and saw that Ng+10 and ng+100 has same health on bosses. (%100 sure about Godrick, Godskin Duo, Ofnir and Hoarah Loux. Didn't look for other bosses, ain't thinking that it would be different either)

                                                                • Anonymous

                                                                  I appreciate that some bell bearings carry over now but why not all of them? The limited quantity items don't even need to restock, I just want to have all the bell bearings there for completions sake and to still be able to buy the largely useless infinite items if I need to. It just feels annoying and time consuming for no reason.

                                                                  • Anonymous

                                                                    I missed the Bolt of Gransax on the first playthrough. I just collected it in NG+ and immediately received the legendary armaments achievement. In my case, definitely did not collect all legendary armaments within the same playthrough.

                                                                    • Anonymous

                                                                      With lvl 150 I am starting to struggle at NG+4 late game, bosses are tanky and hit like a truck, well even more so now, wonder if I've reach the a game threshold or I am bottle necking myself, don't know if I should go into NG+5 OR just chill on in the current world, haven't set the thing on fire so everything is pristine.

                                                                      • Anonymous

                                                                        I know it's just a me thing, but I wished the maps would reset upon NG+. It's kinda overwhelming and disorientating to have the whole map filled out before you even go anywhere

                                                                        • Anonymous

                                                                          Playing through ng+7 and the balancing issues have never been so highlighted than it is. Pre-mountaintops, you literally sneeze and everything is dead. Now post-leyndell and anything that touches you, you lose 1/3 or half of your health bar even with 80 vigor. Not to mention the amount of bullshit in the endgame and its just not fun. Just hope they added a gauntlet like sekiro so players can fight bosses and skip these horrid endgame areas.

                                                                          You either need to git gud or sacrifice elden bling lmao.

                                                                          • Anonymous

                                                                            The legendary armaments thing I can confirm as like, "fixed" or whatever.

                                                                            I screwed up and got every one except bolt of gransax. Started NG+. Hauled ass to Leyndell as soon as I could. Got the bolt. Got the achievement.

                                                                            Good thing too because I did NOT want to do another 100 hours for the only trophy keeping me from platinum... Lol

                                                                            • Anonymous

                                                                              Wish FromSoft would make NG+ cycles more flexible, worthwhile, and give players the freedom to redo certain levels of it. A system sort of like this:

                                                                              1) New Game (fresh character)
                                                                              2) Upon beating the game, NG+ is available
                                                                              3) Upon beating NG+, unlock NG+1, and a Great Rune that allows players to reset the game back to the start, and let them begin at any NG+ difficulty of their choosing (each cycle must be manually unlocked by beating the current highest NG+ cycle unlocked)
                                                                              - Players CANNOT revert back to the standard difficulty, only the standard NG+

                                                                              Then, add Talismen upgrades for each cycle (the +1/+2 varients should be saved for NG+, honestly). This would give players incentive to play those modes.

                                                                              • Anonymous

                                                                                When I saw Talismans with '+1' and '+2' I was hoping we would get stronger Talismans in NG+, which would incentivise further exploration and give us ways to grow stronger without leveling. What a shame.

                                                                                • Anonymous

                                                                                  I'm very disappointed at this ng+. I mean, even the rune items scattered around remain the same, what does a lv 120 character with a 100 rune item?

                                                                                  Dark souls 3 had new bigger soul drops. Dark souls 2 even had different items for some merchants. And let's not compare this "ng+" to other soulslikes such as nioh. I found it extremely lazy

                                                                                  • Anonymous

                                                                                    For everyone asking, your damage to enemy stance is debuffed starting in your 3rd journey. This goes from a 5% decrease in ng+2 to a 40% decrease in ng+7. This was revealed by Illusory Wall not long long ago. So if you notice you break the stance of enemies less easily you're not crazy. But considering that enemy HP increases so much over your journeys, this probably means you'll break a boss's stance about the same number of times over the course of a battle as you would have in your first run because the fights are longer, the time in between staggering them will just be greater.

                                                                                    • Anonymous

                                                                                      This isn't entirely accurate anymore. A previous update changed to where the bell bearings that you give to the twin maidens now stays with them. Now I'm not for sure about the ones we get from npcs, but the regular ones we can find does. As far as I can remeamber anyways.

                                                                                      • Anonymous

                                                                                        Can we have a NG+ after the 8th journey ? Or do we have to gather all the Smithing Stones to upgrade them all within those 8 journeys?

                                                                                        • Anonymous

                                                                                          While I think the challenge of starting a character from scratch for a run of the game is great, I do appreciate how it becomes a more condensed experience in Ng+, while the first playthrough seems long and exhausting you can then run Ng + in a few hours which is nice for a more concise experience of the same game

                                                                                          • Anonymous

                                                                                            I have three characters on my first playthrough. One is about to be finished, one is about to enter Lyndel and one is still in Limgrave. I have to say, the one in Limgrave is beating bosses on their first try. Even my 2nd character is beating bosses that my first struggled with. But I sure am taking my first character into NG+ Can't wait to dualwield the Bloodhound Fang.

                                                                                            • Anonymous

                                                                                              Do enemies have increased resistances and stance break values in NG+? Is there any chart with all the multipliers up to NG+7?

                                                                                              • Anonymous

                                                                                                I've just gone back to the remains where the final boss fight was and I saw a blue summon sign. When I interacted with it I got the trophy for age of the stars but f**k all else no cut scene to show what the age of the stars ending actually was. Anyone else get this with AotS or any other ending?

                                                                                                • Anonymous

                                                                                                  Pro Tip : In NG+ immediately throw away and unequipp your Marika and Radagon's Soreseal.... Preferably around RL200-250 , at that point in NG+ you should easily have 3 Main Hardcap attributes given you are RL225+. ( Also try to Abuse buy every spared runes for Boild Crabs for your NG++ cycles , and make use of your Rune Arcs for Godricks Great Rune Active incase you want those 5 Levels to every Attribute ). This is Extremely helpful or else you might get One shot dead by most Bosses in NG+ from Radhan and upwards actually which is Early on still... Goodluck Tarnished.

                                                                                                  • Anonymous

                                                                                                    Apologies if this has already been asked and answered: do enemies (mainly bosses) receive increased poise on NG+ cycles? Thanks

                                                                                                    • Anonymous

                                                                                                      To clarify, all levels of the stone and glovewort carry over into NG+. I spent way too long farming halilgtree for runes to buy upgrade materials before starting NG+ ;(

                                                                                                      • Anonymous

                                                                                                        So theoretically if you taunters tounge in the lack of rot and you are on new game plus and the invader is still first playthrough they are going to have an impossible time lol

                                                                                                        • Anonymous

                                                                                                          For clarification when it says "obtain any weapons you'll want to dual wield in the next playthrough, as for most weapons only one copy can be obtained per NG cycle" it only applies to unique weapons yes? Like Gizha's wheel or bolt of Gransax? Or does it mean only one of each weapon carries over in the inventory to NG+ so if I had three Vulgar Militia saws only one would be there when I start the next playthrough?

                                                                                                          • Anonymous

                                                                                                            Most underrated thing bout ng+…… YOU CAN ACTUALLY RUN through pools of lava, scarlet rot, poison etc. this has helped me many times…. Idk why they would add this feature but I like it. I hated having to trudge through the huge scarlet rot lake/waterfall at the center of the haligtree, then having all the enemies murder me that were hiding in it. I can zoom now ez

                                                                                                            • Anonymous

                                                                                                              One good use I can see out of NG+ is that you can get duplicates of non farmable weapons, so you can power stance them. Otherwise, the game is long and drags on for far, far too long. As a completionist, I dread starting a new game and only going for the important bits, but at the same time there are some neat fights I could go for again.

                                                                                                              • Anonymous

                                                                                                                What level should I be for following NG+ cycles if I still want a challenge? I finished my first playthrough at lvl 165 and I found I was maybe a bit overlevelled towards the end. I started a NG+ recently and I was absolutely decimating bosses up until Malekith. Not levelled up past 170 now as I'm hoping it maybe 'balances out' a bit for the following cycles so the early areas and a complete cakewalk.

                                                                                                                • Anonymous

                                                                                                                  Regarding the Legendary Armaments achievement. I wasn't achievement hunting until my third journey. I used a guide to find out what Armaments I needed and I ignored anything I already had from earlier journeys. The achievement popped when I collected the missing items even though the majority were collected in earlier journeys.

                                                                                                                  • Anonymous

                                                                                                                    As someone on NG+7, can you start another journey after this or is it just done on journey 8? I can't imagine it would be, but want to make sure if this is the last real playthrough of my main character.

                                                                                                                    • Anonymous

                                                                                                                      Bleed makes ng+ too easy. I couldn't defeat Maliketh ng+3 after 10 tries. Re specced to arcane build and got him next try.

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