Larval Tear |
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Type | Key Item |
Effect
Material needed by Rennala to grant rebirth
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Larval Tears are Key Items in Elden Ring. A Larval Tear is a material needed by Rennala to grant rebirth. Key Items in Elden Ring include a wide variety of items found in specific locations or given by a related NPC, which are used to unlock areas, quests, and to further progress the game's story.
An exceptionally rare creature that burgeons from spiritgraves and lives only a fleeting existence.
Neither flesh nor spirit, but something in between.
Material required by the amber egg cradled by Rennala, Queen of the Full Moon, to birth people anew.
Being born anew allows the reallocation of attributes boosted by leveling up.
Where to find Larval Tear in Elden Ring
All Larval Tear Locations in Shadow of the Erdtree Video
Shadow of the Erdtree
Larval Tears in the Realm of Shadow can be found in the middle of a ring of glowing gravestones that glow blue. These locations and the Larval Tears within only appear during nighttime.
- Prospect Town: Located southeast of the large ruins on a small hill. [Map Link]
- Scorched Ruins: Can be found southeast of Scorched Ruins. [Map Link]
- Suppressing Pillar: Can be found northeast of the Suppressing Pillar. [Map Link]
- Church of the Crusade: Can be found south of the Church of the crusade.. [Map Link]
- Abandoned Ailing Village: Can be found south of the Abandoned Ailing Village, or just east from the Greatbridge, North site of grace. [Map Link]
- Rabbath's Rise: Can be found west of Rabbath's Rise. [Map Link]
- Messmer's Army Encampment: Can be found east of Messmer's Army Encampment. [Map Link]
- Rauh Base: Can be found on the cliff above Fog Rift Catacombs, southwest of the Ancient Ruins Base Site of Grace. [Map Link]
- Rauh Base: Can be found northwest of the Ravine North Site of Grace. [Map Link]
Base Game
- Dropped by a Lesser Runebear disguised as a lone sword-wielding Wandering Noble standing directly east of the Agheel Lake South site of grace. [Map link]
- Found in the graveyard at the Village of the Albinaurics. [Map link]
- Dropped by a Grafted Scion disguised as a Giant Crayfish patrolling around the gazebo between Rose Church and Boilprawn Shack. There are four Giant Crayfish in this area; three of them are sleeping, and one is patrolling. The disguised Grafted Scion is the one patrolling. Easily reached by:
- Going south from Fallen Ruins of the Lake site of grace, or
- Going northeast from Folly on the Lake site of grace, or
- Going northwest from Boilprawn Shack site of grace. [Map link]
- Found in the graveyard east of Caria Manor after obtaining the Resurrection Painting. This area can only be reached after defeating Royal Knight Loretta. The item is found by touching a ghost sitting on a chair at the graveyard. The ghost disappears as soon as you touch it and the Larval Tear will appear on the ground along with a Juvenile Scholar Cap and Juvenile Scholar Robe. [Map link]
- Purchased from Pidia, Carian Servant for 3,000 runes (one available). He can be reached after defeating Royal Knight Loretta, then jumping down the cliffs from the southeastern side of the Three Sisters sub-area onto a balcony.
- Dropped by a Troll disguised as a Wandering Noble in Caelid, by the stone coffins on the cliff south of the Caelid Highway South site of grace. The disguised Troll is the one kneeling at the western end. [Map Link]
- Dropped by a Lion Guardian disguised as an Wandering Noble cowering in a corner in the unnamed ruins southeast of Windmill Village. The ruins are on the clifftops, most easily reached by going north from the Rampartside Path site of grace. [Map link]
- Dropped by a Wormface disguised as a flaming Putrid Corpse, east of the Road of Iniquity site of grace. The enemy is next to the first fire of the ruined camp. [Map link]
- Dropped by a Lesser Runebear disguised as a Wandering Noble, in the Consecrated Snowfield. The disguised bear is half-buried in snow, with two nobles standing next to it. They are located southeast of the Inner Consecrated Snowfield site of grace.[Map link]
- Purchased from the Nomadic Merchant in Siofra River, for 3,000 Runes (one available). [Map link]
[Video Location]
- Found on a corpse inside the stone building southeast of the Nokron, Eternal City site of grace. [Map link] [Video location]
- Found on a corpse in the middle of a gazebo in Nokron, Eternal City. When approaching the corpse, Silver Tears will fall down from the ceiling. [Map link] [Video location]
- Dropped by a Silver Sphere in Night's Sacred Ground. [Map link] [Video location]
- Two (2) dropped by Mimic Tear when defeated. [Map link] [Video location]
- Dropped by a Silver Sphere on the bridge in Nokstella, Eternal City. [Map link]
- Dropped by a Silver Sphere hanging from the ceiling in the northeast building after the bridge in Nokstella, Eternal City. You can deal damage to it at range, but don't land the killing blow while it's still on the ceiling, because the dropped item will be unreachable. [Elden Ring Map Here]
- Dropped by a Silver Sphere after the bridge and up the stairs, in the building immediately after reaching the top, in Nokstella, Eternal City. It is hanging from the ceiling, dripping Silver Tears. [Elden Ring Map Here]
Larval Tear Use
Larval Tear Notes & Tips
- You do not need to defeat Rennala for the enemies to change shape when you kill them in their disguise.
- By the time you fight Rennala, you should have enough runes to buy the Larval Tears from the previously mentioned merchants.
- You will keep all the Larval Tears in your inventory upon entering New Game Plus.
- Cannot be dropped for Player Trade.
- If the player gives Boc the Seamster a Larval Tear, he will visit Rennala, be reborn with a human visage, and die soon after. The player will not be able to use his services for the rest of the game.
- Although during online coop it appears the player as a Furled Finger could pick up it as a drop from the corresponding enemies, the picked up Larval Tears will be removed from the player’s inventory upon returning to their own worlds.
- Larval Tear in the Realm of Shadow appears with a different icon and lore, but functions like the same item.
- SOTE Larval Tear Lore: An exceptionally rare creature that burgeons from spiritgraves and lives only a fleeting existence. Neither flesh nor spirit, but something in between. Material required by the amber egg cradled by Rennala, Queen of the Full Moon, to birth people anew. Being born anew allows the reallocation of attributes boosted by leveling up.
- Anonymous
The one in altus didn't drop? It did before last ng+. Can someone help.
- Anonymous
- Anonymous
Make me new Make me new. And nobody asks what happens with our old bodies...kids, do you have ever played Soma?
- Anonymous
There is actually a 9th larval tear on the dlc east of the burned town before shadow keep's main entrance. Got a total of 17 at dlc + (since i missed one in the first run, apparently). Please verify, but i'm almost sure of this, since otherwise there's no way to have acquired 17 in two runs.
- Anonymous
- Anonymous
Imagine each Larval Tear you use for respec remains in your Inventory with said respec. Meaning you have like a memory thingy but once used can only remember what it's used for. Like want a faith build? Dedicate a tear towards it. Intelligente? Go one, that's two tears used. Mix different stats? Quality? Just respec with this larval tear like it's a memory vessel. And If you had enough of one build, go back to Rennala and respec with either a new tear or a memory vessel.
Does anyone know what priority it uses larval tears in if you respec? Like if I have a base game one and a SOTE one which one would it use first
- Anonymous
I'm glad they added more in the DLC, but i'm pissed they didn't make them craftable, farmable, or purchaseable with infinite stock.
- Anonymous
- Anonymous
Michael please just add a ball bearing of this as a reward after the final boss, some loremaster would easily come up with a reason it exists and just make It cost like 500k runes so people don't abuse respecs
- Anonymous
This item should not exist. What is so harding about restarting the game?
- Anonymous
Item description of the first one (Which isnt listed here anymore for some reason): "Core of a creature of mimicry known as a silver tear". Yet, even with this obvious justification in place, these cant be dropped by solver tears. Why from? Why?
- Anonymous
If you hit your power button at least on console right after you respec when the sparkles start going around your character it will still keep the respec but save the larval tear.
- Anonymous
The DLC ones look like Guts’s demon baby from Berserk a bit.
- Anonymous
If you are whining about finite larval tears, make a save backup when you have many of them. Play the game in offline mode if needed, test the builds, reload the save backup when you finish the testings and use the build you fall in love with.
- Anonymous
I wish the DLC ones respawned once a week in real life time or something like that. I know I probably don't need that many but I hate using finite resources. I don't want to do NG+7 again on my main save file and I don't want to have to reload save files to use different builds. To all the people that argue "this is more than enough," if that's true, then what's the problem with just letting me buy these with a bell-bearing? I would love to constantly go back between two or three builds but as it is, I just never respec at all.
- Anonymous
- Anonymous
Ok I might be alone here, but I feel like 27 per ng is MORE than enough.
If you want to min/max, just use an online calculator before you respec.
If you want it for pvp, you can literally just start ng+, and pick up like 14 without needing to kill a single boss. And besides, I hardly think needing to kill like 6-8 bosses per ng is a high price for 27 more tears
- Anonymous
Oh, I forgot you can't even play with console players because segregationist corporations want you to be miserably lonely in this overpopulated world. Layers and layers of problems.
- Anonymous
These should be a reward for invading instead of rune arcs. Maybe a covenant with larval tears as a reward???
Micheal Zaki would never...
- Anonymous
The last DLC larval year listed would be better described as West of Ravine North.
It’s only a few degrees North of that site of Grace. To the point it’s not even worth noting.
- Anonymous
Just let me farm or buy these! There are so many build possibilities in this game and the DLC added a bunch more. My mind has so many ideas for builds! I have to save scum just to try them out to so if I like it or else I won’t have any left!! I just need to get like 70 in most stats then I won’t need these things but Cooping will probably be dead. Smh
- Anonymous
- Anonymous
Old King Allant from Demon's Souls did almost the same as Rannala but with no need of larval tears neither your consent.
- Anonymous
If you kill moore it seems you can’t get the larval tears, I might be blind but I cannot find any of the tears since the foragers aren’t there
- Anonymous
- Anonymous
- Anonymous
why why would you not make them farmable like i dont get it the game would easily go from a 9/10 to a 10/10 if larval tears were just infinite
PLEASE fromsoft add a farm ive replayed the game 14 times now just for larval tears
- Anonymous
SHADOW OF THE ERDTREE Prospect Town: Can be found on an area of illuminated graves. <--------- only night time, pls fix
- Anonymous
Fog Rift Catacombs you can't access from there, it's east of temple twon ruins site grace.
- Anonymous
Fog Rift Catacombs is incorrect, you cant even get to the tear from them and the passage gives you the wrong direction. It's actually southwest of the grace up on the cliff above and needs to be accessed from the Ancient Ruins Base site of grace.
- Anonymous
The Rauh Base Tear is in the wrong place. It's actually on the other incline up the cliff. https://imgur.com/FX5Jj6L
- Anonymous
There's one west from the church district high road site of grace. You'll see the gravestones light up
- Anonymous
There is one on the north side of the Scorpion River Catacombs river / near where the Rugella bear fight is. Same night time rule as the others.
- Anonymous
There is one on the north side of the Scorpion River Catacombs river / by Rugella the bear
- Anonymous
surely the dlc larval tear has another function, from soft wouldnt create a new icon + description for nothing
- Anonymous
There's one East of Gravesite Plains, can be seen clearly at night from the grace
- Anonymous
is there any difference between the normal ones and the spirit dlc ones
- Anonymous
- Anonymous
West of the Church District Highroad grace - at night - surrounded by glowing gravestones.
- Anonymous
Found one Southwest of Ancient Ruins Base SoG. It is on the ridge above Fog Rift Catacombs at night.
- Anonymous
There's one if you follow along the cliff edge southwest of the Ancient Ruins Base site of grace in the DLC, in that canyon to the west of the Shadow Keep. As with the others, I found this at night.
- Anonymous
- Anonymous
There’s a larval tear between the ancient ruins base and temple town ruins sites of grace.
- Anonymous
- Anonymous
Found two, one Southwest from Ancient Ruins Base grace(just follow the path) and another directly west of Ravine North grace. Got to this area going Northeast from Moorth Ruins grace through a cave with perfumers then passing a swamp with birds.
- Anonymous
been using so many of these in the dlc, I've never ran out before now I have to go out of my way to find these things
There's one just beneath the Church of the Crusade. Going from the Highroad Cross site of grace, make your way to the church, once in front of it head southwest till you see the blue graves.
- Anonymous
One north of the Cathedral of Manus Meyr, west of Church District Highroad site of grace. Be wary of wolves.
There's another beside the Abandoned Ailing Village, roughly a few feet to the left of you once you spawn in at the Greatbridge, North grace
- Anonymous
Larval in a graveyard directly next to greatbridge north site of grace in DLC, night time.
- Anonymous
found a Larval Tear just outside of Abandoned Ailing Village down South of it can only see it at night. North East of the Greatbridge, North Grace site.
- Anonymous
- Anonymous
There's one exactly south of Thioliier (NPC) at the hill with the birds.
- Anonymous
In SOTE you can find them at night surrounded by blue light and some ghost graves. two are already listed here, but there are even more. you can not really miss them because they glow super bright.
- Anonymous
- Anonymous
Idk like why do they have problem with unlimited respecing. It's the only gripe I have with this game FR.
- Anonymous
Is there any difference with the dlc one? The description is slightly different.. I’m assuming it will let you reset your dlc power ups as well or something?
- Anonymous
There's a difference between the SotE's version and the base game's one? Or are just the same but a switched palette?
- Anonymous
- Anonymous
Here's to hoping there will be a way to farm these in the upcoming DLC, because I'm getting tired of starting a new journey just to kill a bear and sprint through the academy.. just to get killed by somebody with a Moonveil and Lusat's Staff oneshotting me while I bow to them.
- Anonymous
You can farm them at nokstrella when killing the big ball on the stairs by the doorway with all the silver tears
- Anonymous
So the larval tears only come from creatures of mimicry, Radagon had the Amber Egg which needs larval tears to work...is it possible that Radagon used the amber egg to create Miquella and Malenia, and that's why they are defective?
- Anonymous
No reason these should be limited, infinite respec with dlc maybe?
- Anonymous
Man I wish they were unlimited. The game has so many weapons with weird scaling that it's hard to cover everything PvP-wise with the 10 character limit, especially if you want to have a couple of PvE-only characters
- Anonymous
Am i the only one the is disappointed by this? Rennala asks if i "Wish to boirn anew?" yet i can't reallocate that 6 faith that my Prisner started with to anything useful for my buld. That ain't realy "born anew" but more like reverse time a lil bit.
- Anonymous
There are even fewer items to max out your weapons to +10 or +24. I don't really get why respecing your character more than 16 times is so important. If you want just rune farm and have enough stats to do whatever weapon you like? Souls games were always about choices that you can't take back. It's just how you can kill crucial NPCs and they won't come back.
In my opinion, making them limited is just to motivate you to focus on actually finishing the game. In DS3, just changing your characters appearance cost you one of your respecs, so we already got a buff. Really, to me, this is the same argument that "This game is too hard! I paid good money for it so I should be able to beat it!".
I dunno really, everyone is going to have thier own opinions in the end.
- Anonymous
Any wanderer near a cliff can be kicked off harmlessly without losing the disguise.
- Anonymous
Let us buy this tears with souls. I mean, doesnt make sense, such a big big game, and you can only respec once a game? I hope we get more in the DLC.
- Anonymous
Best solution: remove this dumb item. Let respec cost souls depending on what ng you are on. A high cost so that there is a soul sink in this game.
Cool if it was infinite (bought from maiden husks) but for every tear bought the pize rises, like... 10 or 20k. 99% of people do not respec their character 16times in one game, so there is no reason to limit this imho
- Anonymous
Ok seriously. In 5 min of reading these comments, there is an easy solution for all perspectives. Make an arena where you can build a spec to test on waves of npcs. No runes gained and spec is not retained after each session. Let's folks test weapons and skills without wasting valuable limited resources. 16 larval tears is then more than enough in all scenarios.
- Anonymous
Y'all each saying you've got the solution for it when I haven't seen a single one of you mention bringing back bonfire (grace) ascetics.
- Anonymous
- Anonymous
Oh yes, being punished for wanting to try every cool weapon/build of the game I BOUGHT WITH MY OWN MONEY, it is like it is saying: No, you can't try all you want on a single run, go do the entire content again if you want to, **** your enjoyment that you were supposed to have while enjoying every aspect of the open world, rush it if you wanna try something cool and DO IT AGAIN. Another attempt to force people on to going NG+, this should be optional, not something forced to make you enjoy 100% of the game that was supposed to have on the first run on the first place.
- Anonymous
While I agree there should be a way to get more tears, it's pointless to try many different builds on the same character when there is also a limited supply of max upgrade materials. I guess going into higher NG cycles would be the only way to get more upgrade mats + tears unless you're using CE on pc ofc.
Oops, turns out I wanted 16 strength instead of 15, I guess I'll have only about 15 chances to waste 30 minutes of my life getting authorization from an abusive game to change 1 bit of code! "10/10 15 year old kid game design ideas" I was going to say that, but I'm sure plenty of ~15 year old devs actually game design better than this LMAO (one convincing piece of evidence is how this game still uses unmodified 13 year old broken garbage camera code from probably Demon's Souls that behaves like a professional neck snapper, the code is not just collecting spider webs it's turning radioactive)
- Anonymous
There isn't actually 18 in the game, there is 16 because it is inevitable you will make the true meta build (high/max) dex/fth build with the minimum strength requirement to wield Sacred Relic Sword to slaughter Albinaurics.
The other one will be used to respec into a new build with the fat stack of runes you collected.
- Anonymous
There needs to be way more of these...
...as in why tf aren't they purchasable? Make them a high price but ffs it sucks having to go into ng+ when you like to switch up builds on one playthrough. Like holy smokes mikey I dun wanna collect all this bs again.
- Anonymous
Everyone saying that these shouldn't be infinite clearly aren't aware of the glitch in DS3 lmaooo
- Anonymous
I may have the answer to the problem of infinite respecing. Obviously, respecing for every boss is a little bit like cheating. Having limited attempts for that is fine, but infinite respecing at late game would be fun. In addition, sometimes you hit a wall/rut where you are just bored and need something fresh after beating a game's story. So just make a reward for the final boss (either in base game or DLC) a bell bearing that allows for the purchase of larval tears. That way you can't respec infinitely just to beat a boss, but you can have fun experimenting in the post-story game. This is, after all, what the bell bearing system is for. The game forces you to do the grinding for smithing stones system until you find the bell bearing and then you can buy all the stones you want for upgrading weapons to +24. Do the same thing with Larval Tears.
- Anonymous
I wish these could at least be farmable by the big balls. Even like a 1% drop rate, just let me respec infinitely without running cheat engine.
- Anonymous
The number of tears in the game is fine atm. Just beat the game with the easiest build imaginable (ungabunga strength build), no need to respec (or use brains or skills for that matter). Afterwards you can try out some builds that actually require the said skills and brains.
- Anonymous
I think I'll just pay the 500 runes per alteration. Enjoy being a tree for all eternity!
- Anonymous
use scenario : change build because you want to optimise your attributes to fit the build you’d like to try……….game : actually? no… either go ng+ or make a new character………… it’s not challenging…. it’s both a convinient feature and a low blow once you reach the limit…. not everyone wants to go in ng+ and not everyone wants to make an alt account to make different builds……..i am not even joking, back in 2018 on dark souls 3, i made 4 alt accounts for the total of 48 builds i wanted to do ( and go back to them whenever i felt like using it later )…………there are too much options to pick from and some people really want to enjoy them all
- Anonymous
- Anonymous
Do people forget that throughout the entirety of Dark Souls 3's life-cycle you could respec infinitely using a very easy to do glitch? No one ever complained about that "ruining the aspect of challenge"
- Anonymous
On your first playthrough, the lack of these can feel quite unforgiving. New players typically want to try out the vast array of spells and weapons immediately upon discovery (I know I did). This can end up leaving you in a bind, and you might feel punished for experimenting with builds.
Though, once you know how many there are, where they are and what build you want to run... There's more than enough.
For any new players, I'd say hang off on spending these immediately and just enjoy what you're capable of using with your current build, level up and invest in a broader stat pool to try out as much as possible (sod optimal stats on your first run). When you have a better idea of what kind of tools you want at your disposal, use these tears to optimise your stat spread to get the most of them.
I agree with the sentiment that making these infinite would take from the game. Elden Ring is an action RPG. Chiselling out your identity through your build is one of the few RP aspects of this game. Giving players the ability to change identity easily and infinitely would detract from having to make real decisions about your role in the lands between.
I understand many players value ease and convenience over these factors, but they're something to consider imo.
- Anonymous
The people that want more of these just want to try more builds. The people that don't want more just don't want others to try more builds. It's some "I don't need them so nobody should get them" egocentric thinking. You don't have to use them if you don't want to.
- Anonymous
I'd like to take back my last 2 comments. I keep forgetting about PVP because it is irrelevant to me. Speaking only for PVE, these should not be infinite. There are more than enough of them. Live with the choices you make. I can't imagine what it takes to use all 18 of them. I've used maybe 3 in my 300 hours and it doesn't matter anymore because im level 444 so i have 99 in several stats. I don't care for PVP but PVE is fine as it is.
- Anonymous
I don't understand the issue here. There are plenty of these. More than enough to try different builds. Making these infinite will only encourage changing styles before a bossfight which removes some of the challenge. If you are a magic user, then fight Rennala as one. You chose this. You want to change? Go and get a larval tear. Theyre not even difficult to get, some are SOLD!!
- Anonymous
I understand both sides of the argument. I usually ask for things like this to be infinite, but not this time. This game is supposed to be a challenge. You shouldn't be able to change your stats whenever it's convenient. I like having to go get a new Tear if i need a change. Please don't change this item.
- Anonymous
So, I'm in bit of a pickle, i was horsing around with a meme sleep invasion build online, and when i had my fun, i went ahead and attenpted respecing back to my normal build, i forgot i have used all my larval tears to this point and picked up every one of them during my playthrough. Now I'm stuck with this build and I don't think there is any way I'm gonna beat bosses and start ng with a sleep stick. Thank you fromsoftware for punching me in the guts for just trying out different builds and possibilities and having fun after beating the game.
- Anonymous
I hope they never make this infinite or farmable. Fromsoft should never listen to casuals. In DLC they should add 2 or 3 at best.
- Anonymous
The people in the comments thinking you can cheese any of the bosses by simply respeccing hard enough haven't played these games enough lmao. It's like thinking that giving yourself 80 Vigor is going to do anything other than make you have two extra hits.
Respec should be free and unlimited at the SoG. And no: multiplayer is already busted (again) like it was in DS3 with gank squads galore you're never, ever going to make it balanced so quit trying and worrying about it since PVP has always and will always be secondary and never was fun to begin with because of everyone cheating no matter how many times FROM balanced it.
- Anonymous
So Ds3 infinite respec was ok because of a glitch but save scumming and reloading to respec just for PvP is too much trouble?
- Anonymous
this should be sold indefinitely or there should be the option of farming them. they dont have to be super easy to get but then again we should be allowed to try different ways to play, this game has been broken 1000 and one times, bosses included. this is nothing game breaking IMO even if you use it for evey boss.
- Anonymous
Why do I feel like these things probably would taste ok irl
Please Miyazaki give us a Larval Tear Bell-Bearing I don’t care if it’s 500k per Larval Tear just let me have an infinite amount of them
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+11
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