PvP or Player versus Player for Elden Ring is an Online feature where players can challenge and fight other players. Players may only enter PvP by two means: one is by invading another player who is in a co-op session (or being invaded by other players), and the other is by being invited into another player's world via a PvP summon item. This page contains information regarding the guidelines, various mechanics for the PvP combat system.
Invasions in Elden Ring
Invasions still occur during single-player gameplay. They are initiated by NPC Invaders and function identically to PvP invasions. However, these invasions often bear relation to Elden Ring's story and occur only at specific Locations.
See our Summon Range Calculator to figure out how to matchmake for PvP sessions.
How do I Start the Invasion in Elden Ring?
In order to engage in any kind of Multiplayer activity, players will need to obtain a multiplayer item. These items are usually consumable. The Festering Bloody Finger is a consumable item that can be purchased and is a good example of an item that will allow you to attempt to invade another player's world as a Bloody Finger. The Bloody Finger is a nonconsumable version of this item. PvP Summoning signs can also be put down with a Duelist's Furled Finger to gain the chance to be summoned by other players in a competitive multiplayer interaction. The sign must be located by another player in the same location within their game. Each Multiplayer item has their own uses and effects. Each of them can be found below.
How do I get out of an Elden Ring Invasion?
A host of Finger can choose a summoned player and send the back to their world with a Finger Severer. This can also be used when you have been summoned to another player's world to return to your own world.
Can Invaders kill Bosses Elden ring?
Once in a successful invasion, as an invader you will not be attacked by any AI enemies you come across. You also won't be able to to go through any Boss Fog Gates to interact with any Bosses. However those with the White Cipher Ring can use this item to summon help from other players when being invaded by a Bloody Finger which is the complementing item to the Blue Cipher Ring which allows you to be summoned by those with a White Cipher Ring. For Boss help, you can Use a Furcalling Finger Remedy to locate any summon signs in the area near these Boss gates. Summoning players this way will allow them to player with you cooperatively.
Special PvP Scaling
As of Patch 1.07, some Weapons, Skills and Magic Spells have unique scaling that only applies when playing vs another player. This scaling does not affect cooperative multiplayer or solo play, and is used to balance PvP independently from PvE.
PvP Exclusive balance adjustments
- Increased stamina attack power in PvP for all attacks against guarded foes, except for long-ranged weapons.
- Improved poise damage in PvP for every weapon’s normal attack, except for Skills and long-ranged weapons.
- With a few exceptions, the power of Ashes of War in PvP has been lowered across the board.
- The power of the following incantations in PvP has been decreased: Dragonfire / Agheel's Flame / Glintstone Breath / Smarag's Glintstone Breath / Rotten Breath / Ekzykes's Decay / Dragonice / Borealis's Mist / Unendurable Frenzy
Do I have to invade in Elden Ring?
Invasions are an optional multiplayer feature. Players who prefer to play the game solo can choose to remain solo by not interacting with any multiplayer items even while connected to the internet. However, if you do choose to open your game to incoming aid from friends, you will be also opening your game to foreign invaders. The choice is still up to each player. Aside from multiplayer invasions, players will encounter in game NPC Invaders as Enemies in the game and will get a chance to invade other NPCs are part of different questlines.
How do I help with the Boss fight in Elden Ring?
If you wish to be summoned to help you in put your summoning sign with the Tarnished's Furled Finger to be able as a cooperator and help with the objective of defeating the area boss of the world to which you were summoned.
Colosseum Update
At December 7th, 2022 all three Colosseums will open their gates welcoming players to enter their PVP arenas. Players will be able to compete in diverse PVP modes. These modes include Duels, Free-for-alls and Team fights for up to 6 players!
Players can access the three Colosseums located in:
Please check Colosseum Update to learn more about the new update that can change the PVP landscape for Elden Ring. Also check Patch Notes to have a quick rundown of all the changes introduced in Patch 1.08.
Elden Ring PvP Information
Multiplayer Items in Elden Ring
Players are able to use Multiplayer Items to engage in the different types of multiplayer experiences. This can be done from either the Inventory or the Multiplayer Menu. Here are all the existing Multiplayer Items and their effects.

Blue Cipher Ring
Puts you into a Ready state to answer, should someone in another world call for help via a White Cipher Ring.
You will be summoned to their world as a Hunter and multiplayer will begin once you are summoned.
Your goal will be to defeat invading players.
Purchasable at Roundtable Hold.
(Can also be used from the Multiplayer menu.)

White Cipher Ring
Automatically requests the help of a Hunter from another world when invaded by a Bloody Finger.
Can also be used after being invaded to summon a Hunter.
Summoning rescuers may not always be possible.
Purchasable at Roundtable Hold.
(Can also be used from the Multiplayer menu.)

Furlcalling Finger Remedy
Reveals Summon Signs to invoke players from other worlds.
Cooperative Summon Signs are shown in Gold, while competitive signs are Red.
For either type of multiplayer the summoning player becomes Host of Fingers.
Furlcalling Finger Remedy can be crafted using two Erdleaf Flowers.
(Can also be used from the Multiplayer menu.)

Finger Severer
Use as a Host of Fingers to select a summoned player and send them back to their world.
Use when you have been summoned to another player's world to return to your own world.
(Can also be used from the Multiplayer menu.)

Tarnished's Furled Finger
Creates a summon sign for cooperative multiplayer.
Arrive as a cooperator (Furled Finger) with the objective of defeating the area boss of the world to which you were summoned.
(Can also be used from the Multiplayer menu.)

Duelist's Furled Finger
Leaves a Red Summon Sign to play competitive multiplayer.
This sign will appear in the world of other players so they may summon you as a Duelist Adversary.
Your objective will be to defeat the Host of Fingers of the world to which you were summoned.
Leaving a second Summon Sign will vanish the old one.
Found on a corpse at Stormhill.
(Can also be used from the Multiplayer menu.)

Tarnished's Wizened Finger
Use to write messages. Your messages will be conveyed to other worlds, allowing other players to read them.
(Can also be used from the Multiplayer menu.)

Bloody Finger
Attempts to invade another player's world.
If the invasion is successful, the competitive multiplayer will begin, with you as a Bloody Finger.
The goal is to defeat the Host of Fingers of the other world.
It is possible to re-invade the world you previously invaded.
(Can also be used from the Multiplayer menu.)

Taunter's Tongue
Beckons Bloody Fingers to come invade your world.
This allows you to be invaded even without a Furled Finger cooperator present, and reduces the amount of time before re-invasion is possible.
It also allows for a second invader to join multiplayer. (With two invaders, the maximum number of cooperators becomes one.)
(Can also be used from the Multiplayer menu.)
Grace Mimic
A fetish indicating the guidance of grace.
Craftable item.
Similar to grace, this fetish draws rays guiding the way, only
without any sense of order.
Useful as a last resort for those who have lost their way, or for use
by those who believe that unrefined guidance will lead to truer encounters.

Small Golden Effigy
Send a cooperative summon sign to several nearby summoning pools (activated pools only).
In cooperative multiplayer, your objective will be to defeat the area boss of the world to which you were summoned.
(Can also be used from the Multiplayer menu.)

Small Red Effigy
Sends competitive sign to summoning pool
Phantom Bloody Finger
Item for online play.
Obtained after invading another world.
Consumed upon use.
Attempts another invasion of the most recently invaded world. This may come in handy should separation from the Host of Fingers force a temporary retreat.
PVP Rewards in Elden Ring
Defeating an opponent in PvP will reward the player with Runes. The amount of Runes is a fixed amount depending on the defeated opponent's Level; It is a percentage of that player's most-recent leveling cost (eg. a level 50 player drops some % of the cost of leveling up from level 49 to 50). However, the percentage awarded varies depending on the perspective of the player and the type of multiplayer being conducted.
15% Rewards
- Received by hosts when an invader is defeated (who invaded via the Bloody Finger or Festering Bloody Finger)
5% Rewards
- Received by co-op summons when an invader is defeated
- Received by hunters when an invader is defeated (summoned via White Cipher Ring / Blue Cipher Ring)
4% Rewards
- Received by invaders when a host, co-op summon, or hunter is defeated
2% Rewards
- Received by hosts when a duelist is defeated (who was summoned via the Duelist's Furled Finger)
1% Rewards
- Received by co-op summons when a duelist is defeated
- Received by duelists when a host or co-op summon is defeated
- Received by invaders when another invader is defeated
- Anonymous
just boot up sekiro and refight genichiro, isshin & owl, if you want good, engaging 1vs1 combat, where skill, timing and flow matter more then heavy hitting long reach weapons and poise. just did the same to calm down after this horror show
- Anonymous
Im so tired of the people in the arenas, not as much as a drop of creativity. Everyone is running with the same weapons, same armors, same spells, same playstyle, the only difference is their names.
- Anonymous
As an invader, I love getting the gank invasions until about level 35 . Get some massive rune rewards from beating the over leveled phantoms who usually suck . Downscaling works well then in the game early. Then it just seems to die slowly to junk crap, until late game where it's fun again if you can get invasions.
- Anonymous
- Anonymous
colosseum is so ****ing boring everybody just running away waiting for you to do an attack, punish & one shot (combo) you. If i would like to run a marathon I can do that irl.
- Anonymous
fun fact, fromsoft doesnt read your feedback on the pvp system. i do. and it's only because i laugh at it. maybe you should spend less time crying and more time gitting gud at fighting ganks. i think you neets are gonna be stuck with them for awhile.
- Anonymous
hate when invaders just run middle of monster or world bosses to just chill since they dont know how to play the game
- Anonymous
hate when invaders just run middle of monster or world bosses to just chill since they dont know how to play the game
- Anonymous
If you learn to space it's really not that big of a problem in pvp. I almost always win the 1v2s and win enough 1v3s.
Even got over 200,000 runes from an overleveled gold on my Lv80.
Level 500ish playing with his low level friend as the host thinking it would be funny to gank low levels with taunters tongue. Even watched host deactivate the tongue so they could make sure it was 2v1. Felt pretty good, not gonna lie.
- Anonymous
I'll have to say, a lot of invaders are just unskilled. They know zero pvp techs, and have poor execution at the game, they should just practice more instead of whining here. Yesterday i was helping a low level friend, and an invader just kept rolling into my crossbow bolts. It's useless to take it out on hosts if you can't even delay a roll. You guys should practice more instead of crying on fextralife.
- Anonymous
- Anonymous
no point in using duelist fingers since you get a **** you little amount of runes for winning, remedies but no arcs and you still run the risk of still being ganked most of the time, nice job fromsoft
- Anonymous
Just gonna leave this here so it can summarise the situation of Elden Ring:
''Dear so colled ''Elden Ring'' community,
I just wanted to say that ***h you and this game became garbage, there are several reasons but the most important is pvp. Tired of seeing the same weapons and people, its getting annoying after a while you know? from my experience (especially right now) Elden Ring is all about weapon skill spamming, also invasions and summonings became way worse. Literally I dont enjoy ***h pve and pvp (in this case the whole Elden Ring) after gaining all these achievements and 1000s of hours Im done here. Although Dark Souls series doesnt look that much active anymore but still much better than this, at least I enjoy even I die by invasions or in duels but in Elden Ring its usually like ''Haha Corpse Piler goes brrr'' in short the game seems to be played by 1IQ people not only this but also Ive seen multiple people spamming Corpse Piler and bleed to Crucible Knights, Deathbirds, Gargoyles, Radagon and Elden Beast. Hope you all enjoying really...''
- Anonymous
For those of you who are just getting into PVP as an invader, there are a few things you should know and prepare for.
1. Equip your Flask(s) to your Pouch for quick/easy access
2. Level up Vigor to 60 or 52-54 Vigor (if using Crimson Amber Medallion/ Erdree's Favor)
3. Find, collect and max-out many of your favorite weapons/seals/staves.
4. Even if you're collecting the same weapons, give them a different Ash of War or Infusion for different situations.
5. Don't spread your stats too thin, for your weapons/spells of choice needs to hit as hard as possible. Focus on improving weapon AR and stat scaling.
6. Bring a sniping tool for campers. (Jar Cannon)
7. During an invasion, if one weapon isn't cutting it, hard switch into another one.
8. Collect Lost Ash of War, experiment with different AOW(s) and see what works best for your weapons and your build.
9. On NG+ use Alberich as a sparring partner to test out your weapons and spells.
10. Get those Gankers!
- Anonymous
Why do some people point down on others when they win? (I know what it means but how would you descibe it to a new player?)
- Anonymous
- Anonymous
I need to do a montage of the absolute stupidity of being an invader in this game and upload to YouTube. It is so ridiculously stupid. Take me 1 hour. 90% of invasions are junk. I bought this game to mainly invade. Pve after a few playthroughs is super boring to the casual player. The frustrating part is it seems very fixable .
- Anonymous
Created an new character and got them to level 52 with +6 weapons and +1 Somber weapons. On PC btw. Invasion experience has been either NG+ players or CheatEngine enjoyers. Dual SoNF, Dual Rivers, Dual Moonveil. It's disappointing because I was hoping I wouldn't have to go up against end game weapons, ashes and spell, but maybe the pop on PC is too low for me to get Invasions with my level and weapon range.
- Anonymous
LMFAO!.I'm level 25. Plus 1 weapon . Defeated gank phantom. 320,000 ruins!. Thanks but what level is this guy I'm getting matched with?
- Anonymous
What the hell is up with invaders in this game.I've been attacked so many times by other clueless reds it's insane.
It's so great when finally you kill a phantom then a blue and another invader shows up and then proceeds to bow and stand on the side while I'm getting ganked by the remaining 2 phantoms. Wtf.
We need some sort of covenant where we can mark other reds as traitor reds somehow and invade their world with other reds.
- Anonymous
The culture in this game is so much worse than Fromsoft's previous titles. I don't know what content creator or youtuber or whoever put everyone onto cringe ganking, but man is it annoying. In DS1, red man bad. Invaders were almost always giantdads and/or laglords who just one-shot you with a zweihander backstab. DS2, I missed out on the heyday unfortunately, but there were plenty of poison arrow agape ring twinks in Heide's even in my time. The only reason to lure in invaders was for company of champions, which prevents you from summoning, so you had to win fair and square. DS3 we started to see real cringe ganks, but most ganks were still playing the level and just wanted to enjoy the chaos of the maximum number of players at once. Pontiff hosts RPing silver knight archers were really the worst we got. But ER? Good gravy. 9 out of 10 invasions are just some guy and his dumb friend sitting there with some cute strategy to farm invaders. They don't get good amounts of runes, they don't get arcs, they don't get anything. No, they do it exclusively to grief invaders. If they just liked PvP they would invade too, or go to the arena. If they wanted to co-op, they would play the level. How anyone enjoys sitting there waiting to win a series of unfair fights is far beyond me.
- Anonymous
Gravelord covenant should return here (as servants of godwyn to infect other worlds and force them to hunt you in your own or something alike), change my mind.
- Anonymous
- Anonymous
- Anonymous
wish 2v1 or 3v2 was normalized, 3v1 shouldnt be a thing at all, with any of the 2 cooperators being replaceable forever.. bloody hell.
- Anonymous
I've never summoned help before and only ever invaded. So maybe i'm missing something but why do people complain when getting invaded? You are in a 2v1 or 3v1 (4v1 with hunters) and you can just gank the invader. even the most meta-slave invader has to actually be good at the game to win most encounters. The only time invaders have the advantage is when you invade someone who is actively fighting someone like draconic tree sentinel and that's pretty much it. And before you would actually see another invader come to help but now it's always a gank. Shout out to the taunter's tongue users who are just there to duel and have fun though.
- Anonymous
- Anonymous
Invasions are either sweaty loser premade ganks with no PvE left alive, solo host who wants to duel but either got lost on the way to the duel colosseum or wants to be able to have a rune arc, or helpless co-op noobers who can't really put up much of a fight even with the numbers advantage. I feel like the Haligtree could have been this game's Ringed City but the invasion system itself just doesn't provide the scaffolding for a fun, chaotic experience like that. It's a shame.
- Anonymous
The more gankers exists, the better chances we have of receiving frenzied whetstone/ashes of war in the dlc. Or death whetstones.
- Anonymous
Lvl 23. +1 weapon. Defeat gank phantom, host disconnect. How about a lifetime ban for being a coward. The worst thing tohat can happen is you lose. C'mon!
- Anonymous
Wait, to fix twinkling and other stuff, what if you only make it to where you are only able to drop runes and materials, so even if you drop runes, they will be invaded by more high lvl players, if they use it on lvls, and the material you still need to find the crafting recipe so you have to progress the game a bit at least. And you can still give gifts but somewhat halt the early game spam.
- Anonymous
Poll Time! Upvote if you think that being ganked is terrible, but ganking is fun. Downvote if you disagree.
- Anonymous
I fail to see how a multiplayer feature where a single invader who has to fight 5 opponents or more in a single invasion to win and 90% of the time in a 3v1 makes a community throw a fit about invasions but OK.
- Anonymous
This game's PVP is really unbalanced and bad BUT pretty freakin' fun at times. Call me a copium huffing loser but when I'm out there using a single quality mace with wild strikes and hardly 60 poise (style of substance always) in the arena against meta slave #856,125, every hit feels like a mini victory.
- Anonymous
There was once a time in the Souls community, when tryhards were openly made fun of, by pretty much everyone that wasn’t a tryhard. Every big name in the game mocked them.
Now, Elden Ring is like the tryhard olympics.
- Anonymous
I wouldn't mind getting invaded if it wasn't SO LAGGY.
I almost can never hit the invader, while he can free hit me.
Even the animation doesn't match, where I obviously hit the MF but the hit doesn't register.
- Anonymous
People saying "just go to the arena" in regards to being invaded have likely never invaded or gone to the arena. The arena maps are terrible, 3 reskins of the same flat disk where light equipment makes you practically invulnerable unless you have spells. Every duelist (at least on PC) is using a mule or cheat engine for infinite boluses, dumplings, starlight shards, throwing pots, knives, etc etc. The 2v2 and 3v3 game modes are either the same group over and over or completely inactive. Oh, and the "meta", GOD do I hate the arena meta. Knight's greatsword, powerstanced straight sword, powerstanced great spear, free aim R1 free aim R1 piercing fang, endure neutral L1 neutral L1, CL1 JL1 CL1, over and over and over. Its the most mind numbing stuff I've ever seen in a video game. Compare that to invading. The map is random every time unless you invade locally, the players are of vastly different skill levels, most players are using stuff that they like because its cool and not because it has 0.01% more dps, and I don't have to use a super optimal build or 999 of every consumable because more often than not you can play the map to your advantage to get the win. One thing that I really love about invading is leveraging map knowledge; using flank routes and parkour to evade people or lead them into a death trap like the page firing squad room in the royal capital. Super high level furled fingers pose a unique challenge that the arena can't offer unless you summon one manually via password.
tldr, the arena is not remotely comparable to invasions, stop comparing them
- Anonymous
Why doesnt the game put the players current level number, weapon upgrade number above players head in pvp action? Be nice to know what ur fighting. Seems odd it's not displayed.
- Anonymous
Nice little surprise from Fromsoftware that is not written here either (and thank you for that) - Invaders are completely invulnerable for about 10 seconds after entering your world EVEN AFTER THEY ATTACK. Within that time window they can annihilate the entire party if you run in on them.
- Anonymous
Listen FromSoft, I don't even particularly like being invaded and I think this system is dumb. I have to use two items that do nothing else for me in order to just have a 1v1 invasion and it turns off my spirit summons as well. It's no wonder we've got a lot of twink instant-murder builds running around if invading is a 2v1 by default. And I love the idea of Blue Sentinels, but they used to serve a purpose in defending new players, or invading invaders. Now they exist to make the fight 3v1. Who approved this stuff?
- Anonymous
Can hunters be summoned if you are invaded by hostile NPCs? Just curious
- Anonymous
They should create a separate item that will hunt gankers for the DLC
- Anonymous
The best way to beat a gank squad is to wait for another player to enter and then it will be a 2v3 not a 1vRiversOfBlood,Moonveil, and bloodhound step bleed build
- Anonymous
I want to keep taunters tounge on during my playthrough, but i only encounter the tryhard invaders, you know, the jeenine/steelovsky types. I do meet some invaders who are actually fun, but most of the time they just gank me with the pve, even though they hate it when they get ganked themselves.
- Anonymous
Never have I seen players get so butthurt over getting beat fair and square. I beat a sweaty player on a flawless connection and get messaged that I was "super laggy". I beat a 3v1 in the Liurnia lake and get messaged that I was "cheating". People really can't handle losing in a game where all you need to do to bounce back is walk the trivial distance back to your runes, or re-queue into the arena. You'll live, your ELO isn't gonna go down because you died in Elden Ring, that's what these games are all about, after all.
- Anonymous
Sigma invander mindset: invades another world, gets ganked and T-bagged. Returns to his world. Refuses to elaborate further
- Anonymous
PvP requires too much PvE. Or cheat engine, and I don't want to do that.
In the Dark Souls series you got just about everything you could want from souls, and you get souls from PvP, so it was a nice recursive system. The only things you didn't get unlimited purchases of were Divine/Hidden Blessings and Siegbrau, which of course were nice to have but absolutely not necessary for every invasion. You also would have to NG+ a time or two depending on how many weapons you wanted to put a slab into.
Elden Ring. O, Elden Ring. You want status effect arrows/bolts? You want dumplings and starlight shards? You want frenzy and rot boluses so you don't get turbo cheesed by phantom-hitting downscaled summons? Either cheat or dump hundreds of hours into not-PvP. Elden Ring is a fun game but after so many playthroughs it really does become a slog. It was fun to discover stuff, it's not fun to ride your horse 45 minutes to look for butterflies.
But that might be fixed in the DLC. What I truly resent is how catalyst bonuses stack, so if I want a pyromancer character, I have to NG+ all the way to Mountaintop to get a second Giant's Seal. Without it I'm just shooting my own foot. In Dark Souls you got your pyro flame and you upgraded it and that was that. Stacking catalysts is SO strong that if you are in any way dedicated to magic, you essentially have to do it in PvP. Sure you can halberd or CGS+catch flame or something as well, but that's not what I'm talking about when I say a dedicated fire spell caster. I barely have the time or remaining patience to get a single character through NG at this point, and if I want to just chill and do PvP for an hour or two it often means I have to do another hundred hours of PvE first, just to compete, and it turns me off from the idea entirely, when Soulsborne pvp is one of my favorite things ever.
- Anonymous
At this point I hope that Froms will add more absolutely broken weapons and spells in DLC, so they will be utilized by ganks to bully virgin cheat engine using invaders, who are doing nothing but PvPing for 1000 hours straight, but at the same time complaining that ER is trash, because PvP is jank and they play Fromsoft games exclusively for PvP. Eventually forcing them to just uninstall ER. Along with respectable and non-toxic individuals in the PvP community, there are also Jeenine, Steelovsky and their followers, who consider themselves to be some elite cast, superior to ordinary PvE enjoyers who prefer to play the game fairly. And gankers are same breed, another side of the same coin. They absolutely deserve that.
- Anonymous
You know what if they put PKCS in DLC, you know my PKCS gon be nasty in arena PvP
They probably not gonna put Murky, my Murky too OD, you know
I'm the alpha, you ain't nuthin but a little beta
- Anonymous
I think sometimes that inveterate PVP players like Jeenine and Steelovsky are just horrendously bad at the actual game. They beat the game once, then do nothing but basically copy paste the same meta builds and poke each other with powerstanced great spears or rot greased cleanrot swords, while simultaneously crying about balance issues, exploits and how disappointing the game is, because devs can't add boss rush mod and battle royale from seamless coop to the vanilla. They really have nothing else to do, they don't have any interest in doing some challenge runs, trying different builds in PVE or simply getting satisfaction from beating the game in a honest way. Of course, why should you bother with these playthroughs if cheat engine can unlock everything for you within a minute. Them thinking that fresh runs take not less than 100 hours to complete, even if you don't mean to snuff out every cave and dungeon, is pretty goofy. The most ludicrous thing is, these dummies think of themselves as elite, upper caste of the game community, while everyone else from their POV are just your classic casul gamers, gankers and blue phantoms (simply put, sh*tters). I've played PVP for hundreds of hours btw.
- Anonymous
The best Souls PVP is always before a meta, and over-leveled gank squads show up. The best invasions are when the 3-5 players are all random, running completely non-optimized, and running around like 2nd graders in a school play. Nobody knows what they are doing, everyone is using weapons/spells they think are cool rather then strong, and wearing armor they think looks cool rather then going for max poise. I always miss those days in each souls game once they are gone.
- Anonymous
the "dps meta" is so boring, I hope we get a more substantial patch to address it
- Anonymous
Bring back solo invasions, just make it so you can't be invaded at all until you kill your first shardbearer, just so billy and timmy don't get their first playthrough ruined by xX_twinkedjeeninefan2004_Xx 5 minutes into the game.
- Anonymous
You use taunter’s tongue to gank.
I use taunter’s tongue to give invaders an interesting 1 on 1 hunt in the open world.
We are not the same.
- Anonymous
I would prefer if invasions only happened to rune arc buffed players, even if it meant that there is no co-op until that point.
It means no early game harassment for newbies who are trying to learn the ropes with a friend.
It means there is more stat advantage against invaders like in old souls games.
It means that there is a potentially wider pool of invade options.
It makes it easier to limit invasions on one person.
Also. NO rewards for invaders/invaded at all. The invaders already get the enjoyment of being a jerk, and removing all other incentive will reduce the number of people trying to invade. MAKE REWARDS FOR THE COLOSSEUM, it's a place meant for pvp, incentivise that over trolling hosts.
You have competition, FROM, with the seamless co-op servers. There's a reason why. Invasions LITERALLY EVERY 5 MINUTES when co-oping with friends is NOT FUN.
- Anonymous
I hate how PvP is just who can make the better cheese build. PvPers twink to deal with twinked phantoms, hosts get stuff dropped to deal with twink PvPers, its a never ending toxic cycle where nobody has fun
- Anonymous
I hope they improve the player downscaling algorithm so they can widen the summoning pool/invasion level ranges so we get better multiplayer activity
- Anonymous
- Anonymous
How to be good at ER pvp:
Be from eastern europe, china, or australia
Use bloodhound step/quickstep
- Anonymous
I invade.
I see I'm in a world map area. Ok.
All the enemies are dead. Oh, no.
I can see the group of 3 not to far away. Oh,No.
The phantoms are over-leveled with Meta setups. OH,NO!
- Anonymous
Whats good about elden ring pvp is i dont need to learn 50 exploits in order to enjoy it like previous titles
- Anonymous
Half of the people I invade are dedicated PvP groups and the other half are noobs that have less than 1000 health between them all. It really sucks out the fun.
- Anonymous
Its really lame how all the best builds revolve around doing 9 billion burst damage. buff stacking really needs to be adjusted a little more
- Anonymous
Let's briefly put aside all multiplayer issues, what level is better for overall PVP, 138, 150 or 168?
138 and 150 are more common for duels and colosseum PVP, while 168 has been mentioned lately as the best level for invasions, because there you can mostly meet people who actually play the game instead of dedicated ganks, tryhards and fog runners. I have only one level 138 character for PVP twinked in a honest way, with almost a hundred maxed weapons intended for different builds, and I don't want to make any other or use the cheat engine.
- Anonymous
When dueling, remember to run down the red flag list:
-Bullgoat legging/fire prelate leggings - want to give you the illusion of fashion sense, when in reality your opponent is nothing without their poise
-Waifu character sliders - indicative of the girlfriend your opponent wishes they had
-Quickstep/bloodhound step - goes hand in hand with god awful ping
-White mask - wild card, you are about to have the easiest/most ballbusting fight of your life
- Anonymous
Come play elden ring PvP, where the only stat is latency and the points dont matter
- Anonymous
Idk why they insist on having really awful spawns right next to fogwalls always in these games. roots of the haligtree and radagon hallway especially
- Anonymous
I really don't understand the mentality of players who off themselves in invasions after their friend dies, not even going to try to resummon or speedrun to the next bonfire. At least alt+f4ing makes some sense since they might have a ton of runes on the line if they lose, but yeeting yourself? I don't get it.
- Anonymous
The removal of solo invasions is honestly pretty confusing. Theres so many weapons that combat twinking in this game compared to previous games. Winged scythe for players with maxed flask, reduvia to exploit low robustness, list goes on. Also pot consumables can 2-3 shot most low level players.
- Anonymous
the difference between literally any build and "meta" is so night and day its depressing
- Anonymous
I'd actually love of the duel and 2-player modes of colosseum battles were removed completely. The 4-6 player games are just much more fun and less toxic but people are extremely impatient and rather binge 10 duels where the loading screen takes as much time as the fight itself than waiting for 1-2 minutes for the 6 player to gather. If we didn't have these in the first place, lobbies would fill up much faster.
- Anonymous
I keep taunter's tongue on so its feels more like a traditional Souls game. I never really minded invaders in previous titles. Plus they get more activity and a break from the typical gank squad that way.
- Anonymous
past level 60 the game stops feeling like a fantasy sword game and more like a cover shooter where all the enemies have fully automatic rocket launchers
- Anonymous
This is an roleplaying game, why does everyone roleplay as a powertripping loser?
- Anonymous
Its really a shame how exponentially more impossible invasions get the higher level you go, especially as password phantom downscaling lessens and lessens.
- Anonymous
People have been complaining about netcode since demons souls. Don't think its gonna be changing any time soon.
- Anonymous
- Anonymous
This feels like demons souls pvp but instead of being a steamroll for the invader its a steamroll for the host
- Anonymous
Its never been easier to gank. Any Joe Schmoe can summon up Johnny 713 with double bleed pikes and 1 shot invaders at level 60 with unscaled bleed buildup.
- Anonymous
- Anonymous
Yeah, this sucks. Not worth the time. Some invasions can be fun, but the arena is just one copy-paste meta build after the other.
- Anonymous
Dont even bother trying to play pvp on pc. I live in japan and I invaded someone who lives in Iran. Iran! Couldn't damage him with anything and he could parry my attacks six seconds after I did them, and of course he was awfully proud of his skillful victory (he used blood caestus, flaming strike cavalry glaive and rot greased antspur).
- Anonymous
Pretty sure that PVP is played only by extraterrestrial creatures. Because there is no way that someone from Earth can have such an awful internet connection.
- Anonymous
Its long been said that hosts are more toxic than invaders but that is 10,000% true in elden ring. If you sit in an open field after clearing all the enemies with your stupid friend, turn the taunters tongue off as soon as you get invaded, and teabag and point down when you just narrowly win by spamming sleep and bleed, you are the reason this game is not fun anymore, and I do not understand for a second how you could enjoy such a boring, deliberately hostile pastime. Do you truly not have anything better to do?
- Anonymous
Honestly you should be invadable solo at night. It's supposed to be "more dangerous" after all.
- Anonymous
how to solve mule/twink problem?
-step one: delete the option of drop in the menu so nobody can drop-trade something, not enough?
-step two: improve steam autosave feature so whenever these stacked stuffs has been spent it wont be recovered even with family share account, still not enough?
-step three (the most effective one) : dont play elden ring/stick to previous souls games,
clearly elden ring was developed for playing with friends unlike the previous games, but here invaders are at huge disadvantage as you all noticed, so its best to leave this casual souls to newbies who just wants to ''have fun'' with their friends because they have zero experience with souls type games, even if they have the experience they all play for pve or gank toxics or tryhards etc. so dont expect too much.
TL DR: stop whining because nothing will change, this is not dark souls anymore basically its light souls!!!
- Anonymous
Invading is so impossible that I can't fault the tryhards for, well, trying hard. I go through the game with the tongue on to make things more interesting, but when you play the level and dont twink, you get invaded by double lance BHS maxed flask infinite consumable sweaties. Now that my character is done and I'm trying to invade, its just a host and his buttgrabbers sitting in an open field, all enemies cleared, waiting with optimized builds to spam status on invaders. This game's online features could be so fun if people didnt actively try to make them as miserable as possible.
- Anonymous
You know, recently I've been watching a lot of career PvP players on YT and I was just wondering how can they have so many maxed weapons on each of their builds? I knew about Cheat Engine, but didn't thought that you can use characters twinked with it online, I didn't know what "twinking" truly means. So I just grinded all the way to NG+8 for the sake of max upgrades, at one point I had nearly 60 ancient dragon smithing stones in my inventory. And of course I was also gathering Lord Runes and all that rare items like Trina's Lily as many as I could find. Then, yeah. Today, after clocking 1000+ hours in the game, I found out you can just cheat all maxed weapons, billion runes and 999 of each item in less than a minute, unlock all graces, key items and go do PvP right away. I am total idiot, that's true. Thought I could get used to PvP in this game even though it's a broken-down mess and half of players are meta tryhards, but said players are also cheaters and they're not ashamed of this fact. I've played PvE most of the time and shouldn't worry about PvP at all, could save decent amount of hours.
- Anonymous
What was a time YOU fought an unfair invader or host/ gank that u ended up winning/ Mine was a sunbro that had a greatsword and fingerprint greatshield and host that spammed corps piler and swarm of lies. they hid on the roof of the building where u get triple rings of light in the haligtree. I was using a bleed build, (Dont hate on me plz) and eventually got them off. Later they seperated, i think the summon was supposed to lure me and have the host ambush, and i killed and t bagged the summon and then killed and pointed down/ t bagged the host. They were on the building for more than half an hour and im glad i won. BTW i had scavenger curved swords and did not spam jump or running attacks.
- Anonymous
What was a time YOU fought an unfair invader or host/ gank that u ended up winning/ Mine was a sunbro that had a greatsword and fingerprint greatshield and host that spammed corps piler and swarm of lies. they hid on the roof of the building where u get triple rings of light in the haligtree. I was using a bleed build, (Dont hate on me plz) and eventually got them off. Later they seperated, i think the summon was supposed to lure me and have the host ambush, and i killed and t bagged the summon and then killed and pointed down/ t bagged the host. They were on the building for more than half an hour and im glad i won. BTW i had scavenger curved swords and did not spam jump or running attacks.
- Anonymous
Have played pvp 2 hours today. This just flat out sucks. I'm done. Super boring. Just 1 gank after another . It's impossible to get anything close to just a decent fight. On a scale of 1 to 10. This is a -1. They went so far to make this bad player friendly, they ruined best part of game.
- Anonymous
Whenever I invade, it's like your your running in mud. Wth!!
- Anonymous
one day they'll improve the netcode. its only taken them 14 years
- Anonymous
would be sick if people played to have fun and not to have an instant win button
- Anonymous
So instead of fixing twinking they made it mandatory for low-level invaders. Nice try FROM, maybe in 10 more years, you'll get the formula right !
- Anonymous
I think one of the main issues with PVP is that it hasn't really been updated at all. The rest of the game has changed with co-op getting alot of needed love so you can play with your friends(Though phantom scaling really needs to be looked at), but invasions are still the same as they always have been since demon souls for the most part. PVP really needs a face lift. There are alot of out dated mechanics such as reds being able to be hit by other reds and certain enemy attacks, reds spawning to close or to far away, and even the fact that only 1 invader can appear without an item that the host can use(Just make it so the amount of possible invaders matches the amount of summons the host has) It also doesn't help that when a meta of any kind shows up in these games PVP nose dives (Giant dad anyone?) FROM just really needs to give PVP some love. P.S. Why are Bloody fingers, and Recusants the same? Bloody fingers should have been like Mad phantoms from DS3, and Recusants should have been something were if you get invaded by 1, another is way more likely to show up.
- Anonymous
its a shame invasions are rapidly dying on PC. in a few months its just gonna be nolife og DS3 gankers left.
- Anonymous
souls fans when the non-competitive pvp isn't perfectly esports ready balanced with rollback netcode and elo ranking system (its bad and needs to be removed)
- Anonymous
Why do hosts get so much more runes for defeating invaders, invading is much harder with lower flasks and a high chance at 2v1 or 3v1
Even when you lose, PvP and random invasions only become fun, when you utilize Guerrilla Warfare tactics, trickery and good ol’ fashion trolling. Stop complaining about the so-called meta weapons and use anything to your advantage to defeat your target(s). There’s no shame in optimizing PvP builds because it only gives opponents something strong and clever to fight.
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