PvP or Player versus Player for Elden Ring is an Online feature where players can challenge and fight other players. Players may only enter PvP by two means: one is by invading another player who is in a co-op session (or being invaded by other players), and the other is by being invited into another player's world via a PvP summon item. This page contains information regarding the guidelines, various mechanics for the PvP combat system.

Invasions in Elden Ring

Invasions still occur during single-player gameplay. They are initiated by NPC Invaders and function identically to PvP invasions. However, these invasions often bear relation to Elden Ring's story and occur only at specific Locations.

See our Summon Range Calculator to figure out how to matchmake for PvP sessions.

How do I Start the Invasion in Elden Ring?

In order to engage in any kind of Multiplayer activity, players will need to obtain a multiplayer item. These items are usually consumable. The Festering Bloody Finger is a consumable item that can be purchased and is a good example of an item that will allow you to attempt to invade another player's world as a Bloody Finger. The Bloody Finger is a nonconsumable version of this item. PvP Summoning signs can also be put down with a Duelist's Furled Finger to gain the chance to be summoned by other players in a competitive multiplayer interaction. The sign must be located by another player in the same location within their game. Each Multiplayer item has their own uses and effects. Each of them can be found below.

How do I get out of an Elden Ring Invasion?

A host of Finger can choose a summoned player and send the back to their world with a Finger Severer. This can also be used when you have been summoned to another player's world to return to your own world. 

Can Invaders kill Bosses Elden ring?

Once in a successful invasion, as an invader you will not be attacked by any AI enemies you come across. You also won't be able to to go through any Boss Fog Gates to interact with  any Bosses. However those with the White Cipher Ring can use this item to summon help from other players when being invaded by a Bloody Finger which is the complementing item to the Blue Cipher Ring which allows you to be summoned by those with a White Cipher Ring. For Boss help, you can Use a Furcalling Finger Remedy to locate any summon signs in the area near these Boss gates. Summoning players this way will allow them to player with you cooperatively. 

Special PvP Scaling

As of Patch 1.07, some Weapons, Skills and Magic Spells have unique scaling that only applies when playing vs another player. This scaling does not affect cooperative multiplayer or solo play, and is used to balance PvP independently from PvE.

PvP Exclusive balance adjustments

Do I have to invade in Elden Ring?

Invasions are an optional multiplayer feature. Players who prefer to play the game solo can choose to remain solo by not interacting with any multiplayer items even while connected to the internet. However, if you do choose to open your game to incoming aid from friends, you will be also opening your game to foreign invaders. The choice is still up to each player. Aside from multiplayer invasions, players will encounter in game NPC Invaders as Enemies in the game and will get a chance to invade other NPCs are part of different questlines.

How do I help with the Boss fight in Elden Ring?

If you wish to be summoned to help you in put your summoning sign with the Tarnished's Furled Finger to be able as a cooperator and help with the objective of defeating the area boss of the world to which you were summoned.

 

Colosseum Update

At December 7th, 2022 all three Colosseums will open their gates welcoming players to enter their PVP arenas. Players will be able to compete in diverse PVP modes. These modes include Duels, Free-for-alls and Team fights for up to 6 players!

Players can access the three Colosseums located in:

Please check Colosseum Update to learn more about the new update that can change the PVP landscape for Elden Ring. Also check Patch Notes to have a quick rundown of all the changes introduced in Patch 1.08.

 
 
 
 
 
 
 
 
 

 

 

Elden Ring PvP Information

Multiplayer Items in Elden Ring

Players are able to use Multiplayer Items to engage in the different types of multiplayer experiences. This can be done from either the Inventory or the Multiplayer Menu. Here are all the existing Multiplayer Items and their effects.

blue cipher ring multiplayer items elden ring wiki guide 200px
Blue Cipher Ring

Puts you into a Ready state to answer, should someone in another world call for help via a White Cipher Ring.
You will be summoned to their world as a Hunter and multiplayer will begin once you are summoned.
Your goal will be to defeat invading players.
Purchasable at Roundtable Hold.
(Can also be used from the Multiplayer menu.)

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White Cipher Ring

Automatically requests the help of a Hunter from another world when invaded by a Bloody Finger.
Can also be used after being invaded to summon a Hunter.
Summoning rescuers may not always be possible.
Purchasable at Roundtable Hold.
(Can also be used from the Multiplayer menu.)

furlcalling finger remedy tools consumables elden ring wiki guide 200px
Furlcalling Finger Remedy

Reveals Summon Signs to invoke players from other worlds.
Cooperative Summon Signs are shown in Gold, while competitive signs are Red.
For either type of multiplayer the summoning player becomes Host of Fingers.
Furlcalling Finger Remedy can be crafted using two Erdleaf Flowers.
(Can also be used from the Multiplayer menu.)

finger severer elden ring wiki guide
Finger Severer

Use as a Host of Fingers to select a summoned player and send them back to their world.
Use when you have been summoned to another player's world to return to your own world.
(Can also be used from the Multiplayer menu.)

 

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Tarnished's Furled Finger

Creates a summon sign for cooperative multiplayer.
Arrive as a cooperator (Furled Finger) with the objective of defeating the area boss of the world to which you were summoned.
(Can also be used from the Multiplayer menu.)

duelists furled finger multiplayer items elden ring wiki guide 200px
Duelist's Furled Finger

Leaves a Red Summon Sign to play competitive multiplayer.
This sign will appear in the world of other players so they may summon you as a Duelist Adversary.
Your objective will be to defeat the Host of Fingers of the world to which you were summoned.
Leaving a second Summon Sign will vanish the old one.
Found on a corpse at Stormhill.
(Can also be used from the Multiplayer menu.)

tarnisheds wizened finger multiplayer items elden ring wiki guide 200px
Tarnished's Wizened Finger

Use to write messages. Your messages will be conveyed to other worlds, allowing other players to read them.
(Can also be used from the Multiplayer menu.)

bloody finger multiplayer items elden ring wiki guide 200px
Bloody Finger

Attempts to invade another player's world.
If the invasion is successful, the competitive multiplayer will begin, with you as a Bloody Finger.
The goal is to defeat the Host of Fingers of the other world.
It is possible to re-invade the world you previously invaded.
(Can also be used from the Multiplayer menu.)

 

taunters tongue multiplayer items elden ring wiki guide 200px
Taunter's Tongue

Beckons Bloody Fingers to come invade your world.
This allows you to be invaded even without a Furled Finger cooperator present, and reduces the amount of time before re-invasion is possible.
It also allows for a second invader to join multiplayer. (With two invaders, the maximum number of cooperators becomes one.)
(Can also be used from the Multiplayer menu.)

grace mimic consumable elden ring wiki guide 200

Grace Mimic

A fetish indicating the guidance of grace.
Craftable item.
Similar to grace, this fetish draws rays guiding the way, only
without any sense of order.
Useful as a last resort for those who have lost their way, or for use
by those who believe that unrefined guidance will lead to truer encounters.

small golden effigy tools elden ring wiki guide 200px
Small Golden Effigy

Send a cooperative summon sign to several nearby summoning pools (activated pools only).
In cooperative multiplayer, your objective will be to defeat the area boss of the world to which you were summoned.
(Can also be used from the Multiplayer menu.)

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Small Red Effigy

Sends competitive sign to summoning pool

phantom bloody finger elden ring wiki guidePhantom Bloody Finger

Item for online play.

Obtained after invading another world.

Consumed upon use.

Attempts another invasion of the most recently invaded world. This may come in handy should separation from the Host of Fingers force a temporary retreat.

 
 

 


 

PVP Rewards in Elden Ring

Defeating an opponent in PvP will reward the player with Runes. The amount of Runes is a fixed amount depending on the defeated opponent's Level; It is a percentage of that player's most-recent leveling cost (eg. a level 50 player drops some % of the cost of leveling up from level 49 to 50). However, the percentage awarded varies depending on the perspective of the player and the type of multiplayer being conducted.


15% Rewards
5% Rewards
4% Rewards
  • Received by invaders when a host, co-op summon, or hunter is defeated
2% Rewards
1% Rewards
  • Received by co-op summons when a duelist is defeated
  • Received by duelists when a host or co-op summon is defeated
  • Received by invaders when another invader is defeated

 




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    • Anonymous

      I invade.
      I see I'm in a world map area. Ok.
      All the enemies are dead. Oh, no.
      I can see the group of 3 not to far away. Oh,No.
      The phantoms are over-leveled with Meta setups. OH,NO!

      • Anonymous

        Whats good about elden ring pvp is i dont need to learn 50 exploits in order to enjoy it like previous titles

        • Anonymous

          Half of the people I invade are dedicated PvP groups and the other half are noobs that have less than 1000 health between them all. It really sucks out the fun.

          • Anonymous

            Its really lame how all the best builds revolve around doing 9 billion burst damage. buff stacking really needs to be adjusted a little more

            • Anonymous

              Let's briefly put aside all multiplayer issues, what level is better for overall PVP, 138, 150 or 168?

              138 and 150 are more common for duels and colosseum PVP, while 168 has been mentioned lately as the best level for invasions, because there you can mostly meet people who actually play the game instead of dedicated ganks, tryhards and fog runners. I have only one level 138 character for PVP twinked in a honest way, with almost a hundred maxed weapons intended for different builds, and I don't want to make any other or use the cheat engine.

              • Anonymous

                When dueling, remember to run down the red flag list:

                -Bullgoat legging/fire prelate leggings - want to give you the illusion of fashion sense, when in reality your opponent is nothing without their poise
                -Waifu character sliders - indicative of the girlfriend your opponent wishes they had
                -Quickstep/bloodhound step - goes hand in hand with god awful ping
                -White mask - wild card, you are about to have the easiest/most ballbusting fight of your life

                • Anonymous

                  Idk why they insist on having really awful spawns right next to fogwalls always in these games. roots of the haligtree and radagon hallway especially

                  • Anonymous

                    I really don't understand the mentality of players who off themselves in invasions after their friend dies, not even going to try to resummon or speedrun to the next bonfire. At least alt+f4ing makes some sense since they might have a ton of runes on the line if they lose, but yeeting yourself? I don't get it.

                    • Anonymous

                      The removal of solo invasions is honestly pretty confusing. Theres so many weapons that combat twinking in this game compared to previous games. Winged scythe for players with maxed flask, reduvia to exploit low robustness, list goes on. Also pot consumables can 2-3 shot most low level players.

                      • Anonymous

                        I'd actually love of the duel and 2-player modes of colosseum battles were removed completely. The 4-6 player games are just much more fun and less toxic but people are extremely impatient and rather binge 10 duels where the loading screen takes as much time as the fight itself than waiting for 1-2 minutes for the 6 player to gather. If we didn't have these in the first place, lobbies would fill up much faster.

                        • Anonymous

                          I keep taunter's tongue on so its feels more like a traditional Souls game. I never really minded invaders in previous titles. Plus they get more activity and a break from the typical gank squad that way.

                          • Anonymous

                            past level 60 the game stops feeling like a fantasy sword game and more like a cover shooter where all the enemies have fully automatic rocket launchers

                            • Anonymous

                              Its really a shame how exponentially more impossible invasions get the higher level you go, especially as password phantom downscaling lessens and lessens.

                              • Anonymous

                                People have been complaining about netcode since demons souls. Don't think its gonna be changing any time soon.

                                • Anonymous

                                  This feels like demons souls pvp but instead of being a steamroll for the invader its a steamroll for the host

                                  • Anonymous

                                    Its never been easier to gank. Any Joe Schmoe can summon up Johnny 713 with double bleed pikes and 1 shot invaders at level 60 with unscaled bleed buildup.

                                    • Anonymous

                                      Yeah, this sucks. Not worth the time. Some invasions can be fun, but the arena is just one copy-paste meta build after the other.

                                      • Anonymous

                                        Dont even bother trying to play pvp on pc. I live in japan and I invaded someone who lives in Iran. Iran! Couldn't damage him with anything and he could parry my attacks six seconds after I did them, and of course he was awfully proud of his skillful victory (he used blood caestus, flaming strike cavalry glaive and rot greased antspur).

                                        • Anonymous

                                          Pretty sure that PVP is played only by extraterrestrial creatures. Because there is no way that someone from Earth can have such an awful internet connection.

                                          • Anonymous

                                            Its long been said that hosts are more toxic than invaders but that is 10,000% true in elden ring. If you sit in an open field after clearing all the enemies with your stupid friend, turn the taunters tongue off as soon as you get invaded, and teabag and point down when you just narrowly win by spamming sleep and bleed, you are the reason this game is not fun anymore, and I do not understand for a second how you could enjoy such a boring, deliberately hostile pastime. Do you truly not have anything better to do?

                                            • Anonymous

                                              how to solve mule/twink problem?
                                              -step one: delete the option of drop in the menu so nobody can drop-trade something, not enough?
                                              -step two: improve steam autosave feature so whenever these stacked stuffs has been spent it wont be recovered even with family share account, still not enough?
                                              -step three (the most effective one) : dont play elden ring/stick to previous souls games,
                                              clearly elden ring was developed for playing with friends unlike the previous games, but here invaders are at huge disadvantage as you all noticed, so its best to leave this casual souls to newbies who just wants to ''have fun'' with their friends because they have zero experience with souls type games, even if they have the experience they all play for pve or gank toxics or tryhards etc. so dont expect too much.
                                              TL DR: stop whining because nothing will change, this is not dark souls anymore basically its light souls!!!

                                              • Anonymous

                                                Invading is so impossible that I can't fault the tryhards for, well, trying hard. I go through the game with the tongue on to make things more interesting, but when you play the level and dont twink, you get invaded by double lance BHS maxed flask infinite consumable sweaties. Now that my character is done and I'm trying to invade, its just a host and his buttgrabbers sitting in an open field, all enemies cleared, waiting with optimized builds to spam status on invaders. This game's online features could be so fun if people didnt actively try to make them as miserable as possible.

                                                • Anonymous

                                                  You know, recently I've been watching a lot of career PvP players on YT and I was just wondering how can they have so many maxed weapons on each of their builds? I knew about Cheat Engine, but didn't thought that you can use characters twinked with it online, I didn't know what "twinking" truly means. So I just grinded all the way to NG+8 for the sake of max upgrades, at one point I had nearly 60 ancient dragon smithing stones in my inventory. And of course I was also gathering Lord Runes and all that rare items like Trina's Lily as many as I could find. Then, yeah. Today, after clocking 1000+ hours in the game, I found out you can just cheat all maxed weapons, billion runes and 999 of each item in less than a minute, unlock all graces, key items and go do PvP right away. I am total idiot, that's true. Thought I could get used to PvP in this game even though it's a broken-down mess and half of players are meta tryhards, but said players are also cheaters and they're not ashamed of this fact. I've played PvE most of the time and shouldn't worry about PvP at all, could save decent amount of hours.

                                                  • Anonymous

                                                    What was a time YOU fought an unfair invader or host/ gank that u ended up winning/ Mine was a sunbro that had a greatsword and fingerprint greatshield and host that spammed corps piler and swarm of lies. they hid on the roof of the building where u get triple rings of light in the haligtree. I was using a bleed build, (Dont hate on me plz) and eventually got them off. Later they seperated, i think the summon was supposed to lure me and have the host ambush, and i killed and t bagged the summon and then killed and pointed down/ t bagged the host. They were on the building for more than half an hour and im glad i won. BTW i had scavenger curved swords and did not spam jump or running attacks.

                                                    • Anonymous

                                                      What was a time YOU fought an unfair invader or host/ gank that u ended up winning/ Mine was a sunbro that had a greatsword and fingerprint greatshield and host that spammed corps piler and swarm of lies. they hid on the roof of the building where u get triple rings of light in the haligtree. I was using a bleed build, (Dont hate on me plz) and eventually got them off. Later they seperated, i think the summon was supposed to lure me and have the host ambush, and i killed and t bagged the summon and then killed and pointed down/ t bagged the host. They were on the building for more than half an hour and im glad i won. BTW i had scavenger curved swords and did not spam jump or running attacks.

                                                      • Anonymous

                                                        Have played pvp 2 hours today. This just flat out sucks. I'm done. Super boring. Just 1 gank after another . It's impossible to get anything close to just a decent fight. On a scale of 1 to 10. This is a -1. They went so far to make this bad player friendly, they ruined best part of game.

                                                        • Anonymous

                                                          So instead of fixing twinking they made it mandatory for low-level invaders. Nice try FROM, maybe in 10 more years, you'll get the formula right !

                                                          • Anonymous

                                                            I think one of the main issues with PVP is that it hasn't really been updated at all. The rest of the game has changed with co-op getting alot of needed love so you can play with your friends(Though phantom scaling really needs to be looked at), but invasions are still the same as they always have been since demon souls for the most part. PVP really needs a face lift. There are alot of out dated mechanics such as reds being able to be hit by other reds and certain enemy attacks, reds spawning to close or to far away, and even the fact that only 1 invader can appear without an item that the host can use(Just make it so the amount of possible invaders matches the amount of summons the host has) It also doesn't help that when a meta of any kind shows up in these games PVP nose dives (Giant dad anyone?) FROM just really needs to give PVP some love. P.S. Why are Bloody fingers, and Recusants the same? Bloody fingers should have been like Mad phantoms from DS3, and Recusants should have been something were if you get invaded by 1, another is way more likely to show up.

                                                            • Anonymous

                                                              its a shame invasions are rapidly dying on PC. in a few months its just gonna be nolife og DS3 gankers left.

                                                              • Anonymous

                                                                souls fans when the non-competitive pvp isn't perfectly esports ready balanced with rollback netcode and elo ranking system (its bad and needs to be removed)

                                                                • Anonymous

                                                                  Why do hosts get so much more runes for defeating invaders, invading is much harder with lower flasks and a high chance at 2v1 or 3v1

                                                                  • Anonymous

                                                                    damn the community of this game is toxic. You shouldn't be able to insult-taunt at the end of a colosseum duel, and this is basic competitive game design. And that's only a small problem among all the server issues, equipment swap mid-fight, connection manipulation, non-farmable item use that this toxic community use for the single purpose of winning unfairly. Yet trash design for pvp was to be expected as it has been this way for every Souls game until ER. From Software still can't make a decent pvp system. We hope this will change with their next title.

                                                                    • Anonymous

                                                                      idk why they don't just use steam's server api on pc to handle multiplayer, its not like there's crossplay so who cares

                                                                      • Anonymous

                                                                        DLC better add a merchant that lets you exchange rune arcs for starlight shards, meat dumplings, preserving/clarifying boluses, rare crafting items, and dragon smithing stones so that people don't have to spend five years spamming NG+ or exploiting save reloads to have vital consumables for pvp. Also gives an incentive to do pvp as currently rune arcs are essentially useless and worthless.

                                                                        • Anonymous

                                                                          To everyone that complains about invaders running behind cover and enemies, I'd really like to see you fight 3 mages at once.

                                                                          • Anonymous

                                                                            I guess I'll never "get" the pvp in this game. Every fight is me watching my weapon go right through the enemy, blood spurts out of them, their character yells, but they take no damage and roll away a second later. Then their attacks hit me while I'm rolling. I try to compensate for the lag but whether I swing early, late, or on time, nothing registers. With my 40 endurance, erdtrees favor +2, viridian amber +2, and turtle talisman, mages who probably haven't leveled their endurance once can still just run away from me. Or chase me forever while also whiffing attacks. I was fighting a particularly squirrely invader that I just could not do any damage to, so I started throwing sleep pots, and eventually knocked him out. He is asleep. He cannot move. I press R1. My sword goes right through him. He is still asleep. Took no damage, rolls away. I don't know what more I could do.

                                                                            • Anonymous

                                                                              Attempting to invade another world.....Attempting to invade another world.....Attempting to invade another world...the cruel carrot that never delivers

                                                                              • Anonymous

                                                                                As an experienced invader, let me give some advice
                                                                                You see 3 it’s time to leave.
                                                                                The area.
                                                                                My recommendation is getting them to get attacked by another enemy.
                                                                                If it doesn’t kill them it will at least distract them.

                                                                                Mages…
                                                                                Mages.
                                                                                If you keep using the same spell somebody will use barrier of gold.
                                                                                Like me.
                                                                                Make sure to have a weapon on hand just in case, preferably one that is infused with magic rather than one that mostly uses magic.
                                                                                Looking at you, moonveil users.
                                                                                Try waves of darkness or glintstone pebble. They both slap HARD.

                                                                                Inavders.
                                                                                Do not.
                                                                                Attack.
                                                                                Other invaders.
                                                                                Why?
                                                                                I get the want to fight everything in sight, but that doesn’t mean you should.

                                                                                Gankers, you either want runes or think invaders are stupid. Don’t worry, we don’t like you either.

                                                                                Most importantly, have fun.

                                                                                Even more importantly, please for Marika’s sake try to make a unique build. I swear 90% of people have the same builds.

                                                                                • Anonymous

                                                                                  I watch jeenine and chasethebro on the way to work to learn about pvp because im trying to get better. They are obviously some of the very best to ever do it, so I don't mean this as a drag on them in any way, but... are the people they invade incredibly stupid? Or is console netcode just infinitely better than PC or something? Chase and run and jump at someone and 3 or 4 hit combo them with a knight's greatsword. I can try to do the same thing to someone who visibly is not wearing armor that could hit a meaningful poise breakpoint, even with the talisman, wide open for a whiff punish, and it just... doesnt hit them! Or one hit does and then they just roll out of the so-called "true combo". Meanwhile these same people have no issue stunlocking me with one-handed curved swords while I have 89 poise. It seems like the only reliable attacks afforded to me are thrusting running attacks and some ashes of war, and that's not very fun.

                                                                                  • Anonymous

                                                                                    I initially went into this game's pvp with an axe and medium shield build. I learned the hard way that it's not a very effective setup. 1h in general doesn't seem that great unless it's a thrusting weapon

                                                                                    • Anonymous

                                                                                      I don't really know how anybody can complain about the difficulty of dealing with invaders, like, is it really that hard to just stick together and gank the **** out of someone? Frame-trapping people is so insanely easy in this game especially with how frivolously you can use spells. I don't think I've died to a single invader during co-op.

                                                                                      • Anonymous

                                                                                        I've been bored and lonely going through the game yet again so I decided to co op, not because I needed help but so I wouldn't be alone. We got invaded a lot, but we made short work of all of them, except one. One guy invaded Stormveil with the crimson bubbletear, omensmirk mask, a full complement of rot pots, and a wide variety of mostly cold-infused weapons with just as many ashes of war, bloodhound step included. He killed my teammate easily. The two of us seemed unable to kill each other, and when he ran out of crimson tear flasks and raw meat dumplings he hid behind PvE and used the icon shield, starlight shards and talisman swaps to cast bestial vitality. I had a starlight shard that I found in Limgrave, and one meat dumpling that I looted from a living jar I killed during our prolonged encounter. Me with my no great runes, two talisman slots, and hodgepodge armor consisting of what dropped for me from Limgrave enemies gave this guy a run for his money. And all told, I'm not salty, I'm pretty proud of how I handled it. But the consumable gap really needs to be addressed. I know people still invade undead burg with chaos zweihanders and dark bead, so I don't expect twinking to ever go away, but I think the game would be more fun if people felt less pressure to twink, save reload, dupe, or cheat engine for their items. The best case scenario is this guy honestly went through to Mountaintop with very low RL and weapon upgrade, which is of course possible, but I wonder what kind of person would do that to themselves for the express purpose of then taking it out on helpless low level players.

                                                                                        • Anonymous

                                                                                          everyone who knows what they've doing is muled out their ass. there needs to be tighter restrictions on stuff like starlight shards and status effect arrows.

                                                                                          • Anonymous

                                                                                            PvP power scaling:

                                                                                            Gutter Tier: Honest co-op newbies. They havent leveled their vigor and wear armor they think looks cool. Only have one weapon at the invasion-level refinement. Absolute fodder and will probably die in one or two hits.

                                                                                            Low Tier: Varré quest invaders. Low chance of being experienced invaders but at least know how to do the quest, which means they probably know how to use online resources and have some idea of what works and what doesn't. But, theyre ultimately trying to do PvE content and are probably not PvP optimized.

                                                                                            Mid Tier: Newbie host with overleveled phantom. Downscaling simply does not work well and you can invade at level 50 only to fight one or more phantoms midrolling in bullgoat with frost pikes or moonveil and 2000+ HP. Good luck.

                                                                                            High Tier: Solo host with taunter tongue. He's solo for a reason. Probably spamming lightning in liurnia of the lakes, and has a great rune on. Again, good luck.

                                                                                            Top Tier: Practiced invader. We're talking full loadout of refined weapons, a slew of different ashes of war, bloodhound step cleanrot swords and talisman swaps and the whole nine yards. Their golf caddies full of weapons means theyre very hard to corner and predict. They're built and ready to 3v1, and they can.

                                                                                            Cancer Tier: Dedicated ganks. Even Jeenine and Chase will have a hard time fighting 2-3 people in veteran's armor stacking powerstance bleed and frost L1s with long range magic or greatbow support. Its not hard to do what they do but it's nearly impossible to beat. These people are the reason invaders need to sweat so hard.

                                                                                            • Anonymous

                                                                                              I've seen unity asset flip games on steam with better netcode. seriously, why is fromsoft allergic to modernization?

                                                                                              • Anonymous

                                                                                                Whiny gankers writing paragraphs of excuses and complaints about not having their way anymore makes me think the frenzied flame ending is the good one.

                                                                                                • Anonymous

                                                                                                  The fun part of invasions for me is giving gifts or walking around with the people then either banish myself or jump of a cliff. I like the invasion system for that use of interacting with the community but also had the pain of toxic community members that hunt in low level areas when trying to guide a friend.

                                                                                                  • Anonymous

                                                                                                    Oh man, PvP in this game is GigaShit... When does the new DLC come out, so I can finally explore the new locations and fight some more epic boss battles?

                                                                                                    • Anonymous

                                                                                                      AFK farming this, palace ledge approach that. If you want big runes, do invasions. Everyone and their mom walking around with multiple 400+ level phantoms that give you big dilla when they die. wait for hostie to resummon them, rinse, repeat, get yo money up not yo funny up.

                                                                                                      • Anonymous

                                                                                                        Getting sick of chasing invaders to every enemy in the cave because they are too cowardly to fight. Mosquito invaders are lame, and you should feel lame if you act like one

                                                                                                        • Anonymous

                                                                                                          I wish there was a invasion mechanic where a player could posses and take control of an enemy with slightly boosted stats that's near another player. I think that would be a fun challenge for both players without it becoming a one-sided gank that a lot of invasions seem to turn into.

                                                                                                          • Anonymous

                                                                                                            Lagfest. People whiff attacks by several feet and an invisible ghost will still knock off your health anyway. So much for positioning. I'm done with this gamemode.

                                                                                                            • Anonymous

                                                                                                              People want 6 player limit back, and I get it, but honestly if every invasion had 2 red slots I can't imagine ever losing. The amount of 1-man-army you can achieve with the right build is insane. I think what would be more fair is adding a chance for red to join a game if 2 hunters have previously died in the world, as a nice reward for playing well and as a potential risk to requesting hunters.

                                                                                                              • Anonymous

                                                                                                                I've never head so many fighting game terms be used so liberally and downright nonsensically as when people discuss dueling in this game. Not even Smash terminology is this bad.

                                                                                                                • Anonymous

                                                                                                                  Idk what's with all these complaints. I had a good time with the crucible knight set + meteoric ore blade out there.

                                                                                                                  • Anonymous

                                                                                                                    I don't know if anyone relates to this, but more around in the arena PvP does anyone try to almost play the role of heel? I try to be purposefully obnoxious and boastful, knowing if I lose its 10x more satisfying to the host.

                                                                                                                    • Anonymous

                                                                                                                      I wish invasions were off in the small areas right before co-op heavy bosses
                                                                                                                      (Radagon, Godfrey, Maliketh etc)

                                                                                                                      Having to go though a double loading screen just to see the little prompt in roughly 40% of all invasions is demoralizing and a waste of time

                                                                                                                      I think it would be better for both sides if these were just invasion free

                                                                                                                      • I think PvP rune gain info may be out of date. Yesterday I was co-oping as a Furled Finger (RL~300) when an invader came in. I was awarded roughly 400K runes when the invader died (levels in this range cost about 800k)

                                                                                                                        • Anonymous

                                                                                                                          Is there an additional factor when it comes to invasions? I get instant invasions on a level 20 build with only Limgrave explored, but on another level 20 build, where I explored as far as the Atlas Plateau, it takes a few minutes to find a world. Both characters have the same weapon levels, and I didn't pick up any of the pre-upgraded weapons either.

                                                                                                                          • Anonymous

                                                                                                                            Love the game, but the pvp is horrendous it's either the same like 4 things or you start winning and the guy you're fighting turns into an item randomizer just to win the fight besides that great game

                                                                                                                            • Anonymous

                                                                                                                              Love watching a single invader have such horrid internet that every attack they make lands but every attack against them fails, and let me tell ya its pretty easy to 1v2 or 1v3 when you quite literally cannot take damage. The netcode of this game needs some serious work to make even Dark Souls 1 pvp look incredibly fair by comparison.

                                                                                                                              • Anonymous

                                                                                                                                Came back to check if pvp and overall gameplay got any better, and it hasn't
                                                                                                                                It’s enraging just to see the comments of new BS. Pvp in this game is a huge swing and miss in every single way possible. It should have just been cut and a better story telling should have been focused on instead.

                                                                                                                                • Anonymous

                                                                                                                                  It's pretty dumb trying to fight an invader @ level 10 Wretch. Who has four amulet slots and the best amulets in the game, frost spear bloody helix, haligtree knight armor, golden vow, flame grant me strength, erdtree blessing, medium rolls, rot pots, crazy spells, all the consumable buffs, and half a dozen heal potions. While you have kaiden armor and a club, one amulet, one heal, and fire pots. And thats how it is every invasion it seems, it's disheartening that toxic people have multiplied to hundreds, if not thousands. Instead of just one here and there through the series...

                                                                                                                                  No wonder they gave hosts so much control over PvP this time around, and it explains the "soul memory" from DS2. I'm sure internally they saw something festering they did not like, so they came up with a way to prevent twinking. But those people who care way too much about there power tripping took to the internet to raise hell, and review bomb the best PvP game in the entire series. So now they loath these players, hence the entire game regards invaders in varying forms of pure evil. And the character that symbolizes veterans from the very first dark souls Solair, has literally been turned into a fat toxic loathsome dung eater! It's the toxic people that are making the PvP worse and worse and more difficult to enjoy, cause and effect. I have a feeling the next game in the series will have something very similar to soul memory again. In which case, I'll be proven correct in my interpretation of From Softs symbolism.

                                                                                                                                  • Anonymous

                                                                                                                                    It was only for 3 days but i had the time of my life with invasions, combat ordeals and some duels, without a single unfair/frustrating situation. So here is my take on fextra comments here:

                                                                                                                                    Everyone expected another ganker paradise and got kicked in the balls. In wich case, go back to ds3 and stay there if invaders are that much of a trouble for you (no, "i just want to coop with my friends" is not a valid excuse. Since the foundation of gank city in ds3 you lost the right to skip a map). If your friends have trouble with the game then be a proper "friend" and show him how it's done instead of doing all the work for him.

                                                                                                                                    • Anonymous

                                                                                                                                      people complaining about the game mechanics are just whiners, dont listen to them

                                                                                                                                      pvp is ****ing **** tho, the reason being pretty much the same its ever been for every From game to this date:
                                                                                                                                      their netcode is the worst garbage you will ever experience in any multiplayer game thats somewhat modern.

                                                                                                                                      you will get phantom hits, kill your opponent 10 seconds after you died because his internet is trash, your status effects will trigger without any damage, you will see opponents intentionally lagging their game so they can hittrade you
                                                                                                                                      good luck trying to parry an opponent because timing is no longer relevant, since its 100% dependent on your p2p connection

                                                                                                                                      just such a shame because when you actually have some sort of decent p2p connection its a lot of fun.

                                                                                                                                      • Anonymous

                                                                                                                                        The PvP is just stupid... Keep getting invaded @ level 24 when I try to help anyone do something besides a boss room. It's this jump atk spammer with near infinite full heal flasks, 6 that I saw, I get ONE. Kept thinking he can't run and heal now... He can't run and heal now... He just kept jumping in, almost dying, running and taking a sip, it's just out healing your victims and spamming jump atk and roll... Wtf? Did he just run ahead through the map to all the churches and trees soon as he got the horse then came back to be a ****?

                                                                                                                                        • Anonymous

                                                                                                                                          The fact that poise and damage negation almost strictly scale linearly is rather upsetting. More weight, more defense, more poise. Even wizards wear banished knight or heavier with a med roll, ironically the weapons that need poise most - slow, heavy ones liable to get hit out of their windups - are worse for it. No or very little investment in endurance still allows for scaled / crucible / veteran's armor and all the perks that come with it if your weapons are light enough.

                                                                                                                                          If you want to be an annoying sorcerer build and facetank colossal swords while you spam carian slicer, it's not as if it takes 20 levels of endurance and mind as well as two talismans to make it happen. But if you want a heavy weapon and not get hitstunned by stray winds, you need great jar's arsenal and/or erdtree's blessing and/or a bunch of levels in endurance. Or you could just use a thrusting sword, since heavy affinity works on everything, and not have to invest in your equip load nearly as much.

                                                                                                                                          Unpopular opinion but DS2 had it right. Poise and physical defense are not always linearly correlated. Physical defense scales poorly at higher levels, so over-aggressive trading was still punishing. In ER armor is the best weapon. Regardless of your damage stat(s), the most important thing is getting your vigor to 60+ and wearing the heaviest armor you can. You could have a hilariously suboptimal array of str/dex/int/fth/arc, sure, go ahead and use both Moonveil and Golden Halberd on the same build at base requirements. If you have a solid red bar and thick enough armor you can still win.

                                                                                                                                          • Anonymous

                                                                                                                                            At this point it just isn't worth listening to ppl, wether they praise or complain. As a game dev with this kind of community, just do your tests with 2 or 3 pals and give it an aye or a nay.

                                                                                                                                            "But this is unbalanced, but that is op, but muh summons, but this, but that, etc etc." Man, there weren't even a quarter of the complaints back in ds1 and ds2, because if the player wanted to be carried by the hand it had literally any other game (wich hasn't changed much nowadays). From ds3 onwards the ppl, hosts of embers in the vast mayority, raised their "invaders can kill me" complaints and rants from day 1, and invaders just got the middle finger of the generation. I know, he's invading your world, he's not welcome, yatta yatta. While true, it ain't an excuse to grief newbies or people who just started to do it (you don't treat summoned reds any nicer, mothafckas). Twinks and tryhards? You brought them in the first place. How else would a pvp tryhard be so used to numeric disadvantage?

                                                                                                                                            There are similar coments like this in ds3 that got downvoted to hell for telling what's the true problem with fromsoft's pvp and how this much cater to the host's side kills the concept entirely. That alone is incentive enough for any game dev to think "this just isn't worth our time". Only 5 minutes of scrolling down the comments in ds3's wiki regarding these things are enough to make fingercreepers look cute.

                                                                                                                                            • Anonymous

                                                                                                                                              Want less sweaty invaders? make less obtuse invasion mechanics that have actual rewards instead of worthless rune arcs. Then more casual players have an incentive to play instead of just souls veterans.

                                                                                                                                              • Anonymous

                                                                                                                                                i just lost my 35k+ rune after losing a pvp to invader, is it normal or not, first time getting this after losing many times before tbh

                                                                                                                                                • Anonymous

                                                                                                                                                  Low LV invasions are amazing. I decided to see how far I could get in the game without leveling up my Vagabond. I made it all the way to the fire giant with a little help on Morgott. So I started doing invasions. Since I have all 4 talisman slots this totally balances PVP invasions. Nothing feels better when you invade and the host has 2 way over leveled furled and you just stand there not moving with the dragon halberd they think they are going to gank you and you one shot both of the furled and the host runs like a decapitated chicken. The highest rune count I have gotten is 250k from a LV 300. You can tell if your going against noobs and usually I bail or drop them something. Best was a furled in bull goat with marikas sword he was in shock to how easy it was to roll through and take 3/4 of his heath with the halberd. Same with rivers of blood they try to spam it and the halberd stops them in their tracks. Or dragon breath rot, roll through and knock them on their a$$. Nothing feels better. I have had so many people message me telling me I am cheating or someone gave me all of my gear… nope I put the time in and it was surprisingly easy to kill godrick and radahn with a bow and poison arrows.

                                                                                                                                                  • Anonymous

                                                                                                                                                    I find it hilarious how the people who say "why do you run so much" are the same people who will run across the entire map to resummon their friend as soon as its an actually fair fight.

                                                                                                                                                    • Anonymous

                                                                                                                                                      I’ve got a lvl 35 +3/+1 invasion build and can hop into other worlds very easily. It’s been a blast.

                                                                                                                                                      Sure, you get your level 200 coop players with duel end game weapons but you also get some fantastic 2v1s.

                                                                                                                                                      • Anonymous

                                                                                                                                                        If I'm in the arena at RL 125 with a +25 weapon, and I see my opponent has an overleveled symbol next to their name, how much overleveled are they ?

                                                                                                                                                        • Anonymous

                                                                                                                                                          Hosts have to much control over pvp. bring back random invasions. Fix a lot since invaders will start exiting the gank squads. Also level out the coop help. I got no problem fighting 4 on 1 if near my level and weapon upgrade and their actually playing the game. It's fun and challenging. It should be hard to invade but not impossible. Got 250,000 runes from a phantom coop defeating them. I was level 65. How is that possible? Based on reward system, this guy's level is off the charts.

                                                                                                                                                          • Anonymous

                                                                                                                                                            PvP is bad though, always has been. I'll let you have a stroke about the haters as long as you want, but you're not gonna pretend it isn't awful on my watch.

                                                                                                                                                            • Anonymous

                                                                                                                                                              This being my first DS game and I have to say I love the invasions. I tend to play coop 24/7, so the random invasions while I’m doing PvE content is very refreshing.

                                                                                                                                                              Maybe it will get old, but I’ve been invaded only a handful of times and all have had drastic impacts of the content. My favorite being a really early invasion just before GtGrafted during a run through the front gates. It turned an otherwise ‘challenging’ fight into a literal siege.

                                                                                                                                                              Low level PvP is a blast!

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