Crafting in Elden Ring allows players to create their own Ammunition and Consumables using Materials from the Lands Between's environment, Enemies, and Creatures. This page covers how to craft, what can be crafted, and a table of materials.
- See Cookbooks for a full list of crafting recipes.
- See Ammunition for crafted Arrows/Bolts.
- See Consumables for crafted consumable items.
How to Craft in Elden Ring
To enable the crafting menu, players will need a Crafting Kit, purchasable from Merchant Kalé for 300 Runes at the Church of Elleh, Limgrave. [Map Link].
"You know, if you can spare the runes, you should buy yourself a crafting kit. A crafting kit allows you to make basic items on your own. Essential really, if you intend to survive out here for any duration." - Merchant Kalé
Once this is done, a new menu will appear on the user interface, allowing for the combination of items to create new consumables.
Crafting can be done "on the fly" in any location, and items are deposited directly to your consumables inventory for quick access. Crafting more of a slotted but depleted item will automatically fill those slots as well. However, crafting is not available while in combat with an enemy.
Crafting Containers in Elden Ring
Certain crafting recipes require Containers which are returned to the inventory upon use of their respective Consumable Items.
New Crafting Recipes in Elden Ring
Players can expand their crafting repertoire by collecting Cookbooks. There's a total of 59 cookbooks which can be found as treasures or purchased from Merchants throughout The Lands Between.
Recipes are automatically added to the crafting menu after obtaining a cookbook.
What can be Crafted in Elden Ring
- Beast Bone Arrows/Bolts
- Most Consumables
What cannot be Crafted in Elden Ring
Materials in Elden Ring are primarily used for Crafting, often to create Ammunition and Consumables. They can be found while exploring the Lands Between, purchased from Merchants, or dropped by Enemies. This page covers their names, methods of acquisition, recommended farming Locations, and respective crafted items.
Containers are Key Items which are essential vessels for crafting certain items, controlling the quantity you can hold at a given time.
Note: Discovery influences your chance of obtaining items from drops. It can be raised by increasing your Arcane attribute, consuming the Silver-Pickled Fowl Foot, and/or wearing Silver Scarab talisman.
Elden Ring Crafting Materials
Crafting Materials Table for Elden Ring
Quick Search of All Crafting Materials
Recommended Search Terms:
[Location Name], Infinitely spawns, Finite spawns
Dropped, Unlimited stock, Container
Name | Acquisition | Farming Recommendation | Craftable Items |
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Elden Ring Crafting Materials Gallery

Aeonian Butterfly
A butterfly with withered, scarlet wings found in the swamp of Aeonia.
Material used for crafting items.
According to myth, these butterflies were once the wings of the Goddess of Rot herself.

Albinauric Bloodclot
The thick, coagulated blood of the Ablinaurics.
Material used for crafting items.
Albinaurics are lifeforms made by human hands. Thus, many believe them to live impure lives, untouched by the Erdtree's grace.

Altus Bloom
A golden-tinged flower from a succulent plant that blooms on the Altus Plateau.
Material used for crafting items.
Said to be a funereal flower in an era long past, before the Erdtree grew.

Arteria Leaf
Dark red leaves with thick, swollen veins.
Material used for crafting items.
Exceedingly rare to find.
A faint pulse can be felt in the veins.
Stirs the blood, providing an enlivening effect.

Beast Blood
Fresh beast blood, glinting with gold.
Material used for crafting items.
Found by hunting carivorous beasts.
This glimmering blood never rots or decays.

Beast Liver
The fresh liver of a beast; a luscious fruit of life.
Material used for crating items.
Found by hunting herbivorous beast.
Dried liver boost damage negation.

Bloodrose
Blood-slick roses that bloom in festering blood.
Material used for crafting items.
Particularly beloved by those who serve the Lord of Blood. Glory to his inevitable reign.

Budding Cave Moss
Faintly luminescent moss that grows in dark caves, speckled with tiny, yellow flowers.
Material used for crafting items.
It is primarily used in perfumes.

Budding Horn
A rarely-seen specimen of a young, budding horn.
Material used for crafting items.
Found by hunting herbivorous beasts.
This horn began to sprout on a beast that typically bears no horn. Perhaps it's a vestige of the primordial crucible.

Cave Moss
Faintly luminescent moss that grows in dark caves.
Material used in crafting items.

Cracked Crystal
A cracked, impure, degraded, and altogether unremarkable crystal.
Material used for crafting items
Widely found in crystal tunnels.

Crystal Cave Moss
Faintly luminescent moss that grows in dark caves, laced with fine crystals.
Material used for crafting items.
Among the mosses, it possesses unique medicinal properties.

Crab Eggs
Eggs of lare crabs which dwell in the shallows.
Materials used for crafting items.
A nutritious foodstuff that warms from within. The flavor is exquisite. Only those of comfort and means know the truth:
a crab's eggs are more delectable than its meat.

Cracked Pot
This empty pot somehow mends itself when broken.
Essential vessel for crafting cracked pot items.
The materials and magics sealed within deploy their effects when
the pot is thrown.

Crystal Bud
A young plant, crystalized before it could mature.
Material used for crafting items.
Widely found in Liurnia Lake.

Dewkissed Herba
A herb that grows in the false night in and around the Eternal City.
Material used for crafting items.
Soaked in arcane dew, it gives off the faint glow of starlight.

Erdleaf Flower
A dusky-yellow flower that has started to fade and wilt. Material used for crafting items.
Found throughout the Lands Between.
Said to grow from the old fallen leaves of the Erdtree, these flowers serve as the base material for a number of sorcery techniques.

Eye of Yelough
A shrub fruit bursting with ripened pulp.
Material used for crafting items.
Grown in lands afflicted by frenzy, it's used for its pain-relieving properties... Though it's also known to be a dangerous intoxicant.

Faded Erdleaf Flower
An Erdleaf flower that has faded into a plate scarlet, found blooming in rotten lands.
Material used for crafting items.
Said to be fed by leaves that fell from the Erdtree in days of antiquity.

Fire Blossom
A half-ashen and smoldering flower that blooms on the mountaintops of the Giants.
Material used for crafting items.
Fertilized by the sparks from the forge at the peak where burns the flame of ruin.

Flight Pinion
Flight feather of a bird of prey.
Material used for crafting items.
Commonly used for arrow fletchings.

Formic Rock
Rock formed from solidified giant ant venom. Highly acidic.
Material used for crafting items.
Found near Ainsel River and other places where giant ants live.

Four-Toed Fowl Foot
Foot of a four-toed fowl.
Material used for crafting items.
In the Lands Between, having three digits is seen as a bad omen.
As such, the rarer four-toed fowl's is a gift of great luck indeed.

Fulgurbloom
Yellow flower that grows in lightning-struck lands.
Material used for crafting items.
Imbued with traces of lightning's essence.

Glintstone Firefly
A firefly whose glowing tail has hardened into glintstone, widely found in Liurnia Lake.
Material used for crafting items.
Alas, now that its tail is glintstone, it can no longer beguile potential mates.

Glintstone Scrap
Piece of glintstone tinged with unstable magic. Found in crystal tunnels.
Break gem, using FP to produce a magic bolt.
Poor quality and thereby easily broken, a sorcerer wouldn't give it a second look.

Gold-Tinged Excrement
Someone's excrement. It has a golden tinge. Material used for crafting items.
Often hidden in woods and thickets.
Gold-tinged excrement is a highly stable substance; it doesn't dry out, nor does it lose its customary warmth or scent.
For better or for worse, it remains as it is.

Golden Centipede
The golden, desiccated remains of a centipede.
Material used for crafting items.
Kept as a fetish by Golden Order fundamentalists, especially the hunters of Those Who Live in Death.
As such, they are found near churches and similar.

Golden Dung
Someone's excrement. It has a golden tinge.
Material used for crafting items.
Gold-tinged excrement is a highly stable substance; it doesn't dry out, nor does it lose its customary warmth or scent. For better or for worse, it remains as it is.

Golden Sunflower
A golden sunflower that grows facing the Erdtree.
Material used for crafting items.
Found near Minor Erdtrees.
At the foot of the Erdtree, they retain their color, along with a powerful holy essence.

Golden Rowa
A Rowa fruit tinted with gold.
Material used for crafting items.
Easily found near the Erdtree.

Golden Sunflower
A golden sunflower that grows facing the Erdtree.
Material used for crafting items.
Found near Minor Erdtrees.
At the foot of the Erdtree, they retain their color, along with a powerful holy essence.

Grave Violet
A purple flower than blooms in graveyards.
Material used for crafting items.
The hue of ghostflame, it's believed to be useful in calling forth spirits.

Gravel Stone
A small clump of sharp, pointed stones.
Material used for crafting items.
Such compound stones, found in lands once beset by ancient dragons, are said to be the scales of those very beasts.

Great Dragonfly Head
Head of a large dragonfly.
Material used for crafting items.
Long believed to have the ability to neutralize poisons.

Herba
Evergreen leaves that give off a faith light.
Material used for crafting items.
This very common medicinal plant can be found in thickets and elsewhere.
Land octopuses eat humans in order to bear young, and theirs is the blood that runs through these ovaries.
Hidden Plumage
Rarely-seen dark plumage found
inside the wing. Material used for crafting items.Death's bearers were once said to have
taken the form of birds, symbolized
by these black feathers.

Human Bone Shard
Fragment of bone with dun mottling.
Material used for crafting items.
Found by hunting Those Who Live in Death.
Lamentably brittle, it crumbles at the lightest caress.

Land Octopus Ovary
Puffy, milky white ovary of a land octopus.
Material used for crafting items.
Land octopuses eat humans in order to bear young, and theirs is the blood that runs through these ovaries.

Living Jar Shard
A fragment of a living jar, hardened after its death.
Material used for crafting items.
Such fragments command a high price due to the magical power locked within. This leaves the living jars unfortunate targets for poachers.

Lump of Flesh
A lump of beast flesh filled with rich juices.
Material used for crafting items.
Found by hunting carnivorous beast.
Meat suitable for a rustic feast.

Melted Mushroom
A mushroom that grows in the false night in and around the Eternal City.
Material used for crafting items.
It drips with a viscous fluid that behaves much like oil.

Miquella's Lily
A delicate water lily of unalloyed gold that has started to fade and wilt.
Material used for crafting items.
Exceedingly rare to find.
A flower signifying faith in the Haligtree.
Thought to be beloved by the Empyrean Miquella in his youth.

Miranda Powder
Pollen from a man-eating miranda flower.
Material used for crafting items.
Throughout history, perfumers have priced this extremely fragrant form of miranda pollen, not yet scattered into the air.

Moon Egg
Owl eggs that will never hatch.
Material used for crafting items.
Prized as a symbol of the most sublime slumber.

Mushroom
A fungal growth that thrives in damp thickets and elsewhere.
Material used for crafting items.
Its thick, spongy flesh makes it a key component in throwing pots.

Perfume Bottle
Glass bottles used by perfumers. Used to seal various scent compounds.
Essential vessel for crafting perfume items.
The art of perfuming was once jealously guarded in the capital, but after the perfumers were drafted into service during the Shattering, the art became widely practiced throughout the Lands Between.

Nascent Butterfly
An arcane butterfly with translucent wings.
Material used for crafting items.
Exceedingly rare to find.
This butterfly appears as if it's just emerged from its cocoon for its entire life.

Poisonbloom
Flower that grows in toxic terrain.
Material used for crafting items.
Poisonous, but may also provide the cure.

Rimed Crystal Bud
A young plant, frozen into a crystal before it could mature.
Material used for crafting items.
Widely found in cold regions.

Root Resin
Resin secreted from the roots of the Great tree.
Material used in crafting items.
The roots of the Great tree drive far and wide through the earth of the Lands Between.
They were once entwined with the roots of the Erdtree, or so they say.

Rowa Fruit
Berry-like red fruits that grow in shrubs.
Material used for crafting items.
Easily found everywhere in the Lands Between, it is primarily used in preserved foods.

Ruin Fragment
Stone fragment found near places where ruins have fallen from the sky.
Can be used for crafting, or simply for throwing at enemies.
These shards of stone are believed to have once been part of a temple in the sky.
They glow with a faint light from within.

Sacramental Bud
An immature bud containing fresh blood.
Material used for crafting items.
Believed to originate long ago from a strain of buds cultivated with youthful, sacramental blood.

Sanctuary Stone
A rare piece of stone fragment found near places where ruins have fallen from the sky.
Material used for crafting items.
It feeds and strengthens the light as it shines.

Silver Firefly
Firefly that gives off a silvery light. Material used in crafting items.
Found near bodies of cold water untouched by sunlight.
The light of fireflies is believed to have an alluring magic.
Silver light is considered to invite riches.

Sliver of Meat
A slice of thinly carved beast flesh.
Material used for crating items.
Found by hunting herbivorous beast.
The dried meat toughens the constitution.

Strip of White Flesh
Thin strips of flesh taken from a bloodless creature.
Material used for crafting items.
The dried meat toughens the constitution, boosting resistance. It's
known for its long-lasting effect.

Slumbering Egg
Owl eggs that will never hatch.
Material used for crafting items.
Prized as a symbol of the most sublime slumber.

Strip of White Flesh
Thin strips of flesh taken from a bloodless creature.
Material used for crafting items.
The dried meat toughens the constitution, boosting resistance. It's
known for its long-lasting effect.

Tarnished Golden Sunflower
A large flower that blooms facing the Erdtree.
Material used for crafting items.
Found near Minor Erdtrees.
Though wilted and faded, it still retains holy essence.

Thin Beast Bones
Thin, hard animal bones.
Material used for crafting items.
Found by hunting beasts.
Commonly used to make disposable weapons.

Toxic Mushroom
A mushroom covered in toxic mold that grows in rotten lands.
Material used for crafting items.
A skilled hand can repurpose its toxic mold into an effective ward against scarlet rot.

Trina's Lily
A pale purple water lily that is on the verge of wilting.
Material used for crafting items.
Exceedingly rare to find.
A symbol of faith in St. Trina.
Dulls the senses, preventing agitation.

Turtle Neck Meat
A splendid, lengthy cut of turtle neck meat.
Material used for crafting items.
Turtle meat is said to boost virility, but none in the Lands Between seem to have much appetite for it these days.
In Lands Between, the urge to reproduce has waned long ago.

Volcanic Stone
A smoldering roc containing hot gas.
Material used for crafting items.
Found on Mt. Gelmir.
This hardy species takes root even when frozen solid.

Yellow Ember
An ember taken from an eye socket of a corpse.
Material used for crafting items.
A sign that the deceased suffered from the flame of frenzy. This grape has ripened and burst.

Rimed Rowa
A berry-like fruit, thought to be the original strain of Rowa.
Material used for crafting items.
Found in frigid highlands.
This hardy species takes root even when frozen solid.

Hefty Beast Bone
Thick, solid beast bones.
Material used for crafting items.
Found by hunting particularly large beasts.
Commonly Used to make disposable weapons.

Gold Firefly
Firefly that gives off a golden light.
Material used in crafting items.
Found near bodies of water close to Minor Erdtrees.
The light of fireflies is believed to have an alluring magic. Golden light is considered to invite runes.

Silver Tear Husk
A hardened husk shed by a formless life form known as the Silver Tear, found in and around the Eternal City. Material used for crafting items. The Silver Tear makes mockery of life, reborn again and again into imitation. Perhaps, one day, it will be reborn a lord..

Blood-Tainted Excrement
The bloody excrement of a carnivorous beast.
Material used for crafting items.
Found in the land of the new dynasty.
Mixed inside with half-digested flesh are dense colonies of tiny eggs of unknown but assuredly revolting origin.

Stormhawk Feather
A feather from a hawk that lived as one
with the storms. Material used for crafting items. These feathers, enveloped in swirling winds, are often used for arrow fletching.

Blood-Tainted Excrement
The bloody excrement of a carnivorous beast. Material used for crafting items. Found in the land of the new dynasty.
Mixed inside with half-digested flesh are dense colonies of tiny eggs of unknown but assuredly revolting origin.

Stormhawk Feather
A feather from a hawk that lived as one
with the storms.
Material used for crafting items. These feathers, enveloped in swirling winds, are often used for arrow fletching.
- Anonymous
I think the world design combined with limited looting areas makes crafting really bad and drop rates. For example the useful item "Preserving Boluses" allows you to remove rot without fp cost and require the following materials:
Sacramental Bud, Crystal Cave Moss, Dewkissed Herba.
The materials are scattered in different locations and the game forces you to teleport back and forth between different areas just to get one of these three materials. To make matters worse Sacramental Bud doesn't respawn which means any craftable item that requires Sacramental Bud is limited to how many you use each playthrough.
Another example is frost arrows/bolts or lightning arrows/bolts. They are such a hassle to craft and once they've been crafted they disappear instantly because the damage you do with these pathetic items is not worth your time. Bleed Arrows/Bolts are really good, but only because you can buy all the materials to craft them!
Look I'm not going to go over every item and how they are bad or good, that's up to you to decide. But I think crafting was a good step in the right direction, but with how the game was designed they should have made it so once you've crafted an item such as a pot they would respawn at a grace. If you then have more materials over you can craft more in the open world or give to others.
Lastly, I think they need to remake crafting, give us a plant house, better drop rates or give us an armor that allow to regenerate crafting items.
P.S
Would love an armor that regenerates crafted items. The idea is that once your arrorws, pots or whatever runs out you will instead use your health bar to convert health into a newly crafted item which can be any crafted item you are trying to use in your inventory. If you have this armor on and sit in a grace it will refresh all items.
Warming Stone, Frenzyflame Stone, Raw Meat Dumpling type of items will not heal you, but will work on others unless having the same armor. Removing this armor will give you a 2 minute debuff so you can't heal yourself with crafted healing items, this is to stop armor swaps and to truely go all in with this type of build.
- Anonymous
People duplicating destroys crafting. Cheaters destroys crafting. In the core crafting sucks, Merchants are only good at the start of the game, why?
Please allow us to get more type of material to buy for each NG+ we enter and that way we've earned the rare materials. Because who on hells earth loves going back and forth between a grace just to get materials respawning. Screw that.
Make it happen please. NG+ Material Scaling.
- Anonymous
unfortunately many very useful items like the golem great arrow aren't craftable, meaning only people who dupe get to use them in pvp. additionally making a build around craftable items (aromatics for example) are only really possible with duping even though you could technically grind and craft.
I would think the point of crafting is to make it so people wont be at a disadvantage for not duping in pvp. but oh well.
- Anonymous
The only reason that crafting is in the game is cause part of the deal with George RR Martin was that they create a poop item.
- Anonymous
The only problem I have with this is that animals don't drop crafting materials 100% of the time. I didn't really ask for a WoW simulator. Otherwise, why exactly do people hate this feature? You can make a crapload of useful stuff for your early game exploration. For example:
- Bone darts draw aggro and interrupt weak enemies. They can even knock down those annoying Warhawks you find early.
- Fire pots melt most early game enemies and give you a huge advantage against even tougher ones.
Not to mention ammo, weapon grease and meat buffs. All of this for free, so you can spend runes on other things you need for your playthrough. It boggles the mind how people thing crafting has no purpose.
- Anonymous
- Anonymous
An insanely useless feature
I have created like ... I don't know, once? in my first playthrough, when I bought a kit from the merchant, that's it.
Maybe if only someone tries " item only run "...
- Anonymous
The fowl feet items are like the only useful things on here. Flame cleanse me doesn't take too much and negates the usefulness of the bulbous'. Maybe the pots are great with the jar head helmet but a third of the list is arrows!
I scrapped the table on this page because I just noticed that it was here and it wasn't very useful.
Feel free to check out the new links at the top which redirect to more appropriate pages.
- Anonymous
Why are there uncraftable items like Hero's Rune [2] and Radahn's Spear on the "Crafting" page? There's a search function at the top of the page, but no sort when the latter is an almost universal function on every other wiki? Why are these items listed in no discernable order? Who made this?
- Anonymous
- Anonymous
Can we get the list organized by type? All the darts together, all the pots together, etc. etc. It looks so randomly organized right now except for the arrows.
- Anonymous
They so nearly got it right, but in my opinion missed the mark to the point where it's nearly useless.
#1: Should have been able to craft the real versions of items instead of slightly worse knockoffs. If necessary, just raise the carry limit.
#2: Crafting drops (especially from wildlife or monsters) should be guaranteed and drop at least 5x more, so that it's not just way less convenient than buying items from merchants.
#3: No strictly limited (or effectively so) materials. If you want to have a cooldown or something to limit acquisition rate of rare materials, fine, but consumables should not be strictly limited in number, or too time-intensive to farm to make it worth doing.
#4: Semi-randomized material locations, so you're actually encouraged to keep an eye out for them while going about your business, instead of actively farming specific high-yield spots.
- Anonymous
- Anonymous
Question:
When you Co-op/invade, can you restock arrows and craft or are you stuck with what you got when you load in?
- Anonymous
The bone darts are actually pretty useful, even for melee builds. Quick enough to use that it's easy to mix them into combat. Cheap and numerous enough in case the enemy dodges. Forty of them can rapidly slice a decent chunk off most big baddies, or one well-timed throw can interrupt them mid-attack.
- Anonymous
There is so many arrows, but no way to actualy abuse different proprity mechanics with it.
- Anonymous
Can't somebody post what is actually craftable with pots and ritual pots, in the pages for pots and ritual pots?
ive updated this list with the correct locations and recipes for each item on this list. if there is any items missing from this list, or something is wrong, please reply to this comment.
- Anonymous
The items that use a cracked pot (or a ritual pot) need to have that listed in the ingredients.
- Anonymous
People who say this list is unnecessary or that crafting is irrelevant clearly do 0 pvp haha
- Anonymous
People who say this list is unnecessary or that crafting is irrelevant clearly do 0 pvp haha
- Anonymous
- Anonymous
Does any one even juse crafting? I have 125h in game right now and have not even finished first run and I jused crafting olny one or two times on the begining to meake some trowing daggers from bones for luring until I got my first bow and afther that not any more.
- Anonymous
Have used this exactly 2 times in 3 playthroughs, once for the Alexander Questline and once to craft 3 Uplifting aromas that got used and i could never be assed to farm the materials again, id rather have fun playing the game than running mindlessly through a route to get all the stuff again.
Would love to use resins again, but if theyre not buyable im not gonna use them or atleast not gonna replenish them.
Sure crafting preserving boluses is nice and all, but im just gonna get it applied again anyways, so why on earth bother, if I need to go farm some random bot* again?
- Anonymous
There should be a column indicating sell price imo. Trying to find the most profitable and easy-to-access craft item since I have a bunch of junk and wanna get the most bang out of my buck (could be useful later to optimize farming spot for runes). Will post notes here as a reply later, probably.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
I can't wait to hunt and craft and explore. I can't help but think about how cool a Bloodborne crafting system would have been; here's to hoping that it's integrated well.
- Anonymous
Because every modern game needs an unnecessary crafting system forced into it. Even Elden Ring
- Anonymous
The virgin 200 second double damage magic buff vs The Chad 5 second poop bolus 4.5 point increase to frost resistance crafted buff
2
+11
-1