To stop the mausoleum's stride, you'll need to clean up around its feet first
Wandering Mausoleums are special Locations in Elden Ring. Mausoleums appear as walking buildings with four legs and are found throughout the Lands Between, often with their signature bells attached. Players must attack the skull-like deposits on the structure while avoiding damage to get the mausoleum to become accessible. These can appear on either the legs or along the base of the building, the latter of which necessitates jumping on top of it.
Wandering Mausoleum Guide for Elden Ring
- Hit the skull-like deposits to make the mausoleum collapse. These skulls can be either on its feet, or around the mausoleum on top.
- Around Mausoleums are spectral knights roaming the arena. After bringing it down, they disappear.
- Mausoleum can attack by either stomping or performing a slam attack (Non-Bell variant). Their stomp is a near guaranteed death, for invaders/enemies included. The Snowfield Mausoleum fires exploding magic projectiles in an arc around it, dealing heavy Magic damage. It's recommended to hit the Grace at the Apostate Derelict to respawn in case of death.
- Place your Boss Remembrance at the altar to Duplicate it. (Note: You do not have to have the Remembrance with you when you do this. If you previously acquired and used it, you can still receive a duplicate at a later time in your playthrough). Only one use per Mausoleum. Pick wisely!
- There is currently a glitch that causes Remembrances to not show up in the duplication menu. Going away and coming back at a later time seems to fix this issue, sometimes.
- It should be noted that you cannot regain a Remembrance Weapon that you have already obtained (in the same playthrough at least).
- Mausoleums without a bell seem to only be able to duplicate Remembrances of bosses without Great Runes.
(via community testing: Regal Ancestor Spirit, Astel Naturalborn of the Void, Lichdragon Fortissax, Fire Giant, Maliketh, the Black Blade, Dragonlord Placidusax, Hoarah Loux, Warrior and Elden Beast are the only bosses with Remembrances that can be duplicated anywhere. Shardbearers' Remembrances, like Morgott's and Malenia's, will work with bell variant Mausoleums only.)
- The Castle Sol and Consecrated Snowfield Mausoleums appear to be bugged for some people where using one of them renders the other unusable but this seems to not apply to everyone.
Players will hear mausoleums as they emit a distinctly loud bell sound as they walk about. They usually have a small roaming area, so they are easy to find. When you first want to access a wandering mausoleum, you must either attack the deposits on its feet or use the environment to climb up, jump onto the wandering mausoleum and destroy the deposits around the structure itself. This can take considerable time depending on the location.
Once the mausoleum is static, you can enter it at any time to perform a Remembrance Duplication: This is only available once per mausoleum, so pick wisely! Performing this rite will enable you to obtain the multiple Remembrance Weapons (Boss Weapons) and magic that they grant. Boss Armor is not gated behind their remembrances, but you must have defeated them to purchase from Enia at the Roundtable Hold.
Wandering Mausoleum Locations
There are a total of 7 Wandering Mausoleums in Elden Ring. Monuments with bells will duplicate any boss remembrance. Monuments without bells will only duplicate the remembrance of a non-shard bearer boss. Each reward can only be received once per playthrough.
- Weeping Peninsula, Bell: In the western area, east of Isolated Merchant's Shack. [Map Link] During the "late night" period of the day/night cycle, the Mausoleum stops moving for approximately seven minutes of real time. It will stop wandering wherever it is when this time is reached, but quitting out and reloading will leave it standing still at its spawn position, closest to the Isolated Merchant's Shack.
- Liurnia of the Lakes, Bell: northeast of Raya Lucaria Academy, in the waters in front of Raya Lucaria Crystal Tunnel Grace [Map Link]. To access this Wandering Mausoleum you must travel west of the tunnel entrance. Then you need to use the spirit spring to jump onto the Mausoleum when it walks close enough to the cliff wall. You can experiment with the spirit spring jump and also double jump with Torrent after using the spring and take no fall damage. You can also jump from the tombstones on the northern cliff, but you risk dying if you miss. Once on top of the Mausoleum, knock off enough skull piles to subdue it. Like the Weeping Peninsula Mausoleum, it stops wandering during "late night" for seven to eight minutes. Alternatively, hitting the legs will stop the mausoleum from moving, then you can snipe enough skulls to get it to kneel using a bow. The various rocks in the area can be used to get the right angle, the skulls are all on and around the grassy area level.
Liurnia of the Lakes, No Bell: North of the Ruined Labyrinth Grace or, due south of the Mausoleum Compound Grace in Eastern Liurnia, north of the Church of Vows. It stops wandering for about seven minutes during "late night".
- Liurnia of the Lakes, No Bell: due north of the Mausoleum Compound Grace near Uld Palace Ruins, north of the Church of Vows [Map Link]. It stops wandering at night, in sync with #3.
- Mountaintops of the Giants, Bell: Just outside Castle Sol in the northern area. It stops wandering during "late night" for seven to eight minutes. [Map Link]
- Consecrated Snowfield, Bell: northwest of Ordina, next to the Apostate Derelict Grace. Warning: This one fires magical artillery into the air, bombarding the surroundings until it is subdued. It does not stop moving at night, but it will stop attacking when you're within the walls of the Apostate Derelict church, and won't start again immediately when you step outside. [Map Link]
- Deeproot Depths, Bell: North of the The Nameless Eternal City Grace. Can be jumped upon by climbing on the roots in the area (be careful of the many Basilisks), then you must destroy skulls on the top of the Mausoleum instead of the feet. It will stop wandering for exactly seven minutes during the "late night" period of the day/night cycle. [Map Link]
List of Remembrances
- Remembrance of the Grafted
- Remembrance of the Full Moon Queen
- Remembrance of the Starscourge
- Remembrance of the Regal Ancestor*
- Remembrance of the Omen King
- Remembrance of the Blasphemous
- Remembrance of the Black Blade*
- Remembrance of the Naturalborn*
- Remembrance of the Fire Giant*
- Remembrance of the Rot Goddess
- Remembrance of the Blood Lord
- Remembrance of the Lichdragon*
- Remembrance of the Dragonlord*
- Remembrance of Hoarah Loux*
- Elden Remembrance*
The starred (*) entries can be duplicated by the two bell-less mausoleums at the Mausoleum Compound site of grace.
Wandering Mausoleum Notes & Tips Elden Ring
- Note that if you don't find the white skulls on its feet, you will need to find a way to get to the top level of the structure. There should be elements in the environment around the area that can help you. Areas like cliffs or Spiritsprings nearby can assist with climbing the structure. After reaching the top, the skulls should appear much like those found its feet in other mausoleums. Clear them the same way to be able to enter and use the Wandering Mausoleum.