Regal Ancestor Spirit |
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Location | Nokron, Eternal City |
Drops | 24,000 Remembrance of the Regal Ancestor |
HP | 6,301 |
Stronger VS
Magic
All status effects |
Weaker to |
Regal Ancestor Spirit is a Legend Boss in Elden Ring. This animated carcass of a deer-like creature is encountered in the Hallowhorn Grounds found in Nokron, Eternal City. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring.
See also Ancestor Spirit.
Ancestral spirits exist as a phenomenon beyond the purview of the Erdtree. Life sprouts from death, as it does from birth. Such is the way of the living.
Elden Ring Ancestor Spirit Boss
- This is an optional boss
- Closest Site of Grace: Ancestral Woods
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Elden Ring Regal Ancestor Spirit Location
Ancestor Spirit is found in an isolated arena accessible from Nokron, Eternal City. To access it, you must light all six obelisks by the stairs to the Hallowhorn Grounds northeast of the Ancestral Woods Site of Grace. When you've done so, the deer carcass at the back of the temple will glow and you can interact with it to teleport just outside the boss's arena. Walk through the fog gate to fight the boss.
The altars you need to activate can be found in the following places (see the main Nokron, Eternal City wiki for more information):
- By the cliff's edge, next to the broken bridge from the Mimic Tear Site of Grace. [Map Link]
- By the side of the brick road, due east of the Ancestral Woods Site of Grace. [Map Link]
- On the ledge next to the brick road with an Ancestral Shaman singing next to it. [Map Link]
- By a large rock, northwest of the Ancestral Woods Site of Grace. [Map Link]
- By the cliff's edge in the far northwest corner of the Ancestral Woods, next to submerged ruins and guarded by some Giant Rats and chanting Ancestral Shamans. [Map Link]
- Behind a large carcass in a ruin just west of the Hallowhorn Grounds. [Map Link]
Ancestor Spirit Combat information
- Health: 6,301 HP
- Defense: 111
- Stance: 120
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
- Damage: Standard, Magic
- Drops 24,000, Remembrance of the Regal Ancestor
- See Ancestor Spirit for a full boss guide
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
- Poison: 1169 / 1626
- Scarlet Rot: 1169 / 1626
- Hemorrhage: 1169 / 1626
- Frostbite: 1169 / 1626
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 6,301 | 9,205 | 10,125 | 10,585 | 11,046 | 11,966 | 12,426 | 12,887 |
Defense | 111 | 118 | 121 | 124 | 129 | 135 | 141 | 153 |
Runes | 24,000 | 72,000 | 79,200 | 81,000 | 86,400 | 88,200 | 90,000 | 91,800 |
Resistances |
||||||||
Poison | 1169 / 1626 | 584 / 1041 | 592 / 1049 | 601 / 1058 | 610 / 1067 | 619 / 1076 | 627 / 1084 | 636 / 1093 |
Scarlet Rot | 1169 / 1626 | 584 / 1041 | 592 / 1049 | 601 / 1058 | 610 / 1067 | 619 / 1076 | 627 / 1084 | 636 / 1093 |
Hemorrhage | 1169 / 1626 | 584 / 1041 | 592 / 1049 | 601 / 1058 | 610 / 1067 | 619 / 1076 | 627 / 1084 | 636 / 1093 |
Frostbite | 1169 / 1626 | 584 / 1041 | 592 / 1049 | 601 / 1058 | 610 / 1067 | 619 / 1076 | 627 / 1084 | 636 / 1093 |
Sleep | Immune | |||||||
Madness | Immune |
Elden Ring Regal Ancestor Spirit Boss Guide
Additional Fight Strategy
- Once its health is getting low after its first two Soul Siphons, go all out and try to kill it before it can heal again
Additional Attacks & Counters
Attack | Description | Counter |
The Regal Ancestor Spirit shares most of its attacks and counters with the Ancestor Spirit | ||
Rebirth | Collapses to the floor and fades away, then emerges anew from a spirit deer elsewhere in the arena Phase 2: Emerges from a boar or a springhare instead Phase 3: Can emerge from a goat as well |
Keep hitting it while it vanishes, then use the time to heal or renew your buffs |
Phase 2 | ||
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Soul Siphon | The first time it goes below 50% HP, the spirit begins glowing and heals 50% of its health while dealing damage in a small radius around it. This begins Phase 2 Phase 3: Once it goes below 40% HP in Phase 2, it will use Soul Siphon again, heal 30% of its health, and begin Phase 3. Future Soul Siphons will only heal 15% of its health, and it will always try to heal once it goes below 10% HP |
Run away when it starts glowing |
Springhare Hop | Squeals like rabbit, rises onto its hind legs with its forelegs curled in front of it, then hops towards you up to three times creating a small shockwave when it lands. Only used when its most recent Rebirth emerged from a springhare | Run in a wide circle around it |
Boar Charge | Squeals like a boar, lowers its antlers to the ground, and charges at the player. Only used when its most recent Rebirth emerged from a boar | Dodge towards it as it draws close to you |
Phase 3 | ||
Goat Roll | Bleats like a goat, then curls into a ball and rolls towards you 7 to 10 times. Only used when its most recent Rebirth emerged from a goat | Move to the side while it's curling up, then chase after it while it rolls |
Regal Ancestor Spirit Lore, Notes & Other Trivia
- Ancestor Spirits are worshipped by the Ancestral Followers who believe that ancestral spirits come from long-lived beasts whose horns continually grew and budded like antlers. Their belief that new life grows from death, and that from death comes power lies outside the scope of the Golden Order and the Erdtree
- Once the boss is defeated, you can leave by interacting with a white light in the middle of its arena. This light can be hard to spot due to the size of the arena, but won't miss it if you start with your back to the boss door and move forward
- A glitch may occur with this boss, where it will instantly die from falling out of the map
- The spirit itself has more in common anatomically with a horse than it does with a deer: it has only one toe on each foot and its jaw is similar to that of a horse
- Although thematically its Spirit Siphon move drains life from the animal spirits on the battlefield, in fact the amount it heals only depends on how often the move has been been used and not whether the animals or player are within its area of effect
- The Spirit has an unused move where its antlers grow even larger after it emerges from a deer
Regal Ancestor Spirit Image Gallery
- Anonymous
nightrider glaive or any polearm with phantom slash on a fire affinity. ez rl1 run.
- Anonymous
Maybe the most boring boss in the entire game
Heals and teleport during the whole fight
Soundtrack is pretty tho
- Anonymous
I found out where this sprit went to dissappear thing and died
Might just be the most contrasting boss for how easy it is compared to the spectacle it's supposed to be. The remembrance items are not great either
- Anonymous
I didn't get the remembrance, only the follower ash. Is it a bug?
- Anonymous
- Anonymous
Roll toward the boss when it does that rolling move and you'll dodge it easily. (Roll towards the boss the second it's about to roll on you)
Works also on the fat apostle before rykard.
- Anonymous
Lol I came in here cus I smacked him once, he disappears then instantly ****ing dies 5 seconds later from 99% to 0% and I was like "Is that supposed to happen??"
Oh well, free runes! Surprised it's not patched by now.
- Anonymous
STOP bloody healing……..wait is this how everyone feels when I revive lorian?
- Anonymous
For those who want to bypass most of the healing of this fight, put Sacred Blade on your weapon and use the lighting attack boosting tear. I did this on RL1 with a +18 Club and one hit with Sacred Blade (the ranged projectile only) took more than 15% of his health. You can easily kill this thing before it even has a chance to heal if you want to.
Amazing how people hate elden beast and love this boss, it's essentially the same sht - awesome design but weird gameplay, huge a.s arena and the boss itself is constantly running away. But then again, if it were one of the lategame bosses with corresponding damage and hp bar? Who knows, might have been the least liked fight in ER.
- Anonymous
As soon as I summoned it disappeared and died. Elden Ring has zero bugs.
- Anonymous
**** tier boss design. Moves around too much, teleports and by the time you got a few hits in it heals. Fantastic.
The people calling this boss easy and that they don't see a problem are the ones that are overleveled pussies or magic users. People really want to feel superior over nothing.
- Anonymous
I don't know why but I only hit this boss once, it fell down to do rebirth, and suddenly all of the spirit animals dies at the same time. Entire fight lasted like 30 seconds.
- Anonymous
I really don’t know why everyone says this boss is so easy… I was never once able to dodge the roll attack, I was only able to defeat it with well timed burst damage the first time (didn’t even get a chance to learn the second time as it did the off the map glitch)
Still an awesome boss though
I was super underleveled for some reason when I fought this boss, with a Sword of Night and Flame at +2. I ended up alternating between Bloodhound’s Fang for normal attacks and waiting for specific openings to switch to my Night and Flame and use the skill. Worked after four or five attempts, a fun boss.
- Anonymous
The song for this fight is so beautiful, I took my time fighting it just to enjoy the scenery and the spectacle that is this boss.
I didn't noticed it at first, but I love the fact it uses an ability based off of the animal it rebirthed from.
- Anonymous
For some reason on my second attempt on this boss, I did about 2k damage the boss teleported, didnt appear for a minute, reappeared and then died. Heh?
- Anonymous
If you want this fight to be even easier use Blasphemous Blade, it's just too strong (deals holy and fire damage)
- Anonymous
If you want to make this boss harder, use a weapon with magic on it so he doesn't die so fast
- Anonymous
Why does this boss feel like clubbing a seal to death rather than an actual fight? I literally poached the last of it's kind even in death, I feel more bad fighting it since I literally beat it first try with no effort, at least other bosses fought valiantly? But this? I feel wrong killing it since it didn't even fight back that much.
- Anonymous
really bad fight tbh. pretty much impossible to die to it since you have about 45 minutes to heal in between all of its attacks. also half of its attacks consist of running away.. before teleporting to the other end of its unnecessarily huge arena. and occasionally healing itself. so cool and fun!
- Anonymous
Funny how they don't made this an normal enemies not only it easy but also imagine seeing this walking in the jungle and snow storm, it would scare everybody.
- Anonymous
I cannot get this boss to spawn properly. I lit all 6 beacons, got the prompt, and the carcass does not glow. I checked the stairs, double checked all the beacons, quit to menu, quit to desktop. Everything. I even went down to siofra and lit all 8 of the beacons for the normal ancestor spirit boss and that worked but after beating that the regal version still doesnt spawn
- Anonymous
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its easier in NG+? i mean it got moar health but it status effect resistant also much lower
- Anonymous
How has his insta-death glitch not been patched after all this time. I hate having to quit then rejoin if he just suddenly doesn't reappear, because I really like this fight.
- Anonymous
Really glad I never got the fall -> instant win glitch, because DAMN this boss is a masterclass in ambience and silent storytelling. Not that interesting gameplay-wise, but the music, the visuals, everything just WORKS. Halfway through the fight, I started asking myself if I really wanted to kill this boss.
- Anonymous
Literally 5 minutes ago as of writing this he just teleported away from the arena and disapeared and then died a few seconds later. Incredible boss.
- Anonymous
“That’s it?! All this buildup and he falls over like he’s made of sticks?! What an anticlimactic ending!”
- Anonymous
I come in to the arena, summon imps, it spits on them before disappearing. Dies exactly 32 seconds later as I am frantically looking around thinking that it will appear from behind and one shot me.
- Anonymous
I put the Latenna ghost down right as I entered the boss arena. The boss rushed her, killed her, got knocked down and disappeared from the arena. A few seconds later he just died.
- Anonymous
I write this on 05/17/23- I went to fight RAS and hit him with glintstone comet (shard, not azur). He jumped up and disappeared, about ten seconds later his health bar depletes and I got his remembrance. This happen to anyone else?
- Anonymous
Its funny everyone refers to it as a moose when Its an elk. The horns are the tell
- Anonymous
This boss was gliched for me, either that or he was fed up and left the game. I threw 3 spectral spears at its head then it disappeared only for it's health bar to completely drain away.
- Anonymous
If you are a mage trying to beat him and fail because his magic resistance annoys you, try to get Rock Sling and the Meteorite Staff since this spell deals physical damage for one, and the staff is excellent and boosts the damage by 30% for another.
- Anonymous
pretty but annoying, stop running away i ain’t that fast cuh
- Anonymous
- Anonymous
Very pretty boss, I just wish it was a bit tankier or harder because to get to it you have to kill radahn who is way harder
- Anonymous
Very pretty boss, I just wish it was a bit tankier or harder because to get to it you have to kill radahn who is way harder
- Anonymous
Just chewed it apart with Pest Thread. Unfortunately it was a 3 shot kill. Gonna go for 1 next time!
- Anonymous
All the poor little ghost critters in the arena died alongside it :(
- Anonymous
Hmm, I might be missing something, but I didn't get his remembrance after killing him, I only got the ancestral follower summon...
- Anonymous
Un-upgraded Latenna summoned at the fog wall, then just kept this annoying thing's attention on me. Latenna has insane range and doesn't run out of arrows whereas I eventually do. I have never enjoyed fighting this boss. That heal it does is just annoying to any resource-based build like an archer.
- Anonymous
Literally just ran under him, spammed Bloodhound’s finesse, he staggered, and then he died, a lil disappointing
- Anonymous
If you’re a summon there’s a chance the game will not teleport you with the host to the fight. Be aware of that.
- Anonymous
I only hit it twice with rock throw, it then disappeared and just died off screen. Free boss win for me
You can sneak kill this boss with poison mist. Just use assassin's gambit, unseen form, crepus vial, concealing veil and bait it to turn his back with spectral lance weapon art.
- Anonymous
Not really a hard boss but effing annoying as a melee. The ****er runs away every time I try to hit it.
- Anonymous
Instead of trying to dodge the roll attack, just block it with a shield. It will make two passes, so don't try to attack after the first roll.
- Anonymous
What exactly are these spirits ancestors of? Could Torrent be one of their great-great-[...]-grandchildren? They make the same noise as Torrent's double jump when they hop around the air breathing spirit vapor at you.
- Anonymous
- Anonymous
I defeated him with an Int build using the Dark Moon Greatsword.
- Anonymous
I really like the look of that -20 on holy and fire for my faith build aye
- Anonymous
Sword of Night and Flame’s night stance melted like half of RAS’s health in one shot. Still OP
the art of war Bloody Slash absolutely wrecks this boss... I was able to burst it down to 10% health before it even changed phases (28 Arcane and Blood Misericorde +14). I was ready to fight it again, but it bugged out and died (I got the Rememberance just fine)
- Anonymous
Lightning bolts trivialize this boss. Also he fell through the floor and died, glitched out and rewarded me the kill.
- Anonymous
This boss was glitched for me too. It technically didn't fall through the floor but it simply decided to die on its own after being hit once with Comet Azur. I took off 1/4 of its health and at first, I thought the boss used some sort of teleport mechanic until a few seconds later his entire health bar drained lol.
- Anonymous
I know I've defeated two of these but don't have the regular trophy and it's the last one stopping me from getting the platinum :/
- Anonymous
I can highly recommend to Fight this with a bow or other ranged weapons.
- Anonymous
idc if this fight isn't exactly hard or super challenging... this is one of my favorite bosses in the game, based on aesthetics alone. such a beautiful creature with a beautiful soundtrack. i promise, i won't kill you in ng+ buddy.
- Anonymous
Not sure if this is a glitch or not... but I basically killed the Regal Ancestor with one hit of Dragonfire. I hit it while it was in the first Rebirth stage with my full FP meter and it never respawned
- Anonymous
I liked the regular boss but then I found this reused model boss and now I don't like either
- Anonymous
Despite the horse-like jaw and hooves, this boss is actually more like a fictional creature, because it has glowy antlers, a triple jump, and can breathe magical #¥€!£%$ fire.
- Anonymous
love the fall-through-the-floor glitch for this annoying-ass boss
- Anonymous
the glitch where it killed itself happened when i pulled up for the round 2
- Anonymous
he used soul siphon around 5 times for me. very frustrating...
- Anonymous
- Anonymous
I entered the arena, he headbutted me once and then fell through the flood and died.....
- Anonymous
Wait, there was supposed to be more of a fight? I got him to 50% and then he fell through the floor or something. I kinda feel cheated
- Anonymous
His Spirit Vapor can and will not only harm Players and Spirit Ashes, it also 1-Hit Kills the Spirit Animals.
So if hes low already, the trick him into killing the animals as he then wont heal as much health.
Also, try making him heal in an area with less spirit animals.
- Anonymous
The wiki lied, the best melee strat is to use al Flame Art Misèricorde +6 or +8 with many cerulean flasks and crit him.
- Anonymous
You can see if hes doing his running vapor spew attack when he stomps two times on the ground with his right front leg. If he does that, he will jump into the air and uses his Regal Ancestral Infants Head(The Ancestral Infants head is OP because it can harm THE RICK, SOLDIER OF GOD boss). Same for the Ancestor Spirit boss.
- Anonymous
On my second playthrough I hit this boss once with a glintstone cometshard, it then vanished into thin air. I ran around the arena for about a full minute, then it's health bar fully depleted and it was dead... Worst glitch I've experienced in this game by far. I prefer to actually fight and defeat my bosses before they die.
- Anonymous
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Just a note for, if you defeat the regal ancestor you cannot fight the ancestor spirit.
- Anonymous
Despite its magical horns, the Ancestor Spirit's is actually a horse. It's jawbone is straight, like a horse's, who eat completely different food from a stag's. And looking at its hooves, you actually see that they're uncloven.
- Anonymous
The sound it makes when it's doing its rabbit hop attack is the same sound rabbits from Don't Starve make when they're running away.
- Anonymous
This has happened to me twice on my playthroughs: when the regal ancestor does the teleporting move a max hp It just disappears and it’s hp bar drops to 0 and I win the fight it’s really weird
- Anonymous
After defeating the Regal Ancestral Spirit I warped to the Aqueduct-Facing Cliffs Site of Grace and noticed one of the scarabs below (i.e. the one hiding behind one of the outer walls of the descending towers below had vanished - you could see it from the cliff face next to the SoG before). Before venturing in to that area further I went back for the Spirit kill. I'd made a note of it previously because it looked deliberately hidden. But warping back after, that scarab had disappeared and hasn't reloaded on multiple attempts. May be a glitch. Hopefully it wasn't a skill scarab, and just a flask refill. Can anyone confirm?
- Anonymous
Any Fire Build: "Look's like meat's back on the menu, boys!"
Bad jokes aside, I wish this site had a Pyromancer build guide. Shame.
- Anonymous
Shard Spiral is very effective and the spirit is big, so it hits many times
- Anonymous
- Anonymous
Yeah, this big moose just disappeared and died. Seems like this has been a thing since the beginning, so strange that they haven't fixed it yet.
- Anonymous
To be clear, the glowing deer carcass is in Hallowhorn Grounds, not the temple where you light the last fire.
- Anonymous
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Rune level 45, +6 winged scythe and frenzy burst, got him the first time. He is not a joke but not a big deal either. Simply use a slash weapon imbued with holy damage and use fire spells or pots.
- Anonymous
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I was really looking forward to this boss because the Ancestor Spirit was majestic and nice to watch jumping around the arena. But after a few hits from Ancient Death Rancor it disappeared and my summon kept circling and staring at the ground. And then it just died. :(
- Anonymous
Anybody else get a weird bug where the boss disappeared for a while and then reappeared in the center and just... died? It had at least two thirds of its health left when it vanished.
- Anonymous
Eventually, I'm not even going to kill these in my NGs, I'll just activate the fight so I can wander around as they attempt to kill me so I can bask in how majestic they are...and then die to avoid putting them down. Same with the singing bat dames...
black flame makes it easy
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