Astel, Naturalborn of the Void is a Boss in Elden Ring. This Elden Ring Astel, Naturalborn if the Void Guide features boss locations, tips, strategies and videos on how to defeat Astel easily, as well as boss stats and lore for Astel.
Astel, Naturalborn of the Void is a strange alien lifeform comprised of many-colored star debris which landed in the Lands Between long ago, and is found in Grand Cloister, Lake of Rot. Astel destroyed one of the Eternal Cities and wiped out their sky. Seeing as how both the Eternal Cities of Nokron and Nokstella still have their starry night sky, it is possible that the Nameless Eternal City that the Site of Grace in Deeproot Depths was named after was Astel's unfortunate target.
This boss is optional, as players don't need to defeat it in order to advance in Elden Ring, but it is a required boss for reaching the Moonlight Altar and completing Ranni the Witch's questline. It drops the Remembrance of the Naturalborn when defeated.
Bosses are unique and challenging Enemies that can be encountered all over the Lands Between. Legend bosses drop their own unique Remembrance capable of being transformed into powerful Weapons, Spells, Ashes of War, and Talismans for the player.
A malformed star born in the flightless void far away. Once destroyed an Eternal City and took away their sky.
A falling star of ill omen.
Elden Ring Astel, Naturalborn of the Void Boss
- This boss is optional, but it is required for Ranni's questline.
- This is a LEGEND type of Boss.
- Closest Site of Grace: Grand Cloister.
- Multiplayer is allowed for this boss.
- You can summon Spirit Ashes for this boss.
Elden Ring Astel, Naturalborn of the Void Location
Astel, Naturalborn of the Void can be found by Grand Cloister. Upon reaching this Site of Grace you have to go down towards the small river of Scarlet Rot. By staying on the left side of the grand structure, you'll see a coffin which will take you in front of the Boss Room fog wall. See it on the Elden Ring Map here.
Astel, Naturalborn of the Void Combat Information
- Health: NG (11,170), NG+ (13,996), NG++ (15,396), NG+3 (16,096), NG+4 (16,795), NG+5 (18,195), NG+6 (18,895), NG+7 (19,595)
- Defenses do not change between phases.
- Deals Magic Damage and Standard Damage.
- Gravity type
- Parriable: No
- Can be poise broken, allowing players to perform a critical strike. Poise: 120.
- Immune to Sleep, Frostbite, Madness and Death Blight.
The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs. Poise regenerates after 6 seconds without any hits or upon a poise break.
Elden Ring Astel, Naturalborn of the Void Boss Guide
Astel, Naturalborn of the Void Boss Video Guide
Astel, Naturalborn of the Void Fight Strategy
The Best Tips for Astel, Naturalborn of the Void:
- Use the Mimic Tear Ashes or any other tanky summon that can draw the boss's attention away.
- When playing a more tanky or physical build and not wanting to change, Latenna's spirit ash is fairly cheap and will deal significant damage to Astel, as long as you keep its attention away. Ancestral Follower can also work well.
- The crystalline "body" has greater defense than the hand-like limbs or head, but can be attacked while staying out of range of most attacks barring shockwaves.
- Once it teleports, face your camera upwards to see if it's preparing to grab you.
At the start of the encounter it will likely fire a laser that can deal massive damage to you on the spot. Dodge through it and, if you want it, summon your Spirit Ashes. Dodge through its attacks up until you reach it and, by then, stay on its head while dodging every attack. It has a lot of AOE skills that might one or two-shot you so stay on a safe side and slowly chip away its HP. If you summoned your Spirit Ashes - they'll often distract him which gives you plenty of opportunities to get some attacks in.
Don't get hit by its bite attack. It'll be indicated by the mandibles glowing purple on its face. It is easily dodged but can deal massive damage if it connects.
Around 50%, Astel will teleport away and cast Meteorite of Astel on you. Dodge through them or run towards the sides, as even one of them can break through your guard and deal heavy damage. The fight itself doesn't change as its HP goes down, so if you're doing everything right, you'll have it downed in no time.
Magic and Ranged Users
Longbow users may use Poison or Rot Arrows to trigger either status effects. You must hit Astel several times in a row to proc the status ailment, missing too many shots will allow its poison or rot buildup to go down faster than you can build it. If you have enough HP to tank a few hits, the Pulley Crossbow can apply status effects very fast. The status effects can be reapplied again once they have worn off. The Ash of War: Enchanted Shot is highly recommended while using these arrows to ensure you are not missing and wasting them. While it is poisoned or rotting, you may continue to do ranged battle with regular arrows. You can also conserve FP by switching down to R1 attacks. With the Arrow's Reach Talisman, you can ensure these R1 attacks will land without damage loss due to distance, giving an acceptable chip damage if your Longbow is at least +12.
For magic users, A high-intelligence build can do a lot of damage in a short period of time. Using Comet Azur with a Flask of Wondrous Physick (Cerulean Hidden Tear + Magic-Shrouding Cracked Tear) after dodging the initial attacks is a good combination to try. After this attack, try staying at medium-long range where a sorcery like Great Glintstone Shard can hit him. If you use these types of spells, you can attack quick enough to dodge many of its attacks while still doing fairly decent damage. For lower intelligence casters, Night Maiden's Mist isn't a terrible option, although it is decently fast and can move out of it from time to time. Pairing the mist with glintstone pebble can make efficient use of your FP without needing much investment. Additionally charged Shard Spiral can deal a ton of damage provided you stay close to the boss (make sure to equip Godfrey Icon if using this strategy for 15% extra damage).
Astel, Naturalborn of the Void Attacks & Counters
|Cosmic Burst||Astel raises its head high, summoning a purple orb in its jaws. After a delay, it fires an extremely fast beam that deals high damage and heavy knockback.||Wait for a slight second before dodging to the side. Blocking can also help.|
|Waves of Darkness||Astel creates three orbs on its arms, before slamming it down and create shockwave that pulses three times, with a higher radius each time||Run away from it or block to reduce damage. The "pulse" is too quick for Medium and Heavy builds to dodge.|
|Large Wave of Darkness||Astel rises up high, summoning orbs on all six of its arms before slamming down, creating a larger wave that increases four times before dissipating.||This attack has a very high windup. Once you see Astel fly upwards, run away immediately.|
|Tail Slam||Astel raises its tail high and slams it down before repeating once again. This is usually down at medium to long range.||Dodge left or right. Getting close enough will avoid this attack completely.|
|Tail Sting||Astel positions its tail above its head, indicated by the tail twitching slightly before striking the ground three times.||Highly telegraphed, you can rush forward and hit its head while it is busy doing this move.|
|Nebula||Swipes its hands in varying patterns, leaving behind an exploding cloud of stars. The entire arm of Astel becomes a hitbox, making this move hard to avoid.||Dodge to the sides. Dodging backwards or forwards is ill advised.|
|Bite||Astel clicks its mandibles and chomps down its target once or twice. Usually used when a target is close in front of it.||This attack comes out very quickly and can deal high damage. Dodge toward its head to avoid it.|
|Teleport||Astel raises its hands, forming an orb around itself. After a delay, Astel will teleport either above the player or far away. The teleport itself will also do damage.||Run away from the teleportation.
In case of attack from above - watch your surroundings and prepare to dodge.
|Meteorite of Astel||At around half health, it will use a Teleport to get away. After that it’ll start casting a large shower of meteors to bombard the area in front of it.||Run to the sides or attempt to dodge through it. The meteors can be quite inaccurate, but they hit very hard when they connect.|
|Reverse Gravity||Astel begins charging up, and after a few seconds it will lift the player into the air before slamming them down violently. The first part of the attack is what “grabs” the player, but the second part can also damage as well.||Once you see a pink glow around the boss, prepare to run away. If you time it good enough, you can dodge through the first part of the attack and get some free hits.
The “grab” portion of this attack only affects “NPCs” like the player, any summoned allies, Mimic Tear, and the Puppets (excluding Nightmaiden and Swordstress)
|Diving Grab||After a Teleport, Astel positions itself directly above its target and grabs them, shoving them into their massive pincers and often killing them instantly.||Tilt your camera up to see if Astel teleported above, then dodge the attack.|
|Crushing Bite||Astel's jaws glow and flash purple before biting. If the attack lands, the target will be lifted off the ground in a gravity bubble before being crushed, dealing massive damage.||This attack has an obvious windup and is very short ranged, dodge forward or run away.|
Astel, Naturalborn of the Void Lore, Notes & Other Trivia
- The barrier just beyond the boss can be broken by killing the Baleful Shadow as directed by Ranni. Use the Key given to you after wards on the locked chest in the Grand Library. The barrier will disappear afterwards
- The description of the Remembrance of the Naturalborn implies a connection between Astel and the Fallingstar Beast, both being creatures that fell from the stars. Astel is a fully grown Malformed Star and is responsible for destroying one of the Eternal Cities, possibly the one found in the Deeproot Depths.
- An unused animation shows Astel descending from the sky while playing the sound of a roaring fire. It could've been plausible for Astel to crash-land during or after the fight with Radahn, as he had conquered the stars to prevent Astel and its spawn from arriving to the Lands Between. However, this concept never came to, and was likely reworked into Radahn's Meteor Crash attack, making them both into separate fights.
- As of patch 1.03, there is a known bug that may disconnect players who are summoned in co-op fights.
Astel, Naturalborn of the Void Image Gallery