Astel, Naturalborn of the Void is a Legend Boss in Elden Ring. This strange alien lifeform is comprised of many-colored star debris which landed in the Lands Between long ago, and is found in the Grand Cloister. Astel destroyed one of the Eternal Cities and wiped out their sky. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring. However, it must be defeated to achieve a certain ending.
Astel, Stars of Darkness is another version of this boss.
A malformed star born in the lightless void far away. Once destroyed an Eternal City and took away their sky. A falling star of ill omen.
Elden Ring Astel, Naturalborn of the Void Boss
- This is an optional boss, but it must be defeated to access Moonlight Altar and achieve a certain ending
- Closest Site of Grace: Grand Cloister
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Elden Ring Astel, Naturalborn of the Void Location
From the Grand Cloister Site of Grace, head west until the path ends and carefully drop down the broken ledges to the floor below. Cross the small river of Scarlet Rot and follow it west and then south until you see a coffin. Ride the coffin to a room in front of Astel's fog gate. [Map Link]
Astel, Naturalborn of the Void Combat information
- Health: 11,170 HP
- Defense: 114
- Stance: 120
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
- Gravity type enemy
- Weak spot: Head
- Damage: Standard, Magic
- Drops 80,000, Remembrance of the Naturalborn
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
- Poison: 552 / 842 / 1299
- Scarlet Rot: 552 / 842 / 1299
- Hemorrhage: 552 / 842 / 1299
- Frostbite: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 11,170 | 13,996 | 15,395 | 16,095 | 16,795 | 18,194 | 18,894 | 19,594 |
Defense | 114 | 118 | 121 | 124 | 130 | 136 | 141 | 153 |
Runes | 80,000 | 240,000 | 264,000 | 270,000 | 288,000 | 294,000 | 300,000 | 306,000 |
Resistances |
||||||||
Poison | 552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
Scarlet Rot | 552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
Hemorrhage | 552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
Frostbite | Immune | |||||||
Sleep | Immune | |||||||
Madness | Immune |
Elden Ring Astel, Naturalborn of the Void Boss Guide
Astel, Naturalborn of the Void Boss Video Guide
Astel, Naturalborn of the Void Fight Strategy
The Best Tips for Astel, Naturalborn of the Void:
- It is advised you do not lock onto the boss unless you are performing an attack to give yourself more manoeuvrability.
- Use the Mimic Tear Ashes or any other tanky summon that can draw the boss's attention away.
- When playing a more tanky or physical build and not wanting to change, Latenna's spirit ash is fairly cheap and will deal significant damage to Astel, as long as you keep its attention away. Ancestral Follower can also work well.
- The crystalline "body" has greater defense than the hand-like limbs or head, but can be attacked while staying out of range of most attacks barring shockwaves.
- Once it teleports, face your camera upwards to see if it's preparing to grab you.
Melee Users
At the start of the encounter it will likely fire a laser that can deal massive damage to you on the spot. Dodge through it and, if you want it, summon your Spirit Ashes. Dodge through its attacks up until you reach it and, by then, stay on its head while dodging every attack. It has a lot of AoE skills that might one or two-shot you so stay on the safe side and slowly chip away its HP. If you summoned your Spirit Ashes - they'll often distract him which gives you plenty of opportunities to get some attacks in.
Don't get hit by its bite attack. It'll be indicated by the mandibles glowing purple on its face. It is easily dodged but can deal massive damage if it connects.
Around 50%, Astel will teleport away and cast Meteorite of Astel on you. Dodge through them or run towards the sides, as even one of them can break through your guard and deal heavy damage. The fight itself doesn't change as its HP goes down, so if you're doing everything right, you'll have it downed in no time.
Magic and Ranged Users
Longbow users may use Poison or Rot Arrows to trigger either status effects. You must hit Astel several times in a row to proc the status ailment, missing too many shots will allow its poison or rot buildup to go down faster than you can build it. If you have enough HP to tank a few hits, the Pulley Crossbow can apply status effects very fast. The status effects can be reapplied again once they have worn off. The Ash of War: Enchanted Shot is highly recommended while using these arrows to ensure you are not missing and wasting them. While it is poisoned or rotting, you may continue to do ranged battle with regular arrows. You can also conserve FP by switching down to R1 attacks. With the Arrow's Reach Talisman, you can ensure these R1 attacks will land without damage loss due to distance, giving an acceptable chip damage if your Longbow is at least +12.
For magic users, A high-intelligence build can do a lot of damage in a short period of time. Using Comet Azur with a Flask of Wondrous Physick (Cerulean Hidden Tear + Magic-Shrouding Cracked Tear) after dodging the initial attacks is a good combination to try. After this attack, try staying at medium-long range where a sorcery like Great Glintstone Shard can hit him. If you use these types of spells, you can attack quick enough to dodge many of its attacks while still doing fairly decent damage. For lower intelligence casters, Night Maiden's Mist isn't a terrible option, although it is decently fast and can move out of it from time to time. Pairing the mist with glintstone pebble can make efficient use of your FP without needing much investment. Additionally charged Shard Spiral can deal a ton of damage provided you stay close to the boss (make sure to equip Godfrey Icon if using this strategy for 15% extra damage).
Astel, Naturalborn of the Void Attacks & Counters
Attack | Description | Counter |
Cosmic Burst | Astel raises its head high, summoning a purple orb in its jaws. After a delay, it fires an extremely fast beam that deals high damage and heavy knockback. | Wait for a slight second before dodging to the side or head-on into the beam. Blocking can also help. |
Waves of Darkness | Astel creates three orbs on its arms, before slamming it down and create shockwave that pulses three times, with a higher radius each time | Run away from it or block to reduce damage. The "pulse" is too quick for Medium and Heavy builds to dodge. It is also possible to jump over the crest of the shockwaves. |
Large Wave of Darkness | Astel rises up high, summoning orbs on all six of its arms before slamming down, creating a larger wave that increases four times before dissipating. | This attack has a very high windup. Once you see Astel fly upwards, run away immediately. |
Tail Slam | Astel raises its tail high and slams it down before repeating once again. This is usually down at medium to long range. | Dodge left or right. Getting close enough will avoid this attack completely. |
Tail Sting | Astel positions its tail above its head, indicated by the tail shaking slightly before striking the ground three times. | Highly telegraphed, you can rush forward and hit its head while it is busy doing this move. |
Nebula | Swipes its hands in varying patterns, leaving behind an exploding cloud of stars. The entire arm of Astel becomes a hitbox, making this move hard to avoid. | Dodge to the sides. Dodging backwards or forwards is ill advised. |
Bite | Astel clicks its mandibles and chomps down its target once or twice. Usually used when a target is close in front of it. | This attack comes out very quickly and can deal high damage. Dodge toward its head to avoid it. |
Teleport | Astel raises its hands, forming an orb around itself. After a delay, Astel will teleport either above the player or far away. The teleport itself will also do damage. | Run away from the teleportation. In case of attack from above - watch your surroundings and prepare to dodge. |
Meteorite of Astel | At around half health, it will use a Teleport to get away. After that it’ll start casting a large shower of meteors to bombard the area in front of it. | Run to the sides or attempt to dodge through it. The meteors can be quite inaccurate, but they hit very hard when they connect. |
Reverse Gravity | Astel begins charging up, and after a few seconds it will lift the player into the air before slamming them down violently. The first part of the attack is what “grabs” the player, but the second part can also damage as well. | Once you see a pink glow around the boss, prepare to run away. If you time it good enough, you can dodge through the first part of the attack and get some free hits. The “grab” portion of this attack only affects “NPCs” like the player, any summoned allies, Mimic Tear, and the Puppets (excluding Nightmaiden and Swordstress) |
Diving Grab | After a Teleport, Astel positions itself directly above its target and grabs them, shoving them into their massive pincers and often killing them instantly. | Tilt your camera up to see if Astel teleported above, then dodge into and under it as its head moves forward for the grab. |
Crushing Bite | Astel's jaws glow and flash purple before biting. If the attack lands, the target will be lifted off the ground in a gravity bubble before being crushed, dealing massive damage. | This attack has an obvious windup and is very short ranged, dodge forward or run away. |
Astel, Naturalborn of the Void Lore, Notes & Other Trivia
- The magic seal just beyond the boss can be broken by killing the Baleful Shadow as directed by Ranni. Use the Discarded Palace Key you receive afterwards on the locked chest in the Raya Lucaria Grand Library. The seal will disappear upon your return.
- The description of the Remembrance of the Naturalborn implies a connection between Astel and the Fallingstar Beast, both being creatures that fell from the stars. Astel is a fully grown Malformed Star and is responsible for destroying one of the Eternal Cities, possibly the Nameless City found in the Deeproot Depths.
- An unused animation shows Astel descending from the sky while playing the sound of a roaring fire. It could've been plausible for Astel to crash-land during or after the fight with Radahn, as he had conquered the stars to prevent Astel and its spawn from arriving to the Lands Between. However, this concept never came to, and was likely reworked into Radahn's Meteor Crash attack, making them both into separate fights.
- As of patch 1.03, there is a known bug that may disconnect players who are summoned in co-op fights.
- Earlier in game-life cycle (1.0), boss was known as Astel, Misbegotten of the Void
Astel, Naturalborn of the Void Image Gallery
- Anonymous
This is what lies at the bottom of the thing you thought would be at the bottom of the thing you thought would be at the bottom of the thing, and it lives up to that billing.
- Anonymous
the horn just deletes this thing still almost died to its grab but it ended up ramming into some air born bubbles
- Anonymous
Ah, typical ER Aoe spam boss, Borealis, Elden beast and Astel, From do love their moving alot AOE spam boss design.
- Anonymous
Rotten Breath or Ekzykes's Decay melts this boss. Their attacks are fairly slow and easy to telegraph, so just stay close and rot it to death.
- Anonymous
- Anonymous
I use greatsword , just smash his ugly skull repeatedly when you have a chance to, stay close to his face and he wont do much teleport
No need any support item or specific skill, his head is weak af
- Anonymous
Two rot pots are enough to let his HP drop. The other half was done by my winged scythe with blood damage (bled two times) and my mimic.
It is called NATURALBORN and yet the remembrance weapon is BASTARD's stars, which is quite frankly, the polar opposite. This is a little weird wordplay, translation issues maybe? Who knows
- Anonymous
Can be bled but not frostbitten. Black knife assassins cant be bled but can be frostbitten. What exactly is the criteria for bleed and frostbite?
- Anonymous
- Anonymous
1) Run to wall on teleport to nullify grab. 2) Run directly towards him to avoid meteors.
- Anonymous
Annoying boss, but its learnable. First try I got no HP off his bar and Beat him on the fourth. Not overleveled either and no summons
- Anonymous
8 defeat on controller, 2 tries on pc. trick is disengage lock-on but you still can't see where that darn grab attack is coming from with the controller. don't forget to disable camera auto rotation when using pc controls
- Anonymous
That grab attack keeps catching me in iframes. My bad, didn't level adp
- Anonymous
Easier as a caster. Rotten breath, black flame, pest threads, curved swords or a gravitas morning star in between if you're not running in circles.
- Anonymous
I didn't even get to see the majority of its moveset. I just whacked it over the head a few times with a great mace and it was done. Honestly a big letdown after the dramatic entrance and ominous BGM. They should have given him automatic teleports at health breakpoints so that you can't just go full STR unga bunga on it.
- Anonymous
this boss is quite easy when you run rotten breath, until you get hit by a stray meteor and die in one hit, otherwise pretty easy with large openings
- Anonymous
- Anonymous
I'm gonna sound like an ******* but I can't believe people struggle on this boss.
"My strategy is..." "What I did was..." Bro, just hit it. It's not hard at all. Its attacks are slow and telegraphed and generally leave decent openings after they're done. I always go full melee and have literally never died to Astel. The camera can be annoying, sure, but it's far from the worst I've seen in a Fromsoft game (like, I love Midir, but holy **** does the camera get crazy following his head)
- Anonymous
this boss is stupid and ugly but the teleportation visuals are cool
- Anonymous
he eye-holes of the skull are Astel's nose. I cannot unsee this.
- Anonymous
I hate the fact that Astel has a cool design and a good visual arena and fight, but he's not unique at all cuz there's a stronger(and better) version of this rare entity in a random cave in the middle of nowhere. At least Astel being after the Lake of Rot can give you a small idea of the threat that Radahn was preventing to come to Earth even after losing his mind, but the second one is just there for no reason, no explanation whatsoever.
- Anonymous
Mimic Tear and Radhans Swords with the Ash of War AOE and the fight is fairly doable. You can also spam the comet spell if you want to
- Anonymous
A quick guide on how to dodge Astels attacks
1. Railgun
Wait until you see Astel's head go down, wait 1-2 sec then dodge. Even if you mess up the timing you will probably cause Astel to fire into the ground infront of you.
2. Swipe Attacks
Dodge through them like you would any other boss, but don't get hit by the exploding nebulae.
3. The $&!@# Grab
Wait until you see Astel come in from the back of your screen then roll towards it. This usually work but it's worked for me.
4. Meteorites
Wait until the portals open up then . . . . spam roll and pray.
I think that covers it please let me know if I missed anything!
- Anonymous
this boss is really cool but the frame dipping AOE attacks on PC drive me mad
- Anonymous
Actual garbage ****ing fight. Bullshit fight required just for one ending undermines the whole questline.
- Anonymous
- Anonymous
Cool design for a boss. To bad it ****ing sucks. God this thing is annoying to fight. Literally just aoe spam and bullshit grabs out of nowhere. Plus the camera does you literally zero favors.
- Anonymous
Lv1 advice: use Latenna... nuff said. Toss a couple rot pots at his stupid face, poison arrows help if you want to speed things up.
- Anonymous
Okay, It seems a lot of people find this boss difficult due to camera, hear me out, the solution is: bleed + Free cam. Seriously, this is a fun boss for me. In melee range, just go below the neck and keep on cutting (high dps AoW is the best here). Drop a gravity ball? Jump. It teleports? Chase it. It use a gravity AOE? Well you are pretty much f*cked in this case, that's why level your vigor.
- Anonymous
I actually really like this boss fight, he doesn't have too much aggression like Elemer of the Briar or 100 different attacks and one shots like Death Rite Birds.
- Anonymous
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I beat him pretty easily at like lvl80 with a mimic tear, a +7 bloodhound fang and full Radhan armor.
- Anonymous
Not fun at all, just use Rotten Breath to melt his health away and be done with it.
- Anonymous
people say elden beast is bad running around, this is worse.
- Anonymous
Doing at 110lvl
Used Radahan's great blades(+9) with co-op with my Mimic :)
Easy win
Great boss btw :D
- Anonymous
Tried to fight him before even beating Draconic Tree Sentinel. Failed.
Went into Leyndell, grabbed Bolt of Gransax (before Goldfrey, because why fight a necessary boss when I can just do parkour to get the weapon 5 minutes early)
Tried to fight him again, with a somewhat optimized (not really) Bolt of Gransax build, and Bolt at +9. Failed.
Checked resistances... strong against elemental damage.
This is why you look through resistances *before* putting in the time for a new build, people. Be better than me.
- Anonymous
Absolutely ridiculous boss... **** this ****. And on top of that the camera is so bad that you can't see the timing of his attacks half the time. I'm done...
- Anonymous
at this moment, you now have mimic tear to max upgrade. i hope so you got the pulley crossbow and rot bolts. now you know what i'm talking about.
- Anonymous
Okay, if I… if I chop you up in a meat grinder, and the only thing that comes out, that’s left of you, is your eyeball, you'r- you’re PROBABLY DEAD! You’re probably going to - not you, I’m just sayin’, like, if you- if somebody were to, like, push you into a meat grinder, and, like, your- one of your finger bones is still intact, they’re not gonna pick it up and go, "Well see, yeah it wasn’t deadly, it wasn’t an instant kill move! You still got, like, this part of your finger left!” NO I’M NOT GONNA PUT YOU INTO A MEAT GRINDER. I’M NOT GONNA PUT YOU INTO A MEAT GRINDER. NO. I’m making a reference to the fact that, like, if I, like, if I were to get ****ing KILLED… I don’t know, YOU KNOW WHAT I’M SAYIN’. If- if- okay, if you were to- okay we’re gonna take humans out of this, if alien Globgobglobgo 1 ****in’ shoots a disintegrating ray at alien Globglo 2, if there’s only ****ing TEETH LEFT, it’s- it’s ****ing you’re dead, you’re dead.
- Anonymous
I swear this boss is designed to punish you for not being a mage or something. Everything about fighting him in melee is cheap and poorly done
- Anonymous
Bruh ,such a boring boss fight, renalla phase 1 is more interesting
- Anonymous
bro sometimes i feel like the hardest part of a boss is the camera
I feel like I missed a fun fight with this one. I came here super late and was able to just tank through all his hits and obliterate him with a +19 weapon. That AoE shockwave seems obnoxious to dodge though.
- Anonymous
Rock Sling is impressively useful for mages against this asshat
- Anonymous
when I was fighting him he put me on a hold and I was like get the F off of me and he kept hitting me and I used the bloodhounds fang+14 and he got smoked
- Anonymous
- Anonymous
The aoe ground slam spam is annoying as hell to dodge when it goes keeps popping them out each time you get up. Getting stuck in an attack loop of death. Hardly ever uses any other move for me. Best bet is to hope your summon can take the aggro to rot or hp burn his bar away
- Anonymous
Stay in front of him at mid range and use spectral lance until you can go for a crit
- Anonymous
- Anonymous
Surprisingly easy fight for me. I'm sure someone else figured this out but I used Latenna +9 and the pulley crossbow to inflict rot, then used normal bolts. Had Shabriri's Woe equipped so the boss would focus on me while Latenna continuously attacked. I stayed out of melee range but not too far to miss with the crossbow.
- Anonymous
The only thing needed to make this boss more enjoyable is the option to zoom out the camera when locked on, that goes for every big boss but especially Astel because of how slippery he is.
- Anonymous
Used a lightning spell against him, it works very well. He's also weak to melee attacks, so mixed it up. Had my boyfriend with me on gravity sorcery build. Took a few times, but it wasn't so bad once we got through the grab mechanic hurdles.
- Anonymous
I was in awe when I first saw this boss. One of the coolest I have ever seen in a video game.
You guys need to remember that they rushed development of this game, so a lot of bosses use complete BS mechanics/arenas as a form of artificial difficulty.
- Anonymous
start by selecting samurai class, collect all flask upgrades you can from the churches, kill bloodhound knight and get bhf, go to bernahl shack and close by youll find golden vow knight and alexander, kill both, (also dont forget whetstone blade) buy dagger for 400 runes and apply golden vow, run to caelid and kill the big dragon and cheese the black knight for a easy 100k+ runes, collect the radagon icon, upgrade ur stats to atleast 12 arcane and 15 faith, the rest in vigor and dex, go collect flame grant me strength in caelid and bloodflame blade in liurnia, and collect all somber stones you can before godskin noble for a +6 weapon, (if u want u can get sleep pots and get a easy +9 but i would save the +8 and 9 for mlgs) then u are set up to kill everything in ur path before astel easily, as margit and godrick falls fast with bhf+6, along with renalla (free runes) and radahn, but you can also summon for a easier fight. Then u have everything nessacary for a easy way to get mlgs and beat the game easily
- Anonymous
- Anonymous
i used bloodhound sword(strength/dex) and latenna summon in the mid arena, at level 6 she still tanked quite well so the fight wasnt too difficult
- Anonymous
A strategy I used was a +9 black knife, +10 mimic tear, Ekzyks decay, roar medallion.
The mimic will keep his agro possibly by hitting him with destined death and Ekzyks decay while you follow up with own Ekzyk's decay
- Anonymous
Not an easy fight, but absolutely fun. I beat it with Rotten Breath, a greatsword with Bloody Slash AoW, and a mini-me, although it was mostly like a meat shield as it had no idea how to dodge its attacks
Its weaker to gravity weapons. Liongreatbow with some good tank makes fairly short fight out of it. Also Wing of Astel hits him quite hard.
- Anonymous
Great boss IMO. Very varied and fun attacks at all ranges. The lack of obvious weaknesses is made up by how telegraphed the moves putting victory down to player skill rather than a particular build: rather than going for archery, I spewed rotten dragon breath in it's face a few times as it teleported near me. Beautiful and satisfying.
- Anonymous
This fight was made easier by summoning Latenna +10 and hitting ranged with a crossbow. It keeps you relatively safe at a distance, you keep him aggro with your crossbow, and Latenna takes away the boss health at a decent pace.
- Anonymous
- Anonymous
Pulley crossbow, Rotbone/Black-key bolts and poisonbone bolts work very effectively with tanky summons, scarlet rot and poison will wittle this boss to nothing and does damage while he is teleporting away, highly recommend
I beat this boss with very light armor so that I could quickly roll. I used the Bloodhound Claws +20 with the Bloodhound's Step ash of war. I used the Bloodflame Blade incantation on my claws. This knocks the enemires HP down quite a bit and you can get in several hits at a time.
The spirit ashes are basically useless, even as a distraction. I used a variety and none of them did any good. You don't need them.
Blood blades and a very light equipment load are the best way to beat this annoying boss.
- Anonymous
TIP: If availible and usable either use the best poise breaker and use the mimic tear ashes to stance break multiple times
OR: use star scourge raddans great sword 2 hands, It will do the most damage for this type of enemy
- Anonymous
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I managed to beat it first try, I’m level 104, 44 vigor, endurance, and strength. +9 marais executioner sword and full Lionel set. I used mimic tear for my summon. My talismans were great jar’s arsenal, Godfrey icon, radagon’s soreseal, and dragon rest shield talisman +1. Hopefully this helps someone good luck, plus I was able to survive grab attack
- Anonymous
I'm almost certain that this boss design was based on "Flier" boss from demon's crest/blazon, and also the music for this boss does look A LOT like some music's from this same game.. I see a lot on dark souls games that reminds me of this particular game sometimes..
- Anonymous
Can also confirm that Latenna +10 works really well for melee builds. She does a decent amount of damage to him and I don't think he even hit her once.
- Anonymous
In some "this vs Bosses" videos it kinda looks like as if his "Tail" is a huge weak spot
- Anonymous
Beat him on 1st try with my melee build. Just summoned Latenna +10 lol
- Anonymous
stupid boss with very bad hitbox, u cant hit him half of the time, also the camera is awful
- Anonymous
- Anonymous
I beat the dude at rl55 with a +4 marais executioner sword. It wasn't too bad and I had fun. 4.5/10 not the best but DEFINITELY not the worst.
- Anonymous
To see what the community has turned into, defending a objectively bad boss, jysg because its somewhat difficult
- Anonymous
Don’t know if I’m actually gud or just overlevelled but this guy was pretty easy, ngl. Level is somewhere in the low 100’s with no stats above 34. I used a crucible knight shield and dragon halberd +8 (I think?) with banished knight set. Nothing crazy.
This dude had SO MANY openings and his attacks are slow as molasses. I’d have to dodge roll a few times for his laser or when he’d jump back and swipe or try to grab, but most of the fight was just hurr-durr unga-bunga rush and bonk his head. Even his meteor attack missed when I just rushed straight forward; no rolling required. He got me once with his teleport grab instakill, but be aware of it next time and it’s easy to avoid.
- Anonymous
A shield with good magic resist such as the Carian Knight shield makes this fight a lot less hassle. The arena is huge and the boss moves around a lot so you spend most of the fight fight running after it to get close enough to do damage. Mean while the boss is pelting you with Cosmic Bursts (Magic) and Tail Slams (Physical). You can roll through them easily enough but it only takes one lapse of concentration to lose most if not all of your health. Easier and less stressful to just block with a shield while you are approaching. With 100% physical shield you take no damage from tail swipes. They will still probably knock you on your ass but you have enough time to recover before you get hit again. The cosmic bursts will do chip damage instead of one shot killing you. Use a few magic resist items to reduce the chip damage. The boss doesn't have that much health so once you get close enough it goes down quick enough. Don't forget to look up when it teleports though and dodge its diving grab if it appears directly above you.
- Anonymous
I struggled with this guy first time around and also in NG+. I was supposed to be doing a no spirit ashes run in NG+ but this guy's stupid grab attack frustrated me so much I made an exception for him. Summoned +10 Black Knife Tiche. Obviously a lot easier after that. Used Destined
- Anonymous
+10 mimic +10 godslayer greatsword destroyed him first try on ng+4 lvl 243
- Anonymous
Crazy how every time I fight this guy I have fun, no matter the build, and yet these comments are more heated than Godskin Duo’s page. Y’all off the goop fr.
- Anonymous
- Anonymous
this is one of the most fun fights in the game, plus it's cool
- Anonymous
Astel looks so cool. I only do melee builds and had a tough time with this guy on my first play through. There is no need to face this guy until very late in the game though. Having a fully upgraded weapon with strength at 50 or above will make this boss a lot more enjoyable. I also go straight to collect spelldrake+2, pearldrake+2, Haligtree+2, Dragoncrest greatshield talismans at the earliest opportunity which help with the late game bosses.
- Anonymous
be warry of his teleport to immediate grab insta-death combo
- Anonymous
He WILL use an aoe attack if you’re not in front of his head. Use a heavy aow (EX: unsheathe) use a Tanky or support summon (Dung eater is amazing for his debuff and health. Use preceptor armor, and have 713 health minimum to survive his jaw attack. And have a long range option(bows with rain of arrows) to continue to apply a status if he keeps running away. Also use opaline hardtear/bubbletear)
- Anonymous
- Anonymous
im not saying hes difficult, but he teleported so much hes almost more annoying as elden beast when it comes to that
- Anonymous
Very bizarre boss certainly. I didn't find it that hard. The camera is very annoying though, not gonna lie.
- Anonymous
If you’re a melee build Latenna low key breaks its AI. Just dodge the first sniper attack when you come through the door then summon Latenna. Don’t lock on with camera and just use a heavy attack or AoW such as unsheathe or Lion’s claw on its head. Only lock on when attacking and aim for the head. Easy to stance break. Latenna chip damage helps a lot and he sucks at attacking her
- Anonymous
I don't know why ppl say it's difficult. Beat him on the first try with spamming rock sling and simple rolling. Might be the issue is with melee builds? or is it nerfed in later patches?
- Anonymous
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this is the boss that made me really appreciate just how good the beast incants are, bestial sling and stone of gurranq made up for nearly all of my damage and broke his poise twice in one fight. I would totally recommend using them if struggling with this guy on a strength build
- Anonymous
Spirit ashes glitched a few times and wouldn't let me spawn it but once I could it was a breeze
- Anonymous
Tip for melee users: stay around the tips of his mandibles to bait his biting attacks. Those are pretty much the only attacks that will let you get in a safe hit. The guide says stay "on his head" but the exact spot you want to be in is right at the tip of his mandibles. It seems like any closer and he's more likely to do one of his AOE's. I recommend equipping the claw talisman and jump attacking every time he does a bite. If you keep this rhythm up you'll be able to break his stance and riposte him multiple times.
FBJ makes this boss fight a joke
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