Astel, Naturalborn of the Void is a Legend Boss in Elden Ring. This strange alien lifeform is comprised of many-colored star debris which landed in the Lands Between long ago, and is found in the Grand Cloister. Astel destroyed one of the Eternal Cities and wiped out their sky. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring. However, it must be defeated to achieve a certain ending.
Astel, Stars of Darkness is another version of this boss.
A malformed star born in the flightless void far away. Once destroyed an Eternal City and took away their sky. A falling star of ill omen.
Elden Ring Astel, Naturalborn of the Void Boss
- This is an optional boss, but it must be defeated to achieve a certain ending
- Closest Site of Grace: Grand Cloister
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Elden Ring Astel, Naturalborn of the Void Location
From the Grand Cloister Site of Grace, head west until the path ends and carefully drop down the broken ledges to the floor below. Cross the small river of Scarlet Rot and follow it west and then south until you see a coffin. Ride the coffin to a room in front of Astel's fog gate. [Map Link]
Astel, Naturalborn of the Void Combat information
- Health: 11,170 HP
- Defense: 114
- Stance: 120
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
Gravity type enemy
- Weak spot: head
- Damage:
Standard,
Magic
- Drops
80,000, Remembrance of the Naturalborn
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
Poison: 552 / 842 / 1299
Scarlet Rot: 552 / 842 / 1299
Hemorrhage: 552 / 842 / 1299
Frostbite: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 11,170 | 13,996 | 15,395 | 16,095 | 16,795 | 18,194 | 18,894 | 19,594 |
Defense | 114 | 118 | 121 | 124 | 130 | 136 | 141 | 153 |
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80,000 | 240,000 | 264,000 | 270,000 | 288,000 | 294,000 | 300,000 | 306,000 |
Resistances |
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552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
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552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
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552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
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Immune | |||||||
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Immune | |||||||
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Immune |
Elden Ring Astel, Naturalborn of the Void Boss Guide
Astel, Naturalborn of the Void Boss Video Guide
Astel, Naturalborn of the Void Fight Strategy
The Best Tips for Astel, Naturalborn of the Void:
- It is advised you do not lock onto the boss unless you are performing an attack to give yourself more manoeuvrability.
- Use the Mimic Tear Ashes or any other tanky summon that can draw the boss's attention away.
- When playing a more tanky or physical build and not wanting to change, Latenna's spirit ash is fairly cheap and will deal significant damage to Astel, as long as you keep its attention away. Ancestral Follower can also work well.
- The crystalline "body" has greater defense than the hand-like limbs or head, but can be attacked while staying out of range of most attacks barring shockwaves.
- Once it teleports, face your camera upwards to see if it's preparing to grab you.
Melee Users
At the start of the encounter it will likely fire a laser that can deal massive damage to you on the spot. Dodge through it and, if you want it, summon your Spirit Ashes. Dodge through its attacks up until you reach it and, by then, stay on its head while dodging every attack. It has a lot of AoE skills that might one or two-shot you so stay on the safe side and slowly chip away its HP. If you summoned your Spirit Ashes - they'll often distract him which gives you plenty of opportunities to get some attacks in.
Don't get hit by its bite attack. It'll be indicated by the mandibles glowing purple on its face. It is easily dodged but can deal massive damage if it connects.
Around 50%, Astel will teleport away and cast Meteorite of Astel on you. Dodge through them or run towards the sides, as even one of them can break through your guard and deal heavy damage. The fight itself doesn't change as its HP goes down, so if you're doing everything right, you'll have it downed in no time.
Magic and Ranged Users
Longbow users may use Poison or Rot Arrows to trigger either status effects. You must hit Astel several times in a row to proc the status ailment, missing too many shots will allow its poison or rot buildup to go down faster than you can build it. If you have enough HP to tank a few hits, the Pulley Crossbow can apply status effects very fast. The status effects can be reapplied again once they have worn off. The Ash of War: Enchanted Shot is highly recommended while using these arrows to ensure you are not missing and wasting them. While it is poisoned or rotting, you may continue to do ranged battle with regular arrows. You can also conserve FP by switching down to R1 attacks. With the Arrow's Reach Talisman, you can ensure these R1 attacks will land without damage loss due to distance, giving an acceptable chip damage if your Longbow is at least +12.
For magic users, A high-intelligence build can do a lot of damage in a short period of time. Using Comet Azur with a Flask of Wondrous Physick (Cerulean Hidden Tear + Magic-Shrouding Cracked Tear) after dodging the initial attacks is a good combination to try. After this attack, try staying at medium-long range where a sorcery like Great Glintstone Shard can hit him. If you use these types of spells, you can attack quick enough to dodge many of its attacks while still doing fairly decent damage. For lower intelligence casters, Night Maiden's Mist isn't a terrible option, although it is decently fast and can move out of it from time to time. Pairing the mist with glintstone pebble can make efficient use of your FP without needing much investment. Additionally charged Shard Spiral can deal a ton of damage provided you stay close to the boss (make sure to equip Godfrey Icon if using this strategy for 15% extra damage).
Astel, Naturalborn of the Void Attacks & Counters
Attack | Description | Counter |
Cosmic Burst | Astel raises its head high, summoning a purple orb in its jaws. After a delay, it fires an extremely fast beam that deals high damage and heavy knockback. | Wait for a slight second before dodging to the side or head-on into the beam. Blocking can also help. |
Waves of Darkness | Astel creates three orbs on its arms, before slamming it down and create shockwave that pulses three times, with a higher radius each time | Run away from it or block to reduce damage. The "pulse" is too quick for Medium and Heavy builds to dodge. It is also possible to jump over the crest of the shockwaves. |
Large Wave of Darkness | Astel rises up high, summoning orbs on all six of its arms before slamming down, creating a larger wave that increases four times before dissipating. | This attack has a very high windup. Once you see Astel fly upwards, run away immediately. |
Tail Slam | Astel raises its tail high and slams it down before repeating once again. This is usually down at medium to long range. | Dodge left or right. Getting close enough will avoid this attack completely. |
Tail Sting | Astel positions its tail above its head, indicated by the tail twitching slightly before striking the ground three times. | Highly telegraphed, you can rush forward and hit its head while it is busy doing this move. |
Nebula | Swipes its hands in varying patterns, leaving behind an exploding cloud of stars. The entire arm of Astel becomes a hitbox, making this move hard to avoid. | Dodge to the sides. Dodging backwards or forwards is ill advised. |
Bite | Astel clicks its mandibles and chomps down its target once or twice. Usually used when a target is close in front of it. | This attack comes out very quickly and can deal high damage. Dodge toward its head to avoid it. |
Teleport | Astel raises its hands, forming an orb around itself. After a delay, Astel will teleport either above the player or far away. The teleport itself will also do damage. | Run away from the teleportation. In case of attack from above - watch your surroundings and prepare to dodge. |
Meteorite of Astel | At around half health, it will use a Teleport to get away. After that it’ll start casting a large shower of meteors to bombard the area in front of it. | Run to the sides or attempt to dodge through it. The meteors can be quite inaccurate, but they hit very hard when they connect. |
Reverse Gravity | Astel begins charging up, and after a few seconds it will lift the player into the air before slamming them down violently. The first part of the attack is what “grabs” the player, but the second part can also damage as well. | Once you see a pink glow around the boss, prepare to run away. If you time it good enough, you can dodge through the first part of the attack and get some free hits. The “grab” portion of this attack only affects “NPCs” like the player, any summoned allies, Mimic Tear, and the Puppets (excluding Nightmaiden and Swordstress) |
Diving Grab | After a Teleport, Astel positions itself directly above its target and grabs them, shoving them into their massive pincers and often killing them instantly. | Tilt your camera up to see if Astel teleported above, then dodge into and under it as its head moves forward for the grab. |
Crushing Bite | Astel's jaws glow and flash purple before biting. If the attack lands, the target will be lifted off the ground in a gravity bubble before being crushed, dealing massive damage. | This attack has an obvious windup and is very short ranged, dodge forward or run away. |
Astel, Naturalborn of the Void Lore, Notes & Other Trivia
- The magic seal just beyond the boss can be broken by killing the Baleful Shadow as directed by Ranni. Use the Discarded Palace Key you receive afterwards on the locked chest in the Raya Lucaria Grand Library. The seal will disappear upon your return.
- The description of the Remembrance of the Naturalborn implies a connection between Astel and the Fallingstar Beast, both being creatures that fell from the stars. Astel is a fully grown Malformed Star and is responsible for destroying one of the Eternal Cities, possibly the Namelss City found in the Deeproot Depths.
- An unused animation shows Astel descending from the sky while playing the sound of a roaring fire. It could've been plausible for Astel to crash-land during or after the fight with Radahn, as he had conquered the stars to prevent Astel and its spawn from arriving to the Lands Between. However, this concept never came to, and was likely reworked into Radahn's Meteor Crash attack, making them both into separate fights.
- As of patch 1.03, there is a known bug that may disconnect players who are summoned in co-op fights.
- Earlier in game-life cycle (1.0), boss was known as Astel, Misbegotten of the Void
Astel, Naturalborn of the Void Image Gallery
- Anonymous
- Anonymous
My only complaints are the overhead slam attack that pulses shockwaves that seem impossible to dodge (at least when medium rolling) and the "screw you and every inch of this arena I'm launching about 3 dozen meteors" attack, but everything else is fine. Antlion looking eyeball forehead looking ahh fella, but at least he's semi-unique and kind of cool looking. The one in the random cave is dumb, I'd have rather them reuse one of the plethora of other cookie cutter bosses rather than reuse this guy even once, but they felt the need to copy and paste this guy for some reason I'll never know.
- Anonymous
Maintaining enough distance to spam ranged attacks is pretty much the easiest way to deal with him, i simplh stone tossed his ass back to the cosmos. I do not know how pure melee characters are supossed to fight here, the grabs are brutal
- Anonymous
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The malformed stars are disturbing enough already, NOT looking forward to fighting this thing
- Anonymous
The only really dangerous things are the teleport grab (always look up when he teleports, and run under him if he's going for it, much easier than trying to time a roll) and the various "get the hell away from me" slams to punish people trying to stay away from the pincers by hitting the body. If you play the zoning game in front of him, he'll keep doing those stupid swipes that never hit anything and just leave him open.
- Anonymous
Favorite boss, never had trouble with him but each to their own. Everything about him is so cool.
- Anonymous
some bosses in this game are just annoying and not fun. this boss isnt difficult. just frustrating af depending on your build
- Anonymous
"Seeing as how both the Eternal Cities of Nokron and Nokstella still have their starry night sky, it is possible that the Nameless Eternal City that the Site of Grace in Deeproot Depths was named after was Astel's unfortunate target."
I mean, there isn't much speculation needed here. Both Nokron and Nokstella have their night sky and remain mostly in pristine condition. Both contain some of their original Nox inhabitants. The Nameless Eternal City lacks both the sky, the Nox folk, and looks like approximately what you'd expect from an aftermath of an alien rampaging monstrosity that casts meteorites.
Unless there's a 2nd destroyed Eternal City that's never seen or mentioned in the game.
- Anonymous
I find it really annoying that the pulse wave from it's hands are literally impossible to all dodge unless you're light load. 90% of players are in medium load and are going to assume they're dodging the attack wrong, when they actually can't do it at all. I can understand Heavy load not being dodge viable, but Medium feels very harsh.
- Anonymous
A planetarium and an ant got together to disappoint us all with this thing...
- Anonymous
Shabriri’s woe talisman, mimic.
Wear the talisman going in, run left immediately to dodge beam, summon mimic, remove talisman, rot breath from sides while it stays aggroed on mimic. Easy
- Anonymous
I love that one video on YT where the host gets 1 shot by the tail whip ability as soon as they zone in.
Was tilted upside down then i stopped to watch a YouTube video and relax, went back and first tried him with little effort
- Anonymous
"Could this be a weak woe?" Rated Good - Based Gigachad Moment.
- Anonymous
Just beat him on my first try on my first run. I play as an Astrologer, I don't min max, I'm not Souls games veteran, got 52 INT to use Azur staff (increased casting speed), I'm waiting for an opening to just spam strongest spell at a moment (Comet), also used maxed Mimic Tear without changing equipment.
- Anonymous
I ended up first trying this boss but was terrified the entire fight. A really helpful strategy for STR builds is to git gud and hit it until it dies.
- Anonymous
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I think its dumb how he can hit you from the other side of the arena
- Anonymous
Yep, Latenna +7 wasted his ass - just dodge around for a couple min
- Anonymous
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Got him on my second try with my Int character and Latenna. It was stupid easy. He mostly used close range AoE attacks for some reason and they simply did not reach me while I spammed spells. The effects looks awesome though.
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I don’t get the hate for him, sure he sucks at Elden Ring and misses half the attacks he makes, but at least he’s trying!
- Anonymous
Lions claw aow on any great sword +9 or higher with Latenna +7 or higher. Just keep spinning until he collapses then stab the face. Repeat until dead.
- Anonymous
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I died 4 times to this boss, every single time because of that bs grab he does and eats you. He’s really easy, but that freaking grab does me in every time. I can’t stand bosses with lame abilities except that one attack that one shots you. I mean, that grab attack is worse than Melenia grab attack, and that’s saying something.
- Anonymous
Meteoric Ore Blade demolishes this boss. If youre having trouble, upgrade that a bit and go to town with heavy attacks on the head.
- Anonymous
Agreed, to anyone struggling with this dude latenna + rotten breath melted him and he focused on her most of the fight as she shredded him
- Anonymous
Meteor staff, +9 SoNaF, +10 Banished Knight Oleg, 30 vigor: opened with a few rock slings, waited for openings and used comet azur weapon art as Oleg distracted. Wasn’t a problem at all.
I play offline on PS5 so idk, didn’t seem as hard as the dragon the comes right after
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Anon 15th Nov 02:29 recommends the fire scorpion charm with a +10 Blasphemous blade. BB is fine but this isn't a boss to have any of the scorpion charms equipped, it hits too hard and if you are unlucky it will constantly spam AoE that can one or two shot you. The reduced damage negation is the same as giving Astel a buff to the damage it does to you.
- Anonymous
Helping this dude in co-op and astel’s AI literally won’t stop spamming AOEs, it’s impossible to get hits in.
For anyone with decent but not full INT build, meteorite staff + rock sling is very nice for this. Does good damage and staggers him quite well.
- Anonymous
If youre meele youre done before you go to him, he will do many absurt gravity combos even if you dodge, if youre ranged he just use his tail and laser. Very bad boss, dissappointment
- Anonymous
My strat was flame of the redmanes and skeletal guys, basically cheesed
For every space alien you kill in this game, I'm more and more convinced that ER is just BB2 lol
- Anonymous
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Tree axe armour
+10 blasphemous blade with scorpion charm, full health buff, and fire tear in wondrous physic flask and lattena +7
I killed it fist try, Mabel I was over prepared
- Anonymous
"Resistances:
Poison: 552,6
Scarlet Rot: 552,6
Hemorrhage: 552,6"
Can we settle on one consistent decimal notation for an entire page? Everything else uses 1,000.00 but the resistances use 1.000,00
- Anonymous
Tip: if you stick to the edge of the arena when he teleports, it messes with his mechanic and he will not use the teleport grab, beat it 10 times doing that and he never used a single one.
- Anonymous
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The grab didn't one-shot me for some weird reason, but I might have a clue that if you spam the bumper (I was on Xbox) you might survive the grab, or I got grabbed from a different attack.
- Anonymous
I got lucky in my second attempt!
Latenna’s ashes, Ruin Great Sword +9, 5 flasks of crimson tears and 2 flasks of cerulean tears later, I got him
- Anonymous
Visually the fight is really cool. The galaxy/black hole attacks look awesome.
Mechanically, it sucks. There are a ton of bad camera fights in this game and Astel is one of them. Combine that with Huge AoE's and a boss that literally won't stop moving, you get a bad boss fight. Pretty sure my mimic did 90% of the work in this fight because I couldn't have gotten off more than 10 hits on him
- Anonymous
After struggling with melee tactics, smashed him using Lion's Greatbow and Radahn's spears
- Anonymous
My boyfriend used the Black Knife’s Destined Death skill in our fight against Astel and it worked great!
- Anonymous
I wouldn't consider this boss hard but it is easily one of the worst bosses in the entire Souls series. Have to be under the guy to hit him as melee but he has like 2 attacks that you can't avoid because the AoE is so large. Crazy that this made it into the game and I find myself constantly wondering about the game decisions for ER
- Anonymous
This boss is everything that is wrong with this game. Huge arena but the camera is horrendous, attacks that you can't really see because of said camera, almost undodgeable beam attack that does about 40% of your health, teleports across the map (not to often thank goodness)
- Anonymous
From Soft should team up with Junji Ito and make some mad weird SciFi horror
- Anonymous
Latenna + Rotten Breath = quick death for this one I'm afraid.
- Anonymous
Me and a +10 Dung Bro Puppet waxed this guy in two tries. Poo Boy kept spaming the madness burst and I bonked his head with a +18 claymore and ate every melee attack with an Eclipse greatshield. Just point the camera slighltly upward and start running when he teleports to help spot him.
- Anonymous
Kid: "Mom can we get an Amygdala?"
Mom: "Mo, we have Amygdala at home."
The Amygdala at home:
- Anonymous
I could not summon spirit ashes for this fight for some reason.
- Anonymous
- Anonymous
Sooo... What's the origin behind the meat grinder joke? I see at least 2 popular comments in this thread mentioning it
- Anonymous
Lol, doing my first playthrough. Astel killed me, but my last rock sling was still moving and it killed him too. I got his remembrance, but didn't get the 80k runes.
- Anonymous
Magic build, Bloodhounds step only rh + lhutel + rock sling meteorite staff lh. Took many tries and lhutel didn't help much except a little aggro once you get in closer. Had to practice bhs for the laser, tail and teleport. Roll sideways to avoid meteors. Felt great to put this bastard to bed
i rebirthed to give myself 10 more vigor so i could survive the telegrab. of course it didn't do any telegrabs after that smh
One of my favorite fights in the game. He does big damage but his movement is kinda slow so you can easily dodge his attacks and go for his head. I like the effects of this fight and that It feels like fighting something dreadful from space. I defeated him with the Exiled Knight´s Halberd (I think that is the name of the weapon) without much effort yet this fight still left an impression and made me feel epic.
- Anonymous
After many tries used black flame tornado from godskin peeler. Blinked at how quickly it brought the health down. Mimic distracted and it was toast.
- Anonymous
Why are all the spirit summons so useless in the fight.. they just stalk around without moving in. I have to run through the boss to get them to engage. I mean really.... I killed fortisax on the first try easy peasy, with lutel distracting. I can do 1k+ with night comet but I cant get any of mimic, oleg or luhtel to consistently attack to give me time
- Anonymous
they really need to zoom the camera out a little for these enormous, lanky bosses. when you're up in the bosses face its really hard to tell what is even happening
- Anonymous
Look into bloodborne's Blacksky Eye and A Call Beyond items then come back.
- Anonymous
- Anonymous
Even though this boss is "strong" against bleed I managed to proc it twice with a mimic tear and not even a bleed focused build. Dumb luck? hm.
- Anonymous
If your a mage just attack with rock sligg by from mid range so that he can’t do the tail attack but at least the rocks hit his head most the time
- Anonymous
Poll time! Upvote if you liked this boss, downvote if you disliked/hated it
- Anonymous
she destroyed the nameless eternal city at deeproot, my reasons to believe this are: It's destroyed, and has no night sky
- Anonymous
Astel is one of the better boss fights and a lot of fun but not easy, every attack it hit me with was for a lot of damage and the grab attack was one shotting me every time but I still enjoyed fighting it, I got a good adrenaline rush from it the same as I did with the fire giant.
If the fight is p**sing you off though and you're not enjoying it or you are past NG the dung eater puppet spirit summons will tank for you while you target its head from a safer range, this is easy mode for Astel. Omen killer Rollo won't make the fight as easy, at +9 he wasn't tanking the hits like dung he was taking a lot more damage from them I had to fight with him so he wasn't the constant focus of argo while trying not to get hit myself but I summoned Rollo for the version in yelough anix tunnels and I don't know which hits harder.
This is the legend version with the remembrance but yelough anix tunnel is in consecrated snowfield an area not accessible until much later with notoriously difficult enemies, even the mausoleum there has artillery that starts bombarding you with blue fireballs that explode when they land before you get anywhere near it and they killed me three times in a row losing me a shed load of runes. So the version of Astel there I used Rollo for might just be hitting a lot harder than Astel in grand cloister.
It's also worth remembering just like the combat information here says, both versions of Astel shoot a hard hitting beam as soon as you enter their respective boss areas. I got hit after summoning as soon as I was in the room, it did very big damage and knocked me flat on my arse at the same time.
in order to get close enough to hit it, i have to get too close to see any of its tells. very frustrating
- Anonymous
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level 73 mage. I put on dex talisman to wield poisoned infused unupgraded antspur and stabbed his toes to rot and poison (mimic for extra buildup) and night misted the mister.
- Anonymous
His Japanese name is 暗黒の落とし子アステール, which means more like "Astel, Bastard of the Darkness", at least it's definitely not "naturalborn", lol
- Anonymous
if this is one of the hardest fights in elden ring and only 250 beat him why are people one shoting him
- Anonymous
- Anonymous
When you enter get behind one of those Little Rock thingies and spawn mimic tear. Dodge to the left when he is using his tail attack. Dodge/run into him when he is using his meteorites. And use decay dragon breath.
- Anonymous
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If you're a low INT sorcerer, Rock Sling will be your best friend this fight. I beat him quite easily while spamming Rock Sling at 30 INT.
- Anonymous
Really cool boss, well designed as well.
You can tell how good a boss is by how mad people are in the comments here.
- Anonymous
Astel raining asteroids be like:
AAAAAAAAAVEEE, AAAAAAAAAVEEEEEEEEEEEEEE STEEEEELLAR
ORAE, REQUIM FUTURUM
AAAAAAAAAVEEEEEEEEEEEEEEEEEE, MAAAAAAAAAAARIIIAAAAAAAA SAANCTUUUUUUUUUUUUS
HIC TENEREEEEEE DEEEUUUS SAAAAAAAAANGUUUA INFAS EX NIHILO
HIC TENEREEEEEE IIIIVERO SAAAAANOOOO INFAS EX NIHILO
- Anonymous
Another annoying boss that wastes your time by running away and doing annoying AOE attacks and one shot grabs.
- Anonymous
Discount great one that got cut from bloodborne and re-used in Elden Ring
- Anonymous
Treat this fight like midir. Stay in front of his head. That would allow you to dodge wave of darkness and gravity lift much more easily while also having much more convenient camera. His head is also easier to hit than most dragons as he lowers it alot
- Anonymous
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The photos for this page still show the Stars of Darkness version of this boss, rather than the actual Naturalborn version. The arena that has a Nokron-style false sky is where the Naturalborn boss is found.
- Anonymous
Could be in caelid and this grab attack still hits you if you dont roll
He looks cool though
- Anonymous
I love the part when he shoves me into a meatgrinder and picks up my finger and says ''see that wasn't an instakill move!"
- Anonymous
At level 94 with 45 str and 33 faith with a clawmark seal +8, rotten breath takes away more than half the health per affliction, just grab a super sturdy shield and be tanky af with mimic summon and youre set
Mimic tear as bait (was too stupid to help me with damage since I was a mage) then spiral shard. Ez
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Going at this thing melee was tough. AOE attacks are no joke. My winning strategy was coating his cosmic ass with Ekzykes's breath while using my mimic tear as bait.
I struggled with it for hours. Then used Halo Scythe with Rotten Breath and it died in a minute. Yeeehaaa!!
This boss has a lot of bullshit attacks that are made even more bullshit by the shitty camera.
One time I died because after his attack I lost the lock on him and could no longer see what he was doing. Then I re-entered, but he two-shotted me immediately because... bullshit whip attack that gives you no time to heal, and I lost all my souls.
I usually like to learn the moveset of each boss, trying again and again until I can beat them without using any healing at all. Not this one.
This one annoyed me so much, I summoned Latenna and just facetanked his attacks without grace, skill and even without caring, chugging potions to out-heal his damage while me and my summon took him down.
Then I proceded to throw away all the Runes I earned from him out of spite, and used Cheat Engine to recover the one I lost to him. Good riddance.
I hate this boss.
2
+15
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