Commander Niall

capture
Location Castle Sol
Drops runes currency elden ring wiki guide 1890,000
Veteran's Prosthesis
HP 15,541
Strong VS
Neutral to

Commander Niall is a Great Enemy Boss in Elden Ring. Commander Niall is found in Castle Sol in Mountaintops of the Giants. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring. However, he must be defeated before entering Consecrated Snowfield.

Commander O'Neil is another variant of this boss.

 

 Commander Niall, veteran of Castle Sol, offered his prosthesis in exchange for the lives of defeated knights held prisoner. He went on to lead these men as an army of no nation.

Elden Ring Commander Niall Boss

  • This is an optional boss. However, he must be defeated before entering Consecrated Snowfield.
  • At the beginning of the fight, Niall summons two Banished Knight spirits that vanish once he enters Phase 2. If both spirits are killed, he will immediately enter Phase 2 regardless of his health.
  • Closest Site of Grace: Church of the Eclipse
  • Multiplayer is allowed for this boss
  • You can summon Spirit Ashes for this boss

Elden Ring Commander Niall Location

From the Church of the Eclipse Site of Grace in the southeast section of Castle Sol, take the church's eastern exit towards another building. Go through this building and you'll arrive at the upper level of the eastern section. In this upper level you'll see Commander Niall's fog gate as well as a lift you can send down as a shortcut for future boss runs. [Map Link]

Commander Niall Combat information

Negations (or Absorptions)

The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

Banished Knight Spirit Combat information

Negations (or Absorptions)

The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

  NG NG+ NG+2 NG+3 NG+4 NG+5 NG+6 NG+7
HP 1,967 2,464 2,710 2,833 2,956 3,203 3,326 3,449
Defense 114 118 121 124 130 136 141 153

 

Elden Ring Commander Niall Boss Guide

 Commander Niall Fight Strategy

The Best Tips for Commander Niall

  • Focus on the Banished Knight with dual swords at the beginning, as he is more aggressive than the one with the shield.
  • Charming both of the Banished Knights with Bewitching Branches can make the first phase quite simple.
  • Use a tanky Spirit to distract the Banished Knights.
  • Take advantage of when Niall tires himself out after his Charged Whirlwind dash move
  • You can jump to avoid his shockwave foot stomp.
  • Kill one Banished Knight before summoning your spirit.
  • You can backstab one Banished Knight at the beginning and backstabs, preferably buffed by the Dagger Talisman, are an effective way of dealing with the Knights by rolling through any predictable move and backstabbing during recovery

 

General Fight Strategy

Commander Niall is accompanied by two Spectral Banished Knights, one equipped with dual greatswords and the other equipped with a sword and shield. Success in this battle hinges on your ability to manage the two very dangerous knights. Niall himself doesn't get too dangerous until the knights are defeated. He will lumber around the arena, making no real effort to close the distance so focus on the knights at the beginning. Of the two, the dual sword knight is the most aggressive and dangerous. It is highly recommended that you summon a tanky spirit to more easily manage both knights at once. They are also susceptible to Magic Damage so Sorcery mains should have a slight advantage damage-wise.

The easiest way to be rid of the Banished Knights is to, immediately, after traversing the fog, run into the right-hand corner of the arena and await the charge of the dual-wielding Knight, and using a Bewitching Branch on him, turning him into an ally (it might take a few tries to get the timing right, the animation is rather long). This will cause the sword-n-board Banished Knight to immediately aggro him, while your new ally attacks Niall himself, ripping away a huge chunk of his health. Bewitch the second Banished Knight, while avoiding Niall's windstorm attacks, back away and summon your spirit ashes and apply any buff you need. Niall should have taken out both knights by this point (he kills them extremely quickly), or they will have brought him below 50% health, at which point they will despawn, as Niall enters his second phase.

Once the knights are killed, Niall begins actively pursuing you and using his more dangerous moves. Niall commands the powers of Ice via a whirlwind he summons around him, as well as Lightning via infusions on his prosthetic leg. Niall's most dangerous moves always involve him summoning whirlwinds of frost around him. He can then follow up with a stomp of his peg leg, infusing it with lightning and then leaping towards you to perform a powerful leg smash that creates a lightning shockwave on impact. He can also follow-up with two versions of a dash attack. The first is a single whirl of his halberd followed by a quick dash into an uppercut with his halberd. The second version sees Niall charging up for a few seconds as he sucks in frosty winds towards him, he then whirls his halberd several times, creating an expanding whirlwind of frost. Finally, he dashes to the side and then runs toward you, culminating in an uppercut with his halberd. This move tires Niall out and he will be kneeling and vulnerable for several seconds. This is the biggest damage window throughout his fight so be sure to dodge the uppercut and get as many hits in as possible as he recovers.

Melee Users

Start with heavy R2 On right summon dual wielding knight, the attack should land at or just before he materializes. Then a second heavy R2, and he should stagger. If lucky, you can get a crit in which should kill him at appropriate level for this boss and you will be invulnerable. Roll away and or heal. Next bait out the 2nd summon and do a running R2, back up, rinse and repeat. If he teleports to you, roll behind him. Be selective. Running R2 should bait him into an attack and an auto stagger when he is walking with his shield up. You have plenty of time on the 2nd summon as the boss will be passive during this phase.

Next the Commander Niall will charge up frost and electric attacks after his summons have died. Roll at the last second for his attacks. When he charges his leg and flip kicks, roll to his right (your left) to get an opening for an attack. He does a delayed heavy swing after one consecutive attack he has where you should roll twice in a row to dodge it every time, and then punish him accordingly with a few swings. When he does a frost wind and then a charged electric attack, dodge roll into a single r1, watch for a quick poke and then a heavy telegraphed swing, again rolling to your left. Now the charged electric stomp AOE, difficult to manage and hard to avoid. With the swinging frost winds, he has multiple attacks that look similar to this. The one you're looking for is a melee attack ending that you can punish. The other frost AOE should be avoided. So just manage close range and then outside his AOE blasts. Managing your distance and opportunities is key. You should stay up close to him and back away when you see a frost swing coming. Upon one of his charged frost and electric attacks he will kneel and pause for a huge opportunity to hit him with heavy R2s, you should be able to stun him and deal a crit. Definitely dealing with the summons without getting hit was a big advantage to have as much flasks as possible to fight him, because his electric AOE stomp is near impossible to avoid when up close. After frost winds, be ready to charge in.

Magic and Ranged Users

For magic and ranged users, you would want to equip a heavy-hitting spell/incantation for this fight. As stated above, defeat the two knights first before engaging Commander Niall. For a bow and arrow user, try equipping arrows or bolts that has status effects on them like bleed or rot. 

If you have the Comet Azure spell, cast a Terra Magica at the edge of the Mist gate (make sure the knight outside the arena is already killed), consume a Flask of Wondrous Physick with a Cerulean Hidden Tear to nullify FP consumption. Once you enter the boss arena, immediately lock on to Commander Niall then charge and release your Comet Azure. It is also recommended to add a Magic-Shrouding Cracked Tear besides the Cerulean Hidden Tear for increased magic damage. This setup will most likely one-shot Commander Niall, even on higher NG+ playthroughs.

 

Commander Niall Attacks & Counters

Attack Description Counter
Halberd Combo A standard 3-hit combo beginning with a stab, a low sweep and ending with a slow overhead smash. Get some distance away from him or dodge each attack. The final hit is charged exceedingly slow so beware of timing or simply run away.
Storm Kick Niall stomps his prosthetic leg on the ground, creating a frost whirlwind around him and infusing the leg with lightning. He then leaps towards you and after a short delay, crashes down, releasing a lightning shockwave a small radius from the point of impact. Maintain distance during the whirlwind to prevent getting frosted. Once he leaps, wait for him to drop before dodging.
Storm Kick (Ground) Niall raises his prosthetic leg to the side or up high in front of him, infusing it with lightning and then stomps down in front of him, releasing a lightning shockwave from the point of impact. Time your dodge very well, especially if he raises his leg up high as the shockwave released has a massive radius. You can alternatively jump to avoid damage.
Whirlwind Dash Niall twirls his halberd once, creating a whirlwind of frost around him. He then dashes straight towards you and performs an uppercut with the halberd. The dash itself does no damage but serves to throw you off your dodge timing. Dodge the uppercut instead.
Whirlwind Dash (Charged) Niall turns his back towards you and charges up, sucking in frosty winds towards him. He then twirls his halberd several times, releasing an expanding whirlwind of frost. Niall dashes to the side and then runs towards you, culminating in an uppercut with his halberd. Note that sometimes, he only performs the charging portion of this move, without the whirlwind release nor the dash. The frosty winds can still inflict Frostbite on you so maintain distance. Maintain distance as he is charging and releasing the whirlwinds. Beware their expanding radius that covers most of the arena. When he dashes towards you, wait til the uppercut before dodging. Successfully dodging this attack tires Niall out, rendering him vulnerable for a very long time. This is your biggest damage window for him.

Commander Niall Lore, Notes & Other Trivia

  • His armour set can be purchased from Finger Reader Enia after killing him: Veteran's Set
  • The name "Niall" is a first name of Scottish-Gaelic or Irish-Gaelic origin with unclear meaning. Presumed meanings are "cloud", "chivalrous" or "victorious". All of these meanings make sense for the character being a military commander wielding weather-themed powers.
  • Though their relationship is unconfirmed, Commander O'Neil, uses the same model as him, same voice actor, same armour and Commander's Standard and the same first phase moveset, down to summoning disgraced warriors (Exile Soldiers in O'Neil's case), with the lone exception that O'Neil whips up Scarlet Rot winds versus Niall's blizzards.
    • "O'Neil" means "Son of Neil", with "Neil" being a variation of the name "Niall".
    • Both have an implied connection to the twin demigods Miquella and Malenia; O'Neil carries the Unalloyed Gold Needle made by Miquella and the Commander's Standard references his former master being Malenia, while O'Neill protects the Haligtree Secret Medallion (left). The Veteran's Armor cape also features a red cloth similar to that of Malenia's Armor, down to Miquella's unalloyed gold wreath being embroided onto it.
  • Niall's presence at Castle Sol also implies a connection to Godwyn the Golden and the eclipse worshipped there that will allegedly resurrect his soul. Niall wielding lightning powers and the dragon-themed decorations on the Veteran's Set may imply he was a Dragon Cult Knight in service to Godwyn before the latter's death.

 

 

Commander Niall Image Gallery

commander niall 1 elden ring wiki guide

 

Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel Naturalborn of the Void  ♦  Astel, Stars of Darkness  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander O'Neil  ♦  Crucible Knight  ♦  Crucible Knight and Misbegotten Warrior  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Crystalians  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Draconic Tree Sentinel  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elden Beast  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fallingstar Beast  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Loretta, Knight of the Haligtree  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Malenia Blade of Miquella  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Crystalians  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Roundtable Knight Vyke  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Spirit-Caller Snail  ♦  Starscourge Radahn  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Ulcerated Tree Spirit  ♦  Valiant Gargoyle  ♦  Wormface



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    • Anonymous

      Like many others, I found this fight bullshit initially due to the gang squad and Niall's frostbite aoe staff floor bang.

      However if you can use ashes to deal with the knights and then understand the key mechanic of the phase 2, it is a lot less frustrating.

      Essentially, you need to realise that remaining close by and circling/fighting on the front foot isn't an option (for me at least). Instead, wait for Niall to attack, dodge, and then attack twice (light/medium weapons) and move away. Niall lovea doing the "frostbite staff ground bang aoe" attack, which he follows with preparing his prosthetic and jumping in the air - just wait for him to do this and wait until he starts to come down to dodge (he hangs in the air for longer than you would intuitively assume).

      The other main attack he does is the twirling attack along the ground which again is fairly well telegraphed and can be dodged reliably once you have a feel for the timing (avoid dodging too early).

      Once you have a feel for this, phase 2 is just a case of identifying which of these 2 attacks is coming, dodging, punishing with a specific conservative number of attacks depending on the weapon you are using, and then getting our of the range of the aoe frostbite. Be patient and don't try and rush or be greedy as you will get hit and potentially comboed to death!

      Good luck!

      • Anonymous

        This playthrough I used the Commander's Standard and summoned two Godrick knights to give him a taste of his own medicine.

        • Anonymous

          if need a good summon i used the crystalian as it draws agro very well and they will struggle to break its armor

          • Anonymous

            Who thought making giant aoe frost waves that do a lot of damage on nearly all his ****ing attacks was a good idea? And what it up with that on lighting kick? Why such a massive aoe?

            • Anonymous

              Using: Grafted Dragon+10, Hookclaws+20, Banished Knight Oleg+10 Boltdrake Talisman and Arsenal Charm equipped
              Dex 28, Vigor 33, Endurance 25

              Immediately dispatch the dual-wielding sword knight. I use Grafted Dragon with back critical hit, when he gets up, quickly jump heavy attack to break stance and follow up with a couple light attacks to kill.

              Kite the shield and sword knight around the arena, when he uses the charge attack with his shield, roll out of the way and lock on to Niall, sprint towards him and wail away on him with Grafted Dragon a few times (I use a jump attack) and roll out of the way of his attack, mind the remaining knight summon. Repeat this tactic, landing hits on Niall while staying out of the way of the summoned knight until Niall goes to phase 2 (killing the remaining summon).

              Summon Banished Knight Oleg to soak up aggro and damage, switch to Hookclaws. The bleed proc will shave off a huge chunk of health after several successive hits. Be wary of attacking Niall from behind while he is using lightning attacks as some of them will sweep in a wide arc. By the time Oleg is about dead he should be at 10% health. Attack with Hookclaws relentlessly and the bleed proc should finish him off.

              • Anonymous

                He only spamms the **** out off aeo and doesnt do anything else idk if my game is bugged or whatever but looks like i have to cheese to melenia

                • Anonymous

                  Window cheese works. On a lower level twinblade dex build there was no way I was getting through this and still enjoying the game xD

                  As someone said, to the west of his arena there’s a tower you can snipe him from (out the front of the church and to the ladder on the right).
                  Hard part is budgeting your arrows and FP if you use special shots to help w damage, as well as lining up the shot again every time he staggers and you drink cerulean. Go for the small square holes, not the long ones, looking for the red. It’s a very sensitive shot that’ll take patience and tiny adjustments. I must have used about 130 arrows on my longbow+7. Hold all the arrows you have just in case! A lot get wasted on lining it up.

                  And when you finish and go through the arena, treat yourself to looking for the windows you shot through and appreciating that the cheese you just did was equally as ridiculous as the fight itself xD

                  • Anonymous

                    If you want an easy way to beat him without bewitching branches I just beat him at lvl 1 by using great shield bearer ashes which tanked him and she shield knight amazingly well, I just used the gargoyles black blade with golden vow and sacred scorpion charm and blasted him with the weapon art told done, he literally didn't aggro me once, if you want a solid way to beat this boss give this method a shot, time for consecrated snowfield as a lvl 1 wretch, this should be interesting...

                    • Anonymous

                      If anyone is struggling with getting the branch to work before getting ganked by Niall and his gank squad butt buddies like I was, if you have it and can cast it Ekzykes's decay quickly blows both knights away it might or might not proc scarlet rot on Niall.
                      Also, mausoleum soldiers spirit ash works better for this fight than the shield bros assuming both are +10.

                      • Anonymous

                        Holy **** had to use bloodhound fang skill to 2 shot the summons
                        and don't care, no shame at all

                        From all bosses, **** this boss in particular

                        • Anonymous

                          Fun boss, just had to make sure to always take care of his adds instantly with a dragon breath of my choice, you have enough time to run into a spot where you can line both knights and the boss up.

                          • Anonymous

                            The boss alone is amazing, genuinely really fun to fight
                            However his summons makes him tougher than necessary, but you can use your own summons so there's that.
                            And bewitching branches will make the fight even easier.

                            • Anonymous

                              This guy caused me hours of pain on the first run though. NG+ with a couple of serious weapons and I took him on the 5th go with no summons. Finished with a crit which was very enjoyable: )

                              • Anonymous

                                Hard as hell. Dex build barely beat him at lvl 120. Unsheathe on dual wield, roll back, unsheath again then he lost posture, easy kill. Boss and shield minion were beating the shxxxt out of my spirit ashe. Tried another unsheathe to hit both, rollback, charge in, took down shield minion. Boss AOE and tried to jump attack on me and got frost bite. Then Boss went kneel down for a long time, landed 3 or 4 hits on him. 4th unsheathe got him stun but my spirit ashe died right after. Now boss had 1/3 hp left. Running in circles and bait for his jump or charge attack then roll behind him and hit him 1 or 2 twice while keeping hp above 80% all the time. Last hit was another unsheathe right on his head while he was about to do another AOE. used 7 out of 11 flasks of crimson tears.

                                • Anonymous

                                  The bewitching branch works, I've used it but only from an unseen approach. Some of the comments here make it sound like you can stroll up to the knight powerstancing greatswords who'll wait politely for you to poke him with a branch while Niall and the other one have a chat about the football.
                                  That wasn't my experience in my first NG+ no, instead all three were battering me at the same time, they killed me three times very quickly before I stopped trying and equipped ekzykes's decay. That did work dissolved the spectral nights in one cast and proc'd Niall, good beans. Also, 'waves of darkness' on a +25 zweihander works very well against commander Niall. It isn't difficult to catch him with all three waves and the optional follow up, with a weapon like zweihander that follow up attack does impressive damage, with the possibility of doing even more if you cast blackflame blade on the sword before using WoD all three waves slamming down take on the DoT characteristics of the blackflame.

                                  • Anonymous

                                    Honestly this guy has one of the most stylish moves I've seen with his halberd combos and wind ups, hes a pretty cool boss

                                    • Anonymous

                                      Each attack has a giant AoE ✓
                                      No openings ✓
                                      Frost buildup ✓
                                      Lightning (why not) ✓
                                      Jump attack with a range of a whole arena ✓
                                      Tanky ✓
                                      Deals 3x damage of a previous location story boss ✓
                                      Is a summoner ✓
                                      You can't reach a legacy dungeon without fighting him ✓

                                      Truly one of the boss fights fromsoftware ever created.

                                      • Anonymous

                                        Aced the fight with the ol' "tower shield and poke" strategy. Ran in, guard-poked the dual wielder down, then killed the shield guy with a mix of pokes and guard-counters. Niall himself wasn't so bad on his own. He can suffer from bleed, rot, and poison so use those consumables if you don't have it on your weapon already.

                                        • Beat him on the first try at level 156 or so. Summoned Greatshield Soldiers for crowd control. The spectral knights were easy to take down, they were pretty weak actually. Then the Greatshield Soldiers distracted him long enough for me to do the magic thing.

                                          • Anonymous

                                            Believe the hype about bewitching branch trivializing this guy. It can be hard to land b/c the wind-up is slow, but if you can poise through it and get the 2x sword knight charmed, he will murk the other knight and severely chunk Niall. Add your own spirit ash (Ancient Dragon Knight Kristoff is great for tanking if you're ranged) if you want to turn the tables and make it a gank against Niall.
                                            Niall will murder that bewitched knight pretty quick, but he'll do an absolute pile of damage before he goes down.

                                            • If you are struggling with the 2 other guys just use the bewitching branch on them or just lure them away from the boss. if u are playing a ranged build I would recommend when he gets that lightning attack, just hit him from a far enough range where he cant get u with melee. and when he does that leg attack or tries to hit u with his weapon just dodge and run back and forth the arena for the rest of the fight. if done right this fight is so much easier.

                                              • Anonymous

                                                Be careful if you just run past all of the bad guys and go through the mist wall to the boss fight - the banished knight in the room before the boss fight will chase you and can actually hit you through the mist wall. Also, if you summon too close to the mist wall your summon will make a futile effort to fight the banished knight on the other side of the wall instead of fighting the boss and his two friends.

                                                • Anonymous

                                                  Annoying as **** yes, but he didn't feel 'unfair' to me; just noticeably overtuned like everything else in the last quarter of the game lol

                                                  • Anonymous

                                                    Damn, I totally missed this place and since I didn't get the left of the medallion there is such a big area I need to play before I take on maliketh. I need one more deathroot too so I don't wanna kill him before I get his +25 stone. This game never ends!

                                                    • Anonymous

                                                      Boss design in ER is just bad for the majority of bosses.

                                                      The summons are ridiculous with their infinite stumble lock attacks and then you add the boss that has AoE's the size of the arena. And lets just add frostbite because why not. It's crazy how bad some of the bosses in this game are, it's like From can't decide if it wants to be Sekiro or Dark Souls

                                                      • Anonymous

                                                        this was the first boss in the entire game i ever resorted to cheesing, and man, it felt GOOD, oh it felt f@cking AMAZING to shoot his a$$ with my poison arrows, just screw this boss in general, i bet the little f@cker is second only to Malenia in level of difficulty, he certainly does not have the RIGHT to be blocking the player's passage to Consecrated Snowfield, at least not with 2 goddamn banished knights which could be Evergaol bosses by themselves, making him a highly underlooked boss in difficulty tier lists, he'd probably be ranked above Mohg and even the Elden Beast, but i cant blame the list makers when this boss is not even a significant part of the lore like the others to be a pain in the a$$ like he is, good riddance, get skipped, bless the devs who let this little cheese slip, and fromsoft, oh fromsoft, i beg you, i beg Miyazaki, if this was not intentional, PLEASE DO NOT PATCH THIS, think of the money Miyazaki, THINK OF THE MONEY!!! money above sadomasochism ffs Miyazaki, just this once!

                                                        • Anonymous

                                                          This fight was fun but also a total *****. His goons of course just *had* to be two Banished Knights AKA instant-hyperarmor-stunlock-true-combo-mfers, and he gets instant AOE on damn near all of his attacks that two-shot you if your health's not full. Still took me under 10 tries but the difficulty pretty much forces you to be RL 120+ AND use a max level summon unless you're god-tier at the game. Or maybe I just suck lol

                                                          • Anonymous

                                                            Faith users, just use rotten breath or ekzyke’s breath if you can, although he ain’t exactly weak to rot it still works

                                                            • Anonymous

                                                              The boss dismisses his summons when he's going into second phase at half health. I simply summon Putrid Corpses, they work really well as punching bags to distract the knights while I fight Niall. For Niall himself, I recommend ranged weapons in phase 2. His AoE attacks are just ridiculous. Stay afar and pepper him with bleeding arrows.

                                                              • Anonymous

                                                                If you're using a dexterity build, Bolt of Gransax + any melee summon that can draw aggro makes the beginning a joke. A fully charged weapon art will knock sword guy down and he can't dodge or block at all. Use 3 weapon arts (or 2 with the lightning tear) to kill him and then the shield guy will fall easily as well.

                                                                The key to fighting Niall is to be patient. Staying too close to him is just asking to get frostbitten. Most of his attacks a punishable so you should play more defensively. Ideally bait out his normal combo and jumping attack. His jumping attack has a longer followup combo where you can get in lots of hits with a fast weapon in-between and a short hilt poke combo where you need to dodge both attacks and then punish. Positioning is very important in this fight as well because he can decide to do one of those quick frost-stormstomp like attacks that you can't roll out of. He does this a lot after his quick lunge, so pay attention to the bottom of his spear and if it has the frost vfx, immediately roll away (or if you're using a quick weapon, you can get 1 hit in and then roll back).

                                                                Honestly with a dexterity build this fight is pretty enjoyable, although i doubt slower weapons will have a good time.

                                                                • Anonymous

                                                                  Castle Sol itself is a complete torture, but Niall is the cherry at the cake. I always tried to kill the two summons, even if its harder than against him - you get only one real opening when you use a heavy weapon and thats after his jump with his electric leg -> after that, you need to roll 1 time and can pull out a jump attack (who helps avoiding the second hit there). Best is to kill him by distance spells and stuff, since he is spamming his AoEs like he is grinding in an asia grinder MMO lol

                                                                  • Anonymous

                                                                    This boss is a joke. Get a pulley crossbow, burred bolts & black key or rotbone bolts. Blast him with scarlet rot as soon as you go through the door. Then just run around in circles shooting him with the bleed bolts until his knights bounce for phase 2. Then its just shoot roll shoot roll. Dont stand directly in front of him for too long. That kick of his can oneshot you. Hes a breeze. Even if you dont crossbow cheese he has numerous parry windows, a simplistic moveset, a huge lumbering hitbox, & very meagre bleed resistance. This guy is a joke & honestly needs a buff. Even margit is a bigger threat.

                                                                    • Anonymous

                                                                      FromSoft sincerely, **** this guy. Not only does he have summons which you cannot prevent from spawning, massive Aoe's which require a dodge build to survive, the inability to punish when the enemy screws up, resistance to specific builds, inconsistant hitboxes, a weak riposte, frost buildup (yup having this ability at all makes me hate him), a requirement to reach an entire area, and massive damage, but he is also a boss which is just a copy of a another boss with different (admittedly cool) attacks.

                                                                      • Anonymous

                                                                        hate how he does big jumping attack then immediately follows up with AoE attack which is practically undodgeable and gives you next to no room to punish

                                                                        • What is the point of creating boss with every attack being huge aoe, huge dmg. This is not even artificial difficulty at this point. It just outright dumb.

                                                                          • Anonymous

                                                                            most people complain about the boss' summons, but honestly that's far from the worst part. The fight is still ridiculous even after they are down. This fight has honestly really made me bitter towards Elden Ring because it just plain sucks and is hard without being fun.

                                                                            Let me preface this by saying I'm a huge FromSoft head, ive beaten DS3 a dozen times and even done a SL1 run. I've also played Sekiro, DS1, and DS2 (no DeS or BB bc no PS). I've beaten most bosses in this game with only a couple tries on a melee build. I even beat Morgott first try. I say this because I want to establish that I am skilled at this game, when I say that THIS FIGHT IS ****ING BULL****! (on a melee build)

                                                                            I've been at it for over 3 hours now with, I dont even know how many attempts. This fight simply isn't right. This is SIGNIFICANTLY harder than any fight i've ever done in any game ever, even more so than DS3 bosses at SL1. Even with a +21 weapon and 60 vigor, I simply cannot beat this ****er. Writing this is me giving up and going hollow in Elden Ring, at least for now.

                                                                            So many things make this fight absolute bullshit but here's a list:
                                                                            - The ****ing summoned knights of course
                                                                            - Frostbite: it is basically impossible to fight this ****er without getting frostbitten, which makes you take extra damage and decreases your stamina regen.
                                                                            - His backwards poke attack: Commander Niall can sometimes do this backwards stab attack that is very fast and does quite a bit of damage when you're frostbitten. It's really hard to see when he's doing this attack and it just doesn't feel fair or make sense how he's able to do it. The one thing that kinda balances it is that it's possible to duck under it with certain attacks but you cant do that on reaction. Also as someone else pointed out, the hitbox is broken and you can get hit twice by it which instakills you
                                                                            - Prosthetic leg slam: Holy ****ing **** the size on this thing dear lord. The hitbox on this is quite literally bigger than yo mama. Seriously though, what the **** is with the sheer size of that hitbox. How tf is his shitty little peg leg making suck a massive explosion.
                                                                            - Big spin2win: This attack would be fine in Dark Souls but in this game it ****ing sucks. In my opinion, elden ring combat is based around stand breaking enemies. This is the main thing i have focused on for my entire playthrough and it has worked on literally every enemy in the entire game (except kinda Godrick) until now. Since, Commander Niall regularly does this massive AOE that all you can do is just sit back and wait for, it means that your progress towards stance breaking him is reset all the time which makes it basically impossible to stance break him unless you just get lucky and he doesn't do this attack for a while
                                                                            - Why the **** is he so fast and able to jump around like a god damn monkey on crack. Seriously it makes no god damn sense and feels like an artificial way to make him wayy harder. He's a fat old ****ing man with a peg leg. HOW IN THE **** is he jumping around so much. It makes no sense.
                                                                            - The. ****. You. Move. I seriously have no words for this move. If this move were deleted I honestly would be fine with this fight, but holy ****, **** this move to hell and back. The move I'm talking about is when he takes his halberd and just basically taps it on the floor (sorry it's kinda hard to describe) which SOMEHOW creates a massive AOE explosion that does a ton of damage and gives you frostbite. ???????????? wtf were fromsoft thinking. This attack has no tell that i could find. I even had a fight where (aside from a few hits in the begining from the knights) this was the only attack I got hit by. It is just plain bullshit and makes no sense how he's able to do it.

                                                                            also his spear can go into the ground which makes you unable to see it
                                                                            oh and also there's stuff in the arena you can get caught on and die.

                                                                            • Anonymous

                                                                              Mmm, room-wide AoEs on a boss that would probably tank a literal tank. AND it has tedious mobs to fight at the start?? It must be my birthday!

                                                                              • Anonymous

                                                                                I was making the mistake of killing both summons before dealing with him, so I tried to summon my stormhawk instantly, warcry as the knights spawn, one shot the dual-wielding one and started focusing Niall who did pretty much nothing with the shield knight still up and my hawk distracting him. By the time Niall went to phase 2, he was at 30-40% HP and died pretty much 2 attacks later

                                                                                • Anonymous

                                                                                  if you are positioned in just the wrong spot, his backwards kick can hit you twice and pretty much instakill you

                                                                                  • Anonymous

                                                                                    I have nothing nice to say about this fight, it could have been good but a "very nice person" decided to put some MF soldiers in it: great tutorial on how to ruin a boss fight.

                                                                                    • Anonymous

                                                                                      In spite of all of the complaining I don't think this guy is that bad, he is pretty passive when the Knights are around and it's not hard to bait them away from him and with decent summons they aren't too much of a problem, Niall himself hits very hard and pulls off some crazy **** in phase 2 and has his fair share of "Get off of me" aoes, but his attacks aren't too hard to dodge and he has some very big openings to get some good hits in on him, just don't get greedy because he can and will nuke your ass if you do, honestly I don't understand the complaints about this dude, like sure the Knights can suck but you have spirit summons for a reason, you've only got yourself to blame if you insist on putting an artificial restriction on yourself "for the sake of your pride."

                                                                                      • Anonymous

                                                                                        Honestly, the best way to do this is to let the shield knight stay alive and get hits in until he switches to phase 2

                                                                                        • HE spams AoE attacks which makes him hard to reach and he can easily roll-catch you because of his ****** Thunder Stomp. Every Boss can be tough if they get a dozen AoE attacks which trigger after every Boss. I am not a fan of this fight but it´s definitely not the worst and can be enjoyable at times in my opinion.

                                                                                          • Anonymous

                                                                                            Mimic tear kept attacking air after it finished off one of the knights, even when I dragged Niall over to it. Thought Niall did aggro onto it and kill it, but the tear just kept swinging at empty air while it died

                                                                                            • Anonymous

                                                                                              What the **** are people talking about with this whole beguiling branch helping? He literally 2 hits them the moment I mind control them every single time, he's done it 6 times now and then just spammed lightning jump attacks into the ****ing mass blizzard attack. He even 2 hit both of them in the same attack in one pull. They aren't frostbite immune, he builds it in 2 ticks of his aoe, and it does over half their health when it procs.

                                                                                              • Anonymous

                                                                                                100% of his attacks are aoe outside of the stab he never ****ing does. Oh and frostbite, because **** you that's why. Seriously though this fight is absolute cancer for any melee build not abusing bleed

                                                                                                • Anonymous

                                                                                                  First off, he's not a field boss. Secondly, this is another example of From eager to one-up themselves by making every attack into an AoE and unnatural ability to fly through the air at mach 3 for no discernible reason.

                                                                                                  • Anonymous

                                                                                                    lions claw on claymore +15 level 80 with 35 str 25 dex manages to get the summons staggered in 2 casts. i have no points in int so i can cast it 4 times, enough to stagger then finish off the adds. makes the fight 1v1 in 1 minute, niall himself still kicks my ass though.

                                                                                                    • Anonymous

                                                                                                      I'm willing to bet most of you complaining, are those who are too stubborn and prideful to use summons, even when you're faced with a boss who uses summons themselves.

                                                                                                      • Anonymous

                                                                                                        Just take out the dual wielding knight right away with extreme prejudice, and the fight is over. From there on it's trivial to isolate the shield knight, kill him, and move on to 1v1 Niall.

                                                                                                        • Anonymous

                                                                                                          Just take out the dual wielding knight right away with extreme prejudice, and the fight is over. From there on it's trivial to isolate the shield knight, kill him, and move on to 1v1 Niall.

                                                                                                          • Anonymous

                                                                                                            Saw the banished knight ghosts in the castle. Realized that I needed something hard-hitting to combat them and their gank squads. Respecced to 24 faith so I could do dragon incantations since I was already running an arcane build anyway. After some testing, I saw that dragonmaw did the highest poise and overall damage per hit and did great work on the gank squads leading up to the fight. Pulled up to the boss fight, used the dragonmaw two or three times on the two banished knights, bam they're dead. Then it's just one-on-one against commander niall.

                                                                                                            Full disclosure: you guys might not like this, but I recognized castle sol from the videos online and realized this was the gank squad boss fight, so I respecced before even attempting the fight cuz I knew what was coming. Did the boss fight on the first try. No spirit ashes, no summons. That's how good dragonmaw was. And I'll be sticking with dragon incantations from now on.

                                                                                                            • Anonymous

                                                                                                              cool boss, but painful to do alone since i really suck at parrying. used bewitching branches on the summons and they lowered his hp to 30%, afterwards mimic and we both spammed double slash. easy.

                                                                                                              • Anonymous

                                                                                                                Not a fan of the ads and spinning AOE stuff alongside the usual "you can only hit me once after I finish a string of attacks". Makes the fight last too long. I find Niall to be in the same archetype of bosses that use delayed wide attacks like Nameless king. His moves are cool though; wish it was a direct fight with him that is a bit faster paced.

                                                                                                                • Anonymous

                                                                                                                  I had an essay written out, but realized it was stupid.
                                                                                                                  Niall is a cool boss fight and a good commander. Ice and lightning is dope, alright?

                                                                                                                  • Anonymous

                                                                                                                    Thanks to one of the comments here, I managed to take him down in the first try after changing tactics: he is indeed ridicoulously easy to parry when he does his whirlwind-dash combo. Just equip a brass shield for the fight and parry shortly after he dashes towards you, then crit him with a dagger or something else hard hitting. Apart from that the only other thing left to do is circling around him for the entire P2 and waiting for his whirlwind-dash. I didn't even need any ash or another support with this tactic. At this point the most dangerous thing is the dual wielding ghost, which I bursted down right in the beginning.

                                                                                                                    After all a pretty cool fight I have to admit even though the balancing brutal. Without the parry tactic any single mistake is punished and costs you a flask. The chances to safely land a normal hit are pretty rare, making it a long and absolutely unforgiving fight.

                                                                                                                    • Anonymous

                                                                                                                      Greatshield Soldiers do an excellent job at distracting the two knights (although i imagine most summons would help immensely) so you can quickly burst them down more easily, once they're gone this fights not that bad, Niall has some pretty flashy moves and hits hard but alot of his attacks have pretty big windows to punish him, and he's usually fairly slow and not too hard to dodge, this fight will absolutely suck if you intend on doing it alone without spirits though thanks to those two knights ganging up on you.

                                                                                                                      • Anonymous

                                                                                                                        I did this earlier and it's obvious why the comments have such a negative view of the Niall boss fight. It was more like hard work than fun, without the mausoleum soldier ashes upgraded to +8 I think I'd still be there now.

                                                                                                                        • Anonymous

                                                                                                                          Just bullied him to death with the Royal greatsword +8 and the mimic tear +10 by spamming the art, and I'm on NG.

                                                                                                                          • Anonymous

                                                                                                                            Beat him first time as an Int/Dec with Wing of Astel and Moonlight Greatsword. Used Mimic Tear to draw aggro of the summons. Overall not too bad of a fight, tho I can understand people being frustrated if they did it solo.

                                                                                                                            • Anonymous

                                                                                                                              did not expect this guy to suddenly spread his legs wide in front of my face to give me a faceful of his crotch while i was fighting him. what the fu

                                                                                                                              • Anonymous

                                                                                                                                Is it justme or when he enters 2nd phase it makes also your own spirit ash disappear along with his knights?

                                                                                                                                • Anonymous

                                                                                                                                  Thank goodness for the window cheese. Parallel to the left of his arena is a small tower area guarded by 2 wolves and 1 banished knight. Defeat those and stand on the edge of the wall with your bow so you are aligned with where the boss is. In one of the teensy windows of the wall of the arena you can see the red of his cloak. Shoot to your heart's content! Honestly this cheese is what saved me from three weeks of frustration and cursing.

                                                                                                                                  • Anonymous

                                                                                                                                    Am i the only one who didn't find this guy too hard?, he was kinda fun actually with the sick anime-looking ass moves he does, he hits really hard but his moves aren't too hard to dodge provided you don't panic.

                                                                                                                                    • Anonymous

                                                                                                                                      Just finished this one. Two things:
                                                                                                                                      1. I tried getting scarlet rot on this guy first with rain of arrows and it wasn't proccing. Then I used scorpion stinger, I must have gotten him down to like... 1/3 health leaft powerstancing the stinger and the reduvia and still scarlet rot never procced (he bled a couple times though I think). Finally I tried rot breath that worked in one cast. I don't know why this happened. I *was* using the dragon communion seal at +8 so that probably helped but my faith and arcane are pretty average (25/22 respectively) so I don't know how much scaling was going on there. Maybe there's something weird with the hitboxes or maybe rot breath does indeed just inflict crazy amounts of rot idk
                                                                                                                                      2. This guy is ridiculously easy to parry. That's how I wound up killing him finally.

                                                                                                                                      • Anonymous

                                                                                                                                        Duel Greatsword jump attacks (Baemore and Bastard sword +20 each) with 50 str and claw talisman two shots the knight's. I killed wanna be oleg then ignored the other and focused Niall to get him to half health before he starts his lightning bullsh*t

                                                                                                                                        • Anonymous

                                                                                                                                          The L2 of my Starscourge greatsword (+9) one shot both of the two basic enemies immediately. From there it was a matter of staying out of his range and wailing on him when he was tired out.

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