Castle Sol

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A castle found in the northeast of the Mountaintops of the Giants. Stronghold of Commander Niall and his spectral knights.

Castle Sol is a Location in Elden Ring. The Castle Sol is found in Mountaintops of the Giants in the northeast. Players can reach this location by crossing the northern bridge from Stargazer's Ruins or from the Minor Erdtree (Mountaintops East).

 

Castle Sol Map

See Castle Sol's location on our Interactive Map by clicking on [Elden Ring Map here].

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All NPCs and Merchants in Castle Sol

  • NPC Name - Role and Location
  • Merchant Name - Role and Location

 

All Items in Elden Ring's Castle Sol

Elden Ring Castle Sol Creatures, Enemies, and Bosses

Regular Creatures and Enemies

 

Field Bosses and Bosses

 

Castle Sol Walkthrough

From the main entrance, you can find a Lion Guardian elite roaming the main courtyard. You can attempt to defeat it to permanently get rid of it (Lion Guardians do not respawn) or sneak by while its back is turned. If fighting it, be careful as its wounded friend is resting in a corner just to the right inside the gate and may aggro. Make your way through the wooden barricades in the northwest and follow the path along the walls. Look for a room with several Slugs in it. Get rid of the slugs and then pick up the Nascent Butterfly on the corpse by the ladder. Ascend the ladder and look towards the eastern edge of the roof for a corpse with 5x Fan Daggers. Carefully traverse the top of the castle walls in the southwest and pick up the Golden Rune (10) on the corpse in the corner. There are Castle Guards on the walls as well as on the roofs of the buildings across from the walls that will fire explosive projectiles at you. You can try to pick them off with ranged weapons or magic if you have spells with good range. Be especially aware of the ballista operator further down the walls. It can one-shot players even at high levels. Dash towards and behind him and take him out quickly as there is another ballista operator atop the central building of the courtyard. Get up to this building by using the walkways, take out the ballista and then check the corpse in the back for a Smithing Stone (6). Drop down the ladder here to get inside the building and pick up the Sorcerer Painting sitting inside. Unlock the door and then teleport back to the main entrance.

Back at the entrance, enter the courtyard and sneak towards the grave stones in the south for another Golden Rune (10), but beware of the sleeping Lion Guardian. Now make your way to the wooden walkway directly east of the main gate and check under it for a Smithing Stone (5). Head up the walkway and check the left side for a corpse hanging over the edge. You can loot a Freezing Grease off of it. Back in the center path, check the corpse on the right for 3x Thawfrost Boluses. Continue along to the building in the north which connects to a walkway in the east. Beware the spectral melee Castle Guards here that teleport in and out of range, as well as the guard with a crossbow in the distance. Head up the wooden stairs on the left and defeat the guards that teleport in here. Check the corner for a corpse with another Golden Rune (10). From here, head on south to reach the Church of the Eclipse, an important landmark with a Site of Grace inside. On the way, you can kill the crossbow guard and loot the corpse hanging on the low wall for another Thawfrost Boluses. Activate the Site of Grace and then head back outside and look to the east for a ladder leading to the middle level of the eastern castle section. Head south from here and pick up the Smithing Stone [5], then go north to pick up a Golden Rune (9) off of the corpse on the right. Head west across the wooden platform from here to fight a knight and two wolves, after that head north onto the outlook to find a corpse holding a Stonesword Key.

Back inside the church, check the altar for an Eclipse Shotel curved sword. Head out of the church using the eastern exit and check behind the church for a ladder leading up to the outer walls. Beware the crossbowman in the distance and the guard atop the ladder. Follow the walls towards the south and when you see a short set of steps to the right, you can jump to the building with an opening on the roof. This leads into a room full of Rats where you can pick up 3x Smithing Stone (7) from the corpse in the corner. Exit the room and turn the corner on the right to find a corpse with a Rune Arc by the campfire. Teleport back to the Church and head up the ladder once more. This time, follow the walls to the southern side where you will find a ladder leading to a lower section of the wall. There is a Spectral Banished Knight here equipped with dual swords. He is very aggressive and will often teleport behind you. Your objective here is the corpse hanging off a wooden ledge in front of him. You can loot the Cerulean Amber Medallion +1 from the corpse. You can try to beeline for the corpse, ignoring the knight and then heading back up the ladder and rushing back to the church but be careful as he can chase you for quite a while.

Back at the Church, take the eastern exit once more and continue to the building ahead. Head up the stairs, or use target lock on the bottom floor to find and kill three Albinaurics who are hiding in the shadows. Be careful of charging in as there are two hanging screamers who will alert the albinaurics on the bottom floor and spawn two Spectral Castle Guards with greataxes. Target them down from range before they notice you and the axe guards will not spawn. Check the corpse by the edge for a Smithing Stone (6). Continue along with another set of stairs and exit the building to arrive at the upper level of the castle's eastern section. The boss door can be found here but before entering, ride the lift down to activate a shortcut, head to the corpse in front of you to loot a Furlcalling Finger Remedy, then head back up the lift to the golden mist door.

Boss: Commander Niall

Commander Niall is a tall and built knight with a peg leg, clad in heavy armor, wielding a halberd that doubles as a battle standard. He is accompanied by two Spectral Banished Knights, one equipped with dual swords and the other equipped with a sword and shield. Success in this battle hinges on your ability to manage the two very dangerous knights. Niall himself doesn't get too dangerous until the knights are defeated. He will lumber around the arena, making no real effort to close the distance, so focus on the knights at the beginning. Of the two, the dual sword knight is the most aggressive and dangerous. It is highly recommended that you summon a tanky spirit to more easily manage both knights at once. They are also susceptible to Magic Damage so Sorcery mains should have a slight advantage damage-wise.

Once the knights are killed, Niall begins actively pursuing you and using his more dangerous moves. Niall commands the powers of Ice via a whirlwind he summons around him, as well as Lightning via infusions on his artificial leg. Niall's most dangerous moves always involve him summoning whirlwinds of frost around him. He can then follow up with a stomp of his peg leg, infusing it with lightning, and then leaping towards you to perform a powerful leg smash that creates a lightning shockwave on impact. He can also follow up with two versions of a dash attack. The first is a single whirl of his halberd followed by a quick dash into an uppercut with his halberd. The second version sees Niall charging up for a few seconds as he sucks in frosty winds towards him, he then whirls his halberd several times, creating an expanding whirlwind of frost. Finally, he dashes to the side and then runs toward you, culminating in an uppercut with his halberd. This move tires Niall out and he will be kneeling and vulnerable for several seconds. This is the biggest damage window throughout his fight so be sure to dodge the uppercut and get as many hits in as possible as he recovers.

Defeating Niall awards 90,000 Runes and the Veteran's Prosthesis fist weapon. You can also now access the Site of Grace in his arena and proceed to the northeast tower where you can find the Haligtree Secret Medallion (Left), one of two halves of an artifact required to operate the Grand Lift of Rold.

 

Elden Ring Castle Sol Gallery and Notes

There is a Somber Smithing Stone (8) located on the side of the Church of the Eclipse. To pick it up, walk to the back of the Church by the ladder 2 Guards with crossbows. You will have to platform onto the broken wall and hug the wall of the church to reach it. Killing the crossbowmen makes this easier to do.

 

[other images go here]

 

 

All Elden Ring Locations
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    • Anonymous

      I have never and probably will never explore this place or even kill anything here besides the boss, or that one phantom knight (for the exile set). The entire castle is hold the sprint button or die.

      • Anonymous

        It's difficult for me to understand all the hatred around this place, honestly. Yes, there is a spike in the general difficulty, but nothing soooooo unfair as I see depicted in the comments here. Maybe I was overlevelled when I arrived (140), idk. My build was clearly not adapted to the place (ghosts don't bleed), so I expected to die a lot. In the end, I died maybe a dozen times, and mostly because of me being too quick or something. Yes this red eyes knight gave me a hard time... But I enjoyed it.
        I'm really a fan of this mechanism where you can skip a big ambush by killing the sentinels only. You die once because you didn't see them the first time. Then you just think about it and don't repeat the same mistake again. Surprise! It works!
        The boss was also depicted as disgusting. Well, he died first try. I'm not sure I had the time to see all his move set.
        So, if you're new to the place, I wish you can enjoy yourself the way I did, because it's a fun place before anything else, well designed.

        • Anonymous

          I'm not trying to "PvE Flex" or anything, but a bunch of colleagues and friends that are avid souls players kept telling me that the late game was bullshit and that I would see it on Castle Sol, and since I was the last one to pick the game up only abuot a month ago, I was pretty ****ing scared, because the way they talked about this place is like I'd regret buying the game. You can't imagine my disappointed surprised when I came to castle sol and the enemies died in one rotation, and yes I know about the red eyed knight, I'm including him too. Comander Niall was a pretty cool boss but an easy one at that because you can bait out and separate the banished knights quite easily, and Niall himself, even though has a bunch of nukes and **** yous, is rather easy.

          The late game difficulty on this game is way too overblown and I think most people that are complaining about it really didn't get the hang of the game yet, because as soon as I mention "Combo" or "Rotation" or "Playing more aggressive than the enemies" people instantly go and say "But the bosses never let you do anything, the combos are never ending, how can you punish the bosses?". It feels like video-parroting.

          • Anonymous

            Kristov ashes worked well for me. He pulls agro on the big guy. Once you defeat the two knights sit back and casuallys comet his @ss. Im played a squishy mage so his hits woukd do me in fast but kristov woukd do his job and pull agro. If youre squishy your mimic tear coukd wear shabris woe to help keep agro off you

            • Anonymous

              With this walk through you shouldn’t have trouble, except with the dang bird, and the rats, oh and the teleporting knights, and the, oh fine it’s hard. But dang it’s a good walk through.

              • Anonymous

                Anyone know what's up with all the bloodstains on the cliff edge to the north of the castle? It's all people on torrent jumping off to their deaths, sometimes lookslike they bounce off something invisible on the way down

                • Anonymous

                  More like "Castle Salt" based on comments. Use Flame of the Redmanes on the Banished Knights and its Sol good, man!

                  • I feel that it should be noted that, even though there IS a spirit-summoning stake that allows spirits throughout most of the castle, it is disabled once you deal with the Lion Guardians.

                    • If only Elden Ring didn't require so many system resources to run. Then I might be able to get past the first ballista. (Dropping 48 FPS is not conducive to dodging fast-moving objects)

                      • Anonymous

                        Is there 2 Somber Smithing Stones (8)? In the description only 1 is mentioned (which I found) but in the listed items there are apparently 2.

                        • Anonymous

                          There’s a reason why Elden Ring has so many sorceries and such. This is a place that a battle mage would excel in… if only the melee built player had Comet Azur… the freaking birds are a nightmare tho. Who the $&@? Put blades on their talons?!?

                          • Anonymous

                            An earlier dungeon, "War Dead Catacombs", I believe, has teleporting enemies as well. The thing is, I thought those were fair, since they only exclusively teleported backwards, and I thought "Oh, ok, that's neat defensive move for them, but also you can predict where they're going", but now these Sol guys can teleport in any direction, and they can teleport mid-combo...come on... It's just bad.

                            • Anonymous

                              I eas so excited to explore this place when I found it, it looked so cool. Immediate regret. F**k everything about this place, sincerely.

                              • Anonymous

                                Guide calling the Eagles knights really had me confused for a moment. I wish they were more thorough with these. They're not even mentioned a single time in the guide, itself.

                                • Anonymous

                                  Lot of folks complaining about the teleporting knights, which is very valid, but may I also add the ****ing BIRDS!? I died to those shits more offen than any of the knights here--at least the knights can be run past (not easily, but it is doable). The birds, on the other hand, stabbed me in the back every time I tried to run past then without fail, and being a pure melee user up to this point they were nigh-impossible to hit back. **** these birds.

                                  • Anonymous

                                    I used the bewitching branch on the smaller knights and that worked out pretty well and then I summoned Tiche (+10) and just kept my distance and then ran in after his bigger attacks. I’m still using the sword of night and flame and the night attack actually does decent damage. Just watch out for those big leaps cause the timing is a little slower than you might think. Also after some of the jump attacks he can follow up with a piercing attack so maybe just wait a sec before committing to a heavy attack.

                                    • Anonymous

                                      Ngl when I threw a Black Flame from above at that dual sword Banished Knight and he immediately teleported to me it scared the hell out of me lmao

                                      • Anonymous

                                        Succeeded on 3rd attempt. Used arcane bleed build + mimic tear and got the summoned knights to aggro on the mimic while I go after Niall. Finished him off before my mimic got shredded. Thank God he can actually bleed. The ghost knights are cancer.

                                        • Anonymous

                                          You guys don't have to deal with the room before Niall, you know, the room with the screaming albinaurics that spawn phantom exiles? Activate the elevator before Niall (I know you have to deal with that room to do this but this is to make sure you don't have to deal with that room EVERY TIME you die to Niall). After you activate, spawn at the Grace Site near the Eclipse Shotel, sneak past the Banished knight outside, all the way to the right of the crossbow exile phantom. Drop from the ruined railing ledge thing, all the way to the bottom (you'll not sustain any damage, I believe) in front of the elevator. I think there was a glitch where the elevator wouldn't work, as in the button wouldn't press after standing on it, just activate the elevator again. It only happened to me once, but I think I just forgot to actually activate the elevator prior.

                                          As you all probably know, just use ranged attacks (bombs, arrows, bolts) to deal with the screaming albinaurics so they don't spawn the phantoms, beware of the crawling albinaurics, though.
                                          Hope this helped.

                                          • Anonymous

                                            While not technically in the castle itself, there is another Somber Stone +8 outside to the south side of the front of the castle. Its on a body next to the ledge. I think you to go completely around the castle to get it. (Using the main gate as the center of the clock, head north from the main gate and work your way around clock wise, body will be approx. at the 5oclock position)

                                            • Anonymous

                                              Does the crazy 2 handed Sword knight doing the frost spinning attack on the top edge of castle next to cerulean amber medallion drop anything special? He does some sick attacks i havent seen before

                                              • Anonymous

                                                A good challenge, a rare thing outside of dungeons.

                                                Before the boss room if you snipe the screaming idiots hanging from the ceiling no knights or exiles will spawn.

                                                Also the second half of the seal that dumb manager at roundtable is here.

                                                • Anonymous

                                                  The wall that has the platform outside it by the locked door...when I hit that wall, it bleeds. I can't find anything about this online, does anyone else have the same thing?

                                                  • Anonymous

                                                    Blood magic fly swarm on Niall ✅ fire of the red manes on his summons to wack them down quick then back off while your summon gets wrecked.

                                                    • Anonymous

                                                      There are actually two (2) Somber Smithing Stones +8 here. One inside the castle that folks have mentioned, but there is a second if you jump over the wall where the stonesword key is and make your way around the castle to the cliffs to the right of the castle. There is one on the ledge past two of those crazy white birds.

                                                      • Anonymous

                                                        I had to use the bewitching branch on the dual GS knight and he took out the shielded knight with ease but got destroyed by the commander. After that, I summoned Kaiden Sellswords and we went to town on his butt.

                                                        • The walkthrough mentions that after the church there's a building with a spectral Banished Knight with two swords and he's annoying. Well, there are some gibbets hanging from the ceiling. Near each staircase there's one gibbet that has a zombie guy in it for a total of two zombies, and when you walk by those zombies shriek. You can target lock them- kill them before they shriek and the Knight doesn't summon.

                                                          • When you go through the church and into the room with the three albinaurics under the stairs, there's a bunch of gibbets hanging from the ceiling. There's two gibbets (one by each stairway) that have these zombie guys in them and when you go by, they scream and summon the ghost knights. Kill those zombie guys (they're not tough) before they scream and the knights don't summon.

                                                            • Anonymous

                                                              I defeated this guy this morning on the 4th attempt.

                                                              Heavy armor (I use Banished Knight with its shield)

                                                              Weapon of choice is Night Cavalry Flail magic enchanted with Frost

                                                              Mimic Tear summon for tanking.

                                                              Mixed Physique is damage negation/HP regen.

                                                              Step 1: Apply mixed, Enter arena,Summon Mimic, First pot
                                                              Step 2: Let the Summons appear, leave your Mimic to take the brunt of the boss and the shielded copy.
                                                              Step 3: Rush dual wield knight, and pummel the living crap out of him as fast as possible. He is susceptible to backstabs due to his WA but I do not suggest them as with my setup I prefer normal hits for bleed/frost build-up. He is far more fragile than the normal dual wield knights and with far less HP than normal knights found in Stormveil Castle.
                                                              Step 4: Your Mimic should be around 25% health left. Attack the second knight and ignore the boss. Pay attention to the frost build up. Mottled Necklace +1 does help.
                                                              Step 5: Learn to avoid the weapon art of the boss and circle to his right avoiding his back-poke move. If you circle to the left he does a wide swing which can stagger, you making you open to his WA.
                                                              Step 6: Ignore the frost build up as much as possible as its a DPS race. If you get frostbite just chug pots through it and keep going. If you try to his Frost Tornado move he -will- use his WA to close in and you will take more damage.

                                                              Good hunting

                                                              Blackguard : )

                                                              • Anonymous

                                                                The only strategy that worked for me was to use magic on the dual sword summon first, (for me was glintstone cometshard) until he was dead. Then summon Black Knight Tiche. Then focus on the boss, still using magic. I never hit him with my katana.

                                                                • Anonymous

                                                                  They missed an somber smithing stone+8 behind the church on a ledge and an axe behind it in the middle on a wood overhang

                                                                  • Anonymous

                                                                    This entire place was the fattest load of crap I have ever seen. And not in, "Woohoo, I finally beat it, I feel so accomplished!" sort of way, but in a, "I could have spent all of that time doing something I actually enjoyed, I never want to go near this place again." kind of way.

                                                                    • Anonymous

                                                                      assassins gambit made this less cancerous, but the 2 fire ballister ignores the spell, and shoots on sight, also the knight by the medallion, and 1 screamer in the boss runup alerts the ghosts, these are all have floor triggers no matter the stealth.

                                                                      • Anonymous

                                                                        You forgot to include stirmhawk axe on the building side. Jump over castle wall where you have the 3 fire explosion archers

                                                                        • Anonymous

                                                                          It's almost as if they said "Hey, what frustrating enemies can we put here?" Then, they just decided they'd rather put ALL of them. This place is literally the worst.

                                                                          • Anonymous

                                                                            Sorcery mains will have an easier time. I killed him first attempt without taking damage until the very end when he one shot me and we killed each other at the same time.

                                                                            I summoned the greatshield minions as a distraction, and then used the wonderful physic with 10 seconds of unlimited magic and a magic damage buff.

                                                                            For spells, I targeted the main boss and ignored his summons. Rannis dark moon first, followed by azure comment while the moon was still homing in on the boss.

                                                                            He was basically dead before the 10 seconds of infinite magic was over.

                                                                            • Definitely the hardest boss in the game so far in my opinion. Try using the Lightning-Shrouding Cracked Tear in your Wondrous Physick along with the Boltdrake Talisman (+1 preferable) to reduce damage from his lightning peg-leg kicks. They'll one shot you if not full health, at least in my case.

                                                                              • Anonymous

                                                                                There's a stormhawk axe up where the bird is. You can jump to it from the roof of the building where one of the ballista guys are.

                                                                                • Anonymous

                                                                                  **** this place but **** the dual wielding mother****er in particular, SPECIALLY the one in the boss arena that ONLY does the broken ass weapon art that does upwards of 1500 damage on medium armor.

                                                                                  • Anonymous

                                                                                    The boss is easier than my first failed 30 attempts had me thinking. I kept rushing in, trying to save my summons, and getting flattened. Your summons will not last - let them die. I infected him with scarlet dragon breath while he smashed finished them off, thats about the best
                                                                                    you can do. Like most hard bosses you just have to be patient and wait for those one or two openings and dont get greedy. He is the king of AOE so keep your distance and wait for him to come to you, punish once and then immediately back to distance again. There is one massive AOE he does which is where you will get most of your damage in, because he takes a 10 second breather after it.

                                                                                    • Anonymous

                                                                                      The boss is easier than my first failed 30 attempts had me thinking. I kept rushing in, trying to save my summons, and getting flattened. Your summons will not last - let them die. I infected him with scarlet dragon breath while he smashed finished them off, thats about the best
                                                                                      you can do. Like most hard bosses you just have to be patient and wait for those one or two openings and dont get greedy. He is the king of AOE so keep your distance and wait for him to come to you, punish once and then immediately back to distance again. There is one massive AOE he does which is where you will get most of your damage in, because he takes a 10 second breather after it.

                                                                                      • Anonymous

                                                                                        Genuinely the only area that's made me ALT-F4. Unbalanced and buggy as all hell. The teleporting knights are the worst offender.

                                                                                        • Anonymous

                                                                                          Castle Sol entrance you might saw only 1 Lion Guardian, in fact when the lion guardian about to die, another full HP lion guardian will be joining in.

                                                                                          Pure STR build with Bullhorn set will not have issue with mimic tear to tank and aggro both lion guardians. Not sure about other builds.

                                                                                          • Anonymous

                                                                                            Castle Sol entrance you might saw only 1 Lion Guardian, in fact when the lion guardian about to die, another full HP lion guardian will be joining in.

                                                                                            Pure STR build with Bullhorn set will not have issue with mimic tear to tank and aggro both lion guardians. Not sure about other builds.

                                                                                            • Anonymous

                                                                                              The easiest part of Castle Sol is the lions. Just **** them up from the door. WARNING FOR MY RANGED FRIENDS: THE KNIGHTS CAN TELEPORT. BE PREPARED (to die and/or scream in surprise). STRAIGHT UP *TELEPORTS BEHIND YOU* CASTLE

                                                                                              • Anonymous

                                                                                                The teleporting knights ****ing suck. The moment you get an opportunity to attack they just go invuln and out of range.

                                                                                                • Anonymous

                                                                                                  Ironjar Aromatic before starting the teleporting banished knight. He'll self-stagger every hit. Took him from wtfno to entirely doable.

                                                                                                  • Anonymous

                                                                                                    There’s a bug where if you decide to sprint for the boss room (because the lift won’t work) from the church grace site instead of fighting the annoying spectral enemies the spectral enemies can hit you through the boss fog door and then teleport inside and murder you there while you’re already being gang banged by swords mc****weed and spamming “ground slam” twat nugget Niall. The shielded knight ain’t so bad he’s kinda slow but chill.

                                                                                                    • Anonymous

                                                                                                      since the update, cant use my erdtree shield no more, so I buffed my vigor and strength - to no avail whatso****ingever

                                                                                                      • Anonymous

                                                                                                        In the final room between the church and the boss gate, make sure to kill the two hanging enemies before proceeding too far into the room. If they're alive they spawn additional ghosts: two greataxe wielding ghosts on the ground floor, two lighter ghosts on the second floor, and a dual-wielding swordsman by the exit. Do not try running straight through from the church!

                                                                                                        • Anonymous

                                                                                                          I got repeatedly stomped by the red-eyed dual wielding knight until I tried parrying him. Then I stomped him within seconds. So for those who are having trouble with him: get your bucker out. (Or just run. He doesn't actually drop anything special)

                                                                                                          • Anonymous

                                                                                                            This stage is indefensibly terrible, basically throws everything at you all at once, and intentionally designed to screw you for your first time. Also why the fk everything can kill me in 1-2 hit? How is it enjoyable when you have to reset for every little progress? Im over lv100 and don't feel any stronger than I was in the beginning. This terrible design posing as difficulty and ppl should realize that.

                                                                                                            "U ShOuLd UpGrAdE YoUr ViGoR" they said

                                                                                                            Suffer depression? Just be happy!

                                                                                                            • Anonymous

                                                                                                              My strategy on this boss with mimic tear has been ruined with the new update, was chipping away at it but now I need to back out entirely and grind to level up. Very annoying that the updates in the game kicks you out of your game in the middle of combat, too

                                                                                                              • Anonymous

                                                                                                                My strategy on this boss with mimic tear has been ruined with the new update, was chipping away at it but now I need to back out entirely and grind to level up. Very annoying that the updates in the game kicks you out of your game in the middle of combat, too

                                                                                                                • Anonymous

                                                                                                                  What the heck is it about this place that makes every ****ing invasion i attempt have the host already in the boss room lmao.

                                                                                                                  • Anonymous

                                                                                                                    Dealing with the dual sword banished knight, not really different from 75% of the humanoid type encounters in this game: a tough enough shield + barricade shield ash of war, and modestly good stamina allows multiple guard counters. Block...return, block...return, until his guard breaks. Critical.

                                                                                                                    • Anonymous

                                                                                                                      That one knight (we all know which) feels more of an environmental obstacle than anything. The encounter is pretty comical, luckily that isn't a common enemy.

                                                                                                                      • Anonymous

                                                                                                                        I wouldn't hate that teleporting knight so much if I didn't have to spend fifty trillion years working my way through half the castle to get to him again each time.

                                                                                                                        • Anonymous

                                                                                                                          1x Stormhawk Axe can also be found on the overhang on top of the building with the painting. You have to jump on the wall and circle around the building to get it.

                                                                                                                          • Anonymous

                                                                                                                            Yeet sword duolingo bingo knight is not worth killing just get the amulet and save yourself the time of serving as a tabletop tennis ball

                                                                                                                            • Anonymous

                                                                                                                              What's up with that akimbo Banished Knight, I've been handed my aass over countless times by his flurry chains.

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