Leyndell, Royal Capital is a Location in Elden Ring. The Leyndell, Royal Capital northeastern gate is accessible to players who have gathered two Great Runes, but cannot be accessed without visiting the Roundtable Hold.  For a detailed walkthrough, please visit the walkthrough page for Leyndell, Royal Capital Legacy Dungeon.

 

The Capital City, located at the foot of the Erdtree. Despite being partially destroyed by the dragon Gransax, it still holds strong to this day. It houses many strong foes, along with the mysterious Veiled Monarch, Morgott.

 

Leyndell, Royal Capital Map & Map Fragments

leyndell royal capital region location map elden ring wiki guide 300px

 

Elden Ring Leyndell, Royal Capital Sites of Grace & Sub-Locations

Sites of Grace

 

All NPCs and Merchants in Leyndell, Royal Capital

 

All Items in Elden Ring's Leyndell, Royal Capital Zone

 

Elden Ring Leyndell, Royal Capital Creatures, Enemies and Bosses

 

Elden Ring Leyndell, Royal Capital Maps and Notes

leyndell royal capital sideview elden ring wiki guide

 

All Elden Ring Locations
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Gelmir)  ♦  Minor Erdtree (Weeping Peninsula)  ♦  Minor Erdtree Catacombs  ♦  Minor Erdtree Church  ♦  Mirage Rise  ♦  Mistwood  ♦  Mistwood Ruins  ♦  Mohgwyn Dynasty Mausoleum  ♦  Moonfolk Ruins  ♦  Moonlight Altar  ♦  Morne Tunnel  ♦  Mountaintops of the Giants  ♦  Mt Gelmir  ♦  Murkwater Catacombs  ♦  Murkwater Cave  ♦  Night's Sacred Ground  ♦  Nokron, Eternal City  ♦  Nokstella, Eternal City  ♦  Old Altus Tunnel  ♦  Oridys's Rise  ♦  Perfumer's Grotto  ♦  Perfumer's Ruins  ♦  Purified Ruins  ♦  Ranni's Rise  ♦  Raya Lucaria Crystal Tunnel  ♦  Redmane Castle  ♦  Renna's Rise  ♦  Revenger's Shack  ♦  Ringleader's Evergaol  ♦  Road's End Catacombs  ♦  Rose Church  ♦  Roundtable Hold  ♦  Royal Grave Evergaol  ♦  Ruin-Strewn Precipice  ♦  Sainted Hero's Grave  ♦  Sealed Tunnel  ♦  Second Church of Marika  ♦  Seethewater Cave  ♦  Sellia Crystal Tunnel  ♦  Sellia Evergaol  ♦  Sellia Gateway  ♦  Sellia Hideaway  ♦  Sellia, Town of Sorcery  ♦  Seluvis's Rise  ♦  Shack of the Lofty  ♦  Shack of the Rotting  ♦  Siofra Aqueduct  ♦  Siofra River  ♦  Siofra River Well  ♦  Slumbering Wolfs Shack  ♦  Smoldering Church  ♦  Spiritspring  ♦  Stillwater Cave  ♦  Stormcaller Church  ♦  Stormfoot Catacombs  ♦  Stormgate  ♦  Stormhill  ♦  Stormveil Castle  ♦  stranded graveyard  ♦  Street of Sages Ruins  ♦  Subterranean Shunning-Grounds  ♦  Summonwater Village  ♦  Swamp Lookout Tower  ♦  Swamp of Aeonia  ♦  Temple Quarter  ♦  Testu's Rise  ♦  The Four Belfries  ♦  The Shaded Castle  ♦  Third Church of Marika  ♦  Tombsward Catacombs  ♦  Tombsward Cave  ♦  Tombsward Ruins  ♦  Tower of Return  ♦  Uhl Palace Ruins  ♦  Unsightly Catacombs  ♦  Village of the Albinaurics  ♦  Village Windmill Pasture  ♦  Volcano Cave  ♦  Walking Mausoleum  ♦  Weeping Peninsula  ♦  West Windmill Pasture  ♦  Windmill Village  ♦  Witchbane Ruins  ♦  Woodfolk Ruins  ♦  Writheblood Ruins  ♦  Wyndham Catacombs  ♦  Wyndham Ruins  ♦  Yelough Anix Ruins  ♦  Zamor Ruins



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    • Anonymous

      I have 10 fps here. Literally unplayable. I last played the game during the 1.3 patch. Now it's literally unplayable

      • Anonymous

        Twisting streets, stairs that lead into other stairs, backstreets that lead to more backstreets, ladders, elevators and secret passages, and you can even climb the giant dragon. It turns my brain to mush trying to remember every single corner I did and did not explore, but I made the effort, went in blind and had a blast. It's very fun to explore every nook and cranny of this place, and it's rewarding to even be here after so much damn buildup. Oh, everything is gold white and very pretty. This is now my favorite area in the game.

        • Anonymous

          Did 1.06 fix the east rampart skip? you could jump on a railing and then on a roof to skip all the way down to the main road

          • Anonymous

            Best legacy dungeon in the game, hands down. Wish the rest of them like Raya Lucaria had been as big as Leyndell.

            • Anonymous

              The most fun that I have ever had in this game was playing as a stealthy character and exploring the entirety of Leyndell without resting at a single site of grace, relying purely on Assassin's Crimson/Cerulean Dagger talismans and the Ancestral Guardian's Horn talisman, as well as healing spells to keep myself topped off as much as possible.

              • If I want to co-op in Leyndell after Faram Azula, would I be able to go into NG+ and reach Leyndell and then simple stay in the appropriate level range and be summoned to other peoples NG world?

                • Anonymous

                  Margit (not Morgot) also shows up in the fields inside the first gate where the dual Tree Sentinels hang out. If head to the left, and not up the stairs.

                  • Anonymous

                    This place is gorgeous, great music, great looking buildings, I loved how you have to climb up the dragon. Fantastic local

                    • Anonymous

                      is it possible to bypass the northern Leyndell gate through Deeproot Depth sending gate (one that beside Fia)? it means we only need to defeat 1 shardbearer, Radahn, and 2 bosses (Mimic & Twin Gargoyles)?
                      *note bypass Redmane castle through activating festival from Blaidd's Quest

                      • Anonymous

                        The bosses section links to GODFREY, FIRST ELDEN LORD (HOARAH LOUX), but it should link to GODFREY, FIRST ELDEN LORD (GOLDEN SHADE).

                        • Anonymous

                          I know there are differing opinions about this place, but after several playthroughs I think that Leyndell is the most beautiful place ever realized in a video game. Nothing even comes close. The blinding towers, the splendorous main avenue, the mournful soundtrack, it all comes together so well.

                          • Anonymous

                            There's an enemy type that isn't listed here towards the bottom, they slam their fists on the ground and make horrible noises and I'm frightened.

                            • Anonymous

                              Why are all of the doors sealed in leyndell, and why are no civilians are on the streets at all? its quite confusing why such a big city has less civilians on the streets than any other village, and their are even more people outside of the capital than the inside. i mean it just doesnt make sense, and to me it seems that the city is pretty much completely abandoned, except for a few pages, perfumers, and a ton of soldiers.

                              • Anonymous

                                The blighttown of elden ring. small areas but so packed that if u missed one door u can lock yopurself and go in circle for hours crying off frustration. Music is dope tho

                                • Anonymous

                                  I literally bypassed like everything for some reason. I was able to unlock the divine bridge site of grace at some point earlier in the game. Went up the tree branch and fought Morgott. Left the entire city untouched. Wondering if I should even go through it lol.

                                  • Anonymous

                                    I've just gotten an ash of war called thunderbolt that isn't listed here or on the map, from the avenue balcony site of grace go down the steps but don't go through the gate after the stairs going down, there is a dragon knight with a greatbow straight in front of you, I haven't been able to get far using stealth, it sees me right away and starts spamming the great bow. If you can hit him at range then duck straight back inside the doorway he will come looking for you and is easily dealt with in close quarters. There are another two of these knights but neither one has a greatbow, there is one patrolling back and forth on the far right as you walk through the gate, and there is another one standing guard behind the long building on your left, once you have killed the knights walk to the railings on the left and the scarab that drops the thunderbolt ash of war will be below you. it's stronger than the scarabs iv'e seen up to now, took two fully charged casts of frenzied burst to kill it.

                                    • Anonymous

                                      So, based on this wiki, all four of the rune bearers are optional... Can you still exploit the divine tower elevator with invaders?

                                      • Anonymous

                                        Does anyone know what the guardian with all the flowers on him drops? apparently it’s an “epic weapon”

                                        • Anonymous

                                          There needs to be a section about all missable items in this area if you proceed past the first point of no return.

                                          • Anonymous

                                            I don't know how to even to begin to explain but does anyone know about an enemy that dropped x8 hero runes my brother killed an enemy and I saw him grab those runes. What this some one in a million chance?

                                            • Anonymous

                                              I killed renalla and godrick and couldn't enter, so I tried killing rykard and still couldn't, I look up the wiki and the first thing it says is roundtable hold which i skipped lol

                                              • Anonymous

                                                Anyone know why there's already a fair amount of Ash in Leyndell, before you know what happens? Like, there are some pretty massive piles of ash already dotted around. Where does it come from?

                                                • After blundering around this zone for hours, I felt the need to come here and say that I understand why it's taking a while to come up with a coherent walkthrough, and keep up the great work!

                                                  • Anonymous

                                                    I like how the main gate to the NW, where it was shown being attacked by a massive army in the cinematic trailer(that battle actually happened btw) - leads to a lake. I guess map inconsistency is just a style for fromsoftware lol

                                                    • Anonymous

                                                      I hated how difficult this place was with a magic build until I realized you are practically invincible and will kill every enemy on the map like Captain Price if traverse the city through rooftops, occasionally going down for loot then coming back. It is now my favorite area by far. Recommend the rooftops to all magic builds.

                                                      • Anonymous

                                                        Under the *Regular Creatures and Enemies* section you guys need to add *The Duelist* (Gladiator). It has a unique armor set (Duelist) that it drops which you can't get after the erd tree burns down. I missed out on farming it because it wasn't on the list here.

                                                        • Anonymous

                                                          There's a black knife assassin in front of queen's bedchamber missing here can someone please edit it?
                                                          I feel like it is essential for the clue of Melina's story, might've relate to how Melina's here to fight Morgott.

                                                          • Anonymous

                                                            I teleported via the Tower of Return to a sleeping giant and the healing talisman. Is there any way into the city proper from this locale?

                                                            • Anonymous

                                                              Under the *Regular Creatures and Enemies* section you guys need to add *The Duelist* (Gladiator). It has a unique armor set (Duelist) that it drops which you can't get after the erd tree burns down. I missed out on farming it because it wasn't on the list here.

                                                              • Anonymous

                                                                Under the *Regular Creatures and Enemies* section you guys need to add *The Duelist*. It has a unique armor set that it drops which you can't get after the erd tree burns down. I missed out on farming it because it wasn't on the list here.

                                                                • Anonymous

                                                                  Throughout this wiki and on many other sites many commenters call Leyndell "Lyndell". Why? Is it translated as Lyndell in other language versions of the game or is it autocorrect?

                                                                  • Anonymous

                                                                    for anyone with great runes that still is locked out of leyndell, speak with the woman and get to roundtable and talk with the finger reader and u should get the seal unlocked

                                                                    • Anonymous

                                                                      "northeastern gate is accessible to players who have gathered two Great Runes" This is incorrect as I have Godrick's Great Rune and Radahn's Great Rune in my inventory and the seal is still there saying I need more great runes. Some step is missing.

                                                                      • Anonymous

                                                                        I wish there was a way to access or restore this dungeon after beating the game, besides NG+. It’s such a nice zone for multiplayer.

                                                                        • Anonymous

                                                                          Instead of some cliche pony castle like Anor Londo, Drangleic& Lothric Castle we got a city with a size of real capital, so yeah, this is called Development

                                                                          • Anonymous

                                                                            The boss list seems to be missing the big, nasty, wriggling lightning worm thing that one-hit-kills you with a mouth-grab attack. It pops up out of the ground in a dusty area.

                                                                            • Anonymous

                                                                              Bypassing the Divine Bridge elevator via Taunter's Tongue invasion still works. I was lvl 46 with +7 weapon (stat-wise Faith is my highest stat at 29). All I had to do was to enable invasions by using a Furlcalling Finger Remedy and Taunter's Tongue at the top of the elevator. I had to wait around 30 minutes for this to work so be patient! After waiting around, an invader spawned in at the bottom of the elevator and activated it to rise up. I was then able to activate the elevator both up and down positions. After the invasion ended, the elevator is still completely operable and I can access most locations of the Capital zone.

                                                                              • Anonymous

                                                                                Look like there are 4 stonesword keys not 3. One on a dome altar under the bolt of Granssax, In a room near the ulcerated tree spirit, In the graveyard like area, and on the rooftops overlooking the imp head (corpse)

                                                                                • Anonymous

                                                                                  What are the holographic war banners close to the city entrance? Is there an object that creates them or are they just environmental decorations?

                                                                                  • Anonymous

                                                                                    Near where the Bolt of Gransax is located, something (merchant?) is playing the flute. Has anyone found the source?

                                                                                    • Anonymous

                                                                                      I was attempting to see how far I could go without sites of grace and have 4 great runes - the seal is still on Leyndell. I believe that the open conditions are 2 great runes + having visited the Roundtable Hold/Met with the 2 Fingers.

                                                                                      • Anonymous

                                                                                        What are those enemies with the big round heads covered in black cloth?
                                                                                        They crawl around and use a high damage grapple attack.
                                                                                        Could they be another version or stage in mutation of Albinaurics?

                                                                                        • Anonymous

                                                                                          There is an enemy at lower capital church. They are not here but they have a spawn there every time. They are worth around 1500 runes. I've had zero drops so far from it though.

                                                                                          • Anonymous

                                                                                            I don't think you can finish Volcano manor questline if you have beaten Maliketh, you can't reach the sign to be summoned.
                                                                                            Please tell me I'm wrong.

                                                                                            • Anonymous

                                                                                              In Weeping peninsula, at the top of the Tower of return there is a chest that teleports you directly into the capital. You do not need to kill the sentinel.

                                                                                              • Anonymous

                                                                                                So I did a maidenless run and aquired and acitvated the greater rune of Godrick, Rennala, Radahn and Rykard without touching a grace (except Radahns since you can't leave the area without it). Both, the doorway to the Capital and Fias Portal say I need to collect additional greater Runes. Malenias Rune is locked behind the capital and Mogs Palace can't be entered without visiting the round table at least once.

                                                                                                If someone manages to find a shortcut to the snow planes without entering the capital or finds another way into the city please provide informations here. I really wanted to try to keep a certain person both alive and not disappearing/mad

                                                                                                • Anonymous

                                                                                                  for the love of christ please actually finish this page, there is at least one spell/ash missing from the items list and I'm sure there's more. Because a clean sweep of this area is non-optional because it becomes inaccessible later, this part of the wiki more than any other NEEDS to be finished.

                                                                                                  • Anonymous

                                                                                                    There is another Sending Gate that bypassed the Draconic Sentinel outside, but I don't remember where I found it. Anyone have any ideas?

                                                                                                    • Anonymous

                                                                                                      DON'T miss the Bolt of Gransax in this location as it is a legendary weapon and required for a trophy. It will become inaccessible once you progressed with the story too far.

                                                                                                      • Anonymous

                                                                                                        As said in the comments below, you CANNOT enter the capital with just 2 great runes, the seal will still say you need more runes, you NEED to talk to the finger reader in Roundtable hold to open the city. This means you likely can't finish the game without accepting melina's help since she wont lead you to roundtable hold without that even in NG+.

                                                                                                        • Anonymous

                                                                                                          Seeing a location like this makes me wish for a city in a Souls game that has a living (non-hostile) populace bustling about. Even if it's a short flashback sequence, being able to explore a place like this in its prime filled with people going about their day would be incredible.

                                                                                                          • Anonymous

                                                                                                            Is that bit about two Great Runes right? I'm doing New Journey 1, attempting to do it without Melina, but having Godrick and Radahn's purified doesn't seem to be enough. I haven't finished Ranni's questline (avoiding it where possible since I got her ending last time), but if the requirement is two, I'm not sure why the seal is still there.

                                                                                                            • Anonymous

                                                                                                              My greatest issue with this location is that it’s confusing as to where you’re supposed to go I can’t tell you the amount of times I’ve gone different paths only to be at a grace I’ve already discovered or have just gone in circles. And it’s because for the most part it all looks very similar it’s all just destroyed building or semi sturdy building like there’s not much variety in the way this place looks. I have no other issues with this place other than just that

                                                                                                              • Anonymous

                                                                                                                This place is gigantic. If you just want to progress the main story, and explore later, there are a couple of things you want do:

                                                                                                                Dungeon Bosses:
                                                                                                                - Make your way to the main street down below where you will face a guardian. You can avoid it, but it's worth the kill so you can walk there safely since it doesn't respawn.

                                                                                                                - On that street, roughly at the center and opposite the broken down cart, there is a stairway down to the Site of Grace "Avenue Balcony". If you go down the stairs again you enter an area where you need to fight a couple of Knights. At the end is the wing of the huge dead dragon. Make your way upward and follow the path until the Site of Grace "West Capital Rampart".

                                                                                                                - There is some stuff to do along the way, but to get to the boss you want to go up the large tree roott, in the sandy area where the dogs are. At the top is a Chapel where you fight a mid boss.

                                                                                                                - Explore the area and once again go up a tree root. There you will fight the main dungeon boss.

                                                                                                                Capital Outskirts:
                                                                                                                - From the Avenue Balcony, go left up the stairs back to the main street.

                                                                                                                - Left again and run all the way to the huge door at the end. Open it and you are out of there.

                                                                                                                • Anonymous

                                                                                                                  You can access the capital and explore it by being transported from a trapped chest in the shorten part of the map to the "divine bridge" in the royal capital, there you will find an elevator and a transport portal that you can't use yet. To explore the capital from there you'll need to be invaded by a player that will need to activate the elevator from the bottom to reach you. After that just step on the elevator and you'll be free to explore the capital

                                                                                                                  • Anonymous

                                                                                                                    This place is giant ground of bs. It so large with no real hint of where and what to do. After figured out the fact that there's this light barrier created by an arbitrary name that gives zero clue, I wasted like hours lumbering around, ultmately lost 100k souls out of boredom and anger (Still don't know what to do to unblock that barrier and refuse to kill another f*cking knight.). Along with with unfair graces and enemy placement, most of the boss is recycled and boring asf. At this point I've seen the grotesque worm like 4 times and the Tree guardian 9,10th times .So uninspired and annoying asf. Also the Knight here's another bs, they wear heavy armor with shield, basically a pain in the ass to deal with, and you can't ignore them either because the moment you run past them they start spamin unavoidable lightning strike and lightning bolt at ur ass. F*ck this garbo place man

                                                                                                                    • Anonymous

                                                                                                                      Ever since getting teleported there by that trapped chest, I'd been looking forward to getting here because of how impressive it looked, and I wanted to properly check it out but… it just SUCKED.

                                                                                                                      The "seal" to block you bypassing is just an invisible wall, there's no visual at all. There's also no real explanation why Margott is arbitrarily blocking the path there. Later on, that path goes for AGES without any Grace or stake — even up to a boss fight before the Divine Tower, you'll be running from inside the town.

                                                                                                                      The sites of Grace and checkpoints are all… really oddly spaced out. Sometimes you'll have ones right next to each other like AFTER the boss fight at the base of the divine tower and at the top of the divine tower, but there are lots of paths in the town that feel like they ought to have better checkpoints.

                                                                                                                      Exploring the neighborhoods seemed like it'd be interesting, but then there are enemies who just one-shot you without warning if you get hit at all. The triple exploding shot from a crossbow was the first, then there're the Knights, who sometimes will just stunlock you with their magic lightning bolt attack non-stop until you die. The bow knights require you to rush them and are placed down corridors that are just long enough for them to shoot you, and for none of the spells to reach that distance.

                                                                                                                      Also, the knights are constantly placed in corridors, sitting at the top of stairs where you can see their whole bodies, target lock them, but spells will always collide with the surface of the stair in front of them and do nothing. I couldn't find a solution that worked with magic… but I could run up point blank and just basic attack with a halberd over and over and it stunlocks them until they die. It's less effective to backstab them, and it just took the fun out of dealing with the encounters tactically.

                                                                                                                      While you can summon assistance to combat the Misbegottens past the door (who are an absolute breeze and don't need at all), there's no option to do that when you're facing cramped passageways literally full of knights. It feels super uneven all over the place.

                                                                                                                      Worst of all is that more than half the time, it ends up in a battle against these types of sudden stunlocked death, burning through FP on attacks that miss for no reason — and at the end of it… is a dead end with no item, or a huge door you can't open just because.

                                                                                                                      It felt like there was none of the classic layered looping and shortcut paths where you feel like you've explored everything along a winding path finally progressing to the boss like Stormvale, Raya Lucaria, Nokron, or Nokstella. This felt like basically just wandering dead ends & death while constantly just wanting to get to somewhere that will allow you to continue. Constantly fighting against the level, not within it.

                                                                                                                      It kind of eclipsed all of the awe of actually being up by the Erdtree, and by the time I got to the bosses, I was ONLY glad because it meant I could finally leave.

                                                                                                                      I didn't anticipate it being my least favourite place of everywhere I've been. Did I just stumble across a bunch of things that were specifically annoying just for my experience, or did anybody else have an exhausting time with this place?

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