Skills in Elden Ring are weapon and shield moves that allow the player to execute various and unique offensive attacks from the Weapon or Shield that is currently equipped. Skills differ from equipment to equipment, and in most cases they can be modified by using Ashes of War. You do not have to apply the affinity (infusion) of an Ash of War to apply its skill. You will also find weapons that have default skills without an Ash of War.

Weapon Skills for Elden Ring

A huge feature of the game are the various skills that a player can obtain throughout the various areas of The Lands Between. Skills are a combat and character progression feature that makes its return from the previous Souls games, however, in Elden Ring, FromSoftware conentrated on the level of freedom that it gives the player.

In the previous Souls games developed by FromSoftware, there was a certain skill attached to a certain weapon, now, in Elden Ring, you're actually able to freely interchange skills between a large variety of weapons, and as mentioned by Hidetaka Miyazaki, there are about 100 different skills in total - you are free to combine your different skills with different weapons, you're free to create Builds for your character with different Weapons, skills, and Magic.

How Do You Learn Skills?

Skills come equipped by default on Weapons and Shields, but you can modify them by using Ashes of War. To do so, go to a Site of Grace, enter the Ashes of War menu to choose one to slot into a weapon in order to learn a different Skill. Note that some Weapons have unique skills that can't be overwritten.

During an interview with Hidetaka Miyazaki, he mentions and encourages everyone to thoroughly explore the various Locations of The Lands Between. There is a reason why Elden Ring features an open world in a much larger scale, and that's to find those hidden skills. Not only will you be able to find those skills, but also Weapons and Magic.

FromSoftware wanted to place these elements so the players will enjoy exploring the map and discovering these elements for themselves. Apart from exploration, some skills can be purchased from merchants or stores, and it can also be learned or given by certain NPCs, but again, generally, "they are hidden throughout the game’s world for the player to discover through exploration rather than unlocking them through a skill tree as in previous titles" as per Miyazaki himself.

I equipped a Skill I don't like, can I have the old one back?

Yes, you can pull out a skill you don't like any time at a Site of Grace.

 
 
 
 
 
 
 
 
 

 

Elden Ring Skills

There are a total of 22 Skills in the Network Test, which can be obtained from both base equipments and Ashes of War

Not all equipment allows you to swap their skills. Bows, Light Bows, Glintstone Staves and Sacred Seals cannot be infused with Ashes of War, and the same rule applies to unique weapons, such as the Dragonscale Blade.

Skills Gallery
Skills Comparison Table

Skills Gallery

barricade shield skill elden ring wiki guide
Barricade Shield

Focus your energy into your shield, temporarily hardening it to deflect greater blows.

blood blade skill elden ring wiki guideBlood Blade

Blood forms into projectile blades that force bleeding. Can be fired quickly and repeatedly.

brave war cry elden ring wiki guideBrave War Cry

Shout to boost your attack power. While active, heavy attacks become unique repeated attacks.

buckler parry skill elden ring wiki guideBuckler Parry

Use this Skill in time with a foe's melee attack to deflect it and break that foe's stance.

 

cariant glintsword skill elden ring wiki guideCarian Glintsword

Your sword becomes a magical glintsword for a slash. You can charge this Skill for more power.

charge forth skill elden ring wiki guideCharge Forth

A quick charge forward with the weapon at the hip, with that momentum ending in a thrust.
Use a heavy attack to cover a greater distance.

firing position skill elden ring wiki guideFiring Position

Assume an oblique stance that makes your arrows more powerful and able to penetrate an enemy's guard.

frenzy elden ring wiki guideFrenzy

You'll continue attacking as long as you hold the button.
Follow up with a normal or strong attack.

 

glintsword arc skill elden ring wiki guideGlintsword Arch

Small glintswords form an arch and attack automatically.
Attack again for a lunging thrust.

gravitas skill elden ring wiki guideGravitas

Pierce the ground with your armament to damage foes as a surge of gravity draws them in.

hailstorm sword elden ring wiki guideHailstorm Sword

The blade calls down a bolt of ice, temporarily imbuing it with ice and lightning.

holy ground skill elden ring wiki guideHoly Ground

Raise your shield to consecrate the land to the Erdtree, continuously restoring HP and boosting defense for you and allies in the area of effect

 

ordovis vortex skill elden ring wiki guideOrdovis' Vortex

The greatsword slams into foes with the swirling might of a Crucible vortex.
Charge for more power.

buckler parry skill elden ring wiki guideParry Skill

Use this Skill in time with a foe's melee attack to deflect it and break that foe's stance.
This gives you a chance for a critical hit.

piercing fang skill elden ring wiki guide
Piercing Fang

Starting with your blade held horizontally, you make a powerful thrust that cannot be blocked.

repeating thrust skill elden ring wiki guideRepeating Thrust

Twist to build power, then unleash a flurry of thrusts.

 

sorcerer hunter skill elden ring wiki guideSorcerer Hunter

Swing your shield to form a force field that stops magic and reflects it back as small glintswords.
Works as a regular parry against melee attacks

spinning slash skill elden ring wiki guideSpinning Slash

Slash foes as your body spins.
This momentum can connect into a final heavy attack.

square off skill elden ring wiki guideSquare Off

Slash up through enemy guards with a normal attack, or run and thrust with a strong attack.

storm blade skill elden ring wiki guideStorm Blade

Your armament is wrapped in a stormy blade that can be fired in rapid succession.

 

storm stomp skill elden ring wiki guideStorm Stomp

Stomp the ground hard to kick up a temporary storm.

thunderbolt skill elden ring wiki guideThunderbolt

Your armament calls down a bolt of lightning.
You can fire multiple bolts in rapid succession.

determination skill elden ring wiki guide
Determination

Hold your armament to your face and pledge your resolve, powering up your next attack.

torch attack skill elden ring wiki guideTorch Attack

Thrust your torch forward to set foes ablaze.
This Skill is especially effective against foes who are weak to fire. 

 

step in upward cut elden ring wiki guideStep In (Upward Cut)

Brace your armament and step into a low stance that prevents recoil from most enemy attacks.
Follow up with a strong attack for an upward strike.

viper bite skill elden ring wiki guideViper Bite

Unleash the Viper in the shield inflicting Poison Damage.

 

 

 

 

 

Skills Comparison Table

Quick Search of All Skills

Skill Name Type Equipment Chargeable FP Effect Location
Barricade Shield Regular All Shields No 8 Focus your energy into your shield, temporarily hardening it to deflect greater blows.
Blood Blade Unique Reduvia dagger Yes 4 Blood forms into projectile blades that force bleeding. Can be fired quickly and repeatedly.  
  • This Skill can only be acquired by equipping the Reduvia dagger
Brave War Cry Regular Club No 14 Shout to boost your attack power. While active, heavy attacks become unique repeated attacks.  
  • Default skill for the Club on the Network Test
Buckler Parry Regular Buckler No - Use this Skill in time with a foe's melee attack to deflect it and break that foe's stance.  
  • Default skill for the Buckler on the Network Test
Carian Glintsword Regular It can be used on all types of sword. Yes 16 Your sword becomes a magical glintsword for a slash. You can charge this Skill for more power.  
Charge Forth Regular Winged Spear
Lance
No 13 A quick charge forward with the weapon at the hip, with that momentum ending in a thrust.
Use a heavy attack to cover a greater distance.
  • Default skill of the Winged Spear on the Network Test
  • Default skill of the Lance on the Network Test
Firing Position Regular Shortbow No  5 Assume an oblique stance that makes your arrows more powerful and able to penetrate an enemy's guard.  
  • Default skill for the Shortbow on the Network Test
Frenzy Regular Axes No 16 You'll continue attacking as long as you hold the button.
Follow up with a normal or strong attack.
  • Default skill for the Axe on the Network Test
Glintsword Arc Regular It can be used on all thrusting armaments. No 13 Small glintswords form an arch and attack automatically.
Attack again for a lunging thrust.

Gravitas Regular Melee armaments that are not small. No 13 Pierce the ground with your armament to damage foes as a surge of gravity draws them in.
Hailstorm Sword Unique Dragonscale Blade No 25 The blade calls down a bolt of ice, temporarily imbuing it with ice and lightning.
Holy Ground Regular All Shields No 30 Raise your shield to consecrate the land to the Erdtree, continuously restoring HP and boosting defense for you and allies in the area of effect.
Ordovis' Vortex Unique Ordovis' Greatsword Yes 15 The greatsword slams into foes with the swirling might of a Crucible vortex.
Charge for more power.
Parry Skill Regular Red Thorn Roundshield
Leather Shield
No - Use this Skill in time with a foe's melee attack to deflect it and break that foe's stance.
This gives you a chance for a critical hit.
Piercing Fang Regular Thrusting armaments that are not small. No 7 Starting with your blade held horizontally, you make a powerful thrust that cannot be blocked. 
  • Bloody Finger Hunter Yura encounter
Repeating Thrust Regular It can be used on all thrusting armaments. No 7 Twist to build power, then unleash a flurry of thrusts.
Sorcerer Hunter Regular Carian Glintstone Shield No 8 Swing your shield to form a force field that stops magic and reflects it back as small glintswords.
Works as a regular parry against melee attacks
Spinning Slash Regular Scimitar 
Twinblade
No 6 / 12 Slash foes as your body spins.
This momentum can connect into a final heavy attack.
  • Default skill of the Scimitar in the Network Test
  • Default skill of the Twinblade in the Network Test
Square Off Regular Longsword No 8 / 12 Slash up through enemy guards with a normal attack, or run and thrust with a strong attack.
  • Default skill of the Longsword in the Network Test
Storm Blade Regular All standard slashing armaments. No 10 Your armament is wrapped in a stormy blade that can be fired in rapid succession.
Storm Stomp Regular All melee armaments. No 6 Stomp the ground hard to kick up a temporary storm.
  • Found in Stormveil Castle, at the very end of the accessible area before a barricade blocks further progress up the staircase guarded by ballistas with 3 soldiers at the top.
Thunderbolt Regular All melee armaments. No 10 Your armament calls down a bolt of lightning.
You can fire multiple bolts in rapid succession.
  • On the cliffs on the side path right before Stormveil Castle gate, guarded by bladed eagles.
Determination Regular  Equipment goes here No 10  Hold your armament to your face and pledge your resolve, powering up your next attack.
  • Dropped by an invisible Teardrop Scarab located at the beaches of Western Limgrave. From where the Giant Land Octopus and Land Octopus enemies are, check the east side of the shore and you'll see some pillars on the beach. You'll notice multiple glowing prints moving around the pillars. Attack it at the right time just when it's about to approach you to reveal the scarab.
Torch Attack Unique On all Torchs No - Especially effective against foes who are weak to fire.
Step In (Upward Cut) Unique Bastard Sword No 12 Brace your armament and step into a low stance that prevents recoil from most enemy attacks.
Follow up with a strong attack for an upward strike.
Viper Bite Unique Coil Shield No 8 Unleashes a Snake that bites from a long distance. This attacks inflicts Poison Damage

 

 

 




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    • Anonymous

      This FP system didn't work as a host for fight clubs in Dark Souls 3, because there is no way in hell that you can rely on killing ppl consistently with using Magic/weapon skills. Many ppl who lost all their FP as a "Wizard" without being able to win just ALT+F4 from the game as an invader and as a host. Without a base FP regeneration there is no real Mage build... and decreasing the number of Rings we can have(now Talismans) to 2 means that even if there is a new Ring that regenerates FP during battle, with only 2 Talisman slots... no one is going to choose that over more DMG. So putting in a lot of fancy new skills means nothing, especially for the host of a fight club who in Dark Souls 3 needed to be able to fight even 3 ppl at the same time, maybe 30~50 ppl in a row without sitting down at a Bonfire. Btw the moment you use an FP flask in PvP the other person automatically thinks that they can Heal even when they don't mistake it as a Life Flask. I automatically don't care about any of these fancy skills. No FP regen = no fs given. In the other hand if they implement an FP regen consumable... that can potentially make the game into a grinding game where we farm all day long for materials. I mean... the ppl who like fair play and don't duplicate/use another account.

      • Anonymous

        Does anyone who played know: do ashes of war ''weapon arts'' skale with the weapon damage? Example: when glintsword arc is used with a weapon with *standard affinity* say str scaling, does the damage of the sword projectiles also scale with str?

        • Anonymous

          I love the actual variety this is going to bring. Even if you see, say, a winged spear, you still wont know what skill it has attached till you see it and now there wont be any issues for noobs with infusion since it auto infuses for you. No more mismatched infusions.

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