Endure

endure
Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.

Endure is a Skill in Elden Ring. Endure is a is a regular skill that can be found in Ashes of War and can be applied to all melee armaments. Endure will greatly complement playstyles that rely on blocking and tanking hits during combat.

 

How to get Endure

 

Elden Ring Endure Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Endure.
  • FP Cost: 9 on use
  • This Skill is not Chargeable
  • Upon activation, the user assumes a stance with their armament (weapon), providing them with a brief buff.
    • The stance assumed depends of the weapon class used. This also means the activation and recovery times are different.
      • "Large" armaments (Great and Colossal tier, excepting great spears) need a longer recovery time before the user can perform another action.

  • Increases all absorptions by 45%, and provides increased poise against all attacks.
    • This buff lasts 3 seconds and remains the same among all armaments.
      • The absorption and increased poise buff start as soon as the user consumes FP, regardless of the animation.
    • Some minor attacks can bounce off the user upon hit, such as spear attacks used behind a shield.
    • The increased poise allows the user to become immune to stagger from most attacks
      • Attack that count as headshots or knockups can still stagger and interrupt the user.
      • Frostbite and Hemorrhage work as usual and will interrupt the user from any animation upon activation.

  • If used without FP:
    • Absorption only increases by 10%
    • Poise obtained is decreased, allowing heavy attacks to stagger the user.
    • Buff only lasts 1 second
 
 
 
 
 
 
 
 
 

Endure Demonstration

 

 

 

Elden Ring Skills
Ancient Lightning Spear  ♦  Angel's Wings  ♦  Assassin's Gambit  ♦  Barbaric Roar  ♦  Barrage  ♦  Barricade Shield  ♦  Bear Witness!  ♦  Beast's roar  ♦  Black Flame Tornado  ♦  Blade of Death  ♦  Blade of Gold  ♦  Blood Blade  ♦  Blood Tax  ♦  Bloodblade Dance  ♦  Bloodboon Ritual  ♦  Bloodhound's Finesse  ♦  Bloodhound's Step  ♦  Bloody Slash  ♦  Braggart's Roar  ♦  Bubble Shower  ♦  Buckler Parry  ♦  Carian Grandeur  ♦  Carian Greatsword Skill  ♦  Carian Retaliation (Skill)  ♦  Charge Forth  ♦  Chilling Mist  ♦  Claw Flick  ♦  Contagious Fury  ♦  Corpse Piler  ♦  Corpse Wax Cutter  ♦  Cursed-Blood Slice  ♦  Death Flare  ♦  Destined Death  ♦  Determination  ♦  Devourer of Worlds  ♦  Double Slash  ♦  Dynast's Finesse  ♦  Earthshaker  ♦  Enchanted Shot  ♦  Eochaid's Dancing Blade  ♦  Erdtree Slam  ♦  Eruption  ♦  Establish Order  ♦  Familial Rancor  ♦  Firebreather  ♦  Fires of Slumber  ♦  Flame Dance  ♦  Flame of the Redmanes  ♦  Flame Spit  ♦  Flaming Strike  ♦  Flowing Form  ♦  Frenzyflame Thrust  ♦  Ghostflame Ignition  ♦  Giant Hunt  ♦  Glintblade Phalanx (Skill)  ♦  Glintstone Dart  ♦  Glintstone Pebble Skill  ♦  Gold Breaker  ♦  Golden Land  ♦  Golden Parry  ♦  Golden Retaliation  ♦  Golden Slam  ♦  Golden Tempering  ♦  Golden Vow  ♦  Gravitas  ♦  Gravity Bolt  ♦  Great Oracular Bubble Skill  ♦  Great-Serpent Hunt  ♦  Ground Slam  ♦  Hoarah Loux's Earthshaker  ♦  Hoarfrost Stomp  ♦  Holy Ground  ♦  I Command Thee, Kneel!  ♦  Ice Lightning Sword  ♦  Ice Spear  ♦  Impaling Thrust  ♦  Kick  ♦  Knowledge Above All  ♦  Last Rites  ♦  Lifesteal Fist  ♦  Lightning Ram  ♦  Lightning Slash  ♦  Lion's Claw  ♦  Loretta's Slash  ♦  Magma Guillotine  ♦  Magma Shower  ♦  Mighty Shot  ♦  Miquella's Ring of Light  ♦  Mists of Slumber  ♦  Moonlight Greatsword  ♦  Nebula  ♦  Night-and-Flame Stance  ♦  Oath of Vengeance  ♦  Onyx Lord's Repulsion  ♦  Oracular Bubble  ♦  Ordovis' Vortex  ♦  Ordovis's Vortex  ♦  Parry Skill  ♦  Phantom Slash  ♦  Piercing Fang  ♦  Poison Moth Flight  ♦  Poisonous Mist  ♦  Prayerful Strike  ♦  Prelate's Charge  ♦  Quickstep  ♦  Radahn's Rain  ♦  Rain of Arrows  ♦  Rallying Standard  ♦  Raptor of the Mists  ♦  Reduvia Blood Blade  ♦  Regal Beastclaw  ♦  Regal Roar  ♦  Repeating Thrust  ♦  Rosus's Summons  ♦  Royal Knight's Resolve  ♦  Ruinous Ghostflame  ♦  Sacred Blade  ♦  Sacred Order  ♦  Sacred Phalanx  ♦  Sacred Ring of Light  ♦  Sea of Magma  ♦  Seppuku  ♦  Shared Order  ♦  Shield Bash  ♦  Shield Crash  ♦  Shriek of Milos  ♦  Siluria's Woe  ♦  Sky Shot  ♦  Sorcery of the Crozier  ♦  Soul Stifler  ♦  Spearcall Ritual  ♦  Spectral Lance  ♦  Spinning Chain  ♦  Spinning Slash  ♦  Spinning Strikes  ♦  Spinning Weapon  ♦  Spinning Wheel  ♦  Square Off  ♦  Stamp (Sweep)  ♦  Stamp (Upward Cut)  ♦  Starcaller Cry  ♦  Storm Assault  ♦  Storm Blade  ♦  Storm Kick  ♦  Storm Stomp  ♦  Storm Wall  ♦  Stormcaller  ♦  Surge of Faith  ♦  Sword Dance  ♦  Taker's Flames  ♦  The Queen's Black Flame  ♦  Thops's Barrier  ♦  Through and Through  ♦  Thunderbolt  ♦  Thundercloud Form  ♦  Thunderstorm  ♦  Tongues of Fire  ♦  Torch Attack  ♦  Transient Moonlight  ♦  Troll's Roar  ♦  Unblockable Blade  ♦  Unsheathe  ♦  Vacuum Slice  ♦  Viper Bite  ♦  Vow of the Indomitable  ♦  War Cry  ♦  Waterfowl Dance  ♦  Wave of Destruction  ♦  Wave of Gold  ♦  Waves of Darkness  ♦  White Shadow's Lure  ♦  Wild Strikes  ♦  Wolf's Assault  ♦  Zamor Ice Storm

 




Register to EDIT the Wiki!
    • Anonymous

      In DS3 this was probably the strongest weapon art for PvP. How different it is in ER? I haven't tried it myself yet but I don't really see anyone using it

      • Anonymous

        Endure on a dagger when paired with a faith caster is so extremely busted in pvp, you can use it to secure casts of things like wog and unendurable frenzy for free, not to mention that you can backstab **** like the stormhawk axe thunderstorm and the ballsack hammer spinny. Very very underrated.

        • Anonymous

          With the right setup and weapon you can make this viable in pvp. Currently using on my blood infused urumi with no poise on my character so i can have fun with a light load setup while also baiting poise monsters into the WA. Bull goats lose their brain once they see you’re next to naked (no poise) and expect to win out on the trade and stagger, completely ignoring me charging my R2 directly in their face. It hits twice, fairly quickly, and most times bull goats STILL don’t learn and will roll around you to keep pressure while looking for an opening. So charging the recovery R2 after landing the initial charged R2 is also a good option. Sorry for long post, just couldn’t believe nobody has left 1 positive comment about this WA. It can be good and provides utility that no other WA can.

          • Anonymous

            I may be wrong but perseverance from DS3 can be used faster after hitstun then dodge roll. But this version can not. Every time i try cancel hit stun to L2 i get punished. That's disappointed.

            • Anonymous

              So I pair this with mace for obvious reasons. Tanks roll in behind my spells to punish me but don’t expect to get yanked by an astrologer. Same for pve. Regen means damage doesn’t really matter if I’m not wreck less.

              • Anonymous

                As of today, patch 1.04, endure works on a weapon that you don't meet the stat requirements for. You still get the damage negation and the poise.

                • Anonymous

                  What weapon would you recommend i put endure on for testing with my battle mage? I saw someone suggest a dagger, but no reason why was given. Does anyone know why a dagger specifically would be good?

                  • Anonymous

                    Seems to be working now. Was just doing some duels with dual long swords with this equipped and it was doing work.

                    • Anonymous

                      This move is weirdly inconsistent. Sometimes it lets me poise through hits from a colossal weapon yet sometimes I'll still get staggered by a katana.

                      • Anonymous

                        I love this skill on my fists, allows you to momentarily tank things that would normally knock you onto the ground and keep chipping away at bosses' health.
                        All while maintaining your fashion souls.

                        Does a skill like this exist in other souls games?

                        • Anonymous

                          Now that it's fixed, it's a must have skill for mages in PVP, keep it on a secondary weapon like a dagger and use it before casting a spell.

                          • Anonymous

                            Still bugged as of 3/19,
                            No poise increase seen whatsoever after activating, despite poise being present when activating prior to the 3/17 patch.
                            Completely negates the ash and ruins it, cannot trade because you will be staggered. Damage absorption still there but you're still staggerable. Tested it out and no matter when you use it (i.e. right before an enemy hits), you cannot trade at all.

                            Useless in its current state.
                            Until another patch, avoid using this ash of war.

                            • Anonymous

                              Endure does not seem to do what it did prior to the patch 1.03 (17thMarch)
                              Noticed after a couple invasions and tested on hollows after. Cannot even finish the animation of the AoW when getting hit.

                              • Anonymous

                                Currently bugged from the new patch, before I could withstand a hit from a giant mid animation, now I get staggered out of it from a simple dagger stab.

                                • Anonymous

                                  the 3/17/2022 patch seems to have removed the infinite poise....idk if there is some level of poise multiplying...but my naked character is now gettin stunned by EVERYTHING during endure

                                  • Anonymous

                                    This is actually kind of good. Just endure in to a Max charge r2. If enemy isn't dead it'll probably stagger, r2 again. Very good with the heavy pickaxe. Endure lasts just long enough to pull r2 Max charge.

                                    • Anonymous

                                      If you are struggling with any of the annoying chariots in Hero graves, you can use Endure to tank right through it.

                                      Make sure you have enough HP and are facing the chariot when it hits.

                                      • Anonymous

                                        isn't channeled, has animation that restricts movement and is short (like 1ish second), boosts deffensive stats wich lingers for very short duration, feels like 4 seconds total. It is just about short enough to cast it, open up menu and see your deffensive stats lose their buff. If either of you can verify the values of poise it gives I would like to see it as for it has to be within the initial duration of casting, lingering deffensive stats buff does show up on menu, while poise bonus doesn't. is extremely cheap in means of FP cost. Overall, I see the point of this is if you have stamina to roll, maybe there is a way to boost it, but I fail to see how something as short would be useful over iframes from roling.

                                        • Anonymous

                                          “Damage taken while using this skill is reduced” does that mean when you are casting the skill or when the buff is active??

                                          • Anonymous

                                            If you told me 6 yrs ago that you could put perseverance on almost any weapon AND buff it I’d think you were on crack

                                          Load more
                                          ⇈ ⇈