Kick |
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Push an enemy back with a high kick.
Effective against enemies who are guarding, and can break a foe's stance. Sometimes a simple tool is the most effective. |
Kick is a Skill in Elden Ring. Kick is a skill that can be equipped with a weapon and can push back enemies during combat. Updated to Patch 1.07
How to get Kick
- Default skill of the Short Sword, Hand Ballista Pulley Crossbow, and Whip
- Default skill for the Hoslow's Petal Whip
- Default skill for the Hammer
- Default skill for the Soldier's Crossbow
- Default skill for the Crepus's Black-Key Crossbow
- Default skill for the Full Moon Crossbow
- Ash of War: Kick is sold by Knight Bernahl at the Warmaster's Shack for 800
. Elden Ring Map Link.
- Can be purchased from Twin Maiden Husks at the Roundtable Hold after giving them Bernahl's Bell Bearing.
Elden Ring Kick Guide, Notes & Tips
- This is an Ash of War Skill, associated with the Ash of War: Kick.
- FP Cost: 0
- Deals 0 stance damage
- This Skill is not Chargeable
- This Skill cannot be Parried
- Kick is also accessible by being bare-handed in both the player's left and right hand.
- NOTE: This Skill was changed with Patch 1.07 as follows: Poise damage and stamina attack power against guarding enemies has been increased.
- Anonymous
I think this basically WAS broken until recently. Guard boost and stamina should have nothing to do with this AoW, the whole idea is that it's a somewhat slow, short ranged attack that will always punish someone for relying on their shield too much. Kind of like a grab in a fighting game, it fills the role of completing the typical rock-paper-scissors of "block beats attack, attack beats grab, grab beats block".
The way ER handles this concept was always a little strange to me because the idea of "grab" seems very underrepresented in combat, not just in PvP or PvE as well. A few niche grab-like options exist (kick, lifesteal fist, inescapable frenzy etc) but mostly the way you seem to beat block is just to attack more until they run out of stamina and you crit them. Not necessarily a bad thing at the end of the day, just kind of makes me wish they kept the smash forward + R1 kick input from Dark Souls so a "grab-like" option is always available, rather than making it a weapon skill. Then again I didn't really do PvP in any of the DS games so I don't have the most informed opinion there.
- Anonymous
is this broken? i got my stamina completely broken with 72guard boost + the aow that buffs guard boost with 127 stamina FROM A SINGLE KICK!!!!??? i am not even aware that any attack in the game could break so much endurence…..with the aow, that’s like 90 guard boost ( extremely tanky )…………….bring back ds3 kick ( stance damage and 50% better stamina break than ds3 )
- Anonymous
- Anonymous
- Anonymous
If you’re a dirty twink, this is good for like lvl 15 noob invasions. A lot of new players will: (A) try to hide behind a shield; (B) will not have a big enough endurance bar to withstand a kick; and (C) didn’t level vigor and will die in a single crit. Free kills for days. It was this that made me see the light and switch to being a cooperator.
- Anonymous
Really needs to be a direct upgrade version of this with a super high damage roundhouse or something. That plus some craftable exalted flesh I'd halfway to my Sanji cosplay.
- Anonymous
After the buff this can guard break Crucible Knights. Seems to be a great ash if you want to be super aggro with fists or daggers or something else small that doesn’t have a great answer to shields besides “wait for them to drop their shield”.
- Anonymous
Wish it had a little more poise break against non-guarded opponents. A lot of people are running higher poise armor these days and it would really spice up the close quarters builds if it didn't just do 20 damage and they brush it off.
- Anonymous
Isn’t kick the default when one-handing with an empty offhand? You could mix kick with weapon arts to create openings.
- Anonymous
Probably one of the best ashes for daggers, since most of the others range from mediocre to bad anyway.
- Anonymous
i heard that the strength of the kick depends on your weapons poise damage. anybody can confirm?
- Anonymous
Seems to have an odd effect in pvp...i noticed while fighting patches that he actually stunned me out of a few of my attacks. I’ve got 70+ poise.
experimented with it a bit and managed to stun a few players during their attacks, so maybe it has increased stun during counter hits? i’ll continue testing...
- Anonymous
anybody know if this gets boosted by the hammer talisman? i honestly can't tell
- Anonymous
Actually useless in pvp. You can sit there and kick a greatshield 3 times and they will just keep blocking. Maybe if you slot the guard break talisman but who uses that? Missed it on my playthrough due to the bug. Absolutely disgraceful. Might be ok for pve? But pfft, good luck kicking anything besides a guy blocking with a buckler. Use another ash of war for shields, this is usless. Can't believe it's not useable w/o ash of war. Buff it before greatshild poke meta drives off every pvper.
- Anonymous
The days of accidentally kicking something when you’re trying to attack is over.
- Anonymous
this is just gonna be mount and blade all over again isn't it
- Anonymous
still very sad the kick isnt part of the basic moveset. i feel like ds3 kicks would be incredibly useful in elden ring pvp.
- Anonymous
I wish this functioned as a parry/attack when wielding a Fist Weapon. Would complete my Bruce Lee cosplay build
- Anonymous
MIyazaki letting people share their love of feet with others against their will.
- Anonymous
- Anonymous
Unironically very strong. Does loads of stagger buildup. If you're a critical focused build, just kick bosses until they get stunned.
- Anonymous
I was really hoping for something like senpou kicks from Sekiro, but I guess that's for the dlc probably.
- Anonymous
Kick is the weapon art for unarmed so it is always available - simply unequip your weapons and you can kick. This is easier for some builds than others of course.
- Anonymous
Will I miss accidentally kicking things while somehow never consistently managing to intentionally do it? Possibly...
- Anonymous
my favorite l2 only because of the implications that the tarnished is smart enough to know how to keep their legs from being atrophied enough to the point where they can actually jump without having to run first yet they need to put a skill on an entire weapon just to learn how to apply horizontal force in one leg while moving moving forward slightly
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