Spectral Lance

spectral lance gif elden ring wiki guide
Skill of the headless Mausoleum Knights. Hurl a phantasmic spear at foes.

Spectral Lance is a Skill in Elden Ring. Spectral Lance is a regular skill that can be found in Ashes of War and applied to Polearms, (Reapers excepted). 

 

How to get Spectral Lance

 

Elden Ring Spectral Lance Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Spectral Lance.
  • FP Cost: 9
  • This Skill is not Chargeable
  • Deals 5x the Poise Damage of the weapon on hit, allowing the user to stagger enemies from quite far away.
  • Effective range can be buffed by the Arrow's Reach Talisman

 

 
 
 
 
 
 
 
 
 

Spectral Lance Demonstration

 

 

 

 

Elden Ring Skills
Ancient Lightning Spear  ♦  Angel's Wings  ♦  Assassin's Gambit  ♦  Barbaric Roar  ♦  Barrage  ♦  Barricade Shield  ♦  Bear Witness!  ♦  Beast's roar  ♦  Black Flame Tornado  ♦  Blade of Death  ♦  Blade of Gold  ♦  Blood Blade  ♦  Blood Tax  ♦  Bloodblade Dance  ♦  Bloodboon Ritual  ♦  Bloodhound's Finesse  ♦  Bloodhound's Step  ♦  Bloody Slash  ♦  Braggart's Roar  ♦  Bubble Shower  ♦  Buckler Parry  ♦  Carian Grandeur  ♦  Carian Greatsword Skill  ♦  Carian Retaliation (Skill)  ♦  Charge Forth  ♦  Chilling Mist  ♦  Claw Flick  ♦  Contagious Fury  ♦  Corpse Piler  ♦  Corpse Wax Cutter  ♦  Cursed-Blood Slice  ♦  Death Flare  ♦  Destined Death  ♦  Determination  ♦  Devourer of Worlds  ♦  Double Slash  ♦  Dynast's Finesse  ♦  Earthshaker  ♦  Enchanted Shot  ♦  Endure  ♦  Eochaid's Dancing Blade  ♦  Erdtree Slam  ♦  Eruption  ♦  Establish Order  ♦  Familial Rancor  ♦  Firebreather  ♦  Fires of Slumber  ♦  Flame Dance  ♦  Flame of the Redmanes  ♦  Flame Spit  ♦  Flaming Strike  ♦  Flowing Form  ♦  Frenzyflame Thrust  ♦  Ghostflame Ignition  ♦  Giant Hunt  ♦  Glintblade Phalanx (Skill)  ♦  Glintstone Dart  ♦  Glintstone Pebble Skill  ♦  Gold Breaker  ♦  Golden Land  ♦  Golden Parry  ♦  Golden Retaliation  ♦  Golden Slam  ♦  Golden Tempering  ♦  Golden Vow  ♦  Gravitas  ♦  Gravity Bolt  ♦  Great Oracular Bubble Skill  ♦  Great-Serpent Hunt  ♦  Ground Slam  ♦  Hoarah Loux's Earthshaker  ♦  Hoarfrost Stomp  ♦  Holy Ground  ♦  I Command Thee, Kneel!  ♦  Ice Lightning Sword  ♦  Ice Spear  ♦  Impaling Thrust  ♦  Kick  ♦  Knowledge Above All  ♦  Last Rites  ♦  Lifesteal Fist  ♦  Lightning Ram  ♦  Lightning Slash  ♦  Lion's Claw  ♦  Loretta's Slash  ♦  Magma Guillotine  ♦  Magma Shower  ♦  Mighty Shot  ♦  Miquella's Ring of Light  ♦  Mists of Slumber  ♦  Moonlight Greatsword  ♦  Nebula  ♦  Night-and-Flame Stance  ♦  Oath of Vengeance  ♦  Onyx Lord's Repulsion  ♦  Oracular Bubble  ♦  Ordovis' Vortex  ♦  Ordovis's Vortex  ♦  Parry Skill  ♦  Phantom Slash  ♦  Piercing Fang  ♦  Poison Moth Flight  ♦  Poisonous Mist  ♦  Prayerful Strike  ♦  Prelate's Charge  ♦  Quickstep  ♦  Radahn's Rain  ♦  Rain of Arrows  ♦  Rallying Standard  ♦  Raptor of the Mists  ♦  Reduvia Blood Blade  ♦  Regal Beastclaw  ♦  Regal Roar  ♦  Repeating Thrust  ♦  Rosus's Summons  ♦  Royal Knight's Resolve  ♦  Ruinous Ghostflame  ♦  Sacred Blade  ♦  Sacred Order  ♦  Sacred Phalanx  ♦  Sacred Ring of Light  ♦  Sea of Magma  ♦  Seppuku  ♦  Shared Order  ♦  Shield Bash  ♦  Shield Crash  ♦  Shriek of Milos  ♦  Siluria's Woe  ♦  Sky Shot  ♦  Sorcery of the Crozier  ♦  Soul Stifler  ♦  Spearcall Ritual  ♦  Spinning Chain  ♦  Spinning Slash  ♦  Spinning Strikes  ♦  Spinning Weapon  ♦  Spinning Wheel  ♦  Square Off  ♦  Stamp (Sweep)  ♦  Stamp (Upward Cut)  ♦  Starcaller Cry  ♦  Storm Assault  ♦  Storm Blade  ♦  Storm Kick  ♦  Storm Stomp  ♦  Storm Wall  ♦  Stormcaller  ♦  Surge of Faith  ♦  Sword Dance  ♦  Taker's Flames  ♦  The Queen's Black Flame  ♦  Thops's Barrier  ♦  Through and Through  ♦  Thunderbolt  ♦  Thundercloud Form  ♦  Thunderstorm  ♦  Tongues of Fire  ♦  Torch Attack  ♦  Transient Moonlight  ♦  Troll's Roar  ♦  Unblockable Blade  ♦  Unsheathe  ♦  Vacuum Slice  ♦  Viper Bite  ♦  Vow of the Indomitable  ♦  War Cry  ♦  Waterfowl Dance  ♦  Wave of Destruction  ♦  Wave of Gold  ♦  Waves of Darkness  ♦  White Shadow's Lure  ♦  Wild Strikes  ♦  Wolf's Assault  ♦  Zamor Ice Storm



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    • Anonymous

      Fair and balanced ranged punish for PvP that doesn't come out instantly or have insane spamability like beast roar or thunderbolt. Way more satisfying to land than the two I've mentioned purely because of the fact it can land headshots and also deals pierce damage. Basically the follower javelin skill but much better since you can put it on more damaging weapon now, DS3 enjoyers rejoice!

      • Anonymous

        What I noticed: Arrow's Reach Talisman -> Increases the effective range of bows.
        Maybe this AoW/the spectral lance as a weapon is equated like a bow and because of this the Arrow's Sting Talisman (-> Raises attack power of arrows and bolts) doesn't have any influence.
        So it's like we are hitting someone with a pure bow, but not with a bolt/arrow/etc.
        In my opinion this should be fixed or be reversed with the talismans.

        • Anonymous

          With 43 Arcane it does about >400 damage against Radagon (Talismans: Shard of Alexander, Marika's Soreseal, Old Lord's Talisman, Arrow's Reach Talisman; Spells: Golden Vow).
          Didn't use Ritual Sword Talisman, because if you get hit (even 1 damage) the Talisman is useless. For this reason I use Old Lord + Golden Vow.
          You could also use Flame, Grant Me Strength, but Spectral Lance takes 3 seconds to cast and SL has a better "FP efficiency" without spells (exception: Bloodboil Aromatic 30 %/21 FP or Exalted Flesh 20 %/0 FP -> but both are limited because of Arteria Leaf! -> Would never use it online, because of this massive network problems and weak hosts).
          One possibility could be Black Flame Blade + Old Lord's Talisman (7 to 9 seconds; 3 shots).

          • Anonymous

            Seems like they changed something???
            In 1.05 +1 Arcane gave you +2 Damage.
            In 1.06 +1 Arcane gives you +3,3 Damage.

            Can somebody confirm this (maybe low-level Arcane)?

            • Anonymous

              "Deals 5x the Poise Damage of the weapon on hit, allowing the user to stagger enemies from quite far away." -> not correct. I tested it on the troll at the grace near Godrick. With the short spear, halberd, nightrider glaive, gargoyle halberd and pike I had to throw it 3 times, till the troll fell to ground.

              • Anonymous

                Spectral Lance <3
                After discovering the advantages of this skill, the game makes much more fun. Now I invest also in Arcane and this makes me able also to use the dragon incantations. My character became much more diverse. Beforce: Only melee -> Greatshield and Halberd; Now: the same+range+some low-level incantations.
                I struggled before with some enemies, but now they become easier (but not in an OP style).
                Arrow's Reach Talisman + Shard of Alexander + Ritual Sword Talisman + Halberd+25 = Amore

                • Things to note:

                  It has significant damage falloff at long range, which is mitigated to a pretty significant extent by the Arrow's Reach talisman, which also increases its speed. This could indicate that the falloff is based on projectile lifetime, rather than distance travelled.

                  It does not inherit bleeding or poison from the weapon.

                  Similar range to a shortbow when locked on, though it arcs for its whole path, rather than traveling straight until its 'range' stat has been reached.

                  Actual range is essentially unlimited, as long as you take its arc into consideration. This means that there is a maximum range at every elevation difference. As such, I cannot determine maximum falloff.

                  The throw goes slightly upward to compensate somewhat for the arc.

                  • Anonymous

                    It might just be me but I couldn't work out where it was by this description. What site of grace is it near? In what direction? Again could just be me but the only courtyard I could think of was that one near the Debate Parlor and I'm pretty sure it wasn't there

                    • Anonymous

                      Deals a ton of poise damage. Two spears in a row will stance break an Omen in Shunning Grounds - that's pretty much a Brick Hammer. Unfortunately it has a big arc so unless you free-aim it requires close-medium range for lock-on to hit. It also has a very long recovery time. They should buff it by removing the recovery time and make the trajectory lower. It's very fun to use tossing it at the Fire Giant when summoned at the Fire Giant's Forge.

                      • Anonymous

                        This skill doesn't scale with arcane but rather with strength and dexterity. The best infusion for the best output damage is "quality".

                        • Anonymous

                          Wildly inconsistent damage. On an unupgraded spear I'm hitting anywhere between 40 and 109 on the goats outside the Church of Elleh. I don't think it scales with arcane either but it's hard to determine because the damage is all over the place. Very disappointed so far.

                          • Anonymous

                            This is really effective at punishing flame arc spam and other meme ashes of war. Will score counter hits too. It’s not too great at roll catching but it’s satisfying when it does.

                            • Anonymous

                              It has possibly the worst tracking ive ever seen in a fromsoft game. if the enemy is even slightly moving it will miss and even enemies swinging their weapon will almost always move them out of the way. If someone is using this against you in pvp dont even bother rolling just run towards them and attack.

                              • Anonymous

                                Really solid skill, does a decent amount of poise damage and can knock certain bosses down over and over again. Also benefits from spear counterattack bonus and the spear talisman.

                                • Anonymous

                                  Pretty good skill to quickly take out archers. Low fp cost and quick animation. Very underrated in my opinion.

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