Impaling Thrust

impaling thrust gif
Skill that lets piercing armaments overcome enemy shields. Build power, then lunge forward for a long thrust that pierces an enemy's guard.

Impaling Thrust is a Skill in Elden Ring. Impaling Thrust is a strong lunging action that can pierce through enemy shields and pierce their guard. Updated to Patch 1.07. Impaling Thrust has Keen Affinity and uses weapons/arnaments capable of thrusting.

 

How to get Impaling Thrust

 

Elden Ring Impaling Thrust Guide, Notes & Tips 

NOTE: This skill was changed with Patch 1.07 as follows: 

  • Motion speed and attack speed have been increased.
  • The delay between the end of various actions (like using items or attack animation) and being able to perform a skill has been reduced.
  • The timing between the end of the skill and being able to attack and to roll has been reduced.

 

Moveset & Videos in Elden Ring for Death's Poker

 

 

Elden Ring Impaling Thrust Notes & Tips 

  • Updated to patch 1.07. See Patch Notes for details.
  • Other notes and player tips go here. 
Elden Ring Skills
Ancient Lightning Spear  ♦  Angel's Wings  ♦  Aspects of the Crucible: Wings  ♦  Assassin's Gambit  ♦  Barbaric Roar  ♦  Barrage  ♦  Barricade Shield  ♦  Bear Witness!  ♦  Beast's roar  ♦  Black Flame Tornado  ♦  Blade of Death  ♦  Blade of Gold  ♦  Blind Spot  ♦  Blindfold of Happiness  ♦  Blinkbolt  ♦  Blinkbolt: Long-hafted Axe  ♦  Blinkbolt: Twinaxe  ♦  Blood Blade  ♦  Blood Tax  ♦  Bloodblade Dance  ♦  Bloodboon Ritual  ♦  Bloodfiends' Bloodboon  ♦  Bloodhound's Finesse  ♦  Bloodhound's Step  ♦  Bloody Slash  ♦  Braggart's Roar  ♦  Bubble Shower  ♦  Buckler Parry  ♦  Carian Grandeur  ♦  Carian Greatsword Skill  ♦  Carian Retaliation (Skill)  ♦  Carian Sovereignty  ♦  Charge Forth  ♦  Chilling Mist  ♦  Claw Flick  ♦  Contagious Fury  ♦  Corpse Piler  ♦  Corpse Wax Cutter  ♦  Cursed-Blood Slice  ♦  Darkness (Skill)  ♦  Deadly Dance  ♦  Deadly Poison Spray  ♦  Death Flare  ♦  Destined Death  ♦  Determination  ♦  Devonia's Vortex  ♦  Devourer of Worlds  ♦  Discus Hurl  ♦  Divine Beast 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Flight  ♦  Poison Spear-Hand Strike  ♦  Poisonous Mist  ♦  Prayerful Strike  ♦  Prelate's Charge  ♦  Promised Consort  ♦  Quickstep  ♦  Radahn's Rain  ♦  Raging Beast  ♦  Rain of Arrows  ♦  Rallying Standard  ♦  Rancor Shot  ♦  Rancor Slash  ♦  Raptor of the Mists  ♦  Red Bear Hunt  ♦  Reduvia Blood Blade  ♦  Regal Beastclaw  ♦  Regal Roar  ♦  Repeating Fire  ♦  Repeating Thrust  ♦  Revenge of the Night  ♦  Revenger's Blade  ♦  Roaring Bash  ♦  Rolling Sparks  ♦  Romina's Purification  ♦  Rosus's Summons  ♦  Royal Knight's Resolve  ♦  Ruinous Ghostflame  ♦  Sacred Blade  ♦  Sacred Order  ♦  Sacred Phalanx  ♦  Sacred Ring of Light  ♦  Savage Claws  ♦  Savage Lion's Claw  ♦  Scattershot (Claws)  ♦  Scattershot Throw  ♦  Sea of Magma  ♦  Seppuku  ♦  Shadow Sunflower Headbutt  ♦  Shared Order  ♦  Shield Bash  ♦  Shield Crash  ♦  Shield Strike  ♦  Shriek of Milos  ♦  Shriek of Sorrow  ♦  Siluria's Woe  ♦  Sky Shot  ♦  Sleep Evermore  ♦  Smithing Art Spears  ♦  Solitary Moon Slash  ♦  Sorcery of the Crozier  ♦  Soul Stifler  ♦  Spearcall Ritual  ♦  Spectral Lance  ♦  Spinning Chain  ♦  Spinning Gravity Thrust  ♦  Spinning Guillotine  ♦  Spinning Slash  ♦  Spinning Strikes  ♦  Spinning Weapon  ♦  Spinning Wheel  ♦  Square Off  ♦  Stamp (Sweep)  ♦  Stamp (Upward Cut)  ♦  Starcaller Cry  ♦  Storm Assault  ♦  Storm Blade  ♦  Storm Kick  ♦  Storm Stomp  ♦  Storm Wall  ♦  Stormcaller  ♦  Surge of Faith  ♦  Swift Slash  ♦  Sword Dance  ♦  Taker's Flames  ♦  The Poison Flower Blooms Twice  ♦  The Queen's Black Flame  ♦  Thops's Barrier  ♦  Through and Through  ♦  Thunderbolt  ♦  Thundercloud Form  ♦  Thunderstorm  ♦  Tongues of Fire  ♦  Torch Attack  ♦  Transient Moonlight  ♦  Tremendous Phalanx  ♦  Troll's Roar  ♦  Unblockable Blade  ♦  Unending Dance  ♦  Unsheathe  ♦  Vacuum Slice  ♦  Viper Bite  ♦  Vow of the Indomitable  ♦  Wall of Sparks  ♦  War Cry  ♦  Waterfowl Dance  ♦  Wave of Destruction  ♦  Wave of Gold  ♦  Waves of Darkness  ♦  Weed Cutter  ♦  White Light Charge  ♦  White Shadow's Lure  ♦  Wild Strikes  ♦  Wing Stance  ♦  Witching Hour Slash  ♦  Wolf's Assault  ♦  Zamor Ice Storm

 




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    • Anonymous

      This and piercing fang are knights nightmare. When they raise their shield is when they are about to get ******. No shield counter attack allowed.

      • After countless hours into the game, this is my most used ash of war. I generally use on a greatsword which packs an extra bit of punch. This ash does great damage and stance damage for little FP. I use a variety of weapons and ashes of war, but doesn't matter if fighting easy mobs or bosses, this is almost always useful.

        • Anonymous

          I've experimented with many AoWs on Heavy Thrusting Swords and so far, being half-done with the game - this one appears to be literally the best one.
          The biggest selling point here is the sheer REACH of the damn thing, combined with the speed at which the attack comes out.
          It comes out quick, it hits hard and it hits far. I often end up using it when the enemy forces me to dodge a bit too far to reach them with a rolling or even a heavy, so instead of having to spam running heavy attack - i just do this one. Its stylish and effective, and frankly seems to deal about as much stance damage as Giant Hunt.
          The rest of AoWs so far are either boring or take way too damn long, particularly making them ineffective against large bosses where they often end up punishing you for trying to go for style points.

          Giant Hunt hits harder at the cost of reach - gotta be a whole meter closer to hit.
          Bloody Slash is a viable alternative, at the price of your own HP.
          And last but not least: Stamp (sweep) - helps counter groups and just great for face taking enemies who keep stunlocking you, which comes in handy on Heavy Rapiers.

          I really want to like Repeating Thrust for the sheer style of it, and it does deliver decent damage... If it hits. Reach is meh, shields counter it easily and the damn combo takes way too long to finish with no poise on yourself and no poise damage on the thing either, so many enemies just shrug it off and trade with you.
          But Impaling Thrust just never fails.

          • Anonymous

            This works well with Messmer Soldier's Spear + Fingerprint Shield + Shard of Alexander + Blade of Mercy + Spear Talisman because you deal a lot of poise damage so the 20% buff is very active

            • Anonymous

              Ol’ reliable. Stick it on a Great Katana, Lucerne, Godskin Needle, whatever. Adds welcome extra reach, easy to hit weak spots of many bosses, and does a surprising amount of stagger damage. I keep returning to this one, even if I’m starting to feel too dependent on it.

              • Anonymous

                honestly, whatever OP or obscure builds i tried, i always came back to builds revolving this or piercing fang. idk if i'm too simple or this aow is that good.

                • Anonymous

                  I used this with the godskin thrusting sword and it pretty much carried me through all the harder bosses from the DLC, simple but strong and versatile.

                  • Anonymous

                    Underrated, it's pretty much a faster charged heavy attack with a fair bit of range, It uses a reasonable amount of FP as well. Only downside is that it isn't very flashy.

                    • Anonymous

                      I think this one is massively underrated because it's such a basic ash that comes with lots of spears. If you go fore a Shield + Poke stick build, this one is really great.
                      • Low FP cost
                      • Good range
                      • Fast startup and recovery
                      • 30 poise damage, which is a fully charged R2. Breaks the stance of regular enemies in 1 or 2 uses and most bosses in around 3.

                      It's just a solid weapon skill.

                      • Anonymous

                        It might not be the best ash of war in the game, but good lord is it close.

                        Impaling thrust is so reliable. It's easy/beginner friendly to use, comes out fast/low end-lag, does good dmg, breaks poise, it's a gap closer, it ignores shields, and it's low FP cost. And the best part is this weapon of mass destruction is available at the start of the game for 1k runes. It led me to victory against Malenia for my first solo win, and now I have it on a dagger for all my builds. Amazing.

                        • Anonymous

                          This thing makes most mobs easy mode. Just press it and they die. Doesn't matter if they have their shield up or whatever. And a very low FP cost. Feels like a Square Off or Unsheathe heavy that comes out much quicker.

                          • Anonymous

                            Awesome on a greatsword, particularly knight/banished knight, since they lack a thrust. Buffering a heavy during the thrust makes it come out fast.

                            The combo of jumping R2 -> impaling thrust -> buffered R2 will stance break almost anything it doesn’t kill outright, even tough enemies like banished knights and miners.

                            When a pvp encounter devolves (esp invasions), it usually comes down to the basics. A cheap powerful thrust is as good as it gets. Just don’t let yourself be party bait.

                            • Anonymous

                              Great Epee with impaling thrust carried my ass on my first playthrough. Went for staggers, then riposted with a pocket misericorde. Fun times.

                              • Anonymous

                                Great skill. Fast, low cost, good damage and posture damage.
                                I managed to best Malenia using this skill with a Banished Knight Halberd. Range was good enough to outspace her and roll back to safety.

                                • Anonymous

                                  This is one of the most powerful skills when used without or with sparing use of lock-on. You may have noticed the thrust has a shallow turning radius, which can cause it to miss when an enemy moves to your side after initiating it. But this can be avoided by simply locking off and moving your character in the direction you want the attack to go. This means you can initiate a thrust in one direction and immediately do a 180 with the camera and shoot in the other direction. If used correctly, you will never miss a grounded enemy with this ash.

                                  • Anonymous

                                    It weird how you cant apply impaling thrust on the katar so you can make it heavy katar with the origianl ash of war

                                    • Anonymous

                                      This is incredible on halberds. A poise MV of 600 means you’ll be getting 30 poise damage on halberds, only 3 less than a fully charged R2, while being exponentially faster. This gives halberds many more opportunities to deal high poise damage, as the fully charged R2 (except for 3 of them) are insanely slow. All halberd players should try this skill out at least once.

                                      • Anonymous

                                        I considered switching to Charge Forth....but Impaling Thrust is so quick, light on FP + does significant Poise Damage.....

                                        Anyone else having trouble choosing between the 2?

                                        • Anonymous

                                          The 'guard piece' effect seems to be actually really significant. From what I could tell, about 90% of my damage was going through the enemy's shield. I tested on NPCs, who knows how it might be different in PVP, but good luck landing it there anyway.

                                          • Anonymous

                                            It's sad that this doesn't stagger when used with daggers. Daggers are severely lacking stagger ashes of war - either you pick cold/magic affinity AoWs or be stuck with Flame of Redmanes.

                                            • Anonymous

                                              I tried an assassin build. Put Impaling Thrust in my dagger, it didn't stagger whether I use one hand or holding it with two hands. But with the katar, the impaling thrust always stagger them for more crit.

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