Starcaller Cry |
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Bring the two swords together and roar into the skies, pulling in enemies with a gravitational wave.
Follow up with an additional input to slam down with gravity-infused swords. |
Starcaller Cry is a Skill in Elden Ring. Starcaller Cry is a unique skill for the Starscourge Greatsword. It pulls in enemies with a gravitational wave and additionally allows the user of the skill to follow up with a slam down the swords. Updated for Patch 1.09
How to get Starcaller Cry
- Default skill of the Starscourge Greatsword.
Elden Ring Starcaller Cry Guide, Notes & Tips
- This is a Unique Skill
- FP Cost: 20 (-20)
- Deals 15 stance damage.
- This Skill is not Chargeable
- This Skill cannot be Parried
- The damage of the initial cry and gravitational pull can be boosted with the Roar Medallion
- Other notes and tips go here.
Patch Changes
Patch 1.09
- Increased the speed of follow-up attacks.
- Anonymous
can the roar stack multi-hit effect ? like rotten winged storm insigna and other effect with consecutive hits ?
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Amazing PvE utility. Rips flyers from the sky (not dragons). The initial gravity pull instantly staggers and they fall. Also great for killing the invisible teardrop scarabs that leave the shiny train due to their low HP and the massive AoE of this ability. The 2nd attack after the pull is great for weaker enemy's.
- Anonymous
Seems to be undocumented, but this skill actually makes you get a tier of hardness during the roar to slam transitionary period. Unclear when it starts or ends, but I saw a clip of someone using it and another person punching them, and the punch bounced off the roar user as if they’d gain a hardness tier. Further testing is absolutely necessary to indicate what tier of hardness this roar provides, when it starts, and when it ends, but just thought it’d be worth noting it’s potential regardless of my lack of knowledge.
- Anonymous
Very good for committing Albinauric genocide decently early into an NG playthrough if you don't have the Sacred Relic Sword.
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I'm pretty sure, this also gives about 50% of damage reduction for the animation. Should probably be mentioned here
- Anonymous
should've been the fake psycho crusher move he does
you know what i'm talking about
- Anonymous
This should give cragblade if you use the full skill, like how Radahn gets it when using a similar move where he plunges his swords in the ground.
- Anonymous
can anyone get an estimate to how much farther this pulls than the gravitas variations
- Anonymous
Cool, ain't waisting another second on those walking mausoleums, birds, or scarabs ever again
- Anonymous
thanks for the free backstabs to all the kevins who still use this :)
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The skill will be found lacking vs players that are decent at PvP but I’ve had a tremendous amount of fun using it for invasions. I have been able to one-shot about 80% of players that are hit with both the roar and explosion. Hits through walls, floors, and ceilings. It’s most effective when used this way because it is more difficult to time your roll correctly to avoid either. Can also be effective when used in conjunction with the mimic’s veil. Pretty hilarious.
TLDR: This skill is great ambushing.
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the followup isn't that great, but the first part (the big gravitas) is amazing
- Anonymous
Tested this for science on Malenia's Waterfowl Dance. As expected, I died. Further testing unnecessary.
- Anonymous
Increases all damage negation (+50%) momentarily while in combat, and only while in combat. The followup can be used to extend the duration of the defense buff up until the gravity wave explodes.
Found this out by pure chance while in arena.
If you wield the Highland Axe in your offhand, it will boost the damage just like the Roar Medallion, they stack. You can even powerstance the Starscourge Greatsword and recieve the effect.
- Anonymous
Best AoE ash in the game. Not only hits enemies through walls, it goes through floors & ceilings too. If I hear anything walking above or below me I’ll hit it for easy kills usually.
Vertical range is sick too, I’ve used it to kill archers on rooftops from underneath or pull them off to finish on the ground.
Best ash for clearing rooms before walking in, shutting down ambushes & hidden enemies.
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Can confirm that the spellblade set affects the damage of this skill.
Gravitas: you
Star caller cry: the guy she tells you not to worry about
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Note for everyone that the claw talisman does not work when dual welding
- Anonymous
Did some testing by using the Flame Grant me strenght miracle that should boost phisical dmg by 20% and got mixed result tought I'd share Ash of war gravity pull in dmg increase: 10%, wich tells us the attack does half phisical half magic damage Ash of war smash dmg increase: 13% wich tells us about one third of the attack is magic damage Heavy attack dmg increase 15% wich tells us about one fourth of the attack does magic dmg Apparently different attacks rely more on different damage typed and/or scale off of int/str or dex more? If anyone does more testing feel free to share, love this weapon
- Anonymous
They Change the Starcaller Cry audio at some patch?
My new play sounds VERY different when I came again to Moghyin Palace...
My cry sounds ridiculous...
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