Double Slash

double slash
Skill of superior swordsmen. Perform a crossing slash attack from a low stance.
Repeated inputs allow for up to two follow up attacks.

Double Slash is a Skill in Elden Ring. Double Slash is a regular skill that can be applied with Ashes of War to swords and polearms capable of slashing (colossal weapons excepted).

 

How to get Double Slash in Elden Ring

 

Elden Ring Double Slash Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Double Slash.
  • FP Cost: 6 on use.
    • 3 FP for the next two following inputs.
    • Using all the inputs totals to a 12 FP cost (6 + 3 + 3).
  • Deals 9+12+10 ( Total 31) stance damage
  • This Skill is not Chargeable
  • All 6 separate slashes can be Parried
  • Upon activation, the user briefly holds the armament (weapon) to their right side, before slashing twice side-to-side in front of them.
    • Inputting the Skill button again allows for another follow up, with the user making a brief spin before slashing thrice side-to-side.
    • Inputting the Skill button after this allows for one last follow up, where the user makes an overhead slash all the way to the ground.
    • The total amount of skill inputs are 3, for a total of 6 hits.
  • Each hit consumes stamina separately, has different damage modifiers, and on-hit status buildup penalties (if weapon has any).
    • Status buildup is less per hit, compared to light attacks. This applies to both innate status buildup and buildup obtained from weapon buffs (such as greases).
  • The speed of the Weapon Skill can vary. This is based on the type of armament in question that has the skill.
    • "Small" armaments such as Daggers, Straight Swords, Curved Swords and Katanas have overall fast speed on all attacks. There's almost no delay between each attack performed.
    • "Large" armaments such as Greatswords, Twinblades, Halberds, and Scythes (Reapers) have a slight attack delay on the first input, and a longer, considerable delay on the follow up.
      • The recovery time of the first two inputs is the same as small armaments, the difference lies on the actual speed when performed.
    • The last follow up seems to have the same speed, regardless of armament. However, large armaments have a slightly longer recovery period before they can move again.
    • Stamina consumption depends on the type of armament that has the skill. Large armaments consume more stamina.
  • When used without FP:
    • Has a severe damage penalty (approximately 40% less damage compared to light attacks)
    • User can bounce off walls on hit.
      • This strangely enough doesn't apply to shields on PvP. Blocked attacks from Double Slash won't bounce off even without FP. However, normal enemies can make the user bounce off when blocking.

General Usage Tips

  • The weapon skill, when used on its entirety, consumes high amounts of stamina. Make sure to manage your stamina well.
  • Since the weapon skill depends of player input, this allows them to use the skill, and change their approach according to the situation.
    • For example, using Double slash once, then dodge an incoming attack by rolling.
  • Because each hit uses a portion of your total damage, using small armaments with high damage is a good way to optimize this skill.
    • This becomes specially true when using weapon buffs, as they add damage and have a lesser damage penalty when using the skill.
  • This skill allows for flexible combos, as it can be used after recovery windows are finished.
    • For example: light attack, Double Slash, light attack. Or light attack, Double Slash, Double Slash, etc.
  • The reach and area coverage of every hit depends entirely of the specific weapon used. Longer weapons are more effective for this purpose.

Trivia

  • The attack speed based on the type of weapon is a behavior shared with the Weapon Skill, Sword Dance.
  • The first two portions of this Weapon Skill look similar to the first two parts of Floating Passage, a Combat Art from the game Sekiro: Shadows Die Twice.
  • Corpse Piler, a weapon skill unique to the Rivers of Blood, has an almost identical moveset. However, Corpse Piler has a trail of blood per each slash and the blood trail can hit through walls and pillars.
  • This weapon skill can be used as a low FP alternative of Corpse Piler by applying it onto a Nagakiba with Occult infusion, or applying the  Bloodflame Weapon spell.

 

 

Builds with Double Slash

 

 

Elden Ring Skills
Ancient Lightning Spear  ♦  Angel's Wings  ♦  Assassin's Gambit  ♦  Barbaric Roar  ♦  Barrage  ♦  Barricade Shield  ♦  Bear Witness!  ♦  Beast's roar  ♦  Black Flame Tornado  ♦  Blade of Death  ♦  Blade of Gold  ♦  Blood Blade  ♦  Blood Tax  ♦  Bloodblade Dance  ♦  Bloodboon Ritual  ♦  Bloodhound's Finesse  ♦  Bloodhound's Step  ♦  Bloody Slash  ♦  Braggart's Roar  ♦  Bubble Shower  ♦  Buckler Parry  ♦  Carian Grandeur  ♦  Carian Greatsword Skill  ♦  Carian Retaliation (Skill)  ♦  Charge Forth  ♦  Chilling Mist  ♦  Claw Flick  ♦  Contagious Fury  ♦  Corpse Piler  ♦  Corpse Wax Cutter  ♦  Cursed-Blood Slice  ♦  Death Flare  ♦  Destined Death  ♦  Determination  ♦  Devourer of Worlds  ♦  Dynast's Finesse  ♦  Earthshaker  ♦  Enchanted Shot  ♦  Endure  ♦  Eochaid's Dancing Blade  ♦  Erdtree Slam  ♦  Eruption  ♦  Establish Order  ♦  Familial Rancor  ♦  Firebreather  ♦  Fires of Slumber  ♦  Flame Dance  ♦  Flame of the Redmanes  ♦  Flame Spit  ♦  Flaming Strike  ♦  Flowing Form  ♦  Frenzyflame Thrust  ♦  Ghostflame Ignition  ♦  Giant Hunt  ♦  Glintblade Phalanx (Skill)  ♦  Glintstone Dart  ♦  Glintstone Pebble Skill  ♦  Gold Breaker  ♦  Golden Land  ♦  Golden Parry  ♦  Golden Retaliation  ♦  Golden Slam  ♦  Golden Tempering  ♦  Golden Vow  ♦  Gravitas  ♦  Gravity Bolt  ♦  Great Oracular Bubble Skill  ♦  Great-Serpent Hunt  ♦  Ground Slam  ♦  Hoarah Loux's Earthshaker  ♦  Hoarfrost Stomp  ♦  Holy Ground  ♦  I Command Thee, Kneel!  ♦  Ice Lightning Sword  ♦  Ice Spear  ♦  Impaling Thrust  ♦  Kick  ♦  Knowledge Above All  ♦  Last Rites  ♦  Lifesteal Fist  ♦  Lightning Ram  ♦  Lightning Slash  ♦  Lion's Claw  ♦  Loretta's Slash  ♦  Magma Guillotine  ♦  Magma Shower  ♦  Mighty Shot  ♦  Miquella's Ring of Light  ♦  Mists of Slumber  ♦  Moonlight Greatsword  ♦  Nebula  ♦  Night-and-Flame Stance  ♦  Oath of Vengeance  ♦  Onyx Lord's Repulsion  ♦  Oracular Bubble  ♦  Ordovis' Vortex  ♦  Ordovis's Vortex  ♦  Parry Skill  ♦  Phantom Slash  ♦  Piercing Fang  ♦  Poison Moth Flight  ♦  Poisonous Mist  ♦  Prayerful Strike  ♦  Prelate's Charge  ♦  Quickstep  ♦  Radahn's Rain  ♦  Rain of Arrows  ♦  Rallying Standard  ♦  Raptor of the Mists  ♦  Reduvia Blood Blade  ♦  Regal Beastclaw  ♦  Regal Roar  ♦  Repeating Thrust  ♦  Rosus's Summons  ♦  Royal Knight's Resolve  ♦  Ruinous Ghostflame  ♦  Sacred Blade  ♦  Sacred Order  ♦  Sacred Phalanx  ♦  Sacred Ring of Light  ♦  Sea of Magma  ♦  Seppuku  ♦  Shared Order  ♦  Shield Bash  ♦  Shield Crash  ♦  Shriek of Milos  ♦  Siluria's Woe  ♦  Sky Shot  ♦  Sorcery of the Crozier  ♦  Soul Stifler  ♦  Spearcall Ritual  ♦  Spectral Lance  ♦  Spinning Chain  ♦  Spinning Slash  ♦  Spinning Strikes  ♦  Spinning Weapon  ♦  Spinning Wheel  ♦  Square Off  ♦  Stamp (Sweep)  ♦  Stamp (Upward Cut)  ♦  Starcaller Cry  ♦  Storm Assault  ♦  Storm Blade  ♦  Storm Kick  ♦  Storm Stomp  ♦  Storm Wall  ♦  Stormcaller  ♦  Surge of Faith  ♦  Sword Dance  ♦  Taker's Flames  ♦  The Queen's Black Flame  ♦  Thops's Barrier  ♦  Through and Through  ♦  Thunderbolt  ♦  Thundercloud Form  ♦  Thunderstorm  ♦  Tongues of Fire  ♦  Torch Attack  ♦  Transient Moonlight  ♦  Troll's Roar  ♦  Unblockable Blade  ♦  Unsheathe  ♦  Vacuum Slice  ♦  Viper Bite  ♦  Vow of the Indomitable  ♦  War Cry  ♦  Waterfowl Dance  ♦  Wave of Destruction  ♦  Wave of Gold  ♦  Waves of Darkness  ♦  White Shadow's Lure  ♦  Wild Strikes  ♦  Wolf's Assault  ♦  Zamor Ice Storm

 




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    • Anonymous

      You can shoot it from the Under-Stair SoG. No messing around on rooftops required. I needed arrows reach talisman though.

      • Anonymous

        An animation that closer resembles how to swing a sword, rather than smashing it into the ground. Is an AoW.

        is an aow?

        • Anonymous

          While it admittedly comes down to the weapon you're using, that little dash on the first input has some deceptively good range to it. Try either walking or back-stepping away from attacks, instead of dodging through then, then following-up with the first double slash. It's very rewarding once you get the spacing & timing down.

          • Anonymous

            i kind of wish this was chargeable, let me explain:
            what if instead of going for follow-ups, you could instead charge the initial double slash, and doing so gave you a double slash that comes out similar to that of ashina cross from sekiro?

            • Anonymous

              wonder if they'll ever speed up its startup/recovery like they did with nearly every other skill, at least in regards to its other melee contemporaries like sword dance, impaling thrust, and the like.

              • Anonymous

                I kinda wanna use this instead of r1s entirely. It's not too bad without FP so I'mma just slap this on a long weapon with bleed and/or cold

                • Anonymous

                  I remember before the nerf to Greatswords usage. Now it's hardly worth using on Greatswords because it's simply too slow and doesn't have any damage significance to make it worth using over R1s as it still drains a small amount of FP and the 2nd input locks you into the animation while R1s you can always roll after each input and it has a penalty to status build-up.

                  • Anonymous

                    Double Slash:
                    - Consists of 6 slashes
                    - Exclusive to swords and polearms
                    Sword Dance:
                    - Consists of 2 slashes and a follow-up slam
                    - Allows axes as well as swords and pillars

                    Personally feel like it'd make more sense to swap the two skills names

                    • Anonymous

                      The weapon class matters. Difference in speed between this and sword dance on my straghtsword and curved greatsword are highly noticable. Something to consider, wish the differences were this potent with more ashes

                      • Anonymous

                        The wiki pages for sword dance and this AoW both mention the speed of their attack depends on the weapon type they are put on. But the difference between DS on the serpentbone blade and flamberge is jarring and immediately obvious. But there isn't anywhere near as big a difference with sword dance on a heavier weapon. It worked very well for me early game on lordsworn's greatsword and I have it on a blood grave scythe now and the attack itself is not slow it stun-locks and shreds anything in front of it. With sword dance the difference in speed is a slight delay on the scythe but the attack itself is as fast as a sword. It didn't take long for me to adjust for it.

                        • Anonymous

                          Extremely stylish and pairs well with the damage boost insignias. HOWEVER, the big, late game enemies and high poise players will no sell your attacks and slap you around like a paper doll. This time I have to give up fashion and a slight synergy for something more powerful, like Sword Dance and Lion's Claw.

                          • Anonymous

                            This with a Dismounter is so delicious! Shame though that people have enough poise to roll out of the follow up. Still good in pvp and pve because of the damage and (for pvp) a good spacing checker (which coupled with a few ranged incants like black blade or lightning spear, it can really be useful)

                            • Anonymous

                              Almost every skill has a variant: corpse piler to this, royal knights resolve to determination, bloodhound step to quickstep. Im starting to question how many unique skills do we actually have...

                              • Anonymous

                                Ash of war called double slash: performs a dance of six attacks with your sword.

                                Ash of war called sword dance: slashes twice.

                                Hmmm...

                                • Anonymous

                                  This ash is interesting because it has two different speeds depending on the weapon. For larger weapons like a halberd, this ash comes out slower. I think this was a balance decision. Could you imagine if a weapon with the range of the halberd was able to use this ash of war as fast as a sword? That would be completely unbalanced haha. I'm glad fromsoft had the foresight to change the speed for longer-ranged weapons.......

                                  • Anonymous

                                    I didn't even recognize this as being corpse piler light, and absolutely loved it on my Claymore. I wish noone would have pointed that out to me because now i feel like i kinda don't want to use it amymore.

                                    • Anonymous

                                      Can be charged. Also completely melts everything it touches. Comes equipped on Serpentbone Blade by default and you can charge it to dash forward or just spam it at close range. Low FP cost and high dmg. Highly recommended

                                      • Anonymous

                                        Outdated beta information... I have the ashes of war and applied it to my twinblade. Actually play the game and figure it out...

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