Seppuku

sepukku gif elden ring wiki guide
A forbidden technique used by swordsmen from the Land of Reeds. Plunge the blade into your stomach to stain it with blood. Increases attack power and improves ability to inflict blood loss.

Seppuku is a Skill in Elden Ring. Seppuku is a regular skill that can be found in Ashes of War. It can be used on Swords as well as polearms capable of thrusting (small and colossal weapons excepted).

 

How to get Seppuku in Elden Ring

  • The Ash of War: Seppuku grants the Blood affinity and Seppuku skill where you plunge the blade into your stomach to stain it with blood, this will increase your attack power and improve the ability to inflict blood loss.
  • Ash of War: Seppuku - On the frozen lake, east of the "Freezing Lake" site of grace, dropped by an invisible scarab. Scarab can be heard on the edge of the lake. Stand on his trail and wait for it to come back around and greet it with attacks.

 

Elden Ring Seppuku Guide, Notes & Tips

  • This is an Ash of War Skill, associated with the Ash of War: Seppuku.
  • FP Cost: 4
  • This Skill is not Chargeable
  • Activating this skill causes a special Hemorrhage effect that takes 10% of your max HP.
  • The buff lasts exactly 60 seconds from the time "Blood Loss" appears on screen.
  • The blood loss from this skill can activate the damage increase buff from Lord of Blood's Exultation and the White Mask.
  • Adds 30 flat Attack Power and 84 Bleed Buildup without Arcane scaling on the weapon. This scales to 118 Bleed Buildup with 80 Arcane using a Blood weapon.
 
 
 
 
 
 
 
 
 

Seppuku Demonstration

 

 

 

 

Builds with Seppuku

 
 
 
 
 
 
 
 
 

Venomous Bloodblade Written Guide

 
 
 
 
 
 
 
 
 

Dragon Warrior Written Guide

 

 

Elden Ring Skills
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    • Anonymous

      "Adds 30 flat Attack Power and 84 Bleed Buildup" so you mean to tell me someone could use this with an uchi at level one and get a bleed build up of 129 x2 if powerstancing, so 258 bleed build up. Which is just really insanely balanced.

      Now, dual scavengers curved swords, which hit 4 times on a running attack would be 516. - about 40% (I think, probably wrong) from the motion value debuff which is 309%. Whatever it is, it's enough to bleed low robustness: IE, low level, in one running attack.

      Now imagine, my little video gamers, if you will. You are invading at level 50. You have your cute little halberd and offrot, you're off to do a bit of shenanigans. Because you're so low level you can't afford to wear heavy armour and still have a vigor of 40, so you sacrifice endurance. You're probably wearing a hybrid poise-fashion set.

      You spawn into castle sol (how did they get here at such low level) you run out through the gates and then you see them. Three absolute, total video gamers. All of them wearing raptors black feathers with the white mask. At once, each Gamer shoves their first scavangers curved sword into their stomach. Your own stomach drops. You feel terror, you are frozen in place. Then, their next scavangers curved sword. You are looking at three running attacks that deal 300 bleed each, and you have a robustness of 150.

      In a panic you swap to your bloodhound step rapier and try to get away, maybe hide behind the lion's at the gate, maybe you can wait out the buff, but it's no use. They cut through all the enemies with a chain of jump attacks. You run, try to go up the stars, but you missclick. You make a single mistake, and pivot slightly to the left, which puts you in jump attack range.

      the first one hits you with only two swings of his right scavenger. It doesn't bleed you, but it stuns you. The second one jump attacks as well, this one fully connects, bleeding you twice in one jump attack. The stun from the bleed leaves you helpless as the final video gamer jump attacks, and bleeds you twice more. You die, your carefully calculated 1650 vigor reduced to zero in one stunlocking attack chain.

      As your body falls, you are teabagged by all three.

      Elden Ring.

      • Anonymous

        So the tips say that Seppuku gives 118 Bleed Buildup with 80 Arcane using a Blood weapon. How much does it increase with an Occult weapon that has better Arcane scaling?

        • Anonymous

          Why isn't there a unique death animation for killing yourself with this? Currently, it awkwardly cuts to the standard standing death animation, which looks choppy and is otherwise just super disappointing. Not nearly as cool as Sir Alonne's alternative death animation.

          • Anonymous

            the amount of bleed buildup added should depend on weapon class, just like how bleed infusion works. right now its way too good on light weapons and ok on bigger weapons

            • Anonymous

              I think this COULD be fun to play around in PvP if it wasn't so prevalently used with powerstancing. By itself, I'd say its very well balanced. With two bleed weapons that use multihit attacks is where it feels overtuned. I enjoy seeing status effects in Elden be something that you can actually build around for once outside of super gimmicky builds, I don't want to see any of them become useless or too niche because they are fun to use finally. Hopefully they find a nice balance that keeps it strong, but not instant bleed levels

              • Anonymous

                me watching the first step ganker run across the entire map just so they can safely reapply sepoopoo on their double antspurs

                • Anonymous

                  Brutally overpowered. This skill singlehandly makes ANY thrusting weapon viable and weapons that do not have the seppuku option are less viable, namely almost all large weapons. They have no equivalent to this AoW. And Cragblade? Don't make me laugh! A flat 10% to damage and stagger only, while Seppuku enables bleeding proc on a single strike.

                  Buff Cragblade out the ass or nervous this to high heaven

                  • Anonymous

                    Invader shows up in a tomb, me and the host in a hallway I used this on my powerstanced iron greatswords, invader starts to cast a rot breath, I charge them, the moment before it goes off I smack them and one shot them with an instant bleed proc + 1000 ar. Call me scuzzy if you want but I still enjoy the fact that some invader likely spiked their controller.

                    • Anonymous

                      They need to buff Cragblade by a lot because this just blows it out of the water. If built correctly, this will basically double your blood loss buildup for a minute and give you 32% more damage for 20 seconds. The fact that this exists and hasn’t been nerfed yet is a testament to how ridiculously underpowered Cragblade is.

                      • Been on a quest to find the most ridiculous weapons to put this on just so I can comically impale myself with something that should break all my ribs and spine. Lance, night's cavalry glaive, and forked Greatsword are the strongest contenders so far.

                        • Anonymous

                          So I was wondering how good would this be on a frost katana? And the answer is: Basically rob but somewhat balanced(?)

                          • If staining something with blood is all it takes to make it inflict bleed, then shouldn't you be able to just bash someone's head with a club and then make things bleed with it?

                            • Anonymous

                              Should've been Katana only with Wakizashi as a janky option.

                              I crutch on this so hard on a damn Halberd and it's a total meme popping instant 1k hits.

                              Sure it's more balanced than RoB and INT builds but even then it feels mega disgusting.

                              • Anonymous

                                Make this usable on colossal swords, but it does a ridiculous amount of damage to you when you use it, like half your health. Total glass cannon.

                                • Anonymous

                                  I found something odd. When you do this skill when you don't have FP, you take twice the damage than you usually would. You don't get the buff though.

                                  • Anonymous

                                    This thing's self damage needs to scale with the weapon you use. Sure, if you shank yourself with a dagger I don't expect much, a hundredish damage is reasonable. But if you shove a sword, let alone a SPEAR, through your entire body, and especially if you do it twice, you should be on the verge of death.

                                    • Anonymous

                                      They can keep the offensive boosts. Just reduce all damage negation and max hp of the caster for balance purpose.

                                      • Anonymous

                                        Question--- It says it boosts bleed buildup to 118 on a Blood weapon with 80 Arcane. Does this mean that it scales off the weapon's arcane stat? Since Occult weapons gain anywhere from a B to an A scaling, compared to Blood's regular D scaling, would you see far more than 118 added based on scaling? Some weapons come with inherent bleed and can gain Occult infusions to see considerably boosts to the weapons bleed buildup at 80 Arcane, just never more than Blood. But if Seppuku scales off the weapon's scaling, then I could see more AR AND bleed buildup from Occult than Blood, since Occ gets considerably more AR out of Arc and the added bleed scaling on Seppuku would match or surpass the naturally high bleed on Blood.

                                        • Anonymous

                                          Weird they didn't make it to where Seppuku makes you take full bleed damage (like Bloodlust in DS3) doing that would actually make Seppuku somewhat balanced. Classic FromSoftware balance.

                                          • Anonymous

                                            80 arcane on 2 +25 Bloody Godskin Peelers with Seppuku on both can basically inflict 518 build up with a single jump powerstance attack. prime example that makes you wonder if they playtested Arcane buffs and didn't realize the oversight on how bloodloss objectively became better than any thing else by comparison

                                            • Anonymous

                                              the amount of bloodloss this can add is what makes powerstancing the Godskin Peelers so terrifying. They start with 141 and this adds up to 118, so that would be 2 weapons with 259 bloodloss build up, one single jump attack increases a funny 518 blood loss simultaneously, instant blood loss and at times probably gonna kill you instantly. I've run into it so many times and used it myself. With the Lord's blood and the White mask and the power of golden vow, all it takes is that single jump powerstance to kill

                                              • Anonymous

                                                This needs to be made usable in Colossal Swords, too. Mainly because Str/Arc builds could use the boost (they’re far behind Dex/Arc) but also because stabbing yourself with the Guts Greatsword is an hilarious sight to behold.

                                                • Anonymous

                                                  They should also show the char sh!t themselves when stabbed. It would be a nice visualization of their actual PVP Skills.

                                                  • Anonymous

                                                    Okay, so if you are wielding another bleed weapon in your other hand, is it buffed as well?

                                                    For those fearful, I am no Rivers of Blood build, just a casual friendly Reduvia build

                                                    • Anonymous

                                                      Neat way to fix this imo is if they use the white mask with this, it will do 100% of their hp upon stabbing themselves.

                                                      • Anonymous

                                                        weird interaction with deathbed dress and this is that you get 2 damage per tick after you seppuku and don't when you take it off

                                                        • Anonymous

                                                          This REALLY shouldn't be usable on Bleed infused weapons. Bleed/Frost stun duration nerf was a step in the right direction but this still needs to be addressed, you shouldn't be instagibbed because that guy with Scavenger Curved Swords landed a running attack or jumping attack on you. At the very least, a nerf to the duration of the buff is in order to help curb the issue with people applying the buff to 2 weapons at the same time.

                                                          • Anonymous

                                                            This thing triggers Lord of Blood Exultation, giving you free 20% damage buff.

                                                            It's time for you to let'er rip

                                                            • Anonymous

                                                              Rough numbers here. But me and a random on LFG did a few tests. At a B scaling on an Occult Cross-Naginata +25, it seems this Ash added about 77 Bleed. Which is actuallly quite low. With such a high base scaling one would expect this to add more but from our estimates, it did about 80% of 226 Robustness. That's around 180 bleed per hit, which is quite a lot, it's still no where near what people are stating it does.

                                                              • Anonymous

                                                                People ask for realistic graphics, but imagine how weird would be to make this animation ina realistic way

                                                                • Anonymous

                                                                  People don't actually believe this is balanced, right? If you're using this, you're 100% being carried by it. Feel free to tell me why I'm wrong, but I know you'll just hit the thumbs down and put it out of your mind. You know who you are.

                                                                  • I think uar this and when you cast an enchantment you receive 20% of the buff I think with the weapon arts (weapons like vyke's spear or blasphemous sword) it works very well

                                                                    • Anonymous

                                                                      How I calculate how much bleed seppuku adds
                                                                      Scaling for Arcane:
                                                                      No arc scaling on weapon = 1x bleed increase
                                                                      E = 50%-60% / 1.5x-1.6x bleed increase
                                                                      D = 60%-70% / 1.6x-1.7x bleed increase
                                                                      C = 70%-80% / 1.7x-1.8x bleed increase
                                                                      B = 80%-90% / 1.8x-1.9x bleed increase
                                                                      A = 90%-100% / 1.9x-2x bleed increase
                                                                      Then add 90 bleed to what you already have.
                                                                      (x*scaling) + 90 = total bleed
                                                                      x = the bleed on the weapon (works even if you don’t have any arc scaling and bleed to start with)

                                                                      Example: i have 45 bleed and no arcane scaling
                                                                      (45*1) + 90 = 135 total bleed.

                                                                      I have 80 bleed and B arcane scaling
                                                                      (80*1.85) + 90 = 238 total bleed (I chose 1.85 since its in the middle of 1.8 and 1.9).

                                                                      I have no bleed and no arcane scaling
                                                                      (0*1) + 90 = 90 total bleed

                                                                      I have no bleed but I have D arcane scaling
                                                                      (0*1.65) + 90 = 90 total bleed

                                                                      Hope this helps and correct me if I’m wrong!

                                                                      • Anonymous

                                                                        So I've been running this on my powerstanced twinblades, and I just did a test comparing Bleed affinity to Occult affinity on them at +18 (testing both affinities on both Godskin Stitcher and Twinned Knight Swords) with 50 Arcane. On the knight at the top of the stairs on the main avenue of Leyndell (straight out the Fortified Manor front doors), the Bleed affinity proc'd blood loss off the first hit of the 2nd R1 attack (3rd hit overall) on both weapons, and off the second hit of the 2nd R1 attack (4th hit overall) with Occult affinity. With 50 Arcane and Bleed affinity these weapons at +18 have D scaling in Arcane and 121 innate bleed, and with Occult affinity have B scaling and 0 innate.

                                                                        So at least at this point, Occult doesn't seem to improve the Seppuku bleed buff enough to provide more than the 121 innate, if it does improve the buff at all.

                                                                        • Anonymous

                                                                          I dont get if its intended or a bug, but when I used this skill near a minor erdtree in the Consecrated Snowfields, I got hit by 1 damage every second until it ran out, shaking my screen and controller. Funny enough, when my mimic tear used it as well, I started getting hit by 1 damage while just standing next to him.

                                                                          • Anonymous

                                                                            The numbers, man! Give me the numbers!

                                                                            How much is the attack increase? How much does the blood build up increase? I shouldn’t need to scour through the comments to figure this out!

                                                                            • Anonymous

                                                                              Try using this, and then the Holy Ground art of war for shields. The results are quite funny.

                                                                              Which makes sense thinking about it since if you seppuku, you have died, but you're still walking, so that has to mean you're undead.

                                                                              • Anonymous

                                                                                I switch between two bleed builds

                                                                                1. 2x Grave Scythe (+25 , +24) w/ Blood - Don't allow seppuku, so it's bloodhounde step, and Royal knight resolve
                                                                                2. 2x Nagakibas (+25 , +25) w/ Blood - ash of war seppuku on both

                                                                                I get 170 bleed buildup on each Grave Scythe, so each attack is 340 bleeds with each L1 attack.

                                                                                Now with the Naga's (115 bleed buildup on each) I can invoke Seppuku on both, which correct me if I'm wrong is +90 bleed per naga - so a total of 230 + 180 = 410 blood buildup per L1 with naga's.

                                                                                The nagas do less normal damage but are faster while the GS's are high damage but slow and can't use seppuku.

                                                                                Which build is better? The naga's?

                                                                                • Anonymous

                                                                                  After doing a better test, Seppuku adds "90 bleed" to the weapon, which is then modified by it's arcane scaling.

                                                                                  I tested seppuku with 9 arcane, 50 arcane, and 80 arcane. I used 3 weapons, and counted the number of hits to bleed the dragon (around 700 resistance).

                                                                                  Cleanrot Sword +0 (occult scaling C, blood scaling D)
                                                                                  Rogier's Rapier +18 (occult scaling B, blood scaling D)
                                                                                  Banished Knight Halberd +25 (occult scaling A, blood scaling D)

                                                                                  - With standard infusions, they all did 90 buildup at all 3 arcane levels (8 hits to bleed)
                                                                                  - With blood infusions, they did slightly more buildup with more arcane
                                                                                  - With occult infusions, the bleed buildup skyrocketed with higher arcane, based on the scaling (half the number of hits at 50/80 for Rogier's and the halberd)

                                                                                  Seppuku is not affected by your arcane stat alone, the weapon level, the weapon type, or the weapon damage.

                                                                                  With high arcane, an occult infused weapon with innate bleed has an absurd amount of buildup. At 80 arcane with a B scaling, it seems to nearly double the innate bleed. On an Occult Flamberge +25 with seppuku applied, this would be (55+90)*2 which is around 290 buildup per swing.

                                                                                  • Anonymous

                                                                                    Does anyone know if the blood loss from this activates the damage buff of the phantom great rune on enemies when invading with Mohg's Great Rune active?

                                                                                    • Anonymous

                                                                                      So this ash just adds bleed value to a weapon ? How about an occult ushigatana with 80 bleed, does it gain 90 more for a 170 total or its value just becomes 90 instead of 80 ?

                                                                                      • Anonymous

                                                                                        Tested several different weapons on the dragon in Fort Faroth at both 50 arcane and 16 arcane. The added amount does not depend on your arcane stat, or the class of weapon. The only thing that modifies the value (and to a huge extent) seems to be the arcane scaling of your weapon.


                                                                                        Using weapons with different bleed values showed the dragon has roughly 670 bleed resistance on the first bleed, and it increases to around 1000 for the second bleed. I used these values and counted the number of hits required for seppuku buffed weapons to proc the first and second bleeds.


                                                                                        Standard affinity weapons with innate bleed (+0 curved sword, +0 greatsword) had ~90 added at both 50 arcane and 16 arcane. A +25 Blood Flamberge had ~100 added at 50 arcane, and ~65 added at 16 arcane (???). A +25 Occult Flamberge had ~140 added at 50 arcane.


                                                                                        I do not know what to make of this. It appears a static ~90 bonus on weapons without arcane scaling, and a variable bonus UP TO A CAP on arcane scaling weapons. +25 blood had 134 buildup with D scaling, and +25 occult had 102 buildup with B scaling. Both took the exact same number of hits to proc bleed the first, second, third, and fourth time, at a total buildup of 240.


                                                                                        So essentially, use fast weapons with innate bleed (scavengers sword, spiked spear, etc.). Only infuse with occult/blood if you have high arcane, otherwise keep it standard/keen/heavy.

                                                                                        • Anonymous

                                                                                          SO ******* BROKEN
                                                                                          NEEDS BALANCE NOW
                                                                                          DESTROYS VARIETY WHICH IS THE SPICE OF LIFE AND I KNOW YOU LIFE YOUR FOOD WELL SEASONED

                                                                                          • Anonymous

                                                                                            The most busted ash of war in the game. Anyone who says it isn't broken is lying and it using it themselves. With any occult weapon with natural bleed or blood weapon this is a 1 hit bloodloss which staggers players long enough to be hit and get bloodloss again.

                                                                                            Will cause bloodloss to any enemy who can bleed in 3 hit or less, not even when powerstanced

                                                                                            Is the cheapest ash fp wise as far as I can tell and the damage is negligible... also lasts about twice as long as any other ash of war buff in the game. Who though this was a good idea?

                                                                                            • Anonymous

                                                                                              Bleed is fine... Dual welding this ash and being stunlocked by it isn't... The hatemail is nice when I parry your first L1 and send you to a loading screen with emotes and teabags... Not my fault you rely on a broken carry and spam DW with ease... Great Ash but needs to be 1 wep locked. It's scary broken though and obviously gonna get patched, I'll use it then

                                                                                              • Anonymous

                                                                                                Latest patch seems to have changed the attack sounds when hitting things with the buff active, sounds meaty

                                                                                                • Anonymous

                                                                                                  they need to nerf this and bleed in general. the dmg is fine but the stagger is too much cc in a duel. people are getting it to proc w/o even doing dmg due to latency then you get a free light atack with almost all weapons if you know the bleeds coming in the next hit or two, easily taking 2/3 of most builds hp unless they are just stacking insane vigor

                                                                                                  • Anonymous

                                                                                                    I see people using this on godskin peeler occult. But the description sounds like it increase innate bleed and the peeler doesnt have innate bleed? Even if it increased by a %. Any prrcent of 0 would still be 0….

                                                                                                    • Anonymous

                                                                                                      Not fully sure about this but it seem when I use this on my Godskin Peeler, it cause minor damage ticks on nearby allies, when cooperating or even on torrent when mounted.

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