Storm Blade |
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Lost skill of Stormveil. Surround armament with shearing storm winds that can be fired forward. Can be fired in rapid succession.
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Storm Blade is a Skill in Elden Ring. Storm Blade surrounds armament with winds that can be fired forward. Can be fired in rapid succession. Updated to Patch 1.07. Storm Blade uses Quality Affinity and is used by Sword weapons with the exception colossal weapons and twinblades.
How to get Storm Blade
- Sold by Knight Bernahl at the Warmaster's Shack for 1,800 . Elden Ring Map Link.
- Can be purchased from Twin Maiden Husks at the Roundtable Hold after giving them Bernahl's Bell Bearing.
Elden Ring Storm Blade Guide
- This is an Ash of War Skill, associated with the Ash of War: Storm Blade.
- FP Cost: 10
- Initial FP Cost: 10 (any chained casts cost 6 FP)
- Deals 10 stance damage (weapon hit)
- This Skill not Chargeable
- This Skill cannot be Parried
- This Skill can be Parried if performed with no Focus
- Usable on Swords (Colossal Weapons and Twinblades excepted).
- The Enraged Divine Beast talisman boosts the damage by 10%.
- This Skill is unaffected by the base damage and scaling of your weapon. It has its own base damage and Strength and Dexterity scaling, which increases with upgrade level and can be modified with infusions.
- Despite being a Quality Ash of War, the damage remains higher with an equivalent amount of stats allocated into Dexterity or Strength while using a Keen or Heavy infusion until much higher levels. A 16/80 Strength/Dexterity build with a Keen infusion will do more damage until around 60/60 Strength Dexterity on a Quality infusion—a requirement of 22 more levels.
- Damage type can't be modified with greases or infusions.
NOTES: This Skill was changed with Patch 1.07 as follows:
- Motion speed and range of the blade have been increased.
- Damage detection to the weapon part has been added.
- Delay between the end of various actions (like using items or attack animations) and being able to perform the skill has been reduced.
- Other notes and tips go here.
Elden Ring Storm Blade Guide, Notes & Tips
- Updated to patch 1.07. See Patch Notes for details.
- Other notes and player tips go here.
- Anonymous
Thank god it doesn’t have hyper armor and 60% damage negation, then it would be both annoying and completely over powered. Oh wait. Dude it literally wins trades against collosals, why hasn’t it been nerfed into the ground?
- Anonymous
did some damage testing with different infusions & stats here are my results. only the projectile hitting the enemy, test was made on 'Godrick Soldier' in Gatefront Ruins.
Heavy Broadsword, 50str, 16dex, ritual sword talisman = 934 dmg
Heavy Broadsword, 70str, 16dex, ritual sword talisman = 975 dmg
Heavy Broadsword, 90str, 16dex, ritual sword talisman = 1004 dmg
Keen Broadsword, 16str, 50dex, ritual sword talisman = 951 dmg
Keen Broadsword, 16str, 70dex, ritual sword talisman = 996 dmg
Keen Broadsword, 16str, 90dex, ritual sword talisman = 1027 dmg
Quality Broadsword, 45str, 45dex, ritual sword talisman = 967 dmg
Quality Broadsword, 55str, 55dex, ritual sword talisman = 1008 dmg
Quality Broadsword, 65str, 65dex, ritual sword talisman = 1023 dmg
- Anonymous
Imagine you have a claymore. Nothing flashy, but the stagger is good, the light attack comes out decently fast and it gets the job done. Great.
Now imagine you can throw that claymore a pretty reasonable distance rather than swing it with no damage falloff. Cool.
NOW imagine you have a million of those claymores conveniently in your backpocket which you can continuously chuck at a problem until it goes away for minimal FP cost. At this point you're probably thinking that'd be pretty frickin' strong.
And you'd be right, it is stupid how good this skill can become when you build for it. If you're looking for an easy mode, this is it.
- Anonymous
"This Skill is unaffected by the base damage and scaling of your weapon. It has its own base damage and Strength and Dexterity scaling, which increases with upgrade level and can be modified with infusions."
This seems confusing or inaccurate. Changing the infusion of the weapon with this ash equipped changes the damage of the Stormblade projectile attack.
Great ash of war.
> While only dealing moderate damage, it can nevertheless be an effective early game ranged tool for melee-oriented builds
Perhaps they improved it because in DLC because it doesn't sound like the correct info.
I am 58 STR and this thing is one of the best skills I have been using. I am like at 70% though the DLC and so far I have been able to 2 shots most of the enemies form the distance and 3 host the larger ones s.a. Bloodfiends. Its damage is a lot better than many "fancy" incantations added in the DLC, it's cheap (10 FP), fast, has a good decent range, it interrupts most of enemies even Black Knights. IMO it has nearly everything I'd need. With more charges in Cerulean Flask, I could probably get through the game just with it on a sword.
For completion I only need Frenzied Burst for a better range and damage since it's chargeable. I also use Lightning Spear for slightly better speed and range in critical situations or Stone of Gurranq for improved stagger.
- Anonymous
- Anonymous
Anyone know what kind of damage type does it deal?
It looks either Standard or Strike, but can't find info about that anywhere..
- Anonymous
"While only dealing moderate damage"?
Are we using the same skill? This deletes anything I throw it at.
- Anonymous
Because the Keen affinity has S scaling, the Smithscript Dagger weapon from the DLC is fantastic for the Storm Blade AOW. Two handed for the very quick multi-hit proc on talismans (Rotten Winged Sword Insignia + Millicent’s Prosthesis) plus others to enhance the Ash of War (Enraged Divine Beast + Shard of Alexander). Big fast damage.
- Anonymous
- Anonymous
This Ash does well in fighting dragons. Aim for the head where weakest and found the fights went fast. Not sure if storm attacks are in particular effective against dragons, but the way this Ash attacks makes connecting and hitting the head more convenient and consistent.
- Anonymous
Fire Knight deleter
Seriously, you NEED to pop this on a weapon and spam those fire knights in the Shadow Keep to death with it. Feels so good to watch their dumb asses stand still and get stunlocked to oblivion with it. Put on Shard of Alexander and go to town. It's the only thing that makes fighting them bearable.
Some will say it's cheap but those fire knights are the cheapest mob they've ever made. They don't give you a fair fight, so you don't owe them one
- Anonymous
It’s always been stronger than moonveil. Abused it since launch. Storm talismans made even PvP dlc cheese look meek to me in the arena. Makes both collosal users and ranged users look massively under leveled since I can rank both at range and point blank. It’s obvious this is actually a ranged shooting game, not a fighting game.
- Anonymous
Currently pairing with Alexander's Shard and *that talisman from a DLC boss* and *that fp talisman gained early into the DLC* on a quality infused light greatsword. **** pumps out easy 1500-2000 damage in DLC areas. Pog ash of war.
- Anonymous
"Deals no additional damage if both the weapon and the projectile appear to connect."
This is false. Simple testing shows that hitting with the projectile and blade does in fact deal slightly more damage than with only the projectile.
In my case, the projectile deals 404 damage to vulgar militia, while the combined hit (melee range) deals 549.
Tested with 1-handed Keen Nagakiba +14 (46 dex, 18 str) (also tested with 2-handed, same numbers).
- Anonymous
Does it proc status effects or do elemental damage from buffs?
- Anonymous
shame that all of the storm l2s are so braindead easy to abuse and had their rep ruined because of it, i think they're some of the coolest looking ones in the base game
- Anonymous
This will knock players out of their dragon breath attacks by the way
- Anonymous
I've been using this for most of my playthrough and I have to say, it's one of my favorite ashes of war. There are lots of skills out there that seem awesome when testing them against random dudes 50 levels below you, but they inevitably have some problem with range, or casting speed, or damage, or something else, and you end up forgetting about them and defaulting to R1s and R2s 99% of the time. This is not one of those skills. It is reliable and consistent. It's a little like a bow for people who don't or can't use bows. It doesn't quite have the same range, limited only to mid-range, but that's perfectly fine for most tasks out in the open world. It's fast, relatively cheap, available very early, and does a little more than a sword swing, making it good for both keeping up stance damage pressure and finishing off bosses at very low HP that are in the middle of some 18-move combo that you don't wanna get near.
It doesn't give the enemy 3 status effects at once; it won't demolish a crowd of knights; it won't do your taxes or pre-order the DLC for you. But it does its goddamn job and I respect it mightly for that.
- Anonymous
I think for PvE this ash is best used for bosses like Godfrey phase 2 where he does the huge slam into the ground, same with Malenia when she does the scarlet aeonia
- Anonymous
it has its own scaling that gets better with upgrades, so i can slap this bad boy on anything and it will still have the same scaling of damage?
- Anonymous
Does this skill get the most damage on a quality build (say 30 strength and dex) or a pure strength build going 60 dex?
- Anonymous
You can hit with both the projectile and the weapon, so this should be updated.
On a boss I was doing 700 at mid range and 1000 at melee, and you can also see an effect of the weapon landing a hit.
- Anonymous
Literally beat the game with only this on, lol. Only time I had to respec was against Malenia
- Anonymous
Moderate single-cast damage sure but what makes this skill unbalanced is that it's stupid cheap to cast, has both a quick startup and recovery, and can be cast repeatedly in quick succession - rendering many boss fights trivial with high DPS at range for cheap, and leaving very few options to hard counter it in PvP when spammed since you'll be dodge rolling the entire time or face-tanking it for a trade you might not win.
- Anonymous
I know Beast Roar is weaker but I just think yelling at people is funny
- Anonymous
- Anonymous
Compared to Beast Roar, this has worse range and can't be boosted by Roar Medallion. It does more damage however, especially when you factor in the fact it can hit twice at close range, and is available far earlier in the game.
All of this overlooks the true advantage of Storm Blade, however, which is that you don't have run Dex to use it.
pretty sure i procced a status effect with the wind. if it applies status build-up, it has to be very low
- Anonymous
one of my favorite early game ashes with the Strength and Dexterity Knot Tears because they both increase the projectile damage
- Anonymous
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- Anonymous
I see that a lot of people are angry about storm ashes of war being strong; while they're certainly not wrong, i think most people forget that these are not gusts of wind, they're STORMS
- Anonymous
Imagine if weapon buffs would apply to the projectile (we are talking rot blade here bois)
- Anonymous
I don't have a joke for this one. It's just a really strong attack, and I'm fine with that.
- Anonymous
Neck-and-neck with Stormcaller for being the most busted AoW in this game. Stupid cheap, high damage, fast/successive casting and the only reliable way to punish it in PvP is if you parry them - which requires you to spam-roll through the ensuing onslaught to get close enough to have a chance and risk taking extra damage from weapon detection.
If either the cast time was reduced on successive uses or if it had a higher stamina cost to make it less overly-spammable I believe it'd be much more balanced
- Anonymous
A better vacuum slice in almost every way. The ONLY thing this does worst is single-hit damage, but with it being so fast it still has a better DPS as far as I can tell.
- Anonymous
For that airbender monk build
No mister avatar, i didn't kill those hollows, I just knocked them out, see?
- Anonymous
Basically, for Greatswords, this is a version of Wild Strikes where you trade poise for more damage and huge range.
- Anonymous
- Anonymous
This is a chain casting ash of war. 'Nuff said. This thing slaps.
- Anonymous
It does in fact hit with both the wind and the weapon. The weapon hit deals around 30% or so of the wind projectile's damage.
- Anonymous
- Anonymous
Imagine if coating your weapon with fire changed the look of the ash of war to something similar to what Godrick uses in stage two with added fire damage but at the cost of range or regular dmg or something IDK
- Anonymous
This thing hits like a truck all the way through the game now.
Put it on a greatsword and use it as a melee attack to deal great reliable damage for a low FP and stamina cost.
Not to mention its faster that light attacks on greatswords.
- Anonymous
What does heavy attack FP cost refer to? As far as I can tell, this move does not have an R2 follow up like most other ashes of war.
- Anonymous
I destory tarnished in pvp with this skill, its to fast for pure mages and a good tool to stop jump attacks. Got so many lolz against colossal users.
- Anonymous
Aura buffs from, Shared Order, Last Rites, Rallying Standard, Golden Vow (AoW), and the Golden great arrow cause the projectile of Storm Blade to do zero damage.
- Anonymous
So what nobody has focussed on is that it changes the move set of greatswords and other large weapons. When using the skill, a great sword will swing like a dagger. There are other ashes of war that change move sets but this is extremely powerful. The result is you get a fantastic range weapon (damage wise as it won’t build status) and a heavy weapon that swings like it is a light one. I’m trashing everything in NG+++.
- Anonymous
This has 2 pages: https://eldenring.wiki.fextralife.com/Storm+Blade and this one, https://eldenring.wiki.fextralife.com/Ash+of+War:+Storm+Blade
They disagree on many things. can someone fix?
- Anonymous
This is a great ash of war throughout the whole game, not just early game. Very needed ranged attack for melee builds that need to have a range attack to counter certain bosses that keep jumping away from you while hitting you with ranged attacks of their own.
- Anonymous
On my RL1 character with a +6 broadsword, does 263 damage to the Godrick soldiers at Gate front. Beast's roar, with a +6 Highland Axe AND roar medallion gets only 197 damage. Seems like storm blade is very efficient with minimal stat investment. Very solid option for a ranged ability on a RL1 character. It would be hitting for over 300 damage with shard or Alexander, which is pretty bonkers for a +6 weapon at RL1. Ice spear hits harder and is slightly more FP efficient, but has a longer animation, less range, and is less spammable.
- Anonymous
This is really nice for early game. You can go glass cannon quality and play at range and one shot most basic enemies. Can put it on a regular dagger for a lightweight blue dancer talisman build. Radagon's Soreseal, Godricks Rune, and Str/Dex tears are available early for high quality scaling. Should scale with Golden Vow and Flame Grant me Strength and Ritual Sword Talismans for mid game, which is what I'm working toward now. Or put it on a greatsword if you are having issues staying at range for great melee attacks.
- Anonymous
Really good for my Banished Knight build. Since using their greatsword one handed with a shield feels pretty clunky (and two handing it gives you the fancy moveset) it feels nice to put this skill on my sword and give my Banished Knight access to a lore-accurate skill none of the others have. Makes it feel more unique and less like you're a sad cosplayer.
- Anonymous
As of current patch, Storm Blade is bugged and does no damage when the Ash of War version of Golden Vow is active but does still do damage when the spell version of Golden Vow is active.
- Anonymous
- Anonymous
Cheese. It combos 2 or even three times in a row with a head shot. Absurd damage stacked on head shot means this can and has face tanked collosals. Imagine if actual sorceries did that? Nerf it into the ground, it was too strong even before the silly buff.
- Anonymous
Around 1300dmg when blade and projectile both connect at 65str 9dex projectile alone is around 1k
- Anonymous
- Anonymous
I love this ability and it's one of few that wants you to invest in strength and dexterity. I hope they keep it in other games because it feels solid in both PvP and PvE. It also looks good when using it. As of right now I can confirm it is still bugged when Golden Vow has been applied to you, it literally makes you do 0 damage no matter what just like someone said in another comment.
Anyways, I hope they keep using these animations to other games because it is very satisfying using this. =)
- Anonymous
DMG difference is only a few percent between the different physical affinities... unlike beast roar, which scales more like elemental infusion but with a dex based ranged AoW
- Anonymous
It deals extra damage when you hit with the blade now. Not by much but if the weapon has an infused status effect, you'll be able to proc the status effect.
- Anonymous
"It has it's own case damage and strength and dexterity scaling" numbers please
- Anonymous
Golden Vow/Rallying Standard makes this do 0 damage... it has been this way for multiple patches, up to and including 1.06.
- Anonymous
Important to note that only the initial cast costs 10FP, you can keep spamming it afterwards with much shorter windup and only 6FP cost. Very good damage to FP efficiency and it's also ranged so you can attack from a distance.
- Anonymous
Has anyone noticed that this skill does zero damage to some enemies like they're immune to it? No one seems to be talking about that anywhere on the internet.
- Anonymous
One of the top 5 range ash of wars for a melee build imo. With golden vow or scholars armament you can easily start at 900 damage and stack, 1800, 2700 etc. Perfect ash for a melee build using their skill as range. Scale great with anything. Gargoyle Greatsword is great if not the best. Maybe most underrated late game ash and you get it very soon. Only down side is it doesn't stagger so don't get greedy but took down every main boss by spamming this skill.
- Anonymous
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- Anonymous
Love this AoW, whats even more interesting is that it has the casting "sigil" effect that spells have where it flashes the insignia of the school of spells as you cast it. Implying that storm ashes were either intended to be their own school of magic or will be expanded on further in the future. I hope so cause I love the look and feel of the them all.
- Anonymous
- Anonymous
I'm starting to think Rallying Standard causes it to do no damage. I've been having several instances where it did literally nothing but blow wind into people's face. The only constant is that this only started happening ever since I got and use the Commander's Standard.
- Anonymous
This skill is not dropped by the grave warden, please correct this.
- Anonymous
Any Ideas on how the game distinguishes the damage from this Ash of War? I know its not "slash", as it does way more damage against armored enemies than my Scimitar is able to perform.
- Anonymous
Honestly one of the strongest while not being broken, Using it on my Lordsworn straight sword to get some more range on my attacks and it hits harder than a charged heavy. Pretty quick to use and has a okay-ish range. If you get the hang of that, great for roll catching and punishing mage builds since it's faster than most hard hitting sorceries.
- Anonymous
- Anonymous
Does anyone know what scaling/damage options this applies to your weapon? I assume it lets you scale with Dex, but haven't been able to confirm.
Between this and Thunderbolt, straight Dexterity can make for surprisingly decent caster-type builds. Throw in Vacuum Slice, Roar AoW's, and Spectral Lance (which I know is Arcane-scaling---you're using it for ranged poise breaks anyway), and you have a nice set of "spells".
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