Golden Retaliation

golden retaliation gif elden ring wiki guide

Ready the shield to unleash its protective incantation.
This will dispel sorceries and incantations, retaliating with golden power.

Golden Retaliation is a Skill in Elden Ring. Golden Retaliation is a special skill only available for an individual Shield, and cannot be applied to other Shields via Ashes of War.

 

How to get Golden Retaliation in Elden Ring

 

 

Elden Ring Golden Retaliation Guide, Notes & Tips

  • This is a Unique Skill
  • FP Cost: 4
  • This Skill is not Chargeable
  • Intercepts a single magical projectile and fires a homing projectile in return. The projectile deals holy damage and scales with the upgrade level of the shield and marginally with the player's Faith stat, but not any other stats.
    • The active parry window is shorter than the animation that accompanies the ash of war. Try to press L2 so that the spell strikes right after you lift up the shield.
    • Due to recovery frames it is difficult to parry multiple spells cast by the same source. During PvP spells such as Glintstone Pebble and others with a similar cast-speed will likely give too little spacing between them to parry multiple spells in a row.
    • Ash of War damage scales with weapon upgrade level and marginally with the player's Faith, but not with any other stats.
    • Talismans like Shard of Alexander and Sacred Scorpion Charm increase the damage of the projectile.
    • The projectile fired by Golden Retaliation cannot be intercepted by another Golden Retaliation.
    • The player's own spells/incantations can be reflected by this, so Discus of Light and Triple Rings of Light, which automatically return to the caster after reaching their max travel distance can set this skill up. Since all of them deal holy damage, you get great value out of the Sacred Scorpion Charm and Holy-Shrouding Cracked Tear with this set up.
    • The projectile deals reduced damage the farther it travels due to severe damage dropoff, but the Arrow's Reach Talisman can alleviate this. (In this case, the talisman only reduces the damage dropoff penalty, leaving the actual range of the projectile unchanged.) 
  • If multiple projectiles are approaching in quick succession, this skill will only intercept one of the projectiles. The rest will still connect.

 

 

Elden Ring Skills
Ancient Lightning Spear  ♦  Angel's Wings  ♦  Aspects of the Crucible: Wings  ♦  Assassin's Gambit  ♦  Barbaric Roar  ♦  Barrage  ♦  Barricade Shield  ♦  Bear Witness!  ♦  Beast's roar  ♦  Black Flame Tornado  ♦  Blade of Death  ♦  Blade of Gold  ♦  Blind Spot  ♦  Blindfold of Happiness  ♦  Blinkbolt  ♦  Blinkbolt: Long-hafted Axe  ♦  Blinkbolt: Twinaxe  ♦  Blood Blade  ♦  Blood Tax  ♦  Bloodblade Dance  ♦  Bloodboon Ritual  ♦  Bloodfiends' Bloodboon  ♦  Bloodhound's Finesse  ♦  Bloodhound's Step  ♦  Bloody Slash  ♦  Braggart's Roar  ♦  Bubble Shower  ♦  Buckler Parry  ♦  Carian Grandeur  ♦  Carian Greatsword Skill  ♦  Carian Retaliation (Skill)  ♦  Carian Sovereignty  ♦  Charge Forth  ♦  Chilling Mist  ♦  Claw Flick  ♦  Contagious Fury  ♦  Corpse Piler  ♦  Corpse Wax Cutter  ♦  Cursed-Blood Slice  ♦  Darkness (Skill)  ♦  Deadly Dance  ♦  Deadly Poison Spray  ♦  Death Flare  ♦  Destined Death  ♦  Determination  ♦  Devonia's Vortex  ♦  Devourer of Worlds  ♦  Discus Hurl  ♦  Divine Beast Frost Stomp  ♦  Double Slash  ♦  Dragonform Flame  ♦  Dragonwound Slash  ♦  Dryleaf Whirlwind  ♦  Dynast's Finesse  ♦  Dynastic Sickleplay  ♦  Earthshaker  ♦  Enchanted Shot  ♦  Endure  ♦  Eochaid's Dancing Blade  ♦  Erdtree Slam  ♦  Eruption  ♦  Establish Order  ♦  Euporia Vortex  ♦  Familial Rancor  ♦  Fan Shot  ♦  Feeble Lord's Frenzied Flame  ♦  Firebreather  ♦  Fires of Slumber  ♦  Flame Dance  ♦  Flame of the Redmanes  ♦  Flame Skewer  ♦  Flame Spear  ♦  Flame Spit  ♦  Flaming Strike  ♦  Flare, O Serpent  ♦  Flower Dragonbolt  ♦  Flowing Form  ♦  Frenzyflame Thrust  ♦  Ghostflame Call  ♦  Ghostflame Ignition  ♦  Giant Hunt  ♦  Glintblade Phalanx (Skill)  ♦  Glintstone Dart  ♦  Glintstone Pebble Skill  ♦  Gold Breaker  ♦  Golden Crux  ♦  Golden Land  ♦  Golden Parry  ♦  Golden Slam  ♦  Golden Tempering  ♦  Golden Vow  ♦  Gravitas  ♦  Gravity Bolt  ♦  Great Oracular Bubble Skill  ♦  Great-Serpent Hunt  ♦  Ground Slam  ♦  Hoarah Loux's Earthshaker  ♦  Hoarfrost Stomp  ♦  Holy Ground  ♦  Hone Blade  ♦  Horn Calling  ♦  Horn Calling: Storm  ♦  I Command Thee, Kneel!  ♦  Ice Lightning Sword  ♦  Ice Spear  ♦  Igon's Drake Hunt  ♦  Impaling Thrust  ♦  Jori's Inquisition  ♦  Kick  ♦  Knowledge Above All  ♦  Kowtower's Resentment  ♦  Last Rites  ♦  Lifesteal Fist  ♦  Light  ♦  Lightning Ram  ♦  Lightning Slash  ♦  Lightspeed Slash  ♦  Lion's Claw  ♦  Loretta's Slash  ♦  Madding Spear-Hand Strike  ♦  Magma Guillotine  ♦  Magma Shower  ♦  Messmer's Assault  ♦  Mighty Shot  ♦  Miquella's Ring of Light  ♦  Mists of Eternal Sleep  ♦  Mists of Slumber  ♦  Moon-and-Fire Stance  ♦  Moonlight Greatsword  ♦  Moore's Charge  ♦  Nebula  ♦  Needle Piercer  ♦  Night-and-Flame Stance  ♦  Oath of Vengeance  ♦  Onyx Lord's Repulsion  ♦  Onze's Line of Stars  ♦  Oracular Bubble  ♦  Ordovis' Vortex  ♦  Ordovis's Vortex  ♦  Overhead Stance  ♦  Painful Strike  ♦  Palm Blast  ♦  Parry Skill  ♦  Phantom Slash  ♦  Piercing Fang  ♦  Piercing Throw  ♦  Poison Moth Flight  ♦  Poison Spear-Hand Strike  ♦  Poisonous Mist  ♦  Prayerful Strike  ♦  Prelate's Charge  ♦  Promised Consort  ♦  Quickstep  ♦  Radahn's Rain  ♦  Raging Beast  ♦  Rain of Arrows  ♦  Rallying Standard  ♦  Rancor Shot  ♦  Rancor Slash  ♦  Raptor of the Mists  ♦  Red Bear Hunt  ♦  Reduvia Blood Blade  ♦  Regal Beastclaw  ♦  Regal Roar  ♦  Repeating Fire  ♦  Repeating Thrust  ♦  Revenge of the Night  ♦  Revenger's Blade  ♦  Roaring Bash  ♦  Rolling Sparks  ♦  Romina's Purification  ♦  Rosus's Summons  ♦  Royal Knight's Resolve  ♦  Ruinous Ghostflame  ♦  Sacred Blade  ♦  Sacred Order  ♦  Sacred Phalanx  ♦  Sacred Ring of Light  ♦  Savage Claws  ♦  Savage Lion's Claw  ♦  Scattershot (Claws)  ♦  Scattershot Throw  ♦  Sea of Magma  ♦  Seppuku  ♦  Shadow Sunflower Headbutt  ♦  Shared Order  ♦  Shield Bash  ♦  Shield Crash  ♦  Shield Strike  ♦  Shriek of Milos  ♦  Shriek of Sorrow  ♦  Siluria's Woe  ♦  Sky Shot  ♦  Sleep Evermore  ♦  Smithing Art Spears  ♦  Solitary Moon Slash  ♦  Sorcery of the Crozier  ♦  Soul Stifler  ♦  Spearcall Ritual  ♦  Spectral Lance  ♦  Spinning Chain  ♦  Spinning Gravity Thrust  ♦  Spinning Guillotine  ♦  Spinning Slash  ♦  Spinning Strikes  ♦  Spinning Weapon  ♦  Spinning Wheel  ♦  Square Off  ♦  Stamp (Sweep)  ♦  Stamp (Upward Cut)  ♦  Starcaller Cry  ♦  Storm Assault  ♦  Storm Blade  ♦  Storm Kick  ♦  Storm Stomp  ♦  Storm Wall  ♦  Stormcaller  ♦  Surge of Faith  ♦  Swift Slash  ♦  Sword Dance  ♦  Taker's Flames  ♦  The Poison Flower Blooms Twice  ♦  The Queen's Black Flame  ♦  Thops's Barrier  ♦  Through and Through  ♦  Thunderbolt  ♦  Thundercloud Form  ♦  Thunderstorm  ♦  Tongues of Fire  ♦  Torch Attack  ♦  Transient Moonlight  ♦  Tremendous Phalanx  ♦  Troll's Roar  ♦  Unblockable Blade  ♦  Unending Dance  ♦  Unsheathe  ♦  Vacuum Slice  ♦  Viper Bite  ♦  Vow of the Indomitable  ♦  Wall of Sparks  ♦  War Cry  ♦  Waterfowl Dance  ♦  Wave of Destruction  ♦  Wave of Gold  ♦  Waves of Darkness  ♦  Weed Cutter  ♦  White Light Charge  ♦  White Shadow's Lure  ♦  Wild Strikes  ♦  Wing Stance  ♦  Witching Hour Slash  ♦  Wolf's Assault  ♦  Zamor Ice Storm



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    • Anonymous

      I noticed if you use Multilayered Rings of Light and cast it on the ground, seems you can parry until it works since it is a multi hit.

      • Anonymous

        I wish there was a spell that fired a simple beam of holy light like this skill. There aren't many good holy damage incantations and none of them really let me play into classic archetypes.

        • Anonymous

          I feel like they designed this attack to keep people from cheesing the first tree sentinel with magic right out the gate. And I love that.

          • Anonymous

            I'd like it if you could put that on all greatshields. Would make it slightly easier to fool magic users into a false sense of security.

            • Anonymous

              i did some testing regarding the range, max damage (fall off) and how much of a difference the "arrows's reach" talisman does:

              units are in medium backsteps:

              ca. 4 backsteps from the target it reaches the max damage
              with the arrow's reach talisman that is extended to ca. 6 and a half backsteps
              while the projectile itself travels max 8 and a half backsteps

              so basically:
              2 backsteps from its max reach towards the target are enough with the arrow's reach talisman to get max damage
              otherwise 4 backsteps and a half are needed

              also for damage comparison:
              1239 was for me the max damage
              743 was the min damage
              also it did ca. 825 at the point where it would reach max damage with the arrow's reach talisman

              • Anonymous

                You could turn this into a wombo combo discus is very cheap send it out hit comes back hit parry the discus n boom another hit

                • Anonymous

                  I don't understand the part about triple rings of light, what would be the point of parrying my own incantations?

                  • Is it known if the skill is activated by melee-based spells? I know the wiki specifies projectiles but I think additional clarifying would help. Such as carian slicer, gavel of haima, or ancient dragon lightning spear. I'll test it later if I get the chance and update accordingly. If it doesn't proc off of those types, the gavel of haima might be a good counter if you can hit it as it recently got increased stamina damage against blocking opponents.

                    • Anonymous

                      Golden Retaliation does scale with Strength and Faith after testing.
                      Arrow’s Reach Talisman also affects the damage falloff of the projectile, though Arrow’s Sting does not boost damage.

                      • Anonymous

                        What is the timing on this? I tried several times in pvp and it never worked. Is there a patch that messed with its moonveil counter?

                        • Anonymous

                          Can it intercept dragon breath attacks? Or bestial incantations, such as bestial sling or rock throw? Since, well, they are projectiles, even though they are physical.

                          • Anonymous

                            So we can get a magic version of this, Carian Retaliation, which scales with INT but it is also an ash if war so you can put it on any shield and also give better INT scaling through the same ash of war. But a faith build has to pump 30 points into STR to use this. Cool

                            • Anonymous

                              is it just me or does this shield shoot a golden projectile regardless of parrying spells?
                              saw some ridiculous golden beams hitting me for 800 a piece from a guy without actually using spells on them

                              • Anonymous

                                Apparently this can be combined with Fire's Deadly Sin to replicate the Crystal Ring Shield's ranged attack from DS1.

                                • Anonymous

                                  Apparently this can be combined with Fire's Deadly Sin to replicate the Crystal Ring Shield's ranged attack from DS1.

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